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This is most commonly an issue on mobile devices and Chrome where playback was not within a user interaction.");return}c!=="__default"||v._loop?p._endTimers[v._id]=setTimeout(p._ended.bind(p,v),w):(p._endTimers[v._id]=function(){p._ended(v),M.removeEventListener("ended",p._endTimers[v._id],!1)},M.addEventListener("ended",p._endTimers[v._id],!1))}catch(k){p._emit("playerror",v._id,k)}};M.src==="data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA"&&(M.src=p._src,M.load());var P=window&&window.ejecta||!M.readyState&&i._navigator.isCocoonJS;if(M.readyState>=3||P)T();else{p._playLock=!0,p._state="loading";var L=function(){p._state="loaded",T(),M.removeEventListener(i._canPlayEvent,L,!1)};M.addEventListener(i._canPlayEvent,L,!1),p._clearTimer(v._id)}}return v._id},pause:function(c){var d=this;if(d._state!=="loaded"||d._playLock)return d._queue.push({event:"pause",action:function(){d.pause(c)}}),d;for(var p=d._getSoundIds(c),f=0;f<p.length;f++){d._clearTimer(p[f]);var g=d._soundById(p[f]);if(g&&!g._paused&&(g._seek=d.seek(p[f]),g._rateSeek=0,g._paused=!0,d._stopFade(p[f]),g._node))if(d._webAudio){if(!g._node.bufferSource)continue;typeof g._node.bufferSource.stop>"u"?g._node.bufferSource.noteOff(0):g._node.bufferSource.stop(0),d._cleanBuffer(g._node)}else(!isNaN(g._node.duration)||g._node.duration===1/0)&&g._node.pause();arguments[1]||d._emit("pause",g?g._id:null)}return d},stop:function(c,d){var p=this;if(p._state!=="loaded"||p._playLock)return p._queue.push({event:"stop",action:function(){p.stop(c)}}),p;for(var f=p._getSoundIds(c),g=0;g<f.length;g++){p._clearTimer(f[g]);var m=p._soundById(f[g]);m&&(m._seek=m._start||0,m._rateSeek=0,m._paused=!0,m._ended=!0,p._stopFade(f[g]),m._node&&(p._webAudio?m._node.bufferSource&&(typeof m._node.bufferSource.stop>"u"?m._node.bufferSource.noteOff(0):m._node.bufferSource.stop(0),p._cleanBuffer(m._node)):(!isNaN(m._node.duration)||m._node.duration===1/0)&&(m._node.currentTime=m._start||0,m._node.pause(),m._node.duration===1/0&&p._clearSound(m._node))),d||p._emit("stop",m._id))}return p},mute:function(c,d){var p=this;if(p._state!=="loaded"||p._playLock)return p._queue.push({event:"mute",action:function(){p.mute(c,d)}}),p;if(typeof d>"u")if(typeof c=="boolean")p._muted=c;else return p._muted;for(var f=p._getSoundIds(d),g=0;g<f.length;g++){var m=p._soundById(f[g]);m&&(m._muted=c,m._interval&&p._stopFade(m._id),p._webAudio&&m._node?m._node.gain.setValueAtTime(c?0:m._volume,i.ctx.currentTime):m._node&&(m._node.muted=i._muted?!0:c),p._emit("mute",m._id))}return p},volume:function(){var c=this,d=arguments,p,f;if(d.length===0)return c._volume;if(d.length===1||d.length===2&&typeof d[1]>"u"){var g=c._getSoundIds(),m=g.indexOf(d[0]);m>=0?f=parseInt(d[0],10):p=parseFloat(d[0])}else d.length>=2&&(p=parseFloat(d[0]),f=parseInt(d[1],10));var v;if(typeof p<"u"&&p>=0&&p<=1){if(c._state!=="loaded"||c._playLock)return c._queue.push({event:"volume",action:function(){c.volume.apply(c,d)}}),c;typeof f>"u"&&(c._volume=p),f=c._getSoundIds(f);for(var y=0;y<f.length;y++)v=c._soundById(f[y]),v&&(v._volume=p,d[2]||c._stopFade(f[y]),c._webAudio&&v._node&&!v._muted?v._node.gain.setValueAtTime(p,i.ctx.currentTime):v._node&&!v._muted&&(v._node.volume=p*i.volume()),c._emit("volume",v._id))}else return v=f?c._soundById(f):c._sounds[0],v?v._volume:0;return c},fade:function(c,d,p,f){var g=this;if(g._state!=="loaded"||g._playLock)return g._queue.push({event:"fade",action:function(){g.fade(c,d,p,f)}}),g;c=Math.min(Math.max(0,parseFloat(c)),1),d=Math.min(Math.max(0,parseFloat(d)),1),p=parseFloat(p),g.volume(c,f);for(var m=g._getSoundIds(f),v=0;v<m.length;v++){var y=g._soundById(m[v]);if(y){if(f||g._stopFade(m[v]),g._webAudio&&!y._muted){var b=i.ctx.currentTime,x=b+p/1e3;y._volume=c,y._node.gain.setValueAtTime(c,b),y._node.gain.linearRampToValueAtTime(d,x)}g._startFadeInterval(y,c,d,p,m[v],typeof f>"u")}}return g},_startFadeInterval:function(c,d,p,f,g,m){var v=this,y=d,b=p-d,x=Math.abs(b/.01),w=Math.max(4,x>0?f/x:f),A=Date.now();c._fadeTo=p,c._interval=setInterval(function(){var S=(Date.now()-A)/f;A=Date.now(),y+=b*S,y=Math.round(y*100)/100,b<0?y=Math.max(p,y):y=Math.min(p,y),v._webAudio?c._volume=y:v.volume(y,c._id,!0),m&&(v._volume=y),(p<d&&y<=p||p>d&&y>=p)&&(clearInterval(c._interval),c._interval=null,c._fadeTo=null,v.volume(p,c._id),v._emit("fade",c._id))},w)},_stopFade:function(c){var d=this,p=d._soundById(c);return p&&p._interval&&(d._webAudio&&p._node.gain.cancelScheduledValues(i.ctx.currentTime),clearInterval(p._interval),p._interval=null,d.volume(p._fadeTo,c),p._fadeTo=null,d._emit("fade",c)),d},loop:function(){var c=this,d=arguments,p,f,g;if(d.length===0)return c._loop;if(d.length===1)if(typeof d[0]=="boolean")p=d[0],c._loop=p;else return g=c._soundById(parseInt(d[0],10)),g?g._loop:!1;else d.length===2&&(p=d[0],f=parseInt(d[1],10));for(var m=c._getSoundIds(f),v=0;v<m.length;v++)g=c._soundById(m[v]),g&&(g._loop=p,c._webAudio&&g._node&&g._node.bufferSource&&(g._node.bufferSource.loop=p,p&&(g._node.bufferSource.loopStart=g._start||0,g._node.bufferSource.loopEnd=g._stop,c.playing(m[v])&&(c.pause(m[v],!0),c.play(m[v],!0)))));return c},rate:function(){var c=this,d=arguments,p,f;if(d.length===0)f=c._sounds[0]._id;else if(d.length===1){var g=c._getSoundIds(),m=g.indexOf(d[0]);m>=0?f=parseInt(d[0],10):p=parseFloat(d[0])}else d.length===2&&(p=parseFloat(d[0]),f=parseInt(d[1],10));var v;if(typeof p=="number"){if(c._state!=="loaded"||c._playLock)return c._queue.push({event:"rate",action:function(){c.rate.apply(c,d)}}),c;typeof f>"u"&&(c._rate=p),f=c._getSoundIds(f);for(var y=0;y<f.length;y++)if(v=c._soundById(f[y]),v){c.playing(f[y])&&(v._rateSeek=c.seek(f[y]),v._playStart=c._webAudio?i.ctx.currentTime:v._playStart),v._rate=p,c._webAudio&&v._node&&v._node.bufferSource?v._node.bufferSource.playbackRate.setValueAtTime(p,i.ctx.currentTime):v._node&&(v._node.playbackRate=p);var b=c.seek(f[y]),x=(c._sprite[v._sprite][0]+c._sprite[v._sprite][1])/1e3-b,w=x*1e3/Math.abs(v._rate);(c._endTimers[f[y]]||!v._paused)&&(c._clearTimer(f[y]),c._endTimers[f[y]]=setTimeout(c._ended.bind(c,v),w)),c._emit("rate",v._id)}}else return v=c._soundById(f),v?v._rate:c._rate;return c},seek:function(){var c=this,d=arguments,p,f;if(d.length===0)c._sounds.length&&(f=c._sounds[0]._id);else if(d.length===1){var g=c._getSoundIds(),m=g.indexOf(d[0]);m>=0?f=parseInt(d[0],10):c._sounds.length&&(f=c._sounds[0]._id,p=parseFloat(d[0]))}else d.length===2&&(p=parseFloat(d[0]),f=parseInt(d[1],10));if(typeof f>"u")return 0;if(typeof p=="number"&&(c._state!=="loaded"||c._playLock))return c._queue.push({event:"seek",action:function(){c.seek.apply(c,d)}}),c;var v=c._soundById(f);if(v)if(typeof p=="number"&&p>=0){var y=c.playing(f);y&&c.pause(f,!0),v._seek=p,v._ended=!1,c._clearTimer(f),!c._webAudio&&v._node&&!isNaN(v._node.duration)&&(v._node.currentTime=p);var b=function(){y&&c.play(f,!0),c._emit("seek",f)};if(y&&!c._webAudio){var x=function(){c._playLock?setTimeout(x,0):b()};setTimeout(x,0)}else b()}else if(c._webAudio){var w=c.playing(f)?i.ctx.currentTime-v._playStart:0,A=v._rateSeek?v._rateSeek-v._seek:0;return v._seek+(A+w*Math.abs(v._rate))}else return v._node.currentTime;return c},playing:function(c){var d=this;if(typeof c=="number"){var p=d._soundById(c);return p?!p._paused:!1}for(var f=0;f<d._sounds.length;f++)if(!d._sounds[f]._paused)return!0;return!1},duration:function(c){var d=this,p=d._duration,f=d._soundById(c);return f&&(p=d._sprite[f._sprite][1]/1e3),p},state:function(){return this._state},unload:function(){for(var c=this,d=c._sounds,p=0;p<d.length;p++)d[p]._paused||c.stop(d[p]._id),c._webAudio||(c._clearSound(d[p]._node),d[p]._node.removeEventListener("error",d[p]._errorFn,!1),d[p]._node.removeEventListener(i._canPlayEvent,d[p]._loadFn,!1),d[p]._node.removeEventListener("ended",d[p]._endFn,!1),i._releaseHtml5Audio(d[p]._node)),delete d[p]._node,c._clearTimer(d[p]._id);var f=i._howls.indexOf(c);f>=0&&i._howls.splice(f,1);var g=!0;for(p=0;p<i._howls.length;p++)if(i._howls[p]._src===c._src||c._src.indexOf(i._howls[p]._src)>=0){g=!1;break}return n&&g&&delete n[c._src],i.noAudio=!1,c._state="unloaded",c._sounds=[],c=null,null},on:function(c,d,p,f){var g=this,m=g["_on"+c];return typeof d=="function"&&m.push(f?{id:p,fn:d,once:f}:{id:p,fn:d}),g},off:function(c,d,p){var f=this,g=f["_on"+c],m=0;if(typeof d=="number"&&(p=d,d=null),d||p)for(m=0;m<g.length;m++){var v=p===g[m].id;if(d===g[m].fn&&v||!d&&v){g.splice(m,1);break}}else if(c)f["_on"+c]=[];else{var y=Object.keys(f);for(m=0;m<y.length;m++)y[m].indexOf("_on")===0&&Array.isArray(f[y[m]])&&(f[y[m]]=[])}return f},once:function(c,d,p){var f=this;return f.on(c,d,p,1),f},_emit:function(c,d,p){for(var f=this,g=f["_on"+c],m=g.length-1;m>=0;m--)(!g[m].id||g[m].id===d||c==="load")&&(setTimeout(function(v){v.call(this,d,p)}.bind(f,g[m].fn),0),g[m].once&&f.off(c,g[m].fn,g[m].id));return f._loadQueue(c),f},_loadQueue:function(c){var d=this;if(d._queue.length>0){var p=d._queue[0];p.event===c&&(d._queue.shift(),d._loadQueue()),c||p.action()}return d},_ended:function(c){var d=this,p=c._sprite;if(!d._webAudio&&c._node&&!c._node.paused&&!c._node.ended&&c._node.currentTime<c._stop)return setTimeout(d._ended.bind(d,c),100),d;var f=!!(c._loop||d._sprite[p][2]);if(d._emit("end",c._id),!d._webAudio&&f&&d.stop(c._id,!0).play(c._id),d._webAudio&&f){d._emit("play",c._id),c._seek=c._start||0,c._rateSeek=0,c._playStart=i.ctx.currentTime;var g=(c._stop-c._start)*1e3/Math.abs(c._rate);d._endTimers[c._id]=setTimeout(d._ended.bind(d,c),g)}return d._webAudio&&!f&&(c._paused=!0,c._ended=!0,c._seek=c._start||0,c._rateSeek=0,d._clearTimer(c._id),d._cleanBuffer(c._node),i._autoSuspend()),!d._webAudio&&!f&&d.stop(c._id,!0),d},_clearTimer:function(c){var d=this;if(d._endTimers[c]){if(typeof d._endTimers[c]!="function")clearTimeout(d._endTimers[c]);else{var p=d._soundById(c);p&&p._node&&p._node.removeEventListener("ended",d._endTimers[c],!1)}delete d._endTimers[c]}return d},_soundById:function(c){for(var d=this,p=0;p<d._sounds.length;p++)if(c===d._sounds[p]._id)return d._sounds[p];return null},_inactiveSound:function(){var c=this;c._drain();for(var d=0;d<c._sounds.length;d++)if(c._sounds[d]._ended)return c._sounds[d].reset();return new s(c)},_drain:function(){var c=this,d=c._pool,p=0,f=0;if(!(c._sounds.length<d)){for(f=0;f<c._sounds.length;f++)c._sounds[f]._ended&&p++;for(f=c._sounds.length-1;f>=0;f--){if(p<=d)return;c._sounds[f]._ended&&(c._webAudio&&c._sounds[f]._node&&c._sounds[f]._node.disconnect(0),c._sounds.splice(f,1),p--)}}},_getSoundIds:function(c){var d=this;if(typeof c>"u"){for(var p=[],f=0;f<d._sounds.length;f++)p.push(d._sounds[f]._id);return p}else return[c]},_refreshBuffer:function(c){var d=this;return c._node.bufferSource=i.ctx.createBufferSource(),c._node.bufferSource.buffer=n[d._src],c._panner?c._node.bufferSource.connect(c._panner):c._node.bufferSource.connect(c._node),c._node.bufferSource.loop=c._loop,c._loop&&(c._node.bufferSource.loopStart=c._start||0,c._node.bufferSource.loopEnd=c._stop||0),c._node.bufferSource.playbackRate.setValueAtTime(c._rate,i.ctx.currentTime),d},_cleanBuffer:function(c){var d=this,p=i._navigator&&i._navigator.vendor.indexOf("Apple")>=0;if(i._scratchBuffer&&c.bufferSource&&(c.bufferSource.onended=null,c.bufferSource.disconnect(0),p))try{c.bufferSource.buffer=i._scratchBuffer}catch{}return c.bufferSource=null,d},_clearSound:function(c){var d=/MSIE |Trident\//.test(i._navigator&&i._navigator.userAgent);d||(c.src="data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA")}};var s=function(c){this._parent=c,this.init()};s.prototype={init:function(){var c=this,d=c._parent;return c._muted=d._muted,c._loop=d._loop,c._volume=d._volume,c._rate=d._rate,c._seek=0,c._paused=!0,c._ended=!0,c._sprite="__default",c._id=++i._counter,d._sounds.push(c),c.create(),c},create:function(){var c=this,d=c._parent,p=i._muted||c._muted||c._parent._muted?0:c._volume;return d._webAudio?(c._node=typeof i.ctx.createGain>"u"?i.ctx.createGainNode():i.ctx.createGain(),c._node.gain.setValueAtTime(p,i.ctx.currentTime),c._node.paused=!0,c._node.connect(i.masterGain)):i.noAudio||(c._node=i._obtainHtml5Audio(),c._errorFn=c._errorListener.bind(c),c._node.addEventListener("error",c._errorFn,!1),c._loadFn=c._loadListener.bind(c),c._node.addEventListener(i._canPlayEvent,c._loadFn,!1),c._endFn=c._endListener.bind(c),c._node.addEventListener("ended",c._endFn,!1),c._node.src=d._src,c._node.preload=d._preload===!0?"auto":d._preload,c._node.volume=p*i.volume(),c._node.load()),c},reset:function(){var c=this,d=c._parent;return c._muted=d._muted,c._loop=d._loop,c._volume=d._volume,c._rate=d._rate,c._seek=0,c._rateSeek=0,c._paused=!0,c._ended=!0,c._sprite="__default",c._id=++i._counter,c},_errorListener:function(){var c=this;c._parent._emit("loaderror",c._id,c._node.error?c._node.error.code:0),c._node.removeEventListener("error",c._errorFn,!1)},_loadListener:function(){var c=this,d=c._parent;d._duration=Math.ceil(c._node.duration*10)/10,Object.keys(d._sprite).length===0&&(d._sprite={__default:[0,d._duration*1e3]}),d._state!=="loaded"&&(d._state="loaded",d._emit("load"),d._loadQueue()),c._node.removeEventListener(i._canPlayEvent,c._loadFn,!1)},_endListener:function(){var c=this,d=c._parent;d._duration===1/0&&(d._duration=Math.ceil(c._node.duration*10)/10,d._sprite.__default[1]===1/0&&(d._sprite.__default[1]=d._duration*1e3),d._ended(c)),c._node.removeEventListener("ended",c._endFn,!1)}};var n={},a=function(c){var d=c._src;if(n[d]){c._duration=n[d].duration,h(c);return}if(/^data:[^;]+;base64,/.test(d)){for(var p=atob(d.split(",")[1]),f=new Uint8Array(p.length),g=0;g<p.length;++g)f[g]=p.charCodeAt(g);l(f.buffer,c)}else{var m=new XMLHttpRequest;m.open(c._xhr.method,d,!0),m.withCredentials=c._xhr.withCredentials,m.responseType="arraybuffer",c._xhr.headers&&Object.keys(c._xhr.headers).forEach(function(v){m.setRequestHeader(v,c._xhr.headers[v])}),m.onload=function(){var v=(m.status+"")[0];if(v!=="0"&&v!=="2"&&v!=="3"){c._emit("loaderror",null,"Failed loading audio file with status: "+m.status+".");return}l(m.response,c)},m.onerror=function(){c._webAudio&&(c._html5=!0,c._webAudio=!1,c._sounds=[],delete n[d],c.load())},o(m)}},o=function(c){try{c.send()}catch{c.onerror()}},l=function(c,d){var p=function(){d._emit("loaderror",null,"Decoding audio data failed.")},f=function(g){g&&d._sounds.length>0?(n[d._src]=g,h(d,g)):p()};typeof Promise<"u"&&i.ctx.decodeAudioData.length===1?i.ctx.decodeAudioData(c).then(f).catch(p):i.ctx.decodeAudioData(c,f,p)},h=function(c,d){d&&!c._duration&&(c._duration=d.duration),Object.keys(c._sprite).length===0&&(c._sprite={__default:[0,c._duration*1e3]}),c._state!=="loaded"&&(c._state="loaded",c._emit("load"),c._loadQueue())},u=function(){if(i.usingWebAudio){try{typeof AudioContext<"u"?i.ctx=new AudioContext:typeof webkitAudioContext<"u"?i.ctx=new webkitAudioContext:i.usingWebAudio=!1}catch{i.usingWebAudio=!1}i.ctx||(i.usingWebAudio=!1);var c=/iP(hone|od|ad)/.test(i._navigator&&i._navigator.platform),d=i._navigator&&i._navigator.appVersion.match(/OS (\d+)_(\d+)_?(\d+)?/),p=d?parseInt(d[1],10):null;if(c&&p&&p<9){var f=/safari/.test(i._navigator&&i._navigator.userAgent.toLowerCase());i._navigator&&!f&&(i.usingWebAudio=!1)}i.usingWebAudio&&(i.masterGain=typeof i.ctx.createGain>"u"?i.ctx.createGainNode():i.ctx.createGain(),i.masterGain.gain.setValueAtTime(i._muted?0:i._volume,i.ctx.currentTime),i.masterGain.connect(i.ctx.destination)),i._setup()}};typeof define=="function"&&define.amd&&define([],function(){return{Howler:i,Howl:r}}),typeof e<"u"&&(e.Howler=i,e.Howl=r),typeof global<"u"?(global.HowlerGlobal=t,global.Howler=i,global.Howl=r,global.Sound=s):typeof window<"u"&&(window.HowlerGlobal=t,window.Howler=i,window.Howl=r,window.Sound=s)})(),function(){"use strict";HowlerGlobal.prototype._pos=[0,0,0],HowlerGlobal.prototype._orientation=[0,0,-1,0,1,0],HowlerGlobal.prototype.stereo=function(i){var r=this;if(!r.ctx||!r.ctx.listener)return r;for(var s=r._howls.length-1;s>=0;s--)r._howls[s].stereo(i);return r},HowlerGlobal.prototype.pos=function(i,r,s){var n=this;if(!n.ctx||!n.ctx.listener)return n;if(r=typeof r!="number"?n._pos[1]:r,s=typeof s!="number"?n._pos[2]:s,typeof i=="number")n._pos=[i,r,s],typeof 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l.ctx.listener.forwardX<"u"?(l.ctx.listener.forwardX.setTargetAtTime(i,Howler.ctx.currentTime,.1),l.ctx.listener.forwardY.setTargetAtTime(r,Howler.ctx.currentTime,.1),l.ctx.listener.forwardZ.setTargetAtTime(s,Howler.ctx.currentTime,.1),l.ctx.listener.upX.setTargetAtTime(n,Howler.ctx.currentTime,.1),l.ctx.listener.upY.setTargetAtTime(a,Howler.ctx.currentTime,.1),l.ctx.listener.upZ.setTargetAtTime(o,Howler.ctx.currentTime,.1)):l.ctx.listener.setOrientation(i,r,s,n,a,o);else return h;return l},Howl.prototype.init=function(i){return function(r){var s=this;return s._orientation=r.orientation||[1,0,0],s._stereo=r.stereo||null,s._pos=r.pos||null,s._pannerAttr={coneInnerAngle:typeof r.coneInnerAngle<"u"?r.coneInnerAngle:360,coneOuterAngle:typeof r.coneOuterAngle<"u"?r.coneOuterAngle:360,coneOuterGain:typeof r.coneOuterGain<"u"?r.coneOuterGain:0,distanceModel:typeof r.distanceModel<"u"?r.distanceModel:"inverse",maxDistance:typeof r.maxDistance<"u"?r.maxDistance:1e4,panningModel:typeof 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tp(e,t,i){return i<0&&(i+=1),i>1&&(i-=1),i<1/6?e+(t-e)*6*i:i<1/2?t:i<2/3?e+(t-e)*6*(2/3-i):e}function qh(e,t){return t.r=e.r,t.g=e.g,t.b=e.b,t}var Ge=class{constructor(e,t,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,t===void 0&&i===void 0?this.set(e):this.setRGB(e,t,i)}set(e){return e&&e.isColor?this.copy(e):typeof e=="number"?this.setHex(e):typeof e=="string"&&this.setStyle(e),this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=rs){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,Ci.toWorkingColorSpace(this,t),this}setRGB(e,t,i,r=Ci.workingColorSpace){return this.r=e,this.g=t,this.b=i,Ci.toWorkingColorSpace(this,r),this}setHSL(e,t,i,r=Ci.workingColorSpace){if(e=lg(e,1),t=ti(t,0,1),i=ti(i,0,1),t===0)this.r=this.g=this.b=i;else{let s=i<=.5?i*(1+t):i+t-i*t,n=2*i-s;this.r=tp(n,s,e+1/3),this.g=tp(n,s,e),this.b=tp(n,s,e-1/3)}return Ci.toWorkingColorSpace(this,r),this}setStyle(e,t=rs){function i(s){s!==void 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s=r[1],n=s.length;if(n===3)return this.r=parseInt(s.charAt(0)+s.charAt(0),16)/255,this.g=parseInt(s.charAt(1)+s.charAt(1),16)/255,this.b=parseInt(s.charAt(2)+s.charAt(2),16)/255,Ci.toWorkingColorSpace(this,t),this;if(n===6)return this.r=parseInt(s.charAt(0)+s.charAt(1),16)/255,this.g=parseInt(s.charAt(2)+s.charAt(3),16)/255,this.b=parseInt(s.charAt(4)+s.charAt(5),16)/255,Ci.toWorkingColorSpace(this,t),this}return e&&e.length>0?this.setColorName(e,t):this}setColorName(e,t=rs){let i=uw[e.toLowerCase()];return i!==void 0?this.setHex(i,t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=ua(e.r),this.g=ua(e.g),this.b=ua(e.b),this}copyLinearToSRGB(e){return this.r=Kc(e.r),this.g=Kc(e.g),this.b=Kc(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=rs){return Ci.fromWorkingColorSpace(qh(this,Jt),e),ti(Jt.r*255,0,255)<<16^ti(Jt.g*255,0,255)<<8^ti(Jt.b*255,0,255)<<0}getHexString(e=rs){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=Ci.workingColorSpace){Ci.fromWorkingColorSpace(qh(this,Jt),t);let i=Jt.r,r=Jt.g,s=Jt.b,n=Math.max(i,r,s),a=Math.min(i,r,s),o,l,h=(a+n)/2;if(a===n)o=0,l=0;else{let u=n-a;switch(l=h<=.5?u/(n+a):u/(2-n-a),n){case i:o=(r-s)/u+(r<s?6:0);break;case r:o=(s-i)/u+2;break;case s:o=(i-r)/u+4;break}o/=6}return e.h=o,e.s=l,e.l=h,e}getRGB(e,t=Ci.workingColorSpace){return Ci.fromWorkingColorSpace(qh(this,Jt),t),e.r=Jt.r,e.g=Jt.g,e.b=Jt.b,e}getStyle(e=rs){return Ci.fromWorkingColorSpace(qh(this,Jt),e),e!==rs?`color(${e} ${Jt.r} ${Jt.g} ${Jt.b})`:`rgb(${Jt.r*255|0},${Jt.g*255|0},${Jt.b*255|0})`}offsetHSL(e,t,i){return this.getHSL(Dr),Dr.h+=e,Dr.s+=t,Dr.l+=i,this.setHSL(Dr.h,Dr.s,Dr.l),this}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}lerpColors(e,t,i){return this.r=e.r+(t.r-e.r)*i,this.g=e.g+(t.g-e.g)*i,this.b=e.b+(t.b-e.b)*i,this}lerpHSL(e,t){this.getHSL(Dr),e.getHSL(Xh);let i=Zl(Dr.h,Xh.h,t),r=Zl(Dr.s,Xh.s,t),s=Zl(Dr.l,Xh.l,t);return this.setHSL(i,r,s),this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,t=0){return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(e=[],t=0){return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};Ge.NAMES=uw;var Ra,pw=class{static getDataURL(e){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let t;if(e instanceof HTMLCanvasElement)t=e;else{Ra===void 0&&(Ra=md("canvas")),Ra.width=e.width,Ra.height=e.height;let i=Ra.getContext("2d");e instanceof ImageData?i.putImageData(e,0,0):i.drawImage(e,0,0,e.width,e.height),t=Ra}return t.width>2048||t.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),t.toDataURL("image/jpeg",.6)):t.toDataURL("image/png")}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){let t=md("canvas");t.width=e.width,t.height=e.height;let i=t.getContext("2d");i.drawImage(e,0,0,e.width,e.height);let r=i.getImageData(0,0,e.width,e.height),s=r.data;for(let n=0;n<s.length;n++)s[n]=ua(s[n]/255)*255;return i.putImageData(r,0,0),t}else if(e.data){let t=e.data.slice(0);for(let i=0;i<t.length;i++)t instanceof Uint8Array||t instanceof Uint8ClampedArray?t[i]=Math.floor(ua(t[i]/255)*255):t[i]=ua(t[i]);return{data:t,width:e.width,height:e.height}}else return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}},fw=class{constructor(e=null){this.isSource=!0,this.uuid=ps(),this.data=e,this.version=0}set needsUpdate(e){e===!0&&this.version++}toJSON(e){let t=e===void 0||typeof e=="string";if(!t&&e.images[this.uuid]!==void 0)return e.images[this.uuid];let i={uuid:this.uuid,url:""},r=this.data;if(r!==null){let s;if(Array.isArray(r)){s=[];for(let n=0,a=r.length;n<a;n++)r[n].isDataTexture?s.push(ip(r[n].image)):s.push(ip(r[n]))}else s=ip(r);i.url=s}return t||(e.images[this.uuid]=i),i}};function ip(e){return typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap?pw.getDataURL(e):e.data?{data:Array.from(e.data),width:e.width,height:e.height,type:e.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}var iE=0,ci=class extends Vi{constructor(e=ci.DEFAULT_IMAGE,t=ci.DEFAULT_MAPPING,i=Ji,r=Ji,s=mt,n=Bo,a=Ur,o=Mi,l=ci.DEFAULT_ANISOTROPY,h=gs){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:iE++}),this.uuid=ps(),this.name="",this.source=new fw(e),this.mipmaps=[],this.mapping=t,this.wrapS=i,this.wrapT=r,this.magFilter=s,this.minFilter=n,this.anisotropy=l,this.format=a,this.internalFormat=null,this.type=o,this.offset=new G(0,0),this.repeat=new G(1,1),this.center=new G(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new Ai,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=h,this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(e){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return(new this.constructor).copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.encoding=e.encoding,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}toJSON(e){let t=e===void 0||typeof e=="string";if(!t&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];let i={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),t||(e.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==lw)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case oh:e.x=e.x-Math.floor(e.x);break;case Ji:e.x=e.x<0?0:1;break;case Uf:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case oh:e.y=e.y-Math.floor(e.y);break;case Ji:e.y=e.y<0?0:1;break;case Uf:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}};ci.DEFAULT_IMAGE=null;ci.DEFAULT_MAPPING=lw;ci.DEFAULT_ANISOTROPY=1;var $e=class{constructor(e=0,t=0,i=0,r=1){$e.prototype.isVector4=!0,this.x=e,this.y=t,this.z=i,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,i,r){return this.x=e,this.y=t,this.z=i,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){let t=this.x,i=this.y,r=this.z,s=this.w,n=e.elements;return this.x=n[0]*t+n[4]*i+n[8]*r+n[12]*s,this.y=n[1]*t+n[5]*i+n[9]*r+n[13]*s,this.z=n[2]*t+n[6]*i+n[10]*r+n[14]*s,this.w=n[3]*t+n[7]*i+n[11]*r+n[15]*s,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);let t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,i,r,s,n=e.elements,a=n[0],o=n[4],l=n[8],h=n[1],u=n[5],c=n[9],d=n[2],p=n[6],f=n[10];if(Math.abs(o-h)<.01&&Math.abs(l-d)<.01&&Math.abs(c-p)<.01){if(Math.abs(o+h)<.1&&Math.abs(l+d)<.1&&Math.abs(c+p)<.1&&Math.abs(a+u+f-3)<.1)return this.set(1,0,0,0),this;t=Math.PI;let m=(a+1)/2,v=(u+1)/2,y=(f+1)/2,b=(o+h)/4,x=(l+d)/4,w=(c+p)/4;return m>v&&m>y?m<.01?(i=0,r=.707106781,s=.707106781):(i=Math.sqrt(m),r=b/i,s=x/i):v>y?v<.01?(i=.707106781,r=0,s=.707106781):(r=Math.sqrt(v),i=b/r,s=w/r):y<.01?(i=.707106781,r=.707106781,s=0):(s=Math.sqrt(y),i=x/s,r=w/s),this.set(i,r,s,t),this}let g=Math.sqrt((p-c)*(p-c)+(l-d)*(l-d)+(h-o)*(h-o));return Math.abs(g)<.001&&(g=1),this.x=(p-c)/g,this.y=(l-d)/g,this.z=(h-o)/g,this.w=Math.acos((a+u+f-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this.w=Math.max(e.w,Math.min(t.w,this.w)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this.w=Math.max(e,Math.min(t,this.w)),this}clampLength(e,t){let i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(t,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,i){return this.x=e.x+(t.x-e.x)*i,this.y=e.y+(t.y-e.y)*i,this.z=e.z+(t.z-e.z)*i,this.w=e.w+(t.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}},ii=class extends Vi{constructor(e=1,t=1,i={}){super(),this.isWebGLRenderTarget=!0,this.width=e,this.height=t,this.depth=1,this.scissor=new $e(0,0,e,t),this.scissorTest=!1,this.viewport=new $e(0,0,e,t);let r={width:e,height:t,depth:1};this.texture=new ci(r,i.mapping,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy,i.encoding),this.texture.isRenderTargetTexture=!0,this.texture.flipY=!1,this.texture.generateMipmaps=i.generateMipmaps!==void 0?i.generateMipmaps:!1,this.texture.internalFormat=i.internalFormat!==void 0?i.internalFormat:null,this.texture.minFilter=i.minFilter!==void 0?i.minFilter:mt,this.depthBuffer=i.depthBuffer!==void 0?i.depthBuffer:!0,this.stencilBuffer=i.stencilBuffer!==void 0?i.stencilBuffer:!1,this.depthTexture=i.depthTexture!==void 0?i.depthTexture:null,this.samples=i.samples!==void 0?i.samples:0}setSize(e,t,i=1){(this.width!==e||this.height!==t||this.depth!==i)&&(this.width=e,this.height=t,this.depth=i,this.texture.image.width=e,this.texture.image.height=t,this.texture.image.depth=i,this.dispose()),this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)}clone(){return(new this.constructor).copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.viewport.copy(e.viewport),this.texture=e.texture.clone(),this.texture.isRenderTargetTexture=!0;let t=Object.assign({},e.texture.image);return this.texture.source=new fw(t),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}},mw=class extends ci{constructor(e=null,t=1,i=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:t,height:i,depth:r},this.magFilter=Ot,this.minFilter=Ot,this.wrapR=Ji,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}},rE=class extends ci{constructor(e=null,t=1,i=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:t,height:i,depth:r},this.magFilter=Ot,this.minFilter=Ot,this.wrapR=Ji,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}},ct=class{constructor(e=0,t=0,i=0,r=1){this.isQuaternion=!0,this._x=e,this._y=t,this._z=i,this._w=r}static slerpFlat(e,t,i,r,s,n,a){let o=i[r+0],l=i[r+1],h=i[r+2],u=i[r+3],c=s[n+0],d=s[n+1],p=s[n+2],f=s[n+3];if(a===0){e[t+0]=o,e[t+1]=l,e[t+2]=h,e[t+3]=u;return}if(a===1){e[t+0]=c,e[t+1]=d,e[t+2]=p,e[t+3]=f;return}if(u!==f||o!==c||l!==d||h!==p){let g=1-a,m=o*c+l*d+h*p+u*f,v=m>=0?1:-1,y=1-m*m;if(y>Number.EPSILON){let x=Math.sqrt(y),w=Math.atan2(x,m*v);g=Math.sin(g*w)/x,a=Math.sin(a*w)/x}let b=a*v;if(o=o*g+c*b,l=l*g+d*b,h=h*g+p*b,u=u*g+f*b,g===1-a){let x=1/Math.sqrt(o*o+l*l+h*h+u*u);o*=x,l*=x,h*=x,u*=x}}e[t]=o,e[t+1]=l,e[t+2]=h,e[t+3]=u}static multiplyQuaternionsFlat(e,t,i,r,s,n){let a=i[r],o=i[r+1],l=i[r+2],h=i[r+3],u=s[n],c=s[n+1],d=s[n+2],p=s[n+3];return e[t]=a*p+h*u+o*d-l*c,e[t+1]=o*p+h*c+l*u-a*d,e[t+2]=l*p+h*d+a*c-o*u,e[t+3]=h*p-a*u-o*c-l*d,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,i,r){return this._x=e,this._y=t,this._z=i,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t){let i=e._x,r=e._y,s=e._z,n=e._order,a=Math.cos,o=Math.sin,l=a(i/2),h=a(r/2),u=a(s/2),c=o(i/2),d=o(r/2),p=o(s/2);switch(n){case"XYZ":this._x=c*h*u+l*d*p,this._y=l*d*u-c*h*p,this._z=l*h*p+c*d*u,this._w=l*h*u-c*d*p;break;case"YXZ":this._x=c*h*u+l*d*p,this._y=l*d*u-c*h*p,this._z=l*h*p-c*d*u,this._w=l*h*u+c*d*p;break;case"ZXY":this._x=c*h*u-l*d*p,this._y=l*d*u+c*h*p,this._z=l*h*p+c*d*u,this._w=l*h*u-c*d*p;break;case"ZYX":this._x=c*h*u-l*d*p,this._y=l*d*u+c*h*p,this._z=l*h*p-c*d*u,this._w=l*h*u+c*d*p;break;case"YZX":this._x=c*h*u+l*d*p,this._y=l*d*u+c*h*p,this._z=l*h*p-c*d*u,this._w=l*h*u-c*d*p;break;case"XZY":this._x=c*h*u-l*d*p,this._y=l*d*u-c*h*p,this._z=l*h*p+c*d*u,this._w=l*h*u+c*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+n)}return t!==!1&&this._onChangeCallback(),this}setFromAxisAngle(e,t){let i=t/2,r=Math.sin(i);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(e){let t=e.elements,i=t[0],r=t[4],s=t[8],n=t[1],a=t[5],o=t[9],l=t[2],h=t[6],u=t[10],c=i+a+u;if(c>0){let d=.5/Math.sqrt(c+1);this._w=.25/d,this._x=(h-o)*d,this._y=(s-l)*d,this._z=(n-r)*d}else if(i>a&&i>u){let d=2*Math.sqrt(1+i-a-u);this._w=(h-o)/d,this._x=.25*d,this._y=(r+n)/d,this._z=(s+l)/d}else if(a>u){let d=2*Math.sqrt(1+a-i-u);this._w=(s-l)/d,this._x=(r+n)/d,this._y=.25*d,this._z=(o+h)/d}else{let d=2*Math.sqrt(1+u-i-a);this._w=(n-r)/d,this._x=(s+l)/d,this._y=(o+h)/d,this._z=.25*d}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let i=e.dot(t)+1;return i<Number.EPSILON?(i=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=i):(this._x=0,this._y=-e.z,this._z=e.y,this._w=i)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=i),this.normalize()}angleTo(e){return 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e.normal.x>0?(t=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),t<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(dl),Yh.subVectors(this.max,dl),Ba.subVectors(e.a,dl),za.subVectors(e.b,dl),Na.subVectors(e.c,dl),Ks.subVectors(za,Ba),Js.subVectors(Na,za),Wn.subVectors(Ba,Na);let t=[0,-Ks.z,Ks.y,0,-Js.z,Js.y,0,-Wn.z,Wn.y,Ks.z,0,-Ks.x,Js.z,0,-Js.x,Wn.z,0,-Wn.x,-Ks.y,Ks.x,0,-Js.y,Js.x,0,-Wn.y,Wn.x,0];return!np(t,Ba,za,Na,Yh)||(t=[1,0,0,0,1,0,0,0,1],!np(t,Ba,za,Na,Yh))?!1:(Qh.crossVectors(Ks,Js),t=[Qh.x,Qh.y,Qh.z],np(t,Ba,za,Na,Yh))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return Hn.copy(e).clamp(this.min,this.max).sub(e).length()}getBoundingSphere(e){return this.getCenter(e.center),e.radius=this.getSize(Hn).length()*.5,e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(Cs[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Cs[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Cs[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Cs[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Cs[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Cs[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Cs[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Cs[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Cs),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}},Cs=[new E,new E,new E,new E,new E,new E,new E,new E],Hn=new E,sp=new Kt,Ba=new E,za=new E,Na=new E,Ks=new E,Js=new E,Wn=new E,dl=new E,Yh=new E,Qh=new E,Xn=new E;function np(e,t,i,r,s){for(let n=0,a=e.length-3;n<=a;n+=3){Xn.fromArray(e,n);let o=s.x*Math.abs(Xn.x)+s.y*Math.abs(Xn.y)+s.z*Math.abs(Xn.z),l=t.dot(Xn),h=i.dot(Xn),u=r.dot(Xn);if(Math.max(-Math.max(l,h,u),Math.min(l,h,u))>o)return!1}return!0}var sE=new Kt,ul=new E,ap=new E,Mr=class{constructor(e=new E,t=-1){this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){let i=this.center;t!==void 0?i.copy(t):sE.setFromPoints(e).getCenter(i);let r=0;for(let s=0,n=e.length;s<n;s++)r=Math.max(r,i.distanceToSquared(e[s]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){let t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){let i=this.center.distanceToSquared(e);return t.copy(e),i>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;ul.subVectors(e,this.center);let t=ul.lengthSq();if(t>this.radius*this.radius){let i=Math.sqrt(t),r=(i-this.radius)*.5;this.center.addScaledVector(ul,r/i),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(ap.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(ul.copy(e.center).add(ap)),this.expandByPoint(ul.copy(e.center).sub(ap))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return(new this.constructor).copy(this)}},Ts=new E,op=new E,Zh=new E,$s=new E,lp=new E,Kh=new E,hp=new E,Xo=class{constructor(e=new E,t=new E(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.direction).multiplyScalar(e).add(this.origin)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Ts)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);let i=t.dot(this.direction);return i<0?t.copy(this.origin):t.copy(this.direction).multiplyScalar(i).add(this.origin)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){let t=Ts.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(Ts.copy(this.direction).multiplyScalar(t).add(this.origin),Ts.distanceToSquared(e))}distanceSqToSegment(e,t,i,r){op.copy(e).add(t).multiplyScalar(.5),Zh.copy(t).sub(e).normalize(),$s.copy(this.origin).sub(op);let s=e.distanceTo(t)*.5,n=-this.direction.dot(Zh),a=$s.dot(this.direction),o=-$s.dot(Zh),l=$s.lengthSq(),h=Math.abs(1-n*n),u,c,d,p;if(h>0)if(u=n*o-a,c=n*a-o,p=s*h,u>=0)if(c>=-p)if(c<=p){let f=1/h;u*=f,c*=f,d=u*(u+n*c+2*a)+c*(n*u+c+2*o)+l}else c=s,u=Math.max(0,-(n*c+a)),d=-u*u+c*(c+2*o)+l;else c=-s,u=Math.max(0,-(n*c+a)),d=-u*u+c*(c+2*o)+l;else c<=-p?(u=Math.max(0,-(-n*s+a)),c=u>0?-s:Math.min(Math.max(-s,-o),s),d=-u*u+c*(c+2*o)+l):c<=p?(u=0,c=Math.min(Math.max(-s,-o),s),d=c*(c+2*o)+l):(u=Math.max(0,-(n*s+a)),c=u>0?s:Math.min(Math.max(-s,-o),s),d=-u*u+c*(c+2*o)+l);else c=n>0?-s:s,u=Math.max(0,-(n*c+a)),d=-u*u+c*(c+2*o)+l;return i&&i.copy(this.direction).multiplyScalar(u).add(this.origin),r&&r.copy(Zh).multiplyScalar(c).add(op),d}intersectSphere(e,t){Ts.subVectors(e.center,this.origin);let i=Ts.dot(this.direction),r=Ts.dot(Ts)-i*i,s=e.radius*e.radius;if(r>s)return null;let n=Math.sqrt(s-r),a=i-n,o=i+n;return a<0&&o<0?null:a<0?this.at(o,t):this.at(a,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){let t=e.normal.dot(this.direction);if(t===0)return e.distanceToPoint(this.origin)===0?0:null;let i=-(this.origin.dot(e.normal)+e.constant)/t;return i>=0?i:null}intersectPlane(e,t){let i=this.distanceToPlane(e);return i===null?null:this.at(i,t)}intersectsPlane(e){let t=e.distanceToPoint(this.origin);return t===0||e.normal.dot(this.direction)*t<0}intersectBox(e,t){let i,r,s,n,a,o,l=1/this.direction.x,h=1/this.direction.y,u=1/this.direction.z,c=this.origin;return l>=0?(i=(e.min.x-c.x)*l,r=(e.max.x-c.x)*l):(i=(e.max.x-c.x)*l,r=(e.min.x-c.x)*l),h>=0?(s=(e.min.y-c.y)*h,n=(e.max.y-c.y)*h):(s=(e.max.y-c.y)*h,n=(e.min.y-c.y)*h),i>n||s>r||((s>i||isNaN(i))&&(i=s),(n<r||isNaN(r))&&(r=n),u>=0?(a=(e.min.z-c.z)*u,o=(e.max.z-c.z)*u):(a=(e.max.z-c.z)*u,o=(e.min.z-c.z)*u),i>o||a>r)||((a>i||i!==i)&&(i=a),(o<r||r!==r)&&(r=o),r<0)?null:this.at(i>=0?i:r,t)}intersectsBox(e){return this.intersectBox(e,Ts)!==null}intersectTriangle(e,t,i,r,s){lp.subVectors(t,e),Kh.subVectors(i,e),hp.crossVectors(lp,Kh);let n=this.direction.dot(hp),a;if(n>0){if(r)return null;a=1}else if(n<0)a=-1,n=-n;else return null;$s.subVectors(this.origin,e);let o=a*this.direction.dot(Kh.crossVectors($s,Kh));if(o<0)return null;let l=a*this.direction.dot(lp.cross($s));if(l<0||o+l>n)return null;let h=-a*$s.dot(hp);return h<0?null:this.at(h/n,s)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}},ve=class{constructor(){ve.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}set(e,t,i,r,s,n,a,o,l,h,u,c,d,p,f,g){let m=this.elements;return m[0]=e,m[4]=t,m[8]=i,m[12]=r,m[1]=s,m[5]=n,m[9]=a,m[13]=o,m[2]=l,m[6]=h,m[10]=u,m[14]=c,m[3]=d,m[7]=p,m[11]=f,m[15]=g,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new ve).fromArray(this.elements)}copy(e){let t=this.elements,i=e.elements;return t[0]=i[0],t[1]=i[1],t[2]=i[2],t[3]=i[3],t[4]=i[4],t[5]=i[5],t[6]=i[6],t[7]=i[7],t[8]=i[8],t[9]=i[9],t[10]=i[10],t[11]=i[11],t[12]=i[12],t[13]=i[13],t[14]=i[14],t[15]=i[15],this}copyPosition(e){let t=this.elements,i=e.elements;return t[12]=i[12],t[13]=i[13],t[14]=i[14],this}setFromMatrix3(e){let t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,i){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,t,i){return this.set(e.x,t.x,i.x,0,e.y,t.y,i.y,0,e.z,t.z,i.z,0,0,0,0,1),this}extractRotation(e){let t=this.elements,i=e.elements,r=1/Ua.setFromMatrixColumn(e,0).length(),s=1/Ua.setFromMatrixColumn(e,1).length(),n=1/Ua.setFromMatrixColumn(e,2).length();return t[0]=i[0]*r,t[1]=i[1]*r,t[2]=i[2]*r,t[3]=0,t[4]=i[4]*s,t[5]=i[5]*s,t[6]=i[6]*s,t[7]=0,t[8]=i[8]*n,t[9]=i[9]*n,t[10]=i[10]*n,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){let t=this.elements,i=e.x,r=e.y,s=e.z,n=Math.cos(i),a=Math.sin(i),o=Math.cos(r),l=Math.sin(r),h=Math.cos(s),u=Math.sin(s);if(e.order==="XYZ"){let c=n*h,d=n*u,p=a*h,f=a*u;t[0]=o*h,t[4]=-o*u,t[8]=l,t[1]=d+p*l,t[5]=c-f*l,t[9]=-a*o,t[2]=f-c*l,t[6]=p+d*l,t[10]=n*o}else if(e.order==="YXZ"){let c=o*h,d=o*u,p=l*h,f=l*u;t[0]=c+f*a,t[4]=p*a-d,t[8]=n*l,t[1]=n*u,t[5]=n*h,t[9]=-a,t[2]=d*a-p,t[6]=f+c*a,t[10]=n*o}else if(e.order==="ZXY"){let c=o*h,d=o*u,p=l*h,f=l*u;t[0]=c-f*a,t[4]=-n*u,t[8]=p+d*a,t[1]=d+p*a,t[5]=n*h,t[9]=f-c*a,t[2]=-n*l,t[6]=a,t[10]=n*o}else if(e.order==="ZYX"){let c=n*h,d=n*u,p=a*h,f=a*u;t[0]=o*h,t[4]=p*l-d,t[8]=c*l+f,t[1]=o*u,t[5]=f*l+c,t[9]=d*l-p,t[2]=-l,t[6]=a*o,t[10]=n*o}else if(e.order==="YZX"){let c=n*o,d=n*l,p=a*o,f=a*l;t[0]=o*h,t[4]=f-c*u,t[8]=p*u+d,t[1]=u,t[5]=n*h,t[9]=-a*h,t[2]=-l*h,t[6]=d*u+p,t[10]=c-f*u}else if(e.order==="XZY"){let c=n*o,d=n*l,p=a*o,f=a*l;t[0]=o*h,t[4]=-u,t[8]=l*h,t[1]=c*u+f,t[5]=n*h,t[9]=d*u-p,t[2]=p*u-d,t[6]=a*h,t[10]=f*u+c}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(nE,e,aE)}lookAt(e,t,i){let r=this.elements;return qi.subVectors(e,t),qi.lengthSq()===0&&(qi.z=1),qi.normalize(),en.crossVectors(i,qi),en.lengthSq()===0&&(Math.abs(i.z)===1?qi.x+=1e-4:qi.z+=1e-4,qi.normalize(),en.crossVectors(i,qi)),en.normalize(),Jh.crossVectors(qi,en),r[0]=en.x,r[4]=Jh.x,r[8]=qi.x,r[1]=en.y,r[5]=Jh.y,r[9]=qi.y,r[2]=en.z,r[6]=Jh.z,r[10]=qi.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){let i=e.elements,r=t.elements,s=this.elements,n=i[0],a=i[4],o=i[8],l=i[12],h=i[1],u=i[5],c=i[9],d=i[13],p=i[2],f=i[6],g=i[10],m=i[14],v=i[3],y=i[7],b=i[11],x=i[15],w=r[0],A=r[4],S=r[8],_=r[12],M=r[1],C=r[5],T=r[9],P=r[13],L=r[2],D=r[6],k=r[10],W=r[14],X=r[3],z=r[7],j=r[11],U=r[15];return s[0]=n*w+a*M+o*L+l*X,s[4]=n*A+a*C+o*D+l*z,s[8]=n*S+a*T+o*k+l*j,s[12]=n*_+a*P+o*W+l*U,s[1]=h*w+u*M+c*L+d*X,s[5]=h*A+u*C+c*D+d*z,s[9]=h*S+u*T+c*k+d*j,s[13]=h*_+u*P+c*W+d*U,s[2]=p*w+f*M+g*L+m*X,s[6]=p*A+f*C+g*D+m*z,s[10]=p*S+f*T+g*k+m*j,s[14]=p*_+f*P+g*W+m*U,s[3]=v*w+y*M+b*L+x*X,s[7]=v*A+y*C+b*D+x*z,s[11]=v*S+y*T+b*k+x*j,s[15]=v*_+y*P+b*W+x*U,this}multiplyScalar(e){let t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){let e=this.elements,t=e[0],i=e[4],r=e[8],s=e[12],n=e[1],a=e[5],o=e[9],l=e[13],h=e[2],u=e[6],c=e[10],d=e[14],p=e[3],f=e[7],g=e[11],m=e[15];return p*(+s*o*u-r*l*u-s*a*c+i*l*c+r*a*d-i*o*d)+f*(+t*o*d-t*l*c+s*n*c-r*n*d+r*l*h-s*o*h)+g*(+t*l*u-t*a*d-s*n*u+i*n*d+s*a*h-i*l*h)+m*(-r*a*h-t*o*u+t*a*c+r*n*u-i*n*c+i*o*h)}transpose(){let e=this.elements,t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,i){let r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=t,r[14]=i),this}invert(){let e=this.elements,t=e[0],i=e[1],r=e[2],s=e[3],n=e[4],a=e[5],o=e[6],l=e[7],h=e[8],u=e[9],c=e[10],d=e[11],p=e[12],f=e[13],g=e[14],m=e[15],v=u*g*l-f*c*l+f*o*d-a*g*d-u*o*m+a*c*m,y=p*c*l-h*g*l-p*o*d+n*g*d+h*o*m-n*c*m,b=h*f*l-p*u*l+p*a*d-n*f*d-h*a*m+n*u*m,x=p*u*o-h*f*o-p*a*c+n*f*c+h*a*g-n*u*g,w=t*v+i*y+r*b+s*x;if(w===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);let A=1/w;return e[0]=v*A,e[1]=(f*c*s-u*g*s-f*r*d+i*g*d+u*r*m-i*c*m)*A,e[2]=(a*g*s-f*o*s+f*r*l-i*g*l-a*r*m+i*o*m)*A,e[3]=(u*o*s-a*c*s-u*r*l+i*c*l+a*r*d-i*o*d)*A,e[4]=y*A,e[5]=(h*g*s-p*c*s+p*r*d-t*g*d-h*r*m+t*c*m)*A,e[6]=(p*o*s-n*g*s-p*r*l+t*g*l+n*r*m-t*o*m)*A,e[7]=(n*c*s-h*o*s+h*r*l-t*c*l-n*r*d+t*o*d)*A,e[8]=b*A,e[9]=(p*u*s-h*f*s-p*i*d+t*f*d+h*i*m-t*u*m)*A,e[10]=(n*f*s-p*a*s+p*i*l-t*f*l-n*i*m+t*a*m)*A,e[11]=(h*a*s-n*u*s-h*i*l+t*u*l+n*i*d-t*a*d)*A,e[12]=x*A,e[13]=(h*f*r-p*u*r+p*i*c-t*f*c-h*i*g+t*u*g)*A,e[14]=(p*a*r-n*f*r-p*i*o+t*f*o+n*i*g-t*a*g)*A,e[15]=(n*u*r-h*a*r+h*i*o-t*u*o-n*i*c+t*a*c)*A,this}scale(e){let t=this.elements,i=e.x,r=e.y,s=e.z;return t[0]*=i,t[4]*=r,t[8]*=s,t[1]*=i,t[5]*=r,t[9]*=s,t[2]*=i,t[6]*=r,t[10]*=s,t[3]*=i,t[7]*=r,t[11]*=s,this}getMaxScaleOnAxis(){let e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,i,r))}makeTranslation(e,t,i){return 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E){this.a=e,this.b=t,this.c=i}static getNormal(e,t,i,r){r.subVectors(i,t),Or.subVectors(e,t),r.cross(Or);let s=r.lengthSq();return s>0?r.multiplyScalar(1/Math.sqrt(s)):r.set(0,0,0)}static getBarycoord(e,t,i,r,s){Or.subVectors(r,t),Ds.subVectors(i,t),cp.subVectors(e,t);let n=Or.dot(Or),a=Or.dot(Ds),o=Or.dot(cp),l=Ds.dot(Ds),h=Ds.dot(cp),u=n*l-a*a;if(u===0)return s.set(-2,-1,-1);let c=1/u,d=(l*o-a*h)*c,p=(n*h-a*o)*c;return s.set(1-d-p,p,d)}static containsPoint(e,t,i,r){return this.getBarycoord(e,t,i,r,Ls),Ls.x>=0&&Ls.y>=0&&Ls.x+Ls.y<=1}static getUV(e,t,i,r,s,n,a,o){return this.getBarycoord(e,t,i,r,Ls),o.set(0,0),o.addScaledVector(s,Ls.x),o.addScaledVector(n,Ls.y),o.addScaledVector(a,Ls.z),o}static isFrontFacing(e,t,i,r){return Or.subVectors(i,t),Ds.subVectors(e,t),Or.cross(Ds).dot(r)<0}set(e,t,i){return this.a.copy(e),this.b.copy(t),this.c.copy(i),this}setFromPointsAndIndices(e,t,i,r){return this.a.copy(e[t]),this.b.copy(e[i]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,t,i,r){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,r),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return Or.subVectors(this.c,this.b),Ds.subVectors(this.a,this.b),Or.cross(Ds).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return Bi.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return Bi.getBarycoord(e,this.a,this.b,this.c,t)}getUV(e,t,i,r,s){return Bi.getUV(e,this.a,this.b,this.c,t,i,r,s)}containsPoint(e){return Bi.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return Bi.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){let i=this.a,r=this.b,s=this.c,n,a;ka.subVectors(r,i),ja.subVectors(s,i),dp.subVectors(e,i);let o=ka.dot(dp),l=ja.dot(dp);if(o<=0&&l<=0)return t.copy(i);up.subVectors(e,r);let h=ka.dot(up),u=ja.dot(up);if(h>=0&&u<=h)return t.copy(r);let c=o*u-h*l;if(c<=0&&o>=0&&h<=0)return n=o/(o-h),t.copy(i).addScaledVector(ka,n);pp.subVectors(e,s);let d=ka.dot(pp),p=ja.dot(pp);if(p>=0&&d<=p)return t.copy(s);let f=d*l-o*p;if(f<=0&&l>=0&&p<=0)return a=l/(l-p),t.copy(i).addScaledVector(ja,a);let g=h*p-d*u;if(g<=0&&u-h>=0&&d-p>=0)return j0.subVectors(s,r),a=(u-h)/(u-h+(d-p)),t.copy(r).addScaledVector(j0,a);let m=1/(g+f+c);return n=f*m,a=c*m,t.copy(i).addScaledVector(ka,n).addScaledVector(ja,a)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}},dE=0,Th=class extends Vi{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:dE++}),this.uuid=ps(),this.name="",this.type="Material",this.blending=Ao,this.side=Vr,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=nw,this.blendDst=aw,this.blendEquation=no,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=Bf,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=kM,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Ju,this.stencilZFail=Ju,this.stencilZPass=Ju,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(let t in e){let i=e[t];if(i===void 0){console.warn("THREE.Material: '"+t+"' parameter is undefined.");continue}let r=this[t];if(r===void 0){console.warn("THREE."+this.type+": '"+t+"' is not a property of this material.");continue}r&&r.isColor?r.set(i):r&&r.isVector3&&i&&i.isVector3?r.copy(i):this[t]=i}}toJSON(e){let t=e===void 0||typeof e=="string";t&&(e={textures:{},images:{}});let i={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==Ao&&(i.blending=this.blending),this.side!==Vr&&(i.side=this.side),this.vertexColors&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=this.transparent),i.depthFunc=this.depthFunc,i.depthTest=this.depthTest,i.depthWrite=this.depthWrite,i.colorWrite=this.colorWrite,i.stencilWrite=this.stencilWrite,i.stencilWriteMask=this.stencilWriteMask,i.stencilFunc=this.stencilFunc,i.stencilRef=this.stencilRef,i.stencilFuncMask=this.stencilFuncMask,i.stencilFail=this.stencilFail,i.stencilZFail=this.stencilZFail,i.stencilZPass=this.stencilZPass,this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaToCoverage===!0&&(i.alphaToCoverage=this.alphaToCoverage),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=this.premultipliedAlpha),this.forceSinglePass===!0&&(i.forceSinglePass=this.forceSinglePass),this.wireframe===!0&&(i.wireframe=this.wireframe),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=this.flatShading),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function r(s){let n=[];for(let a in s){let o=s[a];delete o.metadata,n.push(o)}return n}if(t){let s=r(e.textures),n=r(e.images);s.length>0&&(i.textures=s),n.length>0&&(i.images=n)}return i}clone(){return(new this.constructor).copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;let t=e.clippingPlanes,i=null;if(t!==null){let r=t.length;i=new Array(r);for(let s=0;s!==r;++s)i[s]=t[s].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}},Ph=class extends Th{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Ge(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=ow,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}},Yt=new E,ec=new G,Xe=class{constructor(e,t,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=t,this.count=e!==void 0?e.length/t:0,this.normalized=i,this.usage=Ff,this.updateRange={offset:0,count:-1},this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this}copyAt(e,t,i){e*=this.itemSize,i*=t.itemSize;for(let r=0,s=this.itemSize;r<s;r++)this.array[e+r]=t.array[i+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let t=0,i=this.count;t<i;t++)ec.fromBufferAttribute(this,t),ec.applyMatrix3(e),this.setXY(t,ec.x,ec.y);else if(this.itemSize===3)for(let t=0,i=this.count;t<i;t++)Yt.fromBufferAttribute(this,t),Yt.applyMatrix3(e),this.setXYZ(t,Yt.x,Yt.y,Yt.z);return this}applyMatrix4(e){for(let t=0,i=this.count;t<i;t++)Yt.fromBufferAttribute(this,t),Yt.applyMatrix4(e),this.setXYZ(t,Yt.x,Yt.y,Yt.z);return this}applyNormalMatrix(e){for(let t=0,i=this.count;t<i;t++)Yt.fromBufferAttribute(this,t),Yt.applyNormalMatrix(e),this.setXYZ(t,Yt.x,Yt.y,Yt.z);return this}transformDirection(e){for(let t=0,i=this.count;t<i;t++)Yt.fromBufferAttribute(this,t),Yt.transformDirection(e),this.setXYZ(t,Yt.x,Yt.y,Yt.z);return this}set(e,t=0){return this.array.set(e,t),this}getX(e){let t=this.array[e*this.itemSize];return this.normalized&&(t=ks(t,this.array)),t}setX(e,t){return this.normalized&&(t=_t(t,this.array)),this.array[e*this.itemSize]=t,this}getY(e){let t=this.array[e*this.itemSize+1];return this.normalized&&(t=ks(t,this.array)),t}setY(e,t){return this.normalized&&(t=_t(t,this.array)),this.array[e*this.itemSize+1]=t,this}getZ(e){let t=this.array[e*this.itemSize+2];return this.normalized&&(t=ks(t,this.array)),t}setZ(e,t){return this.normalized&&(t=_t(t,this.array)),this.array[e*this.itemSize+2]=t,this}getW(e){let t=this.array[e*this.itemSize+3];return this.normalized&&(t=ks(t,this.array)),t}setW(e,t){return this.normalized&&(t=_t(t,this.array)),this.array[e*this.itemSize+3]=t,this}setXY(e,t,i){return e*=this.itemSize,this.normalized&&(t=_t(t,this.array),i=_t(i,this.array)),this.array[e+0]=t,this.array[e+1]=i,this}setXYZ(e,t,i,r){return e*=this.itemSize,this.normalized&&(t=_t(t,this.array),i=_t(i,this.array),r=_t(r,this.array)),this.array[e+0]=t,this.array[e+1]=i,this.array[e+2]=r,this}setXYZW(e,t,i,r,s){return e*=this.itemSize,this.normalized&&(t=_t(t,this.array),i=_t(i,this.array),r=_t(r,this.array),s=_t(s,this.array)),this.array[e+0]=t,this.array[e+1]=i,this.array[e+2]=r,this.array[e+3]=s,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){let e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==Ff&&(e.usage=this.usage),(this.updateRange.offset!==0||this.updateRange.count!==-1)&&(e.updateRange=this.updateRange),e}copyColorsArray(){console.error("THREE.BufferAttribute: copyColorsArray() was removed in r144.")}copyVector2sArray(){console.error("THREE.BufferAttribute: copyVector2sArray() was removed in r144.")}copyVector3sArray(){console.error("THREE.BufferAttribute: copyVector3sArray() was removed in r144.")}copyVector4sArray(){console.error("THREE.BufferAttribute: copyVector4sArray() was removed in r144.")}},gw=class extends Xe{constructor(e,t,i){super(new Uint16Array(e),t,i)}},Kl=class extends Xe{constructor(e,t,i){super(new Uint32Array(e),t,i)}},uE=class extends Xe{constructor(e,t,i){super(new Uint16Array(e),t,i),this.isFloat16BufferAttribute=!0}},Ce=class extends Xe{constructor(e,t,i){super(new Float32Array(e),t,i)}},pE=0,cr=new ve,fp=new bt,Ga=new E,Yi=new Kt,fl=new Kt,oi=new E,Ve=class extends Vi{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:pE++}),this.uuid=ps(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(dw(e)?Kl:gw)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,t,i=0){this.groups.push({start:e,count:t,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){let t=this.attributes.position;t!==void 0&&(t.applyMatrix4(e),t.needsUpdate=!0);let i=this.attributes.normal;if(i!==void 0){let s=(new Ai).getNormalMatrix(e);i.applyNormalMatrix(s),i.needsUpdate=!0}let r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return cr.makeRotationFromQuaternion(e),this.applyMatrix4(cr),this}rotateX(e){return cr.makeRotationX(e),this.applyMatrix4(cr),this}rotateY(e){return cr.makeRotationY(e),this.applyMatrix4(cr),this}rotateZ(e){return cr.makeRotationZ(e),this.applyMatrix4(cr),this}translate(e,t,i){return cr.makeTranslation(e,t,i),this.applyMatrix4(cr),this}scale(e,t,i){return cr.makeScale(e,t,i),this.applyMatrix4(cr),this}lookAt(e){return fp.lookAt(e),fp.updateMatrix(),this.applyMatrix4(fp.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Ga).negate(),this.translate(Ga.x,Ga.y,Ga.z),this}setFromPoints(e){let t=[];for(let i=0,r=e.length;i<r;i++){let s=e[i];t.push(s.x,s.y,s.z||0)}return this.setAttribute("position",new Ce(t,3)),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Kt);let e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),this.boundingBox.set(new E(-1/0,-1/0,-1/0),new E(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),t)for(let i=0,r=t.length;i<r;i++){let s=t[i];Yi.setFromBufferAttribute(s),this.morphTargetsRelative?(oi.addVectors(this.boundingBox.min,Yi.min),this.boundingBox.expandByPoint(oi),oi.addVectors(this.boundingBox.max,Yi.max),this.boundingBox.expandByPoint(oi)):(this.boundingBox.expandByPoint(Yi.min),this.boundingBox.expandByPoint(Yi.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new Mr);let e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),this.boundingSphere.set(new E,1/0);return}if(e){let i=this.boundingSphere.center;if(Yi.setFromBufferAttribute(e),t)for(let s=0,n=t.length;s<n;s++){let a=t[s];fl.setFromBufferAttribute(a),this.morphTargetsRelative?(oi.addVectors(Yi.min,fl.min),Yi.expandByPoint(oi),oi.addVectors(Yi.max,fl.max),Yi.expandByPoint(oi)):(Yi.expandByPoint(fl.min),Yi.expandByPoint(fl.max))}Yi.getCenter(i);let r=0;for(let s=0,n=e.count;s<n;s++)oi.fromBufferAttribute(e,s),r=Math.max(r,i.distanceToSquared(oi));if(t)for(let s=0,n=t.length;s<n;s++){let a=t[s],o=this.morphTargetsRelative;for(let l=0,h=a.count;l<h;l++)oi.fromBufferAttribute(a,l),o&&(Ga.fromBufferAttribute(e,l),oi.add(Ga)),r=Math.max(r,i.distanceToSquared(oi))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){let e=this.index,t=this.attributes;if(e===null||t.position===void 0||t.normal===void 0||t.uv===void 0){console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}let i=e.array,r=t.position.array,s=t.normal.array,n=t.uv.array,a=r.length/3;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new Xe(new Float32Array(4*a),4));let o=this.getAttribute("tangent").array,l=[],h=[];for(let M=0;M<a;M++)l[M]=new E,h[M]=new E;let u=new E,c=new E,d=new E,p=new G,f=new G,g=new G,m=new E,v=new E;function y(M,C,T){u.fromArray(r,M*3),c.fromArray(r,C*3),d.fromArray(r,T*3),p.fromArray(n,M*2),f.fromArray(n,C*2),g.fromArray(n,T*2),c.sub(u),d.sub(u),f.sub(p),g.sub(p);let P=1/(f.x*g.y-g.x*f.y);!isFinite(P)||(m.copy(c).multiplyScalar(g.y).addScaledVector(d,-f.y).multiplyScalar(P),v.copy(d).multiplyScalar(f.x).addScaledVector(c,-g.x).multiplyScalar(P),l[M].add(m),l[C].add(m),l[T].add(m),h[M].add(v),h[C].add(v),h[T].add(v))}let b=this.groups;b.length===0&&(b=[{start:0,count:i.length}]);for(let M=0,C=b.length;M<C;++M){let T=b[M],P=T.start,L=T.count;for(let D=P,k=P+L;D<k;D+=3)y(i[D+0],i[D+1],i[D+2])}let x=new E,w=new E,A=new E,S=new E;function _(M){A.fromArray(s,M*3),S.copy(A);let C=l[M];x.copy(C),x.sub(A.multiplyScalar(A.dot(C))).normalize(),w.crossVectors(S,C);let T=w.dot(h[M])<0?-1:1;o[M*4]=x.x,o[M*4+1]=x.y,o[M*4+2]=x.z,o[M*4+3]=T}for(let M=0,C=b.length;M<C;++M){let T=b[M],P=T.start,L=T.count;for(let D=P,k=P+L;D<k;D+=3)_(i[D+0]),_(i[D+1]),_(i[D+2])}}computeVertexNormals(){let e=this.index,t=this.getAttribute("position");if(t!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new Xe(new Float32Array(t.count*3),3),this.setAttribute("normal",i);else for(let c=0,d=i.count;c<d;c++)i.setXYZ(c,0,0,0);let r=new E,s=new E,n=new E,a=new E,o=new E,l=new E,h=new E,u=new E;if(e)for(let c=0,d=e.count;c<d;c+=3){let p=e.getX(c+0),f=e.getX(c+1),g=e.getX(c+2);r.fromBufferAttribute(t,p),s.fromBufferAttribute(t,f),n.fromBufferAttribute(t,g),h.subVectors(n,s),u.subVectors(r,s),h.cross(u),a.fromBufferAttribute(i,p),o.fromBufferAttribute(i,f),l.fromBufferAttribute(i,g),a.add(h),o.add(h),l.add(h),i.setXYZ(p,a.x,a.y,a.z),i.setXYZ(f,o.x,o.y,o.z),i.setXYZ(g,l.x,l.y,l.z)}else for(let c=0,d=t.count;c<d;c+=3)r.fromBufferAttribute(t,c+0),s.fromBufferAttribute(t,c+1),n.fromBufferAttribute(t,c+2),h.subVectors(n,s),u.subVectors(r,s),h.cross(u),i.setXYZ(c+0,h.x,h.y,h.z),i.setXYZ(c+1,h.x,h.y,h.z),i.setXYZ(c+2,h.x,h.y,h.z);this.normalizeNormals(),i.needsUpdate=!0}}merge(){return console.error("THREE.BufferGeometry.merge() has been removed. Use THREE.BufferGeometryUtils.mergeBufferGeometries() instead."),this}normalizeNormals(){let e=this.attributes.normal;for(let t=0,i=e.count;t<i;t++)oi.fromBufferAttribute(e,t),oi.normalize(),e.setXYZ(t,oi.x,oi.y,oi.z)}toNonIndexed(){function e(a,o){let l=a.array,h=a.itemSize,u=a.normalized,c=new l.constructor(o.length*h),d=0,p=0;for(let f=0,g=o.length;f<g;f++){a.isInterleavedBufferAttribute?d=o[f]*a.data.stride+a.offset:d=o[f]*h;for(let m=0;m<h;m++)c[p++]=l[d++]}return new Xe(c,h,u)}if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;let t=new Ve,i=this.index.array,r=this.attributes;for(let a in r){let o=r[a],l=e(o,i);t.setAttribute(a,l)}let s=this.morphAttributes;for(let a in s){let o=[],l=s[a];for(let h=0,u=l.length;h<u;h++){let c=l[h],d=e(c,i);o.push(d)}t.morphAttributes[a]=o}t.morphTargetsRelative=this.morphTargetsRelative;let n=this.groups;for(let a=0,o=n.length;a<o;a++){let l=n[a];t.addGroup(l.start,l.count,l.materialIndex)}return t}toJSON(){let e={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){let o=this.parameters;for(let l in o)o[l]!==void 0&&(e[l]=o[l]);return e}e.data={attributes:{}};let t=this.index;t!==null&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});let i=this.attributes;for(let o in i){let l=i[o];e.data.attributes[o]=l.toJSON(e.data)}let r={},s=!1;for(let o in this.morphAttributes){let l=this.morphAttributes[o],h=[];for(let u=0,c=l.length;u<c;u++){let d=l[u];h.push(d.toJSON(e.data))}h.length>0&&(r[o]=h,s=!0)}s&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);let n=this.groups;n.length>0&&(e.data.groups=JSON.parse(JSON.stringify(n)));let a=this.boundingSphere;return a!==null&&(e.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),e}clone(){return(new this.constructor).copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;let t={};this.name=e.name;let i=e.index;i!==null&&this.setIndex(i.clone(t));let r=e.attributes;for(let l in r){let h=r[l];this.setAttribute(l,h.clone(t))}let s=e.morphAttributes;for(let l in s){let h=[],u=s[l];for(let c=0,d=u.length;c<d;c++)h.push(u[c].clone(t));this.morphAttributes[l]=h}this.morphTargetsRelative=e.morphTargetsRelative;let n=e.groups;for(let l=0,h=n.length;l<h;l++){let u=n[l];this.addGroup(u.start,u.count,u.materialIndex)}let a=e.boundingBox;a!==null&&(this.boundingBox=a.clone());let o=e.boundingSphere;return o!==null&&(this.boundingSphere=o.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,e.parameters!==void 0&&(this.parameters=Object.assign({},e.parameters)),this}dispose(){this.dispatchEvent({type:"dispose"})}},G0=new ve,Va=new Xo,mp=new Mr,ml=new E,gl=new E,vl=new E,gp=new E,tc=new E,ic=new G,rc=new G,sc=new G,vp=new E,nc=new E,tr=class extends bt{constructor(e=new Ve,t=new Ph){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=e.material,this.geometry=e.geometry,this}updateMorphTargets(){let e=this.geometry.morphAttributes,t=Object.keys(e);if(t.length>0){let i=e[t[0]];if(i!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let r=0,s=i.length;r<s;r++){let n=i[r].name||String(r);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=r}}}}getVertexPosition(e,t){let i=this.geometry,r=i.attributes.position,s=i.morphAttributes.position,n=i.morphTargetsRelative;t.fromBufferAttribute(r,e);let a=this.morphTargetInfluences;if(s&&a){tc.set(0,0,0);for(let o=0,l=s.length;o<l;o++){let h=a[o],u=s[o];h!==0&&(gp.fromBufferAttribute(u,e),n?tc.addScaledVector(gp,h):tc.addScaledVector(gp.sub(t),h))}t.add(tc)}return this.isSkinnedMesh&&this.boneTransform(e,t),t}raycast(e,t){let i=this.geometry,r=this.material,s=this.matrixWorld;if(r===void 0||(i.boundingSphere===null&&i.computeBoundingSphere(),mp.copy(i.boundingSphere),mp.applyMatrix4(s),e.ray.intersectsSphere(mp)===!1)||(G0.copy(s).invert(),Va.copy(e.ray).applyMatrix4(G0),i.boundingBox!==null&&Va.intersectsBox(i.boundingBox)===!1))return;let n,a=i.index,o=i.attributes.position,l=i.attributes.uv,h=i.attributes.uv2,u=i.groups,c=i.drawRange;if(a!==null)if(Array.isArray(r))for(let d=0,p=u.length;d<p;d++){let f=u[d],g=r[f.materialIndex],m=Math.max(f.start,c.start),v=Math.min(a.count,Math.min(f.start+f.count,c.start+c.count));for(let y=m,b=v;y<b;y+=3){let x=a.getX(y),w=a.getX(y+1),A=a.getX(y+2);n=ac(this,g,e,Va,l,h,x,w,A),n&&(n.faceIndex=Math.floor(y/3),n.face.materialIndex=f.materialIndex,t.push(n))}}else{let d=Math.max(0,c.start),p=Math.min(a.count,c.start+c.count);for(let f=d,g=p;f<g;f+=3){let m=a.getX(f),v=a.getX(f+1),y=a.getX(f+2);n=ac(this,r,e,Va,l,h,m,v,y),n&&(n.faceIndex=Math.floor(f/3),t.push(n))}}else if(o!==void 0)if(Array.isArray(r))for(let d=0,p=u.length;d<p;d++){let f=u[d],g=r[f.materialIndex],m=Math.max(f.start,c.start),v=Math.min(o.count,Math.min(f.start+f.count,c.start+c.count));for(let y=m,b=v;y<b;y+=3){let x=y,w=y+1,A=y+2;n=ac(this,g,e,Va,l,h,x,w,A),n&&(n.faceIndex=Math.floor(y/3),n.face.materialIndex=f.materialIndex,t.push(n))}}else{let d=Math.max(0,c.start),p=Math.min(o.count,c.start+c.count);for(let f=d,g=p;f<g;f+=3){let m=f,v=f+1,y=f+2;n=ac(this,r,e,Va,l,h,m,v,y),n&&(n.faceIndex=Math.floor(f/3),t.push(n))}}}};function fE(e,t,i,r,s,n,a,o){let l;if(t.side===hi?l=r.intersectTriangle(a,n,s,!0,o):l=r.intersectTriangle(s,n,a,t.side===Vr,o),l===null)return null;nc.copy(o),nc.applyMatrix4(e.matrixWorld);let h=i.ray.origin.distanceTo(nc);return h<i.near||h>i.far?null:{distance:h,point:nc.clone(),object:e}}function ac(e,t,i,r,s,n,a,o,l){e.getVertexPosition(a,ml),e.getVertexPosition(o,gl),e.getVertexPosition(l,vl);let h=fE(e,t,i,r,ml,gl,vl,vp);if(h){s&&(ic.fromBufferAttribute(s,a),rc.fromBufferAttribute(s,o),sc.fromBufferAttribute(s,l),h.uv=Bi.getUV(vp,ml,gl,vl,ic,rc,sc,new G)),n&&(ic.fromBufferAttribute(n,a),rc.fromBufferAttribute(n,o),sc.fromBufferAttribute(n,l),h.uv2=Bi.getUV(vp,ml,gl,vl,ic,rc,sc,new G));let u={a:a,b:o,c:l,normal:new E,materialIndex:0};Bi.getNormal(ml,gl,vl,u.normal),h.face=u}return h}var vs=class extends Ve{constructor(e=1,t=1,i=1,r=1,s=1,n=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:i,widthSegments:r,heightSegments:s,depthSegments:n};let a=this;r=Math.floor(r),s=Math.floor(s),n=Math.floor(n);let o=[],l=[],h=[],u=[],c=0,d=0;p("z","y","x",-1,-1,i,t,e,n,s,0),p("z","y","x",1,-1,i,t,-e,n,s,1),p("x","z","y",1,1,e,i,t,r,n,2),p("x","z","y",1,-1,e,i,-t,r,n,3),p("x","y","z",1,-1,e,t,i,r,s,4),p("x","y","z",-1,-1,e,t,-i,r,s,5),this.setIndex(o),this.setAttribute("position",new Ce(l,3)),this.setAttribute("normal",new Ce(h,3)),this.setAttribute("uv",new Ce(u,2));function p(f,g,m,v,y,b,x,w,A,S,_){let M=b/A,C=x/S,T=b/2,P=x/2,L=w/2,D=A+1,k=S+1,W=0,X=0,z=new E;for(let j=0;j<k;j++){let U=j*C-P;for(let N=0;N<D;N++){let B=N*M-T;z[f]=B*v,z[g]=U*y,z[m]=L,l.push(z.x,z.y,z.z),z[f]=0,z[g]=0,z[m]=w>0?1:-1,h.push(z.x,z.y,z.z),u.push(N/A),u.push(1-j/S),W+=1}}for(let j=0;j<S;j++)for(let U=0;U<A;U++){let N=c+U+D*j,B=c+U+D*(j+1),H=c+(U+1)+D*(j+1),Q=c+(U+1)+D*j;o.push(N,B,Q),o.push(B,H,Q),X+=6}a.addGroup(d,X,_),d+=X,c+=W}}static fromJSON(e){return new vs(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}};function zo(e){let t={};for(let i in e){t[i]={};for(let r in e[i]){let s=e[i][r];s&&(s.isColor||s.isMatrix3||s.isMatrix4||s.isVector2||s.isVector3||s.isVector4||s.isTexture||s.isQuaternion)?t[i][r]=s.clone():Array.isArray(s)?t[i][r]=s.slice():t[i][r]=s}}return t}function Li(e){let t={};for(let i=0;i<e.length;i++){let r=zo(e[i]);for(let s in r)t[s]=r[s]}return t}function mE(e){let t=[];for(let i=0;i<e.length;i++)t.push(e[i].clone());return t}function vw(e){return e.getRenderTarget()===null&&e.outputEncoding===Ke?rs:pd}var qo={clone:zo,merge:Li},gE=`void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }`,vE=`void main() {
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
- }`,ri=class extends Th{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=gE,this.fragmentShader=vE,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=zo(e.uniforms),this.uniformsGroups=mE(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){let t=super.toJSON(e);t.glslVersion=this.glslVersion,t.uniforms={};for(let r in this.uniforms){let s=this.uniforms[r].value;s&&s.isTexture?t.uniforms[r]={type:"t",value:s.toJSON(e).uuid}:s&&s.isColor?t.uniforms[r]={type:"c",value:s.getHex()}:s&&s.isVector2?t.uniforms[r]={type:"v2",value:s.toArray()}:s&&s.isVector3?t.uniforms[r]={type:"v3",value:s.toArray()}:s&&s.isVector4?t.uniforms[r]={type:"v4",value:s.toArray()}:s&&s.isMatrix3?t.uniforms[r]={type:"m3",value:s.toArray()}:s&&s.isMatrix4?t.uniforms[r]={type:"m4",value:s.toArray()}:t.uniforms[r]={value:s}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader;let i={};for(let r in this.extensions)this.extensions[r]===!0&&(i[r]=!0);return Object.keys(i).length>0&&(t.extensions=i),t}},Yo=class extends bt{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new ve,this.projectionMatrix=new ve,this.projectionMatrixInverse=new ve}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this}getWorldDirection(e){this.updateWorldMatrix(!0,!1);let t=this.matrixWorld.elements;return e.set(-t[8],-t[9],-t[10]).normalize()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}},wi=class extends Yo{constructor(e=50,t=1,i=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=r,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){let t=.5*this.getFilmHeight()/e;this.fov=hh*2*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){let e=Math.tan(Ql*.5*this.fov);return.5*this.getFilmHeight()/e}getEffectiveFOV(){return hh*2*Math.atan(Math.tan(Ql*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(e,t,i,r,s,n){this.aspect=e/t,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=i,this.view.offsetY=r,this.view.width=s,this.view.height=n,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){let e=this.near,t=e*Math.tan(Ql*.5*this.fov)/this.zoom,i=2*t,r=this.aspect*i,s=-.5*r,n=this.view;if(this.view!==null&&this.view.enabled){let o=n.fullWidth,l=n.fullHeight;s+=n.offsetX*r/o,t-=n.offsetY*i/l,r*=n.width/o,i*=n.height/l}let a=this.filmOffset;a!==0&&(s+=e*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(s,s+r,t,t-i,e,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){let t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,this.view!==null&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}},Ha=-90,Wa=1,yE=class extends bt{constructor(e,t,i){super(),this.type="CubeCamera",this.renderTarget=i;let r=new wi(Ha,Wa,e,t);r.layers=this.layers,r.up.set(0,1,0),r.lookAt(1,0,0),this.add(r);let s=new wi(Ha,Wa,e,t);s.layers=this.layers,s.up.set(0,1,0),s.lookAt(-1,0,0),this.add(s);let n=new wi(Ha,Wa,e,t);n.layers=this.layers,n.up.set(0,0,-1),n.lookAt(0,1,0),this.add(n);let a=new wi(Ha,Wa,e,t);a.layers=this.layers,a.up.set(0,0,1),a.lookAt(0,-1,0),this.add(a);let o=new wi(Ha,Wa,e,t);o.layers=this.layers,o.up.set(0,1,0),o.lookAt(0,0,1),this.add(o);let l=new wi(Ha,Wa,e,t);l.layers=this.layers,l.up.set(0,1,0),l.lookAt(0,0,-1),this.add(l)}update(e,t){this.parent===null&&this.updateMatrixWorld();let i=this.renderTarget,[r,s,n,a,o,l]=this.children,h=e.getRenderTarget(),u=e.toneMapping,c=e.xr.enabled;e.toneMapping=Gs,e.xr.enabled=!1;let d=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0),e.render(t,r),e.setRenderTarget(i,1),e.render(t,s),e.setRenderTarget(i,2),e.render(t,n),e.setRenderTarget(i,3),e.render(t,a),e.setRenderTarget(i,4),e.render(t,o),i.texture.generateMipmaps=d,e.setRenderTarget(i,5),e.render(t,l),e.setRenderTarget(h),e.toneMapping=u,e.xr.enabled=c,i.texture.needsPMREMUpdate=!0}},cg=class extends ci{constructor(e,t,i,r,s,n,a,o,l,h){e=e!==void 0?e:[],t=t!==void 0?t:ya,super(e,t,i,r,s,n,a,o,l,h),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}},xE=class extends ii{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;let i={width:e,height:e,depth:1},r=[i,i,i,i,i,i];this.texture=new cg(r,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.encoding),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=t.generateMipmaps!==void 0?t.generateMipmaps:!1,this.texture.minFilter=t.minFilter!==void 0?t.minFilter:mt}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.encoding=t.encoding,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;let i={uniforms:{tEquirect:{value:null}},vertexShader:`
- varying vec3 vWorldDirection;
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }
- `,fragmentShader:`
- uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- }
- `},r=new vs(5,5,5),s=new ri({name:"CubemapFromEquirect",uniforms:zo(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:hi,blending:fi});s.uniforms.tEquirect.value=t;let n=new tr(r,s),a=t.minFilter;return t.minFilter===Bo&&(t.minFilter=mt),new yE(1,10,this).update(e,n),t.minFilter=a,n.geometry.dispose(),n.material.dispose(),this}clear(e,t,i,r){let s=e.getRenderTarget();for(let n=0;n<6;n++)e.setRenderTarget(this,n),e.clear(t,i,r);e.setRenderTarget(s)}},yp=new E,bE=new E,wE=new Ai,yr=class{constructor(e=new E(1,0,0),t=0){this.isPlane=!0,this.normal=e,this.constant=t}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,i,r){return this.normal.set(e,t,i),this.constant=r,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,i){let r=yp.subVectors(i,t).cross(bE.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){let e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return t.copy(this.normal).multiplyScalar(-this.distanceToPoint(e)).add(e)}intersectLine(e,t){let i=e.delta(yp),r=this.normal.dot(i);if(r===0)return this.distanceToPoint(e.start)===0?t.copy(e.start):null;let s=-(e.start.dot(this.normal)+this.constant)/r;return s<0||s>1?null:t.copy(i).multiplyScalar(s).add(e.start)}intersectsLine(e){let t=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return t<0&&i>0||i<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){let i=t||wE.getNormalMatrix(e),r=this.coplanarPoint(yp).applyMatrix4(e),s=this.normal.applyMatrix3(i).normalize();return this.constant=-r.dot(s),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return(new this.constructor).copy(this)}},Xa=new Mr,oc=new E,dg=class{constructor(e=new yr,t=new yr,i=new yr,r=new yr,s=new yr,n=new yr){this.planes=[e,t,i,r,s,n]}set(e,t,i,r,s,n){let a=this.planes;return a[0].copy(e),a[1].copy(t),a[2].copy(i),a[3].copy(r),a[4].copy(s),a[5].copy(n),this}copy(e){let t=this.planes;for(let i=0;i<6;i++)t[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e){let t=this.planes,i=e.elements,r=i[0],s=i[1],n=i[2],a=i[3],o=i[4],l=i[5],h=i[6],u=i[7],c=i[8],d=i[9],p=i[10],f=i[11],g=i[12],m=i[13],v=i[14],y=i[15];return t[0].setComponents(a-r,u-o,f-c,y-g).normalize(),t[1].setComponents(a+r,u+o,f+c,y+g).normalize(),t[2].setComponents(a+s,u+l,f+d,y+m).normalize(),t[3].setComponents(a-s,u-l,f-d,y-m).normalize(),t[4].setComponents(a-n,u-h,f-p,y-v).normalize(),t[5].setComponents(a+n,u+h,f+p,y+v).normalize(),this}intersectsObject(e){let t=e.geometry;return t.boundingSphere===null&&t.computeBoundingSphere(),Xa.copy(t.boundingSphere).applyMatrix4(e.matrixWorld),this.intersectsSphere(Xa)}intersectsSprite(e){return Xa.center.set(0,0,0),Xa.radius=.7071067811865476,Xa.applyMatrix4(e.matrixWorld),this.intersectsSphere(Xa)}intersectsSphere(e){let t=this.planes,i=e.center,r=-e.radius;for(let s=0;s<6;s++)if(t[s].distanceToPoint(i)<r)return!1;return!0}intersectsBox(e){let t=this.planes;for(let i=0;i<6;i++){let r=t[i];if(oc.x=r.normal.x>0?e.max.x:e.min.x,oc.y=r.normal.y>0?e.max.y:e.min.y,oc.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(oc)<0)return!1}return!0}containsPoint(e){let t=this.planes;for(let i=0;i<6;i++)if(t[i].distanceToPoint(e)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}};function yw(){let e=null,t=!1,i=null,r=null;function s(n,a){i(n,a),r=e.requestAnimationFrame(s)}return{start:function(){t!==!0&&i!==null&&(r=e.requestAnimationFrame(s),t=!0)},stop:function(){e.cancelAnimationFrame(r),t=!1},setAnimationLoop:function(n){i=n},setContext:function(n){e=n}}}function _E(e,t){let i=t.isWebGL2,r=new WeakMap;function s(h,u){let c=h.array,d=h.usage,p=e.createBuffer();e.bindBuffer(u,p),e.bufferData(u,c,d),h.onUploadCallback();let f;if(c instanceof Float32Array)f=5126;else if(c instanceof Uint16Array)if(h.isFloat16BufferAttribute)if(i)f=5131;else throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");else f=5123;else if(c instanceof Int16Array)f=5122;else if(c instanceof Uint32Array)f=5125;else if(c instanceof Int32Array)f=5124;else if(c instanceof Int8Array)f=5120;else if(c instanceof Uint8Array)f=5121;else if(c instanceof Uint8ClampedArray)f=5121;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+c);return{buffer:p,type:f,bytesPerElement:c.BYTES_PER_ELEMENT,version:h.version}}function n(h,u,c){let d=u.array,p=u.updateRange;e.bindBuffer(c,h),p.count===-1?e.bufferSubData(c,0,d):(i?e.bufferSubData(c,p.offset*d.BYTES_PER_ELEMENT,d,p.offset,p.count):e.bufferSubData(c,p.offset*d.BYTES_PER_ELEMENT,d.subarray(p.offset,p.offset+p.count)),p.count=-1),u.onUploadCallback()}function a(h){return h.isInterleavedBufferAttribute&&(h=h.data),r.get(h)}function o(h){h.isInterleavedBufferAttribute&&(h=h.data);let u=r.get(h);u&&(e.deleteBuffer(u.buffer),r.delete(h))}function l(h,u){if(h.isGLBufferAttribute){let d=r.get(h);(!d||d.version<h.version)&&r.set(h,{buffer:h.buffer,type:h.type,bytesPerElement:h.elementSize,version:h.version});return}h.isInterleavedBufferAttribute&&(h=h.data);let c=r.get(h);c===void 0?r.set(h,s(h,u)):c.version<h.version&&(n(c.buffer,h,u),c.version=h.version)}return{get:a,remove:o,update:l}}var ou=class extends Ve{constructor(e=1,t=1,i=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:i,heightSegments:r};let s=e/2,n=t/2,a=Math.floor(i),o=Math.floor(r),l=a+1,h=o+1,u=e/a,c=t/o,d=[],p=[],f=[],g=[];for(let m=0;m<h;m++){let v=m*c-n;for(let y=0;y<l;y++){let b=y*u-s;p.push(b,-v,0),f.push(0,0,1),g.push(y/a),g.push(1-m/o)}}for(let m=0;m<o;m++)for(let v=0;v<a;v++){let y=v+l*m,b=v+l*(m+1),x=v+1+l*(m+1),w=v+1+l*m;d.push(y,b,w),d.push(b,x,w)}this.setIndex(d),this.setAttribute("position",new Ce(p,3)),this.setAttribute("normal",new Ce(f,3)),this.setAttribute("uv",new Ce(g,2))}static fromJSON(e){return new ou(e.width,e.height,e.widthSegments,e.heightSegments)}},AE=`#ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, vUv ).g;
- #endif`,SE=`#ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,ME=`#ifdef USE_ALPHATEST
- if ( diffuseColor.a < alphaTest ) discard;
- #endif`,EE=`#ifdef USE_ALPHATEST
- uniform float alphaTest;
- #endif`,CE=`#ifdef USE_AOMAP
- float ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;
- reflectedLight.indirectDiffuse *= ambientOcclusion;
- #if defined( USE_ENVMAP ) && defined( STANDARD )
- float dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
- #endif
- #endif`,TE=`#ifdef USE_AOMAP
- uniform sampler2D aoMap;
- uniform float aoMapIntensity;
- #endif`,PE="vec3 transformed = vec3( position );",DE=`vec3 objectNormal = vec3( normal );
- #ifdef USE_TANGENT
- vec3 objectTangent = vec3( tangent.xyz );
- #endif`,LE=`vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
- return RECIPROCAL_PI * diffuseColor;
- }
- vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- }
- float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- }
- vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
- float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
- float x2 = x * x;
- float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
- return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
- }
- float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
- float a2 = pow2( alpha );
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
- return 0.5 / max( gv + gl, EPSILON );
- }
- float D_GGX( const in float alpha, const in float dotNH ) {
- float a2 = pow2( alpha );
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
- return RECIPROCAL_PI * a2 / pow2( denom );
- }
- vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 f0, const in float f90, const in float roughness ) {
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- return F * ( V * D );
- }
- #ifdef USE_IRIDESCENCE
- vec3 BRDF_GGX_Iridescence( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 f0, const in float f90, const in float iridescence, const in vec3 iridescenceFresnel, const in float roughness ) {
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = mix( F_Schlick( f0, f90, dotVH ), iridescenceFresnel, iridescence );
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- return F * ( V * D );
- }
- #endif
- vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
- const float LUT_BIAS = 0.5 / LUT_SIZE;
- float dotNV = saturate( dot( N, V ) );
- vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
- uv = uv * LUT_SCALE + LUT_BIAS;
- return uv;
- }
- float LTC_ClippedSphereFormFactor( const in vec3 f ) {
- float l = length( f );
- return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
- }
- vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
- float x = dot( v1, v2 );
- float y = abs( x );
- float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
- float b = 3.4175940 + ( 4.1616724 + y ) * y;
- float v = a / b;
- float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
- return cross( v1, v2 ) * theta_sintheta;
- }
- vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
- vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
- vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
- vec3 lightNormal = cross( v1, v2 );
- if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
- vec3 T1, T2;
- T1 = normalize( V - N * dot( V, N ) );
- T2 = - cross( N, T1 );
- mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
- vec3 coords[ 4 ];
- coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
- coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
- coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
- coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
- coords[ 0 ] = normalize( coords[ 0 ] );
- coords[ 1 ] = normalize( coords[ 1 ] );
- coords[ 2 ] = normalize( coords[ 2 ] );
- coords[ 3 ] = normalize( coords[ 3 ] );
- vec3 vectorFormFactor = vec3( 0.0 );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
- float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
- return vec3( result );
- }
- float G_BlinnPhong_Implicit( ) {
- return 0.25;
- }
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
- }
- vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( specularColor, 1.0, dotVH );
- float G = G_BlinnPhong_Implicit( );
- float D = D_BlinnPhong( shininess, dotNH );
- return F * ( G * D );
- }
- #if defined( USE_SHEEN )
- float D_Charlie( float roughness, float dotNH ) {
- float alpha = pow2( roughness );
- float invAlpha = 1.0 / alpha;
- float cos2h = dotNH * dotNH;
- float sin2h = max( 1.0 - cos2h, 0.0078125 );
- return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
- }
- float V_Neubelt( float dotNV, float dotNL ) {
- return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
- }
- vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float D = D_Charlie( sheenRoughness, dotNH );
- float V = V_Neubelt( dotNV, dotNL );
- return sheenColor * ( D * V );
- }
- #endif`,OE=`#ifdef USE_IRIDESCENCE
- const mat3 XYZ_TO_REC709 = mat3(
- 3.2404542, -0.9692660, 0.0556434,
- -1.5371385, 1.8760108, -0.2040259,
- -0.4985314, 0.0415560, 1.0572252
- );
- vec3 Fresnel0ToIor( vec3 fresnel0 ) {
- vec3 sqrtF0 = sqrt( fresnel0 );
- return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
- }
- vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
- }
- float IorToFresnel0( float transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
- }
- vec3 evalSensitivity( float OPD, vec3 shift ) {
- float phase = 2.0 * PI * OPD * 1.0e-9;
- vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
- vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
- vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
- vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
- xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
- xyz /= 1.0685e-7;
- vec3 rgb = XYZ_TO_REC709 * xyz;
- return rgb;
- }
- vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
- vec3 I;
- float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
- float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
- float cosTheta2Sq = 1.0 - sinTheta2Sq;
- if ( cosTheta2Sq < 0.0 ) {
- return vec3( 1.0 );
- }
- float cosTheta2 = sqrt( cosTheta2Sq );
- float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
- float R12 = F_Schlick( R0, 1.0, cosTheta1 );
- float R21 = R12;
- float T121 = 1.0 - R12;
- float phi12 = 0.0;
- if ( iridescenceIOR < outsideIOR ) phi12 = PI;
- float phi21 = PI - phi12;
- vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
- vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
- vec3 phi23 = vec3( 0.0 );
- if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
- if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
- if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
- float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
- vec3 phi = vec3( phi21 ) + phi23;
- vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
- vec3 r123 = sqrt( R123 );
- vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
- vec3 C0 = R12 + Rs;
- I = C0;
- vec3 Cm = Rs - T121;
- for ( int m = 1; m <= 2; ++ m ) {
- Cm *= r123;
- vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
- I += Cm * Sm;
- }
- return max( I, vec3( 0.0 ) );
- }
- #endif`,IE=`#ifdef USE_BUMPMAP
- uniform sampler2D bumpMap;
- uniform float bumpScale;
- vec2 dHdxy_fwd() {
- vec2 dSTdx = dFdx( vUv );
- vec2 dSTdy = dFdy( vUv );
- float Hll = bumpScale * texture2D( bumpMap, vUv ).x;
- float dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;
- float dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;
- return vec2( dBx, dBy );
- }
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
- vec3 vSigmaX = dFdx( surf_pos.xyz );
- vec3 vSigmaY = dFdy( surf_pos.xyz );
- vec3 vN = surf_norm;
- vec3 R1 = cross( vSigmaY, vN );
- vec3 R2 = cross( vN, vSigmaX );
- float fDet = dot( vSigmaX, R1 ) * faceDirection;
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
- return normalize( abs( fDet ) * surf_norm - vGrad );
- }
- #endif`,RE=`#if NUM_CLIPPING_PLANES > 0
- vec4 plane;
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- bool clipped = true;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
- }
- #pragma unroll_loop_end
- if ( clipped ) discard;
- #endif
- #endif`,BE=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
- #endif`,zE=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- #endif`,NE=`#if NUM_CLIPPING_PLANES > 0
- vClipPosition = - mvPosition.xyz;
- #endif`,UE=`#if defined( USE_COLOR_ALPHA )
- diffuseColor *= vColor;
- #elif defined( USE_COLOR )
- diffuseColor.rgb *= vColor;
- #endif`,FE=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR )
- varying vec3 vColor;
- #endif`,kE=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
- varying vec3 vColor;
- #endif`,jE=`#if defined( USE_COLOR_ALPHA )
- vColor = vec4( 1.0 );
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
- vColor = vec3( 1.0 );
- #endif
- #ifdef USE_COLOR
- vColor *= color;
- #endif
- #ifdef USE_INSTANCING_COLOR
- vColor.xyz *= instanceColor.xyz;
- #endif`,GE=`#define PI 3.141592653589793
- #define PI2 6.283185307179586
- #define PI_HALF 1.5707963267948966
- #define RECIPROCAL_PI 0.3183098861837907
- #define RECIPROCAL_PI2 0.15915494309189535
- #define EPSILON 1e-6
- #ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- #define whiteComplement( a ) ( 1.0 - saturate( a ) )
- float pow2( const in float x ) { return x*x; }
- vec3 pow2( const in vec3 x ) { return x*x; }
- float pow3( const in float x ) { return x*x*x; }
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
- float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
- float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
- highp float rand( const in vec2 uv ) {
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
- return fract( sin( sn ) * c );
- }
- #ifdef HIGH_PRECISION
- float precisionSafeLength( vec3 v ) { return length( v ); }
- #else
- float precisionSafeLength( vec3 v ) {
- float maxComponent = max3( abs( v ) );
- return length( v / maxComponent ) * maxComponent;
- }
- #endif
- struct IncidentLight {
- vec3 color;
- vec3 direction;
- bool visible;
- };
- struct ReflectedLight {
- vec3 directDiffuse;
- vec3 directSpecular;
- vec3 indirectDiffuse;
- vec3 indirectSpecular;
- };
- struct GeometricContext {
- vec3 position;
- vec3 normal;
- vec3 viewDir;
- #ifdef USE_CLEARCOAT
- vec3 clearcoatNormal;
- #endif
- };
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
- }
- mat3 transposeMat3( const in mat3 m ) {
- mat3 tmp;
- tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
- tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
- tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
- return tmp;
- }
- float luminance( const in vec3 rgb ) {
- const vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );
- return dot( weights, rgb );
- }
- bool isPerspectiveMatrix( mat4 m ) {
- return m[ 2 ][ 3 ] == - 1.0;
- }
- vec2 equirectUv( in vec3 dir ) {
- float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
- float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
- return vec2( u, v );
- }`,VE=`#ifdef ENVMAP_TYPE_CUBE_UV
- #define cubeUV_minMipLevel 4.0
- #define cubeUV_minTileSize 16.0
- float getFace( vec3 direction ) {
- vec3 absDirection = abs( direction );
- float face = - 1.0;
- if ( absDirection.x > absDirection.z ) {
- if ( absDirection.x > absDirection.y )
- face = direction.x > 0.0 ? 0.0 : 3.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- } else {
- if ( absDirection.z > absDirection.y )
- face = direction.z > 0.0 ? 2.0 : 5.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- }
- return face;
- }
- vec2 getUV( vec3 direction, float face ) {
- vec2 uv;
- if ( face == 0.0 ) {
- uv = vec2( direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 1.0 ) {
- uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
- } else if ( face == 2.0 ) {
- uv = vec2( - direction.x, direction.y ) / abs( direction.z );
- } else if ( face == 3.0 ) {
- uv = vec2( - direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 4.0 ) {
- uv = vec2( - direction.x, direction.z ) / abs( direction.y );
- } else {
- uv = vec2( direction.x, direction.y ) / abs( direction.z );
- }
- return 0.5 * ( uv + 1.0 );
- }
- vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
- float face = getFace( direction );
- float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
- mipInt = max( mipInt, cubeUV_minMipLevel );
- float faceSize = exp2( mipInt );
- highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
- if ( face > 2.0 ) {
- uv.y += faceSize;
- face -= 3.0;
- }
- uv.x += face * faceSize;
- uv.x += filterInt * 3.0 * cubeUV_minTileSize;
- uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
- uv.x *= CUBEUV_TEXEL_WIDTH;
- uv.y *= CUBEUV_TEXEL_HEIGHT;
- #ifdef texture2DGradEXT
- return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
- #else
- return texture2D( envMap, uv ).rgb;
- #endif
- }
- #define cubeUV_r0 1.0
- #define cubeUV_v0 0.339
- #define cubeUV_m0 - 2.0
- #define cubeUV_r1 0.8
- #define cubeUV_v1 0.276
- #define cubeUV_m1 - 1.0
- #define cubeUV_r4 0.4
- #define cubeUV_v4 0.046
- #define cubeUV_m4 2.0
- #define cubeUV_r5 0.305
- #define cubeUV_v5 0.016
- #define cubeUV_m5 3.0
- #define cubeUV_r6 0.21
- #define cubeUV_v6 0.0038
- #define cubeUV_m6 4.0
- float roughnessToMip( float roughness ) {
- float mip = 0.0;
- if ( roughness >= cubeUV_r1 ) {
- mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
- } else if ( roughness >= cubeUV_r4 ) {
- mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
- } else if ( roughness >= cubeUV_r5 ) {
- mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
- } else if ( roughness >= cubeUV_r6 ) {
- mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
- } else {
- mip = - 2.0 * log2( 1.16 * roughness ); }
- return mip;
- }
- vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
- float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
- float mipF = fract( mip );
- float mipInt = floor( mip );
- vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
- if ( mipF == 0.0 ) {
- return vec4( color0, 1.0 );
- } else {
- vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
- return vec4( mix( color0, color1, mipF ), 1.0 );
- }
- }
- #endif`,HE=`vec3 transformedNormal = objectNormal;
- #ifdef USE_INSTANCING
- mat3 m = mat3( instanceMatrix );
- transformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );
- transformedNormal = m * transformedNormal;
- #endif
- transformedNormal = normalMatrix * transformedNormal;
- #ifdef FLIP_SIDED
- transformedNormal = - transformedNormal;
- #endif
- #ifdef USE_TANGENT
- vec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;
- #ifdef FLIP_SIDED
- transformedTangent = - transformedTangent;
- #endif
- #endif`,WE=`#ifdef USE_DISPLACEMENTMAP
- uniform sampler2D displacementMap;
- uniform float displacementScale;
- uniform float displacementBias;
- #endif`,XE=`#ifdef USE_DISPLACEMENTMAP
- transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );
- #endif`,qE=`#ifdef USE_EMISSIVEMAP
- vec4 emissiveColor = texture2D( emissiveMap, vUv );
- totalEmissiveRadiance *= emissiveColor.rgb;
- #endif`,YE=`#ifdef USE_EMISSIVEMAP
- uniform sampler2D emissiveMap;
- #endif`,QE="gl_FragColor = linearToOutputTexel( gl_FragColor );",ZE=`vec4 LinearToLinear( in vec4 value ) {
- return value;
- }
- vec4 LinearTosRGB( in vec4 value ) {
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
- }`,KE=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vec3 cameraToFrag;
- if ( isOrthographic ) {
- cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToFrag = normalize( vWorldPosition - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vec3 reflectVec = reflect( cameraToFrag, worldNormal );
- #else
- vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
- #endif
- #else
- vec3 reflectVec = vReflect;
- #endif
- #ifdef ENVMAP_TYPE_CUBE
- vec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
- #else
- vec4 envColor = vec4( 0.0 );
- #endif
- #ifdef ENVMAP_BLENDING_MULTIPLY
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_MIX )
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_ADD )
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
- #endif
- #endif`,JE=`#ifdef USE_ENVMAP
- uniform float envMapIntensity;
- uniform float flipEnvMap;
- #ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #else
- uniform sampler2D envMap;
- #endif
-
- #endif`,$E=`#ifdef USE_ENVMAP
- uniform float reflectivity;
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
- varying vec3 vWorldPosition;
- uniform float refractionRatio;
- #else
- varying vec3 vReflect;
- #endif
- #endif`,eC=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
-
- varying vec3 vWorldPosition;
- #else
- varying vec3 vReflect;
- uniform float refractionRatio;
- #endif
- #endif`,tC=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vWorldPosition = worldPosition.xyz;
- #else
- vec3 cameraToVertex;
- if ( isOrthographic ) {
- cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vReflect = reflect( cameraToVertex, worldNormal );
- #else
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
- #endif
- #endif
- #endif`,iC=`#ifdef USE_FOG
- vFogDepth = - mvPosition.z;
- #endif`,rC=`#ifdef USE_FOG
- varying float vFogDepth;
- #endif`,sC=`#ifdef USE_FOG
- #ifdef FOG_EXP2
- float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
- #else
- float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
- #endif
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
- #endif`,nC=`#ifdef USE_FOG
- uniform vec3 fogColor;
- varying float vFogDepth;
- #ifdef FOG_EXP2
- uniform float fogDensity;
- #else
- uniform float fogNear;
- uniform float fogFar;
- #endif
- #endif`,aC=`#ifdef USE_GRADIENTMAP
- uniform sampler2D gradientMap;
- #endif
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
- float dotNL = dot( normal, lightDirection );
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
- #ifdef USE_GRADIENTMAP
- return vec3( texture2D( gradientMap, coord ).r );
- #else
- vec2 fw = fwidth( coord ) * 0.5;
- return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
- #endif
- }`,oC=`#ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vUv2 );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- reflectedLight.indirectDiffuse += lightMapIrradiance;
- #endif`,lC=`#ifdef USE_LIGHTMAP
- uniform sampler2D lightMap;
- uniform float lightMapIntensity;
- #endif`,hC=`LambertMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularStrength = specularStrength;`,cC=`varying vec3 vViewPosition;
- struct LambertMaterial {
- vec3 diffuseColor;
- float specularStrength;
- };
- void RE_Direct_Lambert( const in IncidentLight directLight, const in GeometricContext geometry, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometry.normal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in GeometricContext geometry, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Lambert
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,dC=`uniform bool receiveShadow;
- uniform vec3 ambientLightColor;
- uniform vec3 lightProbe[ 9 ];
- vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
- float x = normal.x, y = normal.y, z = normal.z;
- vec3 result = shCoefficients[ 0 ] * 0.886227;
- result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
- result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
- result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
- result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
- result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
- result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
- result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
- result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
- return result;
- }
- vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
- return irradiance;
- }
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
- vec3 irradiance = ambientLightColor;
- return irradiance;
- }
- float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
- #if defined ( PHYSICALLY_CORRECT_LIGHTS )
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
- if ( cutoffDistance > 0.0 ) {
- distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
- }
- return distanceFalloff;
- #else
- if ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {
- return pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );
- }
- return 1.0;
- #endif
- }
- float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
- return smoothstep( coneCosine, penumbraCosine, angleCosine );
- }
- #if NUM_DIR_LIGHTS > 0
- struct DirectionalLight {
- vec3 direction;
- vec3 color;
- };
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
- void getDirectionalLightInfo( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight light ) {
- light.color = directionalLight.color;
- light.direction = directionalLight.direction;
- light.visible = true;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- struct PointLight {
- vec3 position;
- vec3 color;
- float distance;
- float decay;
- };
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
- void getPointLightInfo( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight light ) {
- vec3 lVector = pointLight.position - geometry.position;
- light.direction = normalize( lVector );
- float lightDistance = length( lVector );
- light.color = pointLight.color;
- light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- struct SpotLight {
- vec3 position;
- vec3 direction;
- vec3 color;
- float distance;
- float decay;
- float coneCos;
- float penumbraCos;
- };
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
- void getSpotLightInfo( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight light ) {
- vec3 lVector = spotLight.position - geometry.position;
- light.direction = normalize( lVector );
- float angleCos = dot( light.direction, spotLight.direction );
- float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
- if ( spotAttenuation > 0.0 ) {
- float lightDistance = length( lVector );
- light.color = spotLight.color * spotAttenuation;
- light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- } else {
- light.color = vec3( 0.0 );
- light.visible = false;
- }
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- struct RectAreaLight {
- vec3 color;
- vec3 position;
- vec3 halfWidth;
- vec3 halfHeight;
- };
- uniform sampler2D ltc_1; uniform sampler2D ltc_2;
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
- #endif
- #if NUM_HEMI_LIGHTS > 0
- struct HemisphereLight {
- vec3 direction;
- vec3 skyColor;
- vec3 groundColor;
- };
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
- float dotNL = dot( normal, hemiLight.direction );
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
- return irradiance;
- }
- #endif`,uC=`#if defined( USE_ENVMAP )
- vec3 getIBLIrradiance( const in vec3 normal ) {
- #if defined( ENVMAP_TYPE_CUBE_UV )
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );
- return PI * envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
- #if defined( ENVMAP_TYPE_CUBE_UV )
- vec3 reflectVec = reflect( - viewDir, normal );
- reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );
- return envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- #endif`,pC=`ToonMaterial material;
- material.diffuseColor = diffuseColor.rgb;`,fC=`varying vec3 vViewPosition;
- struct ToonMaterial {
- vec3 diffuseColor;
- };
- void RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Toon
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,mC=`BlinnPhongMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularColor = specular;
- material.specularShininess = shininess;
- material.specularStrength = specularStrength;`,gC=`varying vec3 vViewPosition;
- struct BlinnPhongMaterial {
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
- };
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometry.normal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularShininess ) * material.specularStrength;
- }
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_BlinnPhong
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,vC=`PhysicalMaterial material;
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
- vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );
- float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
- material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
- material.roughness = min( material.roughness, 1.0 );
- #ifdef IOR
- material.ior = ior;
- #ifdef SPECULAR
- float specularIntensityFactor = specularIntensity;
- vec3 specularColorFactor = specularColor;
- #ifdef USE_SPECULARINTENSITYMAP
- specularIntensityFactor *= texture2D( specularIntensityMap, vUv ).a;
- #endif
- #ifdef USE_SPECULARCOLORMAP
- specularColorFactor *= texture2D( specularColorMap, vUv ).rgb;
- #endif
- material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
- #else
- float specularIntensityFactor = 1.0;
- vec3 specularColorFactor = vec3( 1.0 );
- material.specularF90 = 1.0;
- #endif
- material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
- #else
- material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
- material.specularF90 = 1.0;
- #endif
- #ifdef USE_CLEARCOAT
- material.clearcoat = clearcoat;
- material.clearcoatRoughness = clearcoatRoughness;
- material.clearcoatF0 = vec3( 0.04 );
- material.clearcoatF90 = 1.0;
- #ifdef USE_CLEARCOATMAP
- material.clearcoat *= texture2D( clearcoatMap, vUv ).x;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;
- #endif
- material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
- material.clearcoatRoughness += geometryRoughness;
- material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
- #endif
- #ifdef USE_IRIDESCENCE
- material.iridescence = iridescence;
- material.iridescenceIOR = iridescenceIOR;
- #ifdef USE_IRIDESCENCEMAP
- material.iridescence *= texture2D( iridescenceMap, vUv ).r;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vUv ).g + iridescenceThicknessMinimum;
- #else
- material.iridescenceThickness = iridescenceThicknessMaximum;
- #endif
- #endif
- #ifdef USE_SHEEN
- material.sheenColor = sheenColor;
- #ifdef USE_SHEENCOLORMAP
- material.sheenColor *= texture2D( sheenColorMap, vUv ).rgb;
- #endif
- material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
- #ifdef USE_SHEENROUGHNESSMAP
- material.sheenRoughness *= texture2D( sheenRoughnessMap, vUv ).a;
- #endif
- #endif`,yC=`struct PhysicalMaterial {
- vec3 diffuseColor;
- float roughness;
- vec3 specularColor;
- float specularF90;
- #ifdef USE_CLEARCOAT
- float clearcoat;
- float clearcoatRoughness;
- vec3 clearcoatF0;
- float clearcoatF90;
- #endif
- #ifdef USE_IRIDESCENCE
- float iridescence;
- float iridescenceIOR;
- float iridescenceThickness;
- vec3 iridescenceFresnel;
- vec3 iridescenceF0;
- #endif
- #ifdef USE_SHEEN
- vec3 sheenColor;
- float sheenRoughness;
- #endif
- #ifdef IOR
- float ior;
- #endif
- #ifdef USE_TRANSMISSION
- float transmission;
- float transmissionAlpha;
- float thickness;
- float attenuationDistance;
- vec3 attenuationColor;
- #endif
- };
- vec3 clearcoatSpecular = vec3( 0.0 );
- vec3 sheenSpecular = vec3( 0.0 );
- float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- float r2 = roughness * roughness;
- float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
- float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
- float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
- return saturate( DG * RECIPROCAL_PI );
- }
- vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
- const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
- vec4 r = roughness * c0 + c1;
- float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
- vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
- return fab;
- }
- vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- return specularColor * fab.x + specularF90 * fab.y;
- }
- #ifdef USE_IRIDESCENCE
- void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #else
- void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #endif
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- #ifdef USE_IRIDESCENCE
- vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
- #else
- vec3 Fr = specularColor;
- #endif
- vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
- float Ess = fab.x + fab.y;
- float Ems = 1.0 - Ess;
- vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
- singleScatter += FssEss;
- multiScatter += Fms * Ems;
- }
- #if NUM_RECT_AREA_LIGHTS > 0
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 normal = geometry.normal;
- vec3 viewDir = geometry.viewDir;
- vec3 position = geometry.position;
- vec3 lightPos = rectAreaLight.position;
- vec3 halfWidth = rectAreaLight.halfWidth;
- vec3 halfHeight = rectAreaLight.halfHeight;
- vec3 lightColor = rectAreaLight.color;
- float roughness = material.roughness;
- vec3 rectCoords[ 4 ];
- rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
- rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
- rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
- vec2 uv = LTC_Uv( normal, viewDir, roughness );
- vec4 t1 = texture2D( ltc_1, uv );
- vec4 t2 = texture2D( ltc_2, uv );
- mat3 mInv = mat3(
- vec3( t1.x, 0, t1.y ),
- vec3( 0, 1, 0 ),
- vec3( t1.z, 0, t1.w )
- );
- vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
- reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
- reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
- }
- #endif
- void RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometry.normal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- #ifdef USE_CLEARCOAT
- float dotNLcc = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );
- vec3 ccIrradiance = dotNLcc * directLight.color;
- clearcoatSpecular += ccIrradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.clearcoatNormal, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
- #endif
- #ifdef USE_SHEEN
- sheenSpecular += irradiance * BRDF_Sheen( directLight.direction, geometry.viewDir, geometry.normal, material.sheenColor, material.sheenRoughness );
- #endif
- #ifdef USE_IRIDESCENCE
- reflectedLight.directSpecular += irradiance * BRDF_GGX_Iridescence( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness );
- #else
- reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularF90, material.roughness );
- #endif
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
- #ifdef USE_CLEARCOAT
- clearcoatSpecular += clearcoatRadiance * EnvironmentBRDF( geometry.clearcoatNormal, geometry.viewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
- #endif
- #ifdef USE_SHEEN
- sheenSpecular += irradiance * material.sheenColor * IBLSheenBRDF( geometry.normal, geometry.viewDir, material.sheenRoughness );
- #endif
- vec3 singleScattering = vec3( 0.0 );
- vec3 multiScattering = vec3( 0.0 );
- vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
- #ifdef USE_IRIDESCENCE
- computeMultiscatteringIridescence( geometry.normal, geometry.viewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
- #else
- computeMultiscattering( geometry.normal, geometry.viewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
- #endif
- vec3 totalScattering = singleScattering + multiScattering;
- vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
- reflectedLight.indirectSpecular += radiance * singleScattering;
- reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
- reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
- }
- #define RE_Direct RE_Direct_Physical
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
- }`,xC=`
- GeometricContext geometry;
- geometry.position = - vViewPosition;
- geometry.normal = normal;
- geometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
- #ifdef USE_CLEARCOAT
- geometry.clearcoatNormal = clearcoatNormal;
- #endif
- #ifdef USE_IRIDESCENCE
- float dotNVi = saturate( dot( normal, geometry.viewDir ) );
- if ( material.iridescenceThickness == 0.0 ) {
- material.iridescence = 0.0;
- } else {
- material.iridescence = saturate( material.iridescence );
- }
- if ( material.iridescence > 0.0 ) {
- material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
- material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
- }
- #endif
- IncidentLight directLight;
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
- PointLight pointLight;
- #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- pointLight = pointLights[ i ];
- getPointLightInfo( pointLight, geometry, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
- pointLightShadow = pointLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
- #endif
- RE_Direct( directLight, geometry, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
- SpotLight spotLight;
- vec4 spotColor;
- vec3 spotLightCoord;
- bool inSpotLightMap;
- #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- spotLight = spotLights[ i ];
- getSpotLightInfo( spotLight, geometry, directLight );
- #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
- #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
- #else
- #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #endif
- #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
- spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
- inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
- spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
- directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
- #endif
- #undef SPOT_LIGHT_MAP_INDEX
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- spotLightShadow = spotLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometry, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
- DirectionalLight directionalLight;
- #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- directionalLight = directionalLights[ i ];
- getDirectionalLightInfo( directionalLight, geometry, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
- directionalLightShadow = directionalLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometry, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
- RectAreaLight rectAreaLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
- rectAreaLight = rectAreaLights[ i ];
- RE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if defined( RE_IndirectDiffuse )
- vec3 iblIrradiance = vec3( 0.0 );
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
- irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
- #if ( NUM_HEMI_LIGHTS > 0 )
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if defined( RE_IndirectSpecular )
- vec3 radiance = vec3( 0.0 );
- vec3 clearcoatRadiance = vec3( 0.0 );
- #endif`,bC=`#if defined( RE_IndirectDiffuse )
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vUv2 );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- irradiance += lightMapIrradiance;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
- iblIrradiance += getIBLIrradiance( geometry.normal );
- #endif
- #endif
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
- radiance += getIBLRadiance( geometry.viewDir, geometry.normal, material.roughness );
- #ifdef USE_CLEARCOAT
- clearcoatRadiance += getIBLRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness );
- #endif
- #endif`,wC=`#if defined( RE_IndirectDiffuse )
- RE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );
- #endif
- #if defined( RE_IndirectSpecular )
- RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );
- #endif`,_C=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
- gl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
- #endif`,AC=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
- uniform float logDepthBufFC;
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,SC=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- varying float vFragDepth;
- varying float vIsPerspective;
- #else
- uniform float logDepthBufFC;
- #endif
- #endif`,MC=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- vFragDepth = 1.0 + gl_Position.w;
- vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
- #else
- if ( isPerspectiveMatrix( projectionMatrix ) ) {
- gl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;
- gl_Position.z *= gl_Position.w;
- }
- #endif
- #endif`,EC=`#ifdef USE_MAP
- vec4 sampledDiffuseColor = texture2D( map, vUv );
- #ifdef DECODE_VIDEO_TEXTURE
- sampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );
- #endif
- diffuseColor *= sampledDiffuseColor;
- #endif`,CC=`#ifdef USE_MAP
- uniform sampler2D map;
- #endif`,TC=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
- #endif
- #ifdef USE_MAP
- diffuseColor *= texture2D( map, uv );
- #endif
- #ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, uv ).g;
- #endif`,PC=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- uniform mat3 uvTransform;
- #endif
- #ifdef USE_MAP
- uniform sampler2D map;
- #endif
- #ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,DC=`float metalnessFactor = metalness;
- #ifdef USE_METALNESSMAP
- vec4 texelMetalness = texture2D( metalnessMap, vUv );
- metalnessFactor *= texelMetalness.b;
- #endif`,LC=`#ifdef USE_METALNESSMAP
- uniform sampler2D metalnessMap;
- #endif`,OC=`#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )
- vColor *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- #if defined( USE_COLOR_ALPHA )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
- #elif defined( USE_COLOR )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
- #endif
- }
- #endif`,IC=`#ifdef USE_MORPHNORMALS
- objectNormal *= morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
- }
- #else
- objectNormal += morphNormal0 * morphTargetInfluences[ 0 ];
- objectNormal += morphNormal1 * morphTargetInfluences[ 1 ];
- objectNormal += morphNormal2 * morphTargetInfluences[ 2 ];
- objectNormal += morphNormal3 * morphTargetInfluences[ 3 ];
- #endif
- #endif`,RC=`#ifdef USE_MORPHTARGETS
- uniform float morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- uniform sampler2DArray morphTargetsTexture;
- uniform ivec2 morphTargetsTextureSize;
- vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
- int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
- int y = texelIndex / morphTargetsTextureSize.x;
- int x = texelIndex - y * morphTargetsTextureSize.x;
- ivec3 morphUV = ivec3( x, y, morphTargetIndex );
- return texelFetch( morphTargetsTexture, morphUV, 0 );
- }
- #else
- #ifndef USE_MORPHNORMALS
- uniform float morphTargetInfluences[ 8 ];
- #else
- uniform float morphTargetInfluences[ 4 ];
- #endif
- #endif
- #endif`,BC=`#ifdef USE_MORPHTARGETS
- transformed *= morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
- }
- #else
- transformed += morphTarget0 * morphTargetInfluences[ 0 ];
- transformed += morphTarget1 * morphTargetInfluences[ 1 ];
- transformed += morphTarget2 * morphTargetInfluences[ 2 ];
- transformed += morphTarget3 * morphTargetInfluences[ 3 ];
- #ifndef USE_MORPHNORMALS
- transformed += morphTarget4 * morphTargetInfluences[ 4 ];
- transformed += morphTarget5 * morphTargetInfluences[ 5 ];
- transformed += morphTarget6 * morphTargetInfluences[ 6 ];
- transformed += morphTarget7 * morphTargetInfluences[ 7 ];
- #endif
- #endif
- #endif`,zC=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
- #ifdef FLAT_SHADED
- vec3 fdx = dFdx( vViewPosition );
- vec3 fdy = dFdy( vViewPosition );
- vec3 normal = normalize( cross( fdx, fdy ) );
- #else
- vec3 normal = normalize( vNormal );
- #ifdef DOUBLE_SIDED
- normal = normal * faceDirection;
- #endif
- #ifdef USE_TANGENT
- vec3 tangent = normalize( vTangent );
- vec3 bitangent = normalize( vBitangent );
- #ifdef DOUBLE_SIDED
- tangent = tangent * faceDirection;
- bitangent = bitangent * faceDirection;
- #endif
- #if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )
- mat3 vTBN = mat3( tangent, bitangent, normal );
- #endif
- #endif
- #endif
- vec3 geometryNormal = normal;`,NC=`#ifdef OBJECTSPACE_NORMALMAP
- normal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;
- #ifdef FLIP_SIDED
- normal = - normal;
- #endif
- #ifdef DOUBLE_SIDED
- normal = normal * faceDirection;
- #endif
- normal = normalize( normalMatrix * normal );
- #elif defined( TANGENTSPACE_NORMALMAP )
- vec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;
- mapN.xy *= normalScale;
- #ifdef USE_TANGENT
- normal = normalize( vTBN * mapN );
- #else
- normal = perturbNormal2Arb( - vViewPosition, normal, mapN, faceDirection );
- #endif
- #elif defined( USE_BUMPMAP )
- normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
- #endif`,UC=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,FC=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,kC=`#ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #ifdef USE_TANGENT
- vTangent = normalize( transformedTangent );
- vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
- #endif
- #endif`,jC=`#ifdef USE_NORMALMAP
- uniform sampler2D normalMap;
- uniform vec2 normalScale;
- #endif
- #ifdef OBJECTSPACE_NORMALMAP
- uniform mat3 normalMatrix;
- #endif
- #if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )
- vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN, float faceDirection ) {
- vec3 q0 = dFdx( eye_pos.xyz );
- vec3 q1 = dFdy( eye_pos.xyz );
- vec2 st0 = dFdx( vUv.st );
- vec2 st1 = dFdy( vUv.st );
- vec3 N = surf_norm;
- vec3 q1perp = cross( q1, N );
- vec3 q0perp = cross( N, q0 );
- vec3 T = q1perp * st0.x + q0perp * st1.x;
- vec3 B = q1perp * st0.y + q0perp * st1.y;
- float det = max( dot( T, T ), dot( B, B ) );
- float scale = ( det == 0.0 ) ? 0.0 : faceDirection * inversesqrt( det );
- return normalize( T * ( mapN.x * scale ) + B * ( mapN.y * scale ) + N * mapN.z );
- }
- #endif`,GC=`#ifdef USE_CLEARCOAT
- vec3 clearcoatNormal = geometryNormal;
- #endif`,VC=`#ifdef USE_CLEARCOAT_NORMALMAP
- vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;
- clearcoatMapN.xy *= clearcoatNormalScale;
- #ifdef USE_TANGENT
- clearcoatNormal = normalize( vTBN * clearcoatMapN );
- #else
- clearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN, faceDirection );
- #endif
- #endif`,HC=`#ifdef USE_CLEARCOATMAP
- uniform sampler2D clearcoatMap;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform sampler2D clearcoatRoughnessMap;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform sampler2D clearcoatNormalMap;
- uniform vec2 clearcoatNormalScale;
- #endif`,WC=`#ifdef USE_IRIDESCENCEMAP
- uniform sampler2D iridescenceMap;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform sampler2D iridescenceThicknessMap;
- #endif`,XC=`#ifdef OPAQUE
- diffuseColor.a = 1.0;
- #endif
- #ifdef USE_TRANSMISSION
- diffuseColor.a *= material.transmissionAlpha + 0.1;
- #endif
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,qC=`vec3 packNormalToRGB( const in vec3 normal ) {
- return normalize( normal ) * 0.5 + 0.5;
- }
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
- return 2.0 * rgb.xyz - 1.0;
- }
- const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;
- const vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
- const vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );
- const float ShiftRight8 = 1. / 256.;
- vec4 packDepthToRGBA( const in float v ) {
- vec4 r = vec4( fract( v * PackFactors ), v );
- r.yzw -= r.xyz * ShiftRight8; return r * PackUpscale;
- }
- float unpackRGBAToDepth( const in vec4 v ) {
- return dot( v, UnpackFactors );
- }
- vec2 packDepthToRG( in highp float v ) {
- return packDepthToRGBA( v ).yx;
- }
- float unpackRGToDepth( const in highp vec2 v ) {
- return unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );
- }
- vec4 pack2HalfToRGBA( vec2 v ) {
- vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
- return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
- }
- vec2 unpackRGBATo2Half( vec4 v ) {
- return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
- }
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
- return ( viewZ + near ) / ( near - far );
- }
- float orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {
- return linearClipZ * ( near - far ) - near;
- }
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
- return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
- }
- float perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {
- return ( near * far ) / ( ( far - near ) * invClipZ - far );
- }`,YC=`#ifdef PREMULTIPLIED_ALPHA
- gl_FragColor.rgb *= gl_FragColor.a;
- #endif`,QC=`vec4 mvPosition = vec4( transformed, 1.0 );
- #ifdef USE_INSTANCING
- mvPosition = instanceMatrix * mvPosition;
- #endif
- mvPosition = modelViewMatrix * mvPosition;
- gl_Position = projectionMatrix * mvPosition;`,ZC=`#ifdef DITHERING
- gl_FragColor.rgb = dithering( gl_FragColor.rgb );
- #endif`,KC=`#ifdef DITHERING
- vec3 dithering( vec3 color ) {
- float grid_position = rand( gl_FragCoord.xy );
- vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
- dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
- return color + dither_shift_RGB;
- }
- #endif`,JC=`float roughnessFactor = roughness;
- #ifdef USE_ROUGHNESSMAP
- vec4 texelRoughness = texture2D( roughnessMap, vUv );
- roughnessFactor *= texelRoughness.g;
- #endif`,$C=`#ifdef USE_ROUGHNESSMAP
- uniform sampler2D roughnessMap;
- #endif`,eT=`#if NUM_SPOT_LIGHT_COORDS > 0
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #if NUM_SPOT_LIGHT_MAPS > 0
- uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
- return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
- }
- vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
- return unpackRGBATo2Half( texture2D( shadow, uv ) );
- }
- float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
- float occlusion = 1.0;
- vec2 distribution = texture2DDistribution( shadow, uv );
- float hard_shadow = step( compare , distribution.x );
- if (hard_shadow != 1.0 ) {
- float distance = compare - distribution.x ;
- float variance = max( 0.00000, distribution.y * distribution.y );
- float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
- }
- return occlusion;
- }
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- float shadow = 1.0;
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
- bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
- bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
- if ( frustumTest ) {
- #if defined( SHADOWMAP_TYPE_PCF )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- float dx2 = dx0 / 2.0;
- float dy2 = dy0 / 2.0;
- float dx3 = dx1 / 2.0;
- float dy3 = dy1 / 2.0;
- shadow = (
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 17.0 );
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx = texelSize.x;
- float dy = texelSize.y;
- vec2 uv = shadowCoord.xy;
- vec2 f = fract( uv * shadowMapSize + 0.5 );
- uv -= f * texelSize;
- shadow = (
- texture2DCompare( shadowMap, uv, shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
- f.x ),
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
- f.x ),
- f.y )
- ) * ( 1.0 / 9.0 );
- #elif defined( SHADOWMAP_TYPE_VSM )
- shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
- #else
- shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
- #endif
- }
- return shadow;
- }
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
- vec3 absV = abs( v );
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
- vec2 planar = v.xy;
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
- if ( absV.z >= almostOne ) {
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
- } else if ( absV.x >= almostOne ) {
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
- } else if ( absV.y >= almostOne ) {
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
- }
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
- }
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
- vec3 lightToPosition = shadowCoord.xyz;
- float dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
- vec3 bd3D = normalize( lightToPosition );
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
- return (
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
- ) * ( 1.0 / 9.0 );
- #else
- return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
- #endif
- }
- #endif`,tT=`#if NUM_SPOT_LIGHT_COORDS > 0
- uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- #endif`,iT=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
- vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- vec4 shadowWorldPosition;
- #endif
- #if defined( USE_SHADOWMAP )
- #if NUM_DIR_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if NUM_SPOT_LIGHT_COORDS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
- shadowWorldPosition = worldPosition;
- #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
- #endif
- vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif`,rT=`float getShadowMask() {
- float shadow = 1.0;
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- directionalLight = directionalLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
- spotLight = spotLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- pointLight = pointLightShadows[ i ];
- shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- return shadow;
- }`,sT=`#ifdef USE_SKINNING
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
- #endif`,nT=`#ifdef USE_SKINNING
- uniform mat4 bindMatrix;
- uniform mat4 bindMatrixInverse;
- uniform highp sampler2D boneTexture;
- uniform int boneTextureSize;
- mat4 getBoneMatrix( const in float i ) {
- float j = i * 4.0;
- float x = mod( j, float( boneTextureSize ) );
- float y = floor( j / float( boneTextureSize ) );
- float dx = 1.0 / float( boneTextureSize );
- float dy = 1.0 / float( boneTextureSize );
- y = dy * ( y + 0.5 );
- vec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );
- vec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );
- vec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );
- vec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );
- mat4 bone = mat4( v1, v2, v3, v4 );
- return bone;
- }
- #endif`,aT=`#ifdef USE_SKINNING
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
- vec4 skinned = vec4( 0.0 );
- skinned += boneMatX * skinVertex * skinWeight.x;
- skinned += boneMatY * skinVertex * skinWeight.y;
- skinned += boneMatZ * skinVertex * skinWeight.z;
- skinned += boneMatW * skinVertex * skinWeight.w;
- transformed = ( bindMatrixInverse * skinned ).xyz;
- #endif`,oT=`#ifdef USE_SKINNING
- mat4 skinMatrix = mat4( 0.0 );
- skinMatrix += skinWeight.x * boneMatX;
- skinMatrix += skinWeight.y * boneMatY;
- skinMatrix += skinWeight.z * boneMatZ;
- skinMatrix += skinWeight.w * boneMatW;
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
- #ifdef USE_TANGENT
- objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
- #endif
- #endif`,lT=`float specularStrength;
- #ifdef USE_SPECULARMAP
- vec4 texelSpecular = texture2D( specularMap, vUv );
- specularStrength = texelSpecular.r;
- #else
- specularStrength = 1.0;
- #endif`,hT=`#ifdef USE_SPECULARMAP
- uniform sampler2D specularMap;
- #endif`,cT=`#if defined( TONE_MAPPING )
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
- #endif`,dT=`#ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- uniform float toneMappingExposure;
- vec3 LinearToneMapping( vec3 color ) {
- return toneMappingExposure * color;
- }
- vec3 ReinhardToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- return saturate( color / ( vec3( 1.0 ) + color ) );
- }
- vec3 OptimizedCineonToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- color = max( vec3( 0.0 ), color - 0.004 );
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
- }
- vec3 RRTAndODTFit( vec3 v ) {
- vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
- vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
- return a / b;
- }
- vec3 ACESFilmicToneMapping( vec3 color ) {
- const mat3 ACESInputMat = mat3(
- vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
- vec3( 0.04823, 0.01566, 0.83777 )
- );
- const mat3 ACESOutputMat = mat3(
- vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
- vec3( -0.07367, -0.00605, 1.07602 )
- );
- color *= toneMappingExposure / 0.6;
- color = ACESInputMat * color;
- color = RRTAndODTFit( color );
- color = ACESOutputMat * color;
- return saturate( color );
- }
- vec3 CustomToneMapping( vec3 color ) { return color; }`,uT=`#ifdef USE_TRANSMISSION
- material.transmission = transmission;
- material.transmissionAlpha = 1.0;
- material.thickness = thickness;
- material.attenuationDistance = attenuationDistance;
- material.attenuationColor = attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- material.transmission *= texture2D( transmissionMap, vUv ).r;
- #endif
- #ifdef USE_THICKNESSMAP
- material.thickness *= texture2D( thicknessMap, vUv ).g;
- #endif
- vec3 pos = vWorldPosition;
- vec3 v = normalize( cameraPosition - pos );
- vec3 n = inverseTransformDirection( normal, viewMatrix );
- vec4 transmission = getIBLVolumeRefraction(
- n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
- pos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,
- material.attenuationColor, material.attenuationDistance );
- material.transmissionAlpha = mix( material.transmissionAlpha, transmission.a, material.transmission );
- totalDiffuse = mix( totalDiffuse, transmission.rgb, material.transmission );
- #endif`,pT=`#ifdef USE_TRANSMISSION
- uniform float transmission;
- uniform float thickness;
- uniform float attenuationDistance;
- uniform vec3 attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- uniform sampler2D transmissionMap;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform sampler2D thicknessMap;
- #endif
- uniform vec2 transmissionSamplerSize;
- uniform sampler2D transmissionSamplerMap;
- uniform mat4 modelMatrix;
- uniform mat4 projectionMatrix;
- varying vec3 vWorldPosition;
- vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
- vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
- vec3 modelScale;
- modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
- modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
- modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
- return normalize( refractionVector ) * thickness * modelScale;
- }
- float applyIorToRoughness( const in float roughness, const in float ior ) {
- return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
- }
- vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
- float framebufferLod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
- #ifdef texture2DLodEXT
- return texture2DLodEXT( transmissionSamplerMap, fragCoord.xy, framebufferLod );
- #else
- return texture2D( transmissionSamplerMap, fragCoord.xy, framebufferLod );
- #endif
- }
- vec3 applyVolumeAttenuation( const in vec3 radiance, const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
- if ( isinf( attenuationDistance ) ) {
- return radiance;
- } else {
- vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
- vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance * radiance;
- }
- }
- vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
- const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
- const in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,
- const in vec3 attenuationColor, const in float attenuationDistance ) {
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- vec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
- vec3 attenuatedColor = applyVolumeAttenuation( transmittedLight.rgb, length( transmissionRay ), attenuationColor, attenuationDistance );
- vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
- return vec4( ( 1.0 - F ) * attenuatedColor * diffuseColor, transmittedLight.a );
- }
- #endif`,fT=`#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )
- varying vec2 vUv;
- #endif`,mT=`#ifdef USE_UV
- #ifdef UVS_VERTEX_ONLY
- vec2 vUv;
- #else
- varying vec2 vUv;
- #endif
- uniform mat3 uvTransform;
- #endif`,gT=`#ifdef USE_UV
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- #endif`,vT=`#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )
- varying vec2 vUv2;
- #endif`,yT=`#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )
- attribute vec2 uv2;
- varying vec2 vUv2;
- uniform mat3 uv2Transform;
- #endif`,xT=`#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )
- vUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;
- #endif`,bT=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
- vec4 worldPosition = vec4( transformed, 1.0 );
- #ifdef USE_INSTANCING
- worldPosition = instanceMatrix * worldPosition;
- #endif
- worldPosition = modelMatrix * worldPosition;
- #endif`,wT=`varying vec2 vUv;
- uniform mat3 uvTransform;
- void main() {
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- gl_Position = vec4( position.xy, 1.0, 1.0 );
- }`,_T=`uniform sampler2D t2D;
- uniform float backgroundIntensity;
- varying vec2 vUv;
- void main() {
- vec4 texColor = texture2D( t2D, vUv );
- #ifdef DECODE_VIDEO_TEXTURE
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- }`,AT=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,ST=`#ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- uniform sampler2D envMap;
- #endif
- uniform float flipEnvMap;
- uniform float backgroundBlurriness;
- uniform float backgroundIntensity;
- varying vec3 vWorldDirection;
- #include <cube_uv_reflection_fragment>
- void main() {
- #ifdef ENVMAP_TYPE_CUBE
- vec4 texColor = textureCube( envMap, vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- vec4 texColor = textureCubeUV( envMap, vWorldDirection, backgroundBlurriness );
- #else
- vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- }`,MT=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,ET=`uniform samplerCube tCube;
- uniform float tFlip;
- uniform float opacity;
- varying vec3 vWorldDirection;
- void main() {
- vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
- gl_FragColor = texColor;
- gl_FragColor.a *= opacity;
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- }`,CT=`#include <common>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <uv_vertex>
- #include <skinbase_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vHighPrecisionZW = gl_Position.zw;
- }`,TT=`#if DEPTH_PACKING == 3200
- uniform float opacity;
- #endif
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( 1.0 );
- #if DEPTH_PACKING == 3200
- diffuseColor.a = opacity;
- #endif
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <logdepthbuf_fragment>
- float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;
- #if DEPTH_PACKING == 3200
- gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
- #elif DEPTH_PACKING == 3201
- gl_FragColor = packDepthToRGBA( fragCoordZ );
- #endif
- }`,PT=`#define DISTANCE
- varying vec3 vWorldPosition;
- #include <common>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <skinbase_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
- vWorldPosition = worldPosition.xyz;
- }`,DT=`#define DISTANCE
- uniform vec3 referencePosition;
- uniform float nearDistance;
- uniform float farDistance;
- varying vec3 vWorldPosition;
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main () {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( 1.0 );
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- float dist = length( vWorldPosition - referencePosition );
- dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
- dist = saturate( dist );
- gl_FragColor = packDepthToRGBA( dist );
- }`,LT=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }`,OT=`uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- }`,IT=`uniform float scale;
- attribute float lineDistance;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- vLineDistance = scale * lineDistance;
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,RT=`uniform vec3 diffuse;
- uniform float opacity;
- uniform float dashSize;
- uniform float totalSize;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
- discard;
- }
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <color_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <output_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,BT=`#include <common>
- #include <uv_pars_vertex>
- #include <uv2_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <uv2_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <fog_vertex>
- }`,zT=`uniform vec3 diffuse;
- uniform float opacity;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <uv2_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <specularmap_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vUv2 );
- reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
- #else
- reflectedLight.indirectDiffuse += vec3( 1.0 );
- #endif
- #include <aomap_fragment>
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
- #include <envmap_fragment>
- #include <output_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,NT=`#define LAMBERT
- varying vec3 vViewPosition;
- #include <common>
- #include <uv_pars_vertex>
- #include <uv2_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <uv2_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,UT=`#define LAMBERT
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <uv2_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_lambert_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_lambert_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <output_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,FT=`#define MATCAP
- varying vec3 vViewPosition;
- #include <common>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- vViewPosition = - mvPosition.xyz;
- }`,kT=`#define MATCAP
- uniform vec3 diffuse;
- uniform float opacity;
- uniform sampler2D matcap;
- varying vec3 vViewPosition;
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <fog_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- vec3 viewDir = normalize( vViewPosition );
- vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
- vec3 y = cross( viewDir, x );
- vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
- #ifdef USE_MATCAP
- vec4 matcapColor = texture2D( matcap, uv );
- #else
- vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
- #endif
- vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
- #include <output_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,jT=`#define NORMAL
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )
- varying vec3 vViewPosition;
- #endif
- #include <common>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )
- vViewPosition = - mvPosition.xyz;
- #endif
- }`,GT=`#define NORMAL
- uniform float opacity;
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )
- varying vec3 vViewPosition;
- #endif
- #include <packing>
- #include <uv_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- gl_FragColor = vec4( packNormalToRGB( normal ), opacity );
- #ifdef OPAQUE
- gl_FragColor.a = 1.0;
- #endif
- }`,VT=`#define PHONG
- varying vec3 vViewPosition;
- #include <common>
- #include <uv_pars_vertex>
- #include <uv2_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <uv2_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,HT=`#define PHONG
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform vec3 specular;
- uniform float shininess;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <uv2_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_phong_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_phong_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <output_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,WT=`#define STANDARD
- varying vec3 vViewPosition;
- #ifdef USE_TRANSMISSION
- varying vec3 vWorldPosition;
- #endif
- #include <common>
- #include <uv_pars_vertex>
- #include <uv2_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <uv2_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- #ifdef USE_TRANSMISSION
- vWorldPosition = worldPosition.xyz;
- #endif
- }`,XT=`#define STANDARD
- #ifdef PHYSICAL
- #define IOR
- #define SPECULAR
- #endif
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float roughness;
- uniform float metalness;
- uniform float opacity;
- #ifdef IOR
- uniform float ior;
- #endif
- #ifdef SPECULAR
- uniform float specularIntensity;
- uniform vec3 specularColor;
- #ifdef USE_SPECULARINTENSITYMAP
- uniform sampler2D specularIntensityMap;
- #endif
- #ifdef USE_SPECULARCOLORMAP
- uniform sampler2D specularColorMap;
- #endif
- #endif
- #ifdef USE_CLEARCOAT
- uniform float clearcoat;
- uniform float clearcoatRoughness;
- #endif
- #ifdef USE_IRIDESCENCE
- uniform float iridescence;
- uniform float iridescenceIOR;
- uniform float iridescenceThicknessMinimum;
- uniform float iridescenceThicknessMaximum;
- #endif
- #ifdef USE_SHEEN
- uniform vec3 sheenColor;
- uniform float sheenRoughness;
- #ifdef USE_SHEENCOLORMAP
- uniform sampler2D sheenColorMap;
- #endif
- #ifdef USE_SHEENROUGHNESSMAP
- uniform sampler2D sheenRoughnessMap;
- #endif
- #endif
- varying vec3 vViewPosition;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <uv2_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <bsdfs>
- #include <iridescence_fragment>
- #include <cube_uv_reflection_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_physical_pars_fragment>
- #include <fog_pars_fragment>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_physical_pars_fragment>
- #include <transmission_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <clearcoat_pars_fragment>
- #include <iridescence_pars_fragment>
- #include <roughnessmap_pars_fragment>
- #include <metalnessmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <roughnessmap_fragment>
- #include <metalnessmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <clearcoat_normal_fragment_begin>
- #include <clearcoat_normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_physical_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
- vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
- #include <transmission_fragment>
- vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
- #ifdef USE_SHEEN
- float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
- outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecular;
- #endif
- #ifdef USE_CLEARCOAT
- float dotNVcc = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );
- vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
- outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + clearcoatSpecular * material.clearcoat;
- #endif
- #include <output_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,qT=`#define TOON
- varying vec3 vViewPosition;
- #include <common>
- #include <uv_pars_vertex>
- #include <uv2_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <uv2_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,YT=`#define TOON
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <uv2_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <gradientmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_toon_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_toon_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <output_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,QT=`uniform float size;
- uniform float scale;
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- gl_PointSize = size;
- #ifdef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
- #endif
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <fog_vertex>
- }`,ZT=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <color_pars_fragment>
- #include <map_particle_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_particle_fragment>
- #include <color_fragment>
- #include <alphatest_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <output_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,KT=`#include <common>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- void main() {
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,JT=`uniform vec3 color;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
- void main() {
- gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- }`,$T=`uniform float rotation;
- uniform vec2 center;
- #include <common>
- #include <uv_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- vec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );
- vec2 scale;
- scale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );
- scale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );
- #ifndef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) scale *= - mvPosition.z;
- #endif
- vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
- vec2 rotatedPosition;
- rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
- rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
- mvPosition.xy += rotatedPosition;
- gl_Position = projectionMatrix * mvPosition;
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,e3=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <output_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- 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Ge(16777215)},opacity:{value:1},map:{value:null},uvTransform:{value:new Ai},uv2Transform:{value:new Ai},alphaMap:{value:null},alphaTest:{value:0}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new G(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new 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WebGL2RenderingContext,o=i.precision!==void 0?i.precision:"highp",l=n(o);l!==o&&(console.warn("THREE.WebGLRenderer:",o,"not supported, using",l,"instead."),o=l);let h=a||t.has("WEBGL_draw_buffers"),u=i.logarithmicDepthBuffer===!0,c=e.getParameter(34930),d=e.getParameter(35660),p=e.getParameter(3379),f=e.getParameter(34076),g=e.getParameter(34921),m=e.getParameter(36347),v=e.getParameter(36348),y=e.getParameter(36349),b=d>0,x=a||t.has("OES_texture_float"),w=b&&x,A=a?e.getParameter(36183):0;return{isWebGL2:a,drawBuffers:h,getMaxAnisotropy:s,getMaxPrecision:n,precision:o,logarithmicDepthBuffer:u,maxTextures:c,maxVertexTextures:d,maxTextureSize:p,maxCubemapSize:f,maxAttributes:g,maxVertexUniforms:m,maxVaryings:v,maxFragmentUniforms:y,vertexTextures:b,floatFragmentTextures:x,floatVertexTextures:w,maxSamples:A}}function n3(e){let t=this,i=null,r=0,s=!1,n=!1,a=new yr,o=new Ai,l={value:null,needsUpdate:!1};this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(c,d){let p=c.length!==0||d||r!==0||s;return s=d,r=c.length,p},this.beginShadows=function(){n=!0,u(null)},this.endShadows=function(){n=!1},this.setGlobalState=function(c,d){i=u(c,d,0)},this.setState=function(c,d,p){let f=c.clippingPlanes,g=c.clipIntersection,m=c.clipShadows,v=e.get(c);if(!s||f===null||f.length===0||n&&!m)n?u(null):h();else{let y=n?0:r,b=y*4,x=v.clippingState||null;l.value=x,x=u(f,d,b,p);for(let w=0;w!==b;++w)x[w]=i[w];v.clippingState=x,this.numIntersection=g?this.numPlanes:0,this.numPlanes+=y}};function h(){l.value!==i&&(l.value=i,l.needsUpdate=r>0),t.numPlanes=r,t.numIntersection=0}function u(c,d,p,f){let g=c!==null?c.length:0,m=null;if(g!==0){if(m=l.value,f!==!0||m===null){let v=p+g*4,y=d.matrixWorldInverse;o.getNormalMatrix(y),(m===null||m.length<v)&&(m=new Float32Array(v));for(let b=0,x=p;b!==g;++b,x+=4)a.copy(c[b]).applyMatrix4(y,o),a.normal.toArray(m,x),m[x+3]=a.constant}l.value=m,l.needsUpdate=!0}return t.numPlanes=g,t.numIntersection=0,m}}function a3(e){let t=new WeakMap;function i(a,o){return o===zf?a.mapping=ya:o===Nf&&(a.mapping=xa),a}function r(a){if(a&&a.isTexture&&a.isRenderTargetTexture===!1){let o=a.mapping;if(o===zf||o===Nf)if(t.has(a)){let l=t.get(a).texture;return i(l,a.mapping)}else{let l=a.image;if(l&&l.height>0){let h=new xE(l.height/2);return h.fromEquirectangularTexture(e,a),t.set(a,h),a.addEventListener("dispose",s),i(h.texture,a.mapping)}else return null}}return a}function s(a){let o=a.target;o.removeEventListener("dispose",s);let l=t.get(o);l!==void 0&&(t.delete(o),l.dispose())}function n(){t=new WeakMap}return{get:r,dispose:n}}var gd=class extends Yo{constructor(e=-1,t=1,i=1,r=-1,s=.1,n=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=t,this.top=i,this.bottom=r,this.near=s,this.far=n,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,t,i,r,s,n){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=i,this.view.offsetY=r,this.view.width=s,this.view.height=n,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){let e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,r=(this.top+this.bottom)/2,s=i-e,n=i+e,a=r+t,o=r-t;if(this.view!==null&&this.view.enabled){let l=(this.right-this.left)/this.view.fullWidth/this.zoom,h=(this.top-this.bottom)/this.view.fullHeight/this.zoom;s+=l*this.view.offsetX,n=s+l*this.view.width,a-=h*this.view.offsetY,o=a-h*this.view.height}this.projectionMatrix.makeOrthographic(s,n,a,o,this.near,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){let t=super.toJSON(e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,this.view!==null&&(t.object.view=Object.assign({},this.view)),t}},uo=4,V0=[.125,.215,.35,.446,.526,.582],ia=20,xp=new gd,H0=new Ge,bp=null,Jn=(1+Math.sqrt(5))/2,qa=1/Jn,W0=[new E(1,1,1),new E(-1,1,1),new E(1,1,-1),new E(-1,1,-1),new E(0,Jn,qa),new E(0,Jn,-qa),new E(qa,0,Jn),new E(-qa,0,Jn),new E(Jn,qa,0),new E(-Jn,qa,0)],X0=class{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(e,t=0,i=.1,r=100){bp=this._renderer.getRenderTarget(),this._setSize(256);let s=this._allocateTargets();return s.depthBuffer=!0,this._sceneToCubeUV(e,i,r,s),t>0&&this._blur(s,0,0,t),this._applyPMREM(s),this._cleanup(s),s}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=Q0(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=Y0(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose()}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(bp),e.scissorTest=!1,hc(e,0,0,e.width,e.height)}_fromTexture(e,t){e.mapping===ya||e.mapping===xa?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),bp=this._renderer.getRenderTarget();let i=t||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){let e=3*Math.max(this._cubeSize,112),t=4*this._cubeSize,i={magFilter:mt,minFilter:mt,generateMipmaps:!1,type:lh,format:Ur,encoding:gs,depthBuffer:!1},r=q0(e,t,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==t){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=q0(e,t,i);let{_lodMax:s}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=o3(s)),this._blurMaterial=l3(s,e,t)}return r}_compileMaterial(e){let t=new tr(this._lodPlanes[0],e);this._renderer.compile(t,xp)}_sceneToCubeUV(e,t,i,r){let s=new wi(90,1,t,i),n=[1,-1,1,1,1,1],a=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,h=o.toneMapping;o.getClearColor(H0),o.toneMapping=Gs,o.autoClear=!1;let u=new Ph({name:"PMREM.Background",side:hi,depthWrite:!1,depthTest:!1}),c=new tr(new vs,u),d=!1,p=e.background;p?p.isColor&&(u.color.copy(p),e.background=null,d=!0):(u.color.copy(H0),d=!0);for(let f=0;f<6;f++){let g=f%3;g===0?(s.up.set(0,n[f],0),s.lookAt(a[f],0,0)):g===1?(s.up.set(0,0,n[f]),s.lookAt(0,a[f],0)):(s.up.set(0,n[f],0),s.lookAt(0,0,a[f]));let m=this._cubeSize;hc(r,g*m,f>2?m:0,m,m),o.setRenderTarget(r),d&&o.render(c,s),o.render(e,s)}c.geometry.dispose(),c.material.dispose(),o.toneMapping=h,o.autoClear=l,e.background=p}_textureToCubeUV(e,t){let i=this._renderer,r=e.mapping===ya||e.mapping===xa;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=Q0()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=Y0());let s=r?this._cubemapMaterial:this._equirectMaterial,n=new tr(this._lodPlanes[0],s),a=s.uniforms;a.envMap.value=e;let o=this._cubeSize;hc(t,0,0,3*o,2*o),i.setRenderTarget(t),i.render(n,xp)}_applyPMREM(e){let t=this._renderer,i=t.autoClear;t.autoClear=!1;for(let r=1;r<this._lodPlanes.length;r++){let s=Math.sqrt(this._sigmas[r]*this._sigmas[r]-this._sigmas[r-1]*this._sigmas[r-1]),n=W0[(r-1)%W0.length];this._blur(e,r-1,r,s,n)}t.autoClear=i}_blur(e,t,i,r,s){let n=this._pingPongRenderTarget;this._halfBlur(e,n,t,i,r,"latitudinal",s),this._halfBlur(n,e,i,i,r,"longitudinal",s)}_halfBlur(e,t,i,r,s,n,a){let o=this._renderer,l=this._blurMaterial;n!=="latitudinal"&&n!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");let h=3,u=new tr(this._lodPlanes[r],l),c=l.uniforms,d=this._sizeLods[i]-1,p=isFinite(s)?Math.PI/(2*d):2*Math.PI/(2*ia-1),f=s/p,g=isFinite(s)?1+Math.floor(h*f):ia;g>ia&&console.warn(`sigmaRadians, ${s}, is too large and will clip, as it requested ${g} samples when the maximum is set to ${ia}`);let m=[],v=0;for(let A=0;A<ia;++A){let S=A/f,_=Math.exp(-S*S/2);m.push(_),A===0?v+=_:A<g&&(v+=2*_)}for(let A=0;A<m.length;A++)m[A]=m[A]/v;c.envMap.value=e.texture,c.samples.value=g,c.weights.value=m,c.latitudinal.value=n==="latitudinal",a&&(c.poleAxis.value=a);let{_lodMax:y}=this;c.dTheta.value=p,c.mipInt.value=y-i;let b=this._sizeLods[r],x=3*b*(r>y-uo?r-y+uo:0),w=4*(this._cubeSize-b);hc(t,x,w,3*b,2*b),o.setRenderTarget(t),o.render(u,xp)}};function o3(e){let t=[],i=[],r=[],s=e,n=e-uo+1+V0.length;for(let a=0;a<n;a++){let o=Math.pow(2,s);i.push(o);let l=1/o;a>e-uo?l=V0[a-e+uo-1]:a===0&&(l=0),r.push(l);let h=1/(o-2),u=-h,c=1+h,d=[u,u,c,u,c,c,u,u,c,c,u,c],p=6,f=6,g=3,m=2,v=1,y=new Float32Array(g*f*p),b=new Float32Array(m*f*p),x=new Float32Array(v*f*p);for(let A=0;A<p;A++){let S=A%3*2/3-1,_=A>2?0:-1,M=[S,_,0,S+2/3,_,0,S+2/3,_+1,0,S,_,0,S+2/3,_+1,0,S,_+1,0];y.set(M,g*f*A),b.set(d,m*f*A);let C=[A,A,A,A,A,A];x.set(C,v*f*A)}let w=new Ve;w.setAttribute("position",new Xe(y,g)),w.setAttribute("uv",new Xe(b,m)),w.setAttribute("faceIndex",new Xe(x,v)),t.push(w),s>uo&&s--}return{lodPlanes:t,sizeLods:i,sigmas:r}}function q0(e,t,i){let r=new ii(e,t,i);return r.texture.mapping=Ch,r.texture.name="PMREM.cubeUv",r.scissorTest=!0,r}function hc(e,t,i,r,s){e.viewport.set(t,i,r,s),e.scissor.set(t,i,r,s)}function l3(e,t,i){let r=new Float32Array(ia),s=new E(0,1,0);return new ri({name:"SphericalGaussianBlur",defines:{n:ia,CUBEUV_TEXEL_WIDTH:1/t,CUBEUV_TEXEL_HEIGHT:1/i,CUBEUV_MAX_MIP:`${e}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:r},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:s}},vertexShader:ug(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform int samples;
- uniform float weights[ n ];
- uniform bool latitudinal;
- uniform float dTheta;
- uniform float mipInt;
- uniform vec3 poleAxis;
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
- vec3 getSample( float theta, vec3 axis ) {
- float cosTheta = cos( theta );
- // Rodrigues' axis-angle rotation
- vec3 sampleDirection = vOutputDirection * cosTheta
- + cross( axis, vOutputDirection ) * sin( theta )
- + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
- return bilinearCubeUV( envMap, sampleDirection, mipInt );
- }
- void main() {
- vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
- if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
- axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
- }
- axis = normalize( axis );
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
- for ( int i = 1; i < n; i++ ) {
- if ( i >= samples ) {
- break;
- }
- float theta = dTheta * float( i );
- gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
- gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
- }
- }
- `,blending:fi,depthTest:!1,depthWrite:!1})}function Y0(){return new ri({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:ug(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- #include <common>
- void main() {
- vec3 outputDirection = normalize( vOutputDirection );
- vec2 uv = equirectUv( outputDirection );
- gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
- }
- `,blending:fi,depthTest:!1,depthWrite:!1})}function Q0(){return new ri({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:ug(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- uniform float flipEnvMap;
- varying vec3 vOutputDirection;
- uniform samplerCube envMap;
- void main() {
- gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
- }
- `,blending:fi,depthTest:!1,depthWrite:!1})}function ug(){return`
- precision mediump float;
- precision mediump int;
- attribute float faceIndex;
- varying vec3 vOutputDirection;
- // RH coordinate system; PMREM face-indexing convention
- vec3 getDirection( vec2 uv, float face ) {
- uv = 2.0 * uv - 1.0;
- vec3 direction = vec3( uv, 1.0 );
- if ( face == 0.0 ) {
- direction = direction.zyx; // ( 1, v, u ) pos x
- } else if ( face == 1.0 ) {
- direction = direction.xzy;
- direction.xz *= -1.0; // ( -u, 1, -v ) pos y
- } else if ( face == 2.0 ) {
- direction.x *= -1.0; // ( -u, v, 1 ) pos z
- } else if ( face == 3.0 ) {
- direction = direction.zyx;
- direction.xz *= -1.0; // ( -1, v, -u ) neg x
- } else if ( face == 4.0 ) {
- direction = direction.xzy;
- direction.xy *= -1.0; // ( -u, -1, v ) neg y
- } else if ( face == 5.0 ) {
- direction.z *= -1.0; // ( u, v, -1 ) neg z
- }
- return direction;
- }
- void main() {
- vOutputDirection = getDirection( uv, faceIndex );
- gl_Position = vec4( position, 1.0 );
- }
- `}function h3(e){let t=new WeakMap,i=null;function r(o){if(o&&o.isTexture){let l=o.mapping,h=l===zf||l===Nf,u=l===ya||l===xa;if(h||u)if(o.isRenderTargetTexture&&o.needsPMREMUpdate===!0){o.needsPMREMUpdate=!1;let c=t.get(o);return i===null&&(i=new X0(e)),c=h?i.fromEquirectangular(o,c):i.fromCubemap(o,c),t.set(o,c),c.texture}else{if(t.has(o))return t.get(o).texture;{let c=o.image;if(h&&c&&c.height>0||u&&c&&s(c)){i===null&&(i=new X0(e));let d=h?i.fromEquirectangular(o):i.fromCubemap(o);return t.set(o,d),o.addEventListener("dispose",n),d.texture}else return null}}}return o}function s(o){let l=0,h=6;for(let u=0;u<h;u++)o[u]!==void 0&&l++;return l===h}function n(o){let l=o.target;l.removeEventListener("dispose",n);let h=t.get(l);h!==void 0&&(t.delete(l),h.dispose())}function a(){t=new WeakMap,i!==null&&(i.dispose(),i=null)}return{get:r,dispose:a}}function c3(e){let t={};function i(r){if(t[r]!==void 0)return t[r];let s;switch(r){case"WEBGL_depth_texture":s=e.getExtension("WEBGL_depth_texture")||e.getExtension("MOZ_WEBGL_depth_texture")||e.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":s=e.getExtension("EXT_texture_filter_anisotropic")||e.getExtension("MOZ_EXT_texture_filter_anisotropic")||e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":s=e.getExtension("WEBGL_compressed_texture_s3tc")||e.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":s=e.getExtension("WEBGL_compressed_texture_pvrtc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:s=e.getExtension(r)}return t[r]=s,s}return{has:function(r){return i(r)!==null},init:function(r){r.isWebGL2?i("EXT_color_buffer_float"):(i("WEBGL_depth_texture"),i("OES_texture_float"),i("OES_texture_half_float"),i("OES_texture_half_float_linear"),i("OES_standard_derivatives"),i("OES_element_index_uint"),i("OES_vertex_array_object"),i("ANGLE_instanced_arrays")),i("OES_texture_float_linear"),i("EXT_color_buffer_half_float"),i("WEBGL_multisampled_render_to_texture")},get:function(r){let s=i(r);return s===null&&console.warn("THREE.WebGLRenderer: "+r+" extension not supported."),s}}}function d3(e,t,i,r){let s={},n=new WeakMap;function a(c){let d=c.target;d.index!==null&&t.remove(d.index);for(let f in d.attributes)t.remove(d.attributes[f]);d.removeEventListener("dispose",a),delete s[d.id];let p=n.get(d);p&&(t.remove(p),n.delete(d)),r.releaseStatesOfGeometry(d),d.isInstancedBufferGeometry===!0&&delete d._maxInstanceCount,i.memory.geometries--}function o(c,d){return s[d.id]===!0||(d.addEventListener("dispose",a),s[d.id]=!0,i.memory.geometries++),d}function 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y(_,M){o.disableAll(),M.isWebGL2&&o.enable(0),M.supportsVertexTextures&&o.enable(1),M.instancing&&o.enable(2),M.instancingColor&&o.enable(3),M.map&&o.enable(4),M.matcap&&o.enable(5),M.envMap&&o.enable(6),M.lightMap&&o.enable(7),M.aoMap&&o.enable(8),M.emissiveMap&&o.enable(9),M.bumpMap&&o.enable(10),M.normalMap&&o.enable(11),M.objectSpaceNormalMap&&o.enable(12),M.tangentSpaceNormalMap&&o.enable(13),M.clearcoat&&o.enable(14),M.clearcoatMap&&o.enable(15),M.clearcoatRoughnessMap&&o.enable(16),M.clearcoatNormalMap&&o.enable(17),M.iridescence&&o.enable(18),M.iridescenceMap&&o.enable(19),M.iridescenceThicknessMap&&o.enable(20),M.displacementMap&&o.enable(21),M.specularMap&&o.enable(22),M.roughnessMap&&o.enable(23),M.metalnessMap&&o.enable(24),M.gradientMap&&o.enable(25),M.alphaMap&&o.enable(26),M.alphaTest&&o.enable(27),M.vertexColors&&o.enable(28),M.vertexAlphas&&o.enable(29),M.vertexUvs&&o.enable(30),M.vertexTangents&&o.enable(31),M.uvsVertexOnly&&o.enable(32),_.push(o.mask),o.disableAll(),M.fog&&o.enable(0),M.useFog&&o.enable(1),M.flatShading&&o.enable(2),M.logarithmicDepthBuffer&&o.enable(3),M.skinning&&o.enable(4),M.morphTargets&&o.enable(5),M.morphNormals&&o.enable(6),M.morphColors&&o.enable(7),M.premultipliedAlpha&&o.enable(8),M.shadowMapEnabled&&o.enable(9),M.physicallyCorrectLights&&o.enable(10),M.doubleSided&&o.enable(11),M.flipSided&&o.enable(12),M.useDepthPacking&&o.enable(13),M.dithering&&o.enable(14),M.specularIntensityMap&&o.enable(15),M.specularColorMap&&o.enable(16),M.transmission&&o.enable(17),M.transmissionMap&&o.enable(18),M.thicknessMap&&o.enable(19),M.sheen&&o.enable(20),M.sheenColorMap&&o.enable(21),M.sheenRoughnessMap&&o.enable(22),M.decodeVideoTexture&&o.enable(23),M.opaque&&o.enable(24),_.push(o.mask)}function b(_){let M=f[_.type],C;if(M){let T=ss[M];C=qo.clone(T.uniforms)}else C=_.uniforms;return C}function x(_,M){let C;for(let T=0,P=h.length;T<P;T++){let L=h[T];if(L.cacheKey===M){C=L,++C.usedTimes;break}}return C===void 0&&(C=new MP(e,M,_,n),h.push(C)),C}function w(_){if(--_.usedTimes===0){let M=h.indexOf(_);h[M]=h[h.length-1],h.pop(),_.destroy()}}function A(_){l.remove(_)}function S(){l.dispose()}return{getParameters:g,getProgramCacheKey:m,getUniforms:b,acquireProgram:x,releaseProgram:w,releaseShaderCache:A,programs:h,dispose:S}}function DP(){let e=new WeakMap;function t(n){let a=e.get(n);return a===void 0&&(a={},e.set(n,a)),a}function i(n){e.delete(n)}function r(n,a,o){e.get(n)[a]=o}function s(){e=new WeakMap}return{get:t,remove:i,update:r,dispose:s}}function LP(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.material.id!==t.material.id?e.material.id-t.material.id:e.z!==t.z?e.z-t.z:e.id-t.id}function 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p=e[c];if(p.id===null)break;p.id=null,p.object=null,p.geometry=null,p.material=null,p.group=null}}return{opaque:i,transmissive:r,transparent:s,init:n,push:o,unshift:l,finish:u,sort:h}}function OP(){let e=new WeakMap;function t(r,s){let n=e.get(r),a;return n===void 0?(a=new hy,e.set(r,[a])):s>=n.length?(a=new hy,n.push(a)):a=n[s],a}function i(){e=new WeakMap}return{get:t,dispose:i}}function IP(){let e={};return{get:function(t){if(e[t.id]!==void 0)return e[t.id];let i;switch(t.type){case"DirectionalLight":i={direction:new E,color:new Ge};break;case"SpotLight":i={position:new E,direction:new E,color:new Ge,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":i={position:new E,color:new Ge,distance:0,decay:0};break;case"HemisphereLight":i={direction:new E,skyColor:new Ge,groundColor:new Ge};break;case"RectAreaLight":i={color:new Ge,position:new E,halfWidth:new E,halfHeight:new E};break}return e[t.id]=i,i}}}function RP(){let e={};return{get:function(t){if(e[t.id]!==void 0)return e[t.id];let i;switch(t.type){case"DirectionalLight":i={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new G};break;case"SpotLight":i={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new G};break;case"PointLight":i={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new G,shadowCameraNear:1,shadowCameraFar:1e3};break}return e[t.id]=i,i}}}var BP=0;function zP(e,t){return(t.castShadow?2:0)-(e.castShadow?2:0)+(t.map?1:0)-(e.map?1:0)}function NP(e,t){let i=new IP,r=RP(),s={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0};for(let u=0;u<9;u++)s.probe.push(new E);let n=new E,a=new ve,o=new ve;function l(u,c){let d=0,p=0,f=0;for(let T=0;T<9;T++)s.probe[T].set(0,0,0);let g=0,m=0,v=0,y=0,b=0,x=0,w=0,A=0,S=0,_=0;u.sort(zP);let M=c!==!0?Math.PI:1;for(let T=0,P=u.length;T<P;T++){let L=u[T],D=L.color,k=L.intensity,W=L.distance,X=L.shadow&&L.shadow.map?L.shadow.map.texture:null;if(L.isAmbientLight)d+=D.r*k*M,p+=D.g*k*M,f+=D.b*k*M;else if(L.isLightProbe)for(let z=0;z<9;z++)s.probe[z].addScaledVector(L.sh.coefficients[z],k);else if(L.isDirectionalLight){let z=i.get(L);if(z.color.copy(L.color).multiplyScalar(L.intensity*M),L.castShadow){let j=L.shadow,U=r.get(L);U.shadowBias=j.bias,U.shadowNormalBias=j.normalBias,U.shadowRadius=j.radius,U.shadowMapSize=j.mapSize,s.directionalShadow[g]=U,s.directionalShadowMap[g]=X,s.directionalShadowMatrix[g]=L.shadow.matrix,x++}s.directional[g]=z,g++}else if(L.isSpotLight){let z=i.get(L);z.position.setFromMatrixPosition(L.matrixWorld),z.color.copy(D).multiplyScalar(k*M),z.distance=W,z.coneCos=Math.cos(L.angle),z.penumbraCos=Math.cos(L.angle*(1-L.penumbra)),z.decay=L.decay,s.spot[v]=z;let j=L.shadow;if(L.map&&(s.spotLightMap[S]=L.map,S++,j.updateMatrices(L),L.castShadow&&_++),s.spotLightMatrix[v]=j.matrix,L.castShadow){let U=r.get(L);U.shadowBias=j.bias,U.shadowNormalBias=j.normalBias,U.shadowRadius=j.radius,U.shadowMapSize=j.mapSize,s.spotShadow[v]=U,s.spotShadowMap[v]=X,A++}v++}else if(L.isRectAreaLight){let z=i.get(L);z.color.copy(D).multiplyScalar(k),z.halfWidth.set(L.width*.5,0,0),z.halfHeight.set(0,L.height*.5,0),s.rectArea[y]=z,y++}else if(L.isPointLight){let z=i.get(L);if(z.color.copy(L.color).multiplyScalar(L.intensity*M),z.distance=L.distance,z.decay=L.decay,L.castShadow){let j=L.shadow,U=r.get(L);U.shadowBias=j.bias,U.shadowNormalBias=j.normalBias,U.shadowRadius=j.radius,U.shadowMapSize=j.mapSize,U.shadowCameraNear=j.camera.near,U.shadowCameraFar=j.camera.far,s.pointShadow[m]=U,s.pointShadowMap[m]=X,s.pointShadowMatrix[m]=L.shadow.matrix,w++}s.point[m]=z,m++}else if(L.isHemisphereLight){let z=i.get(L);z.skyColor.copy(L.color).multiplyScalar(k*M),z.groundColor.copy(L.groundColor).multiplyScalar(k*M),s.hemi[b]=z,b++}}y>0&&(t.isWebGL2||e.has("OES_texture_float_linear")===!0?(s.rectAreaLTC1=ge.LTC_FLOAT_1,s.rectAreaLTC2=ge.LTC_FLOAT_2):e.has("OES_texture_half_float_linear")===!0?(s.rectAreaLTC1=ge.LTC_HALF_1,s.rectAreaLTC2=ge.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to 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- gl_Position = vec4( position, 1.0 );
- }`,jP=`uniform sampler2D shadow_pass;
- uniform vec2 resolution;
- uniform float radius;
- #include <packing>
- void main() {
- const float samples = float( VSM_SAMPLES );
- float mean = 0.0;
- float squared_mean = 0.0;
- float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
- float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
- for ( float i = 0.0; i < samples; i ++ ) {
- float uvOffset = uvStart + i * uvStride;
- #ifdef HORIZONTAL_PASS
- vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
- mean += distribution.x;
- squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
- #else
- float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
- mean += depth;
- squared_mean += depth * depth;
- #endif
- }
- mean = mean / samples;
- squared_mean = squared_mean / samples;
- float std_dev = sqrt( squared_mean - mean * mean );
- gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
- }`;function GP(e,t,i){let r=new dg,s=new G,n=new G,a=new $e,o=new Aw({depthPacking:cw}),l=new FP,h={},u=i.maxTextureSize,c={[Vr]:hi,[hi]:Vr,[er]:er},d=new ri({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new G},radius:{value:4}},vertexShader:kP,fragmentShader:jP}),p=d.clone();p.defines.HORIZONTAL_PASS=1;let f=new Ve;f.setAttribute("position",new Xe(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));let g=new tr(f,d),m=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=og,this.render=function(x,w,A){if(m.enabled===!1||m.autoUpdate===!1&&m.needsUpdate===!1||x.length===0)return;let S=e.getRenderTarget(),_=e.getActiveCubeFace(),M=e.getActiveMipmapLevel(),C=e.state;C.setBlending(fi),C.buffers.color.setClear(1,1,1,1),C.buffers.depth.setTest(!0),C.setScissorTest(!1);for(let T=0,P=x.length;T<P;T++){let L=x[T],D=L.shadow;if(D===void 0){console.warn("THREE.WebGLShadowMap:",L,"has no shadow.");continue}if(D.autoUpdate===!1&&D.needsUpdate===!1)continue;s.copy(D.mapSize);let k=D.getFrameExtents();if(s.multiply(k),n.copy(D.mapSize),(s.x>u||s.y>u)&&(s.x>u&&(n.x=Math.floor(u/k.x),s.x=n.x*k.x,D.mapSize.x=n.x),s.y>u&&(n.y=Math.floor(u/k.y),s.y=n.y*k.y,D.mapSize.y=n.y)),D.map===null){let X=this.type!==jl?{minFilter:Ot,magFilter:Ot}:{};D.map=new ii(s.x,s.y,X),D.map.texture.name=L.name+".shadowMap",D.camera.updateProjectionMatrix()}e.setRenderTarget(D.map),e.clear();let W=D.getViewportCount();for(let X=0;X<W;X++){let z=D.getViewport(X);a.set(n.x*z.x,n.y*z.y,n.x*z.z,n.y*z.w),C.viewport(a),D.updateMatrices(L,X),r=D.getFrustum(),b(w,A,D.camera,L,this.type)}D.isPointLightShadow!==!0&&this.type===jl&&v(D,A),D.needsUpdate=!1}m.needsUpdate=!1,e.setRenderTarget(S,_,M)};function v(x,w){let A=t.update(g);d.defines.VSM_SAMPLES!==x.blurSamples&&(d.defines.VSM_SAMPLES=x.blurSamples,p.defines.VSM_SAMPLES=x.blurSamples,d.needsUpdate=!0,p.needsUpdate=!0),x.mapPass===null&&(x.mapPass=new 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be=n.convert(ie.format,ie.encoding),We=n.convert(ie.type),Me=_(ie.internalFormat,be,We,ie.encoding);r.get(O).__hasExternalTextures||(me===32879||me===35866?i.texImage3D(me,0,Me,O.width,O.height,O.depth,0,be,We,null):i.texImage2D(me,0,Me,O.width,O.height,0,be,We,null)),i.bindFramebuffer(36160,I),Ie(O)?d.framebufferTexture2DMultisampleEXT(36160,pe,me,r.get(ie).__webglTexture,0,we(O)):(me===3553||me>=34069&&me<=34074)&&e.framebufferTexture2D(36160,pe,me,r.get(ie).__webglTexture,0),i.bindFramebuffer(36160,null)}function fe(I,O,ie){if(e.bindRenderbuffer(36161,I),O.depthBuffer&&!O.stencilBuffer){let pe=33189;if(ie||Ie(O)){let me=O.depthTexture;me&&me.isDepthTexture&&(me.type===vn?pe=36012:me.type===gn&&(pe=33190));let be=we(O);Ie(O)?d.renderbufferStorageMultisampleEXT(36161,be,pe,O.width,O.height):e.renderbufferStorageMultisample(36161,be,pe,O.width,O.height)}else e.renderbufferStorage(36161,pe,O.width,O.height);e.framebufferRenderbuffer(36160,36096,36161,I)}else 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a===Ke?o.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:o.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(n===Zu)if(o=t.get("EXT_texture_compression_bptc"),o!==null){if(n===Zu)return a===Ke?o.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:o.COMPRESSED_RGBA_BPTC_UNORM_EXT}else return null;if(n===NM||n===M0||n===E0||n===C0)if(o=t.get("EXT_texture_compression_rgtc"),o!==null){if(n===Zu)return o.COMPRESSED_RED_RGTC1_EXT;if(n===M0)return o.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(n===E0)return o.COMPRESSED_RED_GREEN_RGTC2_EXT;if(n===C0)return o.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return n===ca?r?34042:(o=t.get("WEBGL_depth_texture"),o!==null?o.UNSIGNED_INT_24_8_WEBGL:null):e[n]!==void 0?e[n]:null}return{convert:s}}var XP=class extends wi{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}},po=class extends bt{constructor(){super(),this.isGroup=!0,this.type="Group"}},qP={type:"move"},_p=class{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new po,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new po,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new E,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new E),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new po,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new E,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new E),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){let t=this._hand;if(t)for(let i of e.hand.values())this._getHandJoint(t,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,t,i){let r=null,s=null,n=null,a=this._targetRay,o=this._grip,l=this._hand;if(e&&t.session.visibilityState!=="visible-blurred"){if(l&&e.hand){n=!0;for(let f of e.hand.values()){let g=t.getJointPose(f,i),m=this._getHandJoint(l,f);g!==null&&(m.matrix.fromArray(g.transform.matrix),m.matrix.decompose(m.position,m.rotation,m.scale),m.jointRadius=g.radius),m.visible=g!==null}let h=l.joints["index-finger-tip"],u=l.joints["thumb-tip"],c=h.position.distanceTo(u.position),d=.02,p=.005;l.inputState.pinching&&c>d+p?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!l.inputState.pinching&&c<=d-p&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else o!==null&&e.gripSpace&&(s=t.getPose(e.gripSpace,i),s!==null&&(o.matrix.fromArray(s.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),s.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(s.linearVelocity)):o.hasLinearVelocity=!1,s.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(s.angularVelocity)):o.hasAngularVelocity=!1));a!==null&&(r=t.getPose(e.targetRaySpace,i),r===null&&s!==null&&(r=s),r!==null&&(a.matrix.fromArray(r.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),r.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(r.linearVelocity)):a.hasLinearVelocity=!1,r.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(r.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(qP)))}return a!==null&&(a.visible=r!==null),o!==null&&(o.visible=s!==null),l!==null&&(l.visible=n!==null),this}_getHandJoint(e,t){if(e.joints[t.jointName]===void 0){let i=new po;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[t.jointName]=i,e.add(i)}return e.joints[t.jointName]}},pg=class extends ci{constructor(e,t,i,r,s,n,a,o,l,h){if(h=h!==void 0?h:da,h!==da&&h!==ba)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");i===void 0&&h===da&&(i=gn),i===void 0&&h===ba&&(i=ca),super(null,r,s,n,a,o,h,i,l),this.isDepthTexture=!0,this.image={width:e,height:t},this.magFilter=a!==void 0?a:Ot,this.minFilter=o!==void 0?o:Ot,this.flipY=!1,this.generateMipmaps=!1}},YP=class extends Vi{constructor(e,t){super();let i=this,r=null,s=1,n=null,a="local-floor",o=1,l=null,h=null,u=null,c=null,d=null,p=null,f=t.getContextAttributes(),g=null,m=null,v=[],y=[],b=new Set,x=new Map,w=new wi;w.layers.enable(1),w.viewport=new $e;let A=new wi;A.layers.enable(2),A.viewport=new $e;let S=[w,A],_=new XP;_.layers.enable(1),_.layers.enable(2);let M=null,C=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(N){let B=v[N];return B===void 0&&(B=new _p,v[N]=B),B.getTargetRaySpace()},this.getControllerGrip=function(N){let B=v[N];return B===void 0&&(B=new _p,v[N]=B),B.getGripSpace()},this.getHand=function(N){let B=v[N];return B===void 0&&(B=new _p,v[N]=B),B.getHandSpace()};function T(N){let B=y.indexOf(N.inputSource);if(B===-1)return;let H=v[B];H!==void 0&&H.dispatchEvent({type:N.type,data:N.inputSource})}function P(){r.removeEventListener("select",T),r.removeEventListener("selectstart",T),r.removeEventListener("selectend",T),r.removeEventListener("squeeze",T),r.removeEventListener("squeezestart",T),r.removeEventListener("squeezeend",T),r.removeEventListener("end",P),r.removeEventListener("inputsourceschange",L);for(let N=0;N<v.length;N++){let B=y[N];B!==null&&(y[N]=null,v[N].disconnect(B))}M=null,C=null,e.setRenderTarget(g),d=null,c=null,u=null,r=null,m=null,U.stop(),i.isPresenting=!1,i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(N){s=N,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(N){a=N,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return l||n},this.setReferenceSpace=function(N){l=N},this.getBaseLayer=function(){return c!==null?c:d},this.getBinding=function(){return u},this.getFrame=function(){return p},this.getSession=function(){return r},this.setSession=async function(N){if(r=N,r!==null){if(g=e.getRenderTarget(),r.addEventListener("select",T),r.addEventListener("selectstart",T),r.addEventListener("selectend",T),r.addEventListener("squeeze",T),r.addEventListener("squeezestart",T),r.addEventListener("squeezeend",T),r.addEventListener("end",P),r.addEventListener("inputsourceschange",L),f.xrCompatible!==!0&&await t.makeXRCompatible(),r.renderState.layers===void 0||e.capabilities.isWebGL2===!1){let B={antialias:r.renderState.layers===void 0?f.antialias:!0,alpha:f.alpha,depth:f.depth,stencil:f.stencil,framebufferScaleFactor:s};d=new XRWebGLLayer(r,t,B),r.updateRenderState({baseLayer:d}),m=new ii(d.framebufferWidth,d.framebufferHeight,{format:Ur,type:Mi,encoding:e.outputEncoding,stencilBuffer:f.stencil})}else{let B=null,H=null,Q=null;f.depth&&(Q=f.stencil?35056:33190,B=f.stencil?ba:da,H=f.stencil?ca:gn);let Y={colorFormat:32856,depthFormat:Q,scaleFactor:s};u=new XRWebGLBinding(r,t),c=u.createProjectionLayer(Y),r.updateRenderState({layers:[c]}),m=new ii(c.textureWidth,c.textureHeight,{format:Ur,type:Mi,depthTexture:new pg(c.textureWidth,c.textureHeight,H,void 0,void 0,void 0,void 0,void 0,void 0,B),stencilBuffer:f.stencil,encoding:e.outputEncoding,samples:f.antialias?4:0});let F=e.properties.get(m);F.__ignoreDepthValues=c.ignoreDepthValues}m.isXRRenderTarget=!0,this.setFoveation(o),l=null,n=await r.requestReferenceSpace(a),U.setContext(r),U.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}};function L(N){for(let B=0;B<N.removed.length;B++){let H=N.removed[B],Q=y.indexOf(H);Q>=0&&(y[Q]=null,v[Q].disconnect(H))}for(let B=0;B<N.added.length;B++){let H=N.added[B],Q=y.indexOf(H);if(Q===-1){for(let F=0;F<v.length;F++)if(F>=y.length){y.push(H),Q=F;break}else if(y[F]===null){y[F]=H,Q=F;break}if(Q===-1)break}let Y=v[Q];Y&&Y.connect(H)}}let D=new E,k=new E;function W(N,B,H){D.setFromMatrixPosition(B.matrixWorld),k.setFromMatrixPosition(H.matrixWorld);let Q=D.distanceTo(k),Y=B.projectionMatrix.elements,F=H.projectionMatrix.elements,se=Y[14]/(Y[10]-1),V=Y[14]/(Y[10]+1),ee=(Y[9]+1)/Y[5],J=(Y[9]-1)/Y[5],fe=(Y[8]-1)/Y[0],re=(F[8]+1)/F[0],oe=se*fe,ue=se*re,ye=Q/(-fe+re),Te=ye*-fe;B.matrixWorld.decompose(N.position,N.quaternion,N.scale),N.translateX(Te),N.translateZ(ye),N.matrixWorld.compose(N.position,N.quaternion,N.scale),N.matrixWorldInverse.copy(N.matrixWorld).invert();let xe=se+ye,we=V+ye,Ie=oe-Te,He=ue+(Q-Te),dt=ee*V/we*xe,I=J*V/we*xe;N.projectionMatrix.makePerspective(Ie,He,dt,I,xe,we)}function X(N,B){B===null?N.matrixWorld.copy(N.matrix):N.matrixWorld.multiplyMatrices(B.matrixWorld,N.matrix),N.matrixWorldInverse.copy(N.matrixWorld).invert()}this.updateCamera=function(N){if(r===null)return;_.near=A.near=w.near=N.near,_.far=A.far=w.far=N.far,(M!==_.near||C!==_.far)&&(r.updateRenderState({depthNear:_.near,depthFar:_.far}),M=_.near,C=_.far);let B=N.parent,H=_.cameras;X(_,B);for(let Y=0;Y<H.length;Y++)X(H[Y],B);_.matrixWorld.decompose(_.position,_.quaternion,_.scale),N.matrix.copy(_.matrix),N.matrix.decompose(N.position,N.quaternion,N.scale);let Q=N.children;for(let Y=0,F=Q.length;Y<F;Y++)Q[Y].updateMatrixWorld(!0);H.length===2?W(_,w,A):_.projectionMatrix.copy(w.projectionMatrix)},this.getCamera=function(){return _},this.getFoveation=function(){if(!(c===null&&d===null))return o},this.setFoveation=function(N){o=N,c!==null&&(c.fixedFoveation=N),d!==null&&d.fixedFoveation!==void 0&&(d.fixedFoveation=N)},this.getPlanes=function(){return b};let z=null;function j(N,B){if(h=B.getViewerPose(l||n),p=B,h!==null){let H=h.views;d!==null&&(e.setRenderTargetFramebuffer(m,d.framebuffer),e.setRenderTarget(m));let Q=!1;H.length!==_.cameras.length&&(_.cameras.length=0,Q=!0);for(let Y=0;Y<H.length;Y++){let F=H[Y],se=null;if(d!==null)se=d.getViewport(F);else{let ee=u.getViewSubImage(c,F);se=ee.viewport,Y===0&&(e.setRenderTargetTextures(m,ee.colorTexture,c.ignoreDepthValues?void 0:ee.depthStencilTexture),e.setRenderTarget(m))}let V=S[Y];V===void 0&&(V=new wi,V.layers.enable(Y),V.viewport=new $e,S[Y]=V),V.matrix.fromArray(F.transform.matrix),V.projectionMatrix.fromArray(F.projectionMatrix),V.viewport.set(se.x,se.y,se.width,se.height),Y===0&&_.matrix.copy(V.matrix),Q===!0&&_.cameras.push(V)}}for(let H=0;H<v.length;H++){let Q=y[H],Y=v[H];Q!==null&&Y!==void 0&&Y.update(Q,B,l||n)}if(z&&z(N,B),B.detectedPlanes){i.dispatchEvent({type:"planesdetected",data:B.detectedPlanes});let H=null;for(let Q of b)B.detectedPlanes.has(Q)||(H===null&&(H=[]),H.push(Q));if(H!==null)for(let Q of H)b.delete(Q),x.delete(Q),i.dispatchEvent({type:"planeremoved",data:Q});for(let Q of B.detectedPlanes)if(!b.has(Q))b.add(Q),x.set(Q,B.lastChangedTime),i.dispatchEvent({type:"planeadded",data:Q});else{let Y=x.get(Q);Q.lastChangedTime>Y&&(x.set(Q,Q.lastChangedTime),i.dispatchEvent({type:"planechanged",data:Q}))}}p=null}let U=new yw;U.setAnimationLoop(j),this.setAnimationLoop=function(N){z=N},this.dispose=function(){}}};function QP(e,t){function i(g,m){m.color.getRGB(g.fogColor.value,vw(e)),m.isFog?(g.fogNear.value=m.near,g.fogFar.value=m.far):m.isFogExp2&&(g.fogDensity.value=m.density)}function r(g,m,v,y,b){m.isMeshBasicMaterial||m.isMeshLambertMaterial?s(g,m):m.isMeshToonMaterial?(s(g,m),u(g,m)):m.isMeshPhongMaterial?(s(g,m),h(g,m)):m.isMeshStandardMaterial?(s(g,m),c(g,m),m.isMeshPhysicalMaterial&&d(g,m,b)):m.isMeshMatcapMaterial?(s(g,m),p(g,m)):m.isMeshDepthMaterial?s(g,m):m.isMeshDistanceMaterial?(s(g,m),f(g,m)):m.isMeshNormalMaterial?s(g,m):m.isLineBasicMaterial?(n(g,m),m.isLineDashedMaterial&&a(g,m)):m.isPointsMaterial?o(g,m,v,y):m.isSpriteMaterial?l(g,m):m.isShadowMaterial?(g.color.value.copy(m.color),g.opacity.value=m.opacity):m.isShaderMaterial&&(m.uniformsNeedUpdate=!1)}function s(g,m){g.opacity.value=m.opacity,m.color&&g.diffuse.value.copy(m.color),m.emissive&&g.emissive.value.copy(m.emissive).multiplyScalar(m.emissiveIntensity),m.map&&(g.map.value=m.map),m.alphaMap&&(g.alphaMap.value=m.alphaMap),m.bumpMap&&(g.bumpMap.value=m.bumpMap,g.bumpScale.value=m.bumpScale,m.side===hi&&(g.bumpScale.value*=-1)),m.displacementMap&&(g.displacementMap.value=m.displacementMap,g.displacementScale.value=m.displacementScale,g.displacementBias.value=m.displacementBias),m.emissiveMap&&(g.emissiveMap.value=m.emissiveMap),m.normalMap&&(g.normalMap.value=m.normalMap,g.normalScale.value.copy(m.normalScale),m.side===hi&&g.normalScale.value.negate()),m.specularMap&&(g.specularMap.value=m.specularMap),m.alphaTest>0&&(g.alphaTest.value=m.alphaTest);let 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Be=g.toneMapping;g.toneMapping=Gs,Dt(R,$,ae),g.toneMapping=Be,oe.updateMultisampleRenderTarget(U),oe.updateRenderTargetMipmap(U),g.setRenderTarget(he)}function Dt(R,$,ae){let K=$.isScene===!0?$.overrideMaterial:null;for(let he=0,Be=R.length;he<Be;he++){let Je=R[he],et=Je.object,st=Je.geometry,wt=K===null?Je.material:K,ut=Je.group;et.layers.test(ae.layers)&&Ms(et,$,ae,st,wt,ut)}}function Ms(R,$,ae,K,he,Be){R.onBeforeRender(g,$,ae,K,he,Be),R.modelViewMatrix.multiplyMatrices(ae.matrixWorldInverse,R.matrixWorld),R.normalMatrix.getNormalMatrix(R.modelViewMatrix),he.onBeforeRender(g,$,ae,K,R,Be),he.transparent===!0&&he.side===er&&he.forceSinglePass===!1?(he.side=hi,he.needsUpdate=!0,g.renderBufferDirect(ae,$,K,he,R,Be),he.side=Vr,he.needsUpdate=!0,g.renderBufferDirect(ae,$,K,he,R,Be),he.side=er):g.renderBufferDirect(ae,$,K,he,R,Be),R.onAfterRender(g,$,ae,K,he,Be)}function lr(R,$,ae){$.isScene!==!0&&($=Q);let K=re.get(R),he=d.state.lights,Be=d.state.shadowsArray,Je=he.state.version,et=Ie.getParameters(R,he.state,Be,$,ae),st=Ie.getProgramCacheKey(et),wt=K.programs;K.environment=R.isMeshStandardMaterial?$.environment:null,K.fog=$.fog,K.envMap=(R.isMeshStandardMaterial?ye:ue).get(R.envMap||K.environment),wt===void 0&&(R.addEventListener("dispose",Mt),wt=new Map,K.programs=wt);let ut=wt.get(st);if(ut!==void 0){if(K.currentProgram===ut&&K.lightsStateVersion===Je)return Qv(R,et),ut}else et.uniforms=Ie.getUniforms(R),R.onBuild(ae,et,g),R.onBeforeCompile(et,g),ut=Ie.acquireProgram(et,st),wt.set(st,ut),K.uniforms=et.uniforms;let lt=K.uniforms;(!R.isShaderMaterial&&!R.isRawShaderMaterial||R.clipping===!0)&&(lt.clippingPlanes=O.uniform),Qv(R,et),K.needsLights=R2(R),K.lightsStateVersion=Je,K.needsLights&&(lt.ambientLightColor.value=he.state.ambient,lt.lightProbe.value=he.state.probe,lt.directionalLights.value=he.state.directional,lt.directionalLightShadows.value=he.state.directionalShadow,lt.spotLights.value=he.state.spot,lt.spotLightShadows.value=he.state.spotShadow,lt.rectAreaLights.value=he.state.rectArea,lt.ltc_1.value=he.state.rectAreaLTC1,lt.ltc_2.value=he.state.rectAreaLTC2,lt.pointLights.value=he.state.point,lt.pointLightShadows.value=he.state.pointShadow,lt.hemisphereLights.value=he.state.hemi,lt.directionalShadowMap.value=he.state.directionalShadowMap,lt.directionalShadowMatrix.value=he.state.directionalShadowMatrix,lt.spotShadowMap.value=he.state.spotShadowMap,lt.spotLightMatrix.value=he.state.spotLightMatrix,lt.spotLightMap.value=he.state.spotLightMap,lt.pointShadowMap.value=he.state.pointShadowMap,lt.pointShadowMatrix.value=he.state.pointShadowMatrix);let vi=ut.getUniforms(),Wi=Jc.seqWithValue(vi.seq,lt);return K.currentProgram=ut,K.uniformsList=Wi,ut}function Qv(R,$){let ae=re.get(R);ae.outputEncoding=$.outputEncoding,ae.instancing=$.instancing,ae.skinning=$.skinning,ae.morphTargets=$.morphTargets,ae.morphNormals=$.morphNormals,ae.morphColors=$.morphColors,ae.morphTargetsCount=$.morphTargetsCount,ae.numClippingPlanes=$.numClippingPlanes,ae.numIntersection=$.numClipIntersection,ae.vertexAlphas=$.vertexAlphas,ae.vertexTangents=$.vertexTangents,ae.toneMapping=$.toneMapping}function O2(R,$,ae,K,he){$.isScene!==!0&&($=Q),oe.resetTextureUnits();let Be=$.fog,Je=K.isMeshStandardMaterial?$.environment:null,et=b===null?g.outputEncoding:b.isXRRenderTarget===!0?b.texture.encoding:gs,st=(K.isMeshStandardMaterial?ye:ue).get(K.envMap||Je),wt=K.vertexColors===!0&&!!ae.attributes.color&&ae.attributes.color.itemSize===4,ut=!!K.normalMap&&!!ae.attributes.tangent,lt=!!ae.morphAttributes.position,vi=!!ae.morphAttributes.normal,Wi=!!ae.morphAttributes.color,Es=K.toneMapped?g.toneMapping:Gs,jn=ae.morphAttributes.position||ae.morphAttributes.normal||ae.morphAttributes.color,qt=jn!==void 0?jn.length:0,ht=re.get(K),ku=d.state.lights;if(z===!0&&(j===!0||R!==w)){let Xi=R===w&&K.id===x;O.setState(K,R,Xi)}let ju=!1;K.version===ht.__version?(ht.needsLights&&ht.lightsStateVersion!==ku.state.version||ht.outputEncoding!==et||he.isInstancedMesh&&ht.instancing===!1||!he.isInstancedMesh&&ht.instancing===!0||he.isSkinnedMesh&&ht.skinning===!1||!he.isSkinnedMesh&&ht.skinning===!0||ht.envMap!==st||K.fog===!0&&ht.fog!==Be||ht.numClippingPlanes!==void 0&&(ht.numClippingPlanes!==O.numPlanes||ht.numIntersection!==O.numIntersection)||ht.vertexAlphas!==wt||ht.vertexTangents!==ut||ht.morphTargets!==lt||ht.morphNormals!==vi||ht.morphColors!==Wi||ht.toneMapping!==Es||ee.isWebGL2===!0&&ht.morphTargetsCount!==qt)&&(ju=!0):(ju=!0,ht.__version=K.version);let Gn=ht.currentProgram;ju===!0&&(Gn=lr(K,$,he));let Zv=!1,cl=!1,Gu=!1,Ei=Gn.getUniforms(),Vn=ht.uniforms;if(J.useProgram(Gn.program)&&(Zv=!0,cl=!0,Gu=!0),K.id!==x&&(x=K.id,cl=!0),Zv||w!==R){if(Ei.setValue(F,"projectionMatrix",R.projectionMatrix),ee.logarithmicDepthBuffer&&Ei.setValue(F,"logDepthBufFC",2/(Math.log(R.far+1)/Math.LN2)),w!==R&&(w=R,cl=!0,Gu=!0),K.isShaderMaterial||K.isMeshPhongMaterial||K.isMeshToonMaterial||K.isMeshStandardMaterial||K.envMap){let Xi=Ei.map.cameraPosition;Xi!==void 0&&Xi.setValue(F,H.setFromMatrixPosition(R.matrixWorld))}(K.isMeshPhongMaterial||K.isMeshToonMaterial||K.isMeshLambertMaterial||K.isMeshBasicMaterial||K.isMeshStandardMaterial||K.isShaderMaterial)&&Ei.setValue(F,"isOrthographic",R.isOrthographicCamera===!0),(K.isMeshPhongMaterial||K.isMeshToonMaterial||K.isMeshLambertMaterial||K.isMeshBasicMaterial||K.isMeshStandardMaterial||K.isShaderMaterial||K.isShadowMaterial||he.isSkinnedMesh)&&Ei.setValue(F,"viewMatrix",R.matrixWorldInverse)}if(he.isSkinnedMesh){Ei.setOptional(F,he,"bindMatrix"),Ei.setOptional(F,he,"bindMatrixInverse");let Xi=he.skeleton;Xi&&(ee.floatVertexTextures?(Xi.boneTexture===null&&Xi.computeBoneTexture(),Ei.setValue(F,"boneTexture",Xi.boneTexture,oe),Ei.setValue(F,"boneTextureSize",Xi.boneTextureSize)):console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."))}let Vu=ae.morphAttributes;if((Vu.position!==void 0||Vu.normal!==void 0||Vu.color!==void 0&&ee.isWebGL2===!0)&&me.update(he,ae,K,Gn),(cl||ht.receiveShadow!==he.receiveShadow)&&(ht.receiveShadow=he.receiveShadow,Ei.setValue(F,"receiveShadow",he.receiveShadow)),K.isMeshGouraudMaterial&&K.envMap!==null&&(Vn.envMap.value=st,Vn.flipEnvMap.value=st.isCubeTexture&&st.isRenderTargetTexture===!1?-1:1),cl&&(Ei.setValue(F,"toneMappingExposure",g.toneMappingExposure),ht.needsLights&&I2(Vn,Gu),Be&&K.fog===!0&&He.refreshFogUniforms(Vn,Be),He.refreshMaterialUniforms(Vn,K,T,C,U),Jc.upload(F,ht.uniformsList,Vn,oe)),K.isShaderMaterial&&K.uniformsNeedUpdate===!0&&(Jc.upload(F,ht.uniformsList,Vn,oe),K.uniformsNeedUpdate=!1),K.isSpriteMaterial&&Ei.setValue(F,"center",he.center),Ei.setValue(F,"modelViewMatrix",he.modelViewMatrix),Ei.setValue(F,"normalMatrix",he.normalMatrix),Ei.setValue(F,"modelMatrix",he.matrixWorld),K.isShaderMaterial||K.isRawShaderMaterial){let Xi=K.uniformsGroups;for(let Hu=0,B2=Xi.length;Hu<B2;Hu++)if(ee.isWebGL2){let Kv=Xi[Hu];Fe.update(Kv,Gn),Fe.bind(Kv,Gn)}else console.warn("THREE.WebGLRenderer: Uniform Buffer Objects can only be used with WebGL 2.")}return Gn}function I2(R,$){R.ambientLightColor.needsUpdate=$,R.lightProbe.needsUpdate=$,R.directionalLights.needsUpdate=$,R.directionalLightShadows.needsUpdate=$,R.pointLights.needsUpdate=$,R.pointLightShadows.needsUpdate=$,R.spotLights.needsUpdate=$,R.spotLightShadows.needsUpdate=$,R.rectAreaLights.needsUpdate=$,R.hemisphereLights.needsUpdate=$}function R2(R){return R.isMeshLambertMaterial||R.isMeshToonMaterial||R.isMeshPhongMaterial||R.isMeshStandardMaterial||R.isShadowMaterial||R.isShaderMaterial&&R.lights===!0}this.getActiveCubeFace=function(){return v},this.getActiveMipmapLevel=function(){return y},this.getRenderTarget=function(){return b},this.setRenderTargetTextures=function(R,$,ae){re.get(R.texture).__webglTexture=$,re.get(R.depthTexture).__webglTexture=ae;let K=re.get(R);K.__hasExternalTextures=!0,K.__hasExternalTextures&&(K.__autoAllocateDepthBuffer=ae===void 0,K.__autoAllocateDepthBuffer||V.has("WEBGL_multisampled_render_to_texture")===!0&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),K.__useRenderToTexture=!1))},this.setRenderTargetFramebuffer=function(R,$){let ae=re.get(R);ae.__webglFramebuffer=$,ae.__useDefaultFramebuffer=$===void 0},this.setRenderTarget=function(R,$=0,ae=0){b=R,v=$,y=ae;let K=!0,he=null,Be=!1,Je=!1;if(R){let et=re.get(R);et.__useDefaultFramebuffer!==void 0?(J.bindFramebuffer(36160,null),K=!1):et.__webglFramebuffer===void 0?oe.setupRenderTarget(R):et.__hasExternalTextures&&oe.rebindTextures(R,re.get(R.texture).__webglTexture,re.get(R.depthTexture).__webglTexture);let st=R.texture;(st.isData3DTexture||st.isDataArrayTexture||st.isCompressedArrayTexture)&&(Je=!0);let wt=re.get(R).__webglFramebuffer;R.isWebGLCubeRenderTarget?(he=wt[$],Be=!0):ee.isWebGL2&&R.samples>0&&oe.useMultisampledRTT(R)===!1?he=re.get(R).__webglMultisampledFramebuffer:he=wt,A.copy(R.viewport),S.copy(R.scissor),_=R.scissorTest}else A.copy(D).multiplyScalar(T).floor(),S.copy(k).multiplyScalar(T).floor(),_=W;if(J.bindFramebuffer(36160,he)&&ee.drawBuffers&&K&&J.drawBuffers(R,he),J.viewport(A),J.scissor(S),J.setScissorTest(_),Be){let et=re.get(R.texture);F.framebufferTexture2D(36160,36064,34069+$,et.__webglTexture,ae)}else if(Je){let et=re.get(R.texture),st=$||0;F.framebufferTextureLayer(36160,36064,et.__webglTexture,ae||0,st)}x=-1},this.readRenderTargetPixels=function(R,$,ae,K,he,Be,Je){if(!(R&&R.isWebGLRenderTarget)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let et=re.get(R).__webglFramebuffer;if(R.isWebGLCubeRenderTarget&&Je!==void 0&&(et=et[Je]),et){J.bindFramebuffer(36160,et);try{let st=R.texture,wt=st.format,ut=st.type;if(wt!==Ur&&Me.convert(wt)!==F.getParameter(35739)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}let lt=ut===lh&&(V.has("EXT_color_buffer_half_float")||ee.isWebGL2&&V.has("EXT_color_buffer_float"));if(ut!==Mi&&Me.convert(ut)!==F.getParameter(35738)&&!(ut===vn&&(ee.isWebGL2||V.has("OES_texture_float")||V.has("WEBGL_color_buffer_float")))&&!lt){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}$>=0&&$<=R.width-K&&ae>=0&&ae<=R.height-he&&F.readPixels($,ae,K,he,Me.convert(wt),Me.convert(ut),Be)}finally{let st=b!==null?re.get(b).__webglFramebuffer:null;J.bindFramebuffer(36160,st)}}},this.copyFramebufferToTexture=function(R,$,ae=0){let K=Math.pow(2,-ae),he=Math.floor($.image.width*K),Be=Math.floor($.image.height*K);oe.setTexture2D($,0),F.copyTexSubImage2D(3553,ae,0,0,R.x,R.y,he,Be),J.unbindTexture()},this.copyTextureToTexture=function(R,$,ae,K=0){let he=$.image.width,Be=$.image.height,Je=Me.convert(ae.format),et=Me.convert(ae.type);oe.setTexture2D(ae,0),F.pixelStorei(37440,ae.flipY),F.pixelStorei(37441,ae.premultiplyAlpha),F.pixelStorei(3317,ae.unpackAlignment),$.isDataTexture?F.texSubImage2D(3553,K,R.x,R.y,he,Be,Je,et,$.image.data):$.isCompressedTexture?F.compressedTexSubImage2D(3553,K,R.x,R.y,$.mipmaps[0].width,$.mipmaps[0].height,Je,$.mipmaps[0].data):F.texSubImage2D(3553,K,R.x,R.y,Je,et,$.image),K===0&&ae.generateMipmaps&&F.generateMipmap(3553),J.unbindTexture()},this.copyTextureToTexture3D=function(R,$,ae,K,he=0){if(g.isWebGL1Renderer){console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");return}let Be=R.max.x-R.min.x+1,Je=R.max.y-R.min.y+1,et=R.max.z-R.min.z+1,st=Me.convert(K.format),wt=Me.convert(K.type),ut;if(K.isData3DTexture)oe.setTexture3D(K,0),ut=32879;else if(K.isDataArrayTexture)oe.setTexture2DArray(K,0),ut=35866;else{console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");return}F.pixelStorei(37440,K.flipY),F.pixelStorei(37441,K.premultiplyAlpha),F.pixelStorei(3317,K.unpackAlignment);let lt=F.getParameter(3314),vi=F.getParameter(32878),Wi=F.getParameter(3316),Es=F.getParameter(3315),jn=F.getParameter(32877),qt=ae.isCompressedTexture?ae.mipmaps[0]:ae.image;F.pixelStorei(3314,qt.width),F.pixelStorei(32878,qt.height),F.pixelStorei(3316,R.min.x),F.pixelStorei(3315,R.min.y),F.pixelStorei(32877,R.min.z),ae.isDataTexture||ae.isData3DTexture?F.texSubImage3D(ut,he,$.x,$.y,$.z,Be,Je,et,st,wt,qt.data):ae.isCompressedArrayTexture?(console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for 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Mw(this.color,this.near,this.far)}toJSON(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}},pa=class extends bt{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){let t=super.toJSON(e);return this.fog!==null&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(t.object.backgroundIntensity=this.backgroundIntensity),t}get autoUpdate(){return console.warn("THREE.Scene: autoUpdate was renamed to matrixWorldAutoUpdate in r144."),this.matrixWorldAutoUpdate}set autoUpdate(e){console.warn("THREE.Scene: autoUpdate was renamed to matrixWorldAutoUpdate in r144."),this.matrixWorldAutoUpdate=e}},$P=class{constructor(e,t){this.isInterleavedBuffer=!0,this.array=e,this.stride=t,this.count=e!==void 0?e.length/t:0,this.usage=Ff,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=ps()}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,i){e*=this.stride,i*=t.stride;for(let r=0,s=this.stride;r<s;r++)this.array[e+r]=t.array[i+r];return this}set(e,t=0){return this.array.set(e,t),this}clone(e){e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=ps()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);let t=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),i=new this.constructor(t,this.stride);return i.setUsage(this.usage),i}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=ps()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}},Ti=new E,Vf=class{constructor(e,t,i,r=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=e,this.itemSize=t,this.offset=i,this.normalized=r}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(let t=0,i=this.data.count;t<i;t++)Ti.fromBufferAttribute(this,t),Ti.applyMatrix4(e),this.setXYZ(t,Ti.x,Ti.y,Ti.z);return this}applyNormalMatrix(e){for(let t=0,i=this.count;t<i;t++)Ti.fromBufferAttribute(this,t),Ti.applyNormalMatrix(e),this.setXYZ(t,Ti.x,Ti.y,Ti.z);return this}transformDirection(e){for(let t=0,i=this.count;t<i;t++)Ti.fromBufferAttribute(this,t),Ti.transformDirection(e),this.setXYZ(t,Ti.x,Ti.y,Ti.z);return this}setX(e,t){return this.normalized&&(t=_t(t,this.array)),this.data.array[e*this.data.stride+this.offset]=t,this}setY(e,t){return this.normalized&&(t=_t(t,this.array)),this.data.array[e*this.data.stride+this.offset+1]=t,this}setZ(e,t){return this.normalized&&(t=_t(t,this.array)),this.data.array[e*this.data.stride+this.offset+2]=t,this}setW(e,t){return this.normalized&&(t=_t(t,this.array)),this.data.array[e*this.data.stride+this.offset+3]=t,this}getX(e){let t=this.data.array[e*this.data.stride+this.offset];return this.normalized&&(t=ks(t,this.array)),t}getY(e){let t=this.data.array[e*this.data.stride+this.offset+1];return this.normalized&&(t=ks(t,this.array)),t}getZ(e){let t=this.data.array[e*this.data.stride+this.offset+2];return this.normalized&&(t=ks(t,this.array)),t}getW(e){let t=this.data.array[e*this.data.stride+this.offset+3];return this.normalized&&(t=ks(t,this.array)),t}setXY(e,t,i){return e=e*this.data.stride+this.offset,this.normalized&&(t=_t(t,this.array),i=_t(i,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=i,this}setXYZ(e,t,i,r){return e=e*this.data.stride+this.offset,this.normalized&&(t=_t(t,this.array),i=_t(i,this.array),r=_t(r,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=i,this.data.array[e+2]=r,this}setXYZW(e,t,i,r,s){return e=e*this.data.stride+this.offset,this.normalized&&(t=_t(t,this.array),i=_t(i,this.array),r=_t(r,this.array),s=_t(s,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=i,this.data.array[e+2]=r,this.data.array[e+3]=s,this}clone(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");let t=[];for(let i=0;i<this.count;i++){let r=i*this.data.stride+this.offset;for(let s=0;s<this.itemSize;s++)t.push(this.data.array[r+s])}return new Xe(new this.array.constructor(t),this.itemSize,this.normalized)}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new Vf(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");let t=[];for(let i=0;i<this.count;i++){let r=i*this.data.stride+this.offset;for(let s=0;s<this.itemSize;s++)t.push(this.data.array[r+s])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}},eD=class extends Xe{constructor(e,t,i,r=1){super(e,t,i),this.isInstancedBufferAttribute=!0,this.meshPerAttribute=r}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}toJSON(){let e=super.toJSON();return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}},Rn=class extends Th{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new Ge(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}},dy=new E,uy=new E,py=new ve,Ap=new Xo,cc=new Mr,vd=class extends bt{constructor(e=new Ve,t=new Rn){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=e.material,this.geometry=e.geometry,this}computeLineDistances(){let e=this.geometry;if(e.index===null){let t=e.attributes.position,i=[0];for(let r=1,s=t.count;r<s;r++)dy.fromBufferAttribute(t,r-1),uy.fromBufferAttribute(t,r),i[r]=i[r-1],i[r]+=dy.distanceTo(uy);e.setAttribute("lineDistance",new Ce(i,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,t){let i=this.geometry,r=this.matrixWorld,s=e.params.Line.threshold,n=i.drawRange;if(i.boundingSphere===null&&i.computeBoundingSphere(),cc.copy(i.boundingSphere),cc.applyMatrix4(r),cc.radius+=s,e.ray.intersectsSphere(cc)===!1)return;py.copy(r).invert(),Ap.copy(e.ray).applyMatrix4(py);let a=s/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=new E,h=new E,u=new E,c=new E,d=this.isLineSegments?2:1,p=i.index,f=i.attributes.position;if(p!==null){let g=Math.max(0,n.start),m=Math.min(p.count,n.start+n.count);for(let v=g,y=m-1;v<y;v+=d){let b=p.getX(v),x=p.getX(v+1);if(l.fromBufferAttribute(f,b),h.fromBufferAttribute(f,x),Ap.distanceSqToSegment(l,h,c,u)>o)continue;c.applyMatrix4(this.matrixWorld);let w=e.ray.origin.distanceTo(c);w<e.near||w>e.far||t.push({distance:w,point:u.clone().applyMatrix4(this.matrixWorld),index:v,face:null,faceIndex:null,object:this})}}else{let g=Math.max(0,n.start),m=Math.min(f.count,n.start+n.count);for(let v=g,y=m-1;v<y;v+=d){if(l.fromBufferAttribute(f,v),h.fromBufferAttribute(f,v+1),Ap.distanceSqToSegment(l,h,c,u)>o)continue;c.applyMatrix4(this.matrixWorld);let b=e.ray.origin.distanceTo(c);b<e.near||b>e.far||t.push({distance:b,point:u.clone().applyMatrix4(this.matrixWorld),index:v,face:null,faceIndex:null,object:this})}}}updateMorphTargets(){let e=this.geometry.morphAttributes,t=Object.keys(e);if(t.length>0){let i=e[t[0]];if(i!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let r=0,s=i.length;r<s;r++){let n=i[r].name||String(r);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=r}}}}},fy=new E,my=new E,Dh=class extends vd{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){let e=this.geometry;if(e.index===null){let t=e.attributes.position,i=[];for(let r=0,s=t.count;r<s;r+=2)fy.fromBufferAttribute(t,r),my.fromBufferAttribute(t,r+1),i[r]=r===0?0:i[r-1],i[r+1]=i[r]+fy.distanceTo(my);e.setAttribute("lineDistance",new Ce(i,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}},tD=class extends ci{constructor(e,t,i,r,s,n,a,o,l){super(e,t,i,r,s,n,a,o,l),this.isVideoTexture=!0,this.minFilter=n!==void 0?n:mt,this.magFilter=s!==void 0?s:mt,this.generateMipmaps=!1;let h=this;function u(){h.needsUpdate=!0,e.requestVideoFrameCallback(u)}"requestVideoFrameCallback"in e&&e.requestVideoFrameCallback(u)}clone(){return new this.constructor(this.image).copy(this)}update(){let e=this.image;!("requestVideoFrameCallback"in e)&&e.readyState>=e.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}},_s=class{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(e,t){let i=this.getUtoTmapping(e);return this.getPoint(i,t)}getPoints(e=5){let t=[];for(let i=0;i<=e;i++)t.push(this.getPoint(i/e));return t}getSpacedPoints(e=5){let t=[];for(let i=0;i<=e;i++)t.push(this.getPointAt(i/e));return t}getLength(){let e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;let t=[],i,r=this.getPoint(0),s=0;t.push(0);for(let n=1;n<=e;n++)i=this.getPoint(n/e),s+=i.distanceTo(r),t.push(s),r=i;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t){let i=this.getLengths(),r=0,s=i.length,n;t?n=t:n=e*i[s-1];let a=0,o=s-1,l;for(;a<=o;)if(r=Math.floor(a+(o-a)/2),l=i[r]-n,l<0)a=r+1;else if(l>0)o=r-1;else{o=r;break}if(r=o,i[r]===n)return r/(s-1);let h=i[r],u=i[r+1]-h,c=(n-h)/u;return(r+c)/(s-1)}getTangent(e,t){let i=e-1e-4,r=e+1e-4;i<0&&(i=0),r>1&&(r=1);let s=this.getPoint(i),n=this.getPoint(r),a=t||(s.isVector2?new G:new E);return a.copy(n).sub(s).normalize(),a}getTangentAt(e,t){let i=this.getUtoTmapping(e);return this.getTangent(i,t)}computeFrenetFrames(e,t){let i=new E,r=[],s=[],n=[],a=new E,o=new ve;for(let d=0;d<=e;d++){let p=d/e;r[d]=this.getTangentAt(p,new E)}s[0]=new E,n[0]=new E;let l=Number.MAX_VALUE,h=Math.abs(r[0].x),u=Math.abs(r[0].y),c=Math.abs(r[0].z);h<=l&&(l=h,i.set(1,0,0)),u<=l&&(l=u,i.set(0,1,0)),c<=l&&i.set(0,0,1),a.crossVectors(r[0],i).normalize(),s[0].crossVectors(r[0],a),n[0].crossVectors(r[0],s[0]);for(let d=1;d<=e;d++){if(s[d]=s[d-1].clone(),n[d]=n[d-1].clone(),a.crossVectors(r[d-1],r[d]),a.length()>Number.EPSILON){a.normalize();let p=Math.acos(ti(r[d-1].dot(r[d]),-1,1));s[d].applyMatrix4(o.makeRotationAxis(a,p))}n[d].crossVectors(r[d],s[d])}if(t===!0){let d=Math.acos(ti(s[0].dot(s[e]),-1,1));d/=e,r[0].dot(a.crossVectors(s[0],s[e]))>0&&(d=-d);for(let p=1;p<=e;p++)s[p].applyMatrix4(o.makeRotationAxis(r[p],d*p)),n[p].crossVectors(r[p],s[p])}return{tangents:r,normals:s,binormals:n}}clone(){return(new this.constructor).copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){let e={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}},hu=class extends _s{constructor(e=0,t=0,i=1,r=1,s=0,n=Math.PI*2,a=!1,o=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=i,this.yRadius=r,this.aStartAngle=s,this.aEndAngle=n,this.aClockwise=a,this.aRotation=o}getPoint(e,t){let i=t||new G,r=Math.PI*2,s=this.aEndAngle-this.aStartAngle,n=Math.abs(s)<Number.EPSILON;for(;s<0;)s+=r;for(;s>r;)s-=r;s<Number.EPSILON&&(n?s=0:s=r),this.aClockwise===!0&&!n&&(s===r?s=-r:s=s-r);let a=this.aStartAngle+e*s,o=this.aX+this.xRadius*Math.cos(a),l=this.aY+this.yRadius*Math.sin(a);if(this.aRotation!==0){let h=Math.cos(this.aRotation),u=Math.sin(this.aRotation),c=o-this.aX,d=l-this.aY;o=c*h-d*u+this.aX,l=c*u+d*h+this.aY}return i.set(o,l)}copy(e){return super.copy(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}toJSON(){let e=super.toJSON();return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e}fromJSON(e){return super.fromJSON(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}},iD=class extends hu{constructor(e,t,i,r,s,n){super(e,t,i,i,r,s,n),this.isArcCurve=!0,this.type="ArcCurve"}};function fg(){let e=0,t=0,i=0,r=0;function s(n,a,o,l){e=n,t=o,i=-3*n+3*a-2*o-l,r=2*n-2*a+o+l}return{initCatmullRom:function(n,a,o,l,h){s(a,o,h*(o-n),h*(l-a))},initNonuniformCatmullRom:function(n,a,o,l,h,u,c){let d=(a-n)/h-(o-n)/(h+u)+(o-a)/u,p=(o-a)/u-(l-a)/(u+c)+(l-o)/c;d*=u,p*=u,s(a,o,d,p)},calc:function(n){let a=n*n,o=a*n;return e+t*n+i*a+r*o}}}var dc=new E,Sp=new fg,Mp=new fg,Ep=new fg,rD=class extends _s{constructor(e=[],t=!1,i="centripetal",r=.5){super(),this.isCatmullRomCurve3=!0,this.type="CatmullRomCurve3",this.points=e,this.closed=t,this.curveType=i,this.tension=r}getPoint(e,t=new E){let i=t,r=this.points,s=r.length,n=(s-(this.closed?0:1))*e,a=Math.floor(n),o=n-a;this.closed?a+=a>0?0:(Math.floor(Math.abs(a)/s)+1)*s:o===0&&a===s-1&&(a=s-2,o=1);let l,h;this.closed||a>0?l=r[(a-1)%s]:(dc.subVectors(r[0],r[1]).add(r[0]),l=dc);let u=r[a%s],c=r[(a+1)%s];if(this.closed||a+2<s?h=r[(a+2)%s]:(dc.subVectors(r[s-1],r[s-2]).add(r[s-1]),h=dc),this.curveType==="centripetal"||this.curveType==="chordal"){let d=this.curveType==="chordal"?.5:.25,p=Math.pow(l.distanceToSquared(u),d),f=Math.pow(u.distanceToSquared(c),d),g=Math.pow(c.distanceToSquared(h),d);f<1e-4&&(f=1),p<1e-4&&(p=f),g<1e-4&&(g=f),Sp.initNonuniformCatmullRom(l.x,u.x,c.x,h.x,p,f,g),Mp.initNonuniformCatmullRom(l.y,u.y,c.y,h.y,p,f,g),Ep.initNonuniformCatmullRom(l.z,u.z,c.z,h.z,p,f,g)}else this.curveType==="catmullrom"&&(Sp.initCatmullRom(l.x,u.x,c.x,h.x,this.tension),Mp.initCatmullRom(l.y,u.y,c.y,h.y,this.tension),Ep.initCatmullRom(l.z,u.z,c.z,h.z,this.tension));return i.set(Sp.calc(o),Mp.calc(o),Ep.calc(o)),i}copy(e){super.copy(e),this.points=[];for(let t=0,i=e.points.length;t<i;t++){let r=e.points[t];this.points.push(r.clone())}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}toJSON(){let e=super.toJSON();e.points=[];for(let t=0,i=this.points.length;t<i;t++){let r=this.points[t];e.points.push(r.toArray())}return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,i=e.points.length;t<i;t++){let r=e.points[t];this.points.push((new E).fromArray(r))}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}};function gy(e,t,i,r,s){let n=(r-t)*.5,a=(s-i)*.5,o=e*e,l=e*o;return(2*i-2*r+n+a)*l+(-3*i+3*r-2*n-a)*o+n*e+i}function sD(e,t){let i=1-e;return i*i*t}function nD(e,t){return 2*(1-e)*e*t}function aD(e,t){return e*e*t}function Jl(e,t,i,r){return sD(e,t)+nD(e,i)+aD(e,r)}function oD(e,t){let i=1-e;return i*i*i*t}function lD(e,t){let i=1-e;return 3*i*i*e*t}function hD(e,t){return 3*(1-e)*e*e*t}function cD(e,t){return e*e*e*t}function $l(e,t,i,r,s){return oD(e,t)+lD(e,i)+hD(e,r)+cD(e,s)}var Fr=class extends _s{constructor(e=new G,t=new G,i=new G,r=new G){super(),this.isCubicBezierCurve=!0,this.type="CubicBezierCurve",this.v0=e,this.v1=t,this.v2=i,this.v3=r}getPoint(e,t=new G){let i=t,r=this.v0,s=this.v1,n=this.v2,a=this.v3;return i.set($l(e,r.x,s.x,n.x,a.x),$l(e,r.y,s.y,n.y,a.y)),i}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){let e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}},$c=class extends _s{constructor(e=new E,t=new E,i=new E,r=new E){super(),this.isCubicBezierCurve3=!0,this.type="CubicBezierCurve3",this.v0=e,this.v1=t,this.v2=i,this.v3=r}getPoint(e,t=new E){let i=t,r=this.v0,s=this.v1,n=this.v2,a=this.v3;return i.set($l(e,r.x,s.x,n.x,a.x),$l(e,r.y,s.y,n.y,a.y),$l(e,r.z,s.z,n.z,a.z)),i}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){let e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}},Gr=class extends _s{constructor(e=new G,t=new G){super(),this.isLineCurve=!0,this.type="LineCurve",this.v1=e,this.v2=t}getPoint(e,t=new G){let i=t;return e===1?i.copy(this.v2):(i.copy(this.v2).sub(this.v1),i.multiplyScalar(e).add(this.v1)),i}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t){let i=t||new G;return i.copy(this.v2).sub(this.v1).normalize(),i}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){let e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}},Ew=class extends _s{constructor(e=new E,t=new E){super(),this.isLineCurve3=!0,this.type="LineCurve3",this.v1=e,this.v2=t}getPoint(e,t=new E){let i=t;return e===1?i.copy(this.v2):(i.copy(this.v2).sub(this.v1),i.multiplyScalar(e).add(this.v1)),i}getPointAt(e,t){return this.getPoint(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){let e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}},Pn=class extends _s{constructor(e=new G,t=new G,i=new G){super(),this.isQuadraticBezierCurve=!0,this.type="QuadraticBezierCurve",this.v0=e,this.v1=t,this.v2=i}getPoint(e,t=new G){let i=t,r=this.v0,s=this.v1,n=this.v2;return i.set(Jl(e,r.x,s.x,n.x),Jl(e,r.y,s.y,n.y)),i}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){let e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}},dD=class extends _s{constructor(e=new E,t=new E,i=new E){super(),this.isQuadraticBezierCurve3=!0,this.type="QuadraticBezierCurve3",this.v0=e,this.v1=t,this.v2=i}getPoint(e,t=new E){let i=t,r=this.v0,s=this.v1,n=this.v2;return i.set(Jl(e,r.x,s.x,n.x),Jl(e,r.y,s.y,n.y),Jl(e,r.z,s.z,n.z)),i}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){let e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}},mg=class extends _s{constructor(e=[]){super(),this.isSplineCurve=!0,this.type="SplineCurve",this.points=e}getPoint(e,t=new G){let i=t,r=this.points,s=(r.length-1)*e,n=Math.floor(s),a=s-n,o=r[n===0?n:n-1],l=r[n],h=r[n>r.length-2?r.length-1:n+1],u=r[n>r.length-3?r.length-1:n+2];return i.set(gy(a,o.x,l.x,h.x,u.x),gy(a,o.y,l.y,h.y,u.y)),i}copy(e){super.copy(e),this.points=[];for(let t=0,i=e.points.length;t<i;t++){let r=e.points[t];this.points.push(r.clone())}return this}toJSON(){let e=super.toJSON();e.points=[];for(let t=0,i=this.points.length;t<i;t++){let r=this.points[t];e.points.push(r.toArray())}return e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,i=e.points.length;t<i;t++){let r=e.points[t];this.points.push((new G).fromArray(r))}return this}},uD=Object.freeze({__proto__:null,ArcCurve:iD,CatmullRomCurve3:rD,CubicBezierCurve:Fr,CubicBezierCurve3:$c,EllipseCurve:hu,LineCurve:Gr,LineCurve3:Ew,QuadraticBezierCurve:Pn,QuadraticBezierCurve3:dD,SplineCurve:mg}),Cw=class extends _s{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(e){this.curves.push(e)}closePath(){let e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);e.equals(t)||this.curves.push(new Gr(t,e))}getPoint(e,t){let i=e*this.getLength(),r=this.getCurveLengths(),s=0;for(;s<r.length;){if(r[s]>=i){let n=r[s]-i,a=this.curves[s],o=a.getLength(),l=o===0?0:1-n/o;return a.getPointAt(l,t)}s++}return null}getLength(){let e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;let e=[],t=0;for(let i=0,r=this.curves.length;i<r;i++)t+=this.curves[i].getLength(),e.push(t);return this.cacheLengths=e,e}getSpacedPoints(e=40){let t=[];for(let i=0;i<=e;i++)t.push(this.getPoint(i/e));return this.autoClose&&t.push(t[0]),t}getPoints(e=12){let t=[],i;for(let r=0,s=this.curves;r<s.length;r++){let n=s[r],a=n.isEllipseCurve?e*2:n.isLineCurve||n.isLineCurve3?1:n.isSplineCurve?e*n.points.length:e,o=n.getPoints(a);for(let l=0;l<o.length;l++){let h=o[l];i&&i.equals(h)||(t.push(h),i=h)}}return this.autoClose&&t.length>1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t}copy(e){super.copy(e),this.curves=[];for(let t=0,i=e.curves.length;t<i;t++){let r=e.curves[t];this.curves.push(r.clone())}return this.autoClose=e.autoClose,this}toJSON(){let e=super.toJSON();e.autoClose=this.autoClose,e.curves=[];for(let t=0,i=this.curves.length;t<i;t++){let r=this.curves[t];e.curves.push(r.toJSON())}return e}fromJSON(e){super.fromJSON(e),this.autoClose=e.autoClose,this.curves=[];for(let t=0,i=e.curves.length;t<i;t++){let r=e.curves[t];this.curves.push((new uD[r.type]).fromJSON(r))}return this}},yd=class extends Cw{constructor(e){super(),this.type="Path",this.currentPoint=new G,e&&this.setFromPoints(e)}setFromPoints(e){this.moveTo(e[0].x,e[0].y);for(let t=1,i=e.length;t<i;t++)this.lineTo(e[t].x,e[t].y);return this}moveTo(e,t){return this.currentPoint.set(e,t),this}lineTo(e,t){let i=new Gr(this.currentPoint.clone(),new G(e,t));return this.curves.push(i),this.currentPoint.set(e,t),this}quadraticCurveTo(e,t,i,r){let s=new Pn(this.currentPoint.clone(),new G(e,t),new G(i,r));return this.curves.push(s),this.currentPoint.set(i,r),this}bezierCurveTo(e,t,i,r,s,n){let a=new Fr(this.currentPoint.clone(),new G(e,t),new G(i,r),new G(s,n));return this.curves.push(a),this.currentPoint.set(s,n),this}splineThru(e){let t=[this.currentPoint.clone()].concat(e),i=new mg(t);return this.curves.push(i),this.currentPoint.copy(e[e.length-1]),this}arc(e,t,i,r,s,n){let a=this.currentPoint.x,o=this.currentPoint.y;return this.absarc(e+a,t+o,i,r,s,n),this}absarc(e,t,i,r,s,n){return this.absellipse(e,t,i,i,r,s,n),this}ellipse(e,t,i,r,s,n,a,o){let l=this.currentPoint.x,h=this.currentPoint.y;return this.absellipse(e+l,t+h,i,r,s,n,a,o),this}absellipse(e,t,i,r,s,n,a,o){let l=new hu(e,t,i,r,s,n,a,o);if(this.curves.length>0){let u=l.getPoint(0);u.equals(this.currentPoint)||this.lineTo(u.x,u.y)}this.curves.push(l);let h=l.getPoint(1);return this.currentPoint.copy(h),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){let e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}},Tw=class extends Ve{constructor(e=[new G(0,-.5),new G(.5,0),new G(0,.5)],t=12,i=0,r=Math.PI*2){super(),this.type="LatheGeometry",this.parameters={points:e,segments:t,phiStart:i,phiLength:r},t=Math.floor(t),r=ti(r,0,Math.PI*2);let s=[],n=[],a=[],o=[],l=[],h=1/t,u=new E,c=new G,d=new E,p=new E,f=new E,g=0,m=0;for(let v=0;v<=e.length-1;v++)switch(v){case 0:g=e[v+1].x-e[v].x,m=e[v+1].y-e[v].y,d.x=m*1,d.y=-g,d.z=m*0,f.copy(d),d.normalize(),o.push(d.x,d.y,d.z);break;case e.length-1:o.push(f.x,f.y,f.z);break;default:g=e[v+1].x-e[v].x,m=e[v+1].y-e[v].y,d.x=m*1,d.y=-g,d.z=m*0,p.copy(d),d.x+=f.x,d.y+=f.y,d.z+=f.z,d.normalize(),o.push(d.x,d.y,d.z),f.copy(p)}for(let v=0;v<=t;v++){let y=i+v*h*r,b=Math.sin(y),x=Math.cos(y);for(let w=0;w<=e.length-1;w++){u.x=e[w].x*b,u.y=e[w].y,u.z=e[w].x*x,n.push(u.x,u.y,u.z),c.x=v/t,c.y=w/(e.length-1),a.push(c.x,c.y);let A=o[3*w+0]*b,S=o[3*w+1],_=o[3*w+0]*x;l.push(A,S,_)}}for(let v=0;v<t;v++)for(let y=0;y<e.length-1;y++){let b=y+v*e.length,x=b,w=b+e.length,A=b+e.length+1,S=b+1;s.push(x,w,S),s.push(A,S,w)}this.setIndex(s),this.setAttribute("position",new Ce(n,3)),this.setAttribute("uv",new Ce(a,2)),this.setAttribute("normal",new Ce(l,3))}static fromJSON(e){return new Tw(e.points,e.segments,e.phiStart,e.phiLength)}},gg=class extends Ve{constructor(e=1,t=1,i=1,r=32,s=1,n=!1,a=0,o=Math.PI*2){super(),this.type="CylinderGeometry",this.parameters={radiusTop:e,radiusBottom:t,height:i,radialSegments:r,heightSegments:s,openEnded:n,thetaStart:a,thetaLength:o};let l=this;r=Math.floor(r),s=Math.floor(s);let h=[],u=[],c=[],d=[],p=0,f=[],g=i/2,m=0;v(),n===!1&&(e>0&&y(!0),t>0&&y(!1)),this.setIndex(h),this.setAttribute("position",new Ce(u,3)),this.setAttribute("normal",new Ce(c,3)),this.setAttribute("uv",new Ce(d,2));function v(){let b=new E,x=new E,w=0,A=(t-e)/i;for(let S=0;S<=s;S++){let _=[],M=S/s,C=M*(t-e)+e;for(let T=0;T<=r;T++){let 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gg{constructor(e=1,t=1,i=32,r=1,s=!1,n=0,a=Math.PI*2){super(0,e,t,i,r,s,n,a),this.type="ConeGeometry",this.parameters={radius:e,height:t,radialSegments:i,heightSegments:r,openEnded:s,thetaStart:n,thetaLength:a}}static fromJSON(e){return new Pw(e.radius,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}},vg=class extends Ve{constructor(e=[],t=[],i=1,r=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:e,indices:t,radius:i,detail:r};let s=[],n=[];a(r),l(i),h(),this.setAttribute("position",new Ce(s,3)),this.setAttribute("normal",new Ce(s.slice(),3)),this.setAttribute("uv",new Ce(n,2)),r===0?this.computeVertexNormals():this.normalizeNormals();function a(v){let y=new E,b=new E,x=new E;for(let w=0;w<t.length;w+=3)d(t[w+0],y),d(t[w+1],b),d(t[w+2],x),o(y,b,x,v)}function o(v,y,b,x){let w=x+1,A=[];for(let S=0;S<=w;S++){A[S]=[];let _=v.clone().lerp(b,S/w),M=y.clone().lerp(b,S/w),C=w-S;for(let 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0&&Nw(r))for(let a=0,o=r.length;a!==o;++a){let l=r[a];if(isNaN(l)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,a,l),e=!1;break}}return e}optimize(){let e=tn(this.times),t=tn(this.values),i=this.getValueSize(),r=this.getInterpolation()===Ku,s=e.length-1,n=1;for(let a=1;a<s;++a){let o=!1,l=e[a],h=e[a+1];if(l!==h&&(a!==1||l!==e[0]))if(r)o=!0;else{let u=a*i,c=u-i,d=u+i;for(let p=0;p!==i;++p){let f=t[u+p];if(f!==t[c+p]||f!==t[d+p]){o=!0;break}}}if(o){if(a!==n){e[n]=e[a];let u=a*i,c=n*i;for(let d=0;d!==i;++d)t[c+d]=t[u+d]}++n}}if(s>0){e[n]=e[s];for(let a=s*i,o=n*i,l=0;l!==i;++l)t[o+l]=t[a+l];++n}return n!==e.length?(this.times=tn(e,0,n),this.values=tn(t,0,n*i)):(this.times=e,this.values=t),this}clone(){let e=tn(this.times,0),t=tn(this.values,0),i=this.constructor,r=new i(this.name,e,t);return r.createInterpolant=this.createInterpolant,r}};Ys.prototype.TimeBufferType=Float32Array;Ys.prototype.ValueBufferType=Float32Array;Ys.prototype.DefaultInterpolation=ud;var 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this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this}clone(){return(new this.constructor).copy(this)}toJSON(){let e={};return this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}},kD=class extends wg{constructor(){super(new wi(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1}updateMatrices(e){let t=this.camera,i=hh*2*e.angle*this.focus,r=this.mapSize.width/this.mapSize.height,s=e.distance||t.far;(i!==t.fov||r!==t.aspect||s!==t.far)&&(t.fov=i,t.aspect=r,t.far=s,t.updateProjectionMatrix()),super.updateMatrices(e)}copy(e){return super.copy(e),this.focus=e.focus,this}},jD=class extends 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s=i.nodeName.substring(r+1);tL.indexOf(s)!==-1&&(i.nodeName=i.nodeName.substring(0,r),i.objectName=s)}if(i.propertyName===null||i.propertyName.length===0)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return i}static findNode(e,t){if(t===void 0||t===""||t==="."||t===-1||t===e.name||t===e.uuid)return e;if(e.skeleton){let i=e.skeleton.getBoneByName(t);if(i!==void 0)return i}if(e.children){let i=function(s){for(let n=0;n<s.length;n++){let a=s[n];if(a.name===t||a.uuid===t)return a;let o=i(a.children);if(o)return o}return null},r=i(e.children);if(r)return r}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(e,t){e[t]=this.targetObject[this.propertyName]}_getValue_array(e,t){let i=this.resolvedProperty;for(let r=0,s=i.length;r!==s;++r)e[t++]=i[r]}_getValue_arrayElement(e,t){e[t]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(e,t){this.resolvedProperty.toArray(e,t)}_setValue_direct(e,t){this.targetObject[this.propertyName]=e[t]}_setValue_direct_setNeedsUpdate(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(e,t){let i=this.resolvedProperty;for(let r=0,s=i.length;r!==s;++r)i[r]=e[t++]}_setValue_array_setNeedsUpdate(e,t){let i=this.resolvedProperty;for(let r=0,s=i.length;r!==s;++r)i[r]=e[t++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(e,t){let i=this.resolvedProperty;for(let r=0,s=i.length;r!==s;++r)i[r]=e[t++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(e,t){this.resolvedProperty[this.propertyIndex]=e[t]}_setValue_arrayElement_setNeedsUpdate(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(e,t){this.resolvedProperty.fromArray(e,t)}_setValue_fromArray_setNeedsUpdate(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(e,t){this.bind(),this.getValue(e,t)}_setValue_unbound(e,t){this.bind(),this.setValue(e,t)}bind(){let e=this.node,t=this.parsedPath,i=t.objectName,r=t.propertyName,s=t.propertyIndex;if(e||(e=At.findNode(this.rootNode,t.nodeName)||this.rootNode,this.node=e),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!e){console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.");return}if(i){let l=t.objectIndex;switch(i){case"materials":if(!e.material){console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!e.material.materials){console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);return}e=e.material.materials;break;case"bones":if(!e.skeleton){console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);return}e=e.skeleton.bones;for(let h=0;h<e.length;h++)if(e[h].name===l){l=h;break}break;case"map":if("map"in e){e=e.map;break}if(!e.material){console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!e.material.map){console.error("THREE.PropertyBinding: Can not bind to material.map as node.material does not have a map.",this);return}e=e.material.map;break;default:if(e[i]===void 0){console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);return}e=e[i]}if(l!==void 0){if(e[l]===void 0){console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,e);return}e=e[l]}}let n=e[r];if(n===void 0){let l=t.nodeName;console.error("THREE.PropertyBinding: Trying to update property for track: "+l+"."+r+" but it wasn't found.",e);return}let a=this.Versioning.None;this.targetObject=e,e.needsUpdate!==void 0?a=this.Versioning.NeedsUpdate:e.matrixWorldNeedsUpdate!==void 0&&(a=this.Versioning.MatrixWorldNeedsUpdate);let o=this.BindingType.Direct;if(s!==void 0){if(r==="morphTargetInfluences"){if(!e.geometry){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);return}if(!e.geometry.morphAttributes){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);return}e.morphTargetDictionary[s]!==void 0&&(s=e.morphTargetDictionary[s])}o=this.BindingType.ArrayElement,this.resolvedProperty=n,this.propertyIndex=s}else n.fromArray!==void 0&&n.toArray!==void 0?(o=this.BindingType.HasFromToArray,this.resolvedProperty=n):Array.isArray(n)?(o=this.BindingType.EntireArray,this.resolvedProperty=n):this.propertyName=r;this.getValue=this.GetterByBindingType[o],this.setValue=this.SetterByBindingTypeAndVersioning[o][a]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}};At.Composite=iL;At.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3};At.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2};At.prototype.GetterByBindingType=[At.prototype._getValue_direct,At.prototype._getValue_array,At.prototype._getValue_arrayElement,At.prototype._getValue_toArray];At.prototype.SetterByBindingTypeAndVersioning=[[At.prototype._setValue_direct,At.prototype._setValue_direct_setNeedsUpdate,At.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[At.prototype._setValue_array,At.prototype._setValue_array_setNeedsUpdate,At.prototype._setValue_array_setMatrixWorldNeedsUpdate],[At.prototype._setValue_arrayElement,At.prototype._setValue_arrayElement_setNeedsUpdate,At.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[At.prototype._setValue_fromArray,At.prototype._setValue_fromArray_setNeedsUpdate,At.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];var p9=new Float32Array(1),Oe=class{constructor(e){this.value=e}clone(){return new Oe(this.value.clone===void 0?this.value:this.value.clone())}},kw=class{constructor(e,t,i=0,r=1/0){this.ray=new Xo(e,t),this.near=i,this.far=r,this.camera=null,this.layers=new hg,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(e,t){this.ray.set(e,t)}setFromCamera(e,t){t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):console.error("THREE.Raycaster: Unsupported camera type: "+t.type)}intersectObject(e,t=!0,i=[]){return qf(e,this,i,t),i.sort(My),i}intersectObjects(e,t=!0,i=[]){for(let r=0,s=e.length;r<s;r++)qf(e[r],this,i,t);return i.sort(My),i}};function My(e,t){return e.distance-t.distance}function qf(e,t,i,r){if(e.layers.test(t.layers)&&e.raycast(t,i),r===!0){let s=e.children;for(let n=0,a=s.length;n<a;n++)qf(s[n],t,i,!0)}}var Ey=class{constructor(e=1,t=0,i=0){return this.radius=e,this.phi=t,this.theta=i,this}set(e,t,i){return this.radius=e,this.phi=t,this.theta=i,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,t,i){return this.radius=Math.sqrt(e*e+t*t+i*i),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,i),this.phi=Math.acos(ti(t/this.radius,-1,1))),this}clone(){return(new this.constructor).copy(this)}},Cy=new G,rL=class{constructor(e=new G(1/0,1/0),t=new G(-1/0,-1/0)){this.isBox2=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromPoints(e){this.makeEmpty();for(let t=0,i=e.length;t<i;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){let i=Cy.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(e){return this.isEmpty()?e.set(0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y)}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return Cy.copy(e).clamp(this.min,this.max).sub(e).length()}intersect(e){return this.min.max(e.min),this.max.min(e.max),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}},Ty=new E,mc=new E,_r=class{constructor(e=new E,t=new E){this.start=e,this.end=t}set(e,t){return this.start.copy(e),this.end.copy(t),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){Ty.subVectors(e,this.start),mc.subVectors(this.end,this.start);let i=mc.dot(mc),r=mc.dot(Ty)/i;return t&&(r=ti(r,0,1)),r}closestPointToPoint(e,t,i){let r=this.closestPointToPointParameter(e,t);return this.delta(i).multiplyScalar(r).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}},Py=new E,sL=class extends bt{constructor(e,t){super(),this.light=e,this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=t,this.type="SpotLightHelper";let i=new Ve,r=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let n=0,a=1,o=32;n<o;n++,a++){let l=n/o*Math.PI*2,h=a/o*Math.PI*2;r.push(Math.cos(l),Math.sin(l),1,Math.cos(h),Math.sin(h),1)}i.setAttribute("position",new Ce(r,3));let s=new Rn({fog:!1,toneMapped:!1});this.cone=new Dh(i,s),this.add(this.cone),this.update()}dispose(){this.cone.geometry.dispose(),this.cone.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),this.light.target.updateWorldMatrix(!0,!1);let e=this.light.distance?this.light.distance:1e3,t=e*Math.tan(this.light.angle);this.cone.scale.set(t,t,e),Py.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(Py),this.color!==void 0?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}},nL=class extends tr{constructor(e,t,i){let r=new yg(t,4,2),s=new Ph({wireframe:!0,fog:!1,toneMapped:!1});super(r,s),this.light=e,this.color=i,this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}dispose(){this.geometry.dispose(),this.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),this.color!==void 0?this.material.color.set(this.color):this.material.color.copy(this.light.color)}},Dy=new E,gc=new E,Ly=new E,aL=class extends bt{constructor(e,t,i){super(),this.light=e,this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=i,this.type="DirectionalLightHelper",t===void 0&&(t=1);let r=new Ve;r.setAttribute("position",new Ce([-t,t,0,t,t,0,t,-t,0,-t,-t,0,-t,t,0],3));let s=new Rn({fog:!1,toneMapped:!1});this.lightPlane=new vd(r,s),this.add(this.lightPlane),r=new Ve,r.setAttribute("position",new Ce([0,0,0,0,0,1],3)),this.targetLine=new vd(r,s),this.add(this.targetLine),this.update()}dispose(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),this.light.target.updateWorldMatrix(!0,!1),Dy.setFromMatrixPosition(this.light.matrixWorld),gc.setFromMatrixPosition(this.light.target.matrixWorld),Ly.subVectors(gc,Dy),this.lightPlane.lookAt(gc),this.color!==void 0?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(gc),this.targetLine.scale.z=Ly.length()}},vc=new E,Rt=new Yo,bd=class extends Dh{constructor(e){let t=new Ve,i=new Rn({color:16777215,vertexColors:!0,toneMapped:!1}),r=[],s=[],n={};a("n1","n2"),a("n2","n4"),a("n4","n3"),a("n3","n1"),a("f1","f2"),a("f2","f4"),a("f4","f3"),a("f3","f1"),a("n1","f1"),a("n2","f2"),a("n3","f3"),a("n4","f4"),a("p","n1"),a("p","n2"),a("p","n3"),a("p","n4"),a("u1","u2"),a("u2","u3"),a("u3","u1"),a("c","t"),a("p","c"),a("cn1","cn2"),a("cn3","cn4"),a("cf1","cf2"),a("cf3","cf4");function a(p,f){o(p),o(f)}function o(p){r.push(0,0,0),s.push(0,0,0),n[p]===void 0&&(n[p]=[]),n[p].push(r.length/3-1)}t.setAttribute("position",new Ce(r,3)),t.setAttribute("color",new Ce(s,3)),super(t,i),this.type="CameraHelper",this.camera=e,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=n,this.update();let l=new Ge(16755200),h=new Ge(16711680),u=new Ge(43775),c=new Ge(16777215),d=new Ge(3355443);this.setColors(l,h,u,c,d)}setColors(e,t,i,r,s){let 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t={0:"MouseDown",1:"MouseUp",2:"MouseHover",5:"KeyDown",6:"KeyUp",7:"Start",9:"LookAt",10:"Follow",11:"Scroll",12:"Audio",13:"GameControl"};e.scene.objects.traverse((i,r)=>{r.events.forEach(s=>{if(t[Number(s.type)])if(Object.assign(s,{type:t[Number(s.type)]}),s.type==="Audio"&&"audioEvent"in s&&(Object.assign(s,{playAudio:s.audioEvent}),delete s.audioEvent),s.type==="GameControl")Object.assign(s,{gameActions:{idle:new rt,move:new rt,jump:new rt}});else{let n=new rt;Object.assign(s,{actions:n}),(s.type==="MouseDown"||s.type==="MouseUp"||s.type==="KeyDown"||s.type==="KeyUp")&&"url"in s&&n.push({fi:0,id:it.generateUUID(),data:{type:"Link",url:s.url,delay:0}}),"targets"in s&&(s.targets.forEach((a,o,l)=>{let h={state:void 0,repeat:0,delay:0,delayDirection:void 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0,type:"Audio"}:(l.interaction==="pause"||l.interaction==="stop")&&(c={...gh(l,"interaction","delay","object","playAudio"),type:"Audio"}),c&&a.push({fi:u,id:h,data:c})}}),o.forEach(l=>i.events.delete(l)),a.length){let l=i.events.find(h=>h.type===s)?.data;l?"actions"in l&&l.actions.insertBefore(null,a):i.events.insertBefore(null,[{id:it.generateUUID(),data:{type:s,actions:a}}])}}r("Start","start"),r("MouseDown","mouseDown"),r("MouseUp","mouseUp"),r("KeyDown","keyDown"),r("KeyUp","keyUp")})}function Q1(e){let t=e.layers.find(i=>i.type==="light")?.data;if(t?.category==="basic"){let i=xr.defaultData("light","phong"),r=t;Object.assign(r,i),r.visible=!1}}function Z1(e){sd(e,Q1),nd(e,Q1)}function EU(e){e.scene.objects.traverse((t,i)=>{i.type==="Mesh"&&i.geometry.type==="SubdivGeometry"&&(i.geometry.scaleBaked||(i.geometry.scaleBaked=[1,1,1]))})}function CU(e){e.scene.objects.traverse((t,i)=>{(i.type==="Empty"||i.type==="Mesh")&&i.cloner&&!i.cloner.randomnessObject&&!i.cloner.toObject&&!i.cloner.randomness&&(i.cloner={...i.cloner,toObject:{object:"",spreadType:"random",scale:[0,0,0],rotation:[0,0,0],position:[0,0,0],axis:"x",seed:0,count:99,align:"normal"},randomness:!1,randomnessObject:{strength:100,scale:[0,0,0],rotation:[0,0,0],position:[0,0,0],movement:1,seed:0,freqScale:10,noiseType:"perlin"}})})}function TU(e){e.scene.objects.traverse((t,i)=>{i.type==="Mesh"&&i.geometry.type==="NonParametricGeometry"&&!("material"in i)&&!("materials"in i)&&(i.material=nr.defaultTwoLayerData("phong"))})}function PU(e){e.scene.publish.orbitControls.autoZoom===void 0&&(e.scene.publish.orbitControls.autoZoom=!1),e.scene.objects.traverse((t,i)=>{(i.type==="OrthographicCamera"||i.type==="PerspectiveCamera")&&(i.orthographic.autoZoom===void 0&&(i.orthographic.autoZoom=!1),i.orthographic.autoZoomFrustumSize===void 0&&(i.orthographic.autoZoomFrustumSize=790))})}function DU(e){e.scene.objects.traverse((t,i)=>{i.pathSnapping===void 0&&(i.pathSnapping={pathId:null,slide:0,offset:0,orientation:"tangential"}),i.pathSnapping.offset===void 0&&(i.pathSnapping.offset=0)})}function LU(e){e.scene.publish.mouseEventTarget===void 0&&(e.scene.publish.mouseEventTarget="canvas"),e.scene.publish.settings.web.hint===void 0&&(e.scene.publish.settings.web.hint=!1)}function OU(e){let{video:t}=e.scene.publish.settings;t.format==="gif"&&t.fps>48&&(t.fps=15)}function IU(e){e.scene.objects.traverse((t,i)=>{i.events.forEach(r=>{r.type==="GameControl"&&(r.resetYPosition=Math.abs(r.resetYPosition-i.position[1]))})})}var K1=36;function RU(e){let t=e.schema??0;t!==K1&&(console.warn("updating from ",t,"to 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Cm;(e=>(e.defaultColliderData={type:"capsule",height:200,radius:50,position:[0,0,0],rotation:[0,0,0]},e.defaultDataThirdPerson={moveMode:"walk",speedTranslate:1e3,speedRotate:100,rotationMode:"normal",rotBy:"keys",rotByTouch:"drag",delayPos:[.3,.3],delayRot:[.3,.3],keyAssignments:[["moveNegZ","W"],["moveNegX","A"],["movePosZ","S"],["movePosX","D"],["rotPosX","▲"],["rotPosY","◀"],["rotNegX","▼"],["rotNegY","▶"],["jump","Space"]],touchControl:!0,joystickPosLoc:5,joystickRotLoc:11,jumpTouchButtonLoc:9,collider:e.defaultColliderData,colliderHelperVisible:!0,collisionEnabled:!0,jumpPower:100,resetYPosition:3e3,alignToGround:!1,autoOrientMove:!0,orientWith:"camera",orientMode:"radial",delayPosCamera:.3,delayRotCamera:.3,camera:"",cameraXAxis:"Limit",cameraYAxis:"Free",cameraRotXLimits:[0,Math.PI/2],cameraRotYLimits:[-Math.PI/2,Math.PI/2],gameActions:{idle:new rt,move:new rt,jump:new rt}}))(Cm||(Cm={}));var BU=Math.pow(2,-24),Sc=class{constructor(){}};function ls(e,t,i){return i.min.x=t[e],i.min.y=t[e+1],i.min.z=t[e+2],i.max.x=t[e+3],i.max.y=t[e+4],i.max.z=t[e+5],i}function $1(e){let t=-1,i=-1/0;for(let r=0;r<3;r++){let s=e[r+3]-e[r];s>i&&(i=s,t=r)}return t}function ex(e,t){t.set(e)}function tx(e,t,i){let r,s;for(let n=0;n<3;n++){let a=n+3;r=e[n],s=t[n],i[n]=r<s?r:s,r=e[a],s=t[a],i[a]=r>s?r:s}}function Mc(e,t,i){for(let r=0;r<3;r++){let s=t[e+2*r],n=t[e+2*r+1],a=s-n,o=s+n;a<i[r]&&(i[r]=a),o>i[r+3]&&(i[r+3]=o)}}function Al(e){let t=e[3]-e[0],i=e[4]-e[1],r=e[5]-e[2];return 2*(t*i+i*r+r*t)}function zU(e,t){if(!e.index){let i=e.attributes.position.count,r=t.useSharedArrayBuffer?SharedArrayBuffer:ArrayBuffer,s;i>65535?s=new Uint32Array(new r(4*i)):s=new Uint16Array(new r(2*i)),e.setIndex(new Xe(s,1));for(let n=0;n<i;n++)s[n]=n}}function NU(e){if(!e.groups||!e.groups.length)return[{offset:0,count:e.index.count/3}];let t=[],i=new Set;for(let s of e.groups)i.add(s.start),i.add(s.start+s.count);let r=Array.from(i.values()).sort((s,n)=>s-n);for(let 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b=g[y];for(;y+1<v&&g[y+1].candidate===b.candidate;)g.splice(y+1,1),v--}for(let y=u;y<c;y+=6){let b=i[y+2*d];for(let x=0;x<v;x++){let w=g[x];b>=w.candidate?Mc(y,i,w.rightCacheBounds):(Mc(y,i,w.leftCacheBounds),w.count++)}}for(let y=0;y<v;y++){let b=g[y],x=b.count,w=s-b.count,A=b.leftCacheBounds,S=b.rightCacheBounds,_=0;x!==0&&(_=Al(A)/l);let M=0;w!==0&&(M=Al(S)/l);let C=1+1.25*(_*x+M*w);C<h&&(a=d,h=C,o=b.candidate)}}else{for(let v=0;v<Us;v++){let y=rn[v];y.count=0,y.candidate=p+f+v*f;let b=y.bounds;for(let x=0;x<3;x++)b[x]=1/0,b[x+3]=-1/0}for(let v=u;v<c;v+=6){let y=~~((i[v+2*d]-p)/f);y>=Us&&(y=Us-1);let b=rn[y];b.count++,Mc(v,i,b.bounds)}let g=rn[Us-1];ex(g.bounds,g.rightCacheBounds);for(let v=Us-2;v>=0;v--){let y=rn[v],b=rn[v+1];tx(y.bounds,b.rightCacheBounds,y.rightCacheBounds)}let m=0;for(let v=0;v<Us-1;v++){let y=rn[v],b=y.count,x=y.bounds,w=rn[v+1].rightCacheBounds;b!==0&&(m===0?ex(x,Ec):tx(x,Ec,Ec)),m+=b;let A=0,S=0;m!==0&&(A=Al(Ec)/l);let _=s-m;_!==0&&(S=Al(w)/l);let M=1+1.25*(A*m+S*_);M<h&&(a=d,h=M,o=y.candidate)}}}}else console.warn(`MeshBVH: Invalid build strategy value ${n} used.`);return{axis:a,pos:o}}function GU(e,t,i,r){let s=0;for(let n=t,a=t+i;n<a;n++)s+=e[n*6+r*2];return s/i}function VU(e,t){let i=e.attributes.position,r=i.array,s=e.index.array,n=s.length/3,a=new Float32Array(n*6),o=i.offset||0,l=3;i.isInterleavedBufferAttribute&&(l=i.data.stride);for(let h=0;h<n;h++){let u=h*3,c=h*6,d=s[u+0]*l+o,p=s[u+1]*l+o,f=s[u+2]*l+o;for(let g=0;g<3;g++){let m=r[d+g],v=r[p+g],y=r[f+g],b=m;v<b&&(b=v),y<b&&(b=y);let x=m;v>x&&(x=v),y>x&&(x=y);let w=(x-b)/2,A=g*2;a[c+A+0]=b+w,a[c+A+1]=w+(Math.abs(b)+w)*BU,b<t[g]&&(t[g]=b),x>t[g+3]&&(t[g+3]=x)}}return a}function HU(e,t){function i(v){d&&d(v/p)}function r(v,y,b,x=null,w=0){if(!f&&w>=l&&(f=!0,h&&(console.warn(`MeshBVH: Max depth of ${l} reached when generating BVH. 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i=HU(e,t),r,s,n,a=[],o=t.useSharedArrayBuffer?SharedArrayBuffer:ArrayBuffer;for(let u=0;u<i.length;u++){let c=i[u],d=l(c),p=new o(32*d);r=new Float32Array(p),s=new Uint32Array(p),n=new Uint16Array(p),h(0,c),a.push(p)}return a;function l(u){return u.count?1:1+l(u.left)+l(u.right)}function h(u,c){let d=u/4,p=u/2,f=!!c.count,g=c.boundingData;for(let m=0;m<6;m++)r[d+m]=g[m];if(f){let m=c.offset,v=c.count;return s[d+6]=m,n[p+14]=v,n[p+15]=65535,u+32}else{let m=c.left,v=c.right,y=c.splitAxis,b;if(b=h(u+32,m),b/4>Math.pow(2,32))throw new Error("MeshBVH: Cannot store child pointer greater than 32 bits.");return s[d+6]=b/4,b=h(b,v),s[d+7]=y,b}}}var bs=class{constructor(){this.min=1/0,this.max=-1/0}setFromPointsField(e,t){let i=1/0,r=-1/0;for(let s=0,n=e.length;s<n;s++){let a=e[s][t];i=a<i?a:i,r=a>r?a:r}this.min=i,this.max=r}setFromPoints(e,t){let i=1/0,r=-1/0;for(let s=0,n=t.length;s<n;s++){let a=t[s],o=e.dot(a);i=o<i?o:i,r=o>r?o:r}this.min=i,this.max=r}isSeparated(e){return this.min>e.max||e.min>this.max}};bs.prototype.setFromBox=function(){let e=new E;return function(t,i){let r=i.min,s=i.max,n=1/0,a=-1/0;for(let o=0;o<=1;o++)for(let l=0;l<=1;l++)for(let h=0;h<=1;h++){e.x=r.x*o+s.x*(1-o),e.y=r.y*l+s.y*(1-l),e.z=r.z*h+s.z*(1-h);let u=t.dot(e);n=Math.min(u,n),a=Math.max(u,a)}this.min=n,this.max=a}}();var M9=function(){let e=new bs;return function(t,i){let r=t.points,s=t.satAxes,n=t.satBounds,a=i.points,o=i.satAxes,l=i.satBounds;for(let h=0;h<3;h++){let u=n[h],c=s[h];if(e.setFromPoints(c,a),u.isSeparated(e))return!1}for(let h=0;h<3;h++){let u=l[h],c=o[h];if(e.setFromPoints(c,r),u.isSeparated(e))return!1}}}(),XU=function(){let e=new E,t=new E,i=new E;return function(r,s,n){let a=r.start,o=e,l=s.start,h=t;i.subVectors(a,l),e.subVectors(r.end,s.start),t.subVectors(s.end,s.start);let u=i.dot(h),c=h.dot(o),d=h.dot(h),p=i.dot(o),f=o.dot(o)*d-c*c,g,m;f!==0?g=(u*c-p*d)/f:g=0,m=(u+g*c)/d,n.x=g,n.y=m}}(),Jg=function(){let e=new G,t=new E,i=new E;return function(r,s,n,a){XU(r,s,e);let o=e.x,l=e.y;if(o>=0&&o<=1&&l>=0&&l<=1){r.at(o,n),s.at(l,a);return}else if(o>=0&&o<=1){l<0?s.at(0,a):s.at(1,a),r.closestPointToPoint(a,!0,n);return}else if(l>=0&&l<=1){o<0?r.at(0,n):r.at(1,n),s.closestPointToPoint(n,!0,a);return}else{let h;o<0?h=r.start:h=r.end;let u;l<0?u=s.start:u=s.end;let c=t,d=i;if(r.closestPointToPoint(u,!0,t),s.closestPointToPoint(h,!0,i),c.distanceToSquared(u)<=d.distanceToSquared(h)){n.copy(c),a.copy(u);return}else{n.copy(h),a.copy(d);return}}}}(),qU=function(){let e=new E,t=new E,i=new yr,r=new _r;return function(s,n){let{radius:a,center:o}=s,{a:l,b:h,c:u}=n;if(r.start=l,r.end=h,r.closestPointToPoint(o,!0,e).distanceTo(o)<=a||(r.start=l,r.end=u,r.closestPointToPoint(o,!0,e).distanceTo(o)<=a)||(r.start=h,r.end=u,r.closestPointToPoint(o,!0,e).distanceTo(o)<=a))return!0;let c=n.getPlane(i);if(Math.abs(c.distanceToPoint(o))<=a){let d=c.projectPoint(o,t);if(n.containsPoint(d))return!0}return!1}}(),YU=1e-15;function Qa(e){return Math.abs(e)<YU}var Xs=class extends Bi{constructor(...e){super(...e),this.isExtendedTriangle=!0,this.satAxes=new Array(4).fill().map(()=>new E),this.satBounds=new Array(4).fill().map(()=>new bs),this.points=[this.a,this.b,this.c],this.sphere=new Mr,this.plane=new yr,this.needsUpdate=!0}intersectsSphere(e){return qU(e,this)}update(){let e=this.a,t=this.b,i=this.c,r=this.points,s=this.satAxes,n=this.satBounds,a=s[0],o=n[0];this.getNormal(a),o.setFromPoints(a,r);let l=s[1],h=n[1];l.subVectors(e,t),h.setFromPoints(l,r);let u=s[2],c=n[2];u.subVectors(t,i),c.setFromPoints(u,r);let d=s[3],p=n[3];d.subVectors(i,e),p.setFromPoints(d,r),this.sphere.setFromPoints(this.points),this.plane.setFromNormalAndCoplanarPoint(a,e),this.needsUpdate=!1}};Xs.prototype.closestPointToSegment=function(){let e=new E,t=new E,i=new _r;return function(r,s=null,n=null){let{start:a,end:o}=r,l=this.points,h,u=1/0;for(let c=0;c<3;c++){let d=(c+1)%3;i.start.copy(l[c]),i.end.copy(l[d]),Jg(i,r,e,t),h=e.distanceToSquared(t),h<u&&(u=h,s&&s.copy(e),n&&n.copy(t))}return this.closestPointToPoint(a,e),h=a.distanceToSquared(e),h<u&&(u=h,s&&s.copy(e),n&&n.copy(a)),this.closestPointToPoint(o,e),h=o.distanceToSquared(e),h<u&&(u=h,s&&s.copy(e),n&&n.copy(o)),Math.sqrt(u)}}();Xs.prototype.intersectsTriangle=function(){let e=new Xs,t=new Array(3),i=new Array(3),r=new bs,s=new bs,n=new E,a=new E,o=new E,l=new E,h=new _r,u=new _r,c=new _r;return function(d,p=null){this.needsUpdate&&this.update(),d.isExtendedTriangle?d.needsUpdate&&d.update():(e.copy(d),e.update(),d=e);let f=this.plane,g=d.plane;if(Math.abs(f.normal.dot(g.normal))>1-1e-10){let m=this.satBounds,v=this.satAxes;i[0]=d.a,i[1]=d.b,i[2]=d.c;for(let x=0;x<4;x++){let w=m[x],A=v[x];if(r.setFromPoints(A,i),w.isSeparated(r))return!1}let y=d.satBounds,b=d.satAxes;t[0]=this.a,t[1]=this.b,t[2]=this.c;for(let x=0;x<4;x++){let w=y[x],A=b[x];if(r.setFromPoints(A,t),w.isSeparated(r))return!1}for(let x=0;x<4;x++){let w=v[x];for(let A=0;A<4;A++){let S=b[A];if(n.crossVectors(w,S),r.setFromPoints(n,t),s.setFromPoints(n,i),r.isSeparated(s))return!1}}return p&&(console.warn("ExtendedTriangle.intersectsTriangle: Triangles are coplanar which does not support an output edge. Setting edge to 0, 0, 0."),p.start.set(0,0,0),p.end.set(0,0,0)),!0}else{let m=this.points,v=!1,y=0;for(let P=0;P<3;P++){let L=m[P],D=m[(P+1)%3];h.start.copy(L),h.end.copy(D),h.delta(a);let k=v?u.start:u.end,W=Qa(g.distanceToPoint(L));if(Qa(g.normal.dot(a))&&W){u.copy(h),y=2;break}if((g.intersectLine(h,k)||W)&&!Qa(k.distanceTo(D))){if(y++,v)break;v=!0}}if(y===1&&this.containsPoint(u.start))return p&&(p.start.copy(u.start),p.end.copy(u.start)),!0;if(y!==2)return!1;let b=d.points,x=!1,w=0;for(let P=0;P<3;P++){let L=b[P],D=b[(P+1)%3];h.start.copy(L),h.end.copy(D),h.delta(o);let k=x?c.start:c.end,W=Qa(f.distanceToPoint(L));if(Qa(f.normal.dot(o))&&W){c.copy(h),w=2;break}if((f.intersectLine(h,k)||W)&&!Qa(k.distanceTo(D))){if(w++,x)break;x=!0}}if(w===1&&this.containsPoint(c.start))return p&&(p.start.copy(c.start),p.end.copy(c.start)),!0;if(w!==2)return!1;if(u.delta(a),c.delta(o),a.dot(o)<0){let P=c.start;c.start=c.end,c.end=P}let A=u.start.dot(a),S=u.end.dot(a),_=c.start.dot(a),M=c.end.dot(a),C=S<_,T=A<M;return A!==M&&_!==S&&C===T?!1:(p&&(l.subVectors(u.start,c.start),l.dot(a)>0?p.start.copy(u.start):p.start.copy(c.start),l.subVectors(u.end,c.end),l.dot(a)<0?p.end.copy(u.end):p.end.copy(c.end)),!0)}}}();Xs.prototype.distanceToPoint=function(){let e=new E;return function(t){return this.closestPointToPoint(t,e),t.distanceTo(e)}}();Xs.prototype.distanceToTriangle=function(){let e=new E,t=new E,i=["a","b","c"],r=new _r,s=new _r;return function(n,a=null,o=null){let l=a||o?r:null;if(this.intersectsTriangle(n,l))return(a||o)&&(a&&l.getCenter(a),o&&l.getCenter(o)),0;let h=1/0;for(let u=0;u<3;u++){let c,d=i[u],p=n[d];this.closestPointToPoint(p,e),c=p.distanceToSquared(e),c<h&&(h=c,a&&a.copy(e),o&&o.copy(p));let f=this[d];n.closestPointToPoint(f,e),c=f.distanceToSquared(e),c<h&&(h=c,a&&a.copy(f),o&&o.copy(e))}for(let u=0;u<3;u++){let c=i[u],d=i[(u+1)%3];r.set(this[c],this[d]);for(let p=0;p<3;p++){let f=i[p],g=i[(p+1)%3];s.set(n[f],n[g]),Jg(r,s,e,t);let m=e.distanceToSquared(t);m<h&&(h=m,a&&a.copy(e),o&&o.copy(t))}}return Math.sqrt(h)}}();var ws=class extends Kt{constructor(...e){super(...e),this.isOrientedBox=!0,this.matrix=new ve,this.invMatrix=new ve,this.points=new Array(8).fill().map(()=>new E),this.satAxes=new Array(3).fill().map(()=>new E),this.satBounds=new Array(3).fill().map(()=>new bs),this.alignedSatBounds=new Array(3).fill().map(()=>new bs),this.needsUpdate=!1}set(e,t,i){super.set(e,t),this.matrix.copy(i),this.needsUpdate=!0}copy(e){super.copy(e),this.matrix.copy(e.matrix),this.needsUpdate=!0}};ws.prototype.update=function(){return function(){let e=this.matrix,t=this.min,i=this.max,r=this.points;for(let l=0;l<=1;l++)for(let h=0;h<=1;h++)for(let u=0;u<=1;u++){let c=1*l|2*h|4*u,d=r[c];d.x=l?i.x:t.x,d.y=h?i.y:t.y,d.z=u?i.z:t.z,d.applyMatrix4(e)}let s=this.satBounds,n=this.satAxes,a=r[0];for(let l=0;l<3;l++){let h=n[l],u=s[l],c=1<<l,d=r[c];h.subVectors(a,d),u.setFromPoints(h,r)}let o=this.alignedSatBounds;o[0].setFromPointsField(r,"x"),o[1].setFromPointsField(r,"y"),o[2].setFromPointsField(r,"z"),this.invMatrix.copy(this.matrix).invert(),this.needsUpdate=!1}}();ws.prototype.intersectsBox=function(){let e=new bs;return function(t){this.needsUpdate&&this.update();let i=t.min,r=t.max,s=this.satBounds,n=this.satAxes,a=this.alignedSatBounds;if(e.min=i.x,e.max=r.x,a[0].isSeparated(e)||(e.min=i.y,e.max=r.y,a[1].isSeparated(e))||(e.min=i.z,e.max=r.z,a[2].isSeparated(e)))return!1;for(let o=0;o<3;o++){let l=n[o],h=s[o];if(e.setFromBox(l,t),h.isSeparated(e))return!1}return!0}}();ws.prototype.intersectsTriangle=function(){let e=new Xs,t=new Array(3),i=new bs,r=new bs,s=new E;return function(n){this.needsUpdate&&this.update(),n.isExtendedTriangle?n.needsUpdate&&n.update():(e.copy(n),e.update(),n=e);let a=this.satBounds,o=this.satAxes;t[0]=n.a,t[1]=n.b,t[2]=n.c;for(let c=0;c<3;c++){let d=a[c],p=o[c];if(i.setFromPoints(p,t),d.isSeparated(i))return!1}let l=n.satBounds,h=n.satAxes,u=this.points;for(let c=0;c<3;c++){let d=l[c],p=h[c];if(i.setFromPoints(p,u),d.isSeparated(i))return!1}for(let c=0;c<3;c++){let d=o[c];for(let p=0;p<4;p++){let f=h[p];if(s.crossVectors(d,f),i.setFromPoints(s,t),r.setFromPoints(s,u),i.isSeparated(r))return!1}}return!0}}();ws.prototype.closestPointToPoint=function(){return function(e,t){return this.needsUpdate&&this.update(),t.copy(e).applyMatrix4(this.invMatrix).clamp(this.min,this.max).applyMatrix4(this.matrix),t}}();ws.prototype.distanceToPoint=function(){let e=new E;return function(t){return this.closestPointToPoint(t,e),t.distanceTo(e)}}();ws.prototype.distanceToBox=function(){let e=["x","y","z"],t=new Array(12).fill().map(()=>new _r),i=new Array(12).fill().map(()=>new _r),r=new E,s=new E;return function(n,a=0,o=null,l=null){if(this.needsUpdate&&this.update(),this.intersectsBox(n))return(o||l)&&(n.getCenter(s),this.closestPointToPoint(s,r),n.closestPointToPoint(r,s),o&&o.copy(r),l&&l.copy(s)),0;let h=a*a,u=n.min,c=n.max,d=this.points,p=1/0;for(let g=0;g<8;g++){let m=d[g];s.copy(m).clamp(u,c);let v=m.distanceToSquared(s);if(v<p&&(p=v,o&&o.copy(m),l&&l.copy(s),v<h))return Math.sqrt(v)}let f=0;for(let g=0;g<3;g++)for(let m=0;m<=1;m++)for(let v=0;v<=1;v++){let y=(g+1)%3,b=(g+2)%3,x=m<<y|v<<b,w=1<<g|m<<y|v<<b,A=d[x],S=d[w];t[f].set(A,S);let _=e[g],M=e[y],C=e[b],T=i[f],P=T.start,L=T.end;P[_]=u[_],P[M]=m?u[M]:c[M],P[C]=v?u[C]:c[M],L[_]=c[_],L[M]=m?u[M]:c[M],L[C]=v?u[C]:c[M],f++}for(let g=0;g<=1;g++)for(let m=0;m<=1;m++)for(let v=0;v<=1;v++){s.x=g?c.x:u.x,s.y=m?c.y:u.y,s.z=v?c.z:u.z,this.closestPointToPoint(s,r);let y=s.distanceToSquared(r);if(y<p&&(p=y,o&&o.copy(r),l&&l.copy(s),y<h))return Math.sqrt(y)}for(let g=0;g<12;g++){let m=t[g];for(let v=0;v<12;v++){let y=i[v];Jg(m,y,r,s);let 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g=o,m=g.index,v=g.attributes.position,y=l.index,b=l.attributes.position,x=Co(a,f),w=wh(c,p);if(i.copy(h).invert(),l.boundsTree)return ls(a,d,s),s.matrix.copy(i),s.needsUpdate=!0,l.boundsTree.shapecast({intersectsBounds:A=>s.intersectsBox(A),intersectsTriangle:A=>{A.a.applyMatrix4(h),A.b.applyMatrix4(h),A.c.applyMatrix4(h),A.needsUpdate=!0;for(let S=x*3,_=(w+x)*3;S<_;S+=3)if(ns(t,S,m,v),t.needsUpdate=!0,A.intersectsTriangle(t))return!0;return!1}});for(let A=x*3,S=w+x*3;A<S;A+=3){ns(e,A,m,v),e.a.applyMatrix4(i),e.b.applyMatrix4(i),e.c.applyMatrix4(i),e.needsUpdate=!0;for(let _=0,M=y.count;_<M;_+=3)if(ns(t,_,y,b),t.needsUpdate=!0,e.intersectsTriangle(t))return!0}}else{let g=a+8,m=f[a+6];return ls(g,d,vo),!!(u.intersectsBox(vo)&&n(g,o,l,h,u)||(ls(m,d,vo),u.intersectsBox(vo)&&n(m,o,l,h,u)))}}}();function qd(e,t,i,r){return ls(e,t,vo),i.intersectBox(vo,r)}var Dm=[],ad,il,Cn,Tn;function Hl(e){ad&&Dm.push(ad),ad=e,il=new Float32Array(e),Cn=new Uint16Array(e),Tn=new Uint32Array(e)}function 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See docs for new signature.');let[t,i,r,s]=e;return lx.call(this,r,t.material).forEach(n=>{n=aA(n,t,i),n&&s.push(n)}),s}else return lx.apply(this,e)};var hx=gi.prototype.raycastFirst;gi.prototype.raycastFirst=function(...e){if(e[0].isMesh){console.warn('MeshBVH: The function signature and results frame for "raycastFirst" has changed. See docs for new signature.');let[t,i,r]=e;return aA(hx.call(this,r,t.material),t,i)}else return hx.apply(this,e)};var cx=gi.prototype.closestPointToPoint;gi.prototype.closestPointToPoint=function(...e){if(e[0].isMesh){console.warn('MeshBVH: The function signature and results frame for "closestPointToPoint" has changed. See docs for new signature.'),e.unshift();let t=e[1],i={};return e[1]=i,cx.apply(this,e),t&&t.copy(i.point),i.distance}else return cx.apply(this,e)};var dx=gi.prototype.closestPointToGeometry;gi.prototype.closestPointToGeometry=function(...e){let t=e[2],i=e[3];if(t&&t.isVector3||i&&i.isVector3){console.warn('MeshBVH: The function signature and results frame for "closestPointToGeometry" has changed. See docs for new signature.');let r={},s={},n=e[1];return e[2]=r,e[3]=s,dx.apply(this,e),t&&t.copy(r.point),i&&i.copy(s.point).applyMatrix4(n),r.distance}else return dx.apply(this,e)};var ux=gi.prototype.refit;gi.prototype.refit=function(...e){let t=e[0],i=e[1];if(i&&(i instanceof Set||Array.isArray(i))){console.warn('MeshBVH: The function signature for "refit" has changed. See docs for new signature.');let r=new Set;i.forEach(s=>r.add(s)),t&&t.forEach(s=>r.add(s)),ux.call(this,r)}else ux.apply(this,e)};["intersectsGeometry","shapecast","intersectsBox","intersectsSphere"].forEach(e=>{let t=gi.prototype[e];gi.prototype[e]=function(...i){return(i[0]===null||i[0].isMesh)&&(i.shift(),console.warn(`MeshBVH: The function signature for "${e}" has changed and no longer takes Mesh. See docs for new signature.`)),t.apply(this,i)}});var El=Eh(W2()),aF=.5*(Math.sqrt(3)-1),Cl=(3-Math.sqrt(3))/6,oF=1/3,Qr=1/6,E9=(Math.sqrt(5)-1)/4,C9=(5-Math.sqrt(5))/20,th=e=>Math.floor(e)|0,px=new Float64Array([1,1,-1,1,1,-1,-1,-1,1,0,-1,0,1,0,-1,0,0,1,0,-1,0,1,0,-1]),Vp=new Float64Array([1,1,0,-1,1,0,1,-1,0,-1,-1,0,1,0,1,-1,0,1,1,0,-1,-1,0,-1,0,1,1,0,-1,1,0,1,-1,0,-1,-1]);function Hp(e=Math.random){let t=lA(e),i=new Float64Array(t).map(s=>px[s%12*2]),r=new Float64Array(t).map(s=>px[s%12*2+1]);return function(s,n){let a=0,o=0,l=0,h=(s+n)*aF,u=th(s+h),c=th(n+h),d=(u+c)*Cl,p=u-d,f=c-d,g=s-p,m=n-f,v,y;g>m?(v=1,y=0):(v=0,y=1);let b=g-v+Cl,x=m-y+Cl,w=g-1+2*Cl,A=m-1+2*Cl,S=u&255,_=c&255,M=.5-g*g-m*m;if(M>=0){let P=S+t[_],L=i[P],D=r[P];M*=M,a=M*M*(L*g+D*m)}let C=.5-b*b-x*x;if(C>=0){let P=S+v+t[_+y],L=i[P],D=r[P];C*=C,o=C*C*(L*b+D*x)}let T=.5-w*w-A*A;if(T>=0){let P=S+1+t[_+1],L=i[P],D=r[P];T*=T,l=T*T*(L*w+D*A)}return 70*(a+o+l)}}function lF(e=Math.random){let t=lA(e),i=new Float64Array(t).map(n=>Vp[n%12*3]),r=new Float64Array(t).map(n=>Vp[n%12*3+1]),s=new Float64Array(t).map(n=>Vp[n%12*3+2]);return function(n,a,o){let l,h,u,c,d=(n+a+o)*oF,p=th(n+d),f=th(a+d),g=th(o+d),m=(p+f+g)*Qr,v=p-m,y=f-m,b=g-m,x=n-v,w=a-y,A=o-b,S,_,M,C,T,P;x>=w?w>=A?(S=1,_=0,M=0,C=1,T=1,P=0):x>=A?(S=1,_=0,M=0,C=1,T=0,P=1):(S=0,_=0,M=1,C=1,T=0,P=1):w<A?(S=0,_=0,M=1,C=0,T=1,P=1):x<A?(S=0,_=1,M=0,C=0,T=1,P=1):(S=0,_=1,M=0,C=1,T=1,P=0);let L=x-S+Qr,D=w-_+Qr,k=A-M+Qr,W=x-C+2*Qr,X=w-T+2*Qr,z=A-P+2*Qr,j=x-1+3*Qr,U=w-1+3*Qr,N=A-1+3*Qr,B=p&255,H=f&255,Q=g&255,Y=.6-x*x-w*w-A*A;if(Y<0)l=0;else{let ee=B+t[H+t[Q]];Y*=Y,l=Y*Y*(i[ee]*x+r[ee]*w+s[ee]*A)}let F=.6-L*L-D*D-k*k;if(F<0)h=0;else{let ee=B+S+t[H+_+t[Q+M]];F*=F,h=F*F*(i[ee]*L+r[ee]*D+s[ee]*k)}let se=.6-W*W-X*X-z*z;if(se<0)u=0;else{let ee=B+C+t[H+T+t[Q+P]];se*=se,u=se*se*(i[ee]*W+r[ee]*X+s[ee]*z)}let V=.6-j*j-U*U-N*N;if(V<0)c=0;else{let ee=B+1+t[H+1+t[Q+1]];V*=V,c=V*V*(i[ee]*j+r[ee]*U+s[ee]*N)}return 32*(l+h+u+c)}}function lA(e){let t=new Uint8Array(512);for(let i=0;i<512/2;i++)t[i]=i;for(let i=0;i<512/2-1;i++){let r=i+~~(e()*(256-i)),s=t[i];t[i]=t[r],t[r]=s}for(let i=256;i<512;i++)t[i]=t[i-256];return t}var Ir=new Bi,hF=class{constructor(e){this.weightAttribute=null;let t=e.geometry;if(!t.isBufferGeometry||t.attributes.position.itemSize!==3)throw new Error("THREE.MeshSurfaceSampler: Requires BufferGeometry triangle mesh.");t.index&&(t=t.toNonIndexed()),this.geometry=t,this.randomFunction=Math.random,this.positionAttribute=this.geometry.getAttribute("position"),this.distribution=null}build(){let e=this.positionAttribute,t=new Float32Array(e.count/3);for(let r=0;r<e.count;r+=3){let s=1;Ir.a.fromBufferAttribute(e,r),Ir.b.fromBufferAttribute(e,r+1),Ir.c.fromBufferAttribute(e,r+2),s*=Ir.getArea(),t[r/3]=s}this.distribution=new Float32Array(e.count/3);let i=0;for(let r=0;r<t.length;r++)i+=t[r],this.distribution[r]=i;return this}setRandomGenerator(e){return this.randomFunction=e,this}sample(e,t){if(this.distribution){let i=this.distribution[this.distribution.length-1],r=this.binarySearch(this.randomFunction()*i);return this.sampleFace(r,e,t)}}binarySearch(e){if(!this.distribution)return 0;let t=this.distribution,i=0,r=t.length-1,s=-1;for(;i<=r;){let n=Math.ceil((i+r)/2);if(n===0||t[n-1]<=e&&t[n]>e){s=n;break}else e<t[n]?r=n-1:i=n+1}return s}sampleFace(e,t,i){let r=this.randomFunction(),s=this.randomFunction();return r+s>1&&(r=1-r,s=1-s),Ir.a.fromBufferAttribute(this.positionAttribute,e*3),Ir.b.fromBufferAttribute(this.positionAttribute,e*3+1),Ir.c.fromBufferAttribute(this.positionAttribute,e*3+2),t.set(0,0,0).addScaledVector(Ir.a,r).addScaledVector(Ir.b,s).addScaledVector(Ir.c,1-(r+s)),Ir.getNormal(i),this}},cF=Eh(rw()),dF=new ve,uF=new ve,pF=new ve,Yd;(e=>{function t(i){return i&&i.__isSPEObject}e.is=t})(Yd||(Yd={}));var $g=e=>class extends e{constructor(){super(...arguments),this.hiddenMatrix=new ve,this.matrixWorldRigid=new ve,this.shearScale=new ve,this.shearScaleInv=new ve}get __isSPEObject(){return!0}isDescendantOf(t){t instanceof bt&&(t=t.uuid);let i=this;for(;i.parent;){if(i.parent.uuid===t)return!0;i=i.parent}return!1}updateMatrixWorld(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(this.parent===null?this.matrixWorld.multiplyMatrices(this.hiddenMatrix,this.matrix):(this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.hiddenMatrix),this.matrixWorld.multiplyMatrices(this.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,t=!0);for(let i of this.children)i.updateMatrixWorld(t)}updateWorldMatrix(t,i){let r=this.parent;if(t&&r!==null&&r.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.parent===null?this.matrixWorld.multiplyMatrices(this.hiddenMatrix,this.matrix):(this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.hiddenMatrix),this.matrixWorld.multiplyMatrices(this.matrixWorld,this.matrix)),i)for(let s of this.children)s.updateWorldMatrix(!1,!0)}traverseObject(t,i=0){if(t(this,i)!==!0)for(let r of this.children)Yd.is(r)&&r.traverseObject(t,i+1)}updateMatrixWorldSVD(){let t=this.matrixWorld.elements,i=[[t[0],t[4],t[8]],[t[1],t[5],t[9]],[t[2],t[6],t[10]]],{u:r,v:s,q:n}=(0,cF.SVD)(i),a=dF.set(r[0][0],r[0][1],r[0][2],0,r[1][0],r[1][1],r[1][2],0,r[2][0],r[2][1],r[2][2],0,0,0,0,1),o=uF.set(s[0][0],s[0][1],s[0][2],0,s[1][0],s[1][1],s[1][2],0,s[2][0],s[2][1],s[2][2],0,0,0,0,1),l=pF.copy(o).transpose();this.shearScale.makeScale(n[0],n[1],n[2]).multiply(l).premultiply(o),this.shearScaleInv.copy(this.shearScale).invert(),this.matrixWorldRigid.multiplyMatrices(a,l).copyPosition(this.matrixWorld),n.every(h=>Math.abs(n[0]-h)<.01)?this.hasNonUniformScale=!1:this.hasNonUniformScale=!0}attach(t,i){this.updateWorldMatrix(!0,!1);let r=(new ve).copy(this.matrixWorld).invert();return t.parent!==null&&(t.parent.updateWorldMatrix(!0,!1),r.multiply(t.parent.matrixWorld)),"hiddenMatrix"in t&&t.hiddenMatrix instanceof ve?t.hiddenMatrix.premultiply(r):t.applyMatrix4(r),t.updateWorldMatrix(!1,!1),this.add(t),i!==void 0&&(this.children.pop(),this.children.splice(i,0,t)),this}},fF=class extends $g(bt){},mF=e=>e.type==="Mesh",la=class extends fF{constructor(e){super(),this.object=e,this.matrixAutoUpdate=!1}expand(){let e=0,t=this.object.entityChildren(e);for(;t;){let i=this.children[e];i?.object!==t&&(i&&this.remove(i),i=new la(t),this.add(i),this.children.splice(e,0,this.children.pop()),i.matrixWorldNeedsUpdate=!0,i.matrixAutoUpdate=!1,i.matrix=t.matrix,i.hiddenMatrix=t.hiddenMatrix),i.expand(),e+=1,t=this.object.entityChildren(e)}for(;this.children.length>e;)this.remove(this.children[e])}get visible(){return this.object.visible||this.object.dataPatched.visible&&this.object.dataPatched.cloner?.hideBase===!0}set visible(e){}get castShadow(){return this.object.castShadow}set castShadow(e){}get receiveShadow(){return this.object.receiveShadow}set receiveShadow(e){}get isMesh(){return mF(this.object)}get isLight(){return this.object.isLight}get layers(){return this.object.layers}set layers(e){}get isCamera(){return!1}get geometry(){if(this.object.geometry)return this.object.geometry}get material(){if(this.object.material)return this.object.material}},ra=new E,sa=new E,To=new ve,hA=[new E(-1,1,1),new E(-1,-1,1),new E(1,-1,1),new E(1,1,1),new E(-1,1,-1),new E(-1,-1,-1),new E(1,-1,-1),new E(1,1,-1)],gF=[[0,3],[1,2],[5,6],[4,7],[0,1],[3,2],[7,6],[4,5],[0,4],[1,5],[2,6],[3,7]],vF=[[0,2],[7,5],[4,1],[3,6],[4,3],[1,6]],fx=(e,t,i)=>{e.updateEntityBoxSize(ra,sa),To.copy(t).multiply(e.matrixWorld),sa.x===0&&sa.y===0&&sa.z===0?i.push(new E(ra.x,ra.y,ra.z).applyMatrix4(To)):hA.forEach(r=>{i.push(r.clone().multiply(sa).add(ra).applyMatrix4(To))})},mx=class extends Kt{constructor(){super(...arguments),this.matrix=new ve,this.vertices=[],this.faces=[],this.edges=[],this.centerEdges=[]}copy(e){return super.copy(e),this.matrix.copy(e.matrix),this.vertices=e.vertices.map(t=>t.clone()),this.faces=e.faces.map(t=>t.clone()),this.edges=e.edges.map(t=>t.clone()),this.centerEdges=e.centerEdges.map(t=>t.clone()),this}setFromObjectSize(e,t=!1){e.updateWorldMatrix(!1,t),this.makeEmpty(),this.matrix.copy(e.matrixWorld);let i=(new ve).copy(e.matrixWorld).invert();return this.expandByObjectSize(e,i,t)}expandByObjectSize(e,t,i=!1){let r=[];return i===!0?e.traverseEntity(s=>{(s.visible||s.cloner&&s.data.visible)&&fx(s,t,r)}):fx(e,t,r),this.setFromPoints(r)}getCenter(e){return e=super.getCenter(e),e.applyMatrix4(this.matrix),e}getPositionToCenter(e){return e=super.getCenter(e),e.applyMatrix4(To.copy(this.matrix).setPosition(0,0,0)),e}computeVertices(){this.getSize(sa).multiplyScalar(.5),this.getCenter(ra),To.copy(this.matrix).setPosition(ra),this.vertices=hA.map(e=>e.clone().multiply(sa).applyMatrix4(To))}computeEdges(){this.vertices.length>0&&this.computeVertices(),this.edges=gF.map(([e,t])=>new _r(this.vertices[e],this.vertices[t])),this.centerEdges=this.edges.map(e=>e.getCenter(new E))}computeFaces(){this.vertices.length>0&&this.computeVertices(),this.faces=vF.map(([e,t])=>this.vertices[e].clone().add(this.vertices[t]).multiplyScalar(.5))}},wn={Cloner:()=>{},changeEntityProptotype:()=>{},createEntity:()=>{}},yF=class extends Cw{constructor(){super()}getPoints(e=12){let t=[],i,r=this.getCurveLengths(),s=r[r.length-1]/r.length;for(let n=0,a=this.curves;n<a.length;n++){let o=a[n],l=n===0?r[n]:r[n]-r[n-1],h=Math.ceil(e*l/s),u=o.getPoints(h);for(let c=0;c<u.length;c++){let d=u[c];i&&i.equals(d)||(t.push(d),i=d)}}return this.autoClose&&t.length>1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t}},Lm=.001;function Om(e,t,i){return t.clone().sub(e).cross(t.clone().sub(i)).length()<=Lm}function Wp(e,t){let i=new E(...e.position),r=new E(...e.controlNext.position),s=new E(...t.controlPrevious.position),n=new E(...t.position);return Om(i,r,n)&&Om(i,s,n)}function cA(e){let t=e.points.map(u=>new E(...u.data.position)),i=[e.points[0]],r=new E(...i[0].data.position);for(let u=0;u<e.points.length-1;u++)Om(r,t[u],t[u+1])||(i.push(e.points[u]),r=t[u]);i.push(e.points[e.points.length-1]);let s=e.isClosed,n=i.length-(s?0:1),a=i.length,o=[];for(let u=0;u<a;u++){let c=i[u].data,d=new E(...c.position),p=new E(...c.controlPrevious.position),f=new E(...c.controlNext.position),g={position:d,baseRoundness:c.roundness,controlPrevious:p,controlNext:f};if(c.roundness===0||!e.isClosed&&(u===0||u===a-1)){o[u]={...g,removedLength:0};continue}let m=s&&u==0?a-1:u-1,v=s&&u==a-1?0:u+1,y=i[m].data,b=i[v].data,x=new E(...y.position),w=new E(...b.position),A=x.clone().sub(d).normalize(),S=w.clone().sub(d).normalize();Object.assign(g,{prevDir:A,nextDir:S});let _=Wp(y,c),M=Wp(c,b);if(!_||!M)o[u]={...g,removedLength:0};else{let C=A.clone().add(S).normalize(),T=C.clone().cross(A).length()/A.dot(C);o[u]={...g,tan:T,removedLength:c.roundness/T}}}for(let u=0;u<n;u++){let c=u,d=s&&u===a-1?0:u+1,p=o[c],f=o[d];if(p.removedLength!==0||f.removedLength!==0){let g=p.position.distanceTo(f.position);p.removedLength=Math.min(p.removedLength,g/2),f.removedLength=Math.min(f.removedLength,g/2)}}let l=[];for(let u=0;u<n;u++){let c=u,d=s&&u===a-1?0:u+1,p=o[c],f=o[d],g=null;if(!Wp(i[c].data,i[d].data))p.position.distanceTo(f.position)>Lm&&(g=new $c(p.position,p.controlNext,f.controlPrevious,f.position));else{let m=p.position.clone(),v=f.position.clone();(p.removedLength!==0||f.removedLength!==0)&&(p.nextDir&&m.add(p.nextDir.clone().setLength(p.removedLength)),f.prevDir&&v.add(f.prevDir.clone().setLength(f.removedLength))),m.distanceTo(v)>Lm&&(g=new $c(m,m.clone().lerp(v,.3),v.clone().lerp(m,.3),v))}l[2*u+1]=g}for(let u=0;u<a;u++){let c=o[u];if(c.removedLength===0){l[2*u]=null;continue}let d=c.position,p=c.prevDir.clone().multiplyScalar(c.removedLength).add(d),f=c.nextDir.clone().multiplyScalar(c.removedLength).add(d),g=c.tan*c.removedLength,m=c.prevDir.clone().add(c.nextDir).normalize(),v=p.clone().lerp(f,.5),y=p.distanceTo(f)/2,b=m.clone().multiplyScalar(Math.sqrt(Math.pow(g,2)-Math.pow(y,2))).add(v),x=m.clone().multiplyScalar(-g).add(b),w=d.distanceTo(x)/d.distanceTo(v),A=c.prevDir.clone().multiplyScalar(w*d.distanceTo(p)).add(d),S=A.clone().lerp(x,2),_=p.clone().lerp(A,4/3),M=f.clone().lerp(S,4/3);l[2*u]=new $c(p,_,M,f)}let h=new yF;return l.forEach(u=>{u&&h.add(u)}),h}var Ct;(e=>{function t(i){return i&&i.__isEntity}e.is=t})(Ct||(Ct={}));var mn=e=>Ct.is(e),xF={type:"completeState",isfromEntity:!0},dA=e=>class extends $g(e){constructor(){super(...arguments),this.raycastLock=!1,this.scaleLock=!1,this.disposed=!1,this.stateSelection=null,this.instances=[],this.prevState=null,this.currentState=null,this.reversibleToState=null,this.currentTransitionEvent=null,this.previousAction=null,this._singleBBox=new mx,this._recursiveBBox=new mx,this.singleBBoxNeedsUpdate=!0,this.recursiveBBoxNeedsUpdate=!0,this._needApplyPathSnapping=!0,this.attachedPaths=new Set}get __isEntity(){return!0}entityChildren(t){let i=this.children[t];if(Ct.is(i))return i}get isConcreteEntity(){return typeof this.identity=="string"}get isVirtualEntity(){return typeof this.identity!="string"}get isInstanceRoot(){return this.isConcreteEntity&&this.data.type==="Instance"}nearestInstanceSelfOrParent(){let t=this;for(;t.data.type!=="Instance";){let i=t.parent;if(Ct.is(i))t=i;else return}return t}forInstancesRec(t){this.instances.forEach(i=>{i.disposed||t(i),i.forInstancesRec(t)})}super_Entity(t,i){typeof t=="string"&&(this.uuid=t),this.identity=t,this.data=i,this.matrixAutoUpdate=!1,this.dataPatched=this.data}changeSelectedState(t,i,r=!1){if(!(this.data.states.length===0&&!r)){for(let s of this.data.states)oa.toOps(this.data,s.data).forEach(n=>{let a=im.replaceProps(n,this.data);this.dataPatched=this.data,this.updateByPatchedOp(a,this.data,i)});if(t!==null){let s=this.data.states.data(t);s&&(this.dataPatched=oa.patch(this.data,s),oa.toOps(this.data,s).forEach(n=>{this.updateByPatchedOp(n,this.dataPatched,i)}))}r&&this.updateTransformState(this.dataPatched),this.stateSelection=t,this.updatePathSnapping(this.dataPatched.pathSnapping)}}get singleBBox(){return this.singleBBoxNeedsUpdate&&(this.singleBBoxNeedsUpdate=!1,this._singleBBox.setFromObjectSize(this,!1),this._singleBBox.computeVertices(),this._singleBBox.computeEdges(),this._singleBBox.computeFaces()),this._singleBBox}get recursiveBBox(){return this.recursiveBBoxNeedsUpdate&&(this.recursiveBBoxNeedsUpdate=!1,this._recursiveBBox.setFromObjectSize(this,!0),this._recursiveBBox.computeVertices(),this._recursiveBBox.computeEdges(),this._recursiveBBox.computeFaces()),this._recursiveBBox}updateEntityBoxSize(t,i){t.setScalar(0),i.setScalar(0)}resetBBoxNeedsUpdateSelf(){this.singleBBoxNeedsUpdate=!0,this.recursiveBBoxNeedsUpdate=!0}resetBBoxNeedsUpdate(){this.resetBBoxNeedsUpdateSelf(),this.traverseAncestors(t=>{mn(t)&&t.resetBBoxNeedsUpdateSelf()}),this.traverseEntity(t=>{t.resetBBoxNeedsUpdateSelf()})}find(t){let i;return this.traverseEntity(r=>{r.uuid===t&&(i=r)}),i}traverseSortNextHelper(){let t=this.parent;if(t){let i=t.children,r=i.indexOf(this)+1;if(Ct.is(i[r]))return i[r];if(Ct.is(t))return t.traverseSortNextHelper()}}sortNext(){let t=this.children;return this.children.length>0&&Ct.is(this.children[0])?t[0]:this.traverseSortNextHelper()}goUp(t){let i=this;for(;t>0&&i!==null;)i=i.parent,t-=1;return i}hasAnccestorOrSelf(t){return this===t||this.hasAnccestor(t)}hasAnccestor(t){let i=this.parent;for(;i;){if(t===i)return!0;i=i.parent}return!1}countToAccestor(t){let i=0,r=this;for(;r!==t;){if(r===null)return-1;r=r.parent,i+=1}return i}forEachEntity(t){for(let i of this.children)mn(i)&&t(i)}traverseEntityAncestors(t){this.traverseAncestors(i=>{Ct.is(i)&&t(i)})}traverseEntity(t,i=0){if(t(this,i)!==!0)for(let r of this.children)mn(r)&&r.traverseEntity(t,i+1)}traverseVisibleEntity(t){t(this);for(let i of this.children)mn(i)&&i.visible&&i.traverseVisibleEntity(t)}updateMatrix(){super.updateMatrix(),this.cloner&&this.cloner.onObjUpdateMatrix(),this.dispatchEvent({type:"updateMatrix"})}copy(t,i=!0){return super.copy(t,!1),this.raycastLock=t.raycastLock,this.scaleLock=t.scaleLock,this.hiddenMatrix.copy(t.hiddenMatrix),this}hasEntityChild(){return this.children.some(t=>mn(t))}isAncestorOf(t){if(this.uuid===t)return!1;let i=!1;return this.traverseEntity(r=>{r.uuid===t&&(i=!0)}),i}toObjectTransformState(t=[]){this.updateWorldMatrix(!0,!1);let i={position:this.position.toArray(),rotation:[this.rotation.x,this.rotation.y,this.rotation.z],scale:this.scale.toArray(),hiddenMatrix:this.hiddenMatrix.toArray()};return tm(i,t)}updateTransformState(t){let i=!1;return t.position&&(this.position.fromArray(t.position),i=!0),t.rotation&&(this.rotation.fromArray(t.rotation),i=!0),t.scale&&(i=!0,this.scale.fromArray(t.scale)),t.hiddenMatrix!==void 0&&(i=!0,this.hiddenMatrix.fromArray(t.hiddenMatrix??ko.identity)),i&&(this.updateMatrix(),this.resetBBoxNeedsUpdate(),this.invalidateClonerTransform(this),this.traverseEntityAncestors(r=>{r.invalidateClonerTransform(this)})),t.position&&t.rotation&&t.scale&&t.hiddenMatrix!==void 0&&this.updateWorldMatrix(!1,!0),i}dispose(){this.disposed=!0,this.cloner&&(this.cloner.removeFromParent(),this.cloner=void 0)}disposeChildrenRecursively(){for(let t of this.children)Ct.is(t)&&t.disposeRecursively()}disposeRecursively(){this.dispose(),this.children.forEach(t=>{Ct.is(t)&&t.disposeRecursively()})}toState(t=[]){let i={name:this.name,visible:this.visible,raycastLock:this.raycastLock,...this.toObjectTransformState(t)};return tm(i,t)}updateByOp(t,i,r,s){let n=this.data;this.data=i;let a=t,o=pn(t.path,["states","*"]);if(o!==null){if(t.type===0){let[l]=o;if(this?.stateSelection===l){let h={...t.props};if(Object.values(t.props).some(u=>u===void 0)){let u=this.data;if(u!==void 0){let c=fs.zoom(u,t.path.slice(2));if(c)for(let d in t.props)t.props[d]===void 0&&d in c&&(h[d]=c[d])}}a={...t,props:h,path:t.path.slice(2)}}}}else if(t.type===0){let l=this.stateSelection?this.data.states.data(this.stateSelection):void 0;if(l!==void 0){if(t.props.name!==void 0&&l.name){let{name:u,...c}=l;l=c}if(t.props.material!==void 0&&"material"in l){let{material:u,...c}=l;l=c}let h=fs.removeOverridden(t.path,t.props,l);a={...t,props:h}}}if(this.updateByPatchedOpBase(a,oa.patch(this.data,this.stateSelection?this.data.states.data(this.stateSelection):void 0),r),pn(t.path,["overrides"])){let l=[],h=[...t.path];for(l.push(h[1]),h.splice(0,2);h.length>0&&h[0]==="descendants";)l.push(h[1]),h.splice(0,2);if(l[l.length-1]===void 0){if(t.type===0)for(let u of Object.keys(t.props)){l[l.length-1]=u;let c=r.scene.findInstance([this.uuid,...l]);c&&(c.overrideData=t.props[u],c.updateState(fa.apply(c.component.data,c.overrideData),r))}}else{let u=r.scene.findInstance([this.uuid,...l]);if(u){let c=fs.zoom(u.component.data,h);if(t={...t,path:h},t.type===0){let d=t.props;if(c)for(let[p,f]of Object.entries(t.props))f===void 0&&(d===t.props&&(d={...t.props}),d[p]=c[p]);t={...t,props:d}}u.overrideData=Fd.resolve(i.overrides,l),u.updateByOp(t,ir.applySimple(u.data,t),r,!1)}}}else if(this.instances.length>0){let l;if(t.path.length===0&&t.type===0){let h;for(let u of Go.rootOverrideProps)u in t.props&&(h===void 0&&(h={}),h[u]=t.props[u]);h&&(l={...t,props:h})}else for(let h of Go.rootOverrideProps)if(pn(t.path,[h])){l=t;break}l!==void 0&&this.instances.forEach(h=>{if(h.isInstanceRoot){let u=fa.filterOp(h.overrideData,l);u&&h.updateByOp(u,ir.applySimple(h.data,u),r,!0)}}),this.instances.forEach(h=>{if(!h.isInstanceRoot){let u=fa.filterOp(h.overrideData,t);if(u){let c;n===h.data&&t===u?c=i:c=ir.applySimple(h.data,u),h.updateByOp(u,c,r,!0)}}})}}updateByPatchedOpBase(t,i,r){if(this.dataPatched=i,t.path.length===0&&t.type===0)t.props.type!==void 0&&!_a.is(t.props.type)&&wn.changeEntityProptotype(this,i,r);else if(t.path.length===1&&t.path[0]==="geometry"&&t.type===0&&"type"in t.props){wn.changeEntityProptotype(this,i,r);for(let s of this.children)Ct.is(s)&&s.updateVisible()}this.updateByPatchedOp(t,i,r)}updateByPatchedOp(t,i,r){if(t.path.length===0&&t.type===0&&this.updateState(t.props,r),pn(t.path,["pathSnapping"])!==null&&this.updatePathSnapping(i.pathSnapping),pn(t.path,["cloner"])!==null){let s=ir.drop(t,1);s.path.length===0&&s.type===0&&s.props.disabled===!0?this.setFromClonerState(null,r):this.cloner?this.cloner.updateState(i.cloner,r.scene):(this.setFromClonerState(i.cloner,r),this.expandCloner(r.scene)),this.updateVisible()}}updatePathSnapping(t){this._updatedPathSnapping=t,this._needApplyPathSnapping=!0}applyPathSnapping(t){let i=this._updatedPathSnapping?.pathId??this.dataPatched.pathSnapping.pathId,r=this._updatedPathSnapping?.slide??this.dataPatched.pathSnapping.slide,s=this._updatedPathSnapping?.offset??this.dataPatched.pathSnapping.offset,n=this._updatedPathSnapping?.orientation??this.dataPatched.pathSnapping.orientation;if(i===null)return;let a=t.find(i);if(!a||this._needApplyPathSnapping===!1)return;this._needApplyPathSnapping=!1;let o=a.data,l=cA(o.geometry.path),h=(r+s)%1,u=l.getPointAt(h),c=this.parent?this.parent?.matrixWorld:new ve;a.updateMatrixWorld();let d=(new ve).multiplyMatrices(c.clone().invert(),a.matrixWorld);u.applyMatrix4(d);let p={position:u.toArray(),rotation:o.rotation};if(n==="tangential"){let f=(new ve).extractRotation(a.matrixWorld),g=l.getTangentAt(h).applyMatrix4(f).add(u),m=(new ve).lookAt(u,g,new E(0,1,0)),v=(new _i).setFromRotationMatrix(m);p={...p,rotation:[v.x,v.y,v.z]}}this.updateTransformState(p),this.traverseEntity(f=>{f._cameraType&&f.dispatchEvent(xF)})}updateVisible(){this.visible=this.dataPatched.visible&&(!this.dataPatched.cloner||(this.dataPatched.cloner.disabled??!1)||this.dataPatched.cloner?.hideBase!==!0)}updateState_Entity(t,i){t.name!==void 0&&(this.name=t.name),t.raycastLock!==void 0&&(this.raycastLock=t.raycastLock),t.visible!==void 0&&(this.updateVisible(),this.resetBBoxNeedsUpdate()),"cloner"in t&&t.cloner!==void 0&&(this.setFromClonerState(t.cloner,i),this.updateVisible()),this.updateTransformState(t)}get attachedSurfaceCloners(){return this.children.filter(t=>t instanceof wn.Cloner&&t.parameters.type==="toObject")}setFromClonerState(t,i){this.disposed||(t===null||t.disabled?(this.cloner&&this.cloner.removeFromParent(),this.cloner=void 0):this.cloner===void 0?(this.cloner=new wn.Cloner(this,t),i.scene.addPendingExpandCloner(this)):this.cloner.updateState(t,i.scene))}expandCloner(t){!this.disposed&&this.cloner&&this.cloner.expandClones(t)}invalidateClonerTransform(t){this.cloner&&this.cloner.invalidateTransform(t)}},bF=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,radialSegments:64,heightSegments:1,openEnded:!1,thetaStart:0,thetaLength:360,cornerRadius:8,cornerSegments:8,hollow:0},e.parameters),r=i.width/2,s=i.radiusTop??r,n=i.radiusBottom??r;return s===n?(s=r,n=r):s>n?(s=r,n=n*r/s):(s=s*r/n,n=r),{parameters:Object.assign(i,{width:Math.abs(i.width),height:Math.abs(i.height??i.width),depth:Math.abs(i.depth??i.width),radiusTop:s,radiusBottom:n})}}static build(e){let{width:t,depth:i,height:r,radialSegments:s,heightSegments:n,openEnded:a,thetaStart:o,thetaLength:l,radiusTop:h,radiusBottom:u,cornerRadius:c,cornerSegments:d,hollow:p}=e.parameters,f;return c||p?f=new uA(h,u,r,s,n,a,o,l*Math.PI/180,c,c,d,p):f=new gg(h,u,r,s,n,a,o,l*Math.PI/180),f.scale(1,1,i/t),Object.assign(f,{userData:{...e,type:"CylinderGeometry"}})}};function sn(e,t,i){i.x=e.x*t.x,i.y=e.y,i.z=e.x*t.y}function gx(e){return new G(e.y,-e.x)}var uA=class extends Ve{constructor(e,t,i,r,s,n,a,o,l,h,u,c,d=!1){super(),this.type="RoundedCylinderBufferGeometry",e=e!==void 0?e:1,t=t!==void 0?t:1,i=i||1,r=Math.floor(r)||8,s=Math.floor(s)||1,n=n!==void 0?n:!1,a=a!==void 0?a:0,o=o!==void 0?o:Math.PI*2,n&&(l=0,h=0);let p=[],f=[],g=[],m=[],v=0,y=i/2,b=new E,x=new E;d&&e==0&&(e=l),d&&t==0&&(t=h);let w=new G(e,y),A=new G(t,-y),S=null,_=null,M=null,C=null,T=w.clone().sub(A),P=0,L=0,D=0;c>0&&(P=Math.min(e,t)*(1-c),L=e-P,D=t-P);let k=w.clone();k.x-=P;let W=Math.PI-T.angle(),X=T.angle(),z=Math.tan(X/2),j=Math.tan(W/2),U=z+j,N=c?U:j,B=c?U:z;if(l=Math.min(l,(e-L)/N,T.length()/U),h=Math.min(h,(t-D)/B,T.length()/U),l>0){let V=l/z;S=w.clone().sub(new G(V,l)),c&&(M=S.clone(),M.x-=P-U*l),w.sub(T.clone().setLength(V))}if(h>0){let V=h/j;_=A.clone().sub(new G(V,-h)),A.add(T.clone().setLength(V)),c&&(C=_.clone(),C.x-=P-U*h,k.sub(T.clone().setLength(V)))}T=w.clone().sub(A);let H=T.length()<.5,Q=[];for(let V=0;V<=r;V++){let ee=[],J=V/r,fe=J*o+a,re=new G(Math.sin(fe),Math.cos(fe));C&&_?(Y(ee,J,re,W,h,C,-1,!0),Y(ee,J,re,X,h,_,-1,!1)):_?(F(ee,re,_.x,0,-1),Y(ee,J,re,X,h,_,-1,!1)):n||F(ee,re,t,D,-1);let oe=gx(T).normalize();if(sn(oe,re,b),!H)for(let ue=0;ue<=s;ue++){let ye=ue/s,Te=T.clone().multiplyScalar(ye).add(A);sn(Te,re,x),f.push(x.x,x.y,x.z),g.push(b.x,b.y,b.z),m.push(J,.5+x.y/i),ee.push(v++)}if(M&&S?(Y(ee,J,re,W,l,S,1,!1),Y(ee,J,re,X,l,M,1,!0)):S?(Y(ee,J,re,W,l,S,1,!1),F(ee,re,S.x,0,1)):n||F(ee,re,e,L,1),c&&!H){let ue=gx(T).multiplyScalar(-1).normalize();sn(ue,re,b);for(let ye=0;ye<=s;ye++){let Te=ye/s,xe=T.clone().multiplyScalar(-Te).add(k);sn(xe,re,x),f.push(x.x,x.y,x.z),g.push(b.x,b.y,b.z),m.push(J,.5+x.y/i),ee.push(v++)}}c&&!n&&ee.push(ee[0]),Q.push(ee)}for(let V=0;V<Q.length-1;V++)for(let ee=0;ee<Q[0].length-1;ee++){if(n&&c&&ee==s)continue;let J=Q[V][ee],fe=Q[V+1][ee],re=Q[V+1][ee+1],oe=Q[V][ee+1],ue=f[re*3+0],ye=f[re*3+2];p.push(J,fe,oe),(ue!=0||ye!=0)&&p.push(fe,re,oe)}o<Math.PI*2&&(se(-1,Q[0],a),se(1,Q[Q.length-1],a+o)),this.setIndex(p),this.setAttribute("position",new Ce(f,3)),this.setAttribute("normal",new Ce(g,3)),this.setAttribute("uv",new Ce(m,2));function Y(V,ee,J,fe,re,oe,ue,ye){for(let Te=0;Te<u+1;Te++){let xe=Te/u,we=ue<0?xe:1-xe;ye&&(we-=1),we*=fe;let Ie=new G(Math.sin(we),Math.cos(we)*ue),He=Ie.clone().multiplyScalar(re).add(oe);sn(He,J,x),f.push(x.x,x.y,x.z),sn(Ie,J,b),g.push(b.x,b.y,b.z),m.push(ee,.5+x.y/i),V.push(v++)}}function F(V,ee,J,fe,re){let oe=new E,ue=new G,ye=[J,fe];re<0&&ye.reverse();for(let Te of ye)ue.set(Te,y*re),sn(ue,ee,oe),f.push(oe.x,oe.y,oe.z),g.push(0,re,0),m.push(.5,.5),V.push(v++)}function se(V,ee,J){let fe=new G(Math.sin(J),Math.cos(J)),re=new G(-Math.cos(J),Math.sin(J)),oe=new E,ue=V<0?(xe,we,Ie)=>p.push(xe,we,Ie):(xe,we,Ie)=>p.push(xe,Ie,we),ye=new G((e+t+L+D)/4,0);sn(ye,fe,oe),f.push(oe.x,oe.y,oe.z),g.push(re.x,0,re.y),m.push(.5,.5);let Te=v++;for(let xe of ee){let we=f.slice(xe*3,xe*3+3);f.push(...we),g.push(re.x,0,re.y);let Ie=m.slice(xe*2,xe*2+2);m.push(...Ie),v++}for(let xe=Te+1;xe<v-1;xe++)ue(Te,xe,xe+1);ue(Te,v-1,Te+1)}}},wF=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,radialSegments:32,heightSegments:8,openEnded:!1,thetaStart:0,thetaLength:360,cornerRadiusTop:8,cornerRadiusBottom:8,cornerSegments:8},e.parameters);return{parameters:Object.assign(i,{width:Math.abs(i.width),height:Math.abs(i.height??i.width),depth:Math.abs(i.depth??i.width)})}}static build(e){let{width:t,depth:i,height:r,radialSegments:s,heightSegments:n,openEnded:a,thetaStart:o,thetaLength:l,cornerRadiusTop:h,cornerRadiusBottom:u,cornerSegments:c}=e.parameters,d;return h>0||u>0||l<360?d=new uA(0,t/2,r,s,n,a,o,l*Math.PI/180,h,u,c,0,!0):d=new Pw(t/2,r,s,n,a),d.scale(1,1,i/t),Object.assign(d,{userData:{...e,type:"ConeGeometry"}})}},_F=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,widthSegments:1,heightSegments:1,depthSegments:1,cornerRadius:8,cornerSegments:8},e.parameters);return{parameters:Object.assign(i,{width:Math.abs(i.width),height:Math.abs(i.height??i.width),depth:Math.abs(i.depth??i.width)})}}static build(e){let{width:t,height:i,depth:r,widthSegments:s,heightSegments:n,depthSegments:a,cornerRadius:o,cornerSegments:l}=e.parameters,h;return o==0?h=new vs(t,i,r,s,n,a):h=new AF(t,i,r,s,n,a,o,l),Object.assign(h,{userData:{...e,type:"CubeGeometry"}})}},Xp=Math.PI/2,AF=class extends Ve{constructor(e=1,t=1,i=1,r=1,s=1,n=1,a=0,o=4){super(),this.type="BoxGeometry";let l=this;r=Math.floor(r),s=Math.floor(s),n=Math.floor(n),o=Math.floor(o),a=Math.min(a,e/2,t/2,i/2);let h=[],u=[],c=[],d=[],p=0,f=0;g("z","y","x",-1,-1,i,t,e,n,s,0),g("z","y","x",1,-1,i,t,-e,n,s,1),g("x","z","y",1,1,e,i,t,r,n,2),g("x","z","y",1,-1,e,i,-t,r,n,3),g("x","y","z",1,-1,e,t,i,r,s,4),g("x","y","z",-1,-1,e,t,-i,r,s,5),a>0&&(m("z","y","x",-1,-1,1,i,t,e,n,0),m("z","y","x",1,-1,-1,i,t,e,n,1),m("z","y","x",-1,1,-1,i,t,e,n,1),m("z","y","x",1,1,1,i,t,e,n,0),m("x","y","z",-1,-1,-1,e,t,i,r,0),m("x","y","z",1,-1,1,e,t,i,r,1),m("x","y","z",-1,1,1,e,t,i,r,0),m("x","y","z",1,1,-1,e,t,i,r,1),m("y","x","z",-1,-1,1,t,e,i,s,0),m("y","x","z",1,-1,-1,t,e,i,s,1),m("y","x","z",1,1,1,t,e,i,s,1),m("y","x","z",-1,1,-1,t,e,i,s,0),v(1,1,1),v(-1,1,1),v(1,-1,1),v(-1,-1,1),v(1,1,-1),v(-1,1,-1),v(1,-1,-1),v(-1,-1,-1)),this.setIndex(h),this.setAttribute("position",new Ce(u,3)),this.setAttribute("normal",new Ce(c,3)),this.setAttribute("uv",new Ce(d,2));function g(y,b,x,w,A,S,_,M,C,T,P){let L=(S-2*a)/C,D=(_-2*a)/T,k=S/2-a,W=_/2-a,X=M/2,z=C+1,j=T+1,U=0,N=0,B=new E;for(let H=0;H<j;H++){let Q=H*D-W;for(let Y=0;Y<z;Y++){let F=Y*L-k;B[y]=F*w,B[b]=Q*A,B[x]=X,u.push(B.x,B.y,B.z),B[y]=0,B[b]=0,B[x]=M>0?1:-1,c.push(B.x,B.y,B.z),d.push(Y/C),d.push(1-H/T),U+=1}}for(let H=0;H<T;H++)for(let Q=0;Q<C;Q++){let Y=p+Q+z*H,F=p+Q+z*(H+1),se=p+(Q+1)+z*(H+1),V=p+(Q+1)+z*H;h.push(Y,F,V),h.push(F,se,V),N+=6}l.addGroup(f,N,P),f+=N,p+=U}function m(y,b,x,w,A,S,_,M,C,T,P){let L=(_-2*a)/T,D=_/2-a,k=M/2-a,W=C/2,X=T+1,z=0,j=0,U=new E,N=new E;for(let B=0;B<o+1;B++){let H=B/o*Xp,Q=Math.sin(H)*a,Y=(1-Math.cos(H))*a,F=Math.sin(H),se=Math.cos(H);U[b]=(k+Q)*A,U[x]=(W-Y)*S,N[y]=0,N[b]=F*Math.sign(U[b]),N[x]=se*Math.sign(U[x]);for(let V=0;V<X;V++){let ee=V*L-D;U[y]=ee*w,u.push(U.x,U.y,U.z),c.push(N.x,N.y,N.z),d.push(V/T),d.push(0),z+=1}}for(let B=0;B<o;B++)for(let H=0;H<T;H++){let Q=p+H+X*B,Y=p+H+X*(B+1),F=p+(H+1)+X*(B+1),se=p+(H+1)+X*B;h.push(Q,Y,se),h.push(Y,F,se),j+=6}l.addGroup(f,j,P),f+=j,p+=z}function v(y,b,x){let w=new E,A=new E(e/2,t/2,i/2);A.subScalar(a);let S=[],_=y*b*x>0?(C,T,P)=>h.push(C,T,P):(C,T,P)=>h.push(C,P,T);for(let C=0;C<=o;C++){let T=[],P=Xp*(1-C/o),L=Math.cos(P),D=Math.sin(P),k=0;for(let W=0;W<=C;W++){let X=Math.cos(k),z=Math.sin(k);w.x=L*X,w.y=D,w.z=L*z;let j=A.clone().addScaledVector(w,a);u.push(y*j.x,b*j.y,x*j.z),c.push(y*w.x,b*w.y,x*w.z),d.push(0,0),T.push(p++),k+=Xp/C}S.push(T)}let M=S.length-1;for(let C=0;C<M;C++){let T=S[C],P=S[C+1],L=T.length-1;_(T[0],P[1],P[0]);for(let D=1;D<=L;D++)_(T[D-1],T[D],P[D]),_(T[D],P[D+1],P[D])}}}},ev=class extends Ve{constructor(e=[],t=[],i="",r=1,s=.2,n=4){super(),this.type="PolyhedronGeometryRound";let a=[],o=[],l=[];h(),u(),this.setAttribute("position",new Ce(a,3)),this.setAttribute("normal",new Ce(l,3)),this.setAttribute("uv",new Ce(o,2));return;function h(){s=Math.min(1-1e-5,s),s==0&&(n=0);let c={IcosahedronGeometry:5,DodecahedronGeometry:3,HexahedronGeometry:3,OctahedronGeometry:4,TetrahedronGeometry:3}[i],d=new E,p=d.clone(),f=new Bi,g=s*r,m=r-g,v=n+1,y=new E,b=(X,z)=>y.subVectors(X,z).normalize(),x=(X,z)=>Array(X).fill(void 0).map(z),w=x(e.length/3,(X,z)=>(new E).fromArray(e,z*3).setLength(r)),A=[],S=1e6;for(let X=0;X<w.length;X++){let z=w[X],j=[],U,N,B,H=1e10,Q=-1;for(;(Q=t.indexOf(X,Q+1))!=-1;){let V=Q-Q%3;U=t[V+(Q+1)%3],N=t[V+(Q+2)%3],B=z.distanceToSquared(w[U]),H=Math.min(H,B),j.push([U,N,B])}H+=1e-6;let Y=[],F=0,se=j.length;for(let V=0;V<se;V++){[U,N,B]=j[F];let ee=A[U]?.includes(X)==!0;B<=H&&Y.push(U+ +ee*S),F=j.findIndex(J=>J[0]==N)}A.push(Y)}let _=[];{let X=0,z=0,j,U,N=c==3;for(let B=0;B<=n;B++){j=B*(B+1)/2,U=(B+1)*(B+2)/2;for(let H=0;H<n-B;H++)[X,z]=[j+H+B+2,U+H+B+3],_.push(j,U,...N?[z,j]:[X,U],z,X),[j,U]=[X,z];_.push(j,U,j+n+2)}}let M=d.clone(),C=d.clone(),T=d.clone(),P=d.clone(),L=d.clone(),D=[],k=x(w.length,()=>x(c,()=>d.clone()));for(let X=0;X<w.length;X++){d.copy(w[X]).normalize(),M.copy(d).multiplyScalar(m);let z=A[X];for(let Y=0;Y<z.length;Y++){let F=z[Y],se=z[(Y+1)%c];f.setFromPointsAndIndices(w,X,F%S,se%S),f.b.sub(f.a).setLength(1e10).add(f.a),f.c.sub(f.a).setLength(1e10).add(f.a),f.closestPointToPoint(M,k[X][Y])}let j=[],U=[],N=[],B=new E;n==0&&[...k[X]].reduce((Y,F)=>Y.add(F),B).multiplyScalar(1/c);for(let Y=0;Y<c;Y++){let F=[],se=(Y-1+c)%c,V=k[X][se],ee=k[X][Y];d.copy(V).sub(M),p.copy(ee).sub(M);let J=M.angleTo(d),fe=d.angleTo(p),re=Math.cos(J)*g;n==0?C.copy(B):C.copy(M).setLength(m+re),U.push(re);let oe=[C,V,ee];for(let ue=0;ue<2;ue++){let ye=oe[ue],Te=oe[ue+1];P.subVectors(ye,M),L.subVectors(Te,M),T.crossVectors(P,L).normalize();for(let xe=0;xe<v;xe++){let we=[J,fe][ue]*xe/v;d.copy(P).applyAxisAngle(T,we).add(M),j.push(d.clone()),ue&&(b(d,M),F.push([xe==0?ye:d.clone(),y.clone()]))}ue&&(b(Te,M),F.push([Te,y.clone()]))}N.push(F)}D.push(N);let H=2*v,Q=2;for(let Y=0;Y<c;Y++){let F=H*Y,se=H*((Y+1)%c),V=[j[F]];for(let J=1;J<v;J++){P=j[F+J],L=j[se+J],V.push(P);for(let 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A=0;A<a.length;A+=3){c.x=a[A+0],c.y=a[A+1],c.z=a[A+2];let S=x(c)/2/Math.PI+.5,_=w(c)/Math.PI+.5;o.push(S,1-_)}let d=new E,p=new E,f=new E,g=new E,m=new G,v=new G,y=new G,b=(A,S,_,M)=>{M<0&&A.x===1&&(o[S]=A.x-1),_.x===0&&_.z===0&&(o[S]=M/2/Math.PI+.5)};for(let A=0,S=0;A<a.length;A+=9,S+=6){d.set(a[A+0],a[A+1],a[A+2]),p.set(a[A+3],a[A+4],a[A+5]),f.set(a[A+6],a[A+7],a[A+8]),m.set(o[S+0],o[S+1]),v.set(o[S+2],o[S+3]),y.set(o[S+4],o[S+5]),g.copy(d).add(p).add(f).divideScalar(3);let _=x(g);b(m,S+0,d,_),b(v,S+2,p,_),b(y,S+4,f,_)}for(let A=0;A<o.length;A+=6){let S=o[A+0],_=o[A+2],M=o[A+4],C=Math.max(S,_,M),T=Math.min(S,_,M);C>.9&&T<.1&&(S<.2&&(o[A+0]+=1),_<.2&&(o[A+2]+=1),M<.2&&(o[A+4]+=1))}function x(A){return Math.atan2(A.z,-A.x)}function w(A){return Math.atan2(-A.y,Math.sqrt(A.x*A.x+A.z*A.z))}}}static fromJSON(e){return new ev(e.vertices,e.indices,e.radius,e.corner,e.cornerSides)}},SF=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,detail:0,corner:0,cornerSides:4},e.parameters);return{parameters:Object.assign(i,{width:Math.abs(i.width),height:Math.abs(i.height??i.width),depth:Math.abs(i.depth??i.width)})}}static build(e){let{width:t,height:i,depth:r,detail:s,corner:n,cornerSides:a}=e.parameters,o=s===0&&n!==0?new pA(t*.5,n,a):new Dw(t*.5,s);return o.scale(1,i/t,r/t),Object.assign(o,{userData:{...e,type:"DodecahedronGeometry"}})}},pA=class extends ev{constructor(e=1,t=.2,i=4){let r=(1+Math.sqrt(5))/2,s=1/r,n=[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-s,-r,0,-s,r,0,s,-r,0,s,r,-s,-r,0,-s,r,0,s,-r,0,s,r,0,-r,0,-s,r,0,-s,-r,0,s,r,0,s],a=[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],o="DodecahedronGeometry";super(n,a,o,e,t,i),this.type=o}static fromJSON(e){return new pA(e.radius,e.corner,e.cornerSides)}},Tl=1e-12,tv=class{constructor(e){this.position=new G,this.startPosition=new G,this.uuid=it.generateUUID(),this.position=e.clone()}start(){this.reset()}reset(){this.startPosition.copy(this.position)}applyOffset(e){this.position.copy(this.startPosition).add(e)}copy(e){return this.position.copy(e.position),this.startPosition.copy(e.startPosition),this}clone(){return new 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s=this.controls[i];this.position.distanceTo(s.position)<=t?s.position.copy(this.position):s.applyOffset(e)}}controlsMoved(){return!(this.position.equals(this.controls[0].position)&&this.position.equals(this.controls[1].position))}copy(e){return super.copy(e),this.controls[0].copy(e.controls[0]),this.controls[1].copy(e.controls[1]),this.roundness=e.roundness,this.uuid=e.uuid,this}clone(){return new Po(this.uuid,this.position).copy(this)}toJSON(){return super.toJSON().concat(this.controls[0].toJSON(),this.controls[1].toJSON(),[this.roundness])}computeTangents(){let e=this.curveBefore?.getTangentAt(1),t=this.curveAfter?.getTangentAt(0);return[e,t]}computeNormals(e=new G,t=new G){let[i,r]=this.computeTangents();return i&&r&&(vx(i,e),vx(r,t)),[e,t]}computeTangent(e=new G){let[t,i]=this.computeTangents();return t&&i&&e.copy(t).add(i).normalize(),e}computeNormal(e=new G){let[t,i]=this.computeNormals();return e.copy(t).add(i).normalize(),e}};function vx(e,t=new G){let i=e.length();return t.set(-e.y/i,e.x/i)}var iv=e=>e,rl=new G,Mu=new G,MF=new G,EF=new G,CF=new G,TF=new G,fA=new E,mA=new E;function PF(e){let t=new G;t.addVectors(e.v0,rl.subVectors(e.v1,e.v0).multiplyScalar(2/3));let i=new G;return i.addVectors(e.v2,Mu.subVectors(e.v1,e.v2).multiplyScalar(2/3)),new Fr(e.v0,t,i,e.v2)}function Wl(e,t,i=Number.EPSILON){return Math.abs(e-t)<i}function DF(e,t,i=Number.EPSILON){return e.distanceTo(t)<i}function LF(e,t,i=Number.EPSILON){return e.distanceTo(t)<i}function gA(e,t,i){let r=Math.sqrt(Math.pow(t.x-e.x,2)+Math.pow(t.y-e.y,2)),s=Math.sqrt(Math.pow(t.x-i.x,2)+Math.pow(t.y-i.y,2)),n=Math.sqrt(Math.pow(i.x-e.x,2)+Math.pow(i.y-e.y,2));return Math.acos((s*s+r*r-n*n)/(2*s*r))}function OF(e,t,i){return xx(e,t)&&xx(t,i)&&Rm(e.position,t.position,i.position)}function Rm(e,t,i){return rl.copy(t).sub(e).cross(Mu.copy(i).sub(e))===0}function IF(e,t,i,r,s){let 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n=rl.subVectors(t,e).multiplyScalar(s).add(e),a=Mu.subVectors(i,t).multiplyScalar(s).add(t),o=MF.subVectors(r,i).multiplyScalar(s).add(i),l=n,h=EF.subVectors(a,n).multiplyScalar(s).add(n),u=CF.subVectors(o,a).multiplyScalar(s).add(a),c=o,d=TF.subVectors(u,h).multiplyScalar(s).add(h);return[e.x,e.y,l.x,l.y,h.x,h.y,d.x,d.y,u.x,u.y,c.x,c.y,r.x,r.y]}function NF(e,t,i=12,r=!0){let s=mA.set(0,0,0),n,a=0,o=[];for(let l=0;l<t.length;l++){let h=iv(t[l]),u=rl,c=ga(h,i);o.push(c);for(let d=0;d<=c;d++)if(h instanceof Fr||h instanceof Pn||h instanceof Gr){if(h.getPoint(d/c,u),s.set(u.x,u.y,0),n!==void 0&&LF(n,s))continue;n===void 0&&(n=fA),n.copy(s),e.setXYZ(a,s.x,s.y,s.z),a++}}return r&&a>1&&!(e.getX(a-1)===e.getX(0)&&e.getY(a-1)===e.getY(0)&&e.getZ(a-1)===e.getZ(0))&&(e.setXYZ(a,e.getX(0),e.getY(0),e.getZ(0)),a++),e}function UF(e,t,i,r=12,s=!0){let n=mA.set(0,0,0),a=0,o=[];for(let l=0;l<t.length;l++){if(i[l]===!1)continue;let h,u=iv(t[l]),c=rl,d=ga(u,r);o.push(d);for(let p=0;p<=d;p++)if(u instanceof Fr||u instanceof Pn||u instanceof Gr){if(u.getPoint(p/d,c),n.set(c.x,c.y,0),h?.equals(n))continue;h===void 0?h=fA:(e.setXYZ(a,h.x,h.y,h.z),a++,e.setXYZ(a,n.x,n.y,n.z),a++),h.copy(n)}}return s&&a>1&&!(e.getX(a-1)===e.getX(0)&&e.getY(a-1)===e.getY(0)&&e.getZ(a-1)===e.getZ(0))&&(e.setXYZ(a,e.getX(0),e.getY(0),e.getZ(0)),a++),o}function bx(e,t=12,i=!1){let r=[];for(let s=0,n=e.length;s<n;s++){let a=e[s],o=0;if(i&&a.roundedCurveCorner!==void 0){let l=ga(a.roundedCurveCorner,t)*.5;s>0&&(r[s-1]+=l),o+=l}a.curveAfter!==void 0&&(o+=ga(a.curveAfter,t)),r.push(o)}return e.length>0&&i&&e[0].roundedCurveCorner!==void 0&&(r[e.length-1]+=ga(e[0].roundedCurveCorner,t)*.5),r}function ga(e,t=12){return e&&e instanceof hu?t*2:e&&(e instanceof Gr||e instanceof Ew)?1:e&&e instanceof mg?t*e.points.length:t}function FF(e,t,i=12,r=!0){let s,n=0;for(let a=0;a<t.length;a++){let o=iv(t[a]),l=ga(o,i),h=rl;for(let u=0;u<=l;u++)if(o instanceof Fr||o instanceof Pn||o instanceof Gr){if(o.getPoint(u/l,h),s!==void 0&&DF(s,h,Tl))continue;s===void 0&&(s=Mu),s.copy(h),e.push(h.x,h.y),n++}}return Wl(e[0],e[e.length-2],Tl)&&Wl(e[1],e[e.length-1],Tl)&&(e.pop(),e.pop()),r&&n>1&&!(Wl(e[n-1],e[1],Tl)&&Wl(e[n-2],e[0],Tl))&&(e.push(e[0],e[1]),n++),e}var qp=new G,kF=new G,jF=new G,GF=new G,VF=new G,HF=new G,Nt=class extends xd{constructor(e=100,t=100){super(),this.points=[],this.shapeHoles=[],this.plane=new yr(new E(0,0,-1)),this.subdivision=0,this.controlSnapDistance=4,this.pointIDs=0,this.isMesh2D=!1,this._roundness=0,this.isClosed=!1,this.useCubicForRoundedCorners=!0,this.uuid=it.generateUUID(),this.needsUpdate=!1,this.roundedCurves=[],this._width=e,this._height=t}static createFromState(e,t,i){let r=new Nt;return r.isClosed=e.isClosed,r.points=e.points.map(s=>Po.create(s.id,s.data)),typeof e.roundness=="number"&&(r.roundness=e.roundness),r.shapeHoles=e.shapeHoles.map(s=>Nt.createFromState(s)),t!==void 0&&i!==void 0&&r.applySize(t,i),r.update(),r}get width(){return this._width}get height(){return this._height}get roundness(){return this._roundness}set roundness(e){if(this._roundness!==e){this._roundness=e;for(let t=0,i=this.points.length;t<i;t++)this.points[t].roundness=e;this.needsUpdate=!0}}getPointsIndexesByIds(e){return e.map(t=>this.getPointIndexById(t)).filter(t=>t>=0)}getPointIndexById(e){let t=this.points.length,i=this.points.findIndex(r=>r.uuid===e);if(i<0){let r=t;for(let s=0,n=this.shapeHoles.length;s<n;s++){let a=this.shapeHoles[s],o=a.points.length,l=a.getPointIndexById(e);if(l<0)r+=o;else return l+r}}return i}getLineIndexById(e){return this.getPointIndexById(e)}getBezierPoint(e){if(e<=this.points.length-1)return this.points[e];if(this.shapeHoles.length>0){let t=this.points.length;for(let i=0,r=this.shapeHoles.length;i<r;i++){let s=this.shapeHoles[i],n=e-t;if(n<=s.points.length-1)return s.points[n];t+=s.points.length}}throw new Error("This shape does not have a point for this index: "+e)}getBezierPointIndex(e){let t=this.points.indexOf(e);if(t>=0)return t;if(t=this.points.length,this.shapeHoles.length>0)for(let i=0,r=this.shapeHoles.length;i<r;i++){let s=this.shapeHoles[i],n=s.points.indexOf(e);if(n>=0)return t+n;t+=s.points.length}return-1}getAllPoints(){let e=[].concat(...this.shapeHoles.map(t=>t.points));return[...this.points,...e]}applySize(e,t){e===0&&(e=.001),t===0&&(t=.001),this._width=e,this._height=t}applyScale(e,t){let i=qp.set(e,t);for(let r=0,s=this.points.length;r<s;r++){let n=this.points[r];n.position.multiply(i),n.controls[0].position.multiply(i),n.controls[1].position.multiply(i)}for(let r=0,s=this.shapeHoles.length;r<s;r++)this.shapeHoles[r].applyScale(e,t);this._update()}createPoint(e,t=0,i=it.generateUUID()){let r;e instanceof G?r=e:r=new G(e,t);let s=new Po(i,r);return s.roundness=this.roundness,s}addPoint(e){this.points.push(e),this.needsUpdate=!0}addPointAt(e,t){this.points.splice(t,0,e),this.needsUpdate=!0}getPointByUuid(e){for(let t=0,i=this.points.length;t<i;t++){let r=this.points[t];if(r.uuid===e)return r}for(let t=0,i=this.shapeHoles.length;t<i;t++){let r=this.shapeHoles[t].getPointByUuid(e);if(r)return r}}getFirstPoint(){return this.points[0]}getLastPoint(){return this.points[this.points.length-1]}removePoint(e){let t=this.points.indexOf(e);t>=0&&this.points.splice(t,1),this.needsUpdate=!0}removePointById(e){let t=this.points.find(i=>i.uuid===e);t&&this.removePoint(t)}update(){for(let e=0,t=this.shapeHoles.length;e<t;e++)this.shapeHoles[e].update();this._update()}extractShapePointsToBuffer(e,t=12,i=!1){this.subdivision=t,this.curveDivisions===void 0&&this.computeCurveDivisions(t);let r=i?this.roundedCurveDivisions:this.curveDivisions;return NF(e,i?this.roundedCurves:this.curves,t,this.autoClose),r.reduce((s,n)=>s+n,0)+1}computeCurveDivisions(e=12){return this.curveDivisions=bx(this.points,e,!1),this.roundedCurveDivisions=bx(this.points,e,!0),this.curveDivisions}extractFilteredShapePointsToBuffer(e,t,i=12){return UF(e,this.curves,t,i,this.autoClose).reduce((r,s)=>r+s,0)*2}extractShapePointsToFlatArray(e,t=12){return this.subdivision=t,this.curveDivisions===void 0&&this.computeCurveDivisions(t),FF(e,this.roundedCurves,t,this.autoClose)}getCurveIndexFromVertexId(e,t=!1){let i=0;this.curveDivisions===void 0&&this.computeCurveDivisions(this.subdivision);let r=t?this.roundedCurveDivisions:this.curveDivisions,s=0;t&&this.points[0].roundedCurveCorner!==void 0&&(s=ga(this.points[0].roundedCurveCorner,this.subdivision)*.5);let n=e-s;n<0&&(n+=r.reduce((a,o)=>a+o,0));for(let a=0,o=r.length;a<o;a++){let l=r[a];if(n<i+l)return[a,(n-i+1)/l];i+=l}return[0,1]}getCurveT(e,t,i){let r=this.points[e],s=this.points[e>=this.points.length-1?0:e+1],n=this.curveDivisions,a=n[e];if(yx(r,s)){let l=r.position.distanceTo(s.position);return r.position.distanceTo(qp.set(i.x,i.y))/l}let o=0;for(let l=0;l<e;l++)o+=n[l];return(t-o)/a}dispose(){}_applyCurveForPoint(e,t){yx(t,e)?this.lineTo(e.position.x,e.position.y):this.bezierCurveTo(t.controls[1].position.x,t.controls[1].position.y,e.controls[0].position.x,e.controls[0].position.y,e.position.x,e.position.y);let i=this.curves[this.curves.length-1];e.curveBefore=i,t.curveAfter=i;let r=i.clone();e.roundedCurveBefore=r,t.roundedCurveAfter=r,e.roundedCurveCorner=void 0,this.roundedCurves.push(r)}_update(){if(this.curves=[],this.roundedCurves=[],!this.points.length)return;for(let t=0,i=this.points.length;t<i;t++){let r=this.points[t];if(t===0)this.moveTo(r.position.x,r.position.y);else{let s=this.points[t-1];this._applyCurveForPoint(r,s)}}let e=this.getLastPoint();if(e?.curveAfter&&(e.curveAfter=void 0),this.isClosed){let t=this.points[0],i=this.points[this.points.length-1];this._applyCurveForPoint(t,i)}if(this.points.length>2){let t=0;for(let i=0,r=this.points.length;i<r;i++){let s=this.points[i],n=this.points[i-1]??this.points[this.points.length-1],a=this.points[i+1]??this.points[0],o=s.roundness,l=n&&a&&OF(n,s,a);if(!s.controlsMoved()&&o>0&&!l){let h=s.curveBefore,u=s.curveAfter;if(h===void 0||u===void 0)continue;let c=s.roundedCurveBefore,d=s.roundedCurveAfter,p=h.getLength(),f=u.getLength(),g=Math.min(o,p*.499),m=Math.min(o,f*.499),v=Math.min(g,m),y=1-v/p,b=v/f,x=h.getPointAt(y,qp),w=u.getPointAt(b,kF);this._subSplitCurve(h,c,y,x,void 0),this._subSplitCurve(u,d,b,void 0,w);let A;if(this.useCubicForRoundedCorners){let S=gA(x,s.position,w)/2,_=Math.tan(S)*x.distanceTo(s.position),[M,C]=IF(x,w,_,jF,GF),T=RF(M,C,s.position),[P,L]=BF(T,x,w,_,VF,HF);A=new Fr(x.clone(),P.clone(),L.clone(),w.clone())}else A=new Pn(x.clone(),s.position.clone(),w.clone());s.roundedCurveCorner=A,this.roundedCurves.splice(i+t,0,A),t++}}}}_subSplitCurve(e,t,i,r,s){if(e instanceof Gr)r!==void 0&&t.v2.copy(r),s!==void 0&&t.v1.copy(s);else{let n=e,a=t,o=n.getUtoTmapping(i,0),l=zF(n.v0,n.v1,n.v2,n.v3,o);return r!==void 0&&(a.v0.set(l[0],l[1]),a.v1.set(l[2],l[3]),a.v2.set(l[4],l[5]),a.v3.set(l[6],l[7])),s!==void 0&&(a.v0.set(l[6],l[7]),a.v1.set(l[8],l[9]),a.v2.set(l[10],l[11]),a.v3.set(l[12],l[13])),a}return t}clone(){let e=new Nt(this._width,this._height);return e.points=this.points.map(t=>t.clone()),e.isClosed=this.isClosed,e.roundness=this.roundness,e.isMesh2D=this.isMesh2D,e.shapeHoles=this.shapeHoles.map(t=>t.clone()),e}toJSON(){return{points:this.points.reduce((e,t)=>e.concat(t.toJSON()),[]),shapeHoles:this.shapeHoles.map(e=>e.toJSON()),isClosed:this.isClosed,roundness:this.roundness}}fromJSON(e){this.points=[],this.pointIDs=0;let t=e.points.length/7;for(let i=0;i<t;i++){let r=i*7,s=e.points[r+0],n=e.points[r+1],a=e.points[r+2],o=e.points[r+3],l=e.points[r+4],h=e.points[r+5],u=e.points[r+6],c=new Po(it.generateUUID(),new G(s,n));c.controls[0].position.set(a,o),c.controls[1].position.set(l,h),c.roundness=u,this.points.push(c)}return this.shapeHoles=e.shapeHoles?.length?e.shapeHoles.map(i=>{let r=new Nt;return r.fromJSON(i),r}):[],this.isClosed=e.isClosed,this._roundness=e.roundness,this._update(),this}fromShape(e){let t=(r,s)=>{s instanceof Fr&&s.v3.equals(r.position)&&r.controls[0].position.copy(s.v2)},i=r=>{let s=[],n,a;for(n=0,a=r.length;n<a;n++)r[n]instanceof Pn&&(r[n]=PF(r[n]));for(n=0,a=r.length;n<a;n++){let h=r[n],u=n>0?r[n-1]:null,c;h instanceof Fr?(c=this.createPoint(h.v0),c.controls[1].position.copy(h.v1)):h instanceof Gr&&(c=this.createPoint(h.v1)),c!==void 0&&(u!==null&&t(c,u),s.push(c))}let o=r[r.length-1],l=!1;return o instanceof Fr?o.v3.equals(s[0].position)&&(s[0].controls[0].position.copy(o.v2),l=!0):o instanceof Gr&&o.v2.equals(s[0].position)&&(l=!0),this.isClosed=l,s};return this.points=i(e.curves),e instanceof xd&&(this.shapeHoles=e.holes.map(r=>{let s=new Nt;return s.fromShape(r),s})),this.update(),this}updatePoint(e,t){let i=this.getPointByUuid(e);i&&(t.position!==void 0&&i.position.fromArray(t.position),t.roundness!==void 0&&(i.roundness=t.roundness),t.areControlsDirectionsMirrored!==void 0&&(i.areControlsDirectionsMirrored=t.areControlsDirectionsMirrored),this.needsUpdate=!0)}updatePreviousControl(e,t){let i=this.getPointByUuid(e)?.controls[0];i&&(t.position&&i.position.fromArray(t.position),this.needsUpdate=!0)}updateNextControl(e,t){let i=this.getPointByUuid(e)?.controls[1];i&&(t.position&&i.position.fromArray(t.position),this.needsUpdate=!0)}},Bm=Math.PI*2;function Yp({x:e,y:t},i,r,s,n){return{x:e*i+s,y:t*r+n}}function WF(e,t){let i=t===1.5707963267948966?.551915024494:t===-1.5707963267948966?-.551915024494:1.3333333333333333*Math.tan(t/4),r=Math.cos(e),s=Math.sin(e),n=Math.cos(e+t),a=Math.sin(e+t);return[{x:r-s*i,y:s+r*i},{x:n+a*i,y:a-n*i},{x:n,y:a}]}function wx(e,t,i,r){let s=e*r-t*i<0?-1:1,n=Math.min(1,Math.max(-1,e*i+t*r));return s*Math.acos(n)}function XF(e,t,i,r,s,n,a,o,l,h){let u=Math.pow(s,2),c=Math.pow(n,2),d=Math.pow(a,2),p=Math.pow(o,2),f=u*c-u*p-c*d;f<0&&(f=0),f/=u*p+c*d,f=Math.sqrt(f)*(l===h?-1:1);let g=f*s/n*o,m=f*-n/s*a,v=g+(e+i)/2,y=m+(t+r)/2,b=(a-g)/s,x=(o-m)/n,w=(-a-g)/s,A=(-o-m)/n,S=wx(1,0,b,x),_=wx(b,x,w,A);return!h&&_>0&&(_-=Bm),h&&_<0&&(_+=Bm),{centerx:v,centery:y,ang1:S,ang2:_}}function qF({px:e,py:t,cx:i,cy:r,rx:s,ry:n,largeArcFlag:a,sweepFlag:o}){let l=[];if(s===0||n===0)return[];let h=(e-i)/2,u=(t-r)/2;if(h===0&&u===0)return[];s=Math.abs(s),n=Math.abs(n);let c=Math.pow(h,2)/Math.pow(s,2)+Math.pow(u,2)/Math.pow(n,2);c>1&&(s*=Math.sqrt(c),n*=Math.sqrt(c));let d=XF(e,t,i,r,s,n,h,u,a,o),{ang1:p,ang2:f}=d,{centerx:g,centery:m}=d,v=Math.abs(f)/(Bm/4);Math.abs(1-v)<1e-7&&(v=1);let y=Math.max(Math.ceil(v),1);f/=y;for(let b=0;b<y;b++)l.push(WF(p,f)),p+=f;return l.map(b=>{let{x,y:w}=Yp(b[0],s,n,g,m),{x:A,y:S}=Yp(b[1],s,n,g,m),{x:_,y:M}=Yp(b[2],s,n,g,m);return{x1:x,y1:w,x2:A,y2:S,x:_,y:M}})}var yt;(function(e){e[e.ODD=0]="ODD",e[e.NONZERO=1]="NONZERO",e[e.POSITIVE=2]="POSITIVE",e[e.NEGATIVE=3]="NEGATIVE",e[e.ABS_GEQ_TWO=4]="ABS_GEQ_TWO"})(yt||(yt={}));var Zt;(function(e){e[e.POLYGONS=0]="POLYGONS",e[e.CONNECTED_POLYGONS=1]="CONNECTED_POLYGONS",e[e.BOUNDARY_CONTOURS=2]="BOUNDARY_CONTOURS"})(Zt||(Zt={}));function ke(e,t){if(!e)throw t||"Assertion Failed!"}var ze=function(){function e(){}return e.vertEq=function(t,i){return t.s===i.s&&t.t===i.t},e.vertLeq=function(t,i){return t.s<i.s||t.s===i.s&&t.t<=i.t},e.transLeq=function(t,i){return t.t<i.t||t.t===i.t&&t.s<=i.s},e.edgeGoesLeft=function(t){return e.vertLeq(t.Dst,t.Org)},e.edgeGoesRight=function(t){return e.vertLeq(t.Org,t.Dst)},e.vertL1dist=function(t,i){return Math.abs(t.s-i.s)+Math.abs(t.t-i.t)},e.edgeEval=function(t,i,r){ke(e.vertLeq(t,i)&&e.vertLeq(i,r));var s=i.s-t.s,n=r.s-i.s;return s+n>0?s<n?i.t-t.t+(t.t-r.t)*(s/(s+n)):i.t-r.t+(r.t-t.t)*(n/(s+n)):0},e.edgeSign=function(t,i,r){ke(e.vertLeq(t,i)&&e.vertLeq(i,r));var s=i.s-t.s,n=r.s-i.s;return s+n>0?(i.t-r.t)*s+(i.t-t.t)*n:0},e.transEval=function(t,i,r){ke(e.transLeq(t,i)&&e.transLeq(i,r));var s=i.t-t.t,n=r.t-i.t;return s+n>0?s<n?i.s-t.s+(t.s-r.s)*(s/(s+n)):i.s-r.s+(r.s-t.s)*(n/(s+n)):0},e.transSign=function(t,i,r){ke(e.transLeq(t,i)&&e.transLeq(i,r));var s=i.t-t.t,n=r.t-i.t;return s+n>0?(i.s-r.s)*s+(i.s-t.s)*n:0},e.vertCCW=function(t,i,r){return t.s*(i.t-r.t)+i.s*(r.t-t.t)+r.s*(t.t-i.t)>=0},e.interpolate=function(t,i,r,s){return t=t<0?0:t,r=r<0?0:r,t<=r?r===0?(i+s)/2:i+(s-i)*(t/(t+r)):s+(i-s)*(r/(t+r))},e.intersect=function(t,i,r,s,n){var a,o,l;e.vertLeq(t,i)||(l=t,t=i,i=l),e.vertLeq(r,s)||(l=r,r=s,s=l),e.vertLeq(t,r)||(l=t,t=r,r=l,l=i,i=s,s=l),e.vertLeq(r,i)?e.vertLeq(i,s)?(a=e.edgeEval(t,r,i),o=e.edgeEval(r,i,s),a+o<0&&(a=-a,o=-o),n.s=e.interpolate(a,r.s,o,i.s)):(a=e.edgeSign(t,r,i),o=-e.edgeSign(t,s,i),a+o<0&&(a=-a,o=-o),n.s=e.interpolate(a,r.s,o,s.s)):n.s=(r.s+i.s)/2,e.transLeq(t,i)||(l=t,t=i,i=l),e.transLeq(r,s)||(l=r,r=s,s=l),e.transLeq(t,r)||(l=t,t=r,r=l,l=i,i=s,s=l),e.transLeq(r,i)?e.transLeq(i,s)?(a=e.transEval(t,r,i),o=e.transEval(r,i,s),a+o<0&&(a=-a,o=-o),n.t=e.interpolate(a,r.t,o,i.t)):(a=e.transSign(t,r,i),o=-e.transSign(t,s,i),a+o<0&&(a=-a,o=-o),n.t=e.interpolate(a,r.t,o,s.t)):n.t=(r.t+i.t)/2},e}(),Pl=function(){function e(){this.next=null,this.prev=null,this.anEdge=null,this.trail=null,this.n=0,this.marked=!1,this.inside=!1}return e}(),Oc=function(){function e(t){this.side=t,this.next=null,this.Org=null,this.Sym=null,this.Onext=null,this.Lnext=null,this.Lface=null,this.activeRegion=null,this.winding=0}return Object.defineProperty(e.prototype,"Rface",{get:function(){return this.Sym.Lface},set:function(t){this.Sym.Lface=t},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"Dst",{get:function(){return this.Sym.Org},set:function(t){this.Sym.Org=t},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"Oprev",{get:function(){return this.Sym.Lnext},set:function(t){this.Sym.Lnext=t},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"Lprev",{get:function(){return this.Onext.Sym},set:function(t){this.Onext.Sym=t},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"Dprev",{get:function(){return this.Lnext.Sym},set:function(t){this.Lnext.Sym=t},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"Rprev",{get:function(){return this.Sym.Onext},set:function(t){this.Sym.Onext=t},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"Dnext",{get:function(){return this.Sym.Onext.Sym},set:function(t){this.Sym.Onext.Sym=t},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"Rnext",{get:function(){return this.Sym.Lnext.Sym},set:function(t){this.Sym.Lnext.Sym=t},enumerable:!0,configurable:!0}),e}(),oo=function(){function e(){this.next=null,this.prev=null,this.anEdge=null,this.coords=[0,0,0],this.s=0,this.t=0,this.pqHandle=0,this.n=0,this.idx=0}return e}(),_x=function(){function e(){var t=new oo,i=new Pl,r=new Oc(0),s=new Oc(1);t.next=t.prev=t,t.anEdge=null,i.next=i.prev=i,r.next=r,r.Sym=s,s.next=s,s.Sym=r,this.vHead=t,this.fHead=i,this.eHead=r,this.eHeadSym=s}return e.prototype.makeEdge_=function(t){var i=new Oc(0),r=new Oc(1);t.Sym.side<t.side&&(t=t.Sym);var s=t.Sym.next;return r.next=s,s.Sym.next=i,i.next=t,t.Sym.next=r,i.Sym=r,i.Onext=i,i.Lnext=r,i.Org=null,i.Lface=null,i.winding=0,i.activeRegion=null,r.Sym=i,r.Onext=r,r.Lnext=i,r.Org=null,r.Lface=null,r.winding=0,r.activeRegion=null,i},e.prototype.splice_=function(t,i){var r=t.Onext,s=i.Onext;r.Sym.Lnext=i,s.Sym.Lnext=t,t.Onext=s,i.Onext=r},e.prototype.makeVertex_=function(t,i,r){var s=t;ke(s,"Vertex can't be null!");var n=r.prev;s.prev=n,n.next=s,s.next=r,r.prev=s,s.anEdge=i;var a=i;do{a.Org=s,a=a.Onext}while(a!==i)},e.prototype.makeFace_=function(t,i,r){var s=t;ke(s,"Face can't be null");var n=r.prev;s.prev=n,n.next=s,s.next=r,r.prev=s,s.anEdge=i,s.trail=null,s.marked=!1,s.inside=r.inside;var a=i;do{a.Lface=s,a=a.Lnext}while(a!==i)},e.prototype.killEdge_=function(t){t.Sym.side<t.side&&(t=t.Sym);var i=t.next,r=t.Sym.next;i.Sym.next=r,r.Sym.next=i},e.prototype.killVertex_=function(t,i){var r=t.anEdge,s=r;do{s.Org=i,s=s.Onext}while(s!==r);var n=t.prev,a=t.next;a.prev=n,n.next=a},e.prototype.killFace_=function(t,i){var r=t.anEdge,s=r;do{s.Lface=i,s=s.Lnext}while(s!==r);var n=t.prev,a=t.next;a.prev=n,n.next=a},e.prototype.makeEdge=function(){var t=new oo,i=new oo,r=new Pl,s=this.makeEdge_(this.eHead);return this.makeVertex_(t,s,this.vHead),this.makeVertex_(i,s.Sym,this.vHead),this.makeFace_(r,s,this.fHead),s},e.prototype.splice=function(t,i){var r=!1,s=!1;if(t!==i){if(i.Org!==t.Org&&(s=!0,this.killVertex_(i.Org,t.Org)),i.Lface!==t.Lface&&(r=!0,this.killFace_(i.Lface,t.Lface)),this.splice_(i,t),!s){var n=new oo;this.makeVertex_(n,i,t.Org),t.Org.anEdge=t}if(!r){var a=new Pl;this.makeFace_(a,i,t.Lface),t.Lface.anEdge=t}}},e.prototype.delete=function(t){var i=t.Sym,r=!1;if(t.Lface!==t.Rface&&(r=!0,this.killFace_(t.Lface,t.Rface)),t.Onext===t)this.killVertex_(t.Org,null);else if(t.Rface.anEdge=t.Oprev,t.Org.anEdge=t.Onext,this.splice_(t,t.Oprev),!r){var s=new Pl;this.makeFace_(s,t,t.Lface)}i.Onext===i?(this.killVertex_(i.Org,null),this.killFace_(i.Lface,null)):(t.Lface.anEdge=i.Oprev,i.Org.anEdge=i.Onext,this.splice_(i,i.Oprev)),this.killEdge_(t)},e.prototype.addEdgeVertex=function(t){var i=this.makeEdge_(t),r=i.Sym;this.splice_(i,t.Lnext),i.Org=t.Dst;var s=new oo;return this.makeVertex_(s,r,i.Org),i.Lface=r.Lface=t.Lface,i},e.prototype.splitEdge=function(t){var i=this.addEdgeVertex(t),r=i.Sym;return this.splice_(t.Sym,t.Sym.Oprev),this.splice_(t.Sym,r),t.Dst=r.Org,r.Dst.anEdge=r.Sym,r.Rface=t.Rface,r.winding=t.winding,r.Sym.winding=t.Sym.winding,r.idx=t.idx,r.Sym.idx=t.Sym.idx,r},e.prototype.connect=function(t,i){var r=!1,s=this.makeEdge_(t),n=s.Sym;if(i.Lface!==t.Lface&&(r=!0,this.killFace_(i.Lface,t.Lface)),this.splice_(s,t.Lnext),this.splice_(n,i),s.Org=t.Dst,n.Org=i.Org,s.Lface=n.Lface=t.Lface,t.Lface.anEdge=n,!r){var a=new Pl;this.makeFace_(a,s,t.Lface)}return s},e.prototype.zapFace=function(t){var i=t.anEdge,r,s,n,a,o;s=i.Lnext;do{r=s,s=r.Lnext,r.Lface=null,r.Rface===null&&(r.Onext===r?this.killVertex_(r.Org,null):(r.Org.anEdge=r.Onext,this.splice_(r,r.Oprev)),n=r.Sym,n.Onext===n?this.killVertex_(n.Org,null):(n.Org.anEdge=n.Onext,this.splice_(n,n.Oprev)),this.killEdge_(r))}while(r!=i);a=t.prev,o=t.next,o.prev=a,a.next=o},e.prototype.countFaceVerts_=function(t){var i=t.anEdge,r=0;do{r++,i=i.Lnext}while(i!==t.anEdge);return r},e.prototype.mergeConvexFaces=function(t){var i,r,s,n,a,o,l;for(i=this.fHead.next;i!==this.fHead;i=i.next)if(i.inside)for(r=i.anEdge,a=r.Org;s=r.Lnext,n=r.Sym,n&&n.Lface&&n.Lface.inside&&(o=this.countFaceVerts_(i),l=this.countFaceVerts_(n.Lface),o+l-2<=t&&ze.vertCCW(r.Lprev.Org,r.Org,n.Lnext.Lnext.Org)&&ze.vertCCW(n.Lprev.Org,n.Org,r.Lnext.Lnext.Org)&&(s=n.Lnext,this.delete(n),r=null,n=null)),!(r&&r.Lnext.Org===a);)r=s;return!0},e.prototype.check=function(){var t=this.fHead,i=this.vHead,r=this.eHead,s,n,a,o,l,h;for(n=t,n=t;(s=n.next)!==t;n=s){ke(s.prev===n),l=s.anEdge;do{ke(l.Sym!==l),ke(l.Sym.Sym===l),ke(l.Lnext.Onext.Sym===l),ke(l.Onext.Sym.Lnext===l),ke(l.Lface===s),l=l.Lnext}while(l!==s.anEdge)}for(ke(s.prev===n&&s.anEdge===null),o=i,o=i;(a=o.next)!==i;o=a){ke(a.prev===o),l=a.anEdge;do{ke(l.Sym!==l),ke(l.Sym.Sym===l),ke(l.Lnext.Onext.Sym===l),ke(l.Onext.Sym.Lnext===l),ke(l.Org===a),l=l.Onext}while(l!==a.anEdge)}for(ke(a.prev===o&&a.anEdge===null),h=r,h=r;(l=h.next)!==r;h=l)ke(l.Sym.next===h.Sym),ke(l.Sym!==l),ke(l.Sym.Sym===l),ke(l.Org!==null),ke(l.Dst!==null),ke(l.Lnext.Onext.Sym===l),ke(l.Onext.Sym.Lnext===l);ke(l.Sym.next===h.Sym&&l.Sym===this.eHeadSym&&l.Sym.Sym===l&&l.Org===null&&l.Dst===null&&l.Lface===null&&l.Rface===null)},e}(),Ax=function(){function e(){this.handle=null}return e}(),Sx=function(){function e(){this.key=null,this.node=0}return e}(),YF=function(){function e(t,i){this.leq=i,this.max=0,this.nodes=[],this.handles=[],this.initialized=!1,this.freeList=0,this.size=0,this.max=t,this.nodes=[],this.handles=[];for(var r=0;r<t+1;r++)this.nodes[r]=new Ax,this.handles[r]=new Sx;this.initialized=!1,this.nodes[1].handle=1,this.handles[1].key=null}return e.prototype.floatDown_=function(t){var i=this.nodes,r=this.handles,s,n,a;for(s=i[t].handle;;){if(a=t<<1,a<this.size&&this.leq(r[i[a+1].handle].key,r[i[a].handle].key)&&++a,ke(a<=this.max),n=i[a].handle,a>this.size||this.leq(r[s].key,r[n].key)){i[t].handle=s,r[s].node=t;break}i[t].handle=n,r[n].node=t,t=a}},e.prototype.floatUp_=function(t){var i=this.nodes,r=this.handles,s,n,a;for(s=i[t].handle;;){if(a=t>>1,n=i[a].handle,a===0||this.leq(r[n].key,r[s].key)){i[t].handle=s,r[s].node=t;break}i[t].handle=n,r[n].node=t,t=a}},e.prototype.init=function(){for(var t=this.size;t>=1;--t)this.floatDown_(t);this.initialized=!0},e.prototype.min=function(){return this.handles[this.nodes[1].handle].key},e.prototype.insert=function(t){var i,r;if(i=++this.size,i*2>this.max){this.max*=2;var s,n;for(n=this.nodes.length,this.nodes.length=this.max+1,s=n;s<this.nodes.length;s++)this.nodes[s]=new Ax;for(n=this.handles.length,this.handles.length=this.max+1,s=n;s<this.handles.length;s++)this.handles[s]=new Sx}return this.freeList===0?r=i:(r=this.freeList,this.freeList=this.handles[r].node),this.nodes[i].handle=r,this.handles[r].node=i,this.handles[r].key=t,this.initialized&&this.floatUp_(i),r},e.prototype.extractMin=function(){var t=this.nodes,i=this.handles,r=t[1].handle,s=i[r].key;return this.size>0&&(t[1].handle=t[this.size].handle,i[t[1].handle].node=1,i[r].key=null,i[r].node=this.freeList,this.freeList=r,--this.size,this.size>0&&this.floatDown_(1)),s},e.prototype.delete=function(t){var i=this.nodes,r=this.handles,s;ke(t>=1&&t<=this.max&&r[t].key!==null),s=r[t].node,i[s].handle=i[this.size].handle,r[i[s].handle].node=s,--this.size,s<=this.size&&(s<=1||this.leq(r[i[s>>1].handle].key,r[i[s].handle].key)?this.floatDown_(s):this.floatUp_(s)),r[t].key=null,r[t].node=this.freeList,this.freeList=t},e}(),Qp=function(){function e(){this.eUp=null,this.nodeUp=null,this.windingNumber=0,this.inside=!1,this.sentinel=!1,this.dirty=!1,this.fixUpperEdge=!1}return e}(),Mx=function(){function e(){this.key=null,this.next=null,this.prev=null}return e}(),QF=function(){function e(t,i){this.frame=t,this.leq=i,this.head=new Mx,this.head.next=this.head,this.head.prev=this.head}return e.prototype.min=function(){return this.head.next},e.prototype.max=function(){return this.head.prev},e.prototype.insert=function(t){return this.insertBefore(this.head,t)},e.prototype.search=function(t){var i=this.head;do{i=i.next}while(i.key!==null&&!this.leq(this.frame,t,i.key));return i},e.prototype.insertBefore=function(t,i){do{t=t.prev}while(t.key!==null&&!this.leq(this.frame,t.key,i));var r=new Mx;return r.key=i,r.next=t.next,t.next.prev=r,r.prev=t,t.next=r,r},e.prototype.delete=function(t){t.next.prev=t.prev,t.prev.next=t.next},e}(),ZF=function(){function e(){}return e.regionBelow=function(t){return t.nodeUp.prev.key},e.regionAbove=function(t){return t.nodeUp.next.key},e.debugEvent=function(t){},e.addWinding=function(t,i){t.winding+=i.winding,t.Sym.winding+=i.Sym.winding},e.edgeLeq=function(t,i,r){var s=t.event,n=i.eUp,a=r.eUp;if(n.Dst===s)return a.Dst===s?ze.vertLeq(n.Org,a.Org)?ze.edgeSign(a.Dst,n.Org,a.Org)<=0:ze.edgeSign(n.Dst,a.Org,n.Org)>=0:ze.edgeSign(a.Dst,s,a.Org)<=0;if(a.Dst===s)return ze.edgeSign(n.Dst,s,n.Org)>=0;var o=ze.edgeEval(n.Dst,s,n.Org),l=ze.edgeEval(a.Dst,s,a.Org);return o>=l},e.deleteRegion=function(t,i){i.fixUpperEdge&&ke(i.eUp.winding===0),i.eUp.activeRegion=null,t.dict.delete(i.nodeUp)},e.fixUpperEdge=function(t,i,r){ke(i.fixUpperEdge),t.mesh.delete(i.eUp),i.fixUpperEdge=!1,i.eUp=r,r.activeRegion=i},e.topLeftRegion=function(t,i){var r=i.eUp.Org,s;do{i=e.regionAbove(i)}while(i.eUp.Org===r);if(i.fixUpperEdge){if(s=t.mesh.connect(e.regionBelow(i).eUp.Sym,i.eUp.Lnext),s===null)return null;e.fixUpperEdge(t,i,s),i=e.regionAbove(i)}return i},e.topRightRegion=function(t){var i=t.eUp.Dst;do{t=e.regionAbove(t)}while(t.eUp.Dst===i);return t},e.addRegionBelow=function(t,i,r){var s=new Qp;return s.eUp=r,s.nodeUp=t.dict.insertBefore(i.nodeUp,s),s.fixUpperEdge=!1,s.sentinel=!1,s.dirty=!1,r.activeRegion=s,s},e.isWindingInside=function(t,i){switch(t.windingRule){case yt.ODD:return(i&1)!==0;case yt.NONZERO:return i!==0;case yt.POSITIVE:return i>0;case yt.NEGATIVE:return i<0;case yt.ABS_GEQ_TWO:return i>=2||i<=-2}throw new Error("Invalid winding rulle")},e.computeWinding=function(t,i){i.windingNumber=e.regionAbove(i).windingNumber+i.eUp.winding,i.inside=e.isWindingInside(t,i.windingNumber)},e.finishRegion=function(t,i){var r=i.eUp,s=r.Lface;s.inside=i.inside,s.anEdge=r,e.deleteRegion(t,i)},e.finishLeftRegions=function(t,i,r){for(var s,n=null,a=i,o=i.eUp;a!==r;){if(a.fixUpperEdge=!1,n=e.regionBelow(a),s=n.eUp,s.Org!=o.Org){if(!n.fixUpperEdge){e.finishRegion(t,a);break}s=t.mesh.connect(o.Lprev,s.Sym),e.fixUpperEdge(t,n,s)}o.Onext!==s&&(t.mesh.splice(s.Oprev,s),t.mesh.splice(o,s)),e.finishRegion(t,a),o=n.eUp,a=n}return o},e.addRightEdges=function(t,i,r,s,n,a){var o,l,h,u,c=!0;h=r;do{ke(ze.vertLeq(h.Org,h.Dst)),e.addRegionBelow(t,i,h.Sym),h=h.Onext}while(h!==s);for(n===null&&(n=e.regionBelow(i).eUp.Rprev),l=i,u=n;o=e.regionBelow(l),h=o.eUp.Sym,h.Org===u.Org;)h.Onext!==u&&(t.mesh.splice(h.Oprev,h),t.mesh.splice(u.Oprev,h)),o.windingNumber=l.windingNumber-h.winding,o.inside=e.isWindingInside(t,o.windingNumber),l.dirty=!0,!c&&e.checkForRightSplice(t,l)&&(e.addWinding(h,u),e.deleteRegion(t,l),t.mesh.delete(u)),c=!1,l=o,u=h;l.dirty=!0,ke(l.windingNumber-h.winding===o.windingNumber),a&&e.walkDirtyRegions(t,l)},e.spliceMergeVertices=function(t,i,r){t.mesh.splice(i,r)},e.vertexWeights=function(t,i,r){var s=ze.vertL1dist(i,t),n=ze.vertL1dist(r,t),a=.5*n/(s+n),o=.5*s/(s+n);t.coords[0]+=a*i.coords[0]+o*r.coords[0],t.coords[1]+=a*i.coords[1]+o*r.coords[1],t.coords[2]+=a*i.coords[2]+o*r.coords[2]},e.getIntersectData=function(t,i,r,s,n,a){i.coords[0]=i.coords[1]=i.coords[2]=0,i.idx=-1,e.vertexWeights(i,r,s),e.vertexWeights(i,n,a)},e.checkForRightSplice=function(t,i){var r=e.regionBelow(i),s=i.eUp,n=r.eUp;if(ze.vertLeq(s.Org,n.Org)){if(ze.edgeSign(n.Dst,s.Org,n.Org)>0)return!1;ze.vertEq(s.Org,n.Org)?s.Org!==n.Org&&(t.pq.delete(s.Org.pqHandle),e.spliceMergeVertices(t,n.Oprev,s)):(t.mesh.splitEdge(n.Sym),t.mesh.splice(s,n.Oprev),i.dirty=r.dirty=!0)}else{if(ze.edgeSign(s.Dst,n.Org,s.Org)<0)return!1;e.regionAbove(i).dirty=i.dirty=!0,t.mesh.splitEdge(s.Sym),t.mesh.splice(n.Oprev,s)}return!0},e.checkForLeftSplice=function(t,i){var r=e.regionBelow(i),s=i.eUp,n=r.eUp,a;if(ke(!ze.vertEq(s.Dst,n.Dst)),ze.vertLeq(s.Dst,n.Dst)){if(ze.edgeSign(s.Dst,n.Dst,s.Org)<0)return!1;e.regionAbove(i).dirty=i.dirty=!0,a=t.mesh.splitEdge(s),t.mesh.splice(n.Sym,a),a.Lface.inside=i.inside}else{if(ze.edgeSign(n.Dst,s.Dst,n.Org)>0)return!1;i.dirty=r.dirty=!0,a=t.mesh.splitEdge(n),t.mesh.splice(s.Lnext,n.Sym),a.Rface.inside=i.inside}return!0},e.checkForIntersect=function(t,i){var r=e.regionBelow(i),s=i.eUp,n=r.eUp,a=s.Org,o=n.Org,l=s.Dst,h=n.Dst,u,c,d=new oo,p,f;if(ke(!ze.vertEq(h,l)),ke(ze.edgeSign(l,t.event,a)<=0),ke(ze.edgeSign(h,t.event,o)>=0),ke(a!==t.event&&o!==t.event),ke(!i.fixUpperEdge&&!r.fixUpperEdge),a===o||(u=Math.min(a.t,l.t),c=Math.max(o.t,h.t),u>c))return!1;if(ze.vertLeq(a,o)){if(ze.edgeSign(h,a,o)>0)return!1}else if(ze.edgeSign(l,o,a)<0)return!1;return e.debugEvent(t),ze.intersect(l,a,h,o,d),ke(Math.min(a.t,l.t)<=d.t),ke(d.t<=Math.max(o.t,h.t)),ke(Math.min(h.s,l.s)<=d.s),ke(d.s<=Math.max(o.s,a.s)),ze.vertLeq(d,t.event)&&(d.s=t.event.s,d.t=t.event.t),p=ze.vertLeq(a,o)?a:o,ze.vertLeq(p,d)&&(d.s=p.s,d.t=p.t),ze.vertEq(d,a)||ze.vertEq(d,o)?(e.checkForRightSplice(t,i),!1):!ze.vertEq(l,t.event)&&ze.edgeSign(l,t.event,d)>=0||!ze.vertEq(h,t.event)&&ze.edgeSign(h,t.event,d)<=0?h===t.event?(t.mesh.splitEdge(s.Sym),t.mesh.splice(n.Sym,s),i=e.topLeftRegion(t,i),s=e.regionBelow(i).eUp,e.finishLeftRegions(t,e.regionBelow(i),r),e.addRightEdges(t,i,s.Oprev,s,s,!0),!0):l===t.event?(t.mesh.splitEdge(n.Sym),t.mesh.splice(s.Lnext,n.Oprev),r=i,i=e.topRightRegion(i),f=e.regionBelow(i).eUp.Rprev,r.eUp=n.Oprev,n=e.finishLeftRegions(t,r,null),e.addRightEdges(t,i,n.Onext,s.Rprev,f,!0),!0):(ze.edgeSign(l,t.event,d)>=0&&(e.regionAbove(i).dirty=i.dirty=!0,t.mesh.splitEdge(s.Sym),s.Org.s=t.event.s,s.Org.t=t.event.t),ze.edgeSign(h,t.event,d)<=0&&(i.dirty=r.dirty=!0,t.mesh.splitEdge(n.Sym),n.Org.s=t.event.s,n.Org.t=t.event.t),!1):(t.mesh.splitEdge(s.Sym),t.mesh.splitEdge(n.Sym),t.mesh.splice(n.Oprev,s),s.Org.s=d.s,s.Org.t=d.t,s.Org.pqHandle=t.pq.insert(s.Org),e.getIntersectData(t,s.Org,a,l,o,h),e.regionAbove(i).dirty=i.dirty=r.dirty=!0,!1)},e.walkDirtyRegions=function(t,i){for(var r=e.regionBelow(i),s,n;;){for(;r.dirty;)i=r,r=e.regionBelow(r);if(!i.dirty&&(r=i,i=e.regionAbove(i),i===null||!i.dirty))return;if(i.dirty=!1,s=i.eUp,n=r.eUp,s.Dst!==n.Dst&&e.checkForLeftSplice(t,i)&&(r.fixUpperEdge?(e.deleteRegion(t,r),t.mesh.delete(n),r=e.regionBelow(i),n=r.eUp):i.fixUpperEdge&&(e.deleteRegion(t,i),t.mesh.delete(s),i=e.regionAbove(r),s=i.eUp)),s.Org!==n.Org)if(s.Dst!==n.Dst&&!i.fixUpperEdge&&!r.fixUpperEdge&&(s.Dst===t.event||n.Dst===t.event)){if(e.checkForIntersect(t,i))return}else e.checkForRightSplice(t,i);s.Org===n.Org&&s.Dst===n.Dst&&(e.addWinding(n,s),e.deleteRegion(t,i),t.mesh.delete(s),i=e.regionAbove(r))}},e.connectRightVertex=function(t,i,r){var s,n=r.Onext,a=e.regionBelow(i),o=i.eUp,l=a.eUp,h=!1;if(o.Dst!==l.Dst&&e.checkForIntersect(t,i),ze.vertEq(o.Org,t.event)&&(t.mesh.splice(n.Oprev,o),i=e.topLeftRegion(t,i),n=e.regionBelow(i).eUp,e.finishLeftRegions(t,e.regionBelow(i),a),h=!0),ze.vertEq(l.Org,t.event)&&(t.mesh.splice(r,l.Oprev),r=e.finishLeftRegions(t,a,null),h=!0),h){e.addRightEdges(t,i,r.Onext,n,n,!0);return}ze.vertLeq(l.Org,o.Org)?s=l.Oprev:s=o,s=t.mesh.connect(r.Lprev,s),e.addRightEdges(t,i,s,s.Onext,s.Onext,!1),s.Sym.activeRegion.fixUpperEdge=!0,e.walkDirtyRegions(t,i)},e.connectLeftDegenerate=function(t,i,r){var s,n,a,o,l;if(s=i.eUp,ze.vertEq(s.Org,r)){ke(!1),e.spliceMergeVertices(t,s,r.anEdge);return}if(!ze.vertEq(s.Dst,r)){t.mesh.splitEdge(s.Sym),i.fixUpperEdge&&(t.mesh.delete(s.Onext),i.fixUpperEdge=!1),t.mesh.splice(r.anEdge,s),e.sweepEvent(t,r);return}ke(!1),i=e.topRightRegion(i),l=e.regionBelow(i),a=l.eUp.Sym,n=o=a.Onext,l.fixUpperEdge&&(ke(n!==a),e.deleteRegion(t,l),t.mesh.delete(a),a=n.Oprev),t.mesh.splice(r.anEdge,a),ze.edgeGoesLeft(n)||(n=null),e.addRightEdges(t,i,a.Onext,o,n,!0)},e.connectLeftVertex=function(t,i){var r,s,n,a,o,l,h=new Qp;if(h.eUp=i.anEdge.Sym,r=t.dict.search(h).key,s=e.regionBelow(r),!!s){if(a=r.eUp,o=s.eUp,ze.edgeSign(a.Dst,i,a.Org)===0){e.connectLeftDegenerate(t,r,i);return}if(n=ze.vertLeq(o.Dst,a.Dst)?r:s,r.inside||n.fixUpperEdge){if(n===r)l=t.mesh.connect(i.anEdge.Sym,a.Lnext);else{var u=t.mesh.connect(o.Dnext,i.anEdge);l=u.Sym}n.fixUpperEdge?e.fixUpperEdge(t,n,l):e.computeWinding(t,e.addRegionBelow(t,r,l)),e.sweepEvent(t,i)}else e.addRightEdges(t,r,i.anEdge,i.anEdge,null,!0)}},e.sweepEvent=function(t,i){t.event=i,e.debugEvent(t);for(var r=i.anEdge;r.activeRegion===null;)if(r=r.Onext,r===i.anEdge){e.connectLeftVertex(t,i);return}var s=e.topLeftRegion(t,r.activeRegion);ke(s!==null);var n=e.regionBelow(s),a=n.eUp,o=e.finishLeftRegions(t,n,null);o.Onext===a?e.connectRightVertex(t,s,o):e.addRightEdges(t,s,o.Onext,a,a,!0)},e.addSentinel=function(t,i,r,s){var n=new Qp,a=t.mesh.makeEdge();a.Org.s=r,a.Org.t=s,a.Dst.s=i,a.Dst.t=s,t.event=a.Dst,n.eUp=a,n.windingNumber=0,n.inside=!1,n.fixUpperEdge=!1,n.sentinel=!0,n.dirty=!1,n.nodeUp=t.dict.insert(n)},e.initEdgeDict=function(t){t.dict=new QF(t,e.edgeLeq);var i=t.bmax[0]-t.bmin[0],r=t.bmax[1]-t.bmin[1],s=t.bmin[0]-i,n=t.bmax[0]+i,a=t.bmin[1]-r,o=t.bmax[1]+r;e.addSentinel(t,s,n,a),e.addSentinel(t,s,n,o)},e.doneEdgeDict=function(t){for(var i,r=0;(i=t.dict.min().key)!==null;)i.sentinel||(ke(i.fixUpperEdge),ke(++r===1)),ke(i.windingNumber===0),e.deleteRegion(t,i)},e.removeDegenerateEdges=function(t){var i,r,s,n=t.mesh.eHead;for(i=n.next;i!==n;i=r)r=i.next,s=i.Lnext,ze.vertEq(i.Org,i.Dst)&&i.Lnext.Lnext!==i&&(e.spliceMergeVertices(t,s,i),t.mesh.delete(i),i=s,s=i.Lnext),s.Lnext===i&&(s!==i&&((s===r||s===r.Sym)&&(r=r.next),t.mesh.delete(s)),(i===r||i===r.Sym)&&(r=r.next),t.mesh.delete(i))},e.initPriorityQ=function(t){var i,r,s,n=0;for(s=t.mesh.vHead,r=s.next;r!==s;r=r.next)n++;for(n+=8,i=t.pq=new YF(n,ze.vertLeq),s=t.mesh.vHead,r=s.next;r!==s;r=r.next)r.pqHandle=i.insert(r);return r!==s?!1:(i.init(),!0)},e.donePriorityQ=function(t){t.pq=null},e.removeDegenerateFaces=function(t,i){var r,s,n;for(r=i.fHead.next;r!==i.fHead;r=s)s=r.next,n=r.anEdge,ke(n.Lnext!==n),n.Lnext.Lnext===n&&(e.addWinding(n.Onext,n),t.mesh.delete(n));return!0},e.computeInterior=function(t,i){i===void 0&&(i=!0);var r,s;if(e.removeDegenerateEdges(t),!e.initPriorityQ(t))return!1;for(e.initEdgeDict(t);(r=t.pq.extractMin())!==null;){for(;s=t.pq.min(),!(s===null||!ze.vertEq(s,r));)s=t.pq.extractMin(),e.spliceMergeVertices(t,r.anEdge,s.anEdge);e.sweepEvent(t,r)}return t.event=t.dict.min().key.eUp.Org,e.debugEvent(t),e.doneEdgeDict(t),e.donePriorityQ(t),e.removeDegenerateFaces(t,t.mesh)?(i&&t.mesh.check(),!0):!1},e}(),KF=function(){function e(){this.mesh=new _x,this.normal=[0,0,0],this.sUnit=[0,0,0],this.tUnit=[0,0,0],this.bmin=[0,0],this.bmax=[0,0],this.windingRule=yt.ODD,this.dict=null,this.pq=null,this.event=null,this.vertexIndexCounter=0,this.vertices=[],this.vertexIndices=[],this.vertexCount=0,this.elements=[],this.elementCount=0}return e.prototype.dot_=function(t,i){return t[0]*i[0]+t[1]*i[1]+t[2]*i[2]},e.prototype.normalize_=function(t){var i=t[0]*t[0]+t[1]*t[1]+t[2]*t[2];if(!i)throw"Zero-size vector!";i=Math.sqrt(i),t[0]/=i,t[1]/=i,t[2]/=i},e.prototype.longAxis_=function(t){var i=0;return Math.abs(t[1])>Math.abs(t[0])&&(i=1),Math.abs(t[2])>Math.abs(t[i])&&(i=2),i},e.prototype.computeNormal_=function(t){var i,r,s,n,a,o,l=[0,0,0],h=[0,0,0],u=[0,0,0],c=[0,0,0],d=[0,0,0],p=[null,null,null],f=[null,null,null],g=this.mesh.vHead;i=g.next;for(var m=0;m<3;++m)n=i.coords[m],h[m]=n,f[m]=i,l[m]=n,p[m]=i;for(i=g.next;i!==g;i=i.next)for(var v=0;v<3;++v)n=i.coords[v],n<h[v]&&(h[v]=n,f[v]=i),n>l[v]&&(l[v]=n,p[v]=i);var y=0;if(l[1]-h[1]>l[0]-h[0]&&(y=1),l[2]-h[2]>l[y]-h[y]&&(y=2),h[y]>=l[y]){t[0]=0,t[1]=0,t[2]=1;return}for(o=0,r=f[y],s=p[y],u[0]=r.coords[0]-s.coords[0],u[1]=r.coords[1]-s.coords[1],u[2]=r.coords[2]-s.coords[2],i=g.next;i!==g;i=i.next)c[0]=i.coords[0]-s.coords[0],c[1]=i.coords[1]-s.coords[1],c[2]=i.coords[2]-s.coords[2],d[0]=u[1]*c[2]-u[2]*c[1],d[1]=u[2]*c[0]-u[0]*c[2],d[2]=u[0]*c[1]-u[1]*c[0],a=d[0]*d[0]+d[1]*d[1]+d[2]*d[2],a>o&&(o=a,t[0]=d[0],t[1]=d[1],t[2]=d[2]);o<=0&&(t[0]=t[1]=t[2]=0,t[this.longAxis_(u)]=1)},e.prototype.checkOrientation_=function(){for(var t=this.mesh.fHead,i,r=this.mesh.vHead,s,n=0,a=t.next;a!==t;a=a.next)if(s=a.anEdge,!(s.winding<=0))do{n+=(s.Org.s-s.Dst.s)*(s.Org.t+s.Dst.t),s=s.Lnext}while(s!==a.anEdge);if(n<0){for(i=r.next;i!==r;i=i.next)i.t=-i.t;this.tUnit[0]=-this.tUnit[0],this.tUnit[1]=-this.tUnit[1],this.tUnit[2]=-this.tUnit[2]}},e.prototype.projectPolygon_=function(){var t=this.mesh.vHead,i=[0,0,0],r,s,n=!1;i[0]=this.normal[0],i[1]=this.normal[1],i[2]=this.normal[2],!i[0]&&!i[1]&&!i[2]&&(this.computeNormal_(i),n=!0),r=this.sUnit,s=this.tUnit;var a=this.longAxis_(i);r[a]=0,r[(a+1)%3]=1,r[(a+2)%3]=0,s[a]=0,s[(a+1)%3]=0,s[(a+2)%3]=i[a]>0?1:-1;for(var o=t.next;o!==t;o=o.next)o.s=this.dot_(o.coords,r),o.t=this.dot_(o.coords,s);n&&this.checkOrientation_();for(var l=!0,h=t.next;h!==t;h=h.next)l?(this.bmin[0]=this.bmax[0]=h.s,this.bmin[1]=this.bmax[1]=h.t,l=!1):(h.s<this.bmin[0]&&(this.bmin[0]=h.s),h.s>this.bmax[0]&&(this.bmax[0]=h.s),h.t<this.bmin[1]&&(this.bmin[1]=h.t),h.t>this.bmax[1]&&(this.bmax[1]=h.t))},e.prototype.addWinding_=function(t,i){t.winding+=i.winding,t.Sym.winding+=i.Sym.winding},e.prototype.tessellateMonoRegion_=function(t,i){var r,s;if(r=i.anEdge,!(r.Lnext!==r&&r.Lnext.Lnext!==r))throw"Mono region invalid";for(;ze.vertLeq(r.Dst,r.Org);r=r.Lprev);for(;ze.vertLeq(r.Org,r.Dst);r=r.Lnext);s=r.Lprev;for(var n=void 0;r.Lnext!==s;)if(ze.vertLeq(r.Dst,s.Org)){for(;s.Lnext!==r&&(ze.edgeGoesLeft(s.Lnext)||ze.edgeSign(s.Org,s.Dst,s.Lnext.Dst)<=0);)n=t.connect(s.Lnext,s),s=n.Sym;s=s.Lprev}else{for(;s.Lnext!==r&&(ze.edgeGoesRight(r.Lprev)||ze.edgeSign(r.Dst,r.Org,r.Lprev.Org)>=0);)n=t.connect(r,r.Lprev),r=n.Sym;r=r.Lnext}if(s.Lnext===r)throw"Mono region invalid";for(;s.Lnext.Lnext!==r;)n=t.connect(s.Lnext,s),s=n.Sym;return!0},e.prototype.tessellateInterior_=function(t){for(var i,r=t.fHead.next;r!==t.fHead;r=i)if(i=r.next,r.inside&&!this.tessellateMonoRegion_(t,r))return!1;return!0},e.prototype.discardExterior_=function(t){for(var i,r=t.fHead.next;r!==t.fHead;r=i)i=r.next,r.inside||t.zapFace(r)},e.prototype.setWindingNumber_=function(t,i,r){for(var s,n=t.eHead.next;n!==t.eHead;n=s)s=n.next,n.Rface.inside!==n.Lface.inside?n.winding=n.Lface.inside?i:-i:r?t.delete(n):n.winding=0},e.prototype.getNeighbourFace_=function(t){return!t.Rface||!t.Rface.inside?-1:t.Rface.n},e.prototype.outputPolymesh_=function(t,i,r,s){var n,a=0,o=0,l;r>3&&t.mergeConvexFaces(r);for(var h=t.vHead.next;h!==t.vHead;h=h.next)h.n=-1;for(var u=t.fHead.next;u!==t.fHead;u=u.next)if(u.n=-1,!!u.inside){n=u.anEdge,l=0;do{var h=n.Org;h.n===-1&&(h.n=o,o++),l++,n=n.Lnext}while(n!==u.anEdge);if(l>r)throw"Face vertex greater that support polygon";u.n=a,++a}this.elementCount=a,i===Zt.CONNECTED_POLYGONS&&(a*=2),this.elements=[],this.elements.length=a*r,this.vertexCount=o,this.vertices=[],this.vertices.length=o*s,this.vertexIndices=[],this.vertexIndices.length=o;for(var h=t.vHead.next;h!==t.vHead;h=h.next)if(h.n!==-1){var c=h.n*s;this.vertices[c+0]=h.coords[0],this.vertices[c+1]=h.coords[1],s>2&&(this.vertices[c+2]=h.coords[2]),this.vertexIndices[h.n]=h.idx}for(var d=0,u=t.fHead.next;u!==t.fHead;u=u.next)if(u.inside){n=u.anEdge,l=0;do{var h=n.Org;this.elements[d++]=h.n,l++,n=n.Lnext}while(n!==u.anEdge);for(var p=l;p<r;++p)this.elements[d++]=-1;if(i===Zt.CONNECTED_POLYGONS){n=u.anEdge;do{this.elements[d++]=this.getNeighbourFace_(n),n=n.Lnext}while(n!==u.anEdge);for(var f=l;f<r;++f)this.elements[d++]=-1}}},e.prototype.outputContours_=function(t,i){var r,s,n=0,a=0;this.vertexCount=0,this.elementCount=0;for(var o=t.fHead.next;o!==t.fHead;o=o.next)if(o.inside){s=r=o.anEdge;do{this.vertexCount++,r=r.Lnext}while(r!==s);this.elementCount++}this.elements=[],this.elements.length=this.elementCount*2,this.vertices=[],this.vertices.length=this.vertexCount*i,this.vertexIndices=[],this.vertexIndices.length=this.vertexCount;var l=0,h=0,u=0;n=0;for(var o=t.fHead.next;o!==t.fHead;o=o.next)if(o.inside){a=0,s=r=o.anEdge;do{this.vertices[l++]=r.Org.coords[0],this.vertices[l++]=r.Org.coords[1],i>2&&(this.vertices[l++]=r.Org.coords[2]),this.vertexIndices[h++]=this.vertexIdCallback?this.vertexIdCallback(r):r.Org.idx,a++,r=r.Lnext}while(r!==s);this.elements[u++]=n,this.elements[u++]=a,n+=a}},e.prototype.addContour=function(t,i){this.mesh===null&&(this.mesh=new _x),t<2&&(t=2),t>3&&(t=3);for(var r=null,s=0;s<i.length;s+=t)r===null?(r=this.mesh.makeEdge(),this.mesh.splice(r,r.Sym)):(this.mesh.splitEdge(r),r=r.Lnext),r.Org.coords[0]=i[s+0],r.Org.coords[1]=i[s+1],t>2?r.Org.coords[2]=i[s+2]:r.Org.coords[2]=0,r.Org.idx=this.vertexIndexCounter++,this.edgeCreateCallback&&this.edgeCreateCallback(r),r.winding=1,r.Sym.winding=-1},e.prototype.tesselate=function(t,i,r,s,n,a){if(t===void 0&&(t=yt.ODD),i===void 0&&(i=Zt.POLYGONS),a===void 0&&(a=!0),this.vertices=[],this.elements=[],this.vertexIndices=[],this.vertexIndexCounter=0,n&&(this.normal[0]=n[0],this.normal[1]=n[1],this.normal[2]=n[2]),this.windingRule=t,s<2&&(s=2),s>3&&(s=3),!this.mesh)return!1;this.projectPolygon_(),ZF.computeInterior(this,a);var o=this.mesh;return i===Zt.BOUNDARY_CONTOURS?this.setWindingNumber_(o,1,!0):this.tessellateInterior_(o),a&&o.check(),i===Zt.BOUNDARY_CONTOURS?this.outputContours_(o,s):this.outputPolymesh_(o,i,r,s),!0},e}();function _n(e){var t=e.windingRule,i=t===void 0?yt.ODD:t,r=e.elementType,s=r===void 0?Zt.POLYGONS:r,n=e.polySize,a=n===void 0?3:n,o=e.vertexSize,l=o===void 0?2:o,h=e.normal,u=h===void 0?[0,0,1]:h,c=e.contours,d=c===void 0?[]:c,p=e.strict,f=p===void 0?!0:p,g=e.debug,m=g===void 0?!1:g;if(!d&&f)throw new Error("Contours can't be empty");if(d){var v=new KF;e.edgeCreateCallback&&(v.edgeCreateCallback=e.edgeCreateCallback),e.vertexIdCallback&&(v.vertexIdCallback=e.vertexIdCallback);for(var y=0;y<d.length;y++)v.addContour(l||2,d[y]);return v.tesselate(i,s,a,l,u,f),{vertices:v.vertices,vertexIndices:v.vertexIndices,vertexCount:v.vertexCount,elements:v.elements,elementCount:v.elementCount,mesh:m?v.mesh:void 0}}}var T9=yt.ODD,P9=yt.NONZERO,D9=yt.POSITIVE,L9=yt.NEGATIVE,O9=yt.ABS_GEQ_TWO,I9=Zt.POLYGONS,R9=Zt.CONNECTED_POLYGONS,B9=Zt.BOUNDARY_CONTOURS,zm=class{constructor(e=256,t=!1){this.capacity=e,this.size=0,this.debug=t,this.debug&&console.log(`allocating with cap ${e}`);let i=e*zm.eSize;this.buffer=new ArrayBuffer(i);let r=Float32Array.BYTES_PER_ELEMENT,s=0;this.positions=new Float32Array(this.buffer,s*r,3*e),s+=3*e,this.normals=new Float32Array(this.buffer,s*r,3*e),s+=3*e,this.uvs=new Float32Array(this.buffer,s*r,2*e)}realloc(e,t=!1){if(e<this.size)throw Error("cannot shrink buffer");if(e<=this.capacity&&!t)return;this.debug&&console.log(`resizing from ${this.capacity} \u2192 ${e}`);let i=e*zm.eSize,r=new ArrayBuffer(i),s=Float32Array.BYTES_PER_ELEMENT,n=0,a=new Float32Array(r,n*s,3*e);n+=3*e;let o=new Float32Array(r,n*s,3*e);n+=3*e;let l=new Float32Array(r,n*s,2*e);a.set(this.positions.slice(0,this.size*3)),o.set(this.normals.slice(0,this.size*3)),l.set(this.uvs.slice(0,this.size*2)),this.buffer=r,this.positions=a,this.normals=o,this.uvs=l,this.capacity=e}get(e=1){let t=this.size+e;if(t>this.capacity){let r=this.capacity;for(;t>r;)r*=2;this.realloc(r)}let i=this.size;return this.size=t,i}reserve(e){let t=this.size+e;t>this.capacity&&this.realloc(t)}shrink(){this.debug&&console.log(`shrinking ${this.capacity} \u2192 ${this.size}`),this.realloc(this.size,!0)}},vA=zm;vA.eSize=(3+3+2)*Float32Array.BYTES_PER_ELEMENT;var rv={vertices:[160,160,-160,160,-160,-160,160,-160],vertexIndices:[1,0,3,2],vertexCount:4,elements:[0,4],elementCount:1,mesh:void 0},yA={vertices:[],vertexIndices:[],vertexCount:0,elements:[],elementCount:0,mesh:void 0},xA={vertices:[-160,160,160,-160,160,160,-160,-160],vertexIndices:[1,3,0,2],vertexCount:4,elements:[0,1,2,1,0,3],elementCount:2,mesh:void 0},Zp=(e,t)=>([i,r])=>(r<i&&(r+=t),(e>=i?e:e+t)<=r),bA=class extends Ve{constructor(e,t,i=0,r=12,s=3,n=yt.ODD){super(),this.type="ShapeGeometry",this.vertexCache={},this._shape=e,this._depth=t,this._bevel=i,this._curveSegments=r,this._bevelSegmentsInput=s,i<=0?(this._bevelSize=0,this._bevelSegments=0):(this._bevelSize=Math.min(i,t/2-1e-12),this._bevelSegments=Math.floor(s));let a=this._shape.extractShapePointsToFlatArray([],r),o=this._shape.shapeHoles.map(w=>{let A=w.extractShapePointsToFlatArray([],r),S=[];for(let _=A.length-1;_>=1;_-=2){let M=A[_-1],C=A[_-0];S.push(M,C)}return S}),l;try{l=_n({windingRule:n,elementType:Zt.BOUNDARY_CONTOURS,vertexSize:2,strict:!0,contours:[a]})}catch{l=rv}let h;try{h=_n({windingRule:yt.ODD,elementType:Zt.BOUNDARY_CONTOURS,vertexSize:2,strict:!0,contours:[...o]})}catch{h=yA}if(!l)throw new Error("error generating geometry");let u=l.elementCount;if(h){l.elementCount+=h.elementCount;for(let w=0;w<h.elements.length;w++){let A=h.elements[w],S=w%2===0?l.vertexCount:0;l.elements.push(A+S)}for(let w=0;w<h.vertexIndices.length;w++){let A=h.vertexIndices[w],S=l.vertexCount;l.vertexIndices.push(A+S)}for(let w=0;w<h.vertices.length;w++){let A=h.vertices[w];l.vertices.push(A)}}let c=1/0,d=-1/0,p=1/0,f=-1/0;for(let w=0,A=l.vertexCount;w<A;w++){let S=w*2,_=l.vertices[S+0],M=l.vertices[S+1];_<c&&(c=_),_>d&&(d=_),M<p&&(p=M),M>f&&(f=M)}this._minX=c,this._minY=p,this._width=d-c,this._height=f-p,this._buffer=new vA(this._computeBufferEstimatedSize(l));let g=[],m=[];for(let w=l.elementCount-1;w>=0;w--){let A=w>=u,S=w*2,_=l.elements[S+0],M=l.elements[S+1],C=_+M,T={start:_,count:M,normals:[],continuous:[],concave:[]},P=_,L=C-1,D=_+1,k=this._shape.roundedCurves.length;do{let j=P-_,U=l.vertices[L*2+0],N=l.vertices[L*2+1],B=l.vertices[P*2+0],H=l.vertices[P*2+1],Q=l.vertices[D*2+0],Y=l.vertices[D*2+1],F=B-U,se=H-N,V=Math.sqrt(F*F+se*se);F/=V,se/=V;let ee=B-Q,J=H-Y,fe=Math.sqrt(ee*ee+J*J);ee/=fe,J/=fe,T.normals[j*2+0]=-J,T.normals[j*2+1]=ee,T.concave[j]=F*J-se*ee>0;let re=l.vertexIndices[P];if(Array.isArray(re))T.continuous[j]=!1;else{let[oe,ue]=this._shape.getCurveIndexFromVertexId(re-1,!0);if(ue>0&&ue<1)T.continuous[j]=!0;else{let ye=ue===1?oe+1:oe-1;ye=(ye+k)%k;let Te=ue===1?0:1,xe=this._shape.roundedCurves[oe].getTangent(ue),we=this._shape.roundedCurves[ye].getTangent(Te);T.continuous[j]=xe.dot(we)>.95}}A&&(T.normals[j*2+0]*=-1,T.normals[j*2+1]*=-1),[L,P,D]=[P,D,D+1],D>=C&&(D-=M)}while(D!==_+1);let W=[];W.push({bevelI:0,angle:0,size:0,boundary:{vertices:l.vertices.slice(_*2,C*2),vertexCount:M,vertexIndices:new Array(M).fill(!0).map((j,U)=>[U,U]),elements:[0,M],elementCount:1,mesh:null},reverseMap:[],insetPoints:l.vertices.slice(_*2,C*2)});for(let j=1;j<=this._bevelSegments;j++){let U=j/this._bevelSegments*Math.PI/2,N=(1-Math.cos(U))*this._bevelSize,B=[],H=[],Q=[],Y=[],F=0;for(let V=0;V<M;V++){let ee=V*2,J=(V-1+M)%M*2,fe=l.vertices[T.start*2+ee+0],re=l.vertices[T.start*2+ee+1],oe=-T.normals[J+0]*N,ue=-T.normals[J+1]*N,ye=-T.normals[ee+0]*N,Te=-T.normals[ee+1]*N;if(T.concave[V]||!T.concave[V]&&A){let xe=Math.atan2(ue,oe),we=Math.atan2(Te,ye);we>xe&&(we-=Math.PI*2);let Ie=we-xe;if(T.continuous[V]||A){let He=xe+Ie/2,dt=Math.cos(He)*N,I=Math.sin(He)*N;B[2*F+0]=fe+dt*(A?-1:1),B[2*F+1]=re+I*(A?-1:1),Y[F]=V,F++}else{let He=Math.max(1,Math.floor(r/4*Math.abs(Ie)/Math.PI));for(let dt=0;dt<=He;dt++){let I=xe+Ie*(dt/He),O=Math.cos(I)*N,ie=Math.sin(I)*N;B[2*F+0]=fe+O,B[2*F+1]=re+ie,Y[F]=V,F++}}}else B[2*F+0]=fe+oe,B[2*F+1]=re+ue,Y[F]=V,H[V]=F,F++,B[2*F+0]=fe,B[2*F+1]=re,Y[F]=V,F++,B[2*F+0]=fe+ye,B[2*F+1]=re+Te,Y[F]=V,Q[V]=F,F++}let se=_n({windingRule:yt.POSITIVE,elementType:Zt.BOUNDARY_CONTOURS,vertexSize:2,strict:!0,contours:[B],edgeCreateCallback:V=>{let ee=V.Org.idx,J=Y[ee],fe=Y[(ee+1)%Y.length];V.idx=[J,fe],V.Sym.idx=[fe,J]},vertexIdCallback:V=>{let ee=V.Lprev.idx;return[ee?ee[1]:0,V.idx?V.idx[0]:0]}});if(!se)throw console.log("Error"),new Error(`error generating bevel geometry for ${j}'th loop`);if(!se.vertexCount)break;for(let V=0;V<se.vertexIndices.length;V++){let[ee,J]=se.vertexIndices[V];if(ee===J)continue;let fe=J;J<ee&&(fe+=M);for(let re=ee;re<fe;re++){let oe=re%M,ue=(re+1)%M;if(!T.continuous[oe]||!T.continuous[ue]){se.vertexIndices[V]=[ee,oe],se.vertexIndices.splice(V+1,0,[ue,J]),se.vertices.splice((V+1)*2,0,se.vertices[V*2],se.vertices[V*2+1]);break}}}W.push({bevelI:j,angle:U,size:N,boundary:se,reverseMap:Y,insetPoints:B})}let X=(j,U,N)=>{let B=0,H=j.boundary.vertexIndices.length;for(;B<H&&N(j.boundary.vertexIndices[U]);)U=(U+1)%H,B++;return B},z=g.length;for(let j=1;j<W.length;j++){let U=W[j-1],N=W[j],B=U.boundary.vertexIndices.length,H=N.boundary.vertexIndices.length;if(!B||!H)break;let Q=T.concave.length,Y=0,F=Zp(Y,M);for(;!U.boundary.vertexIndices.filter(F).length||!N.boundary.vertexIndices.filter(F).length;)Y++,F=Zp(Y,M);let se=U.boundary.vertexIndices.findIndex(F),V=N.boundary.vertexIndices.findIndex(F);do{se=(se+1)%B}while(F(U.boundary.vertexIndices[se]));do{V=(V+1)%H}while(F(N.boundary.vertexIndices[V]));Y=(Y+1)%M;let ee=Y,J=this._buildBevelVert(T,U,(se-1+B)%B),fe=this._buildBevelVert(T,N,(V-1+H)%H),re=J,oe=fe,ue,ye,Te=!1;do{F=Zp(Y,M);let xe=X(U,se,F),we=X(N,V,F),Ie=Te;if(Te=!1,xe&&!we){for(let He=0;He<xe;He++)ue=this._buildBevelVert(T,U,(se+He)%B,He/(xe-1)),g.push(re.topN,ue.topP,oe.topN),g.push(ue.bottomP,re.bottomN,oe.bottomN),re=ue;Te=!0}else if(!xe&&we)for(let He=0;He<we;He++)ye=this._buildBevelVert(T,N,(V+He)%H,He/(we-1)),g.push(oe.topN,re.topP,ye.topP),g.push(re.bottomP,oe.bottomN,ye.bottomP),oe=ye;else if(xe&&we)if(ue=this._buildBevelVert(T,U,se,0),ye=this._buildBevelVert(T,N,V,0),Ie?(g.push(re.topN,ye.topP,oe.topN),g.push(re.topN,ue.topP,ye.topP),g.push(ye.bottomP,re.bottomN,oe.bottomN),g.push(ye.bottomP,ue.bottomP,re.bottomN)):(g.push(oe.topN,re.topN,ue.topP),g.push(oe.topN,ue.topP,ye.topP),g.push(ue.bottomP,re.bottomN,oe.bottomN),g.push(ue.bottomP,oe.bottomN,ye.bottomP)),re=ue,oe=ye,xe===we)for(let He=1;He<xe;He++)ue=this._buildBevelVert(T,U,(se+He)%B,He/(xe-1)),ye=this._buildBevelVert(T,N,(V+He)%H,He/(we-1)),g.push(re.topN,ue.topP,oe.topN),g.push(oe.topN,ue.topP,ye.topP),g.push(ue.bottomP,re.bottomN,oe.bottomN),g.push(ue.bottomP,oe.bottomN,ye.bottomP),re=ue,oe=ye;else if(xe>we){let He=xe/we,dt=0;for(let I=1;I<xe;I++)ue=this._buildBevelVert(T,U,(se+I)%B,I/(xe-1)),g.push(re.topN,ue.topP,oe.topN),g.push(ue.bottomP,re.bottomN,oe.bottomN),re=ue,I>(dt+1)*He&&(dt++,ye=this._buildBevelVert(T,N,(V+dt)%H,dt/(we-1)),g.push(oe.topN,ue.topP,ye.topP),g.push(ue.bottomP,oe.bottomN,ye.bottomP),oe=ye)}else{let He=we/xe,dt=0;for(let I=1;I<we;I++)ye=this._buildBevelVert(T,N,(V+I)%H,I/(we-1)),g.push(oe.topN,ue.topP,ye.topP),g.push(ue.bottomP,oe.bottomN,ye.bottomP),oe=ye,I>(dt+1)*He&&(dt++,ue=this._buildBevelVert(T,U,(se+dt)%B,dt/(xe-1)),g.push(re.topN,ue.topP,oe.topN),g.push(ue.bottomP,re.bottomN,oe.bottomN),re=ue)}se=(se+xe)%B,V=(V+we)%H,Y=(Y+1)%Q}while(Y!==ee)}if(this._buildWall(W,T,g),A){let j=[];for(let U=g.length-1;U>=z+2;U-=3){let N=g[U-2],B=g[U-1],H=g[U-0];j.push(H,B,N)}g.splice(z,g.length-z,...j)}if(A){let j=[];for(let U=W[W.length-1].boundary.vertices.length-1;U>=1;U-=2){let N=W[W.length-1].boundary.vertices[U-1],B=W[W.length-1].boundary.vertices[U-0];j.push(N,B)}m.push(j)}if(!A){let j=W[W.length-1],U;try{U=_n({windingRule:W.length>1?yt.POSITIVE:yt.ODD,elementType:Zt.POLYGONS,vertexSize:2,strict:!0,contours:[j.insetPoints,...m]})}catch{U=xA}if(!U)throw new Error("Error generating geometry for surface");o.length===0&&Object.assign(this,{capStartIndex:g.length});for(let N=0;N<U.elementCount*3;N+=3){let B=this._buildSurfaceVert(U,U.elements[N+0]),H=this._buildSurfaceVert(U,U.elements[N+1]),Q=this._buildSurfaceVert(U,U.elements[N+2]);g.push(B.top,H.top,Q.top),g.push(Q.bottom,H.bottom,B.bottom)}}this.vertexCache={}}this._buffer.shrink();let v=new Xe(Uint32Array.from(g),1),y=new Xe(this._buffer.positions,3),b=new Xe(this._buffer.normals,3),x=new Xe(this._buffer.uvs,2);y.needsUpdate=!0,b.needsUpdate=!0,x.needsUpdate=!0,v.needsUpdate=!0,this.setAttribute("position",y),this.setAttribute("normal",b),this.setAttribute("uv",x),this.setIndex(v)}_computeBufferEstimatedSize(e){return e.vertexCount*2*(2+this._bevelSegments)}_buildWall(e,t,i){let r=e[0];for(let s=0,n=r.boundary.vertexCount;s<n;s++){let a=this._buildBevelVert(t,r,s),o=this._buildBevelVert(t,r,(s+1)%n);i.push(o.topP,a.topN,a.bottomN),i.push(o.topP,a.bottomN,o.bottomP)}}_buildSurfaceVert(e,t){let i=t.toString();if(i in this.vertexCache)return this.vertexCache[i];let r=e.vertices[t*2+0],s=e.vertices[t*2+1],n=(r-this._minX)/this._width,a=(s-this._minY)/this._height,o=this._buffer.get(2),l=o*3,h=o*2,u={top:o+0,bottom:o+1};return this._buffer.positions[l+0]=r,this._buffer.positions[l+1]=s,this._buffer.positions[l+2]=this._depth,this._buffer.normals[l+0]=0,this._buffer.normals[l+1]=0,this._buffer.normals[l+2]=1,this._buffer.uvs[h+0]=n,this._buffer.uvs[h+1]=a,this._buffer.positions[l+3]=r,this._buffer.positions[l+4]=s,this._buffer.positions[l+5]=0,this._buffer.normals[l+3]=0,this._buffer.normals[l+4]=0,this._buffer.normals[l+5]=-1,this._buffer.uvs[h+2]=n,this._buffer.uvs[h+3]=a,this.vertexCache[i]=u,u}_buildBevelVert(e,t,i,r=1){let s=`${t.bevelI}:${i}`;if(s in this.vertexCache)return this.vertexCache[s];let[n,a]=t.boundary.vertexIndices[i],o,l,h,u;n!==a?(l=n,o=a,u=!1,h=e.continuous[l]&&e.continuous[o]):(o=n,l=(o-1+e.count)%e.count,u=e.concave[o]&&t.bevelI>0,h=e.continuous[o]||u);let c=Math.cos(t.angle),d=Math.sin(t.angle),p=i*2,f=o*2,g=l*2,m=t.boundary.vertices[p+0],v=t.boundary.vertices[p+1],y=(1-d)*this._bevelSize,b=(m-this._minX)/this._width,x=(v-this._minY)/this._height,w=e.normals[f+0],A=e.normals[f+1],S=e.normals[g+0],_=e.normals[g+1];if(u){let L=S-w,D=_-A;w=w+L*(1-r),A=A+D*(1-r);let k=Math.sqrt(w*w+A*A);w/=k,A/=k}let M=this._buffer.get(h?2:4),C=M*3,T=M*2,P={i:i,fi:o,topP:M+0,topN:M+0,bottomP:M+1,bottomN:M+1};return this._buffer.positions[C+0]=m,this._buffer.positions[C+1]=v,this._buffer.positions[C+2]=this._depth-y,this._buffer.normals[C+0]=w*c,this._buffer.normals[C+1]=A*c,this._buffer.normals[C+2]=d,this._buffer.uvs[T+0]=b,this._buffer.uvs[T+1]=x,this._buffer.positions[C+3]=m,this._buffer.positions[C+4]=v,this._buffer.positions[C+5]=y,this._buffer.normals[C+3]=w*c,this._buffer.normals[C+4]=A*c,this._buffer.normals[C+5]=-d,this._buffer.uvs[T+2]=x,this._buffer.uvs[T+3]=b,h||(M+=2,C+=6,T+=4,P.topP=M+0,P.bottomP=M+1,this._buffer.positions[C+0]=m,this._buffer.positions[C+1]=v,this._buffer.positions[C+2]=this._depth-y,this._buffer.normals[C+0]=S*c,this._buffer.normals[C+1]=_*c,this._buffer.normals[C+2]=d,this._buffer.uvs[T+0]=b,this._buffer.uvs[T+1]=x,this._buffer.positions[C+3]=m,this._buffer.positions[C+4]=v,this._buffer.positions[C+5]=y,this._buffer.normals[C+3]=S*c,this._buffer.normals[C+4]=_*c,this._buffer.normals[C+5]=-d,this._buffer.uvs[T+2]=x,this._buffer.uvs[T+3]=b),this.vertexCache[s]=P,P}clone(){let e=new bA(this._shape,this._depth,this._bevel,this._curveSegments,this._bevelSegmentsInput);return e.userData=yu(this.userData),e}},wA=class extends Ve{constructor(e,t=12,i={}){super(),this.type="ShapeGeometry",this.windingRule=yt.ODD,this.elementType=Zt.POLYGONS,this.polySize=3,this.vertexSize=2,this.strict=!0,this._shape=e,this._curveSegments=t,this._triangulationOptions=Object.assign({windingRule:yt.ODD,elementType:Zt.POLYGONS,polySize:3,vertexSize:2,strict:!0},i);let r=this._shape.extractShapePointsToFlatArray([],this._curveSegments),s=this._shape.shapeHoles.map(d=>d.extractShapePointsToFlatArray([],this._curveSegments)),n,a=!0,o=!0,l,h;for(let d=0,p=r.length/2;d<p;d++){let f=d*2,g=r[f+0],m=r[f+1];if(l!==void 0&&g!==l&&(a=!1),h!==void 0&&m!==h&&(o=!1),l=g,h=m,!a&&!o)break}if(!a&&!o)try{n=_n({contours:[r,...s],windingRule:this._triangulationOptions.windingRule,elementType:this._triangulationOptions.elementType,polySize:this._triangulationOptions.polySize,vertexSize:this._triangulationOptions.vertexSize,strict:this._triangulationOptions.strict})}catch{n=rv}let u=n?.vertexCount??1,c=n?.elementCount??1;if(this._positionAttribute=new Xe(new Float32Array(u*3),3),this._normalAttribute=new Xe(new Float32Array(u*3),3),this._uvAttribute=new Xe(new Float32Array(u*2),2),this._indexAttribute=new Xe(new Uint32Array(c*3),1),n){let d=1/0,p=-1/0,f=1/0,g=-1/0;for(let y=0,b=u;y<b;y++){let x=y*2,w=n.vertices[x+0],A=n.vertices[x+1];w<d&&(d=w),w>p&&(p=w),A<f&&(f=A),A>g&&(g=A)}let m=p-d,v=g-f;for(let y=0,b=u;y<b;y++){let x=y*2,w=n.vertices[x+0],A=n.vertices[x+1],S=(w-d)/m,_=(A-f)/v;this._positionAttribute.setXYZ(y,w,A,0),this._normalAttribute.setXYZ(y,0,0,1),this._uvAttribute.setXY(y,S,_)}for(let y=0,b=c;y<b;y++){let x=y*3,w=n.elements[x+0],A=n.elements[x+1],S=n.elements[x+2];this._indexAttribute.setX(x+0,w),this._indexAttribute.setX(x+1,A),this._indexAttribute.setX(x+2,S)}}this.setAttribute("position",this._positionAttribute),this.setAttribute("normal",this._normalAttribute),this.setAttribute("uv",this._uvAttribute),this.setIndex(this._indexAttribute),this.setDrawRange(0,(n?.elementCount??1)*3)}clone(){let e=new wA(this._shape,this._curveSegments);return e.userData=yu(this.userData),e}},_A=class extends bA{constructor(e,t,i=0,r=12,s=3,n=yt.ODD){super(e,t,i,r,s,n),this.type="ShapeGeometry"}_computeBufferEstimatedSize(e){return e.vertexCount*2*(2+this._bevelSegments)}_buildWall(e,t,i){let r=e[0];for(let s=0,n=r.boundary.vertexCount;s<n;s++){let a=this._buildBevelVert(t,r,s),o=this._buildBevelVert(t,r,(s+1)%n);i.push(o.topP,a.topN,a.bottomN),i.push(o.topP,a.bottomN,o.bottomP)}}clone(){let e=new _A(this._shape,this._depth,this._bevel,this._curveSegments,this._bevelSegmentsInput);return e.userData=yu(this.userData),e}},Ta=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,subdivisions:40,roundness:0,extrudeBevelSize:0,extrudeBevelSegments:3,windingRule:yt.ODD},e.parameters),r=Math.abs(i.width),s=Math.abs(i.height??i.width),n=Math.abs(i.depth??0),a=e.shape??t?.shape,o=a?.roundness??i.roundness;a!==void 0&&(a instanceof Nt?(a.width!==r||a.height!==s)&&a.applySize(r,s):a=new Nt(r,s).fromJSON(a),e.parameters?.roundness!==void 0&&e.parameters?.roundness>0&&a.update());let l=a??new Nt(r,s);return{parameters:Object.assign(i,{width:r,height:s,depth:n,roundness:o}),shape:l}}static build(e){let{depth:t,extrudeBevelSize:i,extrudeBevelSegments:r,subdivisions:s,roundness:n,windingRule:a}=e.parameters;e.shape.roundness=n;let o;return t<=0?o=new wA(e.shape,s,{windingRule:a}):o=new _A(e.shape,t,i,s,r,a),Object.assign(o,{userData:{...e,type:"VectorGeometry"}})}},AA=Math.PI*2,sv=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,depth:0,spikes:64,angle:360,innerRadius:0,extrudeBevelSize:0,extrudeBevelSegments:1},e.parameters);return{shape:e.shape&&e.shape instanceof Nt?e.shape:new Nt,parameters:Object.assign(i,{width:Math.abs(i.width),height:Math.abs(i.height??i.width),depth:Math.abs(i.depth??0)})}}static build(e){let{width:t,height:i,spikes:r,angle:s,innerRadius:n,depth:a,extrudeBevelSize:o,extrudeBevelSegments:l}=e.parameters,h=e.shape,u=t*.5,c=i*.5,d=JF(h,u,c,s*Math.PI/180,r,n);h.isClosed=!0,h.update();let p=Ta.create({shape:h,parameters:{subdivisions:d,depth:a,extrudeBevelSize:o,extrudeBevelSegments:l}});return Object.assign(p,{userData:{...e,type:"EllipseGeometry"}})}};function JF(e,t,i,r,s,n){if(r>=AA)return s>30||s%4===0?(e6(e,t,i,n),Math.round(s/4)):Ex(e,r,s,t,i,n);r=Math.max(r,.001);let a={x:0,y:i},o=r+Math.PI*.5,l={x:Math.cos(o)*t,y:Math.sin(o)*i},h=qF({px:a.x,py:a.y,cx:l.x,cy:l.y,rx:t,ry:i,largeArcFlag:r>Math.PI,sweepFlag:!0});return s>30||s%h.length===0?$F(e,a.x,a.y,h,s,t,i,n):Ex(e,r,s,t,i,n)}function $F(e,t,i,r,s,n,a,o){let l=Math.round(s/r.length);e.addPoint(Do(t,i));for(let h=0,u=r.length;h<u;h++){let c=r[h],d=e.points[h],p=Do(c.x,c.y);d.controls[1].position.set(c.x1,c.y1),p.controls[0].position.set(c.x2,c.y2),e.addPoint(p)}return o>0?SA(e,n,a,o):e.addPoint(Do(0,0)),l}function Ex(e,t,i,r,s,n){let a=-t/i;for(let o=0;o<=i;o++){let l=a*o,h=Math.sin(l)*r,u=Math.cos(l)*s;e.addPoint(Do(h,u))}return t<AA?n>0?SA(e,r,s,n):e.addPoint(Do(0,0)):(e.removePoint(e.points[e.points.length-1]),n>0&&MA(e,r,s,n)),1}function e6(e,t,i,r=0,s=0,n=0){let a=.5522847498,o=t*a,l=i*a;e.addPoint(Ic(s-t,n,s-t,n-l,s-t,n+l)),e.addPoint(Ic(s,n+i,s-o,n+i,s+o,n+i)),e.addPoint(Ic(s+t,n,s+t,n+l,s+t,n-l)),e.addPoint(Ic(s,n-i,s+o,n-i,s-o,n-i)),r>0&&MA(e,t,i,r)}function Do(e,t){return new Po(it.generateUUID(),new G(e,t))}function Ic(e,t,i,r,s,n){let a=Do(e,t);return a.controls[0].position.set(i,r),a.controls[1].position.set(s,n),a}function SA(e,t,i,r){EA(e,t,i,r).forEach(s=>e.addPoint(s))}function MA(e,t,i,r){let s=EA(e,t,i,r),n=new Nt;s.forEach(a=>n.addPoint(a)),n.isClosed=!0,e.shapeHoles.push(n)}function EA(e,t,i,r){let s=r*t/100,n=s*(Math.abs(i)/Math.abs(t)),a=new G(s/t,n/i),o=e.points.map(l=>{let h=l.clone();return h.uuid=it.generateUUID(),h}).reverse();return o.forEach(l=>{l.position.multiply(a);let h=l.controls[0].position.clone().multiply(a),u=l.controls[1].position.clone().multiply(a);l.controls[0].position.copy(u),l.controls[1].position.copy(h)}),o}var t6=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,revolutions:2,segments:40,pathRadius:10,pathType:0,pathSegments:30,cornerRadius:30,cornerSegments:4},e.parameters),r=Math.abs(i.width),s=Math.abs(i.height??r),n=Math.abs(i.depth??r),a=Math.abs(Math.min(r,n))/2;return{parameters:Object.assign(i,{width:r,height:s,depth:n,radius:a,segments:Math.round(i.segments),pathSegments:Math.round(i.pathSegments),cornerSegments:Math.round(i.cornerSegments)})}}static build(e){let{width:t,height:i,depth:r,radius:s,revolutions:n,segments:a,pathRadius:o,pathType:l,pathSegments:h,cornerRadius:u,cornerSegments:c}=e.parameters,d=new nv(!1,t,i,r,s,n,a,o,l,h,u,c);return Object.assign(d,{userData:{...e,type:"HelixGeometry"}})}},nv=class extends Ve{constructor(e=!0,t=1,i=1,r=1,s=1,n=1,a=1,o=1,l=1,h=1,u=1,c=1,d=!1){super();let p=e&&n===1;p&&(c=0),u>100&&(u=100);let f=()=>new E,g=new E,m=f(),v=f(),y=f(),b,x,w,A,S,_,M,C,T=f(),P=f(),L=f(),D=f(),k=f(),W=f(),X=f(),z=f(),j=i-2*o+.001,U=j/n,N=Math.ceil(a*n),B=N+1,H=j/N,Q=-j/2,Y=h+1,F=2*Math.PI/h,se=Math.PI/2/c,V=.01,ee=Math.min((1-u/100)*o,o-V),J=o-ee,fe=0,re=2,oe=c*re+re,ue=Y*oe/re,ye=ue+Y*B,Te=Y*(B+oe),[xe,we,Ie]=[3,3,2].map(Ee=>Array(Te*Ee).fill(0)),He=[],dt=s-o;function I(Ee,_e){let Le=Math.PI/2;_=_e*H,C=2*Math.PI*(_%U)/U+Le,_+=Q,M=Math.sin(C)*dt,S=Math.cos(C)*dt,e?Ee.set(S,M,_):Ee.set(S,_,M)}I(g,-1e-10),I(m,0),T.copy(g),I(g,1);let O=g.distanceTo(m),ie=p?0:J+ee,pe=O*N+2*ie,me=ee,be=pe-ie;for(let Ee=0;Ee<=N;Ee++){I(v,Ee),z.subVectors(v,T).normalize(),T.copy(v),W.copy(v).setComponent(+e+1,0).normalize(),X.crossVectors(z,W).normalize();let _e=Ee===0,Le=Ee===N,Ne=_e?3*Math.PI/2:se,at=_e?me:be,Mt=_e?Y:ye,Wt=_e?0:Te-Y,q=z.clone().multiplyScalar(_e?-J:J).add(v),ne=z.clone().multiplyScalar(_e?-1:1).normalize();for(let de=0;de<Y;de++){let Ae=de*F;if(P.addVectors(g.copy(W).multiplyScalar(o*Math.cos(Ae)),m.copy(X).multiplyScalar(o*Math.sin(Ae))),L.copy(P).normalize(),_e||Le){p||(fe=Wt+de,[0,1,2].forEach(De=>{xe[fe*3+De]=q.getComponent(De),we[fe*3+De]=ne.getComponent(De)}),Ie[fe*2]=+Le,Ie[fe*2+1]=de/h),m.copy(L).multiplyScalar(ee),y.addVectors(v,m);for(let De=0;De<c;De++){let ot=De*se+Ne;D.addVectors(g.copy(z).multiplyScalar(J*Math.sin(ot)),m.copy(L).multiplyScalar(J*Math.cos(ot))),k.copy(D).normalize(),m.addVectors(y,D),D.normalize(),fe=Mt+De*Y+de,[0,1,2].forEach(Ft=>{xe[fe*3+Ft]=m.getComponent(Ft),we[fe*3+Ft]=k.getComponent(Ft)});let Xt=+_e+Math.sin(ot);Ie[fe*2]=(at+J*Xt)/pe,Ie[fe*2+1]=de/h}}m.addVectors(v,P),fe=ue+Ee*Y+de,[0,1,2].forEach(De=>{xe[fe*3+De]=m.getComponent(De),we[fe*3+De]=L.getComponent(De)}),Ie[fe*2]=(ie+Ee*O)/pe,Ie[fe*2+1]=de/h}}let We=B+2*c+re,Me=1,[ce,Fe]=[+p,We-1];d&&(Fe-=1);for(let Ee=ce;Ee<=Fe-1;Ee++){let _e=p&&Ee===Fe-1;for(let Le=0;Le<Y-1;Le++)b=Ee*Y+Le,x=b+1,w=(_e?Le:b)+Y,A=(_e?Le+1:x)+Y,Ee===0?He.push(x,A,w):Ee===We-2?He.push(b,x,w):He.push(b,x,w,x,A,w)}this.setIndex(He),this.setAttribute("position",new Ce(xe,3)),this.setAttribute("normal",new Ce(we,3)),this.setAttribute("uv",new Ce(Ie,2))}},i6=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,detail:0,corner:0,cornerSides:4},e.parameters);return{parameters:Object.assign(i,{width:Math.abs(i.width),height:Math.abs(i.height??i.width),depth:Math.abs(i.depth??i.width)})}}static build(e){let{width:t,height:i,depth:r,detail:s,corner:n,cornerSides:a}=e.parameters,o=s===0&&n!==0?new CA(t*.5,n,a):new Bw(t*.5,s);return o.scale(1,i/t,r/t),Object.assign(o,{userData:{...e,type:"IcosahedronGeometry"}})}},CA=class extends ev{constructor(e=1,t=.2,i=4){let r=(1+Math.sqrt(5))/2,s=[-1,r,0,1,r,0,-1,-r,0,1,-r,0,0,-1,r,0,1,r,0,-1,-r,0,1,-r,r,0,-1,r,0,1,-r,0,-1,-r,0,1],n=[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],a="IcosahedronGeometry";super(s,n,a,e,t,i),this.type=a}static fromJSON(e){return new CA(e.radius,e.corner,e.cornerSides)}},r6=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){(e.parameters?.points??[]).forEach(r=>{Array.isArray(r)&&(r.x=r[0],r.y=r[1])});let i=Object.assign({},t?.parameters??{width:100,segments:64,verticalSegments:64,points:[{x:0,y:-50,id:0},{x:50,y:-50,id:1},{x:50,y:50,id:2},{x:0,y:50,id:3}]},e.parameters);return{parameters:Object.assign(i,{width:Math.abs(i.width),height:Math.abs(i.height??i.width),depth:Math.abs(i.depth??i.width)})}}static build(e){let{points:t,segments:i,verticalSegments:r}=e.parameters,s=new xd;s.moveTo(t[0].x,t[0].y),s.bezierCurveTo(t[1].x,t[1].y,t[2].x,t[2].y,t[3].x,t[3].y);let n=new Tw(s.extractPoints(r).shape,i);return n.rotateZ(Math.PI),Object.assign(n,{userData:{...e,type:"LatheGeometry"}})}},Zr=new ve,Kp=new bt,Rc=new E,Qd=class extends Vi{constructor(){super(),this.uuid=it.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1}applyMatrix4(e){let t=(new Ai).getNormalMatrix(e);for(let i=0,r=this.vertices.length;i<r;i++)this.vertices[i].applyMatrix4(e);for(let i=0,r=this.faces.length;i<r;i++){let s=this.faces[i];s.normal.applyMatrix3(t).normalize();for(let n=0,a=s.vertexNormals.length;n<a;n++)s.vertexNormals[n].applyMatrix3(t).normalize()}return this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this}rotateX(e){return Zr.makeRotationX(e),this.applyMatrix4(Zr),this}rotateY(e){return Zr.makeRotationY(e),this.applyMatrix4(Zr),this}rotateZ(e){return Zr.makeRotationZ(e),this.applyMatrix4(Zr),this}translate(e,t,i){return Zr.makeTranslation(e,t,i),this.applyMatrix4(Zr),this}scale(e,t,i){return Zr.makeScale(e,t,i),this.applyMatrix4(Zr),this}lookAt(e){return Kp.lookAt(e),Kp.updateMatrix(),this.applyMatrix4(Kp.matrix),this}fromBufferGeometry(e){let t=this,i=e.index!==null?e.index:void 0,r=e.attributes;if(r.position===void 0)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),this;let s=r.position,n=r.normal,a=r.color,o=r.uv,l=r.uv2;l!==void 0&&(this.faceVertexUvs[1]=[]);for(let c=0;c<s.count;c++)t.vertices.push((new E).fromBufferAttribute(s,c)),a!==void 0&&t.colors.push((new Ge).fromBufferAttribute(a,c));function h(c,d,p,f){let g=a===void 0?[]:[t.colors[c].clone(),t.colors[d].clone(),t.colors[p].clone()],m=n===void 0?[]:[(new E).fromBufferAttribute(n,c),(new E).fromBufferAttribute(n,d),(new E).fromBufferAttribute(n,p)],v=new Nm(c,d,p,m,g,f);t.faces.push(v),o!==void 0&&t.faceVertexUvs[0].push([(new G).fromBufferAttribute(o,c),(new G).fromBufferAttribute(o,d),(new G).fromBufferAttribute(o,p)]),l!==void 0&&t.faceVertexUvs[1].push([(new G).fromBufferAttribute(l,c),(new G).fromBufferAttribute(l,d),(new G).fromBufferAttribute(l,p)])}let u=e.groups;if(u.length>0)for(let c=0;c<u.length;c++){let d=u[c],p=d.start,f=d.count;for(let g=p,m=p+f;g<m;g+=3)i!==void 0?h(i.getX(g),i.getX(g+1),i.getX(g+2),d.materialIndex):h(g,g+1,g+2,d.materialIndex)}else if(i!==void 0)for(let c=0;c<i.count;c+=3)h(i.getX(c),i.getX(c+1),i.getX(c+2));else for(let c=0;c<s.count;c+=3)h(c,c+1,c+2);return this.computeFaceNormals(),e.boundingBox!==null&&(this.boundingBox=e.boundingBox.clone()),e.boundingSphere!==null&&(this.boundingSphere=e.boundingSphere.clone()),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Rc).negate(),this.translate(Rc.x,Rc.y,Rc.z),this}normalize(){this.computeBoundingSphere();let e=this.boundingSphere.center,t=this.boundingSphere.radius,i=t===0?1:1/t,r=new ve;return r.set(i,0,0,-i*e.x,0,i,0,-i*e.y,0,0,i,-i*e.z,0,0,0,1),this.applyMatrix4(r),this}computeFaceNormals(){let e=new E,t=new E;for(let i=0,r=this.faces.length;i<r;i++){let s=this.faces[i],n=this.vertices[s.a],a=this.vertices[s.b],o=this.vertices[s.c];e.subVectors(o,a),t.subVectors(n,a),e.cross(t),e.normalize(),s.normal.copy(e)}}computeVertexNormals(e=!0){let t=new Array(this.vertices.length);for(let i=0,r=this.vertices.length;i<r;i++)t[i]=new E;if(e){let i=new E,r=new E;for(let s=0,n=this.faces.length;s<n;s++){let a=this.faces[s],o=this.vertices[a.a],l=this.vertices[a.b],h=this.vertices[a.c];i.subVectors(h,l),r.subVectors(o,l),i.cross(r),t[a.a].add(i),t[a.b].add(i),t[a.c].add(i)}}else{this.computeFaceNormals();for(let i=0,r=this.faces.length;i<r;i++){let s=this.faces[i];t[s.a].add(s.normal),t[s.b].add(s.normal),t[s.c].add(s.normal)}}for(let i=0,r=this.vertices.length;i<r;i++)t[i].normalize();for(let i=0,r=this.faces.length;i<r;i++){let s=this.faces[i],n=s.vertexNormals;n.length===3?(n[0].copy(t[s.a]),n[1].copy(t[s.b]),n[2].copy(t[s.c])):(n[0]=t[s.a].clone(),n[1]=t[s.b].clone(),n[2]=t[s.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)}computeFlatVertexNormals(){this.computeFaceNormals();for(let e=0,t=this.faces.length;e<t;e++){let i=this.faces[e],r=i.vertexNormals;r.length===3?(r[0].copy(i.normal),r[1].copy(i.normal),r[2].copy(i.normal)):(r[0]=i.normal.clone(),r[1]=i.normal.clone(),r[2]=i.normal.clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)}computeMorphNormals(){for(let t=0,i=this.faces.length;t<i;t++){let r=this.faces[t];r.__originalFaceNormal?r.__originalFaceNormal.copy(r.normal):r.__originalFaceNormal=r.normal.clone(),r.__originalVertexNormals||(r.__originalVertexNormals=[]);for(let s=0,n=r.vertexNormals.length;s<n;s++)r.__originalVertexNormals[s]?r.__originalVertexNormals[s].copy(r.vertexNormals[s]):r.__originalVertexNormals[s]=r.vertexNormals[s].clone()}let e=new Qd;e.faces=this.faces;for(let t=0,i=this.morphTargets.length;t<i;t++){if(!this.morphNormals[t]){this.morphNormals[t]={},this.morphNormals[t].faceNormals=[],this.morphNormals[t].vertexNormals=[];let s=this.morphNormals[t].faceNormals,n=this.morphNormals[t].vertexNormals;for(let a=0,o=this.faces.length;a<o;a++){let l=new E,h={a:new E,b:new E,c:new E};s.push(l),n.push(h)}}let r=this.morphNormals[t];e.vertices=this.morphTargets[t].vertices,e.computeFaceNormals(),e.computeVertexNormals();for(let s=0,n=this.faces.length;s<n;s++){let a=this.faces[s],o=r.faceNormals[s],l=r.vertexNormals[s];o.copy(a.normal),l.a.copy(a.vertexNormals[0]),l.b.copy(a.vertexNormals[1]),l.c.copy(a.vertexNormals[2])}}for(let t=0,i=this.faces.length;t<i;t++){let r=this.faces[t];r.normal=r.__originalFaceNormal,r.vertexNormals=r.__originalVertexNormals}}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Kt),this.boundingBox.setFromPoints(this.vertices)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new Mr),this.boundingSphere.setFromPoints(this.vertices)}merge(e,t,i=0){if(!(e&&e.isGeometry)){console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",e);return}let r,s=this.vertices.length,n=this.vertices,a=e.vertices,o=this.faces,l=e.faces,h=this.colors,u=e.colors;t!==void 0&&(r=(new Ai).getNormalMatrix(t));for(let c=0,d=a.length;c<d;c++){let p=a[c].clone();t!==void 0&&p.applyMatrix4(t),n.push(p)}for(let c=0,d=u.length;c<d;c++)h.push(u[c].clone());for(let c=0,d=l.length;c<d;c++){let p=l[c],f,g,m=p.vertexNormals,v=p.vertexColors,y=new Nm(p.a+s,p.b+s,p.c+s);y.normal.copy(p.normal),r!==void 0&&y.normal.applyMatrix3(r).normalize();for(let b=0,x=m.length;b<x;b++)f=m[b].clone(),r!==void 0&&f.applyMatrix3(r).normalize(),y.vertexNormals.push(f);y.color.copy(p.color);for(let b=0,x=v.length;b<x;b++)g=v[b],y.vertexColors.push(g.clone());y.materialIndex=p.materialIndex+i,o.push(y)}for(let c=0,d=e.faceVertexUvs.length;c<d;c++){let p=e.faceVertexUvs[c];this.faceVertexUvs[c]===void 0&&(this.faceVertexUvs[c]=[]);for(let f=0,g=p.length;f<g;f++){let m=p[f],v=[];for(let y=0,b=m.length;y<b;y++)v.push(m[y].clone());this.faceVertexUvs[c].push(v)}}}mergeMesh(e){if(!(e&&e.isMesh)){console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",e);return}e.matrixAutoUpdate&&e.updateMatrix(),this.merge(e.geometry,e.matrix)}mergeVertices(e=4){let t={},i=[],r=[],s=Math.pow(10,e);for(let o=0,l=this.vertices.length;o<l;o++){let h=this.vertices[o],u=Math.round(h.x*s)+"_"+Math.round(h.y*s)+"_"+Math.round(h.z*s);t[u]===void 0?(t[u]=o,i.push(this.vertices[o]),r[o]=i.length-1):r[o]=r[t[u]]}let n=[];for(let o=0,l=this.faces.length;o<l;o++){let h=this.faces[o];h.a=r[h.a],h.b=r[h.b],h.c=r[h.c];let u=[h.a,h.b,h.c];for(let c=0;c<3;c++)if(u[c]===u[(c+1)%3]){n.push(o);break}}for(let o=n.length-1;o>=0;o--){let l=n[o];this.faces.splice(l,1);for(let h=0,u=this.faceVertexUvs.length;h<u;h++)this.faceVertexUvs[h].splice(l,1)}let a=this.vertices.length-i.length;return this.vertices=i,a}setFromPoints(e){this.vertices=[];for(let t=0,i=e.length;t<i;t++){let r=e[t];this.vertices.push(new E(r.x,r.y,r.z||0))}return this}sortFacesByMaterialIndex(){let e=this.faces,t=e.length;for(let o=0;o<t;o++)e[o]._id=o;function i(o,l){return o.materialIndex-l.materialIndex}e.sort(i);let r=this.faceVertexUvs[0],s=this.faceVertexUvs[1],n,a;r&&r.length===t&&(n=[]),s&&s.length===t&&(a=[]);for(let o=0;o<t;o++){let l=e[o]._id;n&&n.push(r[l]),a&&a.push(s[l])}n&&(this.faceVertexUvs[0]=n),a&&(this.faceVertexUvs[1]=a)}toJSON(){let e={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),this.parameters!==void 0){let p=this.parameters;for(let f in p)p[f]!==void 0&&(e[f]=p[f]);return e}let t=[];for(let p=0;p<this.vertices.length;p++){let f=this.vertices[p];t.push(f.x,f.y,f.z)}let i=[],r=[],s={},n=[],a={},o=[],l={};for(let p=0;p<this.faces.length;p++){let f=this.faces[p],g=!0,m=!1,v=this.faceVertexUvs[0][p]!==void 0,y=f.normal.length()>0,b=f.vertexNormals.length>0,x=f.color.r!==1||f.color.g!==1||f.color.b!==1,w=f.vertexColors.length>0,A=0;if(A=h(A,0,0),A=h(A,1,g),A=h(A,2,m),A=h(A,3,v),A=h(A,4,y),A=h(A,5,b),A=h(A,6,x),A=h(A,7,w),i.push(A),i.push(f.a,f.b,f.c),i.push(f.materialIndex),v){let S=this.faceVertexUvs[0][p];i.push(d(S[0]),d(S[1]),d(S[2]))}if(y&&i.push(u(f.normal)),b){let S=f.vertexNormals;i.push(u(S[0]),u(S[1]),u(S[2]))}if(x&&i.push(c(f.color)),w){let S=f.vertexColors;i.push(c(S[0]),c(S[1]),c(S[2]))}}function h(p,f,g){return g?p|1<<f:p&~(1<<f)}function u(p){let f=p.x.toString()+p.y.toString()+p.z.toString();return s[f]!==void 0||(s[f]=r.length/3,r.push(p.x,p.y,p.z)),s[f]}function c(p){let f=p.r.toString()+p.g.toString()+p.b.toString();return a[f]!==void 0||(a[f]=n.length,n.push(p.getHex())),a[f]}function d(p){let f=p.x.toString()+p.y.toString();return l[f]!==void 0||(l[f]=o.length/2,o.push(p.x,p.y)),l[f]}return e.data={},e.data.vertices=t,e.data.normals=r,n.length>0&&(e.data.colors=n),o.length>0&&(e.data.uvs=[o]),e.data.faces=i,e}clone(){return(new Qd).copy(this)}copy(e){this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=e.name;let t=e.vertices;for(let c=0,d=t.length;c<d;c++)this.vertices.push(t[c].clone());let i=e.colors;for(let c=0,d=i.length;c<d;c++)this.colors.push(i[c].clone());let r=e.faces;for(let c=0,d=r.length;c<d;c++)this.faces.push(r[c].clone());for(let c=0,d=e.faceVertexUvs.length;c<d;c++){let p=e.faceVertexUvs[c];this.faceVertexUvs[c]===void 0&&(this.faceVertexUvs[c]=[]);for(let f=0,g=p.length;f<g;f++){let m=p[f],v=[];for(let y=0,b=m.length;y<b;y++){let x=m[y];v.push(x.clone())}this.faceVertexUvs[c].push(v)}}let s=e.morphTargets;for(let c=0,d=s.length;c<d;c++){let p={};if(p.name=s[c].name,s[c].vertices!==void 0){p.vertices=[];for(let f=0,g=s[c].vertices.length;f<g;f++)p.vertices.push(s[c].vertices[f].clone())}if(s[c].normals!==void 0){p.normals=[];for(let f=0,g=s[c].normals.length;f<g;f++)p.normals.push(s[c].normals[f].clone())}this.morphTargets.push(p)}let n=e.morphNormals;for(let c=0,d=n.length;c<d;c++){let p={};if(n[c].vertexNormals!==void 0){p.vertexNormals=[];for(let f=0,g=n[c].vertexNormals.length;f<g;f++){let m=n[c].vertexNormals[f],v={};v.a=m.a.clone(),v.b=m.b.clone(),v.c=m.c.clone(),p.vertexNormals.push(v)}}if(n[c].faceNormals!==void 0){p.faceNormals=[];for(let f=0,g=n[c].faceNormals.length;f<g;f++)p.faceNormals.push(n[c].faceNormals[f].clone())}this.morphNormals.push(p)}let a=e.skinWeights;for(let c=0,d=a.length;c<d;c++)this.skinWeights.push(a[c].clone());let o=e.skinIndices;for(let c=0,d=o.length;c<d;c++)this.skinIndices.push(o[c].clone());let l=e.lineDistances;for(let c=0,d=l.length;c<d;c++)this.lineDistances.push(l[c]);let h=e.boundingBox;h!==null&&(this.boundingBox=h.clone());let u=e.boundingSphere;return u!==null&&(this.boundingSphere=u.clone()),this.elementsNeedUpdate=e.elementsNeedUpdate,this.verticesNeedUpdate=e.verticesNeedUpdate,this.uvsNeedUpdate=e.uvsNeedUpdate,this.normalsNeedUpdate=e.normalsNeedUpdate,this.colorsNeedUpdate=e.colorsNeedUpdate,this.lineDistancesNeedUpdate=e.lineDistancesNeedUpdate,this.groupsNeedUpdate=e.groupsNeedUpdate,this}toBufferGeometry(){let e=(new s6).fromGeometry(this),t=new Ve,i=new Float32Array(e.vertices.length*3);if(t.setAttribute("position",Bc.call(new Xe(i,3),e.vertices)),e.normals.length>0){let r=new Float32Array(e.normals.length*3);t.setAttribute("normal",Bc.call(new Xe(r,3),e.normals))}if(e.colors.length>0){let r=new Float32Array(e.colors.length*3);t.setAttribute("color",Cx.call(new Xe(r,3),e.colors))}if(e.uvs.length>0){let r=new Float32Array(e.uvs.length*2);t.setAttribute("uv",Tx.call(new Xe(r,2),e.uvs))}if(e.uvs2.length>0){let r=new Float32Array(e.uvs2.length*2);t.setAttribute("uv2",Tx.call(new Xe(r,2),e.uvs2))}t.groups=e.groups;for(let r in e.morphTargets){let s=[],n=e.morphTargets[r];for(let a=0,o=n.length;a<o;a++){let l=n[a],h=new Ce(l.data.length*3,3);h.name=l.name,s.push(Bc.call(h,l.data))}t.morphAttributes[r]=s}if(e.skinIndices.length>0){let r=new Ce(e.skinIndices.length*4,4);t.setAttribute("skinIndex",Px.call(r,e.skinIndices))}if(e.skinWeights.length>0){let r=new Ce(e.skinWeights.length*4,4);t.setAttribute("skinWeight",Px.call(r,e.skinWeights))}return e.boundingSphere!==null&&(t.boundingSphere=e.boundingSphere.clone()),e.boundingBox!==null&&(t.boundingBox=e.boundingBox.clone()),t}computeTangents(){console.error("THREE.Geometry: .computeTangents() has been removed.")}computeLineDistances(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")}applyMatrix(e){return console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}dispose(){this.dispatchEvent({type:"dispose"})}static createBufferGeometryFromObject(e){let t=new Ve,i=e.geometry;if(e.isPoints||e.isLine){let r=new Ce(i.vertices.length*3,3),s=new Ce(i.colors.length*3,3);if(t.setAttribute("position",Bc.call(r,i.vertices)),t.setAttribute("color",Cx.call(s,i.colors)),i.lineDistances&&i.lineDistances.length===i.vertices.length){let n=new Ce(i.lineDistances.length,1);t.setAttribute("lineDistance",n6.call(n,i.lineDistances))}i.boundingSphere!==null&&(t.boundingSphere=i.boundingSphere.clone()),i.boundingBox!==null&&(t.boundingBox=i.boundingBox.clone())}else e.isMesh&&(t=i.toBufferGeometry());return t}};Qd.prototype.isGeometry=!0;var s6=class{constructor(){this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}computeGroups(e){let t=[],i,r,s,n=e.faces;for(r=0;r<n.length;r++){let a=n[r];a.materialIndex!==s&&(s=a.materialIndex,i!==void 0&&(i.count=r*3-i.start,t.push(i)),i={start:r*3,materialIndex:s})}i!==void 0&&(i.count=r*3-i.start,t.push(i)),this.groups=t}fromGeometry(e){let t=e.faces,i=e.vertices,r=e.faceVertexUvs,s=r[0]&&r[0].length>0,n=r[1]&&r[1].length>0,a=e.morphTargets,o=a.length,l;if(o>0){l=[];for(let m=0;m<o;m++)l[m]={name:a[m].name,data:[]};this.morphTargets.position=l}let h=e.morphNormals,u=h.length,c;if(u>0){c=[];for(let m=0;m<u;m++)c[m]={name:h[m].name,data:[]};this.morphTargets.normal=c}let d=e.skinIndices,p=e.skinWeights,f=d.length===i.length,g=p.length===i.length;i.length>0&&t.length===0&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(let m=0;m<t.length;m++){let v=t[m];this.vertices.push(i[v.a],i[v.b],i[v.c]);let y=v.vertexNormals;if(y.length===3)this.normals.push(y[0],y[1],y[2]);else{let x=v.normal;this.normals.push(x,x,x)}let b=v.vertexColors;if(b.length===3)this.colors.push(b[0],b[1],b[2]);else{let x=v.color;this.colors.push(x,x,x)}if(s===!0){let x=r[0][m];x!==void 0?this.uvs.push(x[0],x[1],x[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",m),this.uvs.push(new G,new G,new G))}if(n===!0){let x=r[1][m];x!==void 0?this.uvs2.push(x[0],x[1],x[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",m),this.uvs2.push(new G,new G,new G))}for(let x=0;x<o;x++){let w=a[x].vertices;l[x].data.push(w[v.a],w[v.b],w[v.c])}for(let x=0;x<u;x++){let w=h[x].vertexNormals[m];c[x].data.push(w.a,w.b,w.c)}f&&this.skinIndices.push(d[v.a],d[v.b],d[v.c]),g&&this.skinWeights.push(p[v.a],p[v.b],p[v.c])}return this.computeGroups(e),this.verticesNeedUpdate=e.verticesNeedUpdate,this.normalsNeedUpdate=e.normalsNeedUpdate,this.colorsNeedUpdate=e.colorsNeedUpdate,this.uvsNeedUpdate=e.uvsNeedUpdate,this.groupsNeedUpdate=e.groupsNeedUpdate,e.boundingSphere!==null&&(this.boundingSphere=e.boundingSphere.clone()),e.boundingBox!==null&&(this.boundingBox=e.boundingBox.clone()),this}},Nm=class{constructor(e,t,i,r,s,n=0){this.a=e,this.b=t,this.c=i,this.normal=r&&r.isVector3?r:new E,this.vertexNormals=Array.isArray(r)?r:[],this.color=s&&s.isColor?s:new Ge,this.vertexColors=Array.isArray(s)?s:[],this.materialIndex=n}clone(){return(new this.constructor).copy(this)}copy(e){this.a=e.a,this.b=e.b,this.c=e.c,this.normal.copy(e.normal),this.color.copy(e.color),this.materialIndex=e.materialIndex;for(let t=0,i=e.vertexNormals.length;t<i;t++)this.vertexNormals[t]=e.vertexNormals[t].clone();for(let t=0,i=e.vertexColors.length;t<i;t++)this.vertexColors[t]=e.vertexColors[t].clone();return this}};function n6(e){return this.array.set(e),this}function Cx(e){let t=this.array,i=0;for(let r=0,s=e.length;r<s;r++){let n=e[r];n===void 0&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",r),n=new Ge),t[i++]=n.r,t[i++]=n.g,t[i++]=n.b}return this}function Tx(e){let t=this.array,i=0;for(let r=0,s=e.length;r<s;r++){let n=e[r];n===void 0&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",r),n=new G),t[i++]=n.x,t[i++]=n.y}return this}function Bc(e){let t=this.array,i=0;for(let r=0,s=e.length;r<s;r++){let n=e[r];n===void 0&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",r),n=new E),t[i++]=n.x,t[i++]=n.y,t[i++]=n.z}return this}function Px(e){let t=this.array,i=0;for(let r=0,s=e.length;r<s;r++){let n=e[r];n===void 0&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",r),n=new $e),t[i++]=n.x,t[i++]=n.y,t[i++]=n.z,t[i++]=n.w}return this}var a6=["a","b","c"];function o6(e,t){switch(t){case"c":return e.c;case"b":return e.b;case"a":default:return e.a}}function Jp(e,t,i){let r=Math.min(e,t),s=Math.max(e,t),n=r+"_"+s;return i.get(n)}function $p(e,t,i,r,s,n){let a=Math.min(e,t),o=Math.max(e,t),l=a+"_"+o,h;if(r.has(l))h=r.get(l);else{let u=i[a],c=i[o];h={a:u,b:c,newEdge:null,faces:[]},r.set(l,h)}h.faces.push(s),n[e].edges.push(h),n[t].edges.push(h)}function l6(e,t,i,r){let s,n,a;for(s=0,n=e.length;s<n;s++)i[s]={edges:[]};for(s=0,n=t.length;s<n;s++)a=t[s],$p(a.a,a.b,e,r,a,i),$p(a.b,a.c,e,r,a,i),$p(a.c,a.a,e,r,a,i)}function zc(e,t,i,r,s){e.push(new Nm(t,i,r,void 0,void 0,s))}function Ka(e,t){return Math.abs(t-e)/2+Math.min(e,t)}function Nc(e,t,i,r){e.push([t.clone(),i.clone(),r.clone()])}var h6=class{constructor(e=1){this.subdivisions=e}modify(e){e instanceof Ve?e=(new 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H=B/i*Math.PI*2+p,Q=new G(Math.sin(H),Math.cos(H));Dl(U,Q,D),l.push(D.x,D.y,D.z),h.push(0,-1,0),u.push(0,0),j.push(c++)}for(let B=0;B<j.length;B++)o.push(j[B],z,j[(B+1)%j.length])}let k=[];{let z=new E,j=new E,U=new E,N=new E,B=new E,H=new E;for(let Q=0;Q<i;Q++){let Y=Q/i*Math.PI*2+p,F=(Q+.5)/i*Math.PI*2+p,se=(Q+1)/i*Math.PI*2+p,V=new G(Math.sin(Y),Math.cos(Y)),ee=new G(Math.sin(F),Math.cos(F)),J=new G(Math.sin(se),Math.cos(se));Dl(x,V,j),Dl(x,J,U),Dl(_,ee,z),ef(b,j,U,L,L,N),l.push(N.x,N.y,N.z),ef(j,b,U,L,P,B),l.push(B.x,B.y,B.z),ef(U,j,b,P,L,H),l.push(H.x,H.y,H.z),h.push(z.x,z.y,z.z),h.push(z.x,z.y,z.z),h.push(z.x,z.y,z.z),u.push(0,0),u.push(0,0),u.push(0,0);let fe=c++,re=c++,oe=c++;if(o.push(fe,re,oe),n>0){{let Te=j.clone().add(U).multiplyScalar(.5),xe=b.clone().sub(Te).normalize(),we=y.clone().sub(Te).normalize().add(xe).normalize().multiplyScalar(-1),Ie=H.clone().sub(B);W(Te,Ie,we,A.angle())}let ue,ye;{let Te=new E;Dl(M,J,Te);let 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re=((V?fe/V:0)-.5)*v,oe=Math.cos(re),ue=Math.sin(re),ye=Math.atan(Math.tan(H)*oe),Te=(B+ye)*J,xe=Math.cos(Te),we=Math.sin(Te);Y.set(0,0,0),Y.addScaledVector(j,we*oe),Y.addScaledVector(U,xe),Y.addScaledVector(N,we*ue),F.copy(z).addScaledVector(Y,n),l.push(F.x,F.y,F.z),h.push(Y.x,Y.y,Y.z),u.push(0,0),ee.push(c++)}Q.push(ee)}let se=Q.length-1;for(let V=0;V<se;V++){let ee=Q[V],J=Q[V+1],fe=ee.length-1;o.push(ee[0],J[1],J[0]);for(let re=1;re<=fe;re++)o.push(ee[re-1],ee[re],J[re]),o.push(ee[re],J[re+1],J[re])}}}},PA=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,depth:0,cornerRadius:[0,0,0,0],cornerType:1,extrudeBevelSize:0,extrudeBevelSegments:1},e.parameters),r=Object.assign(t?.ui??{enabledIndieCorners:!1},e.ui);return{shape:e.shape&&e.shape instanceof Nt?e.shape:new Nt,parameters:Object.assign(i,{width:Math.abs(i.width),height:Math.abs(i.height??i.width),depth:Math.abs(i.depth??0)}),ui:r}}static build(e){let t=e.shape,{width:i,height:r,cornerRadius:s,cornerType:n,depth:a,extrudeBevelSize:o,extrudeBevelSegments:l}=e.parameters,h={x:i*.5,y:r*.5},u={x:-h.x,y:-h.y},c={x:h.x,y:h.y};function d(x,w,A){return w>i&&A>r?Math.min(x*i/w,x*r/A):w>i?x*i/w:A>r?x*r/A:x}let p=[];p[0]=s[0]===0?0:d(s[0],s[0]+s[3],s[0]+s[1]),p[1]=s[1]===0?0:d(s[1],s[1]+s[2],s[1]+s[0]),p[2]=s[2]===0?0:d(s[2],s[2]+s[1],s[2]+s[3]),p[3]=s[3]===0?0:d(s[3],s[3]+s[0],s[3]+s[2]);let f=u.x,g=c.x,m=c.y,v=u.y;t.addPoint(t.createPoint(f,m)),t.addPoint(t.createPoint(g,m)),t.addPoint(t.createPoint(g,v)),t.addPoint(t.createPoint(f,v)),t.isClosed=!0;let y=!0;for(let x=0,w=t.points.length;x<w;x++)t.points[x].roundness=p[x],x>0&&p[x]!==p[x-1]&&(y=!1);y&&(t.roundness=p[0]),t.useCubicForRoundedCorners=n!==1,t.update();let b=Ta.create({shape:t,parameters:{depth:a,extrudeBevelSize:o,extrudeBevelSegments:l}});return Object.assign(b,{userData:{...e,type:"RectangleGeometry"}})}},f6=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,widthSegments:64,heightSegments:64,phiStart:0,phiLength:2*Math.PI,thetaStart:0,thetaLength:Math.PI},e.parameters);return{parameters:Object.assign(i,{width:Math.abs(i.width),height:Math.abs(i.height??i.width),depth:Math.abs(i.depth??i.width)})}}static build(e){let{width:t=100,height:i=t,depth:r=t,widthSegments:s=64,heightSegments:n=64,phiStart:a,phiLength:o,thetaStart:l,thetaLength:h}=e.parameters,u=new yg(.5*t,s,n,a,o,l,h);return u.scale(1,i/t,r/t),Object.assign(u,{userData:{...e,type:"SphereGeometry"}})}},m6=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,depth:0,widthSegments:8,heightSegments:8},e.parameters);return{parameters:Object.assign(i,{width:Math.abs(i.width),height:Math.abs(i.height??i.width),depth:0})}}static build(e){let{width:t=100,height:i=t,widthSegments:r=8,heightSegments:s=8}=e.parameters,n=new ou(t,i,r,s);return n.scale(1,1,1),Object.assign(n,{userData:{...e,type:"PlaneGeometry"}})}},g6=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,angle:90,cornerRadius:24,cornerSegments:8},e.parameters);return{parameters:Object.assign(i,{width:Math.abs(i.width),height:Math.abs(i.height??i.width),depth:Math.abs(i.depth??i.width)})}}static build(e){let{width:t,height:i,depth:r,angle:s,cornerRadius:n,cornerSegments:a}=e.parameters,o=new v6(t,i,r,s,n,a);return Object.assign(o,{userData:{...e,type:"BackdropGeometry"}})}},v6=class extends Ve{constructor(e=1,t=1,i=1,r=90,s=10,n=24){super(),this.type="BackdropGeometry";let a=[],o=[],l=[],h=.001;s==0&&(n=1),n=Math.max(1,Math.floor(n)),s=Math.min(s,100),r=Math.min(180-h,r),r*=Math.PI/180;let u=[],c=Math.PI/2,d=(se=0,V=0,ee=0)=>new E(se,V,ee),p=d(),f=d(),[g,m,v]=[t/2,e/2,i/2],y=-m,b=+m,[x,w,A]=[d(y,-g,+v),d(y,-g,-v),d(y,+g,-v)],S=(se,V=!1)=>Math.sin(se-Math.PI/(1+ +V)),_=(se,V=!1)=>Math.cos(se-Math.PI/(1+ +V));A.y=Math.sin(r)*t-g;let M=Math.cos(r)*t-v,C=x.z-h;r<=c?(A.z=Math.min(M,C),A.z==C&&(A.y-=(M-C)/Math.tan(c-r))):w.z=Math.min(w.z-M-v,x.z-h),p.subVectors(x,w),f.subVectors(A,w);let T=Math.min(p.length(),f.length())*s/100,P=T*Math.tan(r/2),L=T/Math.cos(r/2),D=p.clone().normalize().add(f.normalize()).setLength(L).add(w);p.set(0,S(r,!0),_(r,!0)),u.push([A,p.clone()]);let k=(Math.PI-r)/n;for(let se=0;se<=n;se++){let V=c+r+se*k;p.set(0,Math.sin(V)*P,Math.cos(V)*P),p.add(D),f.set(0,S(V),_(V)),u.push([p.clone(),f.clone()])}u.push([x,d(0,1,0)]);let W=Math.sin(k/2)*P*2,X=u.length-1,z=u[0][0].distanceTo(u[1][0]),j=u[X-1][0].distanceTo(u[X][0]),U=z+W*n+j;u[0].push(1);for(let se=0;se<=n;se++)u[se+1].push(1-(z+se*W)/U);u[X].push(0);let[N,B,H]=u[0],Q,Y,F;for(let se=1;se<u.length;se++)[Q,Y,F]=u[se],a.push(y,N.y,N.z,y,Q.y,Q.z,b,N.y,N.z,b,N.y,N.z,y,Q.y,Q.z,b,Q.y,Q.z),o.push(0,B.y,B.z,0,Y.y,Y.z,0,B.y,B.z,0,B.y,B.z,0,Y.y,Y.z,0,Y.y,Y.z),l.push(0,H,0,F,1,H,1,H,0,F,1,F),[N,B,H]=[Q,Y,F];this.setAttribute("position",new Ce(a,3)),this.setAttribute("normal",new Ce(o,3)),this.setAttribute("uv",new Ce(l,2))}},DA=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,depth:0,innerRadiusPercent:38.19,spikes:5,cornerRadius:0,angle:360,extrudeBevelSize:0,extrudeBevelSegments:1},e.parameters);return{shape:e.shape&&e.shape instanceof Nt?e.shape:new Nt,parameters:Object.assign(i,{width:Math.abs(i.width),height:Math.abs(i.height??i.width),depth:Math.abs(i.depth??0)})}}static build(e){let{width:t,height:i,innerRadiusPercent:r,spikes:s,cornerRadius:n,angle:a,depth:o,extrudeBevelSize:l,extrudeBevelSegments:h}=e.parameters,u=e.shape,c=t*.5,d=i*.5,p=0,f=0,g=a*Math.PI/360/s,m=Math.PI/2*3*-1,v=c*r/100,y=d*r/100;if(s===3&&r===50){g=2*Math.PI/s;for(let x=0;x<s;x++){let w=g*x,A=p+Math.sin(w)*c,S=f+Math.cos(w)*d;u.addPoint(u.createPoint(A,S))}}else for(let x=0;x<s;x++){let w=p+Math.cos(m)*c,A=f+Math.sin(m)*d;u.addPoint(u.createPoint(w,A)),m+=g,w=p+Math.cos(m)*v,A=f+Math.sin(m)*y,x<=s,u.addPoint(u.createPoint(w,A)),m+=g}u.isClosed=!0;for(let x=0,w=u.points.length;x<w;x++)u.points[x].roundness=n;u.roundness=n,u.update();let b=Ta.create({shape:u,parameters:{roundness:n,depth:o,extrudeBevelSize:l,extrudeBevelSegments:h}});return Object.assign(b,{userData:{...e,type:"StarGeometry"}})}},y6=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,depth:0},e.parameters);return{parameters:Object.assign(i,{width:Math.abs(i.width),height:Math.abs(i.height??i.width),depth:Math.abs(i.depth??0)})}}static build(e){let{width:t,height:i}=e.parameters,r=new ou(t,i);return Object.assign(r,{userData:{...e,type:"TextFrameGeometry"}})}},x6=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,radialSegments:32,tubularSegments:64,arc:Math.PI*2,cornerRadius:30,cornerSegments:8},e.parameters),r=Math.abs(i.width),s=Math.abs(i.height??i.width),n=Math.round(Math.abs(i.depth??i.width*.25));return{parameters:Object.assign(i,{width:r,height:s,depth:n})}}static build(e){let{width:t,height:i,depth:r,radialSegments:s,tubularSegments:n,arc:a,cornerRadius:o,cornerSegments:l}=e.parameters,h=b6(t,i,r,t*.5,a,n,0,0,s,o,l);return h.scale(1,i/t,1),Object.assign(h,{userData:{...e,type:"TorusGeometry"}})}};function b6(e,t,i,r,s,n,a,o,l,h,u){return[t,i]=[i,t],a=t/2,s/=2*Math.PI,s==1&&(h=0),new nv(!0,e,t,i,r,s,n,a,o,l,h,u)}var w6=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,tubularSegments:64,radialSegments:32,p:2,q:3},e.parameters);return{parameters:Object.assign(i,{width:Math.abs(i.width),height:Math.abs(i.height??i.width),depth:Math.abs(i.depth??i.width),tube:i.tube??i.width*.125})}}static build(e){let{width:t,tube:i,tubularSegments:r,radialSegments:s,p:n,q:a}=e.parameters,o=t*.5;o!==i&&(o-=i);let l=new zw(o,i,r,s,n,a);return Object.assign(l,{userData:{...e,type:"TorusKnotGeometry"}})}},_6=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,depth:0,spikes:5,cornerRadius:0,extrudeBevelSize:0,extrudeBevelSegments:1,isRect:!1},e.parameters);return{shape:e.shape&&e.shape instanceof Nt?e.shape:new Nt,parameters:Object.assign(i,{width:Math.abs(i.width),height:Math.abs(i.height??i.width*(i.isRect?1:Math.sqrt(3)/2)),depth:Math.abs(i.depth??0)})}}static build(e){let{width:t=100,height:i,cornerRadius:r,depth:s,extrudeBevelSize:n,extrudeBevelSegments:a,isRect:o}=e.parameters,l=e.shape,h=t*.5,u=i*.5;o?(l.addPoint(l.createPoint(-h,u)),l.addPoint(l.createPoint(h,-u)),l.addPoint(l.createPoint(-h,-u))):(l.addPoint(l.createPoint(0,u)),l.addPoint(l.createPoint(h,-u)),l.addPoint(l.createPoint(-h,-u))),l.isClosed=!0;for(let d=0,p=l.points.length;d<p;d++)l.points[d].roundness=r;l.roundness=r,l.update();let c=Ta.create({shape:l,parameters:{roundness:r,depth:s,extrudeBevelSize:n,extrudeBevelSegments:a}});return Object.assign(c,{userData:{...e,type:"TriangleGeometry"}})}};function A6(e,t){let i=2*Math.PI;return(e%i+i)%i===(t%i+i)%i}function S6(e,t,i){let r=[new E,new E,new E],s=[new E,new E,new E];return e.extractBasis(r[0],r[1],r[2]),t.extractBasis(s[0],s[1],s[2]),r.forEach((n,a)=>{let o=s[a],l=it.lerp(n.length(),o.length(),i);n.lerp(o,i).setLength(l)}),(new ve).makeBasis(r[0],r[1],r[2])}var M6=class{static create(e){return this.build(this.normalizeInputs(e))}static normalizeInputs(e,t){let i=Object.assign({},t?.parameters??{width:100,height:100,depth:1,subdivisions:12,roundness:0,extrudeBevelSize:0,extrudeBevelSegments:3},e.parameters),r=Math.abs(i.width),s=Math.abs(i.height??i.width),n=Math.abs(i.depth??0),a=t?.shapeData??sv.create({parameters:J_}).userData.shape;return{path:e.path??zd.defaultData(),parameters:Object.assign(i,{width:r,height:s,depth:n,extrusion:{...$_,...i.extrusion}}),shapeData:a}}static build(e){if(e.path.points.length>=2){let t=new E6(e);return Object.assign(t,{userData:{...e,type:"PathGeometry"}})}else return Object.assign(new Ve,{userData:{...e,type:"PathGeometry"}})}},E6=class extends Ve{constructor(e){super(),this.type="PathExtrusionGeometry",this.inputs=e,this.build()}_isGeometryClosed(){return this.inputs.path.isClosed&&this.inputs.parameters.extrusion.depth===1}_isOpenEnded(){let e=this.inputs.parameters.extrusion;return!(this.inputs.path.isClosed&&e.depth===1)||!A6(e.twist,0)||e.startScale!==e.endScale}build(){let e=this._extractPathPoints();if(e.length<2)return;let t=this._computeBasisMatrices(e),{depth:i,offset:r}=this.inputs.parameters.extrusion,s=this.inputs.path.isClosed?e.length:e.length-1,n=Math.floor(r*s),a=this.inputs.path.isClosed?Math.ceil((i+r)*s):Math.ceil(Math.min(1,i+r)*s),o=Math.min(Math.max(2,a-n+1),s+2),l=[],h=[];for(let C=0;C<o;C++){let T=this.inputs.path.isClosed?(C+n)%e.length:Math.min(C+n,e.length-1);l.push(e[T].clone()),h.push(t[T].clone())}let u=(C,T,P)=>{l[C]=l[C].clone().lerp(l[T],P),h[C]=S6(h[C],h[T],P)},c=0,d=r*s%1;(!this.inputs.path.isClosed||i<=1)&&(d||r===0)&&(c=d,u(0,1,c));let p=0,f=(r+i)*s%1;if((this.inputs.path.isClosed&&i<=1||!this.inputs.path.isClosed&&r+i<1)&&f&&(p=f,u(l.length-1,l.length-2,1-p)),i===0){let C=l.length-1;l[C].copy(l[0]),h[C].copy(h[0])}this._applyPathModifiers(h,c,p);let{regions:g,infos:m,vertices:v}=this._computeShapePoints(5),y=0,b=0;m.sort((C,T)=>C.start-T.start),m.forEach(C=>{C.verticesStart=y,C.verticesCount=C.continuous.reduce((T,P,L)=>T+(L===0||!P?2:1),0),b+=C.verticesCount,y=b});let x=b*o,w,A=0;if(this._isOpenEnded()){try{w=_n({windingRule:yt.ODD,elementType:Zt.POLYGONS,polySize:3,vertexSize:2,strict:!0,contours:g})}catch{w=xA}A=w.vertexCount}let S=x+2*A,_={positions:new Float32Array(S*3),normals:new Float32Array(S*3),uvs:new Float32Array(S*2)},M=[];m.forEach(C=>{this._extrudeRegion(C,v,h,l,_,M,this._isGeometryClosed()&&!this._isOpenEnded())}),w&&(this._closeEnd(w,x,M,_,h[0],l[0],!1),this._closeEnd(w,x+A,M,_,h[h.length-1],l[l.length-1],!0)),this.setAttribute("position",new Xe(_.positions,3)),this.setAttribute("normal",new Xe(_.normals,3)),this.setAttribute("uv",new Xe(_.uvs,2)),this.setIndex(M)}_extractPathPoints(){let e=cA(this.inputs.path).getPoints(this.inputs.path.subdivisions);if(e.length<2)return[];let t=[e[0]];return e.forEach(i=>{t[t.length-1].distanceToSquared(i)>.001&&t.push(i)}),this.inputs.path.isClosed&&t[t.length-1].distanceTo(t[0])<.001&&t.pop(),t}_computeBasisMatrices(e){let t=[],i=e.length,r=this.inputs.path.isClosed,s=new E,n=new E,a=new E,o=new E,l=new E(0,1,0);for(let f=0;f<i;f++){let g=e[f],m;f===0?m=r?e[e.length-2]:g.clone().multiplyScalar(2).sub(e[1]):m=e[f-1];let v;f===i-1?v=r?e[1]:g.clone().multiplyScalar(2).sub(e[f-1]):v=e[f+1];let y=g.clone().sub(m).normalize(),b=v.clone().sub(g).normalize(),x=y.clone().add(b).normalize();a.copy(x),f===0&&(x.equals(l)||x.clone().negate().equals(l))&&l.set(0,0,1);let w=l.clone().cross(x).normalize(),A=x.clone().cross(w).normalize();l.copy(A),o.copy(w),f===0&&(s.copy(A),n.copy(x));let S=(new ve).makeBasis(w,A,x);t.push(S)}let h=r?n:a,u=r?s:new E(0,1,0),c=h.clone().cross(o).normalize(),d=Math.acos(u.dot(c));if(isNaN(d))return t;let p=u.clone().cross(c);h.dot(p)>0&&(d*=-1);for(let f=1;f<t.length;f++){let g=(new ve).makeRotationZ(d*f/t.length);t[f].multiply(g)}return t}_applyPathModifiers(e,t,i){let r=e.length,{angle:s,twist:n,startScale:a,endScale:o}=this.inputs.parameters.extrusion,l=new ve,h=new ve;return e.forEach((u,c)=>{let d=c===0?0:c===r-1?1:(c-t)/(r-(i===0?0:1)-(t+(1-i)));l.makeRotationZ(it.lerp(s,s+n,d));let p=it.lerp(a,o,d);h.makeScale(p,p,p),u.multiply(l).multiply(h)}),e}_computeShapePoints(e=12,t=yt.ODD){let i=this.inputs.shapeData,r=i.extractShapePointsToFlatArray([],e),s=i.shapeHoles.map(p=>{let f=p.extractShapePointsToFlatArray([],e),g=[];for(let m=f.length-1;m>=1;m-=2){let v=f[m-1],y=f[m-0];g.push(v,y)}return g}),n;try{n=_n({windingRule:t,elementType:Zt.BOUNDARY_CONTOURS,vertexSize:2,strict:!0,contours:[r]})}catch{n=rv}let a;try{a=_n({windingRule:yt.ODD,elementType:Zt.BOUNDARY_CONTOURS,vertexSize:2,strict:!0,contours:[...s]})}catch{a=yA}if(!n)throw new Error("error generating geometry");let o=n.elementCount;if(a){n.elementCount+=a.elementCount;for(let p=0;p<a.elements.length;p++){let f=a.elements[p],g=p%2===0?n.vertexCount:0;n.elements.push(f+g)}for(let p=0;p<a.vertexIndices.length;p++){let f=a.vertexIndices[p],g=n.vertexCount;n.vertexIndices.push(f+g)}for(let p=0;p<a.vertices.length;p++){let f=a.vertices[p];n.vertices.push(f)}}let l=1/0,h=-1/0,u=1/0,c=-1/0;for(let p=0,f=n.vertexCount;p<f;p++){let g=p*2,m=n.vertices[g+0],v=n.vertices[g+1];m<l&&(l=m),m>h&&(h=m),v<u&&(u=v),v>c&&(c=v)}let d=[];for(let p=n.elementCount-1;p>=0;p--){let f=p>=o,g=p*2,m=n.elements[g+0],v=n.elements[g+1],y=m+v,b={start:m,count:v,normals:[],isHole:f,continuous:[],verticesStart:0,verticesCount:0};d.push(b);let x=m,w=y-1,A=m+1,S=i.roundedCurves.length;do{let _=x-m,M=n.vertices[w*2+0],C=n.vertices[w*2+1],T=n.vertices[x*2+0],P=n.vertices[x*2+1],L=n.vertices[A*2+0],D=n.vertices[A*2+1],k=T-M,W=P-C,X=Math.sqrt(k*k+W*W);k/=X,W/=X;let z=T-L,j=P-D,U=Math.sqrt(z*z+j*j);z/=U,j/=U,b.normals[_*2+0]=-j,b.normals[_*2+1]=z;let N=n.vertexIndices[x];if(Array.isArray(N))b.continuous[_]=!1;else{let[B,H]=i.getCurveIndexFromVertexId(N-1,!0);if(H>0&&H<1)b.continuous[_]=!0;else{let Q=H===1?B+1:B-1;Q=(Q+S)%S;let Y=H===1?0:1,F=i.roundedCurves[B].getTangent(H),se=i.roundedCurves[Q].getTangent(Y);b.continuous[_]=F.dot(se)>.95}}f&&(b.normals[_*2+0]*=-1,b.normals[_*2+1]*=-1),[w,x,A]=[x,A,A+1],A>=y&&(A-=v)}while(A!==m+1)}return{regions:[r,...s],infos:d,vertices:n.vertices}}_insertVertex(e,t,i,r,s){let n=t*2,a=t*3;e.positions[a+0]=i.x,e.positions[a+1]=i.y,e.positions[a+2]=i.z,e.normals[a+0]=r.x,e.normals[a+1]=r.y,e.normals[a+2]=r.z,e.uvs[n+0]=s.x,e.uvs[n+1]=s.y}_extrudeRegion(e,t,i,r,s,n,a){let o=new E,l=new E,h=new E,u=new E,c=new G;i.forEach((p,f)=>{let g=r[f],m=e.verticesStart*i.length+e.verticesCount*f;for(let v=0;v<e.count;v++){let y=(e.start+v)*2;if(o.set(t[y+0],t[y+1],0),h.copy(o).applyMatrix4(p).add(g),e.continuous[v])u.set(e.normals[v*2+0],e.normals[v*2+1],0);else{let b=v==0?(e.start+e.count-1)*2:y-2;l.set(t[b+0],t[b+1],0),u.copy(o).sub(l),u.set(-u.y,u.x,0),e.isHole||u.negate()}if(u.applyMatrix4(p).normalize(),c.set(v===0?1:v/e.count,f/(i.length-1)),this._insertVertex(s,m,h,u,c),m++,!e.continuous[v]||v===0){if(v===0)u.set(e.normals[v*2+0],e.normals[v*2+1],0),c.set(0,f/(i.length-1));else{let b=v===e.count-1?e.start*2:y+2;l.set(t[b+0],t[b+1],0),u.copy(l).sub(o),u.set(-u.y,u.x,0),e.isHole||u.negate()}u.applyMatrix4(p).normalize(),this._insertVertex(s,m,h,u,c),m++}}});let d=i.length-1;for(let p=0;p<d;p++){let f=e.verticesStart*i.length+e.verticesCount*p,g=e.verticesStart*i.length+e.verticesCount*(p+1),m=0;for(let v=0;v<e.count;v++){(!e.continuous[v]||v===0)&&m++;let y=v===e.count-1?0:m+1,b=f+m,x=f+y,w=g+y,A=g+m;e.isHole?n.push(b,w,x,b,A,w):n.push(b,x,w,b,w,A),m++}}}_closeEnd(e,t,i,r,s,n,a){let o=e.vertexCount,l=new E(0,0,a?-1:1).applyMatrix4(s),h=new E,u=new G;for(let d=0;d<o;d++){let p=2*d;h.set(e.vertices[p+0],e.vertices[p+1],0).applyMatrix4(s).add(n),this._insertVertex(r,t+d,h,l,u)}let c=e.elements;for(let d=0;d<e.elementCount;d++){let p=3*d,f=c[p+0]+t,g=c[p+(a?1:2)]+t,m=c[p+(a?2:1)]+t;i.push(f,g,m)}}};function C6(){let e=new Ve;return e.setAttribute("position",new Xe(new Float32Array([]),3)),e.setIndex(new Xe(new Uint16Array([]),1)),e}var T6=12,P6=1,LA=class extends Ve{constructor(e,t){super(),this.charWidths=[],this.charCoords=[],this.wrappedText=[],this.isLowResolution=!1,this.vectorShapes=[],this.userData={parameters:e,type:"TextGeometry"};let i=t.getFont(e.font);i?.isLoaded?(this.font=i,this.update(e)):this.updateFont(e.font,t).then(()=>{this.update(e),t?.requestRender()})}async updateFont(e,t){let i=t.getFont(e);i&&(this.font=i,await i.loadingPromise)}update(e){let t=this.font;if(this.userData={parameters:e,type:"TextGeometry"},!t?.isLoaded){console.warn("Cannot update text because its font is not loaded");return}let{width:i,height:r,depth:s,extrudeBevelSize:n,extrudeBevelSegments:a,text:o,textTransform:l}=e,h=l===2?o.toUpperCase():l===3?o.toLowerCase():o,u=D6(e,t,h),{shapes:c,charWidths:d,charCoords:p}=t.generateShapes(u,e),f=i*.5,g=r*.5,m=c.map(b=>(new Nt).fromShape(b));this.vectorShapes=m;let v=m.map(b=>Ta.create({shape:b,parameters:{depth:s,extrudeBevelSegments:a,extrudeBevelSize:n,windingRule:s<=0?yt.NONZERO:yt.ODD,subdivisions:this.isLowResolution&&s>0?P6:T6}})),y=v.length?go(v):C6();y.translate(-f,g,0),this.dispose(),this.wrappedText=u,this.charCoords=p,this.charWidths=d,this.deleteAttribute("extrudeNormal"),Object.entries(y.attributes).forEach(([b,x])=>{this.setAttribute(b,x)}),this.setIndex(y.index),this.computeBoundingSphere()}clone(){let e=Aa(new Ve,LA.prototype);return e.copy(this),console.log("CloneGeometry",this,e),e}copy(e){return Object.entries(e.attributes).forEach(([t,i])=>{this.setAttribute(t,i)}),this.setIndex(e.index),this.userData={parameters:{...e.userData.parameters},type:"TextGeometry"},this}async setText(e){this.font&&await this.font.loadingPromise,await this.update({...this.userData.parameters,text:e})}get text(){return this.userData.parameters.text??""}};function D6(e,t,i){i=i??e.text;let r=[""],s="";for(let n of i)s+=n,n===" "||n===`
- `?(r[r.length-1]+=s,s="",n===`
- `&&r.push("")):t.getTextWidth(r[r.length-1]+s,e)>e.width&&(r[r.length-1].length&&r.push(""),t.getTextWidth(r[r.length-1]+s,e)>e.width&&(s.length===1?(r[r.length-1]+=s,s=""):(r[r.length-1]+=s.slice(0,-1),s=s[s.length-1],r.push(""))));return r[r.length-1]+=s,r}var OA,av=new Promise(e=>{OA=e}),Dx=!1;async function L6(){if(Dx)return;let e="./assets/3d",[t,i]=await Promise.all([import("./process.js"),fetch(`${e}/process.wasm`).then(n=>n.arrayBuffer())]),r=t.default,s=await r({wasmBinary:i});OA(s),Dx=!0}function Zd(e,t,i){let r={parameters:e,type:e.type};if(e.type==="PathGeometry")r.path=e.path;else if(e.type==="VectorGeometry"){let n=Nt.createFromState(e.shape,e.width,e.height);r.shape=n}else if(e.type==="NonParametricGeometry")e.data.groups&&e.data.groups.forEach(n=>n.materialIndex=Math.max(n.materialIndex??0,0)),r.geometry=(new Fw).parse(e);else{if(e.type==="SubdivGeometry")return new Oi(e,i);if(e.type==="TextGeometry")return new LA(e,t)}let s;try{s=zx(r)}catch(n){console.error(n)}if(!s){let n=Nt.createFromState(Bd.defaultData(),100,100);r.shape=n,s=zx(r)}return s}var O6=new ve;function Um(e,t,i,r){let s=e.position.array,n=e.normal.array,a=O6.makeScale(t,i,r).invert().elements,o,l,h;for(var u=0,c=s.length;u<c;u+=3)s[u]*=t,s[u+1]*=i,s[u+2]*=r,o=n[u],l=n[u+1],h=n[u+2],n[u]=a[0]*o+a[4]*l+a[8]*h,n[u+1]=a[1]*o+a[5]*l+a[9]*h,n[u+2]=a[2]*o+a[6]*l+a[10]*h;e.position.needsUpdate=!0,e.normal.needsUpdate=!0}var Uc=new Kt,Ja=new E,Ue;av.then(e=>{Ue=e});var Lx=new Float32Array([10,10,0,-10,10,0,-10,-10,0,10,-10,0]),Ox=new Uint32Array([0,1,2,3]),Ix=new Uint8Array([4]),Oi=class extends Ve{constructor(e,t){super(),this.data=e,this.flatShading=t,this.subdivPointer=0,this.rebuild(),this.freeSubdivPointer()}mutateDirectlyScaleBaked(e,t){this.freeSubdivPointer();let i=this.data.scaleBaked,r=ma.div(t,i);this.subdividedGeometry&&Um(this.subdividedGeometry.attributes,...r),this.originalGeometry&&Um(this.originalGeometry.attributes,...r),this.data=e;let s=this.userData.parameters;this.userData.parameters={width:s.width*r[0],height:s.height*r[1],depth:s.depth*r[2]},this.originalGeometry.boundingSphere.center.multiply(Ja.fromArray(r));let n=Ja.set(s.width,s.height,s.depth).length();this.originalGeometry.boundingSphere.radius=n/2}ensureSubdivPointer(){return this.subdivPointer===0&&this.rebuild(),this.subdivPointer}rebuild(){let e,t,i;try{({originalGeometry:e,subdividedGeometry:t,subdivPointer:i}=Oi.build(this.data,void 0,!this.flatShading,void 0))}catch{e=new vs(100,100,100),i=0}this.subdivPointer=i,this.originalGeometry=e,this.subdividedGeometry=t??void 0;let r=this.subdividedGeometry??this.originalGeometry;Object.assign(this,r),this.calcBoundingBox()}freeSubdivPointer(){this.subdivPointer&&(Oi.freeSubdivPointer(this.subdivPointer),this.subdivPointer=0)}dispose(){super.dispose(),this.freeSubdivPointer()}calcBoundingBox(){let e=this.originalGeometry;e.boundingSphere===null&&(e.boundingSphere=new Mr,this.subdividedGeometry&&(this.subdividedGeometry.boundingSphere=e.boundingSphere));let t=e.attributes.position,i=e.boundingSphere.center;Uc.setFromBufferAttribute(t),Uc.getCenter(i),e.boundingSphere.radius=i.distanceTo(Uc.max),isNaN(e.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this),Uc.getSize(Ja);let r={width:Ja.x,height:Ja.y,depth:Ja.z};return this.userData.parameters=r,r}static build(e,t,i,r){let s,n,a,o=e?.phongAngle??35;i===!1&&(o=-1),t&&(Ue.free_bvh(t),Ue.free_subdivision_surface(t));try{s=Oi.allocate(e,r)}catch(l){console.error(l,e),s=Oi.allocate({positionWASM:Lx,indexWASM:Ox,verticesPerFaceWASM:Ix},r)}if(Ue.set_destination_refinement_level(s,0),n=Oi.buildLevel(s,!0,o),e.subdivisions>0)try{Ue.set_destination_refinement_level(s,e.subdivisions),a=Oi.buildLevel(s,!1,o)}catch{try{Ue.set_destination_refinement_level(s,e.subdivisions-1),a=Oi.buildLevel(s,!1,o)}catch{a=null}}else a=null;return{subdivPointer:s,originalGeometry:n,subdividedGeometry:a}}static primitiveToQuads(e,t,i){e.widthSegments>16&&(e.widthSegments=16),e.heightSegments>16&&(e.heightSegments=16),e.depthSegments>16&&(e.depthSegments=16),e.radialSegments>16&&(e.radialSegments=16),e.type==="DodecahedronGeometry"&&(e.detail=0);let r;if(e.type==="TorusGeometry"&&e.arc===Math.PI*2){let{width:h,height:u,depth:c,arc:d,tubularSegments:p,radialSegments:f}=e;r=new nv(!0,h,c,u,h*.5,d/(2*Math.PI),p,c/2,0,f,0,0,!0)}else r=e.shape!==void 0?t.geometry:Zd(e,i,!1);let s,n,a,o;({positions:s,triIndices:o}=ov(r.getAttribute("position"),r.getIndex()));let l;if(e.type==="CylinderGeometry"&&e.cornerRadius===0&&e.hollow===0&&e.openEnded===!1){let h=e.radialSegments*e.heightSegments*3*2,u=h+e.radialSegments*3;l=[h,u]}return{indices:n,verticesPerFace:a}=IA(s,o,r,l),{positions:s,indices:n,verticesPerFace:a}}static allocate(e,t){let i,r,s,n=[],a=[];e.positionWASM&&e.positionWASM.length>0?(i=e.positionWASM,r=e.indexWASM,s=e.verticesPerFaceWASM):(i=Lx,r=Ox,s=Ix);let o=i.length,l=r.length,h=s.length,u=i.length+n.length+a.length,c=r.length+s.length,d=u*Float32Array.BYTES_PER_ELEMENT+c*Uint32Array.BYTES_PER_ELEMENT,p=u*Float32Array.BYTES_PER_ELEMENT,f=c*Uint32Array.BYTES_PER_ELEMENT,g=Ue._malloc(d),m=new Float32Array(Ue.HEAPF32.buffer,g,u),v=new Uint32Array(Ue.HEAPU32.buffer,g+p,c);m.set(i,0),m.set(n,i.length),m.set(a,i.length+n.length),v.set(r,0),v.set(s,r.length);let y;e?.scaleBaked?.some(x=>x!==1)&&(y=(new ve).makeScale(...e.scaleBaked)),t&&(y?y.premultiply(t):y=t);let b=y?Ue.alloc_subdivision_surface2(g,o,g+p,l,g+p+r.length*Uint32Array.BYTES_PER_ELEMENT,h,y.elements):Ue.alloc_subdivision_surface(g,o,g+p,l,g+p+r.length*Uint32Array.BYTES_PER_ELEMENT,h);return Ue._free(g),b}static buildLevel(e,t,i,r,s){let n=s?Ue.get_mesh_data2(e,t?Ue.Level.CONTROL:Ue.Level.REFINED,i,s.elements):Ue.get_mesh_data(e,t?Ue.Level.CONTROL:Ue.Level.REFINED,i),a=8,o=Ue.HEAPU32.subarray(n>>2,(n>>2)+a),l=o.subarray(4,4+4),h=0,u=Ue.HEAPU32[o[h]>>2],c=Ue.HEAPF32.subarray(u>>2,(u>>2)+l[h]);h++;let d=Ue.HEAPU32[o[h]>>2],p=Ue.HEAPF32.subarray(d>>2,(d>>2)+l[h]);h++;let f=Ue.HEAPU32[o[h]>>2],g=Ue.HEAPU32.subarray(f>>2,(f>>2)+l[h]);h++;let m=Ue.HEAPU32[o[h]>>2],v=Ue.HEAPU32.subarray(m>>2,(m>>2)+l[h]);if(h++,r===void 0){let y=new Ve;if(y.setIndex(new Kl(v,1)),y.setAttribute("position",new Ce(c,3)),y.setAttribute("normal",new Ce(p,3)),t){y.setAttribute("faceMap",new Kl(g,1));let b=new Float32Array(p.length/3*4).fill(0);y.setAttribute("color",new Xe(b,4))}return Ue.free_mesh_data(n),y.userData.type="SubdivGeometry",y}r.getAttribute("position").copyArray(c),r.getAttribute("normal").copyArray(p),r.attributes.position.needsUpdate=!0,r.attributes.normal.needsUpdate=!0,Ue.free_mesh_data(n)}static freeSubdivPointer(e){Ue.free_bvh(e),Ue.free_subdivision_surface(e)}static buildControlCageWireframe(e,t,i){let r=Ue.get_wireframe_data_for_base_level(e),s=4,n=Ue.HEAPU32.subarray(r>>2,(r>>2)+s),a=n.subarray(2,2+2),o=0,l=Ue.HEAPU32[n[o]>>2],h=Ue.HEAPF32.subarray(l>>2,(l>>2)+a[o]);o++;let u=Ue.HEAPU32[n[o]>>2],c=Ue.HEAPU32.subarray(u>>2,(u>>2)+a[o]);if(t===void 0){let d=new Ve;d.setAttribute("position",new Ce(h,3));let p=new Float32Array(h.length);for(let f=0,g=h.length;f<g;)p[f++]=i.r,p[f++]=i.g,p[f++]=i.b;return d.setAttribute("color",new Xe(p,3)),d.setIndex(new Kl(c,1)),Ue.free_wireframe_data_for_base_level(r),d}t.getAttribute("position").copyArray(h),t.attributes.position.needsUpdate=!0,Ue.free_wireframe_data_for_base_level(r)}static updateCollabMesh(e,t,i){let r=t===0;r||Ue.set_destination_refinement_level(e,t);let s=i?Ue.get_topological_data2(e,r?Ue.Level.CONTROL:Ue.Level.REFINED,i.elements):Ue.get_topological_data(e,r?Ue.Level.CONTROL:Ue.Level.REFINED),n=6,a=Ue.HEAPU32.subarray(s>>2,(s>>2)+n),o=a.subarray(3,3+3),l=0,h=Ue.HEAPU32[a[l]>>2],u=new Float32Array(Ue.HEAPF32.subarray(h>>2,(h>>2)+o[l]));l++;let c=Ue.HEAPU32[a[l]>>2],d=new Uint32Array(Ue.HEAPU32.subarray(c>>2,(c>>2)+o[l]));l++;let p=Ue.HEAPU32[a[l]>>2],f=new Uint8Array(Ue.HEAPU32.subarray(p>>2,(p>>2)+o[l]));return Ue.free_topological_data(s),{positions:u,indices:d,verticesPerFace:f}}},Rx=["getX","getY","getZ"];function ov(e,t){let i={},r=t?t.count:e.count,s=0,n=[],a=[],o=1e4;for(let h=0;h<r;h++){let u=t?t.getX(h):h,c="";for(let d=0;d<3;d++)c+=`${~~(e[Rx[d]](u)*o)},`;if(c in i)n.push(i[c]);else{for(let d=0;d<3;d++)a.push(e[Rx[d]](u));i[c]=s,n.push(s),s++}}let l=[];for(let h=0;h<n.length;h+=3)n[h]===n[h+1]||n[h]===n[h+2]||n[h+1]===n[h+2]||l.push(n[h],n[h+1],n[h+2]);return{positions:a,triIndices:l}}var Fc=new E,tf=new E,rf=new E,sf=new E;function IA(e,t,i,r){let s=[],n=[];if(i.userData.shape!==void 0&&i.userData.parameters.depth===0&&i.userData.shape.shapeHoles.length===0){let a=i.userData.shape.extractShapePointsToFlatArray([]),o=i.userData.parameters.spikes;if(i.userData.type==="EllipseGeometry"&&o<=24&&o%4===0&&i.userData.parameters.angle>=360){let u=a.length/2/o;a=a.filter((c,d)=>Math.floor(d/2)%u===0)}let l=0;for(let u=0;u<a.length;u+=2)l+=(a[u]-a[(u===0?a.length:u)-2])*(a[u+1]+a[(u===0?a.length:u)-1]);e.length=0;let h=0;if(l<0)for(let u=0;u<a.length;u+=2)e.push(a[u],a[u+1],0),s.push(h++);else for(let u=a.length-2;u>=0;u-=2)e.push(a[u],a[u+1],0),s.push(h++);return n.push(h),{indices:s,verticesPerFace:n}}for(let a=0,o=i.capStartIndex??t.length;a<o;)if(t[a+1]===t[a+3]&&t[a+2]===t[a+5]||t[a+0]===t[a+3]&&t[a+2]===t[a+4]){Fc.set(e[t[a]*3],e[t[a]*3+1],e[t[a]*3+2]),tf.set(e[t[a+1]*3],e[t[a+1]*3+1],e[t[a+1]*3+2]),rf.set(e[t[a+4]*3],e[t[a+4]*3+1],e[t[a+4]*3+2]),sf.set(e[t[a+5]*3],e[t[a+5]*3+1],e[t[a+5]*3+2]),tf.sub(Fc).normalize(),rf.sub(Fc).normalize(),sf.sub(Fc).normalize();let l=tf.cross(rf).dot(sf);Math.abs(l)>.005||r&&r.some((h,u)=>u%2===1?!1:a>=r[u]&&a<r[u+1])?(s.push(t[a],t[a+1],t[a+2]),n.push(3),a+=3):(s.push(t[a],t[a+1],t[a+4],t[a+5]),n.push(4),a+=6)}else s.push(t[a],t[a+1],t[a+2]),n.push(3),a+=3;if(i.capStartIndex!==void 0){let a=[],o=[],l=0,h=new Float32Array([i.userData.parameters.depth])[0];for(let u=0,c=0;u<e.length;u+=3,c++)e[u+2]===0&&(a.push(c),l++),e[u+2]===h&&o.push(c);if(i.userData.parameters.extrudeBevelSize===0){let u=o[0];o[0]=o[1],o[1]=u}a.reverse(),s.push(...a,...o),n.push(l,l)}return{indices:s,verticesPerFace:n}}var dn={};V2(dn,{calcBoolean:()=>N6,calcBooleanTopological:()=>z6,freeMeshSet:()=>k6,getMeshSet:()=>U6,transformMeshSet:()=>F6});var RA,I6=new Promise(e=>{RA=e}),Bx=!1;async function R6(){if(Bx)return;let e="./assets/3d",[t,i]=await Promise.all([import("./boolean.js"),fetch(`${e}/boolean.wasm`).then(n=>n.arrayBuffer())]),r=t.default,s=await r({wasmBinary:i});RA(s),Bx=!0}var tt,Lo;I6.then(e=>tt=e);function B6(e,t,i){let r,{positions:s,triIndices:n}=ov(e.getAttribute("position"),e.getIndex()),a;if(t&&i){let{indices:o,verticesPerFace:l}=IA(s,n,e);a=l.length,r=[];for(let h=0,u=0;h<a;h++){r.push(l[h]);for(let c=0;c<l[h];c++)r.push(o[u++])}}else{let o=n.length;r=Array(o+o/3),a=0;for(let l=0,h=0;h<r.length;)r[h++]=3,a++,r[h++]=n[l++],r[h++]=n[l++],r[h++]=n[l++]}return{positions:s,faceIndices:r,nFaces:a}}function BA(e){let t=e.length,i=t*Uint32Array.BYTES_PER_ELEMENT,r=t*Float32Array.BYTES_PER_ELEMENT,s=Number.isInteger(e[0])?i:r,n=tt._malloc(s);return(Number.isInteger(e[0])?new Uint32Array(tt.HEAPU32.buffer,n,t):new Float32Array(tt.HEAPF32.buffer,n,t)).set(e,0),n}function zA(e){switch(e){case 0:return tt.OP.UNION;case 1:return tt.OP.INTERSECTION;case 2:return tt.OP.A_MINUS_B;case 3:return tt.OP.B_MINUS_A;case 4:return tt.OP.SYMMETRIC_DIFFERENCE;case 5:return tt.OP.ALL;default:throw new Error("Unknown boolean operation "+e)}}function z6(e,t){Lo===void 0&&(Lo=tt.init_csg());let i=BA(e),r=tt.csg_calc_topological(Lo,i,e.length,zA(t));tt._free(i);let s=6,n=tt.HEAPU32.subarray(r>>2,(r>>2)+s),a=n.subarray(3,3+3),o=0,l=tt.HEAPU32[n[o]>>2],h=new Float32Array(tt.HEAPF32.subarray(l>>2,(l>>2)+a[o]));o++;let u=tt.HEAPU32[n[o]>>2],c=new Uint32Array(tt.HEAPU32.subarray(u>>2,(u>>2)+a[o]));o++;let d=tt.HEAPU32[n[o]>>2],p=new Uint8Array(tt.HEAPU32.subarray(d>>2,(d>>2)+a[o]));return tt.free_mesh_data(r),{positions:h,indices:c,verticesPerFace:p}}function N6(e,t,i,r){Lo===void 0&&(Lo=tt.init_csg());let s=BA(e),n=tt.csg_calc(Lo,s,e.length,r,zA(t));tt._free(s);let a=5,o=tt.HEAPU32.subarray(n>>2,(n>>2)+a),l=o.subarray(2,2+3),h=0,u=tt.HEAPU32[o[h]>>2],c=tt.HEAPF32.subarray(u>>2,(u>>2)+l[h]);h++;let d=tt.HEAPU32[o[h]>>2],p=tt.HEAPF32.subarray(d>>2,(d>>2)+l[h]);h++;let f=l[h];i.setAttribute("position",new Ce(c,3)),i.setAttribute("normal",new Ce(p,3));let g=tt.HEAPF32.subarray((n>>2)+5,(n>>2)+5+6);return i.boundingSphere===null&&(i.boundingSphere=new Mr),i.boundingSphere.center.set(g[0],g[1],g[2]),i.boundingSphere.radius=(g[3]**2+g[4]**2+g[5]**2)**.5,i.userData.parameters={width:g[3]*2,height:g[4]*2,depth:g[5]*2},tt.free_mesh_data(n),f}function U6(e,t,i){if(tt===void 0)return-1;let r,s,n;if(t&&e.userData.positions!==void 0){let m=e.userData;n=m.verticesPerFace.length,r=m.positions,s=Array(m.verticesPerFace.reduce((v,y)=>v+y,0)+n);for(let v=0,y=0,b=0;v<m.verticesPerFace.length;v++){s[b++]=m.verticesPerFace[v];for(let x=0;x<m.verticesPerFace[v];x++)s[b++]=m.indices[y++]}}else({positions:r,faceIndices:s,nFaces:n}=B6(e,t,i));let a=r.length,o=s.length,l=r.length,h=s.length,u=l*Float32Array.BYTES_PER_ELEMENT+h*Uint32Array.BYTES_PER_ELEMENT,c=l*Float32Array.BYTES_PER_ELEMENT,d=h*Uint32Array.BYTES_PER_ELEMENT,p=tt._malloc(u),f=new Float32Array(tt.HEAPF32.buffer,p,l),g=new Uint32Array(tt.HEAPU32.buffer,p+c,h);return f.set(r,0),g.set(s,0),tt.get_csg_mesh(p,a,p+c,o,n)}function F6(e,t){tt.transform_csg_mesh(e,t.elements)}function k6(e){tt.free_csg_mesh(e)}var j6={ConeGeometry:wF,CubeGeometry:_F,CylinderGeometry:bF,DodecahedronGeometry:SF,EllipseGeometry:sv,HelixGeometry:t6,IcosahedronGeometry:i6,LatheGeometry:r6,NonParametricGeometry:c6,PolygonGeometry:TA,PyramidGeometry:d6,RectangleGeometry:PA,SphereGeometry:f6,PlaneGeometry:m6,BackdropGeometry:g6,StarGeometry:DA,TextFrameGeometry:y6,TorusGeometry:x6,TorusKnotGeometry:w6,TriangleGeometry:_6,PathGeometry:M6,VectorGeometry:Ta},zx=e=>j6[e.type].create(e);function Ll(e){return e!==null&&"booleanOp"in e}var NA=class extends dA(tr){constructor(){super(...arguments),this.booleanMeshSetAddress=-1,this.booleanWasTransformed=!1,this.booleanMatrixInvOld=new ve}updateVisible(){super.updateVisible(),this.visible=!Ll(this.parent)&&this.visible,Ll(this.parent)&&this.parent.invalidateDownstreamBooleanData()}freeBooleanPointer(){this.booleanMeshSetAddress!==-1&&(dn.freeMeshSet(this.booleanMeshSetAddress),this.booleanMeshSetAddress=-1)}invalidateDownstreamBooleanData(e=!1){return e?this.booleanWasTransformed=!0:this.freeBooleanPointer(),Ll(this.parent)?this.parent.invalidateDownstreamBooleanData():this}invalidateUpstreamBooleanData(){this.freeBooleanPointer();for(let e of this.children)e instanceof NA&&(e.freeBooleanPointer(),Ll(e)&&e.invalidateUpstreamBooleanData())}updateTransformState(e){let t=super.updateTransformState(e);return t&&Ll(this.parent)&&this.invalidateDownstreamBooleanData(!0),t}},kc=new Kt;function lv(e,t=0,i=e.count,r,s){let n=1/0,a=1/0,o=1/0,l=-1/0,h=-1/0,u=-1/0;for(let c=t;c<i;c++){let d=e.getX(c),p=e.getY(c),f=e.getZ(c);d<n&&(n=d),p<a&&(a=p),f<o&&(o=f),d>l&&(l=d),p>h&&(h=p),f>u&&(u=f)}kc.min.set(n,a,o),kc.max.set(l,h,u),kc.getCenter(r),kc.getSize(s).multiplyScalar(.5)}var G6=new Ve,V6=new Ph,ar=class extends NA{constructor(e,t){super(G6,V6),this.super_Entity(e,t)}updateState(e,t){this.updateState_Entity(e,t)}updateEntityBoxSize(e,t){let i=this.geometry.getAttribute("position");i!==void 0?lv(i,this.geometry.drawRange.start,this.geometry.drawRange.count<1/0?this.geometry.drawRange.count:i.count,e,t):super.updateEntityBoxSize(e,t)}},Nx=class{constructor(e){e=e??{},this.name=e.name,this.type=e.type,this.node=e.node,this.size=e.size,this.needsUpdate=e.needsUpdate}get value(){return this.node.value}set value(e){this.node.value=e}},Bn=class{constructor(e){this.hashProperties=void 0,this.isNode=!0,this.shortcuts={},this.uuid=it.generateUUID(),this.type=e,this.name=""}analyze(e,t){t=t??{},e.analyzing=!0,this.build(e.addFlow(t.slot,t.cache,t.context),"v4"),e.clearVertexNodeCode(),e.clearFragmentNodeCode(),e.removeFlow(),e.analyzing=!1}analyzeAndFlow(e,t,i){return i=i??{},this.analyze(e,i),this.flow(e,t,i)}flow(e,t,i){i=i??{},e.addFlow(i.slot,i.cache,i.context);let r={result:this.build(e,t),code:e.clearNodeCode(),extra:e.context.extra};return e.removeFlow(),r}build(e,t,i){t=t??this.getType(e,t);let r=e.getNodeData(i??this);return e.analyzing&&this.appendDepsNode(e,r,t),e.nodes.indexOf(this)===-1&&e.nodes.push(this),this.updateFrame!==void 0&&e.updaters.indexOf(this)===-1&&e.updaters.push(this),this.generate(e,t,i)}updateFrame(e){}generateReadonly(e,t,i,r,s,n){return""}generate(e,t,i,r,s){return""}parse(e,t,i,r){}appendDepsNode(e,t,i){t.deps=(t.deps||0)+1;let r=e.getTypeLength(i);(r>(t.outputMax||0)||this.getType(e,i))&&(t.outputMax=r,t.output=i)}setName(e){this.name=e}getName(){return this.name}getType(e,t){return t==="sampler2D"||t==="samplerCube"?t:this.type}getHash(){let e="{",t,i;for(t in this)i=this[t],i instanceof Bn&&(e+='"'+t+'":'+i.getHash()+",");if(this.hashProperties)for(let r=0;r<this.hashProperties.length;r++)t=this.hashProperties[r],i=this[t],e+='"'+t+'":"'+String(i)+'",';return e+='"id":"'+this.uuid+'"}',e}},H6=class{constructor(){this.nodes={},this.keywords={}}add(e){this.nodes[e.name]=e}addKeyword(e,t,i){i=i!==void 0?i:!0,this.keywords[e]={callback:t,cache:i}}remove(e){delete this.nodes[e.name]}removeKeyword(e){delete this.keywords[e]}get(e){return this.nodes[e]}getKeyword(e,t){return this.keywords[e].callback(t)}getKeywordData(e){return this.keywords[e]}contains(e){return this.nodes[e]!==void 0}containsKeyword(e){return this.keywords[e]!==void 0}},Ni=new H6,St=class extends Bn{constructor(e,t){super(e),this.scope="",t=t??{},this.shared=t.shared!==void 0?t.shared:!0,this.unique=t.unique!==void 0?t.unique:!1}build(e,t,i,r){if(t=t??this.getType(e),this.getShared(e,t)){let s=this.getUnique(e,t);s&&this.uuid===void 0&&(this.uuid=it.generateUUID()),i=e.getUUID(i??this.getUUID(),!s);let n=e.getNodeData(i),a=n.output||this.getType(e);if(e.analyzing)return(n.deps||0)>0||this.getLabel()?(this.appendDepsNode(e,n,t),this.generate(e,t,i)):super.build(e,t,i);if(s)return n.name=n.name||super.build(e,t,i),n.name;if(!this.getLabel()&&(!this.getShared(e,a)||e.context.ignoreCache||n.deps===1))return super.build(e,t,i);i=this.getUUID(!1);let o=this.getTemp(e,i);if(o)return e.format(o,a,t);{o=super.generate(e,t,i,n.output,r);let l=this.generate(e,a,i);return e.addNodeCode(o+" = "+l+";"),e.format(o,a,t)}}return super.build(e,t,i)}getShared(e,t){return t!=="sampler2D"&&t!=="samplerCube"&&this.shared}getUnique(e,t){return this.unique}setLabel(e){return this.label=e,this}getLabel(){return this.label}getUUID(e){let t=this.uuid;return typeof this.scope=="string"&&(t=this.scope+"-"+t),t}getTemp(e,t){t=t||this.uuid;let i=e.getVars()[t];return i?i.name:void 0}generate(e,t,i,r,s){return this.getShared(e,t)||console.error("TempNode is not shared"),i=i??this.uuid,e.getTempVar(i,r??this.getType(e),s,this.getLabel()).name}},or=class extends St{constructor(e,t){t=t??{},t.shared=t.shared!==void 0?t.shared:!1,super(e,t),this.readonly=!1}setReadonly(e){return this.readonly=e,this.hashProperties=this.readonly?["value"]:void 0,this}getReadonly(){return this.readonly}generate(e,t,i,r,s,n){i=e.getUUID(i??this.getUUID()),r=r??this.getType(e);let a=e.getNodeData(i);return this.getReadonly()&&this.generateReadonly!==void 0?this.generateReadonly(e,t,i,r,s,n):e.isShader("vertex")?(a.vertex||(a.vertex=e.createVertexUniform(r,this,s,n,this.getLabel())),e.format(a.vertex.name,r,t)):(a.fragment||(a.fragment=e.createFragmentUniform(r,this,s,n,this.getLabel())),e.format(a.fragment.name,r,t))}},vr=class extends or{constructor(e=0,t){super("v2"),this.nodeType="Vector2",this.value=e instanceof G?e:new G(e,t)}get x(){return this.value.x}set x(e){this.value.x=e}get y(){return this.value.y}set y(e){this.value.y=e}generateReadonly(e,t,i,r,s,n){return e.format("vec2("+this.value.x+", "+this.value.y+")",r,t)}},fr=class extends or{constructor(e=0,t,i){super("v3"),this.nodeType="Vector3",this.value=e instanceof E?e:new E(e,t,i)}get x(){return this.value.x}set x(e){this.value.x=e}get y(){return this.value.y}set y(e){this.value.y=e}get z(){return this.value.z}set z(e){this.value.z=e}generateReadonly(e,t,i,r,s,n){return e.format("vec3("+this.value.x+", "+this.value.y+", "+this.value.z+")",r,t)}},ji=class extends Ge{constructor(e,t,i,r){super(e,t,i),this.isColorA=!0,this.a=r}setRGBA(e,t,i,r){super.setRGB(e,t,i),this.a=r}copy(e){return super.copy(e),this.a="a"in e?e.a:1,this}clone(){return new this.constructor(this.r,this.g,this.b,this.a)}setStyle(e,t="srgb"){let i;if(e==="transparent")return this.setRGBA(0,0,0,0),this;if(i=/^((?:rgb|hsl)a?)\(([^)]*)\)/.exec(e)){let r,s=i[1],n=i[2];switch(s){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(n))return this.a=s==="rgba"?parseFloat(r[4]):1,super.setStyle(e,t);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)%\s*,\s*(\d*\.?\d+)%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(n))return this.a=s==="hsla"?parseFloat(r[4]):1,super.setStyle(e,t);break}}return super.setStyle(e,t)}get x(){return this.r}get y(){return this.g}get z(){return this.b}get w(){return this.a}set x(e){this.r=e}set y(e){this.g=e}set z(e){this.b=e}set w(e){this.a=e}},na=class extends or{constructor(e){super("v4"),this.nodeType="Vector4",this.value=e instanceof ji?e:new ji(e.r,e.g,e.b,e.a)}generateReadonly(e,t,i,r,s,n){return e.format("vec4("+this.value.r+", "+this.value.g+", "+this.value.b+", "+this.value.a+")",r,t)}},W6=/^\s*([a-z_0-9]+)\s([a-z_0-9]+)\s*\((.*?)\)/i,Ux=/[a-z_0-9]+/gi,Re=class extends St{constructor(e,t,i,r,s){super(s),this.src="",this.nodeType="Function",this.useKeywords=!0,this.includes=[],this.extensions={},this.keywords={},this.isMethod=s===void 0,this.isInterface=!1,this.parse(e,t,i,r)}getShared(e,t){return!this.isMethod}getType(e){return e.getTypeByFormat(this.type)}getInputByName(e){if(this.inputs){let t=this.inputs.length;for(;t--;)if(this.inputs[t].name===e)return this.inputs[t]}}getIncludeByName(e){if(this.includes){let t=this.includes.length;for(;t--;)if(this.includes[t].name===e)return this.includes[t]}}generate(e,t,i,r,s){let n,a=0,o=this.src;if(this.includes)for(let h=0;h<this.includes.length;h++)e.include(this.includes[h],this);for(let h in this.extensions)e.extensions[h]=!0;let l=[];for(;n=Ux.exec(this.src);)l.push(n);for(let h=0;h<l.length;h++){let u=l[h],c=u[0],d=this.isMethod?!this.getInputByName(c):!0,p=c;if(this.keywords[c]||this.useKeywords&&d&&Ni.containsKeyword(c)){let f=this.keywords[c];if(!f){let g=Ni.getKeywordData(c);g.cache&&(f=e.keywords[c]),f=f||Ni.getKeyword(c,e),g.cache&&(e.keywords[c]=f)}p=f.build(e)}c!==p&&o[u.index+a-1]!=="."&&(o=o.substring(0,u.index+a)+p+o.substring(u.index+c.length+a),a+=p.length-c.length),this.getIncludeByName(p)===void 0&&Ni.contains(p)&&e.include(Ni.get(p))}return t==="source"?o:this.isMethod?(this.isInterface||e.include(this,void 0,o),this.name):e.format("( "+o+" )",this.getType(e),t)}parse(e,t,i,r){if(this.src=e||"",this.includes=t??[],this.extensions=i??{},this.keywords=r??{},this.isMethod){let s=W6.exec(this.src);if(this.inputs=[],s&&s.length==4){this.type=s[1],this.name=s[2];let n=s[3].match(Ux);if(n){let a=0;for(;a<n.length;){let o=n[a++],l;o==="in"||o==="out"||o==="inout"?l=n[a++]:(l=o,o="");let h=n[a++];this.inputs.push({name:h,type:l,qualifier:o})}}this.isInterface=this.src.indexOf("{")===-1}else this.type="",this.name=""}}},X6=/^([a-z_0-9]+)\s([a-z_0-9]+)\s?\=?\s?(.*?)(\;|$)/i,UA=class extends St{constructor(e="",t){super(),this.src="",this.useDefine=!1,this.nodeType="Const",this.parse(e||UA.PI,void 0,void 0,void 0,t)}getType(e){return e.getTypeByFormat(this.type)}parse(e,t,i,r,s){this.src=e||"";let n,a,o="",l=X6.exec(e);this.useDefine=s??this.src.charAt(0)==="#",l&&l.length>1?(a=l[1],n=l[2],o=l[3]):(n=this.src,a="f"),this.name=n,this.type=a,this.value=o}build(e,t){if(t==="source"){if(this.value)return this.useDefine?"#define "+this.name+" "+this.value:"const "+this.type+" "+this.name+" = "+this.value+";";if(this.useDefine)return this.src}return e.include(this),e.format(this.name,this.getType(e),t)}generate(e,t,i,r,s){return e.format(this.name,this.getType(e),t)}},vt=UA;vt.PI="PI",vt.PI2="PI2",vt.RECIPROCAL_PI="RECIPROCAL_PI",vt.RECIPROCAL_PI2="RECIPROCAL_PI2",vt.LOG2="LOG2",vt.EPSILON="EPSILON";var q6=new RegExp(`^structs*([a-z_0-9]+)s*{s*((.|
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- `)),sRGBToLinear:new Re(["vec4 sRGBToLinear( in vec4 value ) {","\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );","}"].join(`
- `)),LinearTosRGB:new Re(["vec4 LinearTosRGB( in vec4 value ) {","\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );","}"].join(`
- `))},hs.LINEAR_TO_LINEAR="LinearToLinear",hs.SRGB_TO_LINEAR="sRGBToLinear",hs.LINEAR_TO_SRGB="LinearTosRGB";var Pt=class extends Re{constructor(e="",t,i,r,s){super(e,s,r,i,t),this.nodeType="Expression"}},An=class extends or{constructor(e=new ci,t,i,r){super("v4",{shared:!0}),this.nodeType="Texture",this.value=e,this.uv=t??new hv,this.bias=i,this.project=r!==void 0?r:!1}getTexture(e,t){return super.generate(e,t,this.value.uuid,"t")}generate(e,t){if(t==="sampler2D")return this.getTexture(e,t);let i=this.getTexture(e,t),r=this.uv.build(e,this.project?"v4":"v2"),s=this.bias?this.bias.build(e,"f"):void 0;s===void 0&&e.context.bias&&(s=e.context.bias.setTexture(this).build(e,"f"));let n,a;this.project?n="texture2DProj":n=s?"tex2DBias":"tex2D",s?a=n+"( "+i+", "+r+", "+s+" )":a=n+"( "+i+", "+r+" )";let o={include:e.isShader("vertex"),ignoreCache:!0},l=this.getType(e);return e.addContext(o),this.colorSpace=this.colorSpace??new hs(new Pt("",l)),this.colorSpace.fromDecoding(e.getTextureEncodingFromMap(this.value)),this.colorSpace.input.parse(a),a=this.colorSpace.build(e,l),e.removeContext(),e.format(a,l,t)}},Pe=class extends or{constructor(e){super("f"),this.nodeType="Float",this.value=e??0}generateReadonly(e,t,i,r,s,n){return e.format(this.value+(this.value%1?"":".0"),r,t)}},Fx=class extends St{constructor(e,t){super(),this.inputs=[],this.nodeType="FunctionCall",this.value=e,this.inputs=t??[]}getFunction(){return this.value}getType(e){return this.value.getType(e)}generate(e,t,i,r,s){r=this.getType(e);let n=this.value,a=n.build(e,t)+"( ",o=[];if(n.inputs){for(let l=0;l<n.inputs.length;l++){let h=n.inputs[l],u=this.inputs[l]||this.inputs[h.name];o.push(u.build(e,e.getTypeByFormat(h.type)))}a+=o.join(", ")+" )"}return e.format(a,r,t)}},kA=class extends St{constructor(e,t,i=kA.ADD){super(),this.nodeType="Operator",this.type=e.type,this.a=e,this.b=t,this.op=i}getType(e){let t=this.a.getType(e),i=this.b.getType(e);return e.isTypeMatrix(t)?"v4":e.getTypeLength(i)>e.getTypeLength(t)?i:t}generate(e,t){let i=this.getType(e);this.type=i;let r=this.a.build(e,i),s=this.b.build(e,i);return e.format("( "+r+" "+this.op+" "+s+" )",i,t)}},cs=kA;cs.ADD="+",cs.SUB="-",cs.MUL="*",cs.DIV="/";var gt=class extends St{constructor(e,t=gt.ABS,i,r){super(),this.nodeType="Math",this.a=e,typeof t!="string"?this.b=t:r=t,typeof i!="string"?this.c=i:r=i,this.method=r,this.hashProperties=["method"]}getNumInputs(e){switch(this.method){case gt.MIX:case gt.CLAMP:case gt.REFRACT:case gt.SMOOTHSTEP:case gt.FACEFORWARD:return 3;case gt.MIN:case gt.MAX:case gt.MOD:case gt.STEP:case gt.REFLECT:case gt.DISTANCE:case gt.DOT:case gt.CROSS:case gt.POW:return 2;default:return 1}}getInputType(e){let t=e.getTypeLength(this.a.getType(e)),i=this.b?e.getTypeLength(this.b.getType(e)):0,r=this.c?e.getTypeLength(this.c.getType(e)):0;return t>i&&t>r?this.a.getType(e):i>r?this.b.getType(e):this.c.getType(e)}getType(e){switch(this.method){case gt.LENGTH:case gt.DISTANCE:case gt.DOT:return"f";case gt.CROSS:return"v3"}return this.getInputType(e)}generate(e,t){let i,r,s,n=this.a?e.getTypeLength(this.a.getType(e)):0,a=this.b?e.getTypeLength(this.b.getType(e)):0,o=this.c?e.getTypeLength(this.c.getType(e)):0,l=this.getInputType(e),h=this.getType(e);switch(this.type=h,this.method){case gt.NEGATE:return e.format("( -"+this.a.build(e,l)+" )",l,t);case gt.INVERT:return e.format("( 1.0 - "+this.a.build(e,l)+" )",l,t);case gt.CROSS:i=this.a.build(e,"v3"),r=this.b.build(e,"v3");break;case gt.STEP:i=this.a.build(e,n===1?"f":l),r=this.b.build(e,l);break;case gt.MIN:case gt.MAX:case gt.MOD:i=this.a.build(e,l),r=this.b.build(e,a===1?"f":l);break;case gt.REFRACT:i=this.a.build(e,l),r=this.b.build(e,l),s=this.c.build(e,"f");break;case gt.MIX:i=this.a.build(e,l),r=this.b.build(e,l),s=this.c.build(e,o===1?"f":l);break;default:i=this.a.build(e,l),this.b&&(r=this.b.build(e,l)),this.c&&(s=this.c.build(e,l));break}let u=[];u.push(i),r&&u.push(r),s&&u.push(s);let c=this.getNumInputs(e);if(u.length!==c)throw Error(`Arguments not match used in "${this.method}". Require ${c}, currently ${u.length}.`);return e.format(this.method+"( "+u.join(", ")+" )",h,t)}},qe=gt;qe.RAD="radians",qe.DEG="degrees",qe.EXP="exp",qe.EXP2="exp2",qe.LOG="log",qe.LOG2="log2",qe.SQRT="sqrt",qe.INV_SQRT="inversesqrt",qe.FLOOR="floor",qe.CEIL="ceil",qe.NORMALIZE="normalize",qe.FRACT="fract",qe.SATURATE="saturate",qe.SIN="sin",qe.COS="cos",qe.TAN="tan",qe.ASIN="asin",qe.ACOS="acos",qe.ARCTAN="atan",qe.ABS="abs",qe.SIGN="sign",qe.LENGTH="length",qe.NEGATE="negate",qe.INVERT="invert",qe.MIN="min",qe.MAX="max",qe.MOD="mod",qe.STEP="step",qe.REFLECT="reflect",qe.DISTANCE="distance",qe.DOT="dot",qe.CROSS="cross",qe.POW="pow",qe.MIX="mix",qe.CLAMP="clamp",qe.REFRACT="refract",qe.SMOOTHSTEP="smoothstep",qe.FACEFORWARD="faceforward";var Xl=class extends St{constructor(e,t,i){super("v4"),this.nodeType="TextureCubeUV",this.value=e,this.uv=t,this.bias=i}bilinearCubeUV(e,t,i,r){let s=new Fx(Xl.Nodes.bilinearCubeUV,[t,i,r]);this.colorSpaceTL=this.colorSpaceTL??new hs(new Pt("","v4")),this.colorSpaceTL.fromDecoding(e.getTextureEncodingFromMap(this.value.value)),this.colorSpaceTL.input.parse(s.build(e)+".tl"),this.colorSpaceTR=this.colorSpaceTR??new hs(new Pt("","v4")),this.colorSpaceTR.fromDecoding(e.getTextureEncodingFromMap(this.value.value)),this.colorSpaceTR.input.parse(s.build(e)+".tr"),this.colorSpaceBL=this.colorSpaceBL??new hs(new Pt("","v4")),this.colorSpaceBL.fromDecoding(e.getTextureEncodingFromMap(this.value.value)),this.colorSpaceBL.input.parse(s.build(e)+".bl"),this.colorSpaceBR=this.colorSpaceBR??new hs(new Pt("","v4")),this.colorSpaceBR.fromDecoding(e.getTextureEncodingFromMap(this.value.value)),this.colorSpaceBR.input.parse(s.build(e)+".br");let n={include:e.isShader("vertex"),ignoreCache:!0};e.addContext(n),this.colorSpaceTLExp=new Pt(this.colorSpaceTL.build(e,"v4"),"v4"),this.colorSpaceTRExp=new Pt(this.colorSpaceTR.build(e,"v4"),"v4"),this.colorSpaceBLExp=new Pt(this.colorSpaceBL.build(e,"v4"),"v4"),this.colorSpaceBRExp=new Pt(this.colorSpaceBR.build(e,"v4"),"v4"),e.removeContext();let a=new Pt("mix( mix( cubeUV_TL, cubeUV_TR, cubeUV.f.x ), mix( cubeUV_BL, cubeUV_BR, cubeUV.f.x ), cubeUV.f.y )","v4");return a.keywords.cubeUV_TL=this.colorSpaceTLExp,a.keywords.cubeUV_TR=this.colorSpaceTRExp,a.keywords.cubeUV_BL=this.colorSpaceBLExp,a.keywords.cubeUV_BR=this.colorSpaceBRExp,a.keywords.cubeUV=s,a}generate(e,t){if(e.isShader("fragment")){let i=this.uv,r=this.bias||e.context.roughness,s=new Fx(Xl.Nodes.roughnessToMip,[r]),n=new qe(s,Xl.Nodes.m0,Xl.Nodes.cubeUV_maxMipLevel,qe.CLAMP),a=new qe(n,qe.FLOOR),o=new qe(n,qe.FRACT),l=this.bilinearCubeUV(e,this.value,i,a),h=this.bilinearCubeUV(e,this.value,i,new cs(a,new Pe(1).setReadonly(!0),cs.ADD)),u=new qe(l,h,o,qe.MIX);return e.format(u.build(e),"v4",t)}else return console.warn("TextureCubeUVNode is not compatible with "+e.shader+" shader."),e.format("vec4( 0.0 )",this.getType(e),t)}},Fm=Xl;Fm.Nodes=function(){let e=new FA(`struct TextureCubeUVData {
- vec4 tl;
- vec4 tr;
- vec4 br;
- vec4 bl;
- vec2 f;
- }`),t=new vt("float cubeUV_maxMipLevel 8.0",!0),i=new vt("float cubeUV_minMipLevel 4.0",!0),r=new vt("float cubeUV_maxTileSize 256.0",!0),s=new vt("float cubeUV_minTileSize 16.0",!0),n=new Re(`float getFace(vec3 direction) {
- vec3 absDirection = abs(direction);
- float face = -1.0;
- if (absDirection.x > absDirection.z) {
- if (absDirection.x > absDirection.y)
- face = direction.x > 0.0 ? 0.0 : 3.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- } else {
- if (absDirection.z > absDirection.y)
- face = direction.z > 0.0 ? 2.0 : 5.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- }
- return face;
- }`);n.useKeywords=!1;let a=new Re(`vec2 getUV(vec3 direction, float face) {
- vec2 uv;
- if (face == 0.0) {
- uv = vec2(direction.z, direction.y) / abs(direction.x); // pos x
- } else if (face == 1.0) {
- uv = vec2(-direction.x, -direction.z) / abs(direction.y); // pos y
- } else if (face == 2.0) {
- uv = vec2(-direction.x, direction.y) / abs(direction.z); // pos z
- } else if (face == 3.0) {
- uv = vec2(-direction.z, direction.y) / abs(direction.x); // neg x
- } else if (face == 4.0) {
- uv = vec2(-direction.x, direction.z) / abs(direction.y); // neg y
- } else {
- uv = vec2(direction.x, direction.y) / abs(direction.z); // neg z
- }
- return 0.5 * (uv + 1.0);
- }`);a.useKeywords=!1;let o=new Re(`TextureCubeUVData bilinearCubeUV(sampler2D envMap, vec3 direction, float mipInt) {
- float face = getFace(direction);
- float filterInt = max(cubeUV_minMipLevel - mipInt, 0.0);
- mipInt = max(mipInt, cubeUV_minMipLevel);
- float faceSize = exp2(mipInt);
- float texelSize = 1.0 / (3.0 * cubeUV_maxTileSize);
- vec2 uv = getUV(direction, face) * (faceSize - 1.0);
- vec2 f = fract(uv);
- uv += 0.5 - f;
- if (face > 2.0) {
- uv.y += faceSize;
- face -= 3.0;
- }
- uv.x += face * faceSize;
- if(mipInt < cubeUV_maxMipLevel){
- uv.y += 2.0 * cubeUV_maxTileSize;
- }
- uv.y += filterInt * 2.0 * cubeUV_minTileSize;
- uv.x += 3.0 * max(0.0, cubeUV_maxTileSize - 2.0 * faceSize);
- uv *= texelSize;
- vec4 tl = texture2D(envMap, uv);
- uv.x += texelSize;
- vec4 tr = texture2D(envMap, uv);
- uv.y += texelSize;
- vec4 br = texture2D(envMap, uv);
- uv.x -= texelSize;
- vec4 bl = texture2D(envMap, uv);
- return TextureCubeUVData( tl, tr, br, bl, f );
- }`,[e,n,a,t,i,r,s]);o.useKeywords=!1;let l=new vt("float r0 1.0",!0),h=new vt("float v0 0.339",!0),u=new vt("float m0 -2.0",!0),c=new vt("float r1 0.8",!0),d=new vt("float v1 0.276",!0),p=new vt("float m1 -1.0",!0),f=new vt("float r4 0.4",!0),g=new vt("float v4 0.046",!0),m=new vt("float m4 2.0",!0),v=new vt("float r5 0.305",!0),y=new vt("float v5 0.016",!0),b=new vt("float m5 3.0",!0),x=new vt("float r6 0.21",!0),w=new vt("float v6 0.0038",!0),A=new vt("float m6 4.0",!0),S=[l,h,u,c,d,p,f,g,m,v,y,b,x,w,A],_=new Re(`float roughnessToMip(float roughness) {
- float mip = 0.0;
- if (roughness >= r1) {
- mip = (r0 - roughness) * (m1 - m0) / (r0 - r1) + m0;
- } else if (roughness >= r4) {
- mip = (r1 - roughness) * (m4 - m1) / (r1 - r4) + m1;
- } else if (roughness >= r5) {
- mip = (r4 - roughness) * (m5 - m4) / (r4 - r5) + m4;
- } else if (roughness >= r6) {
- mip = (r5 - roughness) * (m6 - m5) / (r5 - r6) + m5;
- } else {
- mip = -2.0 * log2(1.16 * roughness);// 1.16 = 1.79^0.25
- }
- return mip;
- }`,S);return{bilinearCubeUV:o,roughnessToMip:_,m0:u,cubeUV_maxMipLevel:t}}();var ho=class extends St{constructor(e){super("v3"),this.nodeType="Normal",this.scope=e??ho.VIEW}getShared(){return this.scope===ho.WORLD}build(e,t,i,r){let s=e.context[this.scope+"Normal"];return s?s.build(e,t,i,r):super.build(e,t,i)}generate(e,t,i,r,s){let n;switch(this.scope){case ho.VIEW:e.isShader("vertex")?n="transformedNormal":n="geometryNormal";break;case ho.LOCAL:e.isShader("vertex")?n="objectNormal":(e.requires.normal=!0,n="vObjectNormal");break;case ho.WORLD:e.isShader("vertex")?n="inverseTransformDirection( transformedNormal, viewMatrix ).xyz":(e.requires.worldNormal=!0,n="vWNormal");break}return e.format(n,this.getType(e),t)}},Ui=ho;Ui.LOCAL="local",Ui.WORLD="world",Ui.VIEW="view",Ui.NORMAL="normal";Ni.addKeyword("viewNormal",function(){return new Ui(Ui.VIEW)});Ni.addKeyword("localNormal",function(){return new Ui(Ui.NORMAL)});Ni.addKeyword("worldNormal",function(){return new Ui(Ui.WORLD)});var Fs=class extends St{constructor(e){super("v3"),this.nodeType="Position",this.scope=e??Fs.LOCAL}getType(){switch(this.scope){case Fs.PROJECTION:return"v4"}return this.type}getShader(){switch(this.scope){case Fs.LOCAL:case Fs.WORLD:return!1}return!0}generate(e,t,i,r,s){let n;switch(this.scope){case Fs.LOCAL:e.isShader("vertex")?n="transformed":(e.requires.position=!0,n="vPosition");break;case Fs.WORLD:if(e.isShader("vertex"))return"( modelMatrix * vec4( transformed, 1.0 ) ).xyz";e.requires.worldPosition=!0,n="vWPosition";break;case Fs.VIEW:n=e.isShader("vertex")?"-mvPosition.xyz":"vViewPosition";break;case Fs.PROJECTION:n=e.isShader("vertex")?"( projectionMatrix * modelViewMatrix * vec4( position, 1.0 ) )":"vec4( 0.0 )";break}return e.format(n,this.getType(),t)}},jr=Fs;jr.LOCAL="local",jr.WORLD="world",jr.VIEW="view",jr.PROJECTION="projection";Ni.addKeyword("position",function(){return new jr});Ni.addKeyword("worldPosition",function(){return new jr(jr.WORLD)});Ni.addKeyword("viewPosition",function(){return new jr(jr.VIEW)});var is=class extends St{constructor(e){super("v3"),this.nodeType="Reflect",this.scope=e??is.CUBE}getUnique(e){return!e.context.viewNormal}getType(){switch(this.scope){case is.SPHERE:return"v2"}return this.type}generate(e,t){let i=this.getUnique(e);if(e.isShader("fragment")){let r;switch(this.scope){case is.VECTOR:{let s=new Ui(Ui.VIEW),n=e.context.roughness,a=s.build(e,"v3"),o=new jr(jr.VIEW).build(e,"v3"),l=n?n.build(e,"f"):void 0,h=`reflect( -normalize( ${o} ), ${a} )`;l&&(h=`normalize( mix( ${h}, ${a}, ${l} * ${l} ) )`);let u=`inverseTransformDirection( ${h}, viewMatrix )`;i?(e.addNodeCode(`vec3 reflectVec = ${u};`),r="reflectVec"):r=u;break}case is.CUBE:{let s=new is(is.VECTOR).build(e,"v3"),n="vec3( -"+s+".x, "+s+".yz )";i?(e.addNodeCode(`vec3 reflectCubeVec = ${n};`),r="reflectCubeVec"):r=n;break}case is.SPHERE:{let s="normalize( ( viewMatrix * vec4( "+new is(is.VECTOR).build(e,"v3")+", 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) ).xy * 0.5 + 0.5";i?(e.addNodeCode(`vec2 reflectSphereVec = ${s};`),r="reflectSphereVec"):r=s;break}}return e.format(r,this.getType(),t)}else return console.warn("ReflectNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.type,t)}},Oo=is;Oo.CUBE="cube",Oo.SPHERE="sphere",Oo.VECTOR="vector";var Q6=class extends St{constructor(e=new An,t,i){super("v4"),this.nodeType="TextureCube",this.value=e,this.radianceNode=new Fm(this.value,t??new Oo(Oo.VECTOR),i),this.irradianceNode=new Fm(this.value,new Ui(Ui.WORLD),new Pe(1).setReadonly(!0))}generate(e,t){return e.isShader("fragment")?(e.require("irradiance"),e.context.bias&&e.context.bias.setTexture(this.value),(e.slot==="irradiance"?this.irradianceNode:this.radianceNode).build(e,t)):(console.warn("TextureCubeNode is not compatible with "+e.shader+" shader."),e.format("vec4( 0.0 )",this.getType(e),t))}},Z6=class extends or{constructor(e=new cg,t,i){super("v4",{shared:!0}),this.nodeType="CubeTexture",this.value=e,this.uv=t??new Oo,this.bias=i}getTexture(e,t){return super.generate(e,t,this.value.uuid,"tc")}generate(e,t){if(t==="samplerCube")return this.getTexture(e,t);let i=this.getTexture(e,t),r=this.uv?.build(e,"v3"),s=this.bias?this.bias.build(e,"f"):void 0;s===void 0&&e.context.bias&&(s=e.context.bias.setTexture(this).build(e,"f"));let n;s?n="texCubeBias( "+i+", "+r+", "+s+" )":n="texCube( "+i+", "+r+" )";let a={include:e.isShader("vertex"),ignoreCache:!0},o=this.getType(e);return e.addContext(a),this.colorSpace=this.colorSpace??new hs(new Pt("",o)),this.colorSpace.fromDecoding(e.getTextureEncodingFromMap(this.value)),this.colorSpace.input.parse(n),n=this.colorSpace.build(e,o),e.removeContext(),e.format(n,o,t)}},kx=["x","y","z","w"],K6=["float","vec2","vec3","vec4"],J6={float:"f",vec2:"v2",vec3:"v3",vec4:"v4",mat4:"v4",int:"i",bool:"b","float[]":"f[]","vec4[]":"v4[]"},$6={t:"sampler2D",tc:"samplerCube",b:"bool",i:"int",f:"float",c:"vec3",v2:"vec2",v3:"vec3",v4:"vec4",m3:"mat3",m4:"mat4","f[]":"float[]","v4[]":"vec4[]"},ek=class{constructor(){this.includes={consts:{},functions:{},structs:{}},this.cache="",this.slot="",this.shader="",this.context={},this.getIncludesCode=function(){function e(t,i){return t.deps.length-i.deps.length}return function(t,i){let r=this.getIncludes(t,i);if(!r)return"";let s="";r=r.sort(e);for(let n=0;n<r.length;n++)r[n].src&&(s+=r[n].src+`
- `);return s}}(),this.slots=[],this.caches=[],this.contexts=[],this.keywords={},this.nodeData={},this.fragmentVariables={},this.fragmentParsVariables={},this.vertexParsVariables={},this.requires={uv:[],color:[],transparent:!1,irradiance:!1,position:!1,worldPosition:!1,normal:!1,worldNormal:!1,vWorldViewDir:!1,modelMatrix:!1,viewMatrix:!1,projectionMatrix:!1},this.includes={consts:[],functions:[],structs:[]},this.attributes={},this.prefixCode=["#ifdef TEXTURE_LOD_EXT","\t#define texCube(a, b) textureCube(a, b)","\t#define texCubeBias(a, b, c) textureCubeLodEXT(a, b, c)","\t#define tex2D(a, b) texture2D(a, b)","\t#define tex2DBias(a, b, c) texture2DLodEXT(a, b, c)","#else","\t#define texCube(a, b) textureCube(a, b)","\t#define texCubeBias(a, b, c) textureCube(a, b, c)","\t#define tex2D(a, b) texture2D(a, b)","\t#define tex2DBias(a, b, c) texture2D(a, b, c)","#endif",`
- // NOTE: Include Spline's blending modes. This could be part of BlendNode
- #define SPE_BLENDING_NORMAL 0
- #define SPE_BLENDING_MULTIPLY 1
- #define SPE_BLENDING_SCREEN 2
- #define SPE_BLENDING_OVERLAY 3
- vec3 spe_normalBlend( vec3 a, vec3 b, float alpha ) {
- return mix( a, b, alpha );
- }
- vec3 spe_multiplyBlend( vec3 a, vec3 b, float alpha ) {
- return mix( a, a * b, alpha );
- }
- vec3 spe_screenBlend( vec3 a, vec3 b, float alpha ) {
- vec3 tmp = 1.0 - ( 1.0 - a ) * ( 1.0 - b );
- return mix( a, tmp, alpha );
- }
- vec3 spe_overlayBlend( vec3 a, vec3 b, float alpha ) {
- vec3 tmp = mix( 1. - 2. * (1. - a) * (1. - b), 2. * a * b, step( a, vec3(.5) ) );
- return clamp( mix( a, tmp, alpha ), 0.0, 1.0 );
- }
- vec3 spe_blend( vec3 a, vec3 b, float alpha, int mode ) {
- if ( mode == SPE_BLENDING_NORMAL ) return spe_normalBlend( a, b, alpha );
- else if ( mode == SPE_BLENDING_MULTIPLY ) return spe_multiplyBlend( a, b, alpha );
- else if ( mode == SPE_BLENDING_SCREEN ) return spe_screenBlend( a, b, alpha );
- else if ( mode == SPE_BLENDING_OVERLAY ) return spe_overlayBlend( a, b, alpha );
- return vec3( 1.0 );
- }
- `,"#include <packing>","#include <common>"].join(`
- `),this.parsCode={vertex:["float neighbor_offset = 0.0001;",""].join(`
- `),fragment:["float accumAlpha = 0.0;",`void accumulateAlpha(float alpha) {
- accumAlpha += (1.0 - accumAlpha) * alpha;
- }`,""].join(`
- `)},this.code={vertex:"",fragment:""},this.nodeCode={vertex:"",fragment:""},this.resultCode={vertex:"",fragment:""},this.finalCode={vertex:"",fragment:""},this.inputs={uniforms:{list:[],vertex:[],fragment:[]},arrayUniforms:{list:[],vertex:[],fragment:[]},vars:{varying:[],vertex:[],fragment:[]}},this.defines={},this.uniforms={},this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.updaters=[],this.nodes=[],this.analyzing=!1}build(e,t){this.buildShader("vertex",e),this.buildShader("fragment",t);for(let i=0;i<this.requires.uv.length;i++)if(this.requires.uv[i]){let r=i>0?i+1:"";this.addVaryCode("varying vec2 vUv"+r+";"),i>0&&this.addVertexParsCode("attribute vec2 uv"+r+";"),this.addVertexFinalCode("vUv"+r+" = uv"+r+";")}return this.requires.color[0]&&(this.addVaryCode("varying vec4 vColor;"),this.addVertexParsCode("attribute vec4 color;"),this.addVertexFinalCode("vColor = color;")),this.requires.color[1]&&(this.addVaryCode("varying vec4 vColor2;"),this.addVertexParsCode("attribute vec4 color2;"),this.addVertexFinalCode("vColor2 = color2;")),this.requires.position&&(this.addVaryCode("varying vec3 vPosition;"),this.addVertexFinalCode("vPosition = transformed;")),this.requires.worldPosition,this.requires.normal&&(this.addVaryCode("varying vec3 vObjectNormal;"),this.addVertexFinalCode("vObjectNormal = normal;")),this.requires.modelMatrix&&this.addFragmentParsCode("uniform mat4 modelMatrix;"),this.requires.viewMatrix&&this.addFragmentParsCode("uniform mat4 viewMatrix;"),this.requires.projectionMatrix&&this.addFragmentParsCode("uniform mat4 projectionMatrix;"),this.requires.worldNormal&&(this.addVaryCode("varying vec3 vWNormal;"),this.addVertexFinalCode("vWNormal = inverseTransformDirection( transformedNormal, viewMatrix ).xyz;")),this.requires.vWorldViewDir&&(this.addVaryCode("varying vec3 vWorldViewDir;"),this.addVertexFinalCode("vWorldViewDir = isPerspectiveMatrix( projectionMatrix ) ? ( (modelMatrix * vec4(position, 1.0)).xyz - cameraPosition ) : vec3( -viewMatrix[0][2], -viewMatrix[1][2], -viewMatrix[2][2] );")),this}buildShader(e,t){this.resultCode[e]=t.build(this.setShader(e),"v4")}setMaterial(e,t){return this.defines={},this}addFlow(e,t,i){return this.addSlot(e).addCache(t).addContext(i)}removeFlow(){return this.removeSlot().removeCache().removeContext()}addCache(e){return this.cache=e??"",this.caches.push(this.cache),this}removeCache(){return this.caches.pop(),this.cache=this.caches[this.caches.length-1]||"",this}addContext(e){return this.context=Object.assign({},this.context,e),this.context.extra=this.context.extra||{},this.contexts.push(this.context),this}removeContext(){return this.contexts.pop(),this.context=this.contexts[this.contexts.length-1]||{},this}addSlot(e){return this.slot=e||"",this.slots.push(this.slot),this}removeSlot(){return this.slots.pop(),this.slot=this.slots[this.slots.length-1]||"",this}addFragmentVariable(e,t){this.fragmentVariables[e]===void 0&&(this.addFragmentCode(`${t} ${e};`),this.fragmentVariables[e]="")}addFragmentParsVariable(e,t){this.fragmentParsVariables[e]===void 0&&(this.addFragmentParsCode(`${t} ${e};`),this.fragmentParsVariables[e]="")}addVertexParsVariable(e,t){this.vertexParsVariables[e]===void 0&&(this.addVertexParsCode(`${t} ${e};`),this.vertexParsVariables[e]="")}addVertexCode(e){this.addCode(e,"vertex")}addFragmentCode(e){this.addCode(e,"fragment")}addCode(e,t){this.code[t??this.shader]+=e+`
- `}addVertexNodeCode(e){this.addNodeCode(e,"vertex")}addFragmentNodeCode(e){this.addNodeCode(e,"fragment")}addNodeCode(e,t){this.nodeCode[t??this.shader]+=e+`
- `}clearNodeCode(e){e=e??this.shader;let t=this.nodeCode[e];return this.nodeCode[e]="",t}clearVertexNodeCode(){return this.clearNodeCode("vertex")}clearFragmentNodeCode(){return this.clearNodeCode("fragment")}addVertexFinalCode(e){this.addFinalCode(e,"vertex")}addFragmentFinalCode(e){this.addFinalCode(e,"fragment")}addFinalCode(e,t){this.finalCode[t??this.shader]+=e+`
- `}addVertexParsCode(e){this.addParsCode(e,"vertex")}addFragmentParsCode(e){this.addParsCode(e,"fragment")}addParsCode(e,t){this.parsCode[t??this.shader]+=e+`
- `}addVaryCode(e){this.addVertexParsCode(e),this.addFragmentParsCode(e)}isCache(e){return this.caches.indexOf(e)!==-1}isSlot(e){return this.slots.indexOf(e)!==-1}define(e,t){this.defines[e]=t===void 0?1:t}require(e){this.requires[e]=!0}isDefined(e){return this.defines[e]!==void 0}getVar(e,t,i,r="varying",s="V",n=""){let a=this.getVars(r),o=a[e];if(!o){let l=a.length;o={name:i||"node"+s+l+(n?"_"+n:""),type:t},a.push(o),a[e]=o}return o}getTempVar(e,t,i,r){return this.getVar(e,t,i,this.shader,"T",r)}getAttribute(e,t){if(!this.attributes[e]){let i=this.getVar(e,t);this.addVertexParsCode("attribute "+t+" "+e+";"),this.addVertexFinalCode(i.name+" = "+e+";"),this.attributes[e]={varying:i,name:e,type:t}}return this.attributes[e]}getCode(e){return[this.prefixCode,this.parsCode[e],this.getVarListCode(this.getVars("varying"),"varying"),this.getVarListCode(this.inputs.uniforms[e],"uniform"),this.getVarListCode(this.inputs.arrayUniforms[e],"uniform"),this.getIncludesCode("consts",e),this.getIncludesCode("structs",e),this.getIncludesCode("functions",e),"void main() {",this.getVarListCode(this.getVars(e)),this.code[e],this.resultCode[e],this.finalCode[e],"}"].join(`
- `)}getVarListCode(e,t){t=t??"";let i="";for(let r=0,s=e.length;r<s;++r){let n=e[r],a=n.type,o=n.name,l=n.size,h=this.getFormatByType(a);if(h===void 0)throw new Error("Node pars "+h+" not found.");h.includes("[]")?i+=t+" "+h.substring(0,h.length-2)+" "+o+`[${l}];
- `:i+=t+" "+h+" "+o+`;
- `}return i}getVars(e){return this.inputs.vars[e??this.shader]}getNodeData(e){let t=e instanceof Bn?e.uuid:e;return this.nodeData[t]=this.nodeData[t]||{}}createUniform(e,t,i,r,s,n){if(t.includes("[]")){let a=this.inputs.arrayUniforms,o=a.list.length,l=new Nx({type:t,size:i.size,name:r||"nodeUA"+o+(n?"_"+n:""),node:i,needsUpdate:s});return a.list.push(l),a[e].push(l),a[e][l.name]=l,this.uniforms[l.name]=l,l}else{let a=this.inputs.uniforms,o=a.list.length,l=new Nx({type:t,name:r||"nodeU"+o+(n?"_"+n:""),node:i,needsUpdate:s});return a.list.push(l),a[e].push(l),a[e][l.name]=l,this.uniforms[l.name]=l,l}}createVertexUniform(e,t,i,r,s){return this.createUniform("vertex",e,t,i,r,s)}createFragmentUniform(e,t,i,r,s){return this.createUniform("fragment",e,t,i,r,s)}include(e,t,i){let r;if(e=typeof e=="string"?Ni.get(e):e,this.context.include===!1)return e.name;e instanceof Re?r=this.includes.functions:e instanceof vt?r=this.includes.consts:e instanceof FA&&(r=this.includes.structs);let s=r[this.shader]=r[this.shader]||[];if(e){let n=s[e.name];if(n||(n=s[e.name]={node:e,deps:[]},s.push(n),n.src=e.build(this,"source")),e instanceof Re&&t&&s[t.name]&&s[t.name].deps.indexOf(e)===-1&&(s[t.name].deps.push(e),e.includes?.length)){let a=0;do{this.include(e.includes[a++],t)}while(a<e.includes.length)}return i&&(n.src=i),e.name}else throw new Error("Include not found.")}colorToVectorProperties(e){return e.replace("r","x").replace("g","y").replace("b","z").replace("a","w")}colorToVector(e){return e.replace(/c/g,"v3")}getIncludes(e,t){return this.includes[e][t||this.shader]}getConstructorFromLength(e){return K6[e-1]}isTypeMatrix(e){return/^m/.test(e)}getTypeLength(e){return e==="f"?1:parseInt(this.colorToVector(e).substr(1))}getTypeFromLength(e){return e===1?"f":"v"+e}findNode(...e){for(let t=0;t<arguments.length;t++){let i=e[t];if(i?.isNode)return i}}resolve(...e){for(let t=0;t<arguments.length;t++){let i=e[t];if(i!==void 0){if(i.isNode)return i;if(i.isTexture)switch(i.mapping){case ya:case xa:return new Z6(i);case Ch:return new Q6(new An(i));default:return new An(i)}else{if(i.isVector2)return new vr(i);if(i.isVector3)return new fr(i);if(i.isVector4)return new na(i)}}}}format(e,t,i){switch(this.colorToVector(i+" <- "+t)){case"f <- v2":return e+".x";case"f <- v3":return e+".x";case"f <- v4":return e+".x";case"f <- i":case"f <- b":return"float( "+e+" )";case"v2 <- f":return"vec2( "+e+" )";case"v2 <- v3":return e+".xy";case"v2 <- v4":return e+".xy";case"v2 <- i":case"v2 <- b":return"vec2( float( "+e+" ) )";case"v3 <- f":return"vec3( "+e+" )";case"v3 <- v2":return"vec3( "+e+", 0.0 )";case"v3 <- v4":return e+".xyz";case"v3 <- i":case"v3 <- b":return"vec2( float( "+e+" ) )";case"v4 <- f":return"vec4( "+e+" )";case"v4 <- v2":return"vec4( "+e+", 0.0, 1.0 )";case"v4 <- v3":return"vec4( "+e+", 1.0 )";case"v4 <- i":case"v4 <- b":return"vec4( float( "+e+" ) )";case"i <- f":case"i <- b":return"int( "+e+" )";case"i <- v2":return"int( "+e+".x )";case"i <- v3":return"int( "+e+".x )";case"i <- v4":return"int( "+e+".x )";case"b <- f":return"( "+e+" != 0.0 )";case"b <- v2":return"( "+e+" != vec2( 0.0 ) )";case"b <- v3":return"( "+e+" != vec3( 0.0 ) )";case"b <- v4":return"( "+e+" != vec4( 0.0 ) )";case"b <- i":return"( "+e+" != 0 )"}return e}getTypeByFormat(e){return J6[e]||e}getFormatByType(e){return $6[e]||e}getUUID(e,t){return t=t!==void 0?t:!0,t&&this.cache&&(e=this.cache+"-"+e),e}getElementByIndex(e){return kx[e]}getIndexByElement(e){return kx.indexOf(e)}isShader(e){return this.shader===e}setShader(e){return this.shader=e,this}mergeDefines(e){for(let t in e)this.defines[t]=e[t];return this.defines}mergeUniform(e){for(let t in e)this.uniforms[t]=e[t];return this.uniforms}getTextureEncodingFromMap(e){let t;return e?e.isTexture&&(t=e.encoding):t=gs,t===gs&&this.context.gamma&&(t=Ke),t}},Ut=class extends or{constructor(e=0,t,i,r){super("c"),this.nodeType="Color",this.value=e instanceof ji?e:new ji(e||0,t,i,r)}setRGBA(e){this.value.setRGBA(e.r,e.g,e.b,e.a)}generate(e,t,i,r,s,n){i=e.getUUID(i??this.getUUID()),r=r??this.getType(e);let a=e.getNodeData(i),o=this.getReadonly()&&this.generateReadonly!==void 0;if(this.alpha){let l=this.alpha.build(e,"f");e.addFragmentNodeCode(`accumAlpha += ( 1.0 - accumAlpha ) * ${l};`)}return o?this.generateReadonly(e,t,i,r,s,n):e.isShader("vertex")?(a.vertex||(a.vertex=e.createVertexUniform(r,this,s,n,this.getLabel())),e.format(a.vertex.name,r,t)):(a.fragment||(a.fragment=e.createFragmentUniform(r,this,s,n,this.getLabel())),e.format(a.fragment.name,r,t))}generateReadonly(e,t,i,r,s,n){return e.format("vec3("+this.value.r+", "+this.value.g+", "+this.value.b+")",r,t)}},xt=class extends or{constructor(e){super("i"),this.nodeType="Int",this.value=Math.floor(e??0)}generateReadonly(e,t,i,r,s,n){return e.format(this.value.toString(),r,t)}},jA=class extends Bn{constructor(){super("basic"),this.nodeType="Basic",this.color=new Ut(5526619),this.shadingAlpha=new Pe(1),this.shadingBlend=new xt(0)}get category(){return"phong"}generate(e){let t;if(e.isShader("vertex")){let i=this.position?this.position.analyzeAndFlow(e,"v3",{cache:"position"}):void 0;e.mergeUniform(qo.merge([ge.fog])),e.addParsCode(["varying vec3 vViewPosition;","varying vec3 vWPosition;","#include <fog_pars_vertex>","#include <normal_pars_vertex>"].join(`
- `));let r=["#include <beginnormal_vertex>",`
- #if !defined( USE_LAYER_DISPLACE )
- #include <defaultnormal_vertex>
- #endif
- vec3 displaced_position = position;
- vec3 displaced_normal = normal;
- #if defined( USE_LAYER_DISPLACE )
- vec3 transformed;
- vec3 transformedNormal;
- #endif
- `,"#include <normal_vertex>",`
- #if !defined( USE_LAYER_DISPLACE )
- #include <begin_vertex>
- #endif /* !USE_LAYER_DISPLACE */
- `];i&&r.push(i.code,i.result?"displaced_position = "+i.result+";":""),r.push("transformed = displaced_position;","transformedNormal = normalMatrix * displaced_normal;","#ifndef FLAT_SHADED","\tvNormal = transformedNormal;","#endif"),r.push("#include <project_vertex>","#include <fog_vertex>","#include <clipping_planes_vertex>","\tvViewPosition = - mvPosition.xyz;","#include <worldpos_vertex>"),r.push("vWPosition = ( modelMatrix * vec4( transformed, 1.0 ) ).xyz;"),t=r.join(`
- `)}else{this.color===void 0&&(this.color=new Ut(5526619)),this.color.analyze(e,{slot:"color"}),this.alpha&&this.alpha.analyze(e),this.afterColor&&this.afterColor.analyze(e,{slot:"afterColor"});let i=this.color.flow(e,"c",{slot:"color"}),r=this.alpha?this.alpha.flow(e,"f"):void 0,s=this.afterColor?this.afterColor.flow(e,"c",{slot:"afterColor"}):void 0;e.requires.transparent=r!==void 0,e.addParsCode(["varying vec3 vWPosition;","#include <fog_pars_fragment>","#include <dithering_pars_fragment>","varying vec3 vViewPosition;","#include <normal_pars_fragment>"].join(`
- `));let n=["#include <normal_fragment_begin>",i.code];r&&n.push(r.code,"#ifdef ALPHATEST"," if ( "+r.result+" <= ALPHATEST ) discard;","#endif"),s?n.push(s.code,`vec3 outgoingLight = ${i.result};`,`vec3 finalColor = spe_blend(outgoingLight, ${s.result}, 1.0, SPE_BLENDING_NORMAL);`):n.push(`vec3 finalColor = ${i.result};`),r?n.push(`gl_FragColor = vec4( finalColor, accumAlpha * ${r.result} );`):n.push("gl_FragColor = vec4("+i.result+", 1.0 );"),n.push("#include <fog_fragment>","#include <dithering_fragment>"),t=n.join(`
- `)}return t}},ea=class extends or{constructor(e=1,t){super("f[]"),this.nodeType="FloatArray",this.size=e,this.value=Array.isArray(t)?t:typeof t=="number"?new Array(e).fill(t):new Array(e).fill(0)}},Lt={normalRenderTarget:new An,normalRenderTargetDepth:new An,transmissionRenderTarget:new An,transmissionSize:new vr(2048,2048),transmissionRenderTargetDepth:new An,pixelRatioNode:new Pe(1),resolution:new vr,penumbraSize:new ea(5,.5)};for(let e of Object.values(Lt))e.isRenderGlobal=!0;var tk=class extends Bn{constructor(){super("lambert"),this.nodeType="Lambert",this.color=new Ut(5526619),this.emissive=new Ut(0),this.emissiveIntensity=new Pe(1),this.shadingAlpha=new Pe(1),this.shadingBlend=new xt(0)}get category(){return"lambert"}build(e){let t;if(e.define("LAMBERT"),e.requires.lights=!0,e.extensions.derivatives=!0,e.isShader("vertex")){let i=this.position?this.position.analyzeAndFlow(e,"v3",{cache:"position"}):void 0;e.mergeUniform(qo.merge([ge.fog,ge.lights])),e.addParsCode(["varying vec3 vViewPosition;","varying vec3 vWPosition;","varying vec3 vLightFront;","varying vec3 vIndirectFront;","#ifndef DOUBLE_SIDED"," #define DOUBLE_SIDED","#endif","#ifdef DOUBLE_SIDED","\tvarying vec3 vLightBack;","\tvarying vec3 vIndirectBack;","#endif","#include <bsdfs>","#include <lights_pars_begin>","#include <color_pars_vertex>","#include <fog_pars_vertex>","#include <normal_pars_vertex>","#include <shadowmap_pars_vertex>","#include <clipping_planes_pars_vertex>"].join(`
- `));let r=["#include <beginnormal_vertex>",`
- #ifndef USE_LAYER_DISPLACE
- #include <defaultnormal_vertex>
- #endif
- vec3 displaced_position = position;
- vec3 displaced_normal = normal;
- #ifdef USE_LAYER_DISPLACE
- vec3 transformed;
- vec3 transformedNormal;
- #endif
- `,"#include <normal_vertex>",`
- #ifndef USE_LAYER_DISPLACE
- #include <begin_vertex>
- #endif
- `];i&&r.push(i.code,i.result?"displaced_position = "+i.result+";":""),r.push("transformed = displaced_position;","transformedNormal = normalMatrix * displaced_normal;","#ifndef FLAT_SHADED"," vNormal = transformedNormal;","#endif"),r.push("\t#include <project_vertex>","\t#include <clipping_planes_vertex>","\tvViewPosition = - mvPosition.xyz;","\t#include <worldpos_vertex>",`
- vec3 diffuse = vec3( 1.0 );
- GeometricContext geometry;
- geometry.position = mvPosition.xyz;
- geometry.normal = normalize( transformedNormal );
- geometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );
- GeometricContext backGeometry;
- backGeometry.position = geometry.position;
- backGeometry.normal = -geometry.normal;
- backGeometry.viewDir = geometry.viewDir;
- vLightFront = vec3( 0.0 );
- vIndirectFront = vec3( 0.0 );
- #ifdef DOUBLE_SIDED
- vLightBack = vec3( 0.0 );
- vIndirectBack = vec3( 0.0 );
- #endif
- IncidentLight directLight;
- float dotNL;
- vec3 directLightColor_Diffuse;
- vIndirectFront += getAmbientLightIrradiance( ambientLightColor );
- vIndirectFront += getLightProbeIrradiance( lightProbe, geometry.normal );
- #ifdef DOUBLE_SIDED
- vIndirectBack += getAmbientLightIrradiance( ambientLightColor );
- vIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry.normal );
- #endif
- #if NUM_POINT_LIGHTS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- getPointLightInfo( pointLights[ i ], geometry, directLight );
- dotNL = dot( geometry.normal, directLight.direction );
- directLightColor_Diffuse = directLight.color;
- vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
- #ifdef DOUBLE_SIDED
- vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
- #endif
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_SPOT_LIGHTS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- getSpotLightInfo( spotLights[ i ], geometry, directLight );
- dotNL = dot( geometry.normal, directLight.direction );
- directLightColor_Diffuse = directLight.color;
- vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
- #ifdef DOUBLE_SIDED
- vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
- #endif
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_DIR_LIGHTS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- getDirectionalLightInfo( directionalLights[ i ], geometry, directLight );
- dotNL = dot( geometry.normal, directLight.direction );
- directLightColor_Diffuse = directLight.color;
- vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
- #ifdef DOUBLE_SIDED
- vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
- #endif
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_HEMI_LIGHTS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- vIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );
- #ifdef DOUBLE_SIDED
- vIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry.normal );
- #endif
- }
- #pragma unroll_loop_end
- #endif
- `,"\t#include <shadowmap_vertex>","\t#include <fog_vertex>"),r.push("vWPosition = ( modelMatrix * vec4( transformed, 1.0 ) ).xyz;"),t=r.join(`
- `)}else{e.mergeUniform({penumbraSize:Lt.penumbraSize}),this.color===void 0&&(this.color=new Ut(5526619)),this.color.analyze(e,{slot:"color"}),this.shadingAlpha.analyze(e),this.shadingBlend.analyze(e),this.afterColor&&this.afterColor.analyze(e,{slot:"afterColor"}),this.alpha&&this.alpha.analyze(e);let i=this.color.flow(e,"c",{slot:"color"}),r=this.emissive.flow(e,"c",{slot:"emissive"}),s=this.emissiveIntensity.flow(e,"f",{slot:"emissive"}),n=this.shadingAlpha.flow(e,"f"),a=this.shadingBlend.flow(e,"i"),o=this.afterColor?this.afterColor.flow(e,"c",{slot:"afterColor"}):void 0,l=this.alpha?this.alpha.flow(e,"f"):void 0;e.requires.transparent=l!==void 0,e.addParsCode([`uniform float penumbraSize[${5}];`,"varying vec3 vViewPosition;","varying vec3 vWPosition;","varying vec3 vLightFront;","varying vec3 vIndirectFront;","#ifndef DOUBLE_SIDED"," #define DOUBLE_SIDED","#endif","#include <normal_pars_fragment>","#ifdef DOUBLE_SIDED","\tvarying vec3 vLightBack;","\tvarying vec3 vIndirectBack;","#endif","#include <bsdfs>","#include <lights_pars_begin>","#include <fog_pars_fragment>","#include <shadowmap_pars_fragment>","#include <shadowmask_pars_fragment>","#include <clipping_planes_pars_fragment>","#include <dithering_pars_fragment>"].join(`
- `));let h=["#include <normal_fragment_begin>",`
- // NOTE: gl_FrontFacing alternative using face normal estimation.
- vec3 viewdx = dFdx(vViewPosition);
- vec3 viewdy = dFdy(vViewPosition);
- vec3 faceNormal = normalize(cross(viewdx, viewdy));
- bool isFrontFacing = (dot(normal, faceNormal) >= 0.0);
- `,"#include <clipping_planes_fragment>"];h.push(i.code,"vec3 diffuseColor = "+i.result+";","ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );"),l&&h.push(l.code,"#ifdef ALPHATEST","if ( "+l.result+" <= ALPHATEST ) discard;","#endif"),h.push("#ifdef DOUBLE_SIDED","\treflectedLight.indirectDiffuse += ( isFrontFacing ) ? vIndirectFront : vIndirectBack;","#else","\treflectedLight.indirectDiffuse += vIndirectFront;","#endif","#include <lightmap_fragment>","reflectedLight.indirectDiffuse *= BRDF_Lambert( diffuseColor.rgb );","#ifdef DOUBLE_SIDED","\treflectedLight.directDiffuse = ( isFrontFacing ) ? vLightFront : vLightBack;","#else","\treflectedLight.directDiffuse = vLightFront;","#endif","reflectedLight.directDiffuse *= BRDF_Lambert( diffuseColor.rgb ) * getShadowMask();"),r&&h.push(r.code,"reflectedLight.directDiffuse += "+r.result+" * "+s.result+";"),h.push("vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;"),h.push(`
- if (outgoingLight != diffuseColor) {
- float lightAccu = clamp( length( reflectedLight.directSpecular + reflectedLight.indirectSpecular ), 0.0, 1.0 );
- accumAlpha += ( 1.0 - accumAlpha ) * ${n.result} * lightAccu;
- outgoingLight = spe_blend( diffuseColor, outgoingLight, ${n.result}, ${a.result} );
- }
- `),o&&h.push(o.code,`outgoingLight = spe_blend(outgoingLight, ${o.result}, 1.0, SPE_BLENDING_NORMAL);`),l?h.push(`gl_FragColor = vec4( outgoingLight, accumAlpha * ${l.result} );`):h.push("gl_FragColor = vec4( outgoingLight, 1.0 );"),h.push("#include <encodings_fragment>","#include <fog_fragment>","#include <dithering_fragment>"),t=h.join(`
- `)}return t}},ik=class extends Bn{constructor(){super("phong"),this.nodeType="Phong",this.color=new Ut(5526619),this.specular=new Ut(1118481),this.shininess=new Pe(30),this.shadingAlpha=new Pe(1),this.shadingBlend=new xt(0)}get category(){return"phong"}build(e){let t;if(e.define("PHONG"),e.requires.lights=!0,e.extensions.derivatives=!0,e.isShader("vertex")){let i=this.position?this.position.analyzeAndFlow(e,"v3",{cache:"position"}):void 0;e.mergeUniform(qo.merge([ge.fog,ge.lights])),e.addParsCode(["varying vec3 vViewPosition;","varying vec3 vWPosition;","#include <fog_pars_vertex>","#include <normal_pars_vertex>","#include <shadowmap_pars_vertex>","#include <clipping_planes_pars_vertex>"].join(`
- `));let r=["#include <beginnormal_vertex>",`
- #ifndef USE_LAYER_DISPLACE
- #include <defaultnormal_vertex>
- #endif
- vec3 displaced_position = position;
- vec3 displaced_normal = normal;
- #ifdef USE_LAYER_DISPLACE
- vec3 transformed;
- vec3 transformedNormal;
- #endif
- `,"#include <normal_vertex>",`
- #ifndef USE_LAYER_DISPLACE
- #include <begin_vertex>
- #endif
- `];i&&r.push(i.code,i.result?"displaced_position = "+i.result+";":""),r.push("transformed = displaced_position;","transformedNormal = normalMatrix * displaced_normal;","#ifndef FLAT_SHADED"," vNormal = transformedNormal;","#endif"),r.push("\t#include <project_vertex>","\t#include <clipping_planes_vertex>","\tvViewPosition = - mvPosition.xyz;","\t#include <worldpos_vertex>","\t#include <shadowmap_vertex>","\t#include <fog_vertex>"),r.push("vWPosition = ( modelMatrix * vec4( transformed, 1.0 ) ).xyz;"),t=r.join(`
- `)}else{e.mergeUniform({penumbraSize:Lt.penumbraSize}),this.color===void 0&&(this.color=new Ut(5526619)),this.color.analyze(e,{slot:"color"}),this.specular.analyze(e),this.shininess.analyze(e),this.shadingAlpha.analyze(e),this.shadingBlend.analyze(e),this.afterColor&&this.afterColor.analyze(e,{slot:"afterColor"}),this.alpha&&this.alpha.analyze(e);let i=this.color.flow(e,"c",{slot:"color"}),r=this.specular.flow(e,"c"),s=this.shininess.flow(e,"f"),n=this.shadingAlpha.flow(e,"f"),a=this.shadingBlend.flow(e,"i"),o=this.afterColor?this.afterColor.flow(e,"c",{slot:"afterColor"}):void 0,l=this.alpha?this.alpha.flow(e,"f"):void 0;e.requires.transparent=l!==void 0,e.addParsCode(["varying vec3 vWPosition;","uniform vec3 emissive;",`uniform float penumbraSize[${5}];`,"#include <normal_pars_fragment>","#include <fog_pars_fragment>","#include <bsdfs>","#include <lights_pars_begin>","#include <lights_phong_pars_fragment>","#include <shadowmap_pars_fragment>","#include <dithering_pars_fragment>"].join(`
- `));let h=["#include <normal_fragment_begin>",`
- // NOTE: gl_FrontFacing alternative using face normal estimation.
- vec3 viewdx = dFdx(vViewPosition);
- vec3 viewdy = dFdy(vViewPosition);
- vec3 faceNormal = normalize(cross(viewdx,viewdy));
- if (dot(normal, faceNormal) < 0.0) {
- normal *= -1.0;
- }
- `,"\tBlinnPhongMaterial material;"];h.push(i.code,"\tvec3 diffuseColor = "+i.result+";","\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );","\tvec3 totalEmissiveRadiance = emissive;",r.code,"\tvec3 specular = "+r.result+";",s.code,"\tfloat shininess = max( 0.0001, "+s.result+" );","\tfloat specularStrength = 1.0;"),l&&h.push(l.code,"#ifdef ALPHATEST","if ( "+l.result+" <= ALPHATEST ) discard;","#endif"),h.push("material.diffuseColor = diffuseColor;"),h.push("material.specularColor = specular;","material.specularShininess = shininess;","material.specularStrength = specularStrength;","#include <lights_fragment_begin>","#include <lights_fragment_end>"),h.push("vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;"),h.push(`
- if (outgoingLight != diffuseColor) {
- float lightAccu = clamp( length( reflectedLight.directSpecular + reflectedLight.indirectSpecular ), 0.0, 1.0 );
- accumAlpha += ( 1.0 - accumAlpha ) * ${n.result} * lightAccu;
- outgoingLight = spe_blend( diffuseColor, outgoingLight, ${n.result}, ${a.result} );
- }
- `),o&&h.push(o.code,`outgoingLight = spe_blend(outgoingLight, ${o.result}, 1.0, SPE_BLENDING_NORMAL);`),l?h.push(`gl_FragColor = vec4( outgoingLight, accumAlpha * ${l.result} );`):h.push("gl_FragColor = vec4( outgoingLight, 1.0 );"),h.push("#include <encodings_fragment>","#include <fog_fragment>","#include <dithering_fragment>"),t=h.join(`
- `)}return t}},rk=class extends Bn{constructor(){super("standard"),this.nodeType="Standard",this.color=new Ut(5526619),this.roughness=new Pe(.3),this.metalness=new Pe(0),this.reflectivity=new Pe(.5),this.shadingAlpha=new Pe(1),this.shadingBlend=new xt(0)}get category(){return"physical"}build(e){let t;if(e.define("STANDARD"),e.requires.lights=!0,e.extensions.derivatives=!0,e.extensions.shaderTextureLOD=!0,e.isShader("vertex")){let i=this.position?this.position.analyzeAndFlow(e,"v3",{cache:"position"}):void 0;e.mergeUniform(qo.merge([ge.fog,ge.lights])),ge.LTC_1&&(e.uniforms.ltc_1={value:void 0},e.uniforms.ltc_2={value:void 0}),e.addParsCode(["varying vec3 vViewPosition;","varying vec3 vWPosition;","#include <fog_pars_vertex>","#include <normal_pars_vertex>","#include <shadowmap_pars_vertex>","#include <clipping_planes_pars_vertex>"].join(`
- `));let r=["#include <beginnormal_vertex>",`
- #if !defined( USE_LAYER_DISPLACE )
- #include <defaultnormal_vertex>
- #endif
- vec3 displaced_position = position;
- vec3 displaced_normal = normal;
- #if defined( USE_LAYER_DISPLACE )
- vec3 transformed;
- vec3 transformedNormal;
- #endif
- `,"#include <normal_vertex>",`
- #if !defined( USE_LAYER_DISPLACE )
- #include <begin_vertex>
- #endif /* !USE_LAYER_DISPLACE */
- `];i&&r.push(i.code,i.result?"displaced_position = "+i.result+";":""),r.push("transformed = displaced_position;","transformedNormal = normalMatrix * displaced_normal;","#ifndef FLAT_SHADED"," vNormal = transformedNormal;","#endif"),r.push("#include <project_vertex>","#include <fog_vertex>","#include <clipping_planes_vertex>","\tvViewPosition = - mvPosition.xyz;","#include <worldpos_vertex>","#include <shadowmap_vertex>"),r.push("vWPosition = ( modelMatrix * vec4( transformed, 1.0 ) ).xyz;"),t=r.join(`
- `)}else{e.mergeUniform({penumbraSize:Lt.penumbraSize});let i={gamma:!0};this.color===void 0&&(this.color=new Ut(5526619)),this.color.analyze(e,{slot:"color",context:i}),this.roughness.analyze(e),this.metalness.analyze(e),this.shadingAlpha.analyze(e),this.shadingBlend.analyze(e),this.afterColor&&this.afterColor.analyze(e,{slot:"afterColor"}),this.alpha&&this.alpha.analyze(e),this.reflectivity&&this.reflectivity.analyze(e);let r=this.color.flow(e,"c",{slot:"color",context:i}),s=this.roughness.flow(e,"f"),n=this.metalness.flow(e,"f"),a=this.shadingAlpha.flow(e,"f"),o=this.shadingBlend.flow(e,"i"),l=this.afterColor?this.afterColor.flow(e,"c",{slot:"afterColor"}):void 0,h=this.alpha?this.alpha.flow(e,"f"):void 0,u=this.reflectivity?this.reflectivity.flow(e,"f"):void 0;e.requires.transparent=h!==void 0,e.addParsCode(["varying vec3 vViewPosition;","varying vec3 vWPosition;",`uniform float penumbraSize[${5}];`,"#include <normal_pars_fragment>","#include <dithering_pars_fragment>","#include <fog_pars_fragment>","#include <bsdfs>","#include <lights_pars_begin>","#include <lights_physical_pars_fragment>","#include <shadowmap_pars_fragment>"].join(`
- `));let c=["#include <clipping_planes_fragment>","\t#include <normal_fragment_begin>",`
- // NOTE: gl_FrontFacing alternative using face normal estimation.
- vec3 viewdx = dFdx(vViewPosition);
- vec3 viewdy = dFdy(vViewPosition);
- vec3 faceNormal = normalize(cross(viewdx,viewdy));
- if (dot(normal, faceNormal) < 0.0) {
- normal *= -1.0;
- }
- `,"\tPhysicalMaterial material;","\tmaterial.diffuseColor = vec3( 1.0 );"];c.push(r.code,"\tvec3 diffuseColor = "+r.result+";","\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );",s.code,"\tfloat roughnessFactor = "+s.result+";",n.code,"\tfloat metalnessFactor = "+n.result+";"),h&&c.push(h.code,"#ifdef ALPHATEST","\tif ( "+h.result+" <= ALPHATEST ) discard;","#endif"),c.push("vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );","float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );"),c.push("material.diffuseColor = diffuseColor * ( 1.0 - metalnessFactor );","material.roughness = max( roughnessFactor, 0.0525 );","material.roughness += geometryRoughness;","material.roughness = min( material.roughness, 1.0 );","material.roughness = clamp( roughnessFactor, 0.04, 1.0 );"),u?c.push(u.code,"material.specularColor = mix( vec3( 0.16 * pow2( "+u.result+" ) ), diffuseColor, metalnessFactor );"):c.push("material.specularColor = mix( vec3( 0.04 ), diffuseColor, metalnessFactor );"),c.push("#include <lights_fragment_begin>"),c.push("#include <lights_fragment_end>"),c.push("vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular;"),c.push(`
- if (outgoingLight != diffuseColor) {
- float lightAccu = clamp( length( reflectedLight.directSpecular + reflectedLight.indirectSpecular ), 0.0, 1.0 );
- accumAlpha += ( 1.0 - accumAlpha ) * ${a.result} * lightAccu;
- outgoingLight = spe_blend( diffuseColor, outgoingLight, ${a.result}, ${o.result} );
- }
- `),l&&c.push(l.code,`outgoingLight = spe_blend(outgoingLight, ${l.result}, 1.0, SPE_BLENDING_NORMAL);`),h?c.push(`gl_FragColor = vec4( outgoingLight, accumAlpha * ${h.result} );`):c.push("gl_FragColor = vec4( outgoingLight, 1.0 );"),c.push("#include <encodings_fragment>","#include <fog_fragment>","#include <dithering_fragment>"),t=c.join(`
- `)}return t}},sk=class extends Bn{constructor(){super("toon"),this.nodeType="Toon",this.color=new Ut(5526619),this.specular=new Ut(1118481),this.shininess=new Pe(30),this.shadingAlpha=new Pe(1),this.shadingBlend=new xt(0)}get category(){return"toon"}build(e){let t;if(e.define("TOON"),e.requires.lights=!0,e.extensions.derivatives=!0,e.isShader("vertex")){let i=this.position?this.position.analyzeAndFlow(e,"v3",{cache:"position"}):void 0;e.mergeUniform(qo.merge([ge.fog,ge.lights])),e.addParsCode(["varying vec3 vViewPosition;","varying vec3 vWPosition;","#include <fog_pars_vertex>","#include <normal_pars_vertex>","#include <shadowmap_pars_vertex>","#include <clipping_planes_pars_vertex>"].join(`
- `));let r=["#include <beginnormal_vertex>",`
- #ifndef USE_LAYER_DISPLACE
- #include <defaultnormal_vertex>
- #endif
- vec3 displaced_position = position;
- vec3 displaced_normal = normal;
- #ifdef USE_LAYER_DISPLACE
- vec3 transformed;
- vec3 transformedNormal;
- #endif
- `,"#include <normal_vertex>",`
- #ifndef USE_LAYER_DISPLACE
- #include <begin_vertex>
- #endif
- `];i&&r.push(i.code,i.result?"displaced_position = "+i.result+";":""),r.push("transformed = displaced_position;","transformedNormal = normalMatrix * displaced_normal;","#ifndef FLAT_SHADED"," vNormal = transformedNormal;","#endif"),r.push("\t#include <project_vertex>","\t#include <fog_vertex>","\t#include <clipping_planes_vertex>","\tvViewPosition = - mvPosition.xyz;","\t#include <worldpos_vertex>","\t#include <shadowmap_vertex>","\t#include <fog_vertex>"),r.push("vWPosition = ( modelMatrix * vec4( transformed, 1.0 ) ).xyz;"),t=r.join(`
- `)}else{e.mergeUniform({penumbraSize:Lt.penumbraSize}),this.color===void 0&&(this.color=new Ut(5526619)),this.color.analyze(e,{slot:"color"}),this.specular.analyze(e),this.shininess.analyze(e),this.shadingAlpha.analyze(e),this.shadingBlend.analyze(e),this.afterColor&&this.afterColor.analyze(e,{slot:"afterColor"}),this.alpha&&this.alpha.analyze(e);let i=this.color.flow(e,"c",{slot:"color"}),r=this.specular.flow(e,"c"),s=this.shininess.flow(e,"f"),n=this.shadingAlpha.flow(e,"f"),a=this.shadingBlend.flow(e,"i"),o=this.afterColor?this.afterColor.flow(e,"c",{slot:"afterColor"}):void 0,l=this.alpha?this.alpha.flow(e,"f"):void 0;e.requires.transparent=l!==void 0,e.addParsCode([`uniform float penumbraSize[${5}];`,"varying vec3 vWPosition;","#include <normal_pars_fragment>","#include <gradientmap_pars_fragment>","#include <fog_pars_fragment>","#include <bsdfs>","#include <lights_pars_begin>","#include <dithering_pars_fragment>",`
- varying vec3 vViewPosition;
- struct ToonMaterial {
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
- };
- void RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;
-
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularShininess ) * material.specularStrength;
- }
- void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Toon
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon
- #define Material_LightProbeLOD( material ) (0)
- `,"#include <shadowmap_pars_fragment>","#include <bumpmap_pars_fragment>","#include <normalmap_pars_fragment>"].join(`
- `));let h=["#include <normal_fragment_begin>",`
- // NOTE: gl_FrontFacing alternative using face normal estimation.
- vec3 viewdx = dFdx(vViewPosition);
- vec3 viewdy = dFdy(vViewPosition);
- vec3 faceNormal = normalize(cross(viewdx,viewdy));
- if (dot(normal, faceNormal) < 0.0) {
- normal *= -1.0;
- }
- `,"\tToonMaterial material;"];h.push(i.code,"\tvec3 diffuseColor = "+i.result+";","\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );",r.code,"\tvec3 specular = "+r.result+";",s.code,"\tfloat shininess = max( 0.0001, "+s.result+" );","\tfloat specularStrength = 1.0;"),l&&h.push(l.code,"#ifdef ALPHATEST","if ( "+l.result+" <= ALPHATEST ) discard;","#endif"),h.push("material.diffuseColor = diffuseColor;"),h.push("material.specularColor = specular;","material.specularShininess = shininess;","material.specularStrength = specularStrength;","#include <lights_fragment_begin>","#include <lights_fragment_end>"),h.push("vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular;"),h.push(`
- if (outgoingLight != diffuseColor) {
- float lightAccu = clamp( length( reflectedLight.directSpecular + reflectedLight.indirectSpecular ), 0.0, 1.0 );
- accumAlpha += ( 1.0 - accumAlpha ) * ${n.result} * lightAccu;
- outgoingLight = spe_blend( diffuseColor, outgoingLight, ${n.result}, ${a.result} );
- }
- `),o&&h.push(o.code,`outgoingLight = spe_blend(outgoingLight, ${o.result}, 1.0, SPE_BLENDING_NORMAL);`),l?h.push(`gl_FragColor = vec4( outgoingLight, accumAlpha * ${l.result} );`):h.push("gl_FragColor = vec4( outgoingLight, 1.0 );"),h.push("#include <encodings_fragment>","#include <fog_fragment>","#include <dithering_fragment>"),t=h.join(`
- `)}return t}},Ol=class extends or{constructor(e){super("b"),this.nodeType="Bool",this.value=e??!1}generateReadonly(e,t,i,r){return e.format(this.value?"true":"false",r,t)}},GA=class extends or{constructor(e){super("m3"),this.nodeType="Matrix3",this.value=e??new Ai}generateReadonly(e,t,i,r,s,n){return e.format("mat3("+this.value.elements.join(", ")+")",r,t)}get elements(){return this.value.elements}set elements(e){this.value.fromArray(e)}},ta=class extends or{constructor(e=1,t){super("v4[]"),this.nodeType="Vector4Array",this.size=e,this.value=Array.isArray(t)?t:t instanceof $e?new Array(e).fill(t):new Array(e).fill(new $e(0))}},cv=(e=>(e.SIMPLEX="simplex3d",e.SIMPLEX_FRACTAL="simplex3dFractal",e.ASHIMA="simplexAshima",e.FBM="fbm",e.PERLIN="perlin",e))(cv||{}),wr=function(){let e=new Re(`vec3 random3(vec3 c) {
- float j = 4096.0*sin(dot(c,vec3(17.0, 59.4, 15.0)));
- vec3 r;
- r.z = fract(512.0*j);
- j *= .125;
- r.x = fract(512.0*j);
- j *= .125;
- r.y = fract(512.0*j);
- return r-0.5;
- }`),t=new Re(`float simplex3d(vec3 p) {
- vec3 s = floor(p + dot(p, vec3(F3)));
- vec3 x = p - s + dot(s, vec3(G3));
-
- vec3 e = step(vec3(0.0), x - x.yzx);
- vec3 i1 = e*(1.0 - e.zxy);
- vec3 i2 = 1.0 - e.zxy*(1.0 - e);
-
- vec3 x1 = x - i1 + G3;
- vec3 x2 = x - i2 + 2.0*G3;
- vec3 x3 = x - 1.0 + 3.0*G3;
-
- vec4 w, d;
-
- w.x = dot(x, x);
- w.y = dot(x1, x1);
- w.z = dot(x2, x2);
- w.w = dot(x3, x3);
-
- w = max(0.6 - w, 0.0);
-
- d.x = dot(random3(s), x);
- d.y = dot(random3(s + i1), x1);
- d.z = dot(random3(s + i2), x2);
- d.w = dot(random3(s + 1.0), x3);
-
- w *= w;
- w *= w;
- d *= w;
-
- return dot(d, vec4(52.0));
- }`,[e]);t.keywords.F3=new vt("float F3 0.3333333"),t.keywords.G3=new vt("float G3 0.1666667");let i=new Re(`float simplex3dFractal(vec3 m) {
- mat3 rot1 = mat3(-0.37, 0.36, 0.85,-0.14,-0.93, 0.34,0.92, 0.01,0.4);
- mat3 rot2 = mat3(-0.55,-0.39, 0.74, 0.33,-0.91,-0.24,0.77, 0.12,0.63);
- mat3 rot3 = mat3(-0.71, 0.52,-0.47,-0.08,-0.72,-0.68,-0.7,-0.45,0.56);
- return 0.5333333 * simplex3d(m * rot1)
- + 0.2666667 * simplex3d(2.0 * m * rot2)
- + 0.1333333 * simplex3d(4.0 * m * rot3)
- + 0.0666667 * simplex3d(8.0 * m);
- }`,[t]),r=new Re("vec4 permute(vec4 x){return mod(((x*34.0)+1.0)*x, 289.0);}"),s=new Re("vec4 taylorInvSqrt(vec4 r){return 1.79284291400159 - 0.85373472095314 * r;}"),n=new Re(`float simplexAshima(vec3 v) {
- const vec2 C = vec2(1.0/6.0, 1.0/3.0) ;
- const vec4 D = vec4(0.0, 0.5, 1.0, 2.0);
- vec3 i = floor(v + dot(v, C.yyy) );
- vec3 x0 = v - i + dot(i, C.xxx) ;
- vec3 g = step(x0.yzx, x0.xyz);
- vec3 l = 1.0 - g;
- vec3 i1 = min( g.xyz, l.zxy );
- vec3 i2 = max( g.xyz, l.zxy );
- vec3 x1 = x0 - i1 + 1.0 * C.xxx;
- vec3 x2 = x0 - i2 + 2.0 * C.xxx;
- vec3 x3 = x0 - 1. + 3.0 * C.xxx;
- i = mod(i, 289.0 );
- vec4 p = permute( permute( permute(
- i.z + vec4(0.0, i1.z, i2.z, 1.0 ))
- + i.y + vec4(0.0, i1.y, i2.y, 1.0 ))
- + i.x + vec4(0.0, i1.x, i2.x, 1.0 ));
- float n_ = 1.0/7.0; // N=7
- vec3 ns = n_ * D.wyz - D.xzx;
- vec4 j = p - 49.0 * floor(p * ns.z *ns.z); // mod(p,N*N)
- vec4 x_ = floor(j * ns.z);
- vec4 y_ = floor(j - 7.0 * x_ ); // mod(j,N)
- vec4 x = x_ *ns.x + ns.yyyy;
- vec4 y = y_ *ns.x + ns.yyyy;
- vec4 h = 1.0 - abs(x) - abs(y);
- vec4 b0 = vec4( x.xy, y.xy );
- vec4 b1 = vec4( x.zw, y.zw );
- vec4 s0 = floor(b0)*2.0 + 1.0;
- vec4 s1 = floor(b1)*2.0 + 1.0;
- vec4 sh = -step(h, vec4(0.0));
- vec4 a0 = b0.xzyw + s0.xzyw*sh.xxyy ;
- vec4 a1 = b1.xzyw + s1.xzyw*sh.zzww ;
- vec3 p0 = vec3(a0.xy,h.x);
- vec3 p1 = vec3(a0.zw,h.y);
- vec3 p2 = vec3(a1.xy,h.z);
- vec3 p3 = vec3(a1.zw,h.w);
- vec4 norm = taylorInvSqrt(vec4(dot(p0,p0), dot(p1,p1), dot(p2, p2), dot(p3,p3)));
- p0 *= norm.x;
- p1 *= norm.y;
- p2 *= norm.z;
- p3 *= norm.w;
- vec4 m = max(0.6 - vec4(dot(x0,x0), dot(x1,x1), dot(x2,x2), dot(x3,x3)), 0.0);
- m = m * m;
- return 42.0 * dot( m*m, vec4( dot(p0,x0), dot(p1,x1),
- dot(p2,x2), dot(p3,x3) ) );
- }`,[r,s]),a=new Re("vec4 mod289(vec4 x){return x - floor(x * (1.0 / 289.0)) * 289.0;}"),o=new Re("vec4 perm(vec4 x){return mod289(((x * 34.0) + 1.0) * x);}",[a]),l=new Re(`float noise(vec3 p){
- vec3 a = floor(p);
- vec3 d = p - a;
- d = d * d * (3.0 - 2.0 * d);
- vec4 b = a.xxyy + vec4(0.0, 1.0, 0.0, 1.0);
- vec4 k1 = perm(b.xyxy);
- vec4 k2 = perm(k1.xyxy + b.zzww);
- vec4 c = k2 + a.zzzz;
- vec4 k3 = perm(c);
- vec4 k4 = perm(c + 1.0);
- vec4 o1 = fract(k3 * (1.0 / 41.0));
- vec4 o2 = fract(k4 * (1.0 / 41.0));
- vec4 o3 = o2 * d.z + o1 * (1.0 - d.z);
- vec2 o4 = o3.yw * d.x + o3.xz * (1.0 - d.x);
- return o4.y * d.y + o4.x * (1.0 - d.y);
- }`,[o]),h=new Re(`float fbm(vec3 x) {
- float v = 0.0;
- float a = 0.5;
- vec3 shift = vec3(100);
- for (int i = 0; i < NUM_OCTAVES; ++i) {
- v += a * noise(x);
- x = x * 2.0 + shift;
- a *= 0.5;
- }
- return v;
- }`,[l]);h.keywords.NUM_OCTAVES=new vt(`int NUM_OCTAVES ${5}`);let u=new Re("vec3 fade(vec3 t) {return t*t*t*(t*(t*6.0-15.0)+10.0);}"),c=new Re(`float perlin(vec3 P){
- vec3 Pi0 = floor(P);
- vec3 Pi1 = Pi0 + vec3(1.0);
- Pi0 = mod(Pi0, 289.0);
- Pi1 = mod(Pi1, 289.0);
- vec3 Pf0 = fract(P);
- vec3 Pf1 = Pf0 - vec3(1.0);
- vec4 ix = vec4(Pi0.x, Pi1.x, Pi0.x, Pi1.x);
- vec4 iy = vec4(Pi0.yy, Pi1.yy);
- vec4 iz0 = Pi0.zzzz;
- vec4 iz1 = Pi1.zzzz;
- vec4 ixy = permute(permute(ix) + iy);
- vec4 ixy0 = permute(ixy + iz0);
- vec4 ixy1 = permute(ixy + iz1);
- vec4 gx0 = ixy0 / 7.0;
- vec4 gy0 = fract(floor(gx0) / 7.0) - 0.5;
- gx0 = fract(gx0);
- vec4 gz0 = vec4(0.5) - abs(gx0) - abs(gy0);
- vec4 sz0 = step(gz0, vec4(0.0));
- gx0 -= sz0 * (step(0.0, gx0) - 0.5);
- gy0 -= sz0 * (step(0.0, gy0) - 0.5);
- vec4 gx1 = ixy1 / 7.0;
- vec4 gy1 = fract(floor(gx1) / 7.0) - 0.5;
- gx1 = fract(gx1);
- vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1);
- vec4 sz1 = step(gz1, vec4(0.0));
- gx1 -= sz1 * (step(0.0, gx1) - 0.5);
- gy1 -= sz1 * (step(0.0, gy1) - 0.5);
- vec3 g000 = vec3(gx0.x,gy0.x,gz0.x);
- vec3 g100 = vec3(gx0.y,gy0.y,gz0.y);
- vec3 g010 = vec3(gx0.z,gy0.z,gz0.z);
- vec3 g110 = vec3(gx0.w,gy0.w,gz0.w);
- vec3 g001 = vec3(gx1.x,gy1.x,gz1.x);
- vec3 g101 = vec3(gx1.y,gy1.y,gz1.y);
- vec3 g011 = vec3(gx1.z,gy1.z,gz1.z);
- vec3 g111 = vec3(gx1.w,gy1.w,gz1.w);
- vec4 norm0 = taylorInvSqrt(vec4(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));
- g000 *= norm0.x;
- g010 *= norm0.y;
- g100 *= norm0.z;
- g110 *= norm0.w;
- vec4 norm1 = taylorInvSqrt(vec4(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));
- g001 *= norm1.x;
- g011 *= norm1.y;
- g101 *= norm1.z;
- g111 *= norm1.w;
- float n000 = dot(g000, Pf0);
- float n100 = dot(g100, vec3(Pf1.x, Pf0.yz));
- float n010 = dot(g010, vec3(Pf0.x, Pf1.y, Pf0.z));
- float n110 = dot(g110, vec3(Pf1.xy, Pf0.z));
- float n001 = dot(g001, vec3(Pf0.xy, Pf1.z));
- float n101 = dot(g101, vec3(Pf1.x, Pf0.y, Pf1.z));
- float n011 = dot(g011, vec3(Pf0.x, Pf1.yz));
- float n111 = dot(g111, Pf1);
- vec3 fade_xyz = fade(Pf0);
- vec4 n_z = mix(vec4(n000, n100, n010, n110), vec4(n001, n101, n011, n111), fade_xyz.z);
- vec2 n_yz = mix(n_z.xy, n_z.zw, fade_xyz.y);
- float n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);
- return 2.2 * n_xyz;
- }`,[r,s,u]);return{simplex:t,simplexFractal:i,simplexAshima:n,fbm:h,perlin:c}}(),VA=class extends St{constructor(e,t,i,r,s,n,a,o,l,h,u,c){super("v3"),this.nodeType="Noise",this.scale=e,this.size=t,this.move=i,this.fA=r,this.fB=s,this.distortion=n,this.colorA=a,this.colorB=o,this.colorC=l,this.colorD=h,this.alpha=u,this.noiseType=c,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t,i,r,s){e.require("uv"),e.requires.uv=[!0],e.addFragmentVariable(this.calpha,"float");let n=Object.values(cv)[this.noiseType.value],a=new Re(`vec3 ${n}customNoise(float scale, vec3 size, float move, vec2 fA, vec2 fB, vec2 distortion, vec4 colorA, vec4 colorB, vec4 colorC, vec4 colorD, float alpha, out float calpha) {
- vec3 st = position / size;
- st /= scale;
- vec3 q = vec3(${n}(st),
- ${n}(st + vec3(1.0)),
- ${n}(st + vec3(1.0)));
- vec3 r = vec3(${n}(st + vec3(distortion, 1.0) * q + vec3(fA, 1.0) + move),
- ${n}(st + vec3(distortion, 1.0) * q + vec3(fB, 1.0) + move),
- ${n}(st * q));
- float f = ${n}(st + r);
- vec4 color;
- color = mix(colorA, colorB, clamp((f * f) * 4.0, 0.0, 1.0));
- color = mix(color, colorC, clamp(length(q), 0.0, 1.0));
- color = mix(color, colorD, clamp(length(r.x), 0.0, 1.0));
- float lalpha = alpha * color.a;
- calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
- accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
- return clamp(color, 0.0, 1.0).rgb;
- }`,[wr.simplex,wr.simplexFractal,wr.simplexAshima,wr.fbm,wr.perlin]),o=e.include(a),l=[];return l.push(this.scale.build(e,"f")),l.push(this.size.build(e,"v3")),l.push(this.move.build(e,"f")),l.push(this.fA.build(e,"v2")),l.push(this.fB.build(e,"v2")),l.push(this.distortion.build(e,"v2")),l.push(this.colorA.build(e,"v4")),l.push(this.colorB.build(e,"v4")),l.push(this.colorC.build(e,"v4")),l.push(this.colorD.build(e,"v4")),l.push(this.alpha.build(e,"f")),l.push(this.calpha),e.format(o+"("+l.join(",")+")",this.getType(e),t)}};VA.numOctaves=5;var HA=class extends St{constructor(e,t,i,r,s,n,a){super("v3"),this.nodeType="Fresnel",this.color=e,this.bias=t,this.scale=i,this.intensity=r,this.factor=s,this.alpha=n,this.mode=a,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){if(e.require("vWorldViewDir"),e.require("worldNormal"),e.isShader("fragment")){e.addFragmentVariable(this.calpha,"float");let i=e.include(HA.Nodes.fresnel),r=[];return r.push(this.color.build(e,"c")),r.push(this.bias.build(e,"f")),r.push(this.scale.build(e,"f")),r.push(this.intensity.build(e,"f")),r.push(this.factor.build(e,"f")),r.push(this.alpha.build(e,"f")),r.push(this.mode.build(e,"i")),r.push(this.calpha),e.format(i+"("+r.join(",")+")",this.getType(e),t)}else return console.warn("FresnelNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},WA=HA;WA.Nodes=function(){return{fresnel:new Re(`vec3 fresnel(vec3 color, float bias, float scale, float intensity, float factor, float alpha, int mode, out float calpha) {
- float fresnel = bias + scale * pow( abs( factor + dot( normalize( vWorldViewDir ), normalize( vWNormal ) ) ), intensity );
- float lalpha = clamp( fresnel, 0.0, 1.0 ) * alpha;
- calpha = lalpha / clamp(lalpha + accumAlpha, 0.001, 1.0);
- accumAlpha += (1.0 - accumAlpha) * lalpha;
- return color;
- }`)}}();var XA=class extends St{constructor(e,t,i,r,s,n,a){super("v3"),this.nodeType="Rainbow",this.filmThickness=e,this.movement=t,this.wavelengths=i,this.noiseStrength=r,this.noiseScale=s,this.offset=n,this.alpha=a,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){if(e.require("vWorldViewDir"),e.require("worldNormal"),e.isShader("fragment")){e.require("uv"),e.requires.uv=[!0],e.addFragmentVariable(this.calpha,"float");let i=e.include(XA.Nodes.rainbow),r=[];return r.push(this.filmThickness.build(e,"f")),r.push(this.movement.build(e,"f")),r.push(this.wavelengths.build(e,"v3")),r.push(this.noiseStrength.build(e,"f")),r.push(this.noiseScale.build(e,"f")),r.push(this.offset.build(e,"v3")),r.push(this.alpha.build(e,"f")),r.push(this.calpha),e.format(i+"("+r.join(",")+")",this.getType(e),t)}else return console.warn("RainbowNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},qA=XA;qA.Nodes=function(){let e=new Re(`vec3 attenuation(vec3 wavelengths, float filmThickness, float movement, float noiseStrength, float noiseScale, vec3 offset) {
- vec3 st = position / noiseScale;
- vec3 q = vec3(simplex3d(st),
- simplex3d(st + vec3(1.0)),
- simplex3d(st + vec3(1.0)));
- vec3 r = vec3(simplex3d(st + vec3(1.4, 1.3, 1.0) * q + vec3(1.7, 9.2, 1.0)),
- simplex3d(st + vec3(2.0, 1.2, 1.0) * q + vec3(8.3, 2.8, 1.0)),
- simplex3d(st * q));
- float noise = simplex3d(st + r);
- return .5 + .5 * cos((((filmThickness + (noise * noiseStrength)) / (vec3(wavelengths.r * 1.0, wavelengths.g * 0.8, wavelengths.b * 0.6) + 1.0)) * dot(normalize(vWorldViewDir + (offset * -0.001)), normalize(vWNormal))) + movement);
- }`,[wr.simplex]);return{rainbow:new Re(`vec3 rainbow(float filmThickness, float movement, vec3 wavelengths, float noiseStrength, float noiseScale, vec3 offset, float alpha, out float calpha) {
- vec3 res = clamp(attenuation(wavelengths, filmThickness, movement, noiseStrength, noiseScale, offset), 0.0, 2.0);
- float rainbowContribution = clamp(res.r + res.g + res.b, 0.0, 1.0);
- float lalpha = alpha * rainbowContribution;
- calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
- accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
- return res;
- }`,[e])}}();var YA=class extends St{constructor(e,t,i,r,s,n,a,o,l,h,u,c,d,p,f,g){super("v3"),this.nodeType="Outline",this.firstTime=!0,this.outlineColor=e,this.contourColor=t,this.outlineWidth=i,this.contourWidth=r,this.contourThreshold=s,this.outlineThreshold=n,this.contourFrequency=a,this.outlineSmoothing=o,this.contourDirection=l,this.positionalLines=h,this.compensation=u,this.resolution=c,this.normalMap=d,this.depthMap=p,this.pixelRatio=f,this.alpha=g,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){if(e.require("vWorldViewDir"),e.require("worldNormal"),e.extensions.derivatives=!0,this.firstTime){let i=this.outlineWidth.build(e,"f"),r=this.resolution.build(e,"v2"),s=this.compensation.build(e,"b"),n=this.pixelRatio.build(e,"f");e.addVertexParsVariable("randomColor","attribute vec3"),e.addVertexParsVariable("extrudeNormal","attribute vec3"),e.addVertexParsVariable(i,"uniform float"),e.addVertexParsVariable(r,"uniform vec2"),e.addVertexParsVariable(s,"uniform bool"),e.addVertexParsVariable(n,"uniform float"),e.addVertexParsVariable("vID","flat out float"),e.addFragmentParsVariable("vID","flat in float");let a=`g${this.uuid.toString().replace(/-/g,"")}`;e.addVertexFinalCode(`
- vID = randomColor.r;
- if (${s}) {
- vec4 ${a}_clipPosition = projectionMatrix * (modelViewMatrix * vec4(position, 1.0));
- // NOTE: For certain shapes, like spheres, we get incorrect extrusion when the
- // normals face the camera directly. So we hackily fix this by offsetting the normal
- // by a tiny amount.
- vec3 ${a}_clipNormal = mat3(projectionMatrix) * (mat3(modelViewMatrix) * extrudeNormal) + 0.0000001;
- vec2 ${a}_offset = normalize(${a}_clipNormal.xy) / ${r} * (${i} / 2.0) * ${a}_clipPosition.w * 2.0 * ${n};
- ${a}_clipPosition.xy += ${a}_offset;
- // TODO(MAX): To handle multiple outline layers, we only want to extrude
- // if this offset is the biggest of all the potential offsets
- gl_Position = ${a}_clipPosition;
- }
- `)}if(e.isShader("fragment")){e.require("uv"),e.requires.uv=[!0],e.addFragmentVariable(this.calpha,"float");let i=e.include(YA.Nodes.outline),r=[];return r.push(this.outlineColor.build(e,"c")),r.push(this.contourColor.build(e,"c")),r.push(this.outlineWidth.build(e,"f")),r.push(this.contourWidth.build(e,"f")),r.push(this.contourThreshold.build(e,"f")),r.push(this.outlineThreshold.build(e,"f")),r.push(this.contourFrequency.build(e,"f")),r.push(this.outlineSmoothing.build(e,"f")),r.push(this.contourDirection.build(e,"v3")),r.push(this.positionalLines.build(e,"b")),r.push(this.resolution.build(e,"v2")),r.push(this.normalMap.getTexture(e,"t")),r.push(this.depthMap.getTexture(e,"t")),r.push(this.pixelRatio.build(e,"f")),r.push(this.compensation.build(e,"b")),r.push(this.alpha.build(e,"f")),r.push(this.calpha),this.firstTime=!this.firstTime,e.format(i+"("+r.join(",")+")",this.getType(e),t)}else return console.warn("OutlineNode is not compatible with "+e.shader+" shader."),""}},QA=YA;QA.Nodes=function(){let e=new Re(`
- float sobelSample(sampler2D t, sampler2D d, vec2 uv, vec2 resolution, float outlineWidth, float pixelRatio)
- {
- vec2 texelSize = (vec2(1.0) / resolution) * outlineWidth * pixelRatio;
- vec2 uvSamples[9];
- vec4 normalSamples[9];
- uvSamples[0] = uv + vec2( -texelSize.x, -texelSize.y);
- uvSamples[1] = uv + vec2(0.0, -texelSize.y);
- uvSamples[2] = uv + vec2( texelSize.x, -texelSize.y);
- uvSamples[3] = uv + vec2( -texelSize.x, 0.0);
- uvSamples[4] = uv;
- uvSamples[5] = uv + vec2( texelSize.x, 0.0);
- uvSamples[6] = uv + vec2( -texelSize.x, texelSize.y);
- uvSamples[7] = uv + vec2(0.0, texelSize.y);
- uvSamples[8] = uv + vec2( texelSize.x, texelSize.y);
- normalSamples[0] = texture2D(t, uvSamples[0]);
- normalSamples[1] = texture2D(t, uvSamples[1]);
- normalSamples[2] = texture2D(t, uvSamples[2]);
- normalSamples[3] = texture2D(t, uvSamples[3]);
- normalSamples[4] = texture2D(t, uvSamples[4]);
- normalSamples[5] = texture2D(t, uvSamples[5]);
- normalSamples[6] = texture2D(t, uvSamples[6]);
- normalSamples[7] = texture2D(t, uvSamples[7]);
- normalSamples[8] = texture2D(t, uvSamples[8]);
- float depthBias = 0.0001;
- // TODO(MAX): Can we somehow reduce the number of conditionals here with MATH?!
- if (normalSamples[0].a != vID && normalSamples[0].a != 0.0) {
- float depthAtSample = texture2D(d, uvSamples[0]).r + depthBias;
- if (gl_FragCoord.z > depthAtSample) {
- return 0.0;
- }
- }
- if (normalSamples[1].a != vID && normalSamples[1].a != 0.0) {
- float depthAtSample = texture2D(d, uvSamples[1]).r + depthBias;
- if (gl_FragCoord.z > depthAtSample) {
- return 0.0;
- }
- }
- if (normalSamples[2].a != vID && normalSamples[2].a != 0.0) {
- float depthAtSample = texture2D(d, uvSamples[2]).r + depthBias;
- if (gl_FragCoord.z > depthAtSample) {
- return 0.0;
- }
- }
- if (normalSamples[3].a != vID && normalSamples[3].a != 0.0) {
- float depthAtSample = texture2D(d, uvSamples[3]).r + depthBias;
- if (gl_FragCoord.z > depthAtSample) {
- return 0.0;
- }
- }
- if (normalSamples[4].a != vID && normalSamples[4].a != 0.0) {
- float depthAtSample = texture2D(d, uvSamples[4]).r + depthBias;
- if (gl_FragCoord.z > depthAtSample) {
- return 0.0;
- }
- }
- if (normalSamples[5].a != vID && normalSamples[5].a != 0.0) {
- float depthAtSample = texture2D(d, uvSamples[5]).r + depthBias;
- if (gl_FragCoord.z > depthAtSample) {
- return 0.0;
- }
- }
- if (normalSamples[6].a != vID && normalSamples[6].a != 0.0) {
- float depthAtSample = texture2D(d, uvSamples[6]).r + depthBias;
- if (gl_FragCoord.z > depthAtSample) {
- return 0.0;
- }
- }
- if (normalSamples[7].a != vID && normalSamples[7].a != 0.0) {
- float depthAtSample = texture2D(d, uvSamples[7]).r + depthBias;
- if (gl_FragCoord.z > depthAtSample) {
- return 0.0;
- }
- }
- if (normalSamples[8].a != vID && normalSamples[8].a != 0.0) {
- float depthAtSample = texture2D(d, uvSamples[8]).r + depthBias;
- if (gl_FragCoord.z > depthAtSample) {
- return 0.0;
- }
- }
- vec4 sobel_edge_h = normalSamples[2] + (2.0*normalSamples[5]) + normalSamples[8] - (normalSamples[0] + (2.0*normalSamples[3]) + normalSamples[6]);
- vec4 sobel_edge_v = normalSamples[0] + (2.0*normalSamples[1]) + normalSamples[2] - (normalSamples[6] + (2.0*normalSamples[7]) + normalSamples[8]);
- float edgeNormal = sqrt(dot(sobel_edge_h, sobel_edge_h) + dot(sobel_edge_v, sobel_edge_v));
- return edgeNormal;
- }
- `);return{outline:new Re(`vec3 outline(vec3 outlineColor, vec3 contourColor, float outlineWidth, float contourWidth, float outlineThreshold, float contourThreshold, float outlineSmoothing, float contourFrequency, vec3 contourDirection, bool positionalLines, vec2 resolution, sampler2D normalMap, sampler2D depthMap, float pixelRatio, bool compensation, float alpha, out float calpha) {
- vec3 result = outlineColor;
- float resultAlpha = 0.0;
- vec3 N = normalize(vWNormal);
- vec2 nuv = (gl_FragCoord.xy / resolution);
- float sobelSample = compensation ? sobelSample(normalMap, depthMap, nuv, resolution, outlineWidth / 2., pixelRatio) : sobelSample(normalMap, depthMap, nuv, resolution, outlineWidth, pixelRatio);
- resultAlpha = smoothstep(outlineThreshold - outlineSmoothing, outlineThreshold + outlineSmoothing, sobelSample);
- float t = 1.0 - contourThreshold;
- if(positionalLines) {
- vec3 NDir = position * contourDirection;
- float NT = NDir.x + NDir.y + NDir.z;
- float f = fract(NT * contourFrequency * 0.01);
- float df = fwidth(NT * contourFrequency);
- float g = smoothstep(df * (contourWidth * 0.01), df * (contourWidth * 0.01 * 2.0), f);
- if (g < 1.0 && resultAlpha == 0.0) {
- result = contourColor;
- resultAlpha = 1.0;
- }
- }
- else {
- vec3 NDir = N * contourDirection;
- float NT = NDir.x + NDir.y + NDir.z;
- float df = fwidth(NT * contourThreshold);
- float f = sin(NT * 1.0 * contourFrequency);
- float g = smoothstep(0.0, df * contourWidth, 1.0 - f);
- if (df > (t * 0.5) && g < 1.0 && resultAlpha == 0.0) {
- result = contourColor;
- resultAlpha = 1.0 - g;
- }
- }
- float lalpha = alpha * resultAlpha;
- calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
- accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
- return result;
- }`,[e])}}();var ZA=class extends St{constructor(e,t,i,r,s,n,a,o){super("v3"),this.nodeType="Transmission",this.thickness=e,this.ior=t,this.roughness=i,this.transmissionSamplerSize=r,this.transmissionSamplerMap=s,this.transmissionDepthMap=n,this.aspectRatio=a,this.alpha=o,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){if(e.extensions.shaderTextureLOD=!0,e.extensions.derivatives=!0,e.isShader("fragment")){e.define("NUM_SAMPLES",30),e.require("worldPosition"),e.requires.worldNormal=!0,e.requires.modelMatrix=!0,e.requires.projectionMatrix=!0,e.addFragmentVariable(this.calpha,"float");let i=e.include(ZA.Nodes.transmission),r=[];return r.push(this.thickness.build(e,"f")),r.push(this.ior.build(e,"f")),r.push(this.roughness.build(e,"f")),r.push(this.transmissionSamplerSize.build(e,"v2")),r.push(this.transmissionSamplerMap.getTexture(e,"t")),r.push(this.transmissionDepthMap.getTexture(e,"t")),r.push(this.aspectRatio.build(e,"v2")),r.push("normal"),r.push(this.alpha.build(e,"f")),r.push(this.calpha),e.format(i+"("+r.join(",")+")",this.getType(e),t)}else return console.warn("TransmissionNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},KA=ZA;KA.Nodes=function(){let e=new Re(`
- float gaussian(vec2 i) {
- const float sigma = float(NUM_SAMPLES) * .25;
- return exp( -.5* dot(i/=sigma,i) ) / ( 6.28 * sigma*sigma );
- }`),t=new Re(`
- vec3 blur(sampler2D sp, vec2 U, vec2 scale, float lod, sampler2D dm, vec2 unrefractedU, vec2 aspectRatio) {
- // Slightly modified version of this:
- // https://www.shadertoy.com/view/ltScRG
- const int LOD = 2;
- const int sLOD = 4; // tile size = 2^LOD
- vec3 O = vec3(0);
- float a = 0.0;
- const int s = NUM_SAMPLES/sLOD;
- for ( int i = 0; i < s*s; i++ ) {
- int modulo = (i)-((i)/(s))*(s);
- vec2 d = vec2(float(modulo), float(i/s))*float(sLOD) - float(NUM_SAMPLES)/2.;
- vec2 uv = U + (scale * aspectRatio) * d;
- // What is the depth of the opaque object we're trying to sample
- float opaqueDepth = unpackRGBAToDepth(texture2D(dm, uv));
- if (opaqueDepth != 0.0 && opaqueDepth < gl_FragCoord.z) {
- uv = unrefractedU + ((scale * min(lod / 2., 1.)) * aspectRatio) * d;
- lod = lod > 4.0 ? lod : lod / 2.0;
- }
- float gaussian = gaussian(d);
- #ifdef TEXTURE_LOD_EXT
- O += gaussian * texture2DLodEXT( sp, uv, lod).rgb;
- #else
- O += gaussian * textureLod( sp, uv, lod).rgb;
- #endif
- a += gaussian;
- }
- return O / a;
- }`,[e]),i=new Re(`
- vec3 getVolumeTransmissionRay( vec3 n, vec3 v, float thickness, float ior, mat4 modelMatrix ) {
- // Direction of refracted light.
- vec3 refractionVector = refract( -v, n, 1.0 / ior );
- // Compute rotation-independant scaling of the model matrix.
- vec3 modelScale;
- modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
- modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
- modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
- // The thickness is specified in local space.
- return normalize( refractionVector ) * thickness * modelScale;
- }`),r=new Re(`
- float applyIorToRoughness( float roughness, float ior ) {
- // Scale roughness with IOR so that an IOR of 1.0 results in no microfacet refraction and
- // an IOR of 1.5 results in the default amount of microfacet refraction.
- return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
- } `),s=new Re(`
- vec3 getTransmissionSample( vec2 fragCoord, float roughness, float ior, vec2 transmissionSamplerSize, sampler2D transmissionSamplerMap, sampler2D transmissionDepthMap, vec2 unrefractedCoords, vec2 aspectRatio) {
- float framebufferLod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
- float lod = applyIorToRoughness(roughness, ior);
- return blur(transmissionSamplerMap, fragCoord, vec2(lod / (transmissionSamplerSize.x / 2.)), min(framebufferLod / 5.5, 8.5), transmissionDepthMap, unrefractedCoords, aspectRatio);
- }`,[r,t]),n=new Re(`
- vec3 getIBLVolumeRefraction( vec3 n, vec3 v, float roughness, vec3 position, mat4 modelMatrix, mat4 viewMatrix, mat4 projMatrix, float ior, float thickness, vec2 transmissionSamplerSize, sampler2D transmissionSamplerMap, sampler2D transmissionDepthMap, vec2 aspectRatio ) {
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- // Project refracted vector on the framebuffer, while mapping to normalized device coordinates.
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- vec4 ndcPosUnrefracted = projMatrix * viewMatrix * vec4(position, 1.0 );
- vec2 unrefractedCoords = ndcPosUnrefracted.xy / ndcPosUnrefracted.w;
- unrefractedCoords += 1.0;
- unrefractedCoords /= 2.0;
- // Sample framebuffer to get pixel the refracted ray hits.
- return getTransmissionSample( refractionCoords, roughness, ior, transmissionSamplerSize, transmissionSamplerMap, transmissionDepthMap, unrefractedCoords, aspectRatio );
- }`,[s,i]);return{transmission:new Re(`
- vec3 transmission(float thickness, float ior, float roughness, vec2 transmissionSamplerSize, sampler2D transmissionSamplerMap, sampler2D transmissionDepthMap, vec2 aspectRatio, vec3 normal, float alpha, out float calpha) {
- vec3 v = vec3(0.);
- if (isOrthographic) {
- v = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- v = normalize(vWPosition - cameraPosition);
- }
- vec3 transmission = getIBLVolumeRefraction(vWNormal, -v, roughness, vWPosition, modelMatrix, viewMatrix, projectionMatrix, ior, thickness, transmissionSamplerSize, transmissionSamplerMap, transmissionDepthMap, aspectRatio );
- float lalpha = alpha;
- calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
- accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
- return transmission;
- }`,[n])}}();var ql=class extends St{constructor(e,t,i,r,s,n,a,o,l,h,u){super("v3"),this.nodeType="Depth",this.gradientType=e,this.smooth=t,this.near=i,this.far=r,this.isVector=s,this.isWorldSpace=n,this.origin=a,this.direction=o,this.colors=l,this.steps=h,this.alpha=u,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){let i=`g${this.uuid.toString().replace(/-/g,"")}`,r=new Re(`vec3 ${i}_sdepth(float near, float far, vec3 origin, vec3 direction, vec4 colors[${i}_MAX_COLORS], float steps[${i}_MAX_COLORS], float alpha, out float calpha) {
- vec4 color = colors[0];
- #ifdef ${i}_IS_VECTOR
- #ifdef ${i}_LINEAR
- #ifdef ${i}_WORLDSPACE
- float depth = vectorLinearWorldSpaceDepth(direction, origin, near, far);
- #else
- float depth = vectorLinearObjectSpaceDepth(direction, origin, near, far);
- #endif
- #else
- #ifdef ${i}_WORLDSPACE
- float depth = vectorSphericalWorldSpaceDepth(origin, near, far);
- #else
- float depth = vectorSphericalObjectSpaceDepth(origin, near, far);
- #endif
- #endif
- #else
- float dist = length(vWPosition - cameraPosition);
- float depth = ( dist - near ) / ( far - near );
- #endif
- float p;
- #ifdef ${i}_SMOOTH
- for ( int i = 1; i < ${i}_MAX_COLORS; i++ ) {
- p = clamp( ( depth - steps[i-1] ) / ( steps[i] - steps[i-1] ), 0.0, 1.0 );
- color = mix(color, colors[i], smoothstep(0.0, 1.0, p));
- }
- #else
- for ( int i = 1; i < ${i}_MAX_COLORS; i++ ) {
- p = clamp(( depth - steps[i - 1] ) / ( steps[i] - steps[i - 1] ), 0.0, 1.0);
- color = mix(color, colors[i], p);
- }
- #endif
- float lalpha = alpha * color.a;
- calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
- accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
- return color.rgb;
- }`,[ql.Nodes.vectorLinearWorldSpaceDepth,ql.Nodes.vectorLinearObjectSpaceDepth,ql.Nodes.vectorSphericalObjectSpaceDepth,ql.Nodes.vectorSphericalWorldSpaceDepth]);if(e.isShader("fragment")){e.define(`${i}_MAX_COLORS`,this.colors.value.length),this.smooth.value&&e.define(`${i}_SMOOTH`),this.isVector.value>.5&&e.define(`${i}_IS_VECTOR`),this.gradientType.value===0&&e.define(`${i}_LINEAR`),this.isWorldSpace.value>.5&&e.define(`${i}_WORLDSPACE`),e.require("worldPosition"),e.addFragmentVariable(this.calpha,"float");let s=e.include(r),n=[];return n.push(this.near.build(e,"f")),n.push(this.far.build(e,"f")),n.push(this.origin.build(e,"v3")),n.push(this.direction.build(e,"v3")),n.push(this.colors.build(e,"v4[]")),n.push(this.steps.build(e,"f[]")),n.push(this.alpha.build(e,"f")),n.push(this.calpha),e.format(s+"("+n.join(",")+")",this.getType(e),t)}else return console.warn("DepthNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},JA=ql;JA.Nodes=function(){let e=new Re(`float vectorLinearWorldSpaceDepth(vec3 direction, vec3 origin, float near, float far) {
- vec3 n = normalize(direction);
- float dist = (n.x*(vWPosition.x - origin.x) + n.y*(vWPosition.y - origin.y) + n.z*(vWPosition.z - origin.z));
- return ( dist - near ) / ( far - near );
- }`),t=new Re(`float vectorLinearObjectSpaceDepth(vec3 direction, vec3 origin, float near, float far) {
- vec3 n = normalize(direction);
- float dist = (n.x*(position.x - origin.x) + n.y*(position.y - origin.y) + n.z*(position.z - origin.z));
- return ( dist - near ) / ( far - near );
- }`),i=new Re(`float vectorSphericalWorldSpaceDepth(vec3 origin, float near, float far) {
- float dist = length(vWPosition - origin);
- return ( dist - near ) / ( far - near );
- }`),r=new Re(`float vectorSphericalObjectSpaceDepth(vec3 origin, float near, float far) {
- float dist = length(position - origin);
- return ( dist - near ) / ( far - near );
- }`);return{vectorLinearWorldSpaceDepth:e,vectorLinearObjectSpaceDepth:t,vectorSphericalWorldSpaceDepth:i,vectorSphericalObjectSpaceDepth:r}}();var jx=class extends St{constructor(e,t,i,r){super("v3"),this.nodeType="Blend",this.a=e,this.b=t,this.alpha=i,this.mode=r}generate(e,t){if(e.isShader("fragment")){let i=[];return i.push(this.a.build(e,"c")),i.push(this.b.build(e,"c")),i.push(this.alpha.build(e,"f")),i.push(this.mode.build(e,"i")),e.format("spe_blend("+i.join(",")+")",this.getType(e),t)}else return console.warn("BlendNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},km=(e=>(e.NOISE="noise",e.MAP="map",e))(km||{}),$A=class extends St{constructor(e,t,i,r,s){super("v3"),this.displacementTypeIndex=new xt(0),this.nodeType="VertexDisplacement",this.intensity=e,this.movementOrTexture=t,Object.values(km)[this.displacementTypeIndex.value]==="map"&&(this.mat=new GA(this.movementOrTexture.value.matrix)),this.cropOrOffset=i,this.scale=r,this.noiseFunctionIndex=s}generate(e,t){if(e.isShader("vertex")){e.define("USE_LAYER_DISPLACE");let i,r=[];switch(r.push("displaced_position"),r.push("displaced_normal"),Object.values(km)[this.displacementTypeIndex.value]){case"map":{i=e.include($A.Nodes.map),r.push(this.movementOrTexture.getTexture(e,"t")),r.push("uv"),r.push(this.cropOrOffset.build(e,"f")),this.mat&&r.push(this.mat.build(e,"mat3"));break}case"noise":{let s=Object.values(cv)[this.noiseFunctionIndex.value],n=new Re(`vec3 orthogonal(vec3 v) {
- return normalize(abs(v.x) > abs(v.z) ? vec3(-v.y, v.x, 0.0) : vec3(0.0, -v.z, v.y));
- }`),a=new Re(`vec3 distorted(vec3 p, vec3 n, float scale, float intensity, vec3 offset, float neighbour_offset, float movement) {
- return p + n * ${s}((p + offset) * scale * 0.001 + neighbour_offset + (movement * 0.1)) * intensity;
- }`,[wr.simplex,wr.simplexFractal,wr.simplexAshima,wr.fbm,wr.perlin]),o=new Re(`vec3 vertexDisplacementNoise(vec3 position, vec3 normal, float scale, vec3 offset, float movement, float intensity, out vec3 displaced_normal) {
- vec3 displaced_position = distorted(position, normal, scale, intensity, offset, neighbor_offset, movement);
- vec3 tangent1 = orthogonal(normal);
- vec3 tangent2 = normalize(cross(normal, tangent1));
- // TODO(Max): The distance to the neighbors was originally scaled by 0.1.
- // This caused some small oval/circular visual artifacts in the lighting.
- // For now, simply using neighbors further away betters the problem,
- // but we should figure out the underlying cause when we have some time.
- // Maybe its related to how we calculate the tangent and bitangent?
- vec3 nearby1 = position + tangent1;
- vec3 nearby2 = position + tangent2;
- vec3 distorted1 = distorted(nearby1, normal, scale, intensity, offset, neighbor_offset, movement);
- vec3 distorted2 = distorted(nearby2, normal, scale, intensity, offset, neighbor_offset, movement);
- displaced_normal = normalize(cross(distorted1 - displaced_position, distorted2 - displaced_position));
- return displaced_position;
- }`,[a,n]);i=e.include(o),r.push(this.scale.build(e,"f")),r.push(this.cropOrOffset.build(e,"v3")),r.push(this.movementOrTexture.build(e,"f"));break}}return r.push(this.intensity.build(e,"f")),r.push("displaced_normal"),e.format(i+"("+r.join(",")+")",this.getType(e),t)}else return console.warn("VertexDisplacementNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},eS=$A;eS.Nodes=function(){let e=new Re(`vec3 orthogonal(vec3 v) {
- return normalize(abs(v.x) > abs(v.z) ? vec3(-v.y, v.x, 0.0) : vec3(0.0, -v.z, v.y));
- }`),t=new Re(`float displacementMapTexture(sampler2D tex, float crop, vec2 uv, mat3 mat, vec2 offset) {
- vec2 uvs = (mat * vec3(uv * 2.0 - 1.0, 1.0) / 2.0 + 0.5).xy + offset;
- vec4 tmp = texture2D(tex, uvs);
- vec3 col = tmp.rgb;
- if (crop > 0.5) {
- if ( uvs.x < 0.0 || uvs.x > 1.0 || uvs.y < 0.0 || uvs.y > 1.0 ) {
- return 0.0;
- }
- }
- return col.r;
- }`);return{map:new Re(`vec3 vertexDisplacementMap(vec3 position, vec3 normal, sampler2D tex, vec2 uv, float crop, mat3 mat, float intensity, out vec3 displaced_normal) {
- vec3 displaced_position = position + normal * displacementMapTexture(tex, crop, uv, mat, vec2(0.0)) * intensity;
- vec3 tangent1 = normalize(orthogonal(normal));
- vec3 tangent2 = normalize(cross(normal, tangent1));
- vec3 nearby1 = position + tangent1 * 0.1;
- vec3 nearby2 = position + tangent2 * 0.1;
- vec3 distorted1 = nearby1 + normal * displacementMapTexture(tex, crop, uv, mat, vec2(neighbor_offset)) * intensity;
- vec3 distorted2 = nearby2 + normal * displacementMapTexture(tex, crop, uv, mat, vec2(neighbor_offset)) * intensity;
- displaced_normal = normalize(cross(distorted1 - displaced_position, distorted2 - displaced_position));
- return displaced_position;
- }`,[e,t])}}();var tS=class extends St{constructor(e,t,i,r,s,n,a,o){super("v3"),this.nodeType="Gradient",this.gradientType=e,this.smooth=t,this.colors=i,this.steps=r,this.offset=s,this.morph=n,this.angle=a,this.alpha=o,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){if(e.isShader("fragment")){e.define("GRAD_MAX",10),e.require("uv"),e.requires.uv=[!0],e.addFragmentVariable(this.calpha,"float");let i=e.include(tS.Nodes.gradient),r=[];return r.push(this.gradientType.build(e,"i")),r.push(this.smooth.build(e,"b")),r.push(this.colors.build(e,"v4[]")),r.push(this.steps.build(e,"f[]")),r.push(this.offset.build(e,"v2")),r.push(this.morph.build(e,"v2")),r.push(this.angle.build(e,"f")),r.push(this.alpha.build(e,"f")),r.push(this.calpha),e.format(i+"("+r.join(",")+")",this.getType(e),t)}else return console.warn("GradientNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},iS=tS;iS.Nodes=function(){return{gradient:new Re(`vec3 gradient(int gradientType, bool smoothed, vec4 colors[GRAD_MAX], float steps[GRAD_MAX], vec2 offset, vec2 morph, float angle, float alpha, out float calpha) {
- vec4 color = colors[0];
- vec2 m = morph / vUv.xy;
- vec2 rot = vec2( 0.5 + m.x, m.y );
- vec2 dt = vec2(
- cos( angle ) * rot.x - sin( angle ) * rot.y,
- sin( angle ) * rot.x + cos( angle ) * rot.y
- );
- vec2 pt = ( vUv - 0.5 + offset ) / 2.0 + dt / 2.0;
- float t = dot( pt, dt ) / dot( dt, dt );
- if ( gradientType == 1 ) {
- t = distance (
- ( vUv + morph ) * 3.0,
- ( vUv + offset ) + 1.0
- ) + angle;
- } else if ( gradientType == 2 ) {
- float polar = atan(
- vUv.x + morph.x - 0.5 + offset.x,
- vUv.y + morph.y - 0.5 + offset.y
- ) * -1.0;
- t = fract( ( angle / PI / -2.0 ) + 0.5 * ( polar / PI ) );
- }
- float p;
- if (smoothed) {
- for ( int i = 1; i < GRAD_MAX; i++ ) {
- p = clamp( ( t - steps[i-1] ) / ( steps[i] - steps[i-1] ), 0.0, 1.0 );
- color = mix(color, colors[i], smoothstep(0.0, 1.0, p));
- }
- } else {
- for ( int i = 1; i < GRAD_MAX; i++ ) {
- p = clamp( ( t - steps[i-1] ) / ( steps[i] - steps[i-1] ), 0.0, 1.0 );
- color = mix(color, colors[i], p);
- }
- }
- float lalpha = alpha * color.a;
- calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
- accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
- return color.xyz;
- }`)}}();var od=class extends St{constructor(e,t,i,r,s,n,a,o,l,h){super("v3"),this.nodeType="CustomTexture",this.firstTime=!0,this.texture=e,this.textureSize=t,this.crop=i,this.projection=r,this.axis=s,this.side=n,this.size=a,this.mat=o,this.alpha=l,this.mode=h,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){e.require("position"),e.require("normal"),e.require("uv"),e.requires.uv=[!0],e.extensions.shaderTextureLOD=!0,e.extensions.derivatives=!0;let i=`g${this.uuid.toString().replace(/-/g,"")}`,r;switch(this.projection.value){case 3:r=e.include(od.Nodes.cylindrical);break;case 2:r=e.include(od.Nodes.spherical);break;case 1:let n=["vec3(1.0, 0.0, 0.0)","vec3(0.0, 1.0, 0.0)","vec3(0.0, 0.0, 1.0)"][this.axis.value],a=new Re(`
- vec3 ${i}_planarTexture(sampler2D tex, vec2 textureSize, float crop, mat3 mat, vec2 size, float alpha, int mode, out float calpha) {
- vec2 uvs = ( mat * vec3( (${i}_vCustomUv * 2. - 1.) / (size * .5), 1. ) / 2. + 0.5 ).xy;
- vec4 tmp = texture2D( tex, uvs );
- vec3 col = tmp.rgb;
- float lalpha = alpha * tmp.a;
- ${this.side.value===2?"":`lalpha *= step(0.0, ${this.side.value===1?"-1.0 * ":""}dot(vObjectNormal, mat * ${n}));`}
- if ( crop > 0.5 ) {
- if ( uvs.x < 0.0 || uvs.x > 1.0 || uvs.y < 0.0 || uvs.y > 1.0 ) {
- lalpha = 0.0;
- }
- }
- calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
- accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
- return col;
- }`);r=e.include(a);break;default:r=e.include(od.Nodes.uv);break}if(this.projection.value===1&&this.firstTime){e.addVertexParsCode(`varying vec2 ${i}_vCustomUv;`),e.addFragmentParsCode(`varying vec2 ${i}_vCustomUv;`);let n=["zy","xz","xy"][this.axis.value];e.addVertexFinalCode(`${i}_vCustomUv = (1. + (transformed.${n})) / 2.;`)}e.addFragmentVariable(this.calpha,"float");let s=[];return s.push(this.texture.generate(e,"t")),s.push(this.textureSize.build(e,"v2")),s.push(this.crop.build(e,"f")),s.push(this.mat.build(e,"mat3")),s.push(this.size.build(e,"v2")),s.push(this.alpha.build(e,"f")),s.push(this.mode.build(e,"i")),s.push(this.calpha),this.firstTime=!this.firstTime,e.format(r+"("+s.join(",")+")",this.getType(e),t)}},rS=od;rS.Nodes=function(){let e=new Re(`
- vec3 cylindricalTexture(sampler2D tex, vec2 textureSize, float crop, mat3 mat, vec2 size, float alpha, int mode, out float calpha) {
- vec3 posN = normalize(position);
- float u = 0.5 + atan(posN.z, posN.x) / (2.*3.1415);
- float scaledHeight = position.y / (size.y * 0.5);
- float v = (scaledHeight / 2.) + .5;
- vec2 calculatedUv = vec2(u,v);
- vec2 uvs = ( mat * vec3( calculatedUv * 2. - 1., 1. ) / 2. + 0.5 ).xy;
- vec2 df = fwidth(uvs);
- if(df.x > 0.5) df.x = 0.;
- #ifdef GL_EXT_shader_texture_lod
- vec4 tmp = texture2DLodEXT(tex, uvs, log2(max(df.x, df.y)*min(textureSize.x, textureSize.y)));
- #else
- vec4 tmp = textureLod(tex, uvs, log2(max(df.x, df.y)*min(textureSize.x, textureSize.y)));
- #endif
- vec3 col = tmp.rgb;
- float lalpha = alpha * tmp.a;
- if ( crop > 0.5 ) {
- if ( uvs.x < 0.0 || uvs.x > 1.0 || uvs.y < 0.0 || uvs.y > 1.0 ) {
- lalpha = 0.0;
- }
- }
- calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
- accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
- return col;
- }
- `),t=new Re(`
- vec3 sphericalTexture(sampler2D tex, vec2 textureSize, float crop, mat3 mat, vec2 size, float alpha, int mode, out float calpha) {
- vec3 posN = normalize(vPosition);
- float u = 0.5 + atan(posN.z, posN.x) / (2.*3.1415);
- float v = 0.5 + asin(posN.y) / 3.1415;
- vec2 calculatedUv = vec2(u,v);
- vec2 uvs = ( mat * vec3( calculatedUv * 2. - 1., 1. ) / 2. + 0.5 ).xy;
- vec2 df = fwidth(uvs);
- if(df.x > 0.5) df.x = 0.;
- #ifdef GL_EXT_shader_texture_lod
- vec4 tmp = texture2DLodEXT(tex, uvs, log2(max(df.x, df.y)*min(textureSize.x, textureSize.y)));
- #else
- vec4 tmp = textureLod(tex, uvs, log2(max(df.x, df.y)*min(textureSize.x, textureSize.y)));
- #endif
- vec3 col = tmp.rgb;
- float lalpha = alpha * tmp.a;
- if ( crop > 0.5 ) {
- if ( uvs.x < 0.0 || uvs.x > 1.0 || uvs.y < 0.0 || uvs.y > 1.0 ) {
- lalpha = 0.0;
- }
- }
- calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
- accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
- return col;
- }
- `),i=new Re(`vec3 uvTexture(sampler2D tex, vec2 textureSize, float crop, mat3 mat, vec2 size, float alpha, int mode, out float calpha) {
- vec2 uvs = ( mat * vec3( vUv * 2. - 1., 1. ) / 2. + 0.5 ).xy;
- vec4 tmp = texture2D( tex, uvs );
- vec3 col = tmp.rgb;
- float lalpha = alpha * tmp.a;
- if ( crop > 0.5 ) {
- if ( uvs.x < 0.0 || uvs.x > 1.0 || uvs.y < 0.0 || uvs.y > 1.0 ) {
- lalpha = 0.0;
- }
- }
- calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
- accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
- return col;
- }`);return{cylindrical:e,spherical:t,uv:i}}();var sS=class extends St{constructor(e,t){super("v3"),this.nodeType="CustomNormal",this.cnormal=e,this.alpha=t}generate(e,t){if(e.isShader("fragment")){let i=e.include(sS.Nodes.customNormal),r=[];return r.push(this.cnormal.build(e,"v3")),r.push("normal"),r.push(this.alpha.build(e,"f")),e.format(i+"("+r.join(",")+")",this.getType(e),t)}else return console.warn("CustomNormalNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},nS=sS;nS.Nodes=function(){return{customNormal:new Re(`vec3 customNormal(vec3 cnormal, vec3 norm, float alpha) {
- vec3 normal = packNormalToRGB( norm ).rgb;
- normal *= step( vec3(0.5), cnormal );
- accumAlpha += ( 1.0 - accumAlpha ) * alpha;
- return normal;
- }`)}}();function sr(e,t){return t.color(e)}function nk(e,t){switch(e.type){case"fresnel":return lk(e,t);case"gradient":return hk(e);case"depth":return ck(e);case"normal":return dk(e);case"noise":return uk(e,t);case"rainbow":return pk(e);case"toon":return fk(e,t);case"outline":return mk(e,t);case"transmission":return gk(e,t);case"color":return ok(e,t)}}function ak(e){return{type:e.type}}function As(e){let{alpha:t,mode:i}=e;return{...ak(e),alpha:t,mode:i}}function ok(e,t){return{...As(e),color:sr(e.color,t)}}function lk(e,t){let{bias:i,scale:r,intensity:s,factor:n,color:a}=e;return{...As(e),color:sr(a,t),bias:i,scale:r,intensity:s,factor:n}}function hk(e){let{gradientType:t,smooth:i,colors:r,steps:s,angle:n,offset:a,morph:o}=e;return{...As(e),gradientType:t,smooth:i,colors:r.map(l=>new $e(l[0],l[1],l[2],l[3])),num:r.length,steps:s,offset:new G(...a),morph:new G(...o),angle:n}}function ck(e){let{gradientType:t,near:i,far:r,isVector:s,isWorldSpace:n,origin:a,direction:o,colors:l,steps:h,smooth:u}=e;return{...As(e),gradientType:t,near:i,far:r,isVector:s,isWorldSpace:n,origin:new E(...a),direction:o?new E(...o):new E(1,0,0),colors:l.map(c=>c!==void 0?new $e(c[0],c[1],c[2],c[3]):new $e(0,0,0,0)),steps:h.slice(0,l.length),smooth:u}}function dk(e){let{cnormal:t}=e;return{...As(e),cnormal:new E(t[0],t[1],t[2])}}function uk(e,t){return{...As(e),scale:e.scale,move:e.move,fA:new G(...e.fA),fB:new G(...e.fB),size:new E(...e.size),distortion:new G(...e.distortion),colorA:sr(e.colorA,t),colorB:sr(e.colorB,t),colorC:sr(e.colorC,t),colorD:sr(e.colorD,t),noiseType:e.noiseType}}function pk(e){return{...As(e),filmThickness:e.filmThickness,movement:e.movement,wavelengths:new E(...e.wavelengths),noiseStrength:e.noiseStrength,noiseScale:e.noiseScale,offset:new E(...e.offset)}}function fk(e,t){return{...As(e),positioning:e.positioning,colors:e.colors.map(i=>new $e(i[0],i[1],i[2],i[3])),num:e.colors.length,steps:e.steps,source:new E(...e.source),isWorldSpace:e.isWorldSpace,noiseStrength:e.noiseStrength,noiseScale:e.noiseScale,shadowColor:sr(e.shadowColor,t),offset:new E(...e.offset)}}function mk(e,t){return{...As(e),outlineColor:sr(e.outlineColor,t),contourColor:sr(e.contourColor,t),outlineWidth:e.outlineWidth,contourWidth:e.contourWidth,outlineThreshold:e.outlineThreshold,contourThreshold:e.contourThreshold,outlineSmoothing:e.outlineSmoothing,contourFrequency:e.contourFrequency,contourDirection:new E(...e.contourDirection),positionalLines:e.positionalLines,compensation:e.compensation}}function gk(e,t){return{...As(e),thickness:e.thickness,ior:e.ior,roughness:e.roughness}}var Kd=class extends ji{},vk=class{constructor(e=1e3*10){this.timeout=e,this.cache=new Map,this.head={data:null,time:0,src:null,next:null,prev:null},this.tail={data:null,time:1/0,src:null,next:null,prev:null},this.hasClean=!1,this.head.next=this.tail,this.tail.prev=this.head}log(...e){}remove(e){let t=this.cache.get(e);t&&(this.dispose(e,t.data),this.cache.delete(e),t.prev.next=t.next,t.next.prev=t.prev)}scheduleCleanup(){this.hasClean||(this.log("scheduled cleanup"),this.hasClean=!0,setTimeout(()=>{this.hasClean=!1,this.log("cleaning");let e=Date.now(),t=this.head.next;for(;t.time<e-this.timeout;)this.dispose(t.src,t.data),this.cache.delete(t.src),t=t.next,t.prev=this.head,this.head.next=t;this.head.next!==this.tail?this.scheduleCleanup():this.log("no more cleanup")},this.timeout+1e3))}has(e){return this.cache.get(e)?.data}load(e){let t=Date.now(),i=this.cache.get(e);return i===void 0?(i={data:this.create(e),src:e,time:t,next:null,prev:null},this.cache.set(e,i)):(i.time=t,i.prev.next=i.next,i.next.prev=i.prev),i.prev=this.tail.prev,i.next=this.tail,this.tail.prev.next=i,this.tail.prev=i,this.scheduleCleanup(),i.data}},yk=class extends vk{create(e){return URL.createObjectURL(new Blob([e]))}dispose(e,t){URL.revokeObjectURL(t)}},nf;function xk(e){return typeof e=="string"?e:(nf||(nf=new yk),nf.load(e))}var bk=class{constructor(e,t){this.data=e,this.cache=t,this.refCount=0}deref(){this.refCount,this.refCount-=1,this.refCount===0&&(this.cache.remove(this),this.dispose())}dispose(){this.refCount}},wk=class{constructor(){this.cache=new Map}remove(e){this.cache.delete(e.data)}load(e){let t=this.cache.get(e);return t===void 0&&(t=this.create(e),this.cache.set(e,t)),t.refCount+=1,t}},aS=class extends bk{constructor(e,t){super(e,t.imageHolderCache),this.data=e,this.shared=t,this.loaded=!1,this.isVideo=!1,this.isVideo=e.type=="video",this.updateSrc(e.data)}async updateSrc(e){if(typeof document>"u")return;this.disposeTextures(),this.loaded=!1;let t=()=>{this.loaded=!0;let r=[1e3,1001,1002];for(let s of r){let n=this[s];n&&(n.image=this.img,n.needsUpdate=!0)}this.shared.requestRender()};if(this.isVideo){if(this.img=document.createElement("video"),this.img.preload="auto",this.img.playsInline=!0,this.img.currentTime=.01,typeof e!="string"){var i=new FileReader;i.readAsDataURL(new Blob([e],{type:"video/mp4"}));let r;await new Promise(s=>{i.onloadend=n=>{r=n.target?.result,s(null)}}),this.img.src=r}else this.img.src=e;this.img.onloadeddata=()=>{t()}}else this.img=new Image,this.img.src=xk(e),this.img.onload=t}getTexture(e){let t=this[e];if(t)return t;{let i;return this.isVideo?i=new tD(this.img,void 0,e,e):i=new ci(this.img,void 0,e,e),this.loaded&&(i.needsUpdate=!0),this[e]=i,i}}disposeTextures(){this[1e3]?.dispose(),this[1e3]=void 0,this[1001]?.dispose(),this[1001]=void 0,this[1002]?.dispose(),this[1002]=void 0}dispose(){super.dispose(),this.disposeTextures()}},ha=class extends aS{},dv=class extends or{},oS={noise:["noiseType"],texture:["projection","axis","side"],video:["projection","axis","side"],displace:["noiseType"],depth:["smooth","isWorldSpace","gradientType","isVector"]},lS={depth:["colors"]};function _k(e,t,i){let r=oS[e.type],s=lS[e.type];if(s!==void 0){let n=e.color;if(s.includes(t)){let a=n[t]?.value?.length;if(a!==void 0&&a!==i.length)return!0}}return r!==void 0?r.includes(t):!1}function hS(e,t,i){let r=i.uniforms[`f${i.id}_texture`];if(!r)return!1;let s=!1,n=e;if("image"in n){let a=n.image,o=t.image(a),l=r;l.image instanceof ha||l.image.deref(),l.image=o}if("video"in n){let a=n.video,o=t.video(a),l=r;l.image instanceof ha||l.image.deref(),l.image=o}if("wrapping"in n){let a=r;a.wrap=n.wrapping}if("repeat"in n||"offset"in n){let a="mat",o=i.uniforms[`f${i.id}_${a}`];"repeat"in n&&(o.repeat=n.repeat),"offset"in n&&(o.offset=n.offset),o.updateMatrix()}return s}function Ak(e,t,i,r){let s=!1;for(let[n,a]of Object.entries(e)){if(!n||a===void 0)continue;if(mS(n,i,r)){n==="visible"&&i.type==="light"&&(s=!0);continue}i.visible=r.visible;let o=i.uniforms[`f${i.id}_${n}`];if(!!o&&!(o instanceof dv))switch(s=s||_k(i,n,a),o.constructor){case Ut:if(typeof a=="string"){let l=t.getColor(a);l&&(o.value=l);break}else{let l=a;o.value instanceof Kd?o.value=new ji(l.r,l.g,l.b,l.a):o.setRGBA(l);break}case na:if(typeof a=="string"){let l=t.getColor(a);l&&(o.value=l);break}else{let l=a;o.value instanceof Kd?o.value=new ji(l.r,l.g,l.b,l.a):o.value.setRGBA(l.r,l.g,l.b,l.a);break}case vr:{let l=a;o.value.setX(l[0]),o.value.setY(l[1]);break}case fr:{let l=a;o.value.setX(l[0]),o.value.setY(l[1]),o.value.setZ(l[2]);break}case An:{hS(a,t,i);break}case ta:{o.value=a.map(l=>new $e(...l));break}default:{o.value=a;break}}}return s}var cS=class extends St{constructor(e,t,i){super("v3"),this.nodeType="Matcap",this.texture=e,this.alpha=t,this.mode=i,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){if(e.isShader("fragment")){e.addFragmentVariable(this.calpha,"float");let i=e.include(cS.Nodes.matcap);e.require("normal"),e.requires.normal=!0;let r=[];return r.push(this.texture.generate(e,"t")),r.push("normal"),r.push(this.alpha.build(e,"f")),r.push(this.mode.build(e,"i")),r.push(this.calpha),e.format(i+"("+r.join(",")+")",this.getType(e),t)}else return console.warn("MatcapNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},dS=cS;dS.Nodes=function(){return{matcap:new Re(`vec3 matcap(sampler2D matcapTex, vec3 normal, float alpha, int mode, out float calpha) {
- vec3 viewDir = normalize( vViewPosition );
- vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
- vec3 y = cross( viewDir, x );
- vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5; // 0.495 to remove artifacts caused by undersized matcap disks
- vec4 matcapColor = texture2D( matcapTex, uv );
- calpha = alpha / clamp( alpha + accumAlpha, 0.00001, 1.0 );
- accumAlpha += ( 1.0 - accumAlpha ) * alpha;
-
- return matcapColor.rgb;
- }
- `)}}();var jm=class extends dv{constructor(e,t){super("t"),this.image=e,this.wrap=t}get value(){return this.image.getTexture(this.wrap)}},Sk=class extends dv{constructor(e){super("v3"),this.image=e,this._value=new E}get value(){return this._value.x=this.image.isVideo?this.image.img.videoWidth??0:this.image.img.width,this._value.y=this.image.isVideo?this.image.img.videoHeight??0:this.image.img.height,this._value}},uS=class extends St{constructor(e,t,i,r,s,n,a,o,l,h){super("v3"),this.nodeType="Toon",this.positioning=e,this.colors=t,this.steps=i,this.source=r,this.isWorldSpace=s,this.noiseStrength=n,this.noiseScale=a,this.shadowColor=o,this.offset=l,this.alpha=h,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){if(e.require("worldNormal"),e.require("worldPosition"),e.isShader("fragment")){e.define("COLORS_MAX",10),e.addFragmentVariable(this.calpha,"float");let i=e.include(uS.Nodes.toon),r=[];return r.push(this.positioning.build(e,"i")),r.push(this.colors.build(e,"v4[]")),r.push(this.steps.build(e,"f[]")),r.push(this.source.build(e,"v3")),r.push(this.isWorldSpace.build(e,"b")),r.push(this.noiseStrength.build(e,"f")),r.push(this.noiseScale.build(e,"f")),r.push(this.shadowColor.build(e,"v4")),r.push(this.offset.build(e,"v3")),r.push(this.alpha.build(e,"f")),r.push(this.calpha),e.format(i+"("+r.join(",")+")",this.getType(e),t)}else return console.warn("ToonNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},pS=uS;pS.Nodes=function(){let e=new Re(`float rand(float n) {
- return fract(sin(n) * 43758.5453123);
- }`),t=new Re(`float hash1(float p) {
- p = fract(p * 0.011);
- p *= p + 7.5;
- p *= p + p;
- return fract(p);
- }`),i=new Re(`float valueNoise(vec3 x) {
- const vec3 step = vec3(110, 241, 171);
-
- vec3 i = floor(x);
- vec3 f = fract(x);
-
- // For performance, compute the base input to a 1D hash from the integer part of the argument and the
- // incremental change to the 1D based on the 3D -> 1D wrapping
- float n = dot(i, step);
-
- vec3 u = f * f * (3.0 - 2.0 * f);
- return mix(mix(mix( hash1(n + dot(step, vec3(0, 0, 0))), hash1(n + dot(step, vec3(1, 0, 0))), u.x),
- mix( hash1(n + dot(step, vec3(0, 1, 0))), hash1(n + dot(step, vec3(1, 1, 0))), u.x), u.y),
- mix(mix( hash1(n + dot(step, vec3(0, 0, 1))), hash1(n + dot(step, vec3(1, 0, 1))), u.x),
- mix( hash1(n + dot(step, vec3(0, 1, 1))), hash1(n + dot(step, vec3(1, 1, 1))), u.x), u.y), u.z);
- }`,[t]),r=new Re(`vec3 hash3(vec3 x) {
- x = vec3(dot(x,vec3(127.1, 311.7, 74.7)),
- dot(x,vec3(269.5, 183.3, 246.1)),
- dot(x,vec3(113.5, 271.9, 124.6)));
-
- return fract(sin(x)*43758.5453123);
- }`),s=new Re(`vec3 voronoiNoise(in vec3 x)
- {
- vec3 p = floor(x);
- vec3 f = fract(x);
- float id = 0.0;
- vec2 res = vec2(100.0);
- for(int k=-1; k<=1; k++)
- for(int j=-1; j<=1; j++)
- for(int i=-1; i<=1; i++)
- {
- vec3 b = vec3(float(i), float(j), float(k));
- // Comment out the "+ hash(p + b);" part below to get "square" cells
- vec3 r = vec3(b) - f + hash3(p + b);
- float d = dot(r, r);
- if (d < res.x)
- {
- id = dot(p + b, vec3(1.0, 57.0, 113.0));
- res = vec2(d, res.x);
- }
- else if (d < res.y)
- {
- res.y = d;
- }
- }
- return vec3(sqrt(res), abs(id));
- }
- `,[r]);return{toon:new Re(`vec3 toon(int positioning, vec4 colors[COLORS_MAX], float steps[COLORS_MAX], vec3 source, bool isWorldSpace, float noiseStrength, float noiseScale, vec4 shadowColor, vec3 offset, float alpha, out float calpha) {
- float t = 0.0;
- float shadow = 1.0;
- if (positioning == 0) {
- // Can't do this mode if lighting is "none"
- #if (defined(PHONG) || defined(LAMBERT) || defined(STANDARD))
- // Algorithm from Chapter 10 of Graphics Shaders
- const vec3 weights = vec3(0.2125, 0.7154, 0.0721);
- vec3 lpos;
- vec3 l;
- float dproduct;
- #if (NUM_POINT_LIGHTS > 0)
- #if defined(USE_SHADOWMAP) && (NUM_POINT_LIGHT_SHADOWS > 0)
- PointLightShadow pointLightShadow;
- #endif
- #pragma unroll_loop_start
- for (int i = 0; i < NUM_POINT_LIGHTS; i++) {
- // Light positions are in view-space for some reason?
- lpos = (inverse(viewMatrix) * vec4(pointLights[UNROLLED_LOOP_INDEX].position, 1.0)).xyz;
- l = normalize(lpos - worldPosition);
-
- dproduct = dot(l, normalize(worldNormal)) * 0.5 + 0.5;
-
- // TODO: we want to use "intensity" but it isn't available in the shader code
- //dproduct += dot(pointLights[UNROLLED_LOOP_INDEX].color, weights);
- t = max(t, dproduct);
- // Accumulate shadow contribution
- #if defined(USE_SHADOWMAP) && (UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS)
- pointLightShadow = pointLightShadows[UNROLLED_LOOP_INDEX];
- shadow *= getPointShadow(
- pointShadowMap[UNROLLED_LOOP_INDEX],
- pointLightShadow.shadowMapSize,
- pointLightShadow.shadowBias,
- pointLightShadow.shadowRadius,
- vPointShadowCoord[UNROLLED_LOOP_INDEX],
- pointLightShadow.shadowCameraNear,
- pointLightShadow.shadowCameraFar);
- #endif
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_DIR_LIGHTS > 0
-
- #if defined(USE_SHADOWMAP) && (NUM_DIR_LIGHT_SHADOWS > 0)
- DirectionalLightShadow directionalLightShadow;
- #endif
- #pragma unroll_loop_start
- for (int i = 0; i < NUM_DIR_LIGHTS; i++) {
- // Use the direction vector for directional lights instead
- l = (inverse(viewMatrix) * vec4(directionalLights[UNROLLED_LOOP_INDEX].direction, 0.0)).xyz;
-
- dproduct = dot(l, normalize(worldNormal)) * 0.5 + 0.5;
- t = max(t, dproduct);
- // Accumulate shadow contribution
- #if defined(USE_SHADOWMAP) && (UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS)
- directionalLightShadow = directionalLightShadows[UNROLLED_LOOP_INDEX];
- shadow *= getShadow(
- UNROLLED_LOOP_INDEX,
- directionalShadowMap[UNROLLED_LOOP_INDEX],
- directionalLightShadow.shadowMapSize,
- directionalLightShadow.shadowBias,
- directionalLightShadow.shadowRadius,
- vDirectionalShadowCoord[UNROLLED_LOOP_INDEX]);
- #endif
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_SPOT_LIGHTS > 0
-
- #if defined(USE_SHADOWMAP) && (NUM_SPOT_LIGHT_SHADOWS > 0)
- SpotLightShadow spotLightShadow;
- #endif
- #pragma unroll_loop_start
- for (int i = 0; i < NUM_SPOT_LIGHTS; i++) {
- lpos = (inverse(viewMatrix) * vec4(spotLights[UNROLLED_LOOP_INDEX].position, 1.0)).xyz;
- l = normalize(lpos - worldPosition);
-
- dproduct = dot(l, normalize(worldNormal)) * 0.5 + 0.5;
- t = max(t, dproduct);
- // Accumulate shadow contribution
- #if defined(USE_SHADOWMAP) && (UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS)
- spotLightShadow = spotLightShadows[UNROLLED_LOOP_INDEX];
- shadow *= getShadow(
- UNROLLED_LOOP_INDEX,
- spotShadowMap[UNROLLED_LOOP_INDEX],
- spotLightShadow.shadowMapSize,
- spotLightShadow.shadowBias,
- spotLightShadow.shadowRadius,
- vSpotLightCoord[UNROLLED_LOOP_INDEX]);
- #endif
- }
- #pragma unroll_loop_end
- #endif
- t = clamp(t, 0.0, 1.0);
-
- #endif
- } else if (positioning == 1) {
-
- vec3 origin = mix(position, worldPosition, float(isWorldSpace));
- vec3 direction = normalize(source - origin);
- t = dot(direction, normalize(worldNormal)) * 0.5 + 0.5;
- } else {
- vec3 origin = worldPosition;
- vec3 source = cameraPosition - offset;
- vec3 direction = normalize(source - origin);
- t = dot(direction, normalize(worldNormal)) * 0.5 + 0.5;
-
- }
- if (noiseStrength > 0.0) {
- // Distort with noise
- vec3 st = position / noiseScale;
-
- // Voronoi "smooth" noise
- float noise = 1.0 - voronoiNoise(st).x;
- // Voronoi cellular noise
- //float noise = 1.0 - rand(voronoiNoise(st).z);
- // Position warp noise
- // vec3 offset = vec3(
- // simplex3d(st),
- // simplex3d(st + vec3(111.1, 143.89, 217.19)),
- // simplex3d(st + vec3(171.1, 247.89, 117.23))
- // );
- // st += offset;
- // float noise = valueNoise(st);
- t += noise * noiseStrength;
- }
- t = clamp(t, 0.0, 1.0);
- // Compute ramp color
- float p;
- vec4 color = colors[0];
- for (int i = 1; i < COLORS_MAX; i++) {
- p = clamp((t - steps[i-1]) / (steps[i] - steps[i-1]), 0.0, 1.0);
- color = mix(color, colors[i], smoothstep(0.0, 1.0, p));
- }
- // Incorporate custom shadow color
- if (positioning == 0) {
- vec3 blendedShadow = mix(color.rgb, shadowColor.rgb, shadowColor.a);
- color.rgb = mix(blendedShadow, color.rgb, shadow);
-
- }
- // Accumulate alpha as usual
- float lalpha = alpha * color.a;
- calpha = lalpha / clamp(lalpha + accumAlpha, 0.00001, 1.0);
- accumAlpha += (1.0 - accumAlpha) * lalpha;
- return color.xyz;
- }`,[wr.simplex,e,i,s])}}();function Gx(e,t,i){e.setUvTransform(i[0],i[1],t[0],t[1],0,0,0)}var Mk=class extends GA{constructor(e,t){super(new Ai),this.repeat=e,this.offset=t,Gx(this.value,e,t)}updateMatrix(){Gx(this.value,this.repeat,this.offset)}},va=class{constructor(e,t,i,r){this.id=e,this.uuid=t,this.data=i,this.uniforms={};for(let s in r)this.uniforms[`f${this.id}_${s}`]=r[s];for(let s in i)mS(s,this,i)}get type(){return this.data.type}static create(e,t,i,r){if(i.type==="light")return yo.createLigherLayer(e,t,i,r);if(i.type==="texture"||i.type==="video"){let s=i.type==="texture"?r.image(i.texture.image):r.video(i.texture.video),n=new jm(s,i.texture.wrapping),a=new Sk(s),o=new Mk(i.texture.repeat,i.texture.offset),l=new Pe(i.crop?1:0),h=new xt(i.projection??0),u=new xt(["x","y","z"].indexOf(i.axis)??0),c=new xt(i.side??0),d=new vr(i.size?new G(i.size[0],i.size[1]):new G(100,100)),p=new Pe(i.alpha??1),f=new xt(i.mode??0),g=new rS(n,a,l,h,u,c,d,o,p,f),m=new Pt(g.calpha,"f");return new pi(e,t,i,{texture:n,textureSize:a,crop:l,projection:h,axis:u,side:c,size:d,mat:o,alpha:p,mode:f},g,f,m)}else if(i.type==="matcap"){let s=r.image(i.texture.image),n=new jm(s,i.texture.wrapping),a=new Pe(i.alpha??1),o=new xt(i.mode??0),l=new dS(n,a,o),h=new Pt(l.calpha,"f");return new pi(e,t,i,{texture:n,alpha:a,mode:o},l,o,h)}else if(i.type==="displace")if(i.displacementType==="noise"){let s=new fr(new E(...i.offset)),n=new Pe(i.scale??10),a=new Pe(i.intensity??8),o=new Pe(i.movement??1),l=new xt(i.noiseType??0),h=new eS(a,o,s,n,l);return new fS(e,t,i,{offset:s,scale:n,intensity:a,movement:o,noiseType:l},h)}else throw new Error;else return Tk(e,t,i,r)}updateByOp(e,t,i){let r=e;if(r.path[0]===void 0){if(r.type===0)return"type"in r.props||"category"in r.props||"visible"in r.props?(i.scene?.markNeedsUpdateRendererDirty(),!0):Ak(r.props,i.shared,this,t)}else if(r.path[0]==="texture")return"texture"in t||"video"in t?hS(r.props,i.shared,this):!0;return!1}dispose(){if(Ek(this)){let 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Ck(e,t,i,r){switch(e.type){case"color":{let s=new Ut(r.color??5526619),n=new Pe(r.alpha??1),a=new Pt("alpha / clamp(alpha + accumAlpha, 0.00001, 1.0 )","f");a.keywords.alpha=n;let o=new xt(r.mode??0);return s.alpha=n,new pi(t,i,e,{color:s,alpha:n,mode:o},s,o,a)}case"fresnel":{let s=new Ut(r.color??16777215),n=new Pe(r.bias??.1),a=new Pe(r.scale??1),o=new Pe(r.intensity??2),l=new Pe(r.factor??1),h=new Pe(r.alpha??1),u=new xt(r.mode??0),c=new WA(s,n,a,o,l,h,u),d=new Pt(c.calpha,"f");return new pi(t,i,e,{color:s,bias:n,scale:a,intensity:o,factor:l,alpha:h,mode:u},c,u,d)}case"rainbow":{let s=new Pe(r.filmThickness??30),n=new Pe(r.movement??0),a=new fr(r.wavelengths??new E(0,0,0)),o=new Pe(r.noiseStrength??0),l=new Pe(r.noiseScale??1),h=new fr(r.offset??new E(0,0,0)),u=new Pe(r.alpha??1),c=new qA(s,n,a,o,l,h,u),d=new Pt(c.calpha,"f"),p=new xt(r.mode??0);return new pi(t,i,e,{filmThickness:s,movement:n,wavelengths:a,noiseStrength:o,noiseScale:l,offset:h,alpha:u,mode:p},c,p,d)}case"transmission":{let s=new Pe(r.thickness??10),n=new Pe(r.ior??1.5),a=new Pe(r.roughness??.5),o=Lt.transmissionSize,l=Lt.transmissionRenderTarget,h=Lt.transmissionRenderTargetDepth,u=window.innerWidth,c=window.innerHeight,d=u>=c?new vr(c/u,1):new vr(1,u/c),p=new Pe(r.alpha??1),f=new KA(s,n,a,o,l,h,d,p),g=new Pt(f.calpha,"f"),m=new xt(r.mode??0);return new pi(t,i,e,{thickness:s,ior:n,roughness:a,aspectRatio:d,alpha:p,mode:m},f,m,g)}case"toon":{let s=new xt(r.positioning??0),n;r.colors?n=new ta(r.colors.length,r.colors):(n=new ta(10,new $e(0,0,0,1)),n.value[1]=new $e(1,1,1,1));let a;r.steps?a=new ea(r.steps.length,r.steps):(a=new ea(10,1),a.value[0]=0);let o=new fr(r.source??new E(0,0,0)),l=new Ol(r.isWorldSpace??!0),h=new Pe(r.noiseStrength??0),u=new Pe(r.noiseScale??1),c=new na(r.shadowColor),d=new fr(r.offset??new E(0,0,0)),p=new Pe(r.alpha??1),f=new pS(s,n,a,o,l,h,u,c,d,p),g=new Pt(f.calpha,"f"),m=new xt(r.mode??0);return new pi(t,i,e,{positioning:s,colors:n,steps:a,source:o,isWorldSpace:l,noiseStrength:h,noiseScale:u,shadowColor:c,offset:d,alpha:p,mode:m},f,m,g)}case"outline":{let s=new Ut(r.outlineColor??16777215),n=new Ut(r.contourColor??16777215),a=new Pe(r.outlineWidth??.1),o=new Pe(r.contourWidth??.1),l=new Pe(r.outlineThreshold??.1),h=new Pe(r.contourThreshold??.1),u=new Pe(r.outlineSmoothing??.1),c=new Pe(r.contourFrequency??.1),d=new fr(r.contourDirection??new E(0,1,0)),p=new Ol(r.positionalLines??!1),f=new Ol(r.compensation??!0),g=Lt.normalRenderTarget,m=Lt.normalRenderTargetDepth,v=Lt.pixelRatioNode,y=Lt.resolution,b=new Pe(r.alpha??1),x=new QA(s,n,a,o,l,h,u,c,d,p,f,y,g,m,v,b),w=new Pt(x.calpha,"f"),A=new xt(r.mode??0);return new pi(t,i,e,{outlineColor:s,contourColor:n,outlineWidth:a,contourWidth:o,outlineThreshold:l,contourThreshold:h,outlineSmoothing:u,contourFrequency:c,contourDirection:d,positionalLines:p,compensation:f,alpha:b,mode:A},x,A,w)}case"depth":{let s=new xt(r.gradientType??0),n=new Ol(r.smooth??!1),a=new Pe(r.near??50),o=new Pe(r.far??200),l=new Pe(r.isVector??1),h=new Pe(r.isWorldSpace??0),u=new fr(r.origin??new E),c=new fr(r.direction??new E),d;r.colors?d=new ta(r.colors.length,r.colors):(d=new ta(2,new $e(0,0,0,1)),d.value[1]=new $e(1,1,1,1));let p;r.steps?p=new ea(r.steps.length,r.steps):(p=new ea(2,1),p.value[0]=0);let f=new Pe(r.alpha??1),g=new xt(r.mode??0),m=new JA(s,n,a,o,l,h,u,c,d,p,f),v=new Pt(m.calpha,"f");return new pi(t,i,e,{gradientType:s,smooth:n,near:a,far:o,isVector:l,isWorldSpace:h,origin:u,direction:c,colors:d,steps:p,alpha:f,mode:g},m,g,v)}case"noise":{let s=new Pe(r.scale??1),n=new fr(r.size??new E(100,100,100)),a=new Pe(r.move??1),o=new vr(r.fA??new G(1.7,9.2)),l=new 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this._loop}set loop(e){this._loop=e,this.loopsRemaining=e}replay(){this.clearDelay(),this.delayTimerId=window.setTimeout(()=>{this.sound.play(),this.clearDelay()},this.delay)}fade(e,t=1e3){e?(this.sound.volume(this._volume),this.clearFade(),this.fadeTimerId=window.setTimeout(()=>{this.sound.fade(this._volume,0,t),this.clearFade()},e)):this.sound.fade(this._volume,0,t)}on(e,t,i){this.sound.on(e,t,i)}off(e,t,i){this.sound.off(e,t,i)}play(){this._status==="playing"||this.sound.playing()||(this._status==="paused"?(this.sound.seek()===0?this.replay():this.sound.play(),this._status="playing"):this._status==="stopped"&&(this.replay(),this._status="playing"))}pause(){this._status==="playing"&&(this.sound.pause(),this.clearFade(),this.clearDelay(),this._status="paused")}stop(){this.sound.stop(),this.loopsRemaining=this._loop,this.clearFade(),this.clearDelay(),this._status="stopped"}clearFade(){this.fadeTimerId&&(clearTimeout(this.fadeTimerId),delete 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w=f[x-1],A=f[x],S=i(y,b,w,A);S!==null&&g.find(_=>_.t<=S.t+Number.EPSILON&&_.t>=S.t-Number.EPSILON)===void 0&&(g.push(S),m.push(new G(S.x,S.y)))}}return m}function n(p,f,g){let m=new G;f.getCenter(m);let v=[];return g.forEach(y=>{y.boundingBox.containsPoint(m)&&s(p,y.points).forEach(b=>{v.push({identifier:y.identifier,isCW:y.isCW,point:b})})}),v.sort((y,b)=>y.point.x-b.point.x),v}function a(p,f,g,m,v){(v==null||v==="")&&(v="nonzero");let y=new G;p.boundingBox.getCenter(y);let b=[new G(g,y.y),new G(m,y.y)],x=n(b,p.boundingBox,f);x.sort((C,T)=>C.point.x-T.point.x);let w=[],A=[];x.forEach(C=>{C.identifier===p.identifier?w.push(C):A.push(C)});let S=w[0].point.x,_=[],M=0;for(;M<A.length&&A[M].point.x<S;)_.length>0&&_[_.length-1]===A[M].identifier?_.pop():_.push(A[M].identifier),M++;if(_.push(p.identifier),v==="evenodd"){let C=_.length%2===0,T=_[_.length-2];return{identifier:p.identifier,isHole:C,for:T}}else if(v==="nonzero"){let C=!0,T=null,P=null;for(let L=0;L<_.length;L++){let D=_[L];f[D]&&(C?(P=f[D].isCW,C=!1,T=D):P!==f[D].isCW&&(P=f[D].isCW,C=!0))}return{identifier:p.identifier,isHole:C,for:T}}else console.warn('fill-rule: "'+v+'" is currently not implemented.')}let o=0,l=999999999,h=-999999999,u=[];this.subPaths.forEach(p=>{let f=p.getPoints(),g=-999999999,m=999999999,v=-999999999,y=999999999;for(let b=0;b<f.length;b++){let x=f[b];x.y>g&&(g=x.y),x.y<m&&(m=x.y),x.x>v&&(v=x.x),x.x<y&&(y=x.x)}h<=v&&(h=v+1),l>=y&&(l=y-1),f.length&&u.push({curves:p.curves,points:f,isCW:Rw.isClockWise(f),identifier:o++,boundingBox:new rL(new G(y,m),new G(v,g))})});let c=u.map(p=>a(p,u,l,h,this.userData?.style.fillRule)),d=[];return u.forEach(p=>{let f=c[p.identifier];if(f&&!f.isHole){let g=new xd;g.curves=p.curves,c.filter(m=>m?.isHole&&m.for===p.identifier).forEach(m=>{if(m){let v=u[m.identifier],y=new yd;y.curves=v.curves,g.holes.push(y)}}),d.push(g)}}),d}},vS,Hx=new Promise(e=>{vS=e}),Wx=!1;async function Ik(){if(Wx)return;let e=await import("./opentype.js");vS(e),Wx=!0}var Rk=class{async load(e,t,i=()=>{}){let{load:r}=await Hx;r(e,(s,n)=>{s||!n?i(s??"Something went wrong"):t(n)})}async parse(e){let{parse:t,Bidi:i}=await Hx;try{let r=t(e),s=new i,n=a=>r.charToGlyphIndex(a.char);return s.registerModifier("glyphIndex",null,n),s.applyFeatures(r,r.defaultRenderOptions.features),{font:r,bidi:s}}catch(r){console.error(r)}}};async function Bk(e){return await(await fetch(e)).arrayBuffer()}var zk=new Rk;async function Xx(e){let t,i,r=!1;if(e.url?(t=await Bk(e.url),i=e.url,r=e.url.startsWith("/")):e.data&&(t=e.data.buffer),t){let s=await zk.parse(t);if(s)return{font:s.font,url:i,intercepted:r,arr:t,bidi:s.bidi}}}function Nk(e,t){return t.state.glyphIndex===e||t.state.fina===e||t.state.medi===e||t.state.init===e}var Uk=class{constructor(e){this._arrayBuffer=new ArrayBuffer(1),this._isLoaded=!1,this._intercepted=!1,this._isUserFont=e.isUserFont??!1,this._loadingPromise=Xx(e).then(t=>{t&&(this._arrayBuffer=t.arr,this._url=t.url,this.font=t.font,this._intercepted=t.intercepted,this._isLoaded=!0,this._bidi=t.bidi)})}update(e){this._isLoaded=!1,this._isUserFont=e.isUserFont??!1,this._loadingPromise=Xx(e).then(t=>{t&&(this._arrayBuffer=t.arr,this._url=t.url,this.font=t.font,this._intercepted=t.intercepted,this._isLoaded=!0,this._bidi=t.bidi)})}get url(){return this._url}get intercepted(){return this._intercepted}get isLoaded(){return this._isLoaded}get loadingPromise(){return this._loadingPromise}reverseLigaturesTable(e,t,i){if(!this._bidi)return[];let r=this._bidi;r.getTextGlyphs(t);let s=r.tokenizer.tokens,n=[],a=0,o=i.length===s.length;for(let l=0;l<i.length;l++){let h=i[l].index,u=String.fromCharCode(i[l].unicode),c=s[a];if(Nk(h,c)||o)n.push({char:u,index:h,replacements:[c.state.glyphIndex],replacementChars:[c.char]}),a++;else{let d=c.char,p="",f=[c.state.glyphIndex],g=[],m=!1;for(;!m;)a++,p=t.charAt(a),d+=p,f.push(e.charToGlyphIndex(p)),g=e.stringToGlyphs(d),g.length===1&&g[0].index===h&&(m=!0),a>t.length&&(m=!0);n.push({char:u,index:h,replacements:f,replacementChars:Array.from(d)}),a++}}return n}generateShapes(e,t){if(!this._isLoaded)return;let i=this.font,r=t.fontSize/this.unitsPerEm,s=t.fontSize*t.lineHeight,n=e.map(v=>this.getTextWidth(v,t)),a=t.width,o=this.getCharWidth(`
- `,t),l=t.horizontalAlign===1?o:0,h=this.computeSpaceWidthForLine(e,0,t),u=this.getLineInitialOffsetX(n[0],a,t.horizontalAlign,e[0],o),c=this.getLineInitialOffsetY(s,e.length,t.height,r,t.verticalAlign),d=[],p=e.map(v=>[]),f=e.map(v=>[]),g;for(let v=0;v<e.length;v++){let y=e[v],b={features:{liga:!0}},x=[];try{x=i.stringToGlyphs(y,b)}catch(A){console.warn(A)}u=this.getLineInitialOffsetX(n[v],a,t.horizontalAlign,y,o);let w=[];try{w=this.reverseLigaturesTable(i,y,x)}catch(A){console.warn(A)}h=this.computeSpaceWidthForLine(e,v,t);for(let A=0;A<x.length;A++){let S=x[A],_=S.index===0?`
- `:S.unicode?String.fromCharCode(S.unicode):void 0,M=w[A],C=0,T=0;A===0&&t.horizontalAlign===2&&S.leftSideBearing!==void 0&&(T=-S.leftSideBearing*r),g&&(C=i.getKerningValue(S,g)*r),u+=T+C;let P=0;if(_===`
- `)P=l;else if(_===" ")P=h;else{let L=this.createPath(S,r,u,c,t);L&&(P=L.offsetX-(C+T),d.push(L.path))}if(M.replacements.length===1)f[v].push([u,c]),p[v].push(P);else{let L=M.replacements.map(X=>(i.glyphs.get(X).advanceWidth??0)*r),D=L.reduce((X,z)=>X+=z,0),k=L.map(X=>X/D),W=u;for(let X=0;X<k.length;X++){let z=P*k[X];f[v].push([W,c]),p[v].push(z),W+=z}}u+=P,g=S}c-=s}let m=[];for(let v=0,y=d.length;v<y;v++)m.push(...d[v].toShapes());return{shapes:m,charWidths:p,lineWidths:n,charCoords:f}}get isUserFont(){return this._isUserFont}get arrayBuffer(){return this._arrayBuffer}get ascender(){return this.font?.ascender??0}get descender(){return this.font?.descender??0}get familyName(){return this.font?.names.fontFamily??""}get subfamilyName(){return this.font?.names.fontSubfamily??""}get unitsPerEm(){return this.font?.unitsPerEm??1}getLineInitialOffsetX(e,t,i,r,s){return(i===3||i===2)&&r.indexOf(`
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this.font?.getAdvanceWidth(e,t.fontSize,{kerning:!0,letterSpacing:t.letterSpacing})??0}getTextWidth(e,t){return this.font?.getAdvanceWidth(e,t.fontSize,{kerning:!0,letterSpacing:t.letterSpacing})??0}computeSpaceWidthForLine(e,t,i){let r=this.getCharWidth(" ",i),s=e[t];if(s){let n=this.countSpaces(s.trimEnd());if(i.horizontalAlign===4&&t<e.length-1&&n){let a=i.width,o=this.getTextWidth(s,i);return(a-(o-n*r))/n}}return r}countSpaces(e){return(e.match(/ /g)||[]).length}};function Fk(e){if(e.length){let t=e[0];if(t instanceof Gr)return t.v1;if(t instanceof Fr||t instanceof Pn)return t.v0}}var kk=class{constructor(){this.objects=new Map,this.unreachable=new Set}getCached(e){return this.objects.get(e)}get size(){return this.objects.size}get(e,t){let i=this.objects.get(e);return i===void 0?(i=this.createObject(e,t),this.objects.set(e,i)):i.isShared=!0,i}mutateIfUnique(e,t){let i=this.objects.get(e);if(i&&i.isShared!==!0)return this.objects.delete(e),this.objects.set(t,i),i}startGc(){this.unreachable=new Set(this.objects.keys())}markAsReachable(e,t){let i=this.objects.get(e);t===i&&this.unreachable.delete(e)}endGc(){this.unreachable.forEach(e=>{this.disposeObject(this.objects.get(e)),this.objects.delete(e)}),this.unreachable.clear()}dispose(){this.objects.forEach(e=>{this.disposeObject(e)}),this.objects.clear()}},qx=class extends kk{constructor(e){super(),this.flatShading=e}disposeObject(e){e.dispose()}createObject(e,t){let i=Zd(e,t,this.flatShading);return i.computeBoundingSphere(),i}},jk={find(e){},markNeedsUpdateRendererDirty:function(){},markGeometryCacheDirty:function(){},addPendingExpandCloner:function(e){},addPendingUpdateCloner(e){},addPendingCommand(e){}},Gk=class extends wk{constructor(e){super(),this.shared=e}create(e){return new aS(e,this.shared)}},Eu=class{constructor(e,t={}){if(this.geometryCache=new qx(!0),this.geometryCache2=new qx(!1),this.imageHolderCache=new Gk(this),this.thisContext={scene:jk,shared:this},this.deletedMaterial=new Gm(nr.defaultTwoLayerData("phong"),this.thisContext),this.deletedImage=new ha(Hd.emptyImage,this),this.deletedVideo=new ha(Rd.defaultVideo,this),this.materials={},this.images={},this.videos={},this.colors={},this.audios={},this.fonts={},this.penumbraSize=[],this.requestRender=()=>{this._requestRender&&this._requestRender()},t.images)for(let[i,r]of Object.entries(t.images))this.addImage(i,r);if(t.videos)for(let[i,r]of Object.entries(t.videos))this.addVideo(i,r);if(t.audios)for(let[i,r]of Object.entries(t.audios))this.addAudio(i,r.data);this.reset(e)}setRequestRender(e){this._requestRender=e}reset(e){for(let[t,i]of Object.entries(e.images))this.addImage(t,i);for(let[t,i]of Object.entries(e.videos))this.addVideo(t,i);for(let[t,i]of Object.entries(e.colors))this.addColor(t,i);for(let[t,i]of Object.entries(e.materials))this.addMaterial(t,new Gm(i,this.thisContext));for(let[t,i]of Object.entries(e.audios))this.addAudio(t,i.data);for(let[t,i]of Object.entries(e.fonts))this.addFont(t,i);this.penumbraSize=e.penumbraSize}addMaterial(e,t){t.uuid=e,this.materials[e]=t}deleteMaterial(e){this.materials[e]&&(this.materials[e].nodeMaterialDispose(),delete this.materials[e])}getMaterial(e){return this.materials[e]}getMaterialOrDeletedPlaceholder(e){return this.materials[e]??this.deletedMaterial}material(e){return typeof e=="string"?this.getMaterialOrDeletedPlaceholder(e):new gS(e,this.thisContext)}getMaterials(){return this.materials}addImage(e,t){return this.images[e]?(this.onColorOrImageUpdate&&this.onColorOrImageUpdate(),this.images[e].updateSrc(t.data),!0):(this.images[e]=new ha(t,this),!1)}deleteImage(e){let t=this.images[e];t&&(t.dispose(),delete this.images[e])}getDefaultImage(){return this.images.image_0}getImage(e){return this.images[e]??this.deletedImage}image(e){return typeof e=="string"?this.getImage(e):this.imageHolderCache.load(e)}addVideo(e,t){return this.videos[e]?(this.videos[e].updateSrc(t.data),!0):(this.videos[e]=new ha(t,this),!1)}deleteVideo(e){let t=this.videos[e];t&&(t.dispose(),delete this.videos[e])}getVideo(e){return this.videos[e]??this.deletedVideo}video(e){return typeof e=="string"?this.getVideo(e):this.imageHolderCache.load(e)}addColor(e,t){return this.colors[e]?(this.onColorOrImageUpdate&&this.onColorOrImageUpdate(),"a"in t?this.colors[e].setRGBA(t.r,t.g,t.b,t.a):this.colors[e].setRGBA(t.r,t.g,t.b,1),!0):("a"in t?this.colors[e]=new Kd(t.r,t.g,t.b,t.a):this.colors[e]=new Kd(t.r,t.g,t.b,1),!1)}updateColor(e,t){if(this.colors[e]){this.onColorOrImageUpdate&&this.onColorOrImageUpdate();let i=this.colors[e];return this.colors[e].r=t.r??i.r,this.colors[e].g=t.g??i.g,this.colors[e].b=t.b??i.b,this.colors[e].a=t.a??i.a,!0}return!1}deleteColor(e){this.colors[e]&&delete this.colors[e]}getColor(e){return this.colors[e]}color(e){let t;if(typeof e=="string"){let i=this.getColor(e);i?t=i:(console.warn("Tried to create color layer params with a color key that does not exist in the assets manager"),t=new ji(0,0,0,0))}else return"a"in e?new ji(e.r,e.g,e.b,e.a):new ji(e.r,e.g,e.b,1);return t}addAudio(e,t){this.audios[e]=t}getAudio(e){let t=this.audios[e];if(t instanceof Yl)return t;{let i=new Yl({src:t});return this.audios[e]=i,i}}deleteAudio(e){let t=this.audios[e];t&&(t instanceof Yl&&t.dispose(),delete this.audios[e])}addFont(e,t){this.fonts[e]=new Uk(t),this.fonts[e].loadingPromise.then(()=>this.requestRender())}getFont(e){return this.fonts[e]}deleteFont(e){this.fonts[e]&&delete this.fonts[e]}dispose(){Object.keys(this.materials).forEach(e=>this.deleteMaterial(e)),this._requestRender=void 0,Object.values(this.audios).forEach(e=>{e instanceof Yl&&e.dispose()}),this.audios={},this.geometryCache.dispose(),this.geometryCache2.dispose()}},z9=new Eu(Wd.emptyData()),Cu=class extends ar{updateByPatchedOp(e,t,i){if(super.updateByPatchedOp(e,t,i),LN(e.path,["materials"])!==null&&e.type===0&&Array.isArray(this.material))for(let[r,s]of Object.entries(e.props)){let n=i.shared.material(s);this.material[Number(r)]=n}else if(pn(e.path,["material"])&&this.material instanceof Ln)"material"in t&&typeof t.material!="string"&&this.material.updateByOp(ir.drop(e,1),t.material,i);else if(pn(e.path,["materials","*"])&&Array.isArray(this.material)){let r=e.path[1];if("materials"in t&&r<this.material.length){let s=t.materials[r];typeof s!="string"&&this.material[r].updateByOp(ir.drop(e,2),s,i)}}}updateState(e,t){super.updateState(e,t),e.castShadow!==void 0&&(this.castShadow=e.castShadow),e.receiveShadow!==void 0&&(this.receiveShadow=e.receiveShadow);let i=this.dataPatched;if(e.geometry?.type!=="NonParametricGeometry"&&"material"in e&&e.material!==void 0&&(this.disposeMaterial(),this.material=t.shared.material(e.material).getFlavor(i.flatShading,i.side,i.wireframe),t.scene?.markNeedsUpdateRendererDirty()),e.geometry?.type==="NonParametricGeometry"&&("materials"in e&&e.materials!==void 0?(this.disposeMaterial(),this.material=e.materials.map(r=>t.shared.material(r).getFlavor(i.flatShading,i.side,i.wireframe)),t.scene?.markNeedsUpdateRendererDirty()):"material"in e&&e.material!==void 0&&(this.disposeMaterial(),this.material=[t.shared.material(e.material).getFlavor(i.flatShading,i.side,i.wireframe)],t.scene?.markNeedsUpdateRendererDirty())),e.flatShading!==void 0||e.wireframe!==void 0||e.side!==void 0)if(Array.isArray(this.material))for(let r=0;r<this.material.length;r++)this.material[r]=this.material[r].getFlavor(i.flatShading,i.side,i.wireframe);else this.material=this.material.getFlavor(i.flatShading,i.side,i.wireframe)}disposeMaterial(){this.material&&tA(this.material).forEach(e=>{e instanceof Ln&&(e instanceof Gm||e.nodeMaterialDispose())})}dispose(){this.disposeMaterial(),super.dispose()}},Cr=class extends Cu{constructor(e,t,i){super(e,t),this.data=t,this.localGeometry=void 0}chooseGeoemtryCache(e){return e.geometryCache}markGeometryAsReachable(e){this.geometryCreateDeleyed instanceof Ve&&this.chooseGeoemtryCache(e).markAsReachable(this.dataPatched.geometry,this.geometryCreateDeleyed)}get geometry(){if(this.localGeometry!==void 0)return this.localGeometry;if(this.geometryCreateDeleyed instanceof Eu){let e=this.geometryCreateDeleyed,t=this.chooseGeoemtryCache(e);this.geometryCreateDeleyed=t.get(this.dataPatched.geometry,e)}return this.geometryCreateDeleyed}set geometry(e){this.localGeometry=e}get is2DAndNoDepth(){let e=this.dataPatched.geometry;return Nd.is2DParametricMesh(e.type)&&e.depth===0}get is2DType(){return Nd.is2DParametricMesh(this.geometry.userData.type)}get isNonParametric(){return this.geometry.userData.type==="NonParametricGeometry"}updateByPatchedOp(e,t,i){super.updateByPatchedOp(e,t,i),pn(e.path,["geometry"])&&this.updateByPatchedOpGeometry(ir.drop(e,1),t.geometry,i)}removeInteractionGeometry(){this.localGeometry?.dispose(),this.localGeometry=void 0}updateGeometryInteractions(e,t){this.invalidateDownstreamBooleanData();let i=this.data.geometry.type;if(i==="NonParametricGeometry"||i==="SubdivGeometry"){let r=e;if(this.localGeometry===void 0){let l={...this.data.geometry,...r};this.localGeometry=Zd(l,t,this.data.flatShading)}let s,n,a;r.scaleBaked?[s,n,a]=r.scaleBaked:{width:s,height:n,depth:a}=r;let o=this.localGeometry.userData;o.sxPrev!==void 0&&Um(this.localGeometry.attributes,s/o.sxPrev,n/o.syPrev,a/o.szPrev),o.sxPrev=s,o.syPrev=n,o.szPrev=a}else{let r={...this.data.geometry,...e};this.localGeometry?.dispose(),this.localGeometry=Zd(r,t,this.data.flatShading)}}refreshAttachedCloners(e){for(let t of this.attachedSurfaceCloners)e.scene.addPendingUpdateCloner(t.object)}refreshAttachedPaths(e){for(let t of this.attachedPaths)e.scene.addPendingCommand(()=>t.updateShape())}createGeometryDelayed(e){this.geometryCreateDeleyed=e.shared,this.refreshAttachedCloners(e),this.refreshAttachedPaths(e)}updateByPatchedOpGeometry(e,t,i){let r=!1;e.type===0&&e.path.length===0&&jg(["scaleBaked"],Object.keys(e.props))&&this.geometryCreateDeleyed instanceof Oi&&this.chooseGeoemtryCache(i.shared).mutateIfUnique(this.geometryCreateDeleyed.data,t)===this.geometryCreateDeleyed&&(r=!0,this.geometryCreateDeleyed.mutateDirectlyScaleBaked(t,e.props.scaleBaked),this.refreshAttachedCloners(i),this.refreshAttachedPaths(i)),r||(i.scene?.markGeometryCacheDirty(),this.createGeometryDelayed(i)),this.resetBBoxNeedsUpdate(),this.invalidateDownstreamBooleanData()}updateGeometryOnStateUpdate(e,t){this.createGeometryDelayed(t)}updateState(e,t){e.geometry!==void 0&&this.updateGeometryOnStateUpdate(e.geometry,t),super.updateState(e,t)}updateGeometryGroupsIfNeeded(){Array.isArray(this.material)&&this.geometry.groups.length===0&&this.geometry.addGroup(0,Math.max(this.geometry.getIndex()?.count??0,this.geometry.getAttribute("position").count),0)}updateEntityBoxSize(e,t){let i=this.geometry.userData.parameters;this.is2DType?e.set(0,0,i.depth*.5):this.isNonParametric?(e.setScalar(0),this.geometry.boundingSphere&&e.copy(this.geometry.boundingSphere.center),t.set(i.width,i.height,i.depth??0).multiplyScalar(.5)):e.setScalar(0),t.set(i.width,i.height,i.depth??0).multiplyScalar(.5)}};function Vk(e){if(e.geometry.attributes.extrudeNormal||!e.geometry.attributes.position||!e.geometry.attributes.normal)return;let t=new Map,i=e.geometry.attributes,r=i.position.array,s=i.normal.array,n=new Float32Array(r.length);for(let a=0;a<r.length;a+=3){let o=`${r[a]}_${r[a+1]}_${r[a+2]}`,l=new E(s[a],s[a+1],s[a+2]);t.has(o)?t.get(o)?.normals.push(l):t.set(o,{normals:[l],result:new E})}t.forEach((a,o)=>{for(let l of a.normals)a.result.add(l);a.result.divideScalar(a.normals.length)});for(let a=0;a<r.length;a+=3){let o=`${r[a]}_${r[a+1]}_${r[a+2]}`,l=t.get(o)?.result;l&&(n[a]=l.x,n[a+1]=l.y,n[a+2]=l.z)}e.geometry.setAttribute("extrudeNormal",new Ce(n,3))}function Hk(e){if(e.geometry.attributes.extrudeNormals||!e.geometry.attributes.position)return;let t=e.geometry.attributes.position.array,i=new Float32Array(t.length),r=new E;for(let s=0;s<t.length;s+=3)r.set(t[s],t[s+1],t[s+2]).normalize(),i[s]=r.x,i[s+1]=r.y,i[s+2]=r.z;e.geometry.setAttribute("extrudeNormal",new Ce(i,3))}function uv(e){if(Array.isArray(e.material)){for(let t of e.material)if(t.getLayersOfType("outline").length===0)return}else if(!(e.material instanceof Ln)||e.material.getLayersOfType("outline").length===0)return;e instanceof Cr&&e.is2DAndNoDepth?Hk(e):Vk(e)}function pv(e){if(!e.geometry.attributes.position)return;let t=e.geometry.attributes.position.array,i=new Float32Array(t.length),r=parseInt(e.uuid.replace(/\D/g,"")),s=[it.seededRandom(r),it.seededRandom(r+1e4),it.seededRandom(r+2e4)];for(let n=0;n<t.length;n++)i[n]=s[n%3];e.geometry.setAttribute("randomColor",new Xe(i,3))}var Wk;av.then(e=>{Wk=e});var Kr=new Kt,Il=new E;function Xk(e){let t=!1;return e.scene.objects.traverse((i,r)=>{r.type==="Mesh"&&r.geometry.type==="SubdivGeometry"&&(t=!0)}),t}var Sh=class extends Cr{constructor(e,t,i){super(e,t,i),this.data=t,this.hiddenMatrixOld=new ve,this.smoothShading=!0,this.skipReactionUpdate=!1}chooseGeoemtryCache(e){return this.dataPatched.flatShading?e.geometryCache:e.geometryCache2}get subdivPointerNew(){return this.localGeometry!==void 0?this.subdivPointer:this.geometry.ensureSubdivPointer()}get originalGeometryNew(){return this.localGeometry!==void 0?this.originalGeometry:this.geometry.originalGeometry}get phongAngle(){return this.data.geometry.phongAngle??45}updateEntityBoxSize(e,t){let i=this.geometry.userData.parameters;e.copy(this.originalGeometryNew.boundingSphere.center),t.set(i.width,i.height,i.depth??0).multiplyScalar(.5)}createGeometryByControls(e){if(this.skipReactionUpdate===!0)return;let t=this.localGeometry?.uuid,{originalGeometry:i,subdividedGeometry:r,subdivPointer:s}=Oi.build(e,this.subdivPointer,this.smoothShading,this.hasNonUniformScale?this.shearScale:void 0);this.subdivPointer=s,i!==void 0&&(this.originalGeometry?.dispose(),this.originalGeometry=i),r!==void 0&&(this.subdividedGeometry?.dispose(),this.subdividedGeometry=r??void 0),this.localGeometry=this.subdividedGeometry??this.originalGeometry,uv(this),pv(this),this.calcBoundingBox(),t&&(this.localGeometry.uuid=t)}updateState(e,t){if(super.updateState(e,t),e.flatShading!==void 0){let i=this.material;this.material=i.getFlavor(!1,i.side,i.wireframe),this.smoothShading=!e.flatShading,this.createGeometryDelayed(t)}}updateMesh(e=!1){Oi.buildLevel(this.subdivPointer,!0,this.smoothShading?this.phongAngle:-1,this.originalGeometry,e&&this.hasNonUniformScale?this.shearScaleInv:void 0),this.subdividedGeometry&&Oi.buildLevel(this.subdivPointer,!1,this.smoothShading?this.phongAngle:-1,this.subdividedGeometry,e&&this.hasNonUniformScale?this.shearScaleInv:void 0)}updateTopology(){this.originalGeometry.dispose(),this.originalGeometry=Oi.buildLevel(this.subdivPointer,!0,this.smoothShading?this.phongAngle:-1),this.subdividedGeometry&&(this.subdividedGeometry.dispose(),this.subdividedGeometry=Oi.buildLevel(this.subdivPointer,!1,this.smoothShading?this.phongAngle:-1)),this.localGeometry=this.subdividedGeometry??this.originalGeometry}raycast(e,t){let i=this.localGeometry;this.localGeometry=this.originalGeometryNew,ar.prototype.raycast.call(this,e,t),this.localGeometry=i}activateSVDCompensation(){!this.hasNonUniformScale||(this.matrix.copy(this.matrixWorldRigid),this.hiddenMatrixOld.copy(this.hiddenMatrix),this.hiddenMatrix.copy(this.parent.matrixWorld).invert())}deactivateSVDCompensation(){!this.hasNonUniformScale||(this.updateMatrix(),this.hasNonUniformScale=void 0,this.hiddenMatrix.copy(this.hiddenMatrixOld))}calcBoundingBox(){let e=this.originalGeometry;e.boundingSphere===null&&(e.boundingSphere=new Mr,this.subdividedGeometry&&(this.subdividedGeometry.boundingSphere=e.boundingSphere));let t=e.attributes.position,i=e.boundingSphere.center;Kr.setFromBufferAttribute(t),Kr.getCenter(i),e.boundingSphere.radius=i.distanceTo(Kr.max),isNaN(e.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this),Kr.getSize(Il),this.hasNonUniformScale&&Il.divide(this.scale);let r={width:Il.x,height:Il.y,depth:Il.z};return this.geometry.userData.parameters=r,r}updateBoundingSphere(e){let t=this.originalGeometry;Kr.min.set(e[0],e[2],e[4]),Kr.max.set(e[1],e[3],e[5]),this.hasNonUniformScale&&(Kr.min.applyMatrix4(this.shearScaleInv),Kr.max.applyMatrix4(this.shearScaleInv)),t.boundingSphere===null&&(t.boundingSphere=new Mr);let i=t.boundingSphere.center;Kr.getCenter(i),t.boundingSphere.radius=i.distanceTo(Kr.max)}freeSubdivPointer(){this.subdivPointer&&(Oi.freeSubdivPointer(this.subdivPointer),this.subdivPointer=0),this.localGeometry=void 0,this.originalGeometry?.dispose(),this.subdividedGeometry?.dispose()}dispose(){super.dispose(),this.freeSubdivPointer()}updateByPatchedOpGeometry(e,t,i){super.updateByPatchedOpGeometry(e,t,i),this.localGeometry&&this.createGeometryByControls(t)}},Yx=-1,qk=1,Yk={x:[1,0,0],"-x":[-1,0,0],y:[0,1,0],"-y":[0,-1,0],z:[0,0,1],"-z":[0,0,-1]},Qk={polygon_center:0,edge:1,vertex:2},jc=(e,t)=>(i,r)=>!t||i===0||e===0?0:e*r/100,Ye=(e,t)=>{let i=Math.abs(t),r=i*-1;return(e-Yx)*(i-r)/(qk-Yx)+r};function Zk(e){let t=[],i={};for(var r=0,s=e.length;r<s;r++){var n=JSON.stringify(e[r].pos.map(a=>Math.round(a*1e4)/1e4));i[n]||(t.push(e[r]),i[n]=!0)}return t}var Kk=new E,Gc=new E,Jk=new E,$k=new E;function Io(e,t){let i=Jk.fromArray(e),r=$k.fromArray(t);Gc.copy(r).sub(i);let s=Gc.length();return Gc.normalize().multiplyScalar(s*.5),Kk.copy(i).add(Gc).toArray()}var br=new Bi,Vc=new E,$d=new E,aa=new E;function e8(e){let t=[];for(let i=0;i<=e.index.count;i++)if(Vc.fromArray(e.index.array,i*3),br.setFromAttributeAndIndices(e.attributes.position,Vc.x,Vc.y,Vc.z),br.getNormal($d),br.getMidpoint(aa),!(isNaN(aa.x)||isNaN(aa.y)||isNaN(aa.z))){let{a:r,b:s,c:n}=br,a=r.toArray(),o=s.toArray(),l=n.toArray(),h=r.distanceTo(s),u=s.distanceTo(n),c=n.distanceTo(r),d=Io(a,o),p=Io(o,l),f=Io(l,a),g=[h,u,c],m=Math.max(...g),v=g.filter(x=>Math.round(x)===Math.round(m)).length>1,y=[],b=br.getMidpoint(aa).toArray();m===h&&!v&&(y=[p,f,f],b=d),m===u&&!v&&(y=[d,f,f],b=p),m===c&&!v&&(y=[d,p,p],b=f),v&&(y=[d,p,f]),t.push({vertices:[a,o,l],faceCenters:y,midpoint:b,norm:br.getNormal($d).toArray()})}return t}function t8(e){let t=[],{position:i}=e.attributes;for(let r=0;r<i.count;r++){br.setFromAttributeAndIndices(i,r*3,r*3+1,r*3+2),br.getNormal($d),br.getMidpoint(aa);let s=br.a.toArray(),n=br.b.toArray(),a=br.c.toArray();t.push({vertices:[s,n,a],faceCenters:[Io(s,n),Io(n,a),Io(a,s)],midpoint:aa.toArray(),norm:$d.toArray()})}return t}var i8=4,r8=.5,af=e=>.5*(1-Math.cos(e*Math.PI)),s8=class{constructor(){this.perlin=new Array(4095+1)}noise(e,t=0,i=0){if(this.perlin==null){this.perlin=new Array(4095+1);for(let m=0;m<4095+1;m++)this.perlin[m]=Math.random()}e<0&&(e=-e),t<0&&(t=-t),i<0&&(i=-i);let r=Math.floor(e),s=Math.floor(t),n=Math.floor(i),a=e-r,o=t-s,l=i-n,h,u,c=0,d=.5,p,f,g;for(let m=0;m<i8;m++){let v=r+(s<<4)+(n<<8);h=af(a),u=af(o),p=this.perlin[v&4095],p+=h*(this.perlin[v+1&4095]-p),f=this.perlin[v+16&4095],f+=h*(this.perlin[v+16+1&4095]-f),p+=u*(f-p),v+=256,f=this.perlin[v&4095],f+=h*(this.perlin[v+1&4095]-f),g=this.perlin[v+16&4095],g+=h*(this.perlin[v+16+1&4095]-g),f+=u*(g-f),p+=af(l)*(f-p),c+=p*d,d*=r8,r<<=1,a*=2,s<<=1,o*=2,n<<=1,l*=2,a>=1&&(r++,a--),o>=1&&(s++,o--),l>=1&&(n++,l--)}return c}noiseSeed(e){let t=(()=>{let i,r;return{setSeed(s){r=i=(s??Math.random()*4294967296)>>>0},getSeed(){return i},rand(){return r=(1664525*r+1013904223)%4294967296,r/4294967296}}})();t.setSeed(e),this.perlin=new Array(4095+1);for(let i=0;i<4095+1;i++)this.perlin[i]=t.rand()}},n8=s8,Qx=new E,Zx=new ve,Kx=new Xo;function Jx(e){let t=!1;return e.scene.objects.traverse((i,r)=>{r.type==="Mesh"&&r.geometry.type==="TextGeometry"&&(t=!0)}),t}var yS=class extends Cr{constructor(e,t,i){super(e,t,i),this.data=t}get textGeometry(){return this.geometry}get charWidths(){return this.textGeometry.charWidths}get charCoords(){return this.textGeometry.charCoords}get wrappedText(){return this.textGeometry.wrappedText}get font(){return this.textGeometry.font}get initialOffsetY(){let e=this.dataPatched;return this.font?.getLineInitialOffsetY(this.lineHeight,this.wrappedText.length,e.geometry.height,this.fontScale,e.geometry.verticalAlign)??0}get fontScale(){let e=this.dataPatched;return this.font?e.geometry.fontSize/this.font.unitsPerEm:1}get AD(){return Math.abs(this.ascender-this.descender)}get ascender(){return(this.font?.ascender??1)*this.fontScale}get descender(){return(this.font?.descender??1)*this.fontScale}get lineHeight(){let e=this.dataPatched;return e.geometry.fontSize*e.geometry.lineHeight}raycast(e,t){let{matrixWorld:i}=this;if(!(isNaN(e.ray.origin.x)||this.scale.x===0||this.scale.y===0||this.scale.z===0)&&(Zx.copy(i).invert(),Kx.copy(e.ray).applyMatrix4(Zx),Kx.intersectBox(this.singleBBox,Qx))){let r=Qx.applyMatrix4(i),s=e.ray.origin.distanceTo(r);t.push({distance:s,point:r.clone(),object:this})}}},Pi=1e-4,Jr,xS,bS,wS,$x=new E,eb=new E;av.then(e=>{Jr=e,xS=[Jr.get_face_center,Jr.get_edge_midpoint,Jr.get_vertex_position],bS=[Jr.get_face_normal,Jr.get_edge_normal,Jr.get_vertex_normal],wS=[Jr.face_count,Jr.edge_count,Jr.vertex_count]});var a8=new ve,o8=new ve,nn=new E,Qn=new E,Rl=new E,of=new E,l8=new E,h8=new E,Is=new n8,eu=class extends $g(bt){constructor(e,t){super(),this.parameters=t,this.objectForSample=void 0,this._pendingMediaLoad=!1,this.object=e}resetOnMove(){this.removeFromParent(),this.parent=null}expandClones(e){if(this.parent===null)this.updateState(this.parameters,e);else for(let t of this.children)t instanceof la&&t.expand()}invalidateTransform(e){this.matrixWorldNeedsUpdate=!0,this.traverse(t=>{t instanceof la&&t.object===e&&(t.matrixWorldNeedsUpdate=!0)})}onObjUpdateMatrix(){this.parameters.type!=="toObject"&&(this.matrixWorldNeedsUpdate=!0)}update(){switch(this._updateCount(),this.parameters.type){case"radial":this._updateRadial(this.parameters);break;case"linear":this._updateLinear(this.parameters);break;case"grid":this._updateGrid(this.parameters);break;case"toObject":this._updateToObject(this.parameters)}for(let e of this.children)e.updateMatrix(),e.hasNonUniformScale&&(e.updateMatrixWorld(),e.updateMatrixWorldSVD())}_updateCount(e){let t;if(e!==void 0?t=e:t=this.parameters.type==="grid"?Math.round(this.parameters.grid.count[0])*Math.round(this.parameters.grid.count[1])*Math.round(this.parameters.grid.count[2]):this.parameters.count,this.parameters.type==="toObject"&&!this.parameters.toObject.object&&(t=0),this.parameters.type==="toObject"&&this.objectForSample){for(let r=0,s=this.children.length;r<s;++r)this.remove(this.children[0]);let i=this.children;if(i.length===t)return;if(i.length<t)for(let r=0,s=t-i.length;r<s;++r){let n=new la(this.object);n.expand(),this.add(n)}else for(let r=0,s=i.length-t;r<s;++r)this.remove(i[r])}else{if(this.children.length===t)return;if(this.children.length<t)for(let i=0,r=t-this.children.length;i<r;++i){let s=new la(this.object);s.expand(),this.add(s)}else for(let i=0,r=this.children.length-t;i<r;++i)this.remove(this.children[0])}}_updateRadial(e){let t=e.radial,i=t.start*it.DEG2RAD,r=t.end*it.DEG2RAD,s=i-r,n=new _i(t.rotation[0],t.rotation[1],t.rotation[2]),a;switch(t.axis){case"z":a=new E(0,0,1);break;case"y":a=new E(0,1,0);break;default:case"x":a=new E(1,0,0);break}let o=e.randomnessObject??bn.defaultData([1,1,1]).randomnessObject,l=o.noiseType==="perlin";Is.noiseSeed(o.seed);let h=Hp((0,El.default)(o.seed)),u=jc(o.strength,this.parameters.randomness);for(let[c,d]of this.children.entries()){let p=c*(o.freqScale/10)+o.movement,f=l?Is.noise(p):h(p,p);d.scale.x=t.scale[0]+u(c,Ye(f,o.scale[0]))||Pi,d.scale.y=t.scale[1]+u(c,Ye(f,o.scale[1]))||Pi,d.scale.z=t.scale[2]+u(c,Ye(f,o.scale[2]))||Pi,d.position.setScalar(0);let g=s/e.count*c-i;switch(t.axis){case"x":d.rotation.set(0,g,0);break;case"y":d.rotation.set(0,0,g);break;case"z":d.rotation.set(g,0,0);break}d.translateOnAxis(a,t.radius),d.position.x+=t.position[0]+u(c,Ye(f,o.position[0])),d.position.y+=t.position[1]+u(c,Ye(f,o.position[1])),d.position.z+=t.position[2]+u(c,Ye(f,o.position[2]));let m=u(c,Ye(f,o.rotation[0])),v=u(c,Ye(f,o.rotation[1])),y=u(c,Ye(f,o.rotation[2]));t.alignment===!0?(d.rotation.x+=n.x+m,d.rotation.y+=n.y+v,d.rotation.z+=n.z+y):d.rotation.set(n.x+m,n.y+v,n.z+y)}}_updateLinear(e){if(e.type!=="linear")throw new Error;let t=e.linear,i=new _i(t.rotation[0],t.rotation[1],t.rotation[2]),r=e.randomnessObject??bn.defaultData([1,1,1]).randomnessObject,s=r.noiseType==="perlin";Is.noiseSeed(r.seed);let n=Hp((0,El.default)(r.seed)),a=jc(r.strength,this.parameters.randomness);for(let[o,l]of this.children.entries()){let h=o*(r.freqScale/10)+r.movement,u=s?Is.noise(h):n(h,h),c=a(o,Ye(u,r.rotation[0])),d=a(o,Ye(u,r.rotation[1])),p=a(o,Ye(u,r.rotation[2]));l.scale.x=1+(t.scale[0]-1)*o+a(o,Ye(u,r.scale[0]))||Pi,l.scale.y=1+(t.scale[1]-1)*o+a(o,Ye(u,r.scale[1]))||Pi,l.scale.z=1+(t.scale[2]-1)*o+a(o,Ye(u,r.scale[2]))||Pi,l.rotation.x=i.x*o+c,l.rotation.y=i.y*o+d,l.rotation.z=i.z*o+p,l.position.x=t.position[0]*o+a(o,Ye(u,r.position[0])),l.position.y=t.position[1]*o+a(o,Ye(u,r.position[1])),l.position.z=t.position[2]*o+a(o,Ye(u,r.position[2]))}}_updateGrid(e){let t=0,i=e.grid,r=e.randomnessObject??bn.defaultData([1,1,1]).randomnessObject,s=jc(r.strength,this.parameters.randomness),n=r.noiseType==="perlin";Is.noiseSeed(r.seed);let a=lF((0,El.default)(r.seed));if(i.useCenter===!0){let o={x:i.count[0]%2===0?2:1,y:i.count[1]%2===0?2:1,z:i.count[2]%2===0?2:1},l=new E(i.size[0]*(i.count[0]-o.x)*.5,i.size[1]*(i.count[1]-o.y)*.5,i.size[2]*(i.count[2]-o.z)*.5);for(let h=0;h<i.count[0];h++)for(let u=0;u<i.count[1];u++)for(let c=0;c<i.count[2];c++){let d=[(h+1)*(r.freqScale/10)+r.movement,(u+1)*(r.freqScale/10)+r.movement,(c+1)*(r.freqScale/10)+r.movement],p=n?Is.noise(...d):a(...d),f=this.children[t++];f.scale.x=1+s(t,Ye(p,r.scale[0]))||Pi,f.scale.y=1+s(t,Ye(p,r.scale[1]))||Pi,f.scale.z=1+s(t,Ye(p,r.scale[2]))||Pi;let g=s(t,Ye(p,r.rotation[0])),m=s(t,Ye(p,r.rotation[1])),v=s(t,Ye(p,r.rotation[2]));f.rotation.set(g,m,v),f.position.x=i.size[0]*h-l.x+s(t,Ye(p,r.position[0])),f.position.y=i.size[1]*u-l.y+s(t,Ye(p,r.position[1])),f.position.z=i.size[2]*c-l.z+s(t,Ye(p,r.position[2]))}}else for(let o=0;o<i.count[0];o++)for(let l=0;l<i.count[1];l++)for(let h=0;h<i.count[2];h++){let u=[(o+1)*(r.freqScale/10)+r.movement,(l+1)*(r.freqScale/10)+r.movement,(h+1)*(r.freqScale/10)+r.movement],c=n?Is.noise(...u):a(...u),d=this.children[t++];d.scale.x=1+s(t,Ye(c,r.scale[0]))||Pi,d.scale.y=1+s(t,Ye(c,r.scale[1]))||Pi,d.scale.z=1+s(t,Ye(c,r.scale[2]))||Pi;let p=s(t,Ye(c,r.rotation[0])),f=s(t,Ye(c,r.rotation[1])),g=s(t,Ye(c,r.rotation[2]));d.rotation.set(p,f,g),d.position.x=i.size[0]*o+s(t,Ye(c,r.position[0])),d.position.y=-i.size[1]*l+s(t,Ye(c,r.position[1])),d.position.z=-i.size[2]*h+s(t,Ye(c,r.position[2]))}}_updateToObject(e){if(e.type!=="toObject")throw new Error;let{toObject:t}=e,i=new _i(t.rotation[0],t.rotation[1],t.rotation[2]),r=e.randomnessObject??bn.defaultData([1,1,1]).randomnessObject,s=r.noiseType==="perlin";Is.noiseSeed(r.seed);let n=Hp((0,El.default)(r.seed)),a=jc(r.strength,this.parameters.randomness);if(!t.object){for(let[,g]of this.children.entries())g.position.set(0,0,0),g.scale.setScalar(1),g.rotation.set(0,0,0);this.objectForSample=void 0;return}if(!this.objectForSample)return;if(this.objectForSample instanceof yS)if(!this.objectForSample.font?.isLoaded||this.objectForSample.geometry.attributes.position===void 0){this._pendingMediaLoad=!0;return}else this._pendingMediaLoad=!1;if(this.objectForSample.geometry===void 0&&this.objectForSample.isAncestorOf(this.object.uuid)){console.warn(`Oh no! The object "${this.object.name}" (${this.object.uuid}) seem to be a child/descendant of the object it's being cloned to. Please re-parent it so that they are siblings instead.`);return}let o=this.getSubdivData(),l=[],h=g=>{let m=g.length,v=g.map(x=>x[0]).reduce((x,w)=>x+w,0),y=g.map(x=>x[1]).reduce((x,w)=>x+w,0),b=g.map(x=>x[2]).reduce((x,w)=>x+w,0);return[v/m,y/m,b/m]},u=g=>Math.round(g*1e6)/1e6;o.forEach(g=>{let m=o.filter(v=>u(g.pos[0])===u(v.pos[0])&&u(g.pos[1])===u(v.pos[1])&&u(g.pos[2])===u(v.pos[2]));m.length>1?l.push({pos:g.pos,norm:h(m.map(v=>v.norm))}):l.push(g)});let c=Zk(l);if(o.length>0){let g=Math.round(c.length*t.count/100);this._updateCount(g)}this.objectForSample.updateMatrixWorld();let d=new hF(this.objectForSample).build(),p=Yk[t.axis],f=this.children;d.setRandomGenerator((0,El.default)(this.object.uuid+t.seed));for(let[g,m]of f.entries()){let v=g*(r.freqScale/10)+r.movement,y=s?Is.noise(v):n(v,v),b=a(g,Ye(y,r.rotation[0])),x=a(g,Ye(y,r.rotation[1])),w=a(g,Ye(y,r.rotation[2]));t.spreadType==="random"?d.sample(Rl,of):(c.length&&(Rl.fromArray(c[g].pos),of.fromArray(c[g].norm)),this.objectForSample instanceof Sh&&Rl.applyMatrix4(a8.copy(this.objectForSample.matrixWorld).invert())),Rl.applyMatrix4(this.object.hiddenMatrix.clone().invert()),m.position.copy(Rl),nn.fromArray(p);let A=t.align==="normal"?of:this.object.getWorldDirection(h8),S=Qn.fromArray(t.position);Qn.x+=Qn.x+a(g,Ye(y,r.position[0])),Qn.y+=Qn.y+a(g,Ye(y,r.position[1])),Qn.z+=Qn.z+a(g,Ye(y,r.position[2]));let _=Math.acos(A.dot(nn)),M=l8.crossVectors(nn,A).normalize(),C=o8.makeRotationAxis(M,_),T=A.clone().cross(this.object.up).normalize(),P=T.clone().cross(A).normalize(),L=(new ve).makeBasis(T,A,P),D=new E(nn.y,nn.z,nn.x).normalize(),k=D.clone().cross(nn).normalize(),W=(new ve).makeBasis(D,nn,k).invert(),X=(new ve).multiplyMatrices(L,W);m.rotation.setFromRotationMatrix(X),S.applyMatrix4(C),m.position.add(S),m.rotation.x=m.rotation.x+i.x+b,m.rotation.y=m.rotation.y+i.y+x,m.rotation.z=m.rotation.z+i.z+w,m.scale.setScalar(1),m.scale.x=m.scale.x+t.scale[0]+a(g,Ye(y,r.scale[0]))||Pi,m.scale.y=m.scale.y+t.scale[1]+a(g,Ye(y,r.scale[1]))||Pi,m.scale.z=m.scale.z+t.scale[2]+a(g,Ye(y,r.scale[2]))||Pi,m.scale.multiply(this.object.scale),m.hiddenMatrix=this.object.hiddenMatrix}}getSubdivData(){if(!this.objectForSample)return[];let e=this.parameters.toObject.spreadType;if(e==="random")return[];if(this.objectForSample instanceof Sh){let t=this.objectForSample,i=Qk[e],r=wS[i],s=xS[i],n=bS[i],a=[],o=r(t.subdivPointerNew);for(let l=0;l<=o-1;l++){let h=s(t.subdivPointerNew,l),u=n(t.subdivPointerNew,l);$x.fromArray(h).applyMatrix4(t.matrixWorld),eb.fromArray(u),a.push({pos:$x.toArray(),norm:eb.toArray()})}return a}else return(this.objectForSample.geometry.index?e8(this.objectForSample.geometry):t8(this.objectForSample.geometry)).map((t,i)=>e==="polygon_center"?{pos:t.midpoint,norm:t.norm}:e==="vertex"?[{pos:t.vertices[0],norm:t.norm},{pos:t.vertices[1],norm:t.norm},{pos:t.vertices[2],norm:t.norm}]:e==="edge"?[{pos:t.faceCenters[0],norm:t.norm},{pos:t.faceCenters[1],norm:t.norm},{pos:t.faceCenters[2],norm:t.norm}]:[]).flat()}updateState(e,t){if(this.parameters=yu(e),this.parameters.type!=="toObject")(this.parent===null||this.parent!==this.object)&&(this.removeFromParent(),this.object.parent?.add(this),this.matrix=this.object.matrix,this.hiddenMatrix=this.object.hiddenMatrix,this.matrixWorldNeedsUpdate=!0,this.matrixAutoUpdate=!1);else if(this.parent===null||this.parent.uuid!==this.parameters.toObject.object){this.removeFromParent();let i=t.find(this.parameters.toObject.object);i instanceof ar?this.objectForSample=i:this.objectForSample=void 0,this.matrix=new ve,this.hiddenMatrix=new ve,this.matrixWorldNeedsUpdate=!0,this.matrixAutoUpdate=!1,i&&i.add(this)}this.update()}get pendingMediaLoad(){return this._pendingMediaLoad}},zh=e=>{var t;return t=class extends e{},t.geometryHelper=new vs(30,30,30),t},Hc=new Xo,lf=new Mr,tb=new ve,Nh=(e,t,i,r,s=!1)=>{let n=t,a=e.matrixWorld;if(n.boundingSphere===null&&n.computeBoundingSphere(),lf.copy(n.boundingSphere),lf.applyMatrix4(a),i.ray.intersectsSphere(lf)===!1||(tb.copy(a).invert(),Hc.copy(i.ray).applyMatrix4(tb),n.boundingBox!==null&&Hc.intersectsBox(n.boundingBox)===!1))return;let o,l,h,u,c=n.index,d=n.attributes.position,p=n.drawRange,f,g;if(s===!1){let v=Math.max(0,p.start),y=Math.min(c.count,p.start+p.count);for(f=v,g=y;f<g;f+=3)if(l=c.getX(f),h=c.getX(f+1),u=c.getX(f+2),o=m(e,i,Hc,d,l,h,u),o){o.faceIndex=Math.floor(f/3),r.push(o);return}}else{let v=n.attributes.position,y=new E,b=new E,x=new E,w=new E,A=2,S=1/((e.scale.x+e.scale.y+e.scale.z)/3),_=S*S,M=Math.max(0,p.start),C=Math.min(v.count,p.start+p.count);for(let T=M,P=C-1;T<P;T+=A){if(y.fromBufferAttribute(v,T),b.fromBufferAttribute(v,T+1),Hc.distanceSqToSegment(y,b,w,x)>_)continue;w.applyMatrix4(e.matrixWorld);let L=i.ray.origin.distanceTo(w);L<i.near||L>i.far||r.push({distance:L,point:x.clone().applyMatrix4(e.matrixWorld),object:e})}}function m(v,y,b,x,w,A,S){let _=new E,M=new E,C=new E,T=new E,P=new E;if(_.fromBufferAttribute(x,w),M.fromBufferAttribute(x,A),C.fromBufferAttribute(x,S),b.intersectTriangle(_,M,C,!1,T)===null)return null;P.copy(T),P.applyMatrix4(v.matrixWorld);let L=y.ray.origin.distanceTo(P);return L<y.near||L>y.far?null:{faceIndex:1,distance:L,point:P.clone(),object:v}}},Wc=new E,dr=new Yo,c8=class extends Dh{constructor(e){let t=new Ve,i=new Rn({color:16777215,vertexColors:!0,toneMapped:!1}),r=[],s=[],n={},a=new Ge(15711266),o=new Ge(15711266),l=new Ge(2857471);h("n1","n2",a),h("n2","n4",a),h("n4","n3",a),h("n3","n1",a),h("f1","f2",a),h("f2","f4",a),h("f4","f3",a),h("f3","f1",a),h("n1","f1",a),h("n2","f2",a),h("n3","f3",a),h("n4","f4",a),h("p","n1",o),h("p","n2",o),h("p","n3",o),h("p","n4",o),h("u1","u2",l),h("u2","u3",l),h("u3","u1",l);function h(c,d,p){u(c,p),u(d,p)}function u(c,d){r.push(0,0,0),s.push(d.r,d.g,d.b),n[c]===void 0&&(n[c]=[]),n[c].push(r.length/3-1)}t.setAttribute("position",new Ce(r,3)),t.setAttribute("color",new Ce(s,3)),super(t,i),this.type="CameraHelper",this.camera=e,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=n,this.update()}update(){let e=this.geometry,t=this.pointMap,i=!0;dr.projectionMatrixInverse.elements=[.5112609807824982,-0,-0,-0,-0,.41421356237309503,-0,-0,-0,-0,-0,-.099999,-0,-0,-1.0000000000000002,.100001];let r=1,s=1,n=i?.8:1e-4;Rr("n1",t,e,dr,-r,-s,n),Rr("n2",t,e,dr,r,-s,n),Rr("n3",t,e,dr,-r,s,n),Rr("n4",t,e,dr,r,s,n);let a=n;Rr("f1",t,e,dr,-r,-s,a),Rr("f2",t,e,dr,r,-s,a),Rr("f3",t,e,dr,-r,s,a),Rr("f4",t,e,dr,r,s,a);let o=a,l=.5;Rr("u1",t,e,dr,r*.7*l,s*1.1,o),Rr("u2",t,e,dr,-r*.7*l,s*1.1,o),Rr("u3",t,e,dr,0,s*(1.1+.9*l),o),e.getAttribute("position").needsUpdate=!0}dispose(){this.geometry.dispose(),this.material.dispose()}};function Rr(e,t,i,r,s,n,a){Wc.set(s,n,a).unproject(r);let o=t[e];if(o!==void 0){let l=i.getAttribute("position");for(let h=0,u=o.length;h<u;h++)l.setXYZ(o[h],Wc.x,Wc.y,Wc.z)}}var d8=class extends zh(c8){constructor(e){super(e),this.object=e,this.object=e,this.name=`CombinedCameraHelper: ${e.uuid}`}updateMatrixWorld(e){super.updateMatrixWorld(e),this.updateTarget()}updateTarget(){let e=this.object.getTarget();this.updateWorldMatrix(!0,!1),this.worldToLocal(e)}raycast(e,t){Nh(this.object,this.geometry,e,t,!0)}},Vm;(e=>e.is=t=>"objectHelper"in t)(Vm||(Vm={}));var Tu=(e,t)=>class extends dA(e){constructor(){super(...arguments),this.objectHelper=new t(this),this.gizmos={}}get geometryHelper(){return t.geometryHelper}raycast(i,r){this.objectHelper.raycast(i,r)}showGizmos(){for(let i in this.gizmos){let r=this.gizmos[i];r instanceof wd&&(r.visible=!0)}}updateEntityBoxSize(i,r){this.objectHelper.visible&&this.geometryHelper instanceof vs?(i.setScalar(0),r.set(this.geometryHelper.parameters.width,this.geometryHelper.parameters.height,this.geometryHelper.parameters.height).multiplyScalar(.5)):super.updateEntityBoxSize(i,r)}hideGizmos(){for(let i in this.gizmos){let r=this.gizmos[i];r instanceof wd&&(r.visible=!1)}}},hf=790,$a=new E,cf=new E,df=new ct,uf=new E,Bl=new E,pf=new E,Gi=class extends Tu(Yo,d8){constructor(e="",t={...Ud.defaultData,name:""}){super(),this._cameraType="OrthographicCamera",this.targetOffset=xh.DefaultTargetOffset,this.isUpVectorFlipped=!1,this.angleOffsetFromUp=0,this.wasMovedByUser=!1,this.super_Entity(e,t),this.matrixAutoUpdate=!0,this.width=window.innerWidth,this.height=window.innerHeight;let i=this.width,r=this.height;if(t.orthographic.autoZoom){let s=t.orthographic.autoZoomFrustumSize??hf,n=i/r,a=i>r?n:1,o=i>r?1:n;this.orthoCamera=new gd(-s*.5*a,s*.5*a,s*.5*(1/o),-s*.5*(1/o),-5e4,1e4)}else this.orthoCamera=new gd(i*-.5,i*.5,r*.5,r*-.5,-5e4,1e4);this.perspCamera=new wi(45,i/r,50,1e4),this.left=this.orthoCamera.left,this.right=this.orthoCamera.right,this.top=this.orthoCamera.top,this.bottom=this.orthoCamera.bottom,this.far=this.orthoCamera.far,this.view=this.orthoCamera.view,this.aspect=this.perspCamera.aspect,this.focus=this.perspCamera.focus,this.filmGauge=this.perspCamera.filmGauge,this.filmOffset=this.perspCamera.filmOffset,this.objectHelper.update()}get isPerspectiveCamera(){return this.cameraType==="PerspectiveCamera"}get isOrthographicCamera(){return!this.isPerspectiveCamera}get cameraType(){return this._cameraType}set fov(e){this.perspCamera.fov=e}get fov(){return this.perspCamera.fov}setNear(e,t){e==="PerspectiveCamera"?this.perspCamera.near=t:this.orthoCamera.near=t}setZoom(e,t){t>=0&&(e==="PerspectiveCamera"?this.perspCamera.zoom=t:this.orthoCamera.zoom=t)}set cameraType(e){e==="PerspectiveCamera"?this.toPerspective():e==="OrthographicCamera"&&this.toOrthographic()}get near(){return this._cameraType==="PerspectiveCamera"?this.perspCamera.near:this.orthoCamera.near}set near(e){this._cameraType==="PerspectiveCamera"?this.perspCamera.near=e:this.orthoCamera.near=e}get zoom(){return this._cameraType==="PerspectiveCamera"?this.perspCamera.zoom:this.orthoCamera.zoom}set zoom(e){e>=0&&(this._cameraType==="PerspectiveCamera"?this.perspCamera.zoom=e:this.orthoCamera.zoom=e)}lookAt(e,t,i){typeof e=="number"&&(e=new E(e,t,i)),super.lookAt(e),this.getWorldPosition($a),this.targetOffset=$a.distanceTo(e)}getTarget(e=new E){return this.getWorldDirection(cf),this.getWorldPosition($a),cf.multiplyScalar(this.targetOffset),e.copy($a).add(cf),e}getDistanceToTarget(){let e=this.getTarget();return this.getWorldPosition($a),$a.distanceTo(e)}updateUp(){this.getWorldQuaternion(df),uf.set(0,0,1).applyQuaternion(df),Bl.copy(bt.DEFAULT_UP),this.isUpVectorFlipped&&Bl.negate(),Bl.applyQuaternion(df),pf.copy(bt.DEFAULT_UP).projectOnPlane(uf),this.angleOffsetFromUp=pf.angleTo(Bl),this.angleOffsetFromUp*=pf.cross(Bl).dot(uf)>=0?1:-1}updateTransformState(e){let t=super.updateTransformState(e);return e.isUpVectorFlipped!==void 0&&(this.isUpVectorFlipped=e.isUpVectorFlipped),this.updateUp(),t}getViewFrontToObject(e){let t=e.getWorldPosition(new E),i=e.getWorldDirection(new E).multiplyScalar(this.targetOffset);return{position:t.clone().add(i),target:t}}getViewToObject(e){let t=e.getWorldPosition(new E),i=this.getWorldDirection(new E).multiplyScalar(this.targetOffset);return{position:t.clone().sub(i),target:t}}setViewplaneSize(e,t){if(this.aspect=e/t,this.data.type==="OrthographicCamera"&&this.data.orthographic.autoZoom){let i=this.data.orthographic.autoZoomFrustumSize??hf,r=e>t?this.aspect:1,s=e>t?1:this.aspect;this.left=-i*.5*r,this.right=i*.5*r,this.top=i*.5*(1/s),this.bottom=-i*.5*(1/s)}else this.left=-e*.5,this.right=e*.5,this.top=t*.5,this.bottom=-t*.5;this.updateProjectionMatrix()}toOrthographic(){this.orthoCamera.left=this.left,this.orthoCamera.right=this.right,this.orthoCamera.top=this.top,this.orthoCamera.bottom=this.bottom,this.orthoCamera.view=this.view,this.orthoCamera.far=this.far,this.orthoCamera.updateProjectionMatrix(),this.projectionMatrix=this.orthoCamera.projectionMatrix,this.projectionMatrixInverse=this.orthoCamera.projectionMatrixInverse,this._cameraType="OrthographicCamera",this.objectHelper&&this.objectHelper.update()}toPerspective(){this.perspCamera.aspect=this.aspect,this.perspCamera.fov=this.fov,this.perspCamera.view=this.view,this.perspCamera.far=this.far,this.perspCamera.updateProjectionMatrix(),this.projectionMatrix=this.perspCamera.projectionMatrix,this.projectionMatrixInverse=this.perspCamera.projectionMatrixInverse,this._cameraType="PerspectiveCamera",this.objectHelper&&this.objectHelper.update()}setFocalLength(e){this.perspCamera.setFocalLength(e),this.toPerspective()}getFocalLength(){return this.perspCamera.getFocalLength()}getEffectiveFOV(){return this.perspCamera.getEffectiveFOV()}getFilmWidth(){return this.perspCamera.getFilmWidth()}getFilmHeight(){return this.perspCamera.getFilmHeight()}setViewOffset(e,t,i,r,s,n){this._cameraType==="PerspectiveCamera"?this.perspCamera.setViewOffset(e,t,i,r,s,n):this.orthoCamera.setViewOffset(e,t,i,r,s,n)}clearViewOffset(){this._cameraType==="PerspectiveCamera"?(this.perspCamera.clearViewOffset(),this.toPerspective()):(this.orthoCamera.clearViewOffset(),this.toOrthographic())}updateProjectionMatrix(){this._cameraType==="PerspectiveCamera"?this.toPerspective():this._cameraType==="OrthographicCamera"&&this.toOrthographic()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}copy(e,t){return super.copy(e,t),this.orthoCamera.copy(e.orthoCamera),this.perspCamera.copy(e.perspCamera),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.far=e.far,this.view=e.view===null?null:Object.assign({},e.view),this._cameraType=e._cameraType,this.aspect=e.aspect,this.fov=e.fov,this.focus=e.focus,this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this.targetOffset=e.targetOffset,this.updateProjectionMatrix(),this}toCameraState(e=[]){let t={type:this.cameraType,far:this.far,orthographic:{near:this.orthoCamera.near,zoom:this.orthoCamera.zoom,autoZoom:!0,autoZoomFrustumSize:hf},perspective:{near:this.perspCamera.near,fov:this.perspCamera.fov,zoom:this.perspCamera.zoom},up:this.up.toArray(),targetOffset:this.targetOffset,isUpVectorFlipped:this.isUpVectorFlipped};return tm(t,e)}updateCameraSubtype(e,t){let i=e==="perspective"?"PerspectiveCamera":"OrthographicCamera";t.zoom!==void 0&&this.setZoom(i,t.zoom),t.near!==void 0&&this.setNear(i,t.near),t.fov!==void 0&&i==="PerspectiveCamera"&&(this.fov=t.fov)}updateState(e,t){this.updateCameraState(e,t)}updateCameraState(e,t){this.updateState_Entity(e,t),e.far!==void 0&&(this.far=e.far),e.orthographic!==void 0&&this.updateCameraSubtype("orthographic",e.orthographic),e.perspective!==void 0&&this.updateCameraSubtype("perspective",e.perspective),e.type!==void 0&&(this.cameraType=e.type),e.up!==void 0&&this.up.fromArray(e.up),e.targetOffset!==void 0&&(this.targetOffset=e.targetOffset),e.isUpVectorFlipped!==void 0&&(this.isUpVectorFlipped=e.isUpVectorFlipped),this.updateProjectionMatrix()}updateByPatchedOp(e,t,i){super.updateByPatchedOp(e,t,i),e.path.length===1&&e.type===0&&this.updateCameraSubtype(e.path[0],e.props)}toState(e){return{...super.toState(e),...this.toCameraState(e),type:this.cameraType}}},ib=new ve;function rb(e){let t=!1;return e.scene.objects.traverse((i,r)=>{r.geometry?.type==="BooleanGeometry"&&(t=!0)}),t}var Ho=class extends Cu{constructor(e,t,i){super(e,t),this.data=t,this.meshSetAddresses=[],this.needsTransformForDownstream=!1,this.geometry=new Ve,this.geometry.userData.parameters={width:0,height:0,depth:0}}get booleanOp(){return this.data.geometry.operation}get phongAngle(){return this.data.geometry.phongAngle??45}get isLOD(){return this.recomputeBoolean(),!1}updateByPatchedOp(e,t,i){super.updateByPatchedOp(e,t,i),e.path.length===1&&e.path[0]==="geometry"&&e.type===0&&e.props.operation!==void 0&&(this.freeBooleanPointer(),this.resetBBoxNeedsUpdate())}freeBooleanPointer(){super.freeBooleanPointer(),this.geometry.dispose()}recomputeBoolean(e,t=!0){if(this.booleanMeshSetAddress!==-1&&!e)return;for(let r=0;r<this.children.length;r++){let s=this.children[r];s instanceof Ho&&s.recomputeBoolean(e===!0,t)}this.meshSetAddresses=[];for(let r=0;r<this.children.length;r++){let s=this.children[r];if(s instanceof ar&&s.dataPatched.visible===!0&&s.geometry.attributes.position?.count>0&&s.geometry.drawRange.count>0){if(s.booleanMeshSetAddress===-1){if((s.geometry.index??s.geometry.getAttribute("position")).count/3<15e5&&(s.booleanMeshSetAddress=dn.getMeshSet(s.geometry,e===!0,t)),s.booleanMeshSetAddress===-1)return;dn.transformMeshSet(s.booleanMeshSetAddress,s.matrix),s.booleanMatrixInvOld.copy(s.matrix).invert(),s.booleanWasTransformed=!1}else s instanceof Ho&&s.needsTransformForDownstream===!0?(dn.transformMeshSet(s.booleanMeshSetAddress,s.matrix),s.needsTransformForDownstream=!1):s.booleanWasTransformed===!0&&(ib.multiplyMatrices(s.matrix,s.booleanMatrixInvOld),dn.transformMeshSet(s.booleanMeshSetAddress,ib),s.booleanMatrixInvOld.copy(s.matrix).invert(),s.booleanWasTransformed=!1);this.meshSetAddresses.push(s.booleanMeshSetAddress)}}if(this.meshSetAddresses.length===0){this.geometry.setAttribute("position",new uE([],0)),this.geometry.setDrawRange(0,0);return}if(e===!0)return dn.calcBooleanTopological(this.meshSetAddresses,this.booleanOp);let i=this.geometry;i.dispose(),this.geometry=new Ve,this.geometry.userData=i.userData,this.geometry.boundingSphere=i.boundingSphere;try{this.booleanMeshSetAddress=dn.calcBoolean(this.meshSetAddresses,this.booleanOp,this.geometry,this.phongAngle)}catch(r){this.booleanMeshSetAddress=0,console.error(r)}this.booleanMatrixInvOld.copy(this.matrix).invert(),this.needsTransformForDownstream=!0,uv(this),pv(this)}dispose(){super.dispose(),this.geometry.dispose()}},Hm;(e=>{function t(i){return Ct.is(i)&&i instanceof Ih}e.is=t})(Hm||(Hm={}));var fv=(e,t)=>class extends Tu(e,t){updateState_Light(i,r){this.updateState_Entity(i,r),i.color!==void 0&&(this.color=r.shared.color(i.color)),i.intensity!==void 0&&(this.intensity=i.intensity),i.depth!==void 0&&(this.shadow.camera.far=i.depth,this.shadow.needsUpdate=!0),i.shadows!==void 0&&(this.castShadow=i.shadows)}},js=e=>e instanceof ar,Sn=e=>e!==null&&e instanceof Ho,u8=e=>e instanceof Gi,p8=e=>Hm.is(e),f8=e=>Vm.is(e),mv=class extends zh(oL){constructor(e,t=15){super(t),this.object=e,this.object.updateMatrixWorld(),this.name=`EmptyObjectHelper: ${e.uuid}`,this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1}raycast(e,t){Nh(this.object,mv.geometryHelper,e,t)}update(){}},Wm=class extends Tu(po,mv){constructor(e,t){super(),this.super_Entity(e,t),this.objectHelper.update()}updateState(e,t){this.updateState_Entity(e,t)}},_S=class extends zh(aL){constructor(e,t=15,i=10066329){super(e,t,i),this.object=e,this.added=!1,this.name=`DirectionalLightHelper: ${e.uuid}`}raycast(e,t){Nh(this.object,_S.geometryHelper,e,t)}},AS=class extends zh(nL){constructor(e,t=15,i=6710886){super(e,t,i),this.object=e,this.name=`PointLightHelper: ${e.uuid}`}raycast(e,t){Nh(this.object,AS.geometryHelper,e,t)}},Xm=class extends zh(sL){constructor(e,t=6710886){super(e,t),this.object=e,this.name=`SpotLightHelper: ${e.uuid}`}raycast(e,t){Nh(this.object,Xm.geometryHelper,e,t)}update(){if(this.object!==void 0){let e=Xm._vector,t=this.object.distance?this.object.distance:1e3,i=t*Math.tan(this.object.angle);this.cone.scale.set(i,i,t),e.setFromMatrixPosition(this.object.target.matrixWorld),this.cone.lookAt(e);let r=this.color!==void 0?this.color:this.light.color;if(this.cone.material instanceof Array)for(let s=0,n=this.cone.material.length;s<n;s++)this.cone.material[s].color.set(r);else this.cone.material.color.set(r)}}},SS=Xm;SS._vector=new E;function m8(e,t){e.shadow.camera.right=t/2,e.shadow.camera.left=-t/2,e.shadow.camera.top=t/2,e.shadow.camera.bottom=-t/2,e.shadow.needsUpdate=!0}var g8=class extends fv(WD,_S){constructor(e,t,i){super(),this.super_Entity(e,t),this.castShadow=!0,this.shadow.mapSize.width=2048,this.shadow.mapSize.height=2048,this.shadow.normalBias=1,this.layers.enable(3);let r=this.shadow.camera;r.top=1250,r.bottom=-1250,r.right=1250,r.left=-1250,r.near=-1e4,r.far=2500;let s=new bd(this.shadow.camera);s.visible=!1,this.gizmos.shadowmap=s}update(){this.shadow.camera.updateProjectionMatrix();for(let e in this.gizmos){let t=this.gizmos[e];t instanceof bd&&t.update()}}updateMatrixWorld(e){super.updateMatrixWorld(e),this.objectHelper&&this.objectHelper.update()}updateState(e,t){this.updateState_Light(e,t);let i=e.depth!==void 0&&e.depth!==this.shadow.camera.far||e.size!==void 0&&e.size/2!==this.shadow.camera.right;e.size!==void 0&&m8(this,e.size),e.shadowRadius!==void 0&&(this.shadow.radius=e.shadowRadius),e.shadowResolution!==void 0&&(this.shadow.mapSize.set(e.shadowResolution,e.shadowResolution),this.shadow.map&&(this.shadow.map.dispose(),this.shadow.map=null)),i&&this.update()}},v8=class extends fv(VD,AS){constructor(e,t,i){super(),this.super_Entity(e,t),this.castShadow=!0,this.shadow.mapSize.width=1024,this.shadow.mapSize.height=1024,this.shadow.normalBias=1,this.layers.enable(3);let r=this.shadow.camera;r.fov=90,r.aspect=1,r.near=100,r.far=2500;let s=new E(-r.far+this.position.x,-r.far+this.position.y,-r.far+this.position.z),n=new E(r.far+this.position.x,r.far+this.position.y,r.far+this.position.z),a=new Kt(s,n),o=new wd(a,new Ge(16755200));o.visible=!1,this.gizmos.shadowmap=o,this.update()}update(){if(this.shadow&&(this.shadow.camera.updateProjectionMatrix(),this.gizmos))for(let e in this.gizmos){let t=this.gizmos[e];if(t instanceof wd){let i=this.shadow.camera,r=new E(-i.far+this.position.x,-i.far+this.position.y,-i.far+this.position.z),s=new E(i.far+this.position.x,i.far+this.position.y,i.far+this.position.z);t.box.set(r,s),t.updateMatrixWorld(!0)}}}updateMatrixWorld(e){super.updateMatrixWorld(e),this.objectHelper&&this.objectHelper.update()}updateState(e,t){this.updateState_Light(e,t),e.distance!==void 0&&(this.distance=e.distance),e.decay!==void 0&&(this.decay=e.decay),e.shadowRadius!==void 0&&(this.shadow.radius=e.shadowRadius),e.shadowResolution!==void 0&&(this.shadow.mapSize.set(e.shadowResolution,e.shadowResolution),this.shadow.map&&(this.shadow.map.dispose(),this.shadow.map=null))}},sb=new E,nb=new E,ab=new ct,y8=class extends fv(jD,SS){constructor(e,t,i){super(),this.super_Entity(e,t),this.castShadow=!0,this.shadow.mapSize.width=1024,this.shadow.mapSize.height=1024,this.shadow.normalBias=1,this.layers.enable(3);let r=this.shadow.camera;r.fov=it.RAD2DEG*2*this.angle,r.aspect=1,r.near=100,r.far=2500;let s=new bd(this.shadow.camera);s.visible=!1,this.gizmos.shadowmap=s,this.update()}update(){this.shadow.camera.updateProjectionMatrix();for(let e in this.gizmos){let t=this.gizmos[e];t instanceof bd&&t.update()}}updateMatrixWorld(e){super.updateMatrixWorld(e),nb.setFromMatrixPosition(this.matrixWorld),ab.setFromRotationMatrix(this.matrixWorld),sb.copy(this.up).applyQuaternion(ab).negate().multiplyScalar(this.distance),this.target.position.copy(nb).add(sb),this.target.updateMatrixWorld(),this.objectHelper&&this.objectHelper.update()}updateState(e,t){this.updateState_Light(e,t),e.distance!==void 0&&(this.distance=e.distance),e.decay!==void 0&&(this.decay=e.decay),e.angle!==void 0&&(this.angle=e.angle),e.penumbra!==void 0&&(this.penumbra=e.penumbra),e.shadowRadius!==void 0&&(this.shadow.radius=e.shadowRadius),e.shadowResolution!==void 0&&(this.shadow.mapSize.set(e.shadowResolution,e.shadowResolution),this.shadow.map&&(this.shadow.map.dispose(),this.shadow.map=null))}},x8=class extends Cr{get forceComputeSize(){return!0}get shape(){return this.geometry.userData.shape}updateEntityBoxSize(e,t){let i=this.geometry.getAttribute("position");i!==void 0?lv(i,this.geometry.drawRange.start,this.geometry.drawRange.count<1/0?this.geometry.drawRange.count:i.count,e,t):super.updateEntityBoxSize(e,t)}},gv=class extends Cr{constructor(e,t,i){super(e,t,i),this._shapeId=null,this._context=i}updateState(e,t){super.updateState(e,t),this.updateShape()}updateShape(){let e=this.data.geometry.extrusion.shape,t;if(e.type==="Custom"){let r=e.shapeId;if(r!==this._shapeId&&this.detachShape(),r){this._shapeId=r;let s=this._context.scene.find(r);s?.data&&(s.attachedPaths.add(this),t=s.geometry.userData?.shape),t||this._context.scene.addPendingCommand(()=>this.updateShape())}}else{let r;switch(e.type){case"Rectangle":r=PA;break;case"Ellipse":r=sv;break;case"Polygon":r=TA;break;case"Star":r=DA;break;default:throw new Error(`Unknown shape type: ${e.type}`)}t=r.create({parameters:e}).userData.shape}let i=this.geometry;t&&i.inputs&&(i.inputs.shapeData=t,i.build(),this.attachedSurfaceCloners.forEach(r=>r.update()))}detachShape(){this._shapeId!==null&&this._context.scene.find(this._shapeId)?.attachedPaths.delete(this)}createGeometryDelayed(e){this.geometryCreateDeleyed=e.shared,this.updateShape(),this.refreshAttachedPaths(e)}updateTransformState(e){return super.updateTransformState(e)}updateGeometryInteractions(e,t){super.updateGeometryInteractions(e,t),this.updateShape()}updateEntityBoxSize(e,t){let i=this.geometry.getAttribute("position");i!==void 0?lv(i,this.geometry.drawRange.start,this.geometry.drawRange.count<1/0?this.geometry.drawRange.count:i.count,e,t):super.updateEntityBoxSize(e,t)}},Ro=class extends Tu(po,mv){constructor(e,t,i){super(),t.type==="Instance"&&typeof e=="string"&&(t=this.transformAssignData(t,i)),this.super_Entity(e,t),this.objectHelper.update()}get isComponentRoot(){return this.data.type==="Component"&&typeof this.identity=="string"}get isInstanceRoot(){return this.data.type==="Instance"&&typeof this.identity=="string"}transformAssignData(e,t){let i=t.scene.data.objects.get(e.component);if(i){let r,s;for(let n of Go.rootOverrideProps)e[n]===void 0?(r===void 0&&(r={...e}),r[n]=i.data[n]):(s===void 0&&(s={}),s[n]=e[n]);return this.overrideData=s,r??e}return e}updateByOp(e,t,i,r){let s;if(this.isInstanceRoot&&!r&&(t=this.transformAssignData(t,i),e.type===0&&e.path.length===0&&this.component))for(let n of Go.rootOverrideProps)n in e.props&&e.props[n]===void 0&&(s===void 0&&(s={...e,props:{...e.props}}),s.props[n]=this.component.data[n]);super.updateByOp(s??e,t,i,r)}updateState(e,t){this.updateState_Entity(e,t)}expandInstanceChildren(e){let t=this.data;if(this.component===void 0){this.component=e.scene.find(t.component)??null;let i=!1;if(this.component!==this.oldComponent){if(this.oldComponent){let r=0;for(let s of this.children)if(Ct.is(s))e.scene.disposeAndUnregisterEntityRecursivelyIfNotReregistered(s),vv(s),r+=1;else break;this.children.splice(0,r)}i=!0}this.component&&MS(e,[this.uuid],t.overrides,this,this.component,this.component,0,i),this.oldComponent=this.component}}};function vv(e){if(e.component){let t=e.component.instances.indexOf(e);t>=0&&e.component.instances.splice(t,1);for(let i of e.children)Ct.is(i)&&vv(i)}}function ob(e,t,i,r){return e.component===t&&jg(e.identity,r)?e.overrideData===i?2:1:0}function MS(e,t,i,r,s,n,a,o){if(a>50)return!1;if(r.component!==s){if(r.component){let h=r.component.instances.indexOf(r);h>=0&&r.component.instances.splice(h,1)}s.instances.push(r),r.component=s}s instanceof Ro&&s.isInstanceRoot&&s.expandInstanceChildren(e);let l=0;for(let h of s.children)if(Ct.is(h)){let u=[...t,...typeof h.identity=="string"?[h.identity]:h.identity],c=Fd.resolve(i,u,1),d=null,p;if(!o){let f=r.children[l];if(d=Ct.is(f)?f:null,d!==null){let g=ob(d,h,c,u);p=g>=1?d.stateSelection:void 0,g!==2&&(d=null)}if(d===null&&(d=e.scene.findInstance(u)??null,d!==null)){let g=ob(d,h,c,u);if(p=g>=1?d.stateSelection:void 0,g!==2)d=null;else{let m=d.parent.children.indexOf(d);d.parent.children.splice(m,1),r.children.splice(l,0,d),d.parent===r?m<=l&&console.error("not possible"):(d.parent=r,d.matrixWorldNeedsUpdate=!0,d.resetBBoxNeedsUpdate(),d.updateVisible(),e.pendingDeletes.delete(d))}}}if(d===null){let f=c?fa.apply(h.data,c):h.data;_a.is(f.type)&&(f={...f,type:"Empty"}),d=wn.createEntity(u,f,e),d.overrideData=c,r.add(d),r.children.splice(r.children.length-1,1),r.children.splice(l,0,d),d.updateState(d.data,e),p&&d.changeSelectedState(p,e),e.scene.registerInstanceAndSetUuid(d)}l+=1,MS(e,t,i,d,h,n,a+1,o)}if(!o){let h=l;for(;;){let u=r.children[l];if(Ct.is(u))e.pendingDeletes.add(u);else break;l+=1}r.children.splice(h,l-h)}return!0}function b8(e,t,i){let r;return t.geometry.type==="TextGeometry"?new yS(e,t,i):(t.geometry.type==="SubdivGeometry"?r=new Sh(e,t,i):t.geometry.type==="PathGeometry"?r=new gv(e,t,i):t.geometry.type==="VectorGeometry"?r=new x8(e,t,i):t.geometry.type==="BooleanGeometry"?r=new Ho(e,t,i):r=new Cr(e,t,i),r)}function yv(e,t,i){return t.type==="Mesh"?b8(e,t,i):t.type==="Empty"?new Wm(e,t):t.type==="PointLight"?new v8(e,t,i):t.type==="SpotLight"?new y8(e,t,i):t.type==="DirectionalLight"?new g8(e,t,i):t.type==="Component"||t.type==="Instance"?new Ro(e,t,i):_a.is(t.type)?new Gi(e,t):(console.error(t),new Wm(e,t))}wn.createEntity=yv;function w8(e,t,i){let r=yv(e.identity,t,i),s=e.children,n=e.attachedPaths,a=e.parent,o=e.component,l=e.instances,h=e.overrideData,u=e.uuid,c=e.stateSelection;e.dispose();for(let d of Object.keys(e))delete e[d];Object.setPrototypeOf(e,Object.getPrototypeOf(r));for(let d of Object.keys(r))e[d]=r[d];e.children=[...e.children,...s],e.attachedPaths=n,e.parent=a,e.component=o,e.instances=l,e.uuid=u,e.overrideData=h,e.updateState(e.data,i),c&&e.changeSelectedState(c,i),e.resetBBoxNeedsUpdate()}wn.changeEntityProptotype=w8;wn.Cloner=eu;function _8(e,t,i,r){e.updateByOp(t,i,r,!1)}function lb(e,t){let i=!1,r=t.getLayersOfType("transmission"),s=t.getLayersOfType("outline");return s.length>0&&(e.layers.set(8),r.length>0&&e.layers.enable(3),i=!0,pv(e),uv(e)),r.length===0&&s.length===0&&e.layers.set(0),i}function hb(e,t){if(!t.layers)return!1;let i=!1,r=t.getLayersOfType("transmission").filter(n=>n.data.visible),s=t.getLayersOfType("outline").filter(n=>n.data.visible);return r.length>0&&(e.layers.set(3),s.length>0&&e.layers.enable(8),i=!0),r.length===0&&s.length===0&&e.layers.set(0),i}function A8(e){let t=!1;return e.traverseEntity(i=>{if(i instanceof Cu)if(Array.isArray(i.material))for(let r=0;r<i.material.length;r++)lb(i,i.material[r])&&(t=!0);else lb(i,i.material)&&(t=!0)}),t}function S8(e){let t=!1;return e.traverseEntity(i=>{if(i instanceof Cu)if(Array.isArray(i.material))for(let r=0;r<i.material.length;r++)hb(i,i.material[r])&&(t=!0);else hb(i,i.material)&&(t=!0)}),t}var M8=new kw,E8=new ve,C8=new Xo;function T8(e,t,i){let r=e.cloner;if(r)for(let s of r.children){let n=E8.copy(s.matrixWorld).invert(),a=C8.copy(t.ray).applyMatrix4(n),o=e.matrixWorld;a.applyMatrix4(o);let l=M8;l.set(a.origin,a.direction),l.near=t.near,l.far=t.far,l.intersectObject(e,!1).length>0&&i.push({object:e})}}var P8=e=>`
- // PCSS implementation based on:
- // https://www.gamedev.net/articles/programming/graphics/contact-hardening-soft-shadows-made-fast-r4906/
- // NOTE: This number affects how big the shadow blur can
- // possibly get. Bigger number == bigger blur, but less precise results
- const float gPenumbraFilterSize = 80.0;
- const int gPenumbraSamples = ${e};
- const int gShadowSamples = ${e};
- const float gShadowSamplesRpc = 1.0f / float(gShadowSamples);
- vec2 vogelDiskSample(int sample_index, int sample_count, float angle)
- {
- const float goldenAngle = 2.399963f; // radians
- float r = sqrt(float(sample_index) + 0.5f) / sqrt(float(sample_count));
- float theta = float(sample_index) * goldenAngle + angle;
- float sine = sin(theta);
- float cosine = cos(theta);
- return vec2(cosine, sine) * r;
- }
- // NOTE: For now we aren't using this screen-space noise. But we should enable
- // it again once we do some sort of temporal AA. Then we could potentially lower
- // the number of samples needed and still get a pretty smooth result.
- // Derived from the interleaved gradient function from Jimenez 2014 http:goo.gl/eomGso
- float getNoiseInterleavedGradient(vec2 screenPos)
- {
- vec3 magic = vec3(0.06711056f, 0.00583715f, 52.9829189f);
- return fract(magic.z * fract(dot(screenPos, magic.xy)));
- }
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_SHADOWS ];
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- /*
- #if NUM_RECT_AREA_LIGHTS > 0
- // TODO (abelnation): create uniforms for area light shadows
- #endif
- */
- float computePenumbra(int index, sampler2D shadowMap, float temporalAngle, float texelSize, vec2 uv, float compare, float texelScalar, float shadowRadius)
- {
- float penumbra = 1.0;
- float blockerDepthAvg = 0.0;
- float blockerCount = 0.0;
- #pragma unroll_loop_start
- for(int i = 0; i < gPenumbraSamples; i ++)
- {
- vec2 offset = (vogelDiskSample(i, gShadowSamples, temporalAngle) * texelSize) * texelScalar;
- float depth = unpackRGBAToDepth( texture2D( shadowMap, uv + offset ) );
- if(depth < compare + 0.0001)
- {
- blockerDepthAvg += depth;
- blockerCount++;
- }
- }
- #pragma unroll_loop_end
- if (blockerCount > 0.0)
- {
- blockerDepthAvg /= blockerCount;
- // Compute penumbra
- penumbra = (compare - blockerDepthAvg) / (blockerDepthAvg);
- penumbra *= penumbra;
- penumbra *= 200.0 * penumbraSize[min(index, ${5} - 1)]; // Magic number that affects how quickly the penumbra grows
- return clamp(penumbra, 0.00, 1.0);
- }
- return 0.0;
- }
- vec4 shadowmod289(vec4 x){return x - floor(x * (1.0 / 289.0)) * 289.0;}
- vec4 shadowperm(vec4 x){return shadowmod289(((x * 34.0) + 1.0) * x);}
- float shadowNoise(vec3 p){
- vec3 a = floor(p);
- vec3 d = p - a;
- d = d * d * (3.0 - 2.0 * d);
- vec4 b = a.xxyy + vec4(0.0, 1.0, 0.0, 1.0);
- vec4 k1 = shadowperm(b.xyxy);
- vec4 k2 = shadowperm(k1.xyxy + b.zzww);
- vec4 c = k2 + a.zzzz;
- vec4 k3 = shadowperm(c);
- vec4 k4 = shadowperm(c + 1.0);
- vec4 o1 = fract(k3 * (1.0 / 41.0));
- vec4 o2 = fract(k4 * (1.0 / 41.0));
- vec4 o3 = o2 * d.z + o1 * (1.0 - d.z);
- vec2 o4 = o3.yw * d.x + o3.xz * (1.0 - d.x);
- return o4.y * d.y + o4.x * (1.0 - d.y);
- }
- float vogelShadow(int index, sampler2D shadowMap, vec2 uv, float texelSize, float compare, float shadowRadius)
- {
- float shadow = 0.0f;
- float temporalOffset = shadowNoise(floor(vWPosition * 10.));
- // NOTE: When using TAA, we should use screen space interleaved gradient noise
- //float temporalOffset = getNoiseInterleavedGradient(gl_FragCoord.xy);
- float temporalAngle = temporalOffset * PI2;
- float texelScalar = (gPenumbraFilterSize) / (texelSize * 1024.);
- float penumbra = computePenumbra(index, shadowMap, temporalAngle, texelSize, uv, compare, texelScalar, shadowRadius);
- if (penumbra == -1.0) {
- return 1.0;
- }
- #pragma unroll_loop_start
- for (int i = 0; i < gShadowSamples; i++)
- {
- vec2 vogelSample = vogelDiskSample(i, gShadowSamples, temporalAngle) * texelSize;
- // Overall blurring offset
- vec2 offset = vogelSample * (shadowRadius * 2.);
- // Penumbra offset
- offset += vogelSample * (penumbra * texelScalar);
- shadow += step( compare, unpackRGBAToDepth( texture2D( shadowMap, uv + offset ) ) );
- }
- #pragma unroll_loop_end
- return shadow * gShadowSamplesRpc;
- }
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
- return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
- }
- vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
- return unpackRGBATo2Half( texture2D( shadow, uv ) );
- }
- float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
- float occlusion = 1.0;
- vec2 distribution = texture2DDistribution( shadow, uv );
- float hard_shadow = step( compare , distribution.x ); // Hard Shadow
- if (hard_shadow != 1.0 ) {
- float distance = compare - distribution.x ;
- float variance = max( 0.00000, distribution.y * distribution.y );
- float softness_probability = variance / (variance + distance * distance ); // Chebeyshevs inequality
- softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); // 0.3 reduces light bleed
- occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
- }
- return occlusion;
- }
- float getShadow( int i, sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- float shadow = 1.0;
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
- // if ( something && something ) breaks ATI OpenGL shader compiler
- // if ( all( something, something ) ) using this instead
- bvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );
- bool inFrustum = all( inFrustumVec );
- bvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );
- bool frustumTest = all( frustumTestVec );
- if ( frustumTest ) {
- #if defined( SHADOWMAP_TYPE_PCF )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- return vogelShadow(i, shadowMap, shadowCoord.xy, texelSize.x, shadowCoord.z, shadowRadius );
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx = texelSize.x;
- float dy = texelSize.y;
- vec2 uv = shadowCoord.xy;
- vec2 f = fract( uv * shadowMapSize + 0.5 );
- uv -= f * texelSize;
- shadow = (
- texture2DCompare( shadowMap, uv, shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
- f.x ),
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
- f.x ),
- f.y )
- ) * ( 1.0 / 9.0 );
- #elif defined( SHADOWMAP_TYPE_VSM )
- shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
- #else // no percentage-closer filtering:
- shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
- #endif
- }
- return shadow;
- }
- // cubeToUV() maps a 3D direction vector suitable for cube texture mapping to a 2D
- // vector suitable for 2D texture mapping. This code uses the following layout for the
- // 2D texture:
- //
- // xzXZ
- // y Y
- //
- // Y - Positive y direction
- // y - Negative y direction
- // X - Positive x direction
- // x - Negative x direction
- // Z - Positive z direction
- // z - Negative z direction
- //
- // Source and test bed:
- // https://gist.github.com/tschw/da10c43c467ce8afd0c4
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
- // Number of texels to avoid at the edge of each square
- vec3 absV = abs( v );
- // Intersect unit cube
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
- // Apply scale to avoid seams
- // two texels less per square (one texel will do for NEAREST)
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
- // Unwrap
- // space: -1 ... 1 range for each square
- //
- // #X## dim := ( 4 , 2 )
- // # # center := ( 1 , 1 )
- vec2 planar = v.xy;
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
- if ( absV.z >= almostOne ) {
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
- } else if ( absV.x >= almostOne ) {
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
- } else if ( absV.y >= almostOne ) {
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
- }
- // Transform to UV space
- // scale := 0.5 / dim
- // translate := ( center + 0.5 ) / dim
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
- }
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
- float shadow = 1.0;
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
- // for point lights, the uniform @vShadowCoord is re-purposed to hold
- // the vector from the light to the world-space position of the fragment.
- vec3 lightToPosition = shadowCoord.xyz;
- // dp = normalized distance from light to fragment position
- float compare = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); // need to clamp?
- compare += shadowBias;
- // bd3D = base direction 3D
- vec3 bd3D = normalize( lightToPosition );
- float temporalOffset = shadowNoise(floor(vWPosition * 10.));
- float temporalAngle = temporalOffset * PI2;
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_VSM )
- for (int i = 0; i < gShadowSamples; i++) {
- vec2 vogelSample = vogelDiskSample(i, gShadowSamples, temporalAngle) * texelSize;
- // Overall blurring offset
- vec3 offset = vec3(vogelSample.x, vogelSample.y, -vogelSample.x) * (shadowRadius + 5.);
- // NOTE: Removed for now
- // Penumbra offset
- //offset += vec3(vogelSample.x, vogelSample.y, vogelSample.y) * (penumbra * gPenumbraFilterSize);
- shadow += texture2DCompare( shadowMap, cubeToUV( bd3D + offset, texelSize.y ), compare );
- }
- return shadow * gShadowSamplesRpc;
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
- for (int i = 0; i < 16; i++) {
- vec2 vogelSample = vogelDiskSample(i, gShadowSamples, temporalAngle) * texelSize;
- // Overall blurring offset
- vec3 offset = vec3(vogelSample.x, vogelSample.y, -vogelSample.x) * (shadowRadius + 5.);
- shadow += texture2DCompare( shadowMap, cubeToUV( bd3D + offset, texelSize.y ), compare );
- }
- return shadow * (1.0 / 16.0);
- #else // no percentage-closer filtering
- return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), compare );
- #endif
- }
- #endif
- `,D8=Ze.lights_fragment_begin,L8=Ze.shadowmask_pars_fragment,cb=!1,O8=e=>{switch(e){case"low":return 8;case"medium":return 16;case"high":return 32;default:return 16}},I8=(e="medium")=>{if(cb)return;cb=!0;let t=O8(e);Ze.shadowmap_pars_fragment=P8(t);let i=D8.slice();i=i.replace("getShadow( spotShadowMap[ i ]",`getShadow( UNROLLED_LOOP_INDEX + ${3}, spotShadowMap[ i ]`),i=i.replace("getShadow( directionalShadowMap[ i ]","getShadow( UNROLLED_LOOP_INDEX, directionalShadowMap[ i ]"),Ze.lights_fragment_begin=i;let r=L8.slice();r=r.replaceAll("getShadow(","getShadow( UNROLLED_LOOP_INDEX, "),Ze.shadowmask_pars_fragment=r},R8=`
- attribute vec3 randomColor;
- varying vec3 vNormal;
- flat out vec3 vColor;
- void main()
- {
- vNormal = normal;
- vColor = randomColor;
- gl_Position = projectionMatrix * (modelViewMatrix * vec4(position, 1.0));
- }
- `,B8=`
- uniform float depthContrast;
- varying vec3 vNormal;
- flat in vec3 vColor;
- void main()
- {
- vec3 normal = (normalize(vNormal)).rgb;
- float contrastDepth = (gl_FragCoord.z - 0.5) * depthContrast + 0.5;
- vec3 resultColor = mix(mix(vColor, normal, 0.2), vec3(contrastDepth), 0.4);
- gl_FragColor = vec4(resultColor, vColor.r);
- }
- `,ff=new ri({vertexShader:R8,fragmentShader:B8,uniforms:{depthContrast:{value:1}}}),z8=class{constructor(){this._constraints=new Map}setConstraint(e,t){t===null?this._constraints.delete(e):this._constraints.set(e,t)}removeDependencies(e){this._constraints.delete(e)}applyConstraints(e){let t=new Set;this._constraints.forEach((i,r)=>{let s=[r,i],n=i;for(;this._constraints.has(n);)n=this._constraints.get(n),t.has(n)||s.push(n);for(let a=s.length-2;a>=0;a--)if(!t.has(s[a])){let o=e.find(s[a]);o?o.applyPathSnapping(e):console.warn(`missing entity ${s[a]}`),t.add(s[a])}})}findDependency(e,t){let i=e;for(;this._constraints.has(i);)if(i=this._constraints.get(i),i===t)return!0;return!1}},qm=new Ph;qm.wireframe=!0;var db=new E,ES=class extends pa{constructor(e,t){super(),this.data=e,this.backupFog=new Mw(16777215,.1,2e3),this.fogUseBGColor=!1,this.enableHelpers=!1,this.wireframeState=!1,this.needsTransmissionDirty=!0,this.needsNormalDirty=!0,this._needsTransmission=!1,this._needsNormal=!1,this.geometryCacheChanged=!1,this.bgColor=new ji(1,1,1,1),this.entityByUuid={},this.entityIdentityToEntity={},this.toExpandCloner=new Set,this.toUpdateCloner=new Set,this.pendingCommands=[],this.pathConstraints=new z8,this.needsRecomputeInstances=!1,this.ambientLight=new FD(13882323,8553090,.75),this.ambientLight.name="Default Ambient Light",this.ambientLight.layers.enable(3),this.personalCamera=this.createPersonalCamera(),this.activeCamera=this.personalCamera,this.postprocessing=e.postprocessing,this.init(e,t),this.matrixAutoUpdate=!1}markGeometryCacheDirty(){this.geometryCacheChanged=!0}markNeedsUpdateRendererDirty(){this.needsTransmissionDirty=!0,this.needsNormalDirty=!0}needsTransmission(){return this.needsTransmissionDirty&&(this._needsTransmission=S8(this),this.needsTransmissionDirty=!1),this._needsTransmission}needsNormal(){return this.needsNormalDirty&&(this._needsNormal=A8(this),this.needsNormalDirty=!1),this._needsNormal}registerInstanceAndSetUuid(e){let t=e.identity.join("-"),i=this.entityIdentityToEntity[t];i&&(e.uuid=i.uuid),this.entityIdentityToEntity[t]=e,this.entityByUuid[e.uuid]=e}findInstance(e){return this.entityIdentityToEntity[e.join("-")]}getWithSortKey(e){let t=this.find(e);if(t===void 0)return;let i=[],r=t;for(;r!==this;){let s=r;r=r.parent;let n=r.children.indexOf(s);i.splice(0,0,n)}return{entity:t,sortKey:i}}getAllSorted(e){let t=[];for(let i of e){let r=this.getWithSortKey(i.id);r!==void 0&&t.push(r)}return t.sort((i,r)=>eU(i.sortKey,r.sortKey)),t.map(i=>i.entity)}nonExistOrDescendantOf(e,t){let i=this.find(e);if(i===void 0)return!0;for(;i;){if(i.uuid===t)return!0;i=i.parent}return!1}find(e){if(e===""||e===void 0)return;let t=this.entityByUuid[e];return t===void 0?this.getObjectByProperty("uuid",e):t}debugEnsureEntity(e){let t=this.find(e);if(t){if(Array.isArray(t.identity)&&this.findInstance(t.identity)===void 0){console.error("not found instance");debugger}}else{console.error("not found");debugger}}addPendingExpandCloner(e){this.toExpandCloner.add(e)}addPendingUpdateCloner(e){this.toUpdateCloner.add(e)}markToExpandCloner(e){this.toExpandCloner.add(e),e.traverseEntityAncestors(t=>{this.toExpandCloner.add(t)})}doPendingExpandCloner(){this.toExpandCloner.forEach(e=>{e.expandCloner(this)}),this.toExpandCloner.clear()}doPendingUpdateCloner(){this.toUpdateCloner.forEach(e=>{e.cloner?.update()}),this.toUpdateCloner.clear()}doPendingUpdates(){this.doPendingExpandCloner(),this.doPendingUpdateCloner(),this.applyPendingCommands()}addPendingCommand(e){this.pendingCommands.push(e)}applyPendingCommands(){this.pendingCommands.forEach(e=>e()),this.pendingCommands.length=0}updateTreeByOp(e,t){if(e.path.length===0&&e.type===7){let i=e.parent===null?this:this.find(e.parent);if(i===void 0)throw new Error("unexpected");let r=this.createObject(e.id,e.data,e.children,i,e.localIndex,t);r.updateVisible(),r.resetBBoxNeedsUpdate(),js(r)&&Sn(r.parent)&&(r.invalidateUpstreamBooleanData(),r.parent.invalidateDownstreamBooleanData().recomputeBoolean()),this.markNeedsRecomputeInstancesForAncessors(i),this.markNeedsRecomputeInstancesForChildren(r),this.markToExpandCloner(r)}else if(e.path.length===0&&e.type===8){let i=this.find(e.id);if(i===void 0)throw new Error("unexpected");this.markToExpandCloner(i),i.resetBBoxNeedsUpdate(),this.unregisterObject(i);let r=i.parent;this.markNeedsRecomputeInstancesForAncessors(r),this.markNeedsRecomputeInstancesForChildren(i),i.parent.remove(i),Sn(i.parent)&&(i.parent.invalidateUpstreamBooleanData(),i.parent.invalidateDownstreamBooleanData().recomputeBoolean()),js(i)&&(i.freeBooleanPointer(),r instanceof Ho&&r.invalidateDownstreamBooleanData().recomputeBoolean()),i instanceof gv&&i.detachShape(),this.disposeAndUnregisterEntityRecursivelyIfNotReregistered(i),this.pathConstraints.removeDependencies(i.uuid)}else if(e.path.length===0&&e.type===9){let i=this.find(e.id);if(i===void 0)throw new Error("unexpected");this.markNeedsRecomputeInstancesForChildren(i);let r=i.parent;this.markNeedsRecomputeInstancesForAncessors(r),i.cloner?.resetOnMove(),this.markToExpandCloner(i);let s=e.parent===null?this:this.find(e.parent);if(s===void 0)throw new Error("unexpected");s.add(i),this.markNeedsRecomputeInstancesForAncessors(s),this.markToExpandCloner(i),i.invalidateClonerTransform(i),i.updateVisible(),i.resetBBoxNeedsUpdate();let n=e.localIndex;s.children.splice(n,0,s.children.pop()),js(i)&&(i.invalidateUpstreamBooleanData(),Sn(i.parent)?i.parent.invalidateDownstreamBooleanData().recomputeBoolean():r instanceof Ho&&r.invalidateDownstreamBooleanData().recomputeBoolean())}this.markNeedsUpdateRendererDirty(),this.markGeometryCacheDirty()}updateEntityByOp(e,t,i,r){if(t.type===0){if(("overrides"in t.props||"component"in t.props)&&this.markNeedsRecomputeInstances(),t.path.includes("overrides")&&"states"in t.props){let{states:n,rest:a}=t.props;t={...t,props:a},this.markNeedsRecomputeInstances()}t.path[0]==="pathSnapping"&&t.props.pathId!==void 0&&this.pathConstraints.setConstraint(e,t.props.pathId)}let s=this.find(e);if(s)try{_8(s,t,i,{scene:this,shared:r}),s instanceof Cr&&s.updateGeometryGroupsIfNeeded()}catch(n){console.error(n)}}get enableFog(){return this.fog!==null}set enableFog(e){this.fog=e===!0?this.backupFog:null}init(e,t){if(this.createChildrenObjects(e.objects,this,t),this.personalCamera.removeFromParent(),this.add(this.personalCamera),this.ambientLight.removeFromParent(),this.add(this.ambientLight),this.setBackgroundColor(sr(e.backgroundColor,t)),this.updateFog(e.fog,t),this.updateAmbientLight(e.environment.ambientLight,t),this.activeCamera=this.personalCamera,e.publish.playCamera!==null){let i=this.find(e.publish.playCamera);i instanceof Gi&&this.switchActiveCamera(i)}this.expandInstances(t,!0),this.traverseEntity(i=>{Sn(i)&&i.recomputeBoolean(),i instanceof Gi&&i.updateUp()}),this.doPendingExpandCloner(),this.applyPendingCommands()}markNeedsRecomputeInstances(){this.needsRecomputeInstances=!0}markNeedsRecomputeInstancesForChildren(e){e.traverseEntity(t=>{(t.data.type==="Component"||t.data.type==="Instance")&&this.markNeedsRecomputeInstances()})}markNeedsRecomputeInstancesForAncessors(e){Ct.is(e)&&(e.data.type==="Component"&&this.markNeedsRecomputeInstances(),e.traverseAncestors(t=>{Ct.is(t)&&t.data.type==="Component"&&this.markNeedsRecomputeInstances()}))}relativeizeInner(e,t,i,r,s,n,a){e&&e!==r.uuid&&r.find(e)&&s.forInstancesRec(o=>{o.isInstanceRoot||(o.data=Pd(o.data,l=>{let h=l.events.data(a.id),u=o.goUp(n);if(u){let c=[...tA(u.identity),e].join("-"),d=this.entityIdentityToEntity[c];if(d){let p=d.uuid;fs.zoom(h,t)[i]=p}else console.warn("cannot find instance")}}).data)})}rewriteEventsBeforeGoToPlayMode(){this.traverseEntity(e=>{if(e instanceof Ro&&typeof e.identity=="string"&&e.data.type==="Component")return e.traverseEntity((t,i)=>{t.data.events.forEach(r=>{r.data.type==="GameControl"?t.forInstancesRec(s=>{s.isInstanceRoot||(s.data=Pd(s.data,n=>{n.events.delete(r.id)}).data)}):r.data.type==="Conditional"?(r.data.condition.type==="Distance"?(this.relativeizeInner(r.data.condition.fromObject,["condition"],"fromObject",e,t,i,r),this.relativeizeInner(r.data.condition.toObject,["condition"],"toObject",e,t,i,r)):r.data.condition.type==="State"?this.relativeizeInner(r.data.condition.object,["condition"],"object",e,t,i,r):r.data.condition.type==="Comparison"&&(r.data.condition.lOperand.type==="Property"&&this.relativeizeInner(r.data.condition.lOperand.value[0],["condition","lOperand","value"],0,e,t,i,r),r.data.condition.rOperand.type==="Property"&&this.relativeizeInner(r.data.condition.rOperand.value[0],["condition","rOperand","value"],0,e,t,i,r)),r.data.inActions.forEach(s=>{s.data.type==="Transition"&&this.relativeizeInner(s.data.object,["inActions",s.id],"object",e,t,i,r)}),r.data.outActions.forEach(s=>{s.data.type==="Transition"&&this.relativeizeInner(s.data.object,["outActions",s.id],"object",e,t,i,r)})):"actions"in r.data&&r.data.actions.forEach(s=>{s.data.type==="Transition"&&this.relativeizeInner(s.data.object,["actions",s.id],"object",e,t,i,r)})})}),!0})}expandInstances(e,t){let i=new Set;this.traverseEntity(r=>{if(r instanceof Ro&&r.isInstanceRoot)return r.expandInstanceChildren({scene:this,shared:e,pendingDeletes:i}),t||r.resetBBoxNeedsUpdate(),!0});for(let r of i)this.disposeAndUnregisterEntityRecursivelyIfNotReregistered(r),vv(r)}recomputeInstances(e){this.needsRecomputeInstances&&(this.needsRecomputeInstances=!1,this.traverseEntity(t=>{t instanceof Ro&&t.isInstanceRoot&&(t.component=void 0)}),this.expandInstances(e,!1))}disposeAndUnregisterEntityRecursivelyIfNotReregistered(e){e.traverseEntity(t=>{let i=typeof t.identity=="string"?t.identity:t.identity.join("-");this.entityIdentityToEntity[i]===t&&(delete this.entityByUuid[t.uuid],delete this.entityIdentityToEntity[i]),t.dispose()})}clearScene(){for(let e of this.children)Ct.is(e)&&e.disposeRecursively();this.children.length=0}resetAfterClear(e,t){this.init(e,t)}createPersonalCamera(){let e=new Gi(ES.PERSONAL_CAMERA_ID,{...Ud.defaultData,name:"Personal Camera"});return e.objectHelper.visible=!1,this.registerObjectCreatedInLegacy(e),e}raycast(e){let t=[],i=r=>{for(let s of r.children){let n=s.cloner;Ct.is(s)&&!s.raycastLock&&(s.visible||n?.object.data.visible)&&((js(s)||f8(s)&&this.enableHelpers&&s.objectHelper.visible)&&(e.intersectObject(s,!1,t),T8(s,e,t)),i(s))}};return i(this),t}forEachEntity(e){for(let t of this.children)Ct.is(t)&&e(t)}traverseEntity(e){for(let t of this.children)Ct.is(t)&&t.traverseEntity(e)}traverseObject(e){for(let t of this.children)Yd.is(t)&&t.traverseObject(e)}traverseVisibleEntity(e){for(let t of this.children)Ct.is(t)&&t.visible&&t.traverseVisibleEntity(e)}updateFog(e,t){this.enableFog=e.enabled,this.fogUseBGColor=e.useBackgroundColor,e.useBackgroundColor?this.backupFog.color.set(this.bgColor):this.backupFog.color=sr(e.color,t),this.backupFog.near=e.near,this.backupFog.far=e.far}dispose(){this.clearScene()}updateAmbientLight(e,t){e.color!==void 0&&(this.ambientLight.color=sr(e.color,t)),e.intensity!==void 0&&(this.ambientLight.intensity=e.intensity),e.groundColor!==void 0&&(this.ambientLight.groundColor=sr(e.groundColor,t)),e.enabled!==void 0&&(this.ambientLight.visible=e.enabled)}switchActiveCamera(e){this.activeCamera!==this.personalCamera&&(this.activeCamera.objectHelper.visible=!0),this.activeCamera=e,e.objectHelper.visible=!1}setBackgroundColor(e){this.bgColor=e,this.fogUseBGColor===!0&&(this.backupFog.color=e)}createChildrenObjects(e,t,i){let r=0;for(let s of e)this.createObject(s.id,s.data,s.children,t,r,i),r+=1}registerObjectCreatedInLegacy(e){this.entityByUuid[e.uuid]=e}unregisterObject(e){delete this.entityByUuid[e.uuid];for(let t of e.children)this.unregisterObject(t)}createObject(e,t,i,r,s,n){let a={scene:this,shared:n},o=yv(e,t,a);return o&&(this.entityByUuid[e]=o,r.add(o),r.children.splice(s,0,r.children.pop()),i.length>0&&(o.isInstanceRoot?console.error("instance should not have children!"):this.createChildrenObjects(i,o,n)),o.updateState(t,a),o instanceof Cr&&o.updateGeometryGroupsIfNeeded(),o.updateVisible(),o.cloner&&this.toExpandCloner.add(o),t.pathSnapping?.pathId&&this.pathConstraints.setConstraint(e,t.pathSnapping.pathId)),o}getCenter(e){let t=[];for(let r=0,s=e.length;r<s;++r){let{id:n,recursive:a}=e[r],o=this.find(n),l=a?o.recursiveBBox:o.singleBBox;t.push(...l.vertices)}let i=new Kt;return i.setFromPoints(t),i.getCenter(db),db}copyMatrixWorld(e,t){if(e===null){t.identity();return}let i=this.find(e);i?t.copy(i.matrixWorld):t.identity()}copyParentMatrixWorld(e,t){if(e===null){t.identity();return}let i=this.find(e)?.parent;i?t.copy(i.matrixWorld):t.identity()}traverseMaterial(e){this.traverseEntity(t=>{if(t instanceof ar)if(Array.isArray(t.material))for(let i=0;i<t.material.length;i++)t.material[i]instanceof Ln&&e(t.material[i]);else t.material instanceof Ln&&e(t.material)})}updateCanvasSize(e,t){this.activeCamera.setViewplaneSize(e,t);let i,r;e>=t?(i=t/e,r=1):(i=1,r=e/t),this.traverseMaterial(s=>{s.getLayersOfType("transmission").forEach(n=>{n.uniforms[`f${n.id}_aspectRatio`].value.x=i,n.uniforms[`f${n.id}_aspectRatio`].value.y=r})})}},sl=ES;sl.PERSONAL_CAMERA_ID="f23858d0-4a3b-4bd8-8173-66ed0af7f6fb-personalCamera";var ld=(e,t)=>{let i=t.x-e.x,r=t.y-e.y;return Math.sqrt(i*i+r*r)},N8=(e,t)=>{let i=t.x-e.x,r=t.y-e.y;return F8(Math.atan2(r,i))},U8=(e,t,i)=>{let r={x:0,y:0};return i=Ym(i),r.x=e.x-t*Math.cos(i),r.y=e.y-t*Math.sin(i),r},Ym=e=>e*(Math.PI/180),F8=e=>e*(180/Math.PI),k8=e=>isNaN(e.buttons)?e.pressure!==0:e.buttons!==0,mf=new Map,ub=e=>{mf.has(e)&&clearTimeout(mf.get(e)),mf.set(e,setTimeout(e,100))},tu=(e,t,i)=>{let r=t.split(/[ ,]+/g),s;for(let n=0;n<r.length;n+=1)s=r[n],e.addEventListener?e.addEventListener(s,i,!1):e.attachEvent&&e.attachEvent(s,i)},pb=(e,t,i)=>{let r=t.split(/[ ,]+/g),s;for(let n=0;n<r.length;n+=1)s=r[n],e.removeEventListener?e.removeEventListener(s,i):e.detachEvent&&e.detachEvent(s,i)},CS=e=>(e.preventDefault(),e.type.match(/^touch/)?e.changedTouches:e),fb=()=>{if(typeof window>"u")return;let e=window.pageXOffset!==void 0?window.pageXOffset:(document.documentElement||document.body.parentNode||document.body).scrollLeft,t=window.pageYOffset!==void 0?window.pageYOffset:(document.documentElement||document.body.parentNode||document.body).scrollTop;return{x:e,y:t}},Qm=(e,t)=>{t.top||t.right||t.bottom||t.left?(e.style.top=t.top,e.style.right=t.right,e.style.bottom=t.bottom,e.style.left=t.left):(e.style.left=t.x+"px",e.style.top=t.y+"px")},xv=(e,t,i)=>{let r=TS(e);for(let s in r)if(r.hasOwnProperty(s))if(typeof t=="string")r[s]=t+" "+i;else{let n="";for(let a=0,o=t.length;a<o;a+=1)n+=t[a]+" "+i+", ";r[s]=n.slice(0,-2)}return r},j8=(e,t)=>{let i=TS(e);for(let r in i)i.hasOwnProperty(r)&&(i[r]=t);return i},TS=e=>{let t={};return t[e]="",["webkit","Moz","o"].forEach(function(i){t[i+e.charAt(0).toUpperCase()+e.slice(1)]=""}),t},gf=(e,t)=>{for(let i in t)t.hasOwnProperty(i)&&(e[i]=t[i]);return e},G8=(e,t)=>{let i={};for(let r in e)e.hasOwnProperty(r)&&t.hasOwnProperty(r)?i[r]=t[r]:e.hasOwnProperty(r)&&(i[r]=e[r]);return i},Zm=(e,t)=>{if(e.length)for(let i=0,r=e.length;i<r;i+=1)t(e[i]);else t(e)},V8=(e,t,i)=>({x:Math.min(Math.max(e.x,t.x-i),t.x+i),y:Math.min(Math.max(e.y,t.y-i),t.y+i)});typeof window<"u"&&(PS="ontouchstart"in window,DS=!!window.PointerEvent,LS=!!window.MSPointerEvent);var PS,DS,LS,zl={touch:{start:"touchstart",move:"touchmove",end:"touchend, touchcancel"},mouse:{start:"mousedown",move:"mousemove",end:"mouseup"},pointer:{start:"pointerdown",move:"pointermove",end:"pointerup, pointercancel"},MSPointer:{start:"MSPointerDown",move:"MSPointerMove",end:"MSPointerUp"}},xo,Mh={};DS?xo=zl.pointer:LS?xo=zl.MSPointer:PS?(xo=zl.touch,Mh=zl.mouse):xo=zl.mouse;function Pa(){}Pa.prototype.on=function(e,t){var i=this,r=e.split(/[ ,]+/g),s;i._handlers_=i._handlers_||{};for(var n=0;n<r.length;n+=1)s=r[n],i._handlers_[s]=i._handlers_[s]||[],i._handlers_[s].push(t);return i};Pa.prototype.off=function(e,t){var i=this;return i._handlers_=i._handlers_||{},e===void 0?i._handlers_={}:t===void 0?i._handlers_[e]=null:i._handlers_[e]&&i._handlers_[e].indexOf(t)>=0&&i._handlers_[e].splice(i._handlers_[e].indexOf(t),1),i};Pa.prototype.trigger=function(e,t){var i=this,r=e.split(/[ ,]+/g),s;i._handlers_=i._handlers_||{};for(var n=0;n<r.length;n+=1)s=r[n],i._handlers_[s]&&i._handlers_[s].length&&i._handlers_[s].forEach(function(a){a.call(i,{type:s,target:i},t)})};Pa.prototype.config=function(e){var t=this;t.options=t.defaults||{},e&&(t.options=G8(t.options,e))};Pa.prototype.bindEvt=function(e,t){var i=this;return i._domHandlers_=i._domHandlers_||{},i._domHandlers_[t]=function(){typeof i["on"+t]=="function"?i["on"+t].apply(i,arguments):console.warn('[WARNING] : Missing "on'+t+'" handler.')},tu(e,xo[t],i._domHandlers_[t]),Mh[t]&&tu(e,Mh[t],i._domHandlers_[t]),i};Pa.prototype.unbindEvt=function(e,t){var i=this;return i._domHandlers_=i._domHandlers_||{},pb(e,xo[t],i._domHandlers_[t]),Mh[t]&&pb(e,Mh[t],i._domHandlers_[t]),delete i._domHandlers_[t],this};var bv=Pa;function ai(e,t){return this.identifier=t.identifier,this.position=t.position,this.frontPosition=t.frontPosition,this.collection=e,this.defaults={size:100,threshold:.1,color:"white",fadeTime:250,dataOnly:!1,restJoystick:!0,restOpacity:1,mode:"dynamic",zone:document.body,lockX:!1,lockY:!1,shape:"circle"},this.config(t),this.options.mode==="dynamic"&&(this.options.restOpacity=0),this.id=ai.id,ai.id+=1,this.buildEl().stylize(),this.instance={el:this.ui.el,on:this.on.bind(this),off:this.off.bind(this),show:this.show.bind(this),hide:this.hide.bind(this),add:this.addToDom.bind(this),remove:this.removeFromDom.bind(this),destroy:this.destroy.bind(this),setPosition:this.setPosition.bind(this),resetDirection:this.resetDirection.bind(this),computeDirection:this.computeDirection.bind(this),trigger:this.trigger.bind(this),position:this.position,frontPosition:this.frontPosition,ui:this.ui,identifier:this.identifier,id:this.id,options:this.options},this.instance}ai.prototype=new bv;ai.constructor=ai;ai.id=0;ai.prototype.buildEl=function(e){return this.ui={},this.options.dataOnly?this:(this.ui.el=document.createElement("div"),this.ui.back=document.createElement("div"),this.ui.front=document.createElement("div"),this.ui.el.className="nipple collection_"+this.collection.id,this.ui.back.className="back",this.ui.front.className="front",this.ui.el.setAttribute("id","nipple_"+this.collection.id+"_"+this.id),this.ui.el.appendChild(this.ui.back),this.ui.el.appendChild(this.ui.front),this)};ai.prototype.stylize=function(){if(this.options.dataOnly)return this;var e=this.options.fadeTime+"ms",t=j8("borderRadius","50%"),i=xv("transition","opacity",e),r={};return r.el={position:"absolute",opacity:this.options.restOpacity,display:"block",zIndex:999},r.back={position:"absolute",display:"block",width:this.options.size+"px",height:this.options.size+"px",marginLeft:-this.options.size/2+"px",marginTop:-this.options.size/2+"px",background:"rgba(255, 255, 255, .4)",border:"solid 2px rgba(0, 0, 0, .1)"},r.front={width:this.options.size/2+"px",height:this.options.size/2+"px",position:"absolute",display:"block",marginLeft:-this.options.size/4+"px",marginTop:-this.options.size/4+"px",background:"rgba(255, 255, 255, .8)",border:"solid 2px rgba(0, 0, 0, .1)"},gf(r.el,i),this.options.shape==="circle"&&gf(r.back,t),gf(r.front,t),this.applyStyles(r),this};ai.prototype.applyStyles=function(e){for(var t in this.ui)if(this.ui.hasOwnProperty(t))for(var i in e[t])this.ui[t].style[i]=e[t][i];return this};ai.prototype.addToDom=function(){return this.options.dataOnly||document.body.contains(this.ui.el)?this:(this.options.zone.appendChild(this.ui.el),this)};ai.prototype.removeFromDom=function(){return this.options.dataOnly||!document.body.contains(this.ui.el)?this:(this.options.zone.removeChild(this.ui.el),this)};ai.prototype.destroy=function(){clearTimeout(this.removeTimeout),clearTimeout(this.showTimeout),clearTimeout(this.restTimeout),this.trigger("destroyed",this.instance),this.removeFromDom(),this.off()};ai.prototype.show=function(e){var t=this;return t.options.dataOnly||(clearTimeout(t.removeTimeout),clearTimeout(t.showTimeout),clearTimeout(t.restTimeout),t.addToDom(),t.restCallback(),setTimeout(function(){t.ui.el.style.opacity=1},0),t.showTimeout=setTimeout(function(){t.trigger("shown",t.instance),typeof e=="function"&&e.call(this)},t.options.fadeTime)),t};ai.prototype.hide=function(e){var t=this;if(t.options.dataOnly)return t;if(t.ui.el.style.opacity=t.options.restOpacity,clearTimeout(t.removeTimeout),clearTimeout(t.showTimeout),clearTimeout(t.restTimeout),t.removeTimeout=setTimeout(function(){var i=t.options.mode==="dynamic"?"none":"block";t.ui.el.style.display=i,typeof e=="function"&&e.call(t),t.trigger("hidden",t.instance)},t.options.fadeTime),t.options.restJoystick){let i=t.options.restJoystick,r={};r.x=i===!0||i.x!==!1?0:t.instance.frontPosition.x,r.y=i===!0||i.y!==!1?0:t.instance.frontPosition.y,t.setPosition(e,r)}return t};ai.prototype.setPosition=function(e,t){var i=this;i.frontPosition={x:t.x,y:t.y};var r=i.options.fadeTime+"ms",s={};s.front=xv("transition",["top","left"],r);var n={front:{}};n.front={left:i.frontPosition.x+"px",top:i.frontPosition.y+"px"},i.applyStyles(s),i.applyStyles(n),i.restTimeout=setTimeout(function(){typeof e=="function"&&e.call(i),i.restCallback()},i.options.fadeTime)};ai.prototype.restCallback=function(){var e=this,t={};t.front=xv("transition","none",""),e.applyStyles(t),e.trigger("rested",e.instance)};ai.prototype.resetDirection=function(){this.direction={x:!1,y:!1,angle:!1}};ai.prototype.computeDirection=function(e){var t=e.angle.radian,i=Math.PI/4,r=Math.PI/2,s,n,a;if(t>i&&t<i*3&&!e.lockX?s="up":t>-i&&t<=i&&!e.lockY?s="left":t>-i*3&&t<=-i&&!e.lockX?s="down":e.lockY||(s="right"),e.lockY||(t>-r&&t<r?n="left":n="right"),e.lockX||(t>0?a="up":a="down"),e.force>this.options.threshold){var o={},l;for(l in this.direction)this.direction.hasOwnProperty(l)&&(o[l]=this.direction[l]);var h={};this.direction={x:n,y:a,angle:s},e.direction=this.direction;for(l in o)o[l]===this.direction[l]&&(h[l]=!0);if(h.x&&h.y&&h.angle)return e;(!h.x||!h.y)&&this.trigger("plain",e),h.x||this.trigger("plain:"+n,e),h.y||this.trigger("plain:"+a,e),h.angle||this.trigger("dir dir:"+s,e)}else this.resetDirection();return e};var H8=ai;function Ht(e,t){var i=this;i.nipples=[],i.idles=[],i.actives=[],i.ids=[],i.pressureIntervals={},i.manager=e,i.id=Ht.id,Ht.id+=1,i.defaults={zone:document.body,multitouch:!1,maxNumberOfNipples:10,mode:"dynamic",position:{top:0,left:0},catchDistance:200,size:100,threshold:.1,color:"white",fadeTime:250,dataOnly:!1,restJoystick:!0,restOpacity:1,lockX:!1,lockY:!1,shape:"circle",dynamicPage:!1,follow:!1},i.config(t),(i.options.mode==="static"||i.options.mode==="semi")&&(i.options.multitouch=!1),i.options.multitouch||(i.options.maxNumberOfNipples=1);let r=getComputedStyle(i.options.zone.parentElement);return r&&r.display==="flex"&&(i.parentIsFlex=!0),i.updateBox(),i.prepareNipples(),i.bindings(),i.begin(),i.nipples}Ht.prototype=new bv;Ht.constructor=Ht;Ht.id=0;Ht.prototype.prepareNipples=function(){var e=this,t=e.nipples;t.on=e.on.bind(e),t.off=e.off.bind(e),t.options=e.options,t.destroy=e.destroy.bind(e),t.ids=e.ids,t.id=e.id,t.processOnMove=e.processOnMove.bind(e),t.processOnEnd=e.processOnEnd.bind(e),t.get=function(i){if(i===void 0)return t[0];for(var r=0,s=t.length;r<s;r+=1)if(t[r].identifier===i)return t[r];return!1}};Ht.prototype.bindings=function(){var e=this;e.bindEvt(e.options.zone,"start"),e.options.zone.style.touchAction="none",e.options.zone.style.msTouchAction="none"};Ht.prototype.begin=function(){var e=this,t=e.options;if(t.mode==="static"){var i=e.createNipple(t.position,e.manager.getIdentifier());i.add(),e.idles.push(i)}};Ht.prototype.createNipple=function(e,t){var i=this,r=i.manager.scroll,s={},n=i.options,a={x:i.parentIsFlex?r.x:r.x+i.box.left,y:i.parentIsFlex?r.y:r.y+i.box.top};if(e.x&&e.y)s={x:e.x-a.x,y:e.y-a.y};else if(e.top||e.right||e.bottom||e.left){var o=document.createElement("DIV");o.style.display="hidden",o.style.top=e.top,o.style.right=e.right,o.style.bottom=e.bottom,o.style.left=e.left,o.style.position="absolute",n.zone.appendChild(o);var l=o.getBoundingClientRect();n.zone.removeChild(o),s=e,e={x:l.left+r.x,y:l.top+r.y}}var h=new H8(i,{color:n.color,size:n.size,threshold:n.threshold,fadeTime:n.fadeTime,dataOnly:n.dataOnly,restJoystick:n.restJoystick,restOpacity:n.restOpacity,mode:n.mode,identifier:t,position:e,zone:n.zone,frontPosition:{x:0,y:0},shape:n.shape});return n.dataOnly||(Qm(h.ui.el,s),Qm(h.ui.front,h.frontPosition)),i.nipples.push(h),i.trigger("added "+h.identifier+":added",h),i.manager.trigger("added "+h.identifier+":added",h),i.bindNipple(h),h};Ht.prototype.updateBox=function(){var e=this;e.box=e.options.zone.getBoundingClientRect()};Ht.prototype.bindNipple=function(e){var t=this,i,r=function(s,n){i=s.type+" "+n.id+":"+s.type,t.trigger(i,n)};e.on("destroyed",t.onDestroyed.bind(t)),e.on("shown hidden rested dir plain",r),e.on("dir:up dir:right dir:down dir:left",r),e.on("plain:up plain:right plain:down plain:left",r)};Ht.prototype.pressureFn=function(e,t,i){var r=this,s=0;clearInterval(r.pressureIntervals[i]),r.pressureIntervals[i]=setInterval(function(){var n=e.force||e.pressure||e.webkitForce||0;n!==s&&(t.trigger("pressure",n),r.trigger("pressure "+t.identifier+":pressure",n),s=n)}.bind(r),100)};Ht.prototype.onstart=function(e){var t=this,i=t.options,r=e;e=CS(e),t.updateBox();var s=function(n){t.actives.length<i.maxNumberOfNipples?t.processOnStart(n):r.type.match(/^touch/)&&(Object.keys(t.manager.ids).forEach(function(a){if(Object.values(r.touches).findIndex(function(l){return l.identifier===a})<0){var o=[e[0]];o.identifier=a,t.processOnEnd(o)}}),t.actives.length<i.maxNumberOfNipples&&t.processOnStart(n))};return Zm(e,s),t.manager.bindDocument(),!1};Ht.prototype.processOnStart=function(e){var t=this,i=t.options,r,s=t.manager.getIdentifier(e),n=e.force||e.pressure||e.webkitForce||0,a={x:e.pageX,y:e.pageY},o=t.getOrCreate(s,a);o.identifier!==s&&t.manager.removeIdentifier(o.identifier),o.identifier=s;var l=function(u){u.trigger("start",u),t.trigger("start "+u.id+":start",u),u.show(),n>0&&t.pressureFn(e,u,u.identifier),t.processOnMove(e)};if((r=t.idles.indexOf(o))>=0&&t.idles.splice(r,1),t.actives.push(o),t.ids.push(o.identifier),i.mode!=="semi")l(o);else{var h=ld(a,o.position);if(h<=i.catchDistance)l(o);else{o.destroy(),t.processOnStart(e);return}}return o};Ht.prototype.getOrCreate=function(e,t){var i=this,r=i.options,s;return/(semi|static)/.test(r.mode)?(s=i.idles[0],s?(i.idles.splice(0,1),s):r.mode==="semi"?i.createNipple(t,e):(console.warn("Coudln't find the needed nipple."),!1)):(s=i.createNipple(t,e),s)};Ht.prototype.processOnMove=function(e){var t=this,i=t.options,r=t.manager.getIdentifier(e),s=t.nipples.get(r),n=t.manager.scroll;if(!k8(e)){this.processOnEnd(e);return}if(!s){console.error("Found zombie joystick with ID "+r),t.manager.removeIdentifier(r);return}if(i.dynamicPage){var a=s.el.getBoundingClientRect();s.position={x:n.x+a.left,y:n.y+a.top}}s.identifier=r;var o=s.options.size/2,l={x:e.pageX,y:e.pageY};i.lockX&&(l.y=s.position.y),i.lockY&&(l.x=s.position.x);var h=ld(l,s.position),u=N8(l,s.position),c=Ym(u),d=h/o,p={distance:h,position:l},f,g;if(s.options.shape==="circle"?(f=Math.min(h,o),g=U8(s.position,f,u)):(g=V8(l,s.position,o),f=ld(g,s.position)),i.follow){if(h>o){let b=l.x-g.x,x=l.y-g.y;s.position.x+=b,s.position.y+=x,s.el.style.top=s.position.y-(t.box.top+n.y)+"px",s.el.style.left=s.position.x-(t.box.left+n.x)+"px",h=ld(l,s.position)}}else l=g,h=f;var m=l.x-s.position.x,v=l.y-s.position.y;s.frontPosition={x:m,y:v},i.dataOnly||Qm(s.ui.front,s.frontPosition);var y={identifier:s.identifier,position:l,force:d,pressure:e.force||e.pressure||e.webkitForce||0,distance:h,angle:{radian:c,degree:u},vector:{x:m/o,y:-v/o},raw:p,instance:s,lockX:i.lockX,lockY:i.lockY};y=s.computeDirection(y),y.angle={radian:Ym(180-u),degree:180-u},s.trigger("move",y),t.trigger("move "+s.id+":move",y)};Ht.prototype.processOnEnd=function(e){var t=this,i=t.options,r=t.manager.getIdentifier(e),s=t.nipples.get(r),n=t.manager.removeIdentifier(s.identifier);!s||(i.dataOnly||s.hide(function(){i.mode==="dynamic"&&(s.trigger("removed",s),t.trigger("removed "+s.id+":removed",s),t.manager.trigger("removed "+s.id+":removed",s),s.destroy())}),clearInterval(t.pressureIntervals[s.identifier]),s.resetDirection(),s.trigger("end",s),t.trigger("end "+s.id+":end",s),t.ids.indexOf(s.identifier)>=0&&t.ids.splice(t.ids.indexOf(s.identifier),1),t.actives.indexOf(s)>=0&&t.actives.splice(t.actives.indexOf(s),1),/(semi|static)/.test(i.mode)?t.idles.push(s):t.nipples.indexOf(s)>=0&&t.nipples.splice(t.nipples.indexOf(s),1),t.manager.unbindDocument(),/(semi|static)/.test(i.mode)&&(t.manager.ids[n.id]=n.identifier))};Ht.prototype.onDestroyed=function(e,t){var i=this;i.nipples.indexOf(t)>=0&&i.nipples.splice(i.nipples.indexOf(t),1),i.actives.indexOf(t)>=0&&i.actives.splice(i.actives.indexOf(t),1),i.idles.indexOf(t)>=0&&i.idles.splice(i.idles.indexOf(t),1),i.ids.indexOf(t.identifier)>=0&&i.ids.splice(i.ids.indexOf(t.identifier),1),i.manager.removeIdentifier(t.identifier),i.manager.unbindDocument()};Ht.prototype.destroy=function(){var e=this;e.unbindEvt(e.options.zone,"start"),e.nipples.forEach(function(i){i.destroy()});for(var t in e.pressureIntervals)e.pressureIntervals.hasOwnProperty(t)&&clearInterval(e.pressureIntervals[t]);e.trigger("destroyed",e.nipples),e.manager.unbindDocument(),e.off()};var W8=Ht;function di(e){var t=this;t.ids={},t.index=0,t.collections=[],t.scroll=fb(),t.config(e),t.prepareCollections();var i=function(){var s;t.collections.forEach(function(n){n.forEach(function(a){s=a.el.getBoundingClientRect(),a.position={x:t.scroll.x+s.left,y:t.scroll.y+s.top}})})};if(typeof window>"u")return t.collections;tu(window,"resize",function(){ub(i)});var r=function(){t.scroll=fb()};return tu(window,"scroll",function(){ub(r)}),t.collections}di.prototype=new bv;di.constructor=di;di.prototype.prepareCollections=function(){var e=this;e.collections.create=e.create.bind(e),e.collections.on=e.on.bind(e),e.collections.off=e.off.bind(e),e.collections.destroy=e.destroy.bind(e),e.collections.get=function(t){var i;return e.collections.every(function(r){return i=r.get(t),!i}),i}};di.prototype.create=function(e){return this.createCollection(e)};di.prototype.createCollection=function(e){var t=this,i=new W8(t,e);return t.bindCollection(i),t.collections.push(i),i};di.prototype.bindCollection=function(e){var t=this,i,r=function(s,n){i=s.type+" "+n.id+":"+s.type,t.trigger(i,n)};e.on("destroyed",t.onDestroyed.bind(t)),e.on("shown hidden rested dir plain",r),e.on("dir:up dir:right dir:down dir:left",r),e.on("plain:up plain:right plain:down plain:left",r)};di.prototype.bindDocument=function(){var e=this;e.binded||(e.bindEvt(document,"move").bindEvt(document,"end"),e.binded=!0)};di.prototype.unbindDocument=function(e){var t=this;(!Object.keys(t.ids).length||e===!0)&&(t.unbindEvt(document,"move").unbindEvt(document,"end"),t.binded=!1)};di.prototype.getIdentifier=function(e){var t;return e?(t=e.identifier===void 0?e.pointerId:e.identifier,t===void 0&&(t=this.latest||0)):t=this.index,this.ids[t]===void 0&&(this.ids[t]=this.index,this.index+=1),this.latest=t,this.ids[t]};di.prototype.removeIdentifier=function(e){var t={};for(var i in this.ids)if(this.ids[i]===e){t.id=i,t.identifier=this.ids[i],delete this.ids[i];break}return t};di.prototype.onmove=function(e){var t=this;return t.onAny("move",e),!1};di.prototype.onend=function(e){var t=this;return t.onAny("end",e),!1};di.prototype.oncancel=function(e){var t=this;return t.onAny("end",e),!1};di.prototype.onAny=function(e,t){var i=this,r,s="processOn"+e.charAt(0).toUpperCase()+e.slice(1);t=CS(t);var n=function(o,l,h){h.ids.indexOf(l)>=0&&(h[s](o),o._found_=!0)},a=function(o){r=i.getIdentifier(o),Zm(i.collections,n.bind(null,o,r)),o._found_||i.removeIdentifier(r)};return Zm(t,a),!1};di.prototype.destroy=function(){var e=this;e.unbindDocument(!0),e.ids={},e.index=0,e.collections.forEach(function(t){t.destroy()}),e.off()};di.prototype.onDestroyed=function(e,t){var i=this;if(i.collections.indexOf(t)<0)return!1;i.collections.splice(i.collections.indexOf(t),1)};var X8=di,mb=new X8,q8={create:function(e){return mb.create(e)},factory:mb},Y8=Eh(rw());function eo(e,t){let i=new Ve;if(!e.getAttribute("position"))return i.setAttribute("position",new Ce([],3)),i.setIndex([]),i;let{positions:r,triIndices:s}=ov(e.getAttribute("position"),e.getIndex());return i.setAttribute("position",new Ce(r,3)),i.setIndex(s),t&&i.applyMatrix4(t),i}var Q8=new ve,Z8=new ve,$r=[[0,0,0],[0,0,0],[0,0,0]];function OS(e){let t=e.elements;$r[0][0]=t[0],$r[0][1]=t[4],$r[0][2]=t[8],$r[1][0]=t[1],$r[1][1]=t[5],$r[1][2]=t[9],$r[2][0]=t[2],$r[2][1]=t[6],$r[2][2]=t[10];let{u:i,v:r}=(0,Y8.SVD)($r),s=Q8.set(i[0][0],i[0][1],i[0][2],0,i[1][0],i[1][1],i[1][2],0,i[2][0],i[2][1],i[2][2],0,0,0,0,1),n=Z8.set(r[0][0],r[0][1],r[0][2],0,r[1][0],r[1][1],r[1][2],0,r[2][0],r[2][1],r[2][2],0,0,0,0,1);return s.multiply(n.transpose())}var K8=class extends kw{constructor(){super(),this.layers.enable(3),this.layers.enable(8)}setFromCamera(e,t){t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,-1).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):t.isPerspectiveCamera?(this.ray.origin.set(e.x,e.y,-1).unproject(t),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):console.error("Raycaster: Unsupported camera type.")}intersectVisibleObjects(e,t=!0,i=[]){return e.forEach(r=>{r.visible&&this.intersectObject(r,t,i)}),i}createRaycastLineHelper(){let e=new Rn({color:65280,linewidth:10}),t=new E(this.ray.origin.x,this.ray.origin.y,this.ray.origin.z),i=new E(this.ray.direction.x,this.ray.direction.y,this.ray.direction.z),r=this.camera.far-this.camera.near,s=(new E).addVectors(t,i.multiplyScalar(r)),n=new Ve;return n.setFromPoints([t,s]),new vd(n,e)}},IS=e=>e instanceof Wm||e instanceof Ro;function J8(e,t){return e.distance-t.distance}function RS(e,t,i){if(!(!mn(t)||!t.visible)){js(t)&&t.raycast(e,i);for(let r of t.children)RS(e,r,i)}}function Km(e,t,i){if(!i.some(s=>iu(e,s)!==void 0))return[];let r=[];return t.children.forEach(s=>RS(e,s,r)),r.sort(J8),r}function Jm(e){let t=[];if(e.length){let i=e[0].object;mn(i)&&t.push(i);let r=i.parent;for(;r;)IS(r)&&t.push(r),r=r.parent}return t}function iu(e,t){if(js(t)){if(t.visible){let i=[];return t.raycast(e,i),i.length?i[0]:void 0}}else if(IS(t))return BS(e,t)}function BS(e,t){if(!(!mn(t)||!t.visible)){if(js(t)){let i=[];if(t.raycast(e,i),i.length)return i[0]}for(let i of t.children){let r=BS(e,i);if(r)return r}}}function $8(e,t,i){return{x:(e-(i.left+window.scrollX))/i.width*2-1,y:-((t-(i.top+window.scrollY))/i.height)*2+1}}var ej=class{constructor(e,t,i,r,s,n){this.isExport=n,this.raycaster=new K8,this.raycasterNeedsUpdate=!0,this.stopRaycast=!1,this._useWindowEvents=!1,this.sharedAssets=new Eu(Wd.emptyData()),this.scene=new sl({...Em.defaultData},this.sharedAssets),this.camera=new Gi,this.renderer=e,this._useWindowEvents=t.data.publish.mouseEventTarget==="window",this.domElement=e.domElement,this.eventElement=this._useWindowEvents?window:e.domElement,this.stopRaycast=s,this.sharedAssets=r,this.scene=t,this.camera=i}set useWindowEvents(e){this._useWindowEvents=e,this.eventElement=e?window:this.renderer.domElement}get useWindowEvents(){return this._useWindowEvents}updateRaycaster(e){if(!this.raycasterNeedsUpdate)return;this.raycasterNeedsUpdate=!1;let{pageX:t,pageY:i}=e.touches!==void 0&&e.touches.length>0?e.touches[0]:e,r=this.domElement.getBoundingClientRect();this.raycaster.setFromCamera($8(t,i,r),this.camera)}},zS=(e=>(e[e.keydown=0]="keydown",e[e.keyup=1]="keyup",e[e.pointerdown=2]="pointerdown",e[e.pointerup=3]="pointerup",e[e.pointermove=4]="pointermove",e[e.wheel=5]="wheel",e[e.scroll=6]="scroll",e))(zS||{}),zn=class{constructor(e){this.eventContext=e,this.domEventsNeeded=new Set,this.hasVideoAction=!1}connect(){}disconnect(){}},NS=new Map,ih=new Map,bo=class{constructor(e,t,i,r){this.data=t;let{audio:s,volume:n,delay:a,loop:o}=t;if(!s)throw new Error("Missing property");let l=typeof s=="string"?r.getAudio(s).src:s.data;this.audioPlayer=new Yl({src:l,volume:n,delay:a,loop:o}),ih.has(i.uuid)?ih.get(i.uuid).push(this):ih.set(i.uuid,[this]),NS.set(e,this)}playByToggle(){this.data.toggle==="stop"?this.audioPlayer.status==="playing"?this.audioPlayer.stop():(this.audioPlayer.stop(),this.audioPlayer.play()):this.data.toggle==="pause"?this.audioPlayer.status==="playing"?this.audioPlayer.pause():this.audioPlayer.play():(this.audioPlayer.stop(),this.audioPlayer.play())}dispose(){this.audioPlayer.stop()}},$m=class{constructor(e){this.data=e}dispatch(){this.data.playAudio?this.pauseAudio(this.data.playAudio):this.data.object?this.pauseAllAudiosFromObject(this.data.object):this.pauseAllAudios()}pauseAudio(e){let t=NS.get(e);!t||(this.data.delay>0?(this.disposeDelay(),this.timeoutId=window.setTimeout(()=>{t.audioPlayer[this.data.interaction](),this.disposeDelay()},this.data.delay)):t.audioPlayer[this.data.interaction]())}pauseAllAudiosFromObject(e){let t=ih.get(e);!t?.length||(this.data.delay>0?(this.disposeDelay(),this.timeoutId=window.setTimeout(()=>{t.forEach(i=>i.audioPlayer[this.data.interaction]()),this.disposeDelay()},this.data.delay)):t.forEach(i=>i.audioPlayer[this.data.interaction]()))}pauseAllAudios(){let e=[...ih.values()];!e.length||(this.data.delay>0?(this.disposeDelay(),this.timeoutId=window.setTimeout(()=>{e.forEach(t=>{t.forEach(i=>{i.audioPlayer[this.data.interaction]()})}),this.disposeDelay()},this.data.delay)):e.forEach(t=>{t.forEach(i=>{i.audioPlayer[this.data.interaction]()})}))}disposeDelay(){clearTimeout(this.timeoutId),delete this.timeoutId}dispose(){clearTimeout(this.timeoutId),delete this.timeoutId}},wo=class{constructor(e,t,i,r){if(this.data=t,t.interaction==="play")this.interaction=new bo(e,t,i,r);else if(t.interaction==="pause"||t.interaction==="stop")this.interaction=new $m(t);else throw new Error("Missing property")}dispatchBasic(){this.interaction instanceof bo?this.interaction.playByToggle():this.interaction.dispatch()}dispatchConditional(){this.interaction instanceof bo?this.interaction.audioPlayer.play():this.interaction.dispatch()}dispatchGameControl(e){this.interaction instanceof bo&&(e==="start"?this.interaction.audioPlayer.play():this.interaction.audioPlayer.stop())}dispose(){this.interaction.dispose()}};function tj(e,t){let i=e.material.layers.find(r=>r.uuid===t);return i.color.texture.image.img instanceof HTMLVideoElement?i.color.texture.image.img:void 0}var US=new Map,rh=new Map,sh=class{constructor(e,t,i){this.data=t,this.delay=0,this.status="stopped";let{layerId:r,loop:s,volume:n,delay:a}=t;if(this.object=i,r===void 0)throw new Error("Missing property");let o=tj(i,r);if(o)this.videoElement=o,this.videoElement.loop=s===1/0,this.videoElement.autoplay=!0,n!==void 0&&(this.videoElement.volume=n);else throw new Error("Missing property");a!==void 0&&(this.delay=a),rh.has(i.uuid)?rh.get(i.uuid).push(this):rh.set(i.uuid,[this]),US.set(e,this),this.pause()}mute(){this.videoElement.muted=!0}unMute(){this.videoElement.muted=!1}play(e){let t=/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent);e?(this.mute(),this.delay+=150):t?(this.mute(),window.setTimeout(()=>{this.unMute()},100)):this.unMute(),this.delayTimerId=window.setTimeout(()=>{this.videoElement.play(),this.clearDelay()},this.delay),this.status="playing"}clearDelay(){this.delayTimerId&&(clearTimeout(this.delayTimerId),delete this.delayTimerId)}pause(){this.videoElement.pause(),this.status="paused"}stop(){this.videoElement.pause(),this.videoElement.currentTime=0,this.status="stopped",this.clearDelay()}playByToggle(){this.data.toggle==="stop"?this.status==="playing"?this.stop():(this.stop(),this.play()):this.data.toggle==="pause"?this.status==="playing"?this.pause():this.play():(this.stop(),this.play())}dispose(){this.stop(),this.videoElement.muted=!0}},eg=class{constructor(e){this.data=e}dispatch(){this.data.playVideo?this.pauseVideo(this.data.playVideo):this.data.object?this.pauseAllVideosFromObject(this.data.object):this.pauseAllVideos()}pauseVideo(e){let t=US.get(e);!t||(this.data.delay>0?(this.disposeDelay(),this.timeoutId=window.setTimeout(()=>{t[this.data.interaction](),this.disposeDelay()},this.data.delay)):t[this.data.interaction]())}pauseAllVideosFromObject(e){let t=rh.get(e);!t?.length||(this.data.delay>0?(this.disposeDelay(),this.timeoutId=window.setTimeout(()=>{t.forEach(i=>i[this.data.interaction]()),this.disposeDelay()},this.data.delay)):t.forEach(i=>i[this.data.interaction]()))}pauseAllVideos(){let e=[...rh.values()];!e.length||(this.data.delay>0?(this.disposeDelay(),this.timeoutId=window.setTimeout(()=>{e.forEach(t=>{t.forEach(i=>{i[this.data.interaction]()})}),this.disposeDelay()},this.data.delay)):e.forEach(t=>{t.forEach(i=>{i[this.data.interaction]()})}))}disposeDelay(){clearTimeout(this.timeoutId),delete this.timeoutId}dispose(){clearTimeout(this.timeoutId),delete this.timeoutId}},ru=class{constructor(e,t,i){if(this.data=t,t.interaction==="play")this.interaction=new sh(e,t,i);else if(t.interaction==="pause"||t.interaction==="stop")this.interaction=new eg(t);else throw new Error("Missing property")}dispatchBasic(){this.interaction instanceof 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eG(e,t,i,r="colors"){if(!e.hasValue(r)||!(r in i))return;let s=[],n=e.getValue(r),a=t?t[r]:n.map(l=>l.toArray()),o=i[r];for(let l=0;l<n.length;++l){let h=[...a[l]],u=[...o[l]];Id.isEqual(h,u)||s.push({update:c=>{n[l].fromArray(Id.lerp(h,u,c))},start:()=>{n[l].fromArray(h)},end:()=>{n[l].fromArray(u)}})}return s.length?s:void 0}function tG(e,t,i,r="texture"){if(!e.hasValue(r)||!(r in i))return;let s=e.getNode("mat");if(!s)return;let n=t?t[r]:s,a=i[r],o=[...n.repeat],l=[...n.offset],h=[...a.repeat],u=[...a.offset];if(!mo.isEqual(o,h)||!mo.isEqual(l,u))return{update:c=>{s.repeat=mo.lerp(o,h,c),s.offset=mo.lerp(l,u,c),s.updateMatrix()},start:()=>{s.repeat=[...o],s.offset=[...l],s.updateMatrix()},end:()=>{s.repeat=[...h],s.offset=[...u],s.updateMatrix()}}}function iG(e,t){return{update:()=>{e.transparent=t}}}var yf=new E,Cb=new _i;function rG(e,t,i,r){let 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5:let{control1:i,control2:r}=e;t=`cubicBezier(
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pG={type:"beginState"},fG={type:"completeState",isfromEntity:!1},Db=class{constructor(e,t,i,r,s,n){if(this.object=e,this.data=r,this.sharedAssets=s,this.allowSlerp=n,this.targets={t:0},this.firstLoop=!0,this._changeBegan=!1,this._changeCompleted=!0,this.onChange=()=>{this.callback&&(this.callback.update(this.targets.t),this.object.dispatchEvent({type:"requestRender"})),this.targets.t===0||this.targets.t===1?this._changeCompleted||(this._changeCompleted=!0,this._changeBegan=!1,this.onChangeComplete()):(this._changeCompleted&&(this._changeCompleted=!1),this._changeBegan||(this._changeBegan=!0,this.onChangeBegin()))},this.onChangeBegin=()=>{this.object.reversibleToState=this.to.id;let a=this.targets.t>.5?this.from.id:this.to.id;this.object.prevState!==this.object.currentState&&(this.object.prevState=this.object.currentState),this.object.currentState=a,this.object.dispatchEvent({type:"beginState",state:a}),this.object.traverseEntity(o=>{o!==this.object&&o instanceof Gi&&o.dispatchEvent(pG)})},this.onChangeComplete=()=>{this.firstLoop&&(this.onFirstLoop(),this.firstLoop=!1),this.object.reversibleToState=this.to.id;let a=this.targets.t<.5?this.from.id:this.to.id;this.object.prevState!==this.object.currentState&&(this.object.prevState=this.object.currentState),this.object.currentState=a,this.object.dispatchEvent({type:"completeState",state:a}),this.object.traverseEntity(o=>{o!==this.object&&o instanceof Gi&&o.dispatchEvent(fG)})},this.onFirstLoop=()=>{this.useCurrentState&&(this.callback=Tb(this.object,this.from.data,this.to.data,this.sharedAssets,this.allowSlerp))},t===void 0){let a=cd(this.object,this.object.currentState===i?this.object.prevState:this.object.currentState);if(!a)throw new Error("Missing property");this.from=a}else{let a=cd(this.object,t);if(!a)throw new Error("Missing property");this.from=a}if(i===void 0)throw new Error("Missing property");{let a=cd(this.object,i);if(!a)throw new Error("Missing 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o=this.data.tweens[a],l=this.data.tweens[a+1],h;a===n&&(this.object.wasMovedByUser===!0||this.object.previousAction?.playing===!0)?(h=void 0,this.object instanceof Gi&&(this.object.wasMovedByUser=!1)):h=o.data.state===void 0?this.currentState:o.data.state;let u=new Db(this.object,h,l.data.state===void 0?this.currentState:l.data.state,l.data,this.sharedAssets,this.data.allowSlerp??!1);s!==-1&&a===n&&Object.assign(u.params,{startOnceDelay:0}),this.tweens[a]=u,this.timeline.add(u.params,this.timeline.duration+(a===n?i.delay:0)+(a===n&&!t?i.pingPongDelayCorrection:0))}this.timeline.duration+=i.endDelay}else{let n=s===-1?this.data.tweens.length-1:s+1;for(let a=n;a>0;a--){let o=this.data.tweens[a],l=this.data.tweens[a-1],h;a===n&&(this.object.wasMovedByUser===!0||this.object.previousAction?.playing===!0)?(h=void 0,this.object instanceof Gi&&(this.object.wasMovedByUser=!1)):h=o.data.state===void 0?this.currentState:o.data.state;let u=new Db(this.object,h,l.data.state===void 0?this.currentState:l.data.state,o.data,this.sharedAssets,this.data.allowSlerp??!1);s!==-1&&a===n&&Object.assign(u.params,{startOnceDelay:0}),this.tweens[a-1]=u,this.timeline.add(u.params,this.timeline.duration+(a===n?i.endDelay:0))}this.timeline.duration+=i.delay+(t?0:i.pingPongDelayCorrection)}}catch(i){i instanceof Error&&console.error(i.message)}this.object.previousAction?.playing===!0&&this.object.previousAction.pause(),this.object.previousAction=this}play(){if(this.playing)return!1;clearTimeout(this.timeoutId),this.timeoutId=window.setTimeout(()=>{try{this.buildTimeline(),this.timeline.play()}catch(e){e instanceof Error&&console.error(e.message)}},this.startOnceDelay)}pause(){this.timeline?.pause(),clearTimeout(this.timeoutId),this.tweens=Array(this.data.tweens.length-1),delete this.timeoutId}stop(){this.pause();let e=this.data.tweens[0].data.state===void 0?this.initialCurrentState:this.data.tweens[0].data.state;this.object.changeSelectedState(e,{scene:this.scene,shared:this.sharedAssets}),this.object.currentState=e}seek(e){this.timeline===void 0&&this.buildTimeline(),this.timeline?.seek(e*this.timeline.duration)}toggle(e){this.useToggle=!0,clearTimeout(this.timeoutId),this.toggleIsForward=e??!this.toggleIsForward,this.playing?(this.timeline?.pause(),this.buildTimeline({isForward:this.toggleIsForward}),this.timeline.play()):this.timeoutId=window.setTimeout(()=>{this.timeline?.pause(),this.buildTimeline({isForward:this.toggleIsForward}),this.timeline.play()},this.startOnceDelay)}playFromCurrent(){this.toggle(!0)}reverseFromCurrent(){this.toggle(!1)}dispose(){this.pause()}};function cd(e,t){let i,r;if(typeof t=="string"?(i=t,r=e.states?.[i]):t===null&&(i=null,r=e.data),!(i===void 0||r===void 0))return{id:i,data:r}}function On(e,t,i,r,s,n){let a={Audio:[],Video:[],Link:[],Reset:[],Transition:[]};return t.forEach(({id:o,data:l})=>{try{l.type==="Audio"?_l[e.type].includes("Audio")&&a.Audio.push(new wo(o,l,i,s)):l.type==="Video"?_l[e.type].includes("Video")&&a.Video.push(new ru(o,l,i)):l.type==="Link"?_l[e.type].includes("Link")&&a.Link.push(new aj(l,n)):l.type==="Reset"?_l[e.type].includes("Reset")&&a.Reset.push(new oj(r.data,r,s,n)):l.type==="Transition"&&_l[e.type].includes("Transition")&&a.Transition.push(new _o(l,r,s))}catch{}}),a}function In(e){Object.values(e).forEach(t=>{t.forEach(i=>{(i instanceof wo||i instanceof ru||i instanceof _o)&&i.dispose()})})}var Dv=[["start","Start"],["keyDown","KeyDown"],["keyUp","KeyUp"],["mouseDown","MouseDown"],["mouseUp","MouseUp"],["mouseHover","MouseHover"],["collision","Collision"],["lookAt","LookAt"],["follow","Follow"],["scroll","Scroll"]],s2=e=>Dv.find(([t,i])=>i===e)?.[0],Uh=e=>Dv.find(([t])=>t===e)?.[1],mG=(e,t)=>{let i=s2(e);if(i){let r=new CustomEvent(i,{bubbles:!0});return Object.defineProperty(r,"target",{writable:!1,value:t}),r}},gG=class extends zn{constructor(e){super(e),this.objectsPerEvents=new Map,this.splineEvents={},this.onBeginEvent=i=>{if(!i.eventName||!i.target||i.eventName==="Scroll")return;let r=this.splineEvents[s2(i.eventName)]?.[i.target.uuid];if(!r)return;i.eventName==="Scroll"&&i.deltaY!==void 0&&Object.assign(r,{deltaY:i.deltaY});let{domElement:s}=this.eventContext;s.dispatchEvent(r)};let{scene:t}=this.eventContext;t.traverseEntity(i=>{if(i.data?.events.length){for(let[r,s]of Dv)if(i.data.events.some(n=>n.data.type===s&&!n.data.disabled)){this.objectsPerEvents.has(r)?this.objectsPerEvents.get(r)?.push(i):this.objectsPerEvents.set(r,[i]);let n={id:i.uuid,name:i.name},a=mG(s,n),o=this.splineEvents[r];o?o[i.uuid]=a:this.splineEvents[r]={[i.uuid]:a}}}})}connect(){this.objectsPerEvents.forEach(e=>{e.forEach(t=>{t.addEventListener("beginEvent",this.onBeginEvent)})})}disconnect(){this.objectsPerEvents.forEach(e=>{e.forEach(t=>{t.removeEventListener("beginEvent",this.onBeginEvent)})})}},vG=class{constructor(e,t,i,r,s,n){if(this.id=e,this.data=t,this.object=i,this.entered=!1,this.useToggle=t.toggle,(t.type==="KeyDown"||t.type==="KeyUp"||t.type==="KeyPress")&&!t.key)throw new Error("Missing property");this.actions=On(t,t.actions,i,r,s,n)}disconnect(){In(this.actions)}dispatch(){let e=new Set;this.actions.Transition.forEach(t=>{t.object.currentTransitionEvent!==this?(t.object.currentTransitionEvent=this,t.init()):this.useToggle===!1&&e.add(t)}),this.useToggle?this.actions.Transition.forEach(t=>{t.toggle()}):this.data.type==="MousePress"||this.data.type==="KeyPress"?this.entered||(this.entered=!0,this.actions.Transition.forEach(t=>t.playFromCurrent())):this.actions.Transition.some(t=>t.playing)||this.actions.Transition.forEach(t=>{e.has(t)===!1&&t.play()}),this.actions.Link.forEach(t=>{t.dispatch()}),this.actions.Reset.forEach(t=>{t.dispatch()}),this.actions.Audio.forEach(t=>{t.dispatchBasic()}),this.actions.Video.forEach(t=>{t.dispatchBasic()})}dispatchRelease(){this.entered&&(this.entered=!1,this.actions.Transition.forEach(e=>e.reverseFromCurrent()))}dispatchUserEvent(e){this.actions.Transition.forEach(t=>{t.object.currentTransitionEvent!==this&&(t.object.currentTransitionEvent=this,t.init())}),e?this.actions.Transition.forEach(t=>t.reverseFromCurrent()):this.actions.Transition.forEach(t=>t.playFromCurrent()),this.actions.Link.forEach(t=>{t.dispatch()}),this.actions.Reset.forEach(t=>{t.dispatch()}),this.actions.Audio.forEach(t=>{t.dispatchBasic()}),this.actions.Video.forEach(t=>{t.dispatchBasic()})}},yG=class extends zn{constructor(e,t,i){super(e),this.objectsPerTypes={MouseDown:[],MouseUp:[],MousePress:[],KeyDown:[],KeyUp:[],KeyPress:[]},this.eventsPerObjects={MouseDown:{},MouseUp:{},MousePress:{},KeyDown:{},KeyUp:{},KeyPress:{}},this.heldKeys={},this.heldKeysPress={},this._prevObjects=[],this.onMouseDown=n=>{Qe.length>1||(this.eventContext.updateRaycaster(n),this.handleMouseEvent("MouseDown"))},this.onMouseUp=n=>{Qe.length>1||(this.eventContext.updateRaycaster(n),this.handleMouseEvent("MouseUp"))},this.onMousePressDown=n=>{Qe.length>1||(this.eventContext.updateRaycaster(n),this.handleMousePressEvent())},this.onMousePressRelease=n=>{Qe.length>1||(this.eventContext.updateRaycaster(n),this.handleMousePressEvent(!0))},this.onKeyDown=n=>{this.heldKeys[n.key]||this.handleKeyEvent(n,"KeyDown"),this.heldKeys[n.key]=!0},this.onKeyUp=n=>{this.handleKeyEvent(n,"KeyUp")},this.onKeyPressDown=n=>{this.heldKeysPress[n.key]||this.handleKeyEvent(n,"KeyPress"),this.heldKeysPress[n.key]=!0},this.onKeyPressUp=n=>{this.handleKeyEvent(n,"KeyPress",!0)},this.releaseHeldKey=n=>{delete this.heldKeys[n.key]},this.releaseHeldKeyPress=n=>{delete this.heldKeysPress[n.key]},this._onUserEvent=({eventName:n,target:a,reverse:o})=>{if(!n||!a)return;let l=Uh(n);l&&(l==="MouseDown"||l==="MouseUp"||l==="MousePress"?(a.dispatchEvent({type:"beginEvent",eventName:l}),this.eventsPerObjects[l]?.[a.uuid]?.forEach(h=>{h.dispatchUserEvent(o)})):(l==="KeyDown"||l==="KeyUp"||l==="KeyPress")&&(a.dispatchEvent({type:"beginEvent",eventName:l}),this.eventsPerObjects[l]?.[a.uuid]?.forEach(h=>{h.dispatchUserEvent()})))};let{scene:r,sharedAssets:s}=this.eventContext;r.traverseEntity(n=>{if(!n.data?.events.length)return;let a=n.visible?["MouseDown","MouseUp","MousePress","KeyDown","KeyUp","KeyPress"]:["KeyDown","KeyUp","KeyPress"];for(let o of a){let l=this.eventsPerObjects[o];n.data.events.filter(({data:h})=>h.type===o&&h.disabled!==!0).forEach(({id:h,data:u})=>{try{let c=new vG(h,u,n,r,s,{controlsManager:t,eventManager:i});c.actions.Video.length&&(this.hasVideoAction=!0),l[n.uuid]?l[n.uuid].push(c):l[n.uuid]=[c]}catch{}}),l[n.uuid]?.length&&this.objectsPerTypes[o].push(n)}})}connect(){let{domElement:e}=this.eventContext;this.heldKeys={},this.heldKeysPress={},this.domEventsNeeded.clear(),this.objectsPerTypes.MouseDown?.length&&(this.domEventsNeeded.add("pointerdown"),e.addEventListener("pointerdown",this.onMouseDown)),this.objectsPerTypes.MouseUp?.length&&(this.domEventsNeeded.add("pointerup"),e.addEventListener("pointerup",this.onMouseUp)),this.objectsPerTypes.MousePress?.length&&(this.domEventsNeeded.add("pointerdown"),e.addEventListener("pointerdown",this.onMousePressDown),this.domEventsNeeded.add("pointerup"),e.addEventListener("pointerup",this.onMousePressRelease)),this.objectsPerTypes.KeyDown?.length&&(this.domEventsNeeded.add("keydown"),document.addEventListener("keydown",this.onKeyDown),document.addEventListener("keyup",this.releaseHeldKey)),this.objectsPerTypes.KeyUp?.length&&(this.domEventsNeeded.add("keyup"),document.addEventListener("keyup",this.onKeyUp)),this.objectsPerTypes.KeyPress?.length&&(this.domEventsNeeded.add("keydown"),document.addEventListener("keydown",this.onKeyPressDown),document.addEventListener("keyup",this.releaseHeldKeyPress),this.domEventsNeeded.add("keyup"),document.addEventListener("keyup",this.onKeyPressUp)),Object.entries(this.objectsPerTypes).forEach(([t,i])=>{i.forEach(r=>{r.addEventListener("userEvent",this._onUserEvent)})})}disconnect(){let{domElement:e}=this.eventContext;this.domEventsNeeded.clear(),this.heldKeys={},this.heldKeysPress={},e.removeEventListener("pointerdown",this.onMouseDown),e.removeEventListener("pointerdown",this.onMousePressDown),e.removeEventListener("pointerup",this.onMouseUp),e.removeEventListener("pointerup",this.onMousePressRelease),document.removeEventListener("keydown",this.onKeyDown),document.removeEventListener("keyup",this.onKeyUp),document.removeEventListener("keydown",this.onKeyPressDown),document.removeEventListener("keyup",this.onKeyPressUp),document.removeEventListener("keyup",this.releaseHeldKey),Object.values(this.eventsPerObjects).forEach(t=>{Object.values(t).forEach(i=>{i.forEach(r=>{r.disconnect()})})}),Object.entries(this.objectsPerTypes).forEach(([t,i])=>{i.forEach(r=>{r.removeEventListener("userEvent",this._onUserEvent)})})}handleMouseEvent(e){let{stopRaycast:t,raycaster:i,scene:r}=this.eventContext,s=this.objectsPerTypes[e];if(s.length)if(t){let n=Km(i,r,s);Jm(n).forEach(a=>{this.eventsPerObjects[e][a.uuid]&&this.handleObjectMouseEventDispatch(a,e)})}else s.forEach(n=>{iu(i,n)&&this.handleObjectMouseEventDispatch(n,e)})}handleMousePressEvent(e=!1){let t="MousePress",i=this.objectsPerTypes[t],r=[];if(i.length){if(!e){let{stopRaycast:s,raycaster:n,scene:a}=this.eventContext;if(s){let o=Km(n,a,i);r=Jm(o)}else i.forEach(o=>{iu(n,o)&&r.push(o)})}this._prevObjects.length&&this._prevObjects.forEach(s=>{r.includes(s)||this.handleObjectMouseEventDispatchRelease(s,t)}),r.length&&r.forEach(s=>{this.handleObjectMouseEventDispatch(s,t)}),this._prevObjects=r}}handleObjectMouseEventDispatch(e,t){e.dispatchEvent({type:"beginEvent",eventName:t}),this.eventsPerObjects[t]?.[e.uuid]?.forEach(i=>{i.dispatch()})}handleObjectMouseEventDispatchRelease(e,t){e.dispatchEvent({type:"beginEvent",eventName:t}),this.eventsPerObjects[t]?.[e.uuid]?.forEach(i=>{i.dispatchRelease()})}handleKeyEvent(e,t,i=!1){this.objectsPerTypes[t].forEach(r=>{let s=this.eventsPerObjects[t][r.uuid];s.some(({data:n})=>"key"in n&&n.key===e.key)&&r.dispatchEvent({type:"beginEvent",eventName:t}),s.forEach(n=>{"key"in n.data&&n.data.key===e.key&&(i?n.dispatchRelease():n.dispatch())})})}},xG=new E,bG=new E,n2=class{constructor(e,t,i,r){this.actionsIn=On(e,e.inActions,t,i,r),this.actionsOut=On(e,e.outActions,t,i,r)}disconnect(){In(this.actionsIn),In(this.actionsOut)}},wG=class extends n2{constructor(e,t,i,r,s){super(t,i,r,s),this.id=e,this.data=t,this.object=i,this.stage="out",this.objects=[],this.onUpdateMatrix=()=>{let l=xG.setFromMatrixPosition(this.objects[0].matrixWorld),h=bG.setFromMatrixPosition(this.objects[1].matrixWorld),u=l.distanceTo(h)<=this.distance?"in":"out";if(this.stage!==u){let c=u==="in"?this.actionsIn:this.actionsOut;c.Audio.forEach(d=>d.dispatchConditional()),c.Video.forEach(d=>d.dispatchConditional()),c.Transition.forEach(d=>{d.object.currentTransitionEvent!==this&&(d.object.currentTransitionEvent=this),d.init()}),c.Transition.forEach(d=>d.play()),this.stage=u}};let{distance:n,fromObject:a,toObject:o}=t.condition;this.distance=n;for(let l of[a,o]){if(!l)throw new Error("Missing property");let h=r.find(l);if(!h)throw new Error("Missing property");this.objects.push(h)}}connect(){this.objects.forEach(e=>{e.addEventListener("updateMatrix",this.onUpdateMatrix)}),this.onUpdateMatrix()}disconnect(){super.disconnect(),this.stage="out",this.objects.forEach(e=>{e.removeEventListener("updateMatrix",this.onUpdateMatrix)})}},_G=class extends n2{constructor(e,t,i,r,s){super(t,i,r,s),this.id=e,this.data=t,this.object=i,this.onBegin=({target:o,state:l})=>{this.toState!==l&&(this.actionsOut.Audio.forEach(h=>h.dispatchConditional()),this.actionsOut.Video.forEach(h=>h.dispatchConditional()),this.actionsIn.Transition.forEach(h=>h.pause()),this.object.currentTransitionEvent=this,this.actionsOut.Transition.forEach(h=>h.play()))},this.onComplete=({target:o,state:l})=>{this.toState===l&&(this.actionsIn.Audio.forEach(h=>h.dispatchConditional()),this.actionsIn.Video.forEach(h=>h.dispatchConditional()),this.actionsOut.Transition.forEach(h=>h.pause()),this.object.currentTransitionEvent=this,this.actionsIn.Transition.forEach(h=>h.play()))};let{condition:n}=t;if(!n.object)throw new Error("Missing property");let a=r.find(n.object);if(!a)throw new Error("Missing property");if(this.toObject=a,n.state&&!this.toObject.states?.[n.state])throw new Error("Missing property");this.toState=n.state}connect(){(this.actionsOut.Audio.length||this.actionsOut.Video.length||this.actionsOut.Transition.length)&&this.toObject.addEventListener("beginState",this.onBegin),(this.actionsIn.Audio.length||this.actionsIn.Video.length||this.actionsIn.Transition.length)&&this.toObject.addEventListener("completeState",this.onComplete)}disconnect(){super.disconnect(),(this.actionsOut.Audio.length||this.actionsOut.Video.length||this.actionsOut.Transition.length)&&this.toObject.removeEventListener("beginState",this.onBegin),(this.actionsIn.Audio.length||this.actionsIn.Video.length||this.actionsIn.Transition.length)&&this.toObject.removeEventListener("completeState",this.onComplete)}},AG=class extends zn{constructor(e){super(e),this.eventsPerConditions={Comparison:[],Distance:[],State:[]},this.hasVideoAction=!1;let{scene:t,sharedAssets:i}=this.eventContext;t.traverseEntity(r=>{if(r.data?.events.length){for(let{id:s,data:n}of r.data.events)if(!n.disabled&&n.type==="Conditional")try{let a;n.condition.type==="Comparison"||(n.condition.type==="Distance"?a=new wG(s,n,r,t,i):n.condition.type==="State"&&(a=new _G(s,n,r,t,i))),a&&(this.eventsPerConditions[n.condition.type].push(a),(a.actionsIn.Video.length||a.actionsOut.Video.length)&&(this.hasVideoAction=!0))}catch{}}})}connect(){super.connect(),Object.values(this.eventsPerConditions).forEach(e=>e.forEach(t=>t.connect()))}disconnect(){super.disconnect(),Object.values(this.eventsPerConditions).forEach(e=>e.forEach(t=>t.disconnect()))}},to=new E,xf=new E,Rs=new E,Bs=new E,Lb=new yr,SG=.01,MG={type:"requestRender"},EG=function(){let e=new E,t=new E;return(i,r,s)=>s>0?(e.subVectors(i,r),e.length()<=s?i:t.copy(r).add(e.normalize().multiplyScalar(s))):r}(),Ob=function(){let e=new ve;return(t,i)=>{t.position.copy(i),t.parent!==null&&(e.copy(t.parent.matrixWorld).invert(),t.position.applyMatrix4(e)),e.copy(t.hiddenMatrix).invert(),t.position.applyMatrix4(e),t.updateMatrix(),t.hasNonUniformScale&&(t.updateMatrixWorld(),t.updateMatrixWorldSVD()),t instanceof ar&&Sn(t.parent)&&t.invalidateDownstreamBooleanData(!0)}}(),CG=class{constructor(e,t,i){this.data=e,this.object=t,this.paused=!1,this.currentDampingFactor=1,this.snapComplete=!1,this.isReset=!1,this.worldPosition0=new E,this.timeoutId=null,this.delayFinished=!0,this.wasOutside=!1,this.data={...dm.defaultData,...e,...e.resetOnPointerLeave===void 0&&{resetOnPointerLeave:!1}},e.target===void 0||e.target==="cursor"||(e.target==="personal camera"?this.target=i.find(sl.PERSONAL_CAMERA_ID):this.target=i.find(e.target)),this.data.dampingFactor&&(this.currentDampingFactor=this.data.dampingFactor),this.resetDampingFactor=80/this.data.resetSpeed+1,this.object.getWorldPosition(this.worldPosition0)}},TG=class extends zn{constructor(e){super(e),this.events=[],this.pairOfEventListeners=[],this.onMouseMove=i=>{if(!(Qe.length>1)){this.eventContext.updateRaycaster(i);for(let r of this.events)r.target===void 0&&this.updateSingleEvent(r)}},this.onMouseEnter=i=>{for(let r of this.events)r.target===void 0&&(r.isReset=!1,r.currentDampingFactor=r.data.dampingFactor)},this.onMouseLeave=i=>{for(let r of this.events)r.target===void 0&&(r.data.resetOnPointerLeave&&(r.isReset=!0,r.currentDampingFactor=r.resetDampingFactor),this.updateSingleEvent(r))},this.onTargetChange=i=>()=>{this.updateSingleEvent(i)};let{scene:t}=this.eventContext;t.traverseEntity(i=>{let r=i.data?.events.find(s=>s.data.type==="Follow"&&!s.data.disabled);r&&(!t.data.environment.usePhysics||i.dataPatched.physics?.rigidBody!=="dynamic")&&this.events.push(new CG(r.data,i,t))})}connect(){if(!this.events.length)return;let{domElement:e,eventElement:t}=this.eventContext;this.domEventsNeeded.clear(),rr&&(this.domEventsNeeded.add("pointerdown"),e.addEventListener("pointerdown",this.onMouseMove)),this.domEventsNeeded.add("pointermove"),t.addEventListener("pointermove",this.onMouseMove),this.eventContext.useWindowEvents||(e.addEventListener("pointerenter",this.onMouseEnter),e.addEventListener("pointerleave",this.onMouseLeave));for(let i of this.events)if(i.target!==void 0){let r=i.target,s=this.onTargetChange(i);this.pairOfEventListeners.push([r,s]),r.addEventListener("requestRender",s)}}disconnect(){if(!this.events.length)return;let{domElement:e,eventElement:t}=this.eventContext;this.domEventsNeeded.clear(),rr&&e.removeEventListener("pointerdown",this.onMouseMove),t.removeEventListener("pointermove",this.onMouseMove),e.removeEventListener("pointerenter",this.onMouseEnter),e.removeEventListener("pointerleave",this.onMouseLeave);for(let[i,r]of this.pairOfEventListeners)i.removeEventListener("requestRender",r);for(let i of this.events)i.paused=!0,i.isReset=!1}onAnimationFrameDamping(){for(let e of this.events)e.paused||this.updateSingleEvent(e)}updateSingleEvent(e){let{plane:t,limitDistance:i,limitDistanceEnabled:r}=e.data;if(e.object.getWorldPosition(Rs),e.isReset)Bs.copy(e.worldPosition0);else if(e.target)e.target.getWorldPosition(Bs);else{let{camera:n,raycaster:a}=this.eventContext;if(t==="custom"?(n.getWorldDirection(xf),xf.negate(),to.copy(xf)):t==="xy"?to.set(0,0,1):t==="xz"?to.set(0,1,0):t==="yz"&&to.set(1,0,0),Lb.setFromNormalAndCoplanarPoint(to,Rs),!a.ray.intersectPlane(Lb,Bs))return}if(!e.isReset){if(Bs.distanceTo(e.worldPosition0)>i&&r&&e.target)if(e.snapComplete=!1,e.data.snapDelay&&(e.delayFinished=!1,typeof window<"u"&&e.timeoutId!==null&&(window.clearTimeout(e.timeoutId),e.timeoutId=null)),e.wasOutside=!0,e.data.resetAfterDistanceLimit)Bs.copy(e.worldPosition0),e.currentDampingFactor=e.resetDampingFactor;else return;else if(e.wasOutside&&(e.data.snapDelay&&typeof window<"u"&&(e.timeoutId=window.setTimeout(()=>{e.delayFinished=!0,e.paused=!1,this.updateSingleEvent(e)},e.data.snapDelay*1e3)),e.currentDampingFactor=e.data.dampingFactor,e.wasOutside=!1),e.delayFinished===!1)return}e.data.enabledTranslation[0]===!1&&(Bs.x=Rs.x),e.data.enabledTranslation[1]===!1&&(Bs.y=Rs.y),e.data.enabledTranslation[2]===!1&&(Bs.z=Rs.z);let s=EG(Rs,Bs,e.wasOutside?0:e.data.maxDelta);if(e.currentDampingFactor>1){let n=to.subVectors(s,Rs).divideScalar(e.currentDampingFactor);Rs.add(n),Ob(e.object,Rs),e.paused=n.length()<SG}else Ob(e.object,s),e.paused=!0;e.object?.dispatchEvent({type:"beginEvent",eventName:"Follow"}),e.object.dispatchEvent(MG)}},Nl=new E,Xc=new E,Ul=new ve,io=new ct,an=new ct,Fl=new E,kl=new E,Zn=new E,zs=new E,bf=new yr,PG=1e-6,DG={type:"requestRender"},LG={type:"changeRotation"},Ib=function(){let e=new ve;return function(t,i){t.parent!==null?e.multiplyMatrices(t.parent.matrixWorld,t.hiddenMatrix):e.copy(t.hiddenMatrix),i.premultiply(OS(e).invert()),t.rotation.setFromRotationMatrix(i),t.updateMatrix(),t instanceof ar&&Sn(t.parent)&&t.invalidateDownstreamBooleanData(!0)}}(),OG=class{constructor(e,t,i){this.object=t,this.paused=!1,this.currentDampingFactor=1,this.isReset=!1,this.worldQuaternion0=new ct,this.timeoutId=null,this.delayFinished=!0,this.wasOutside=!1,this.data={...um.defaultData,...e,...e.resetOnPointerLeave===void 0&&{resetOnPointerLeave:!1}},e.target===void 0||e.target==="cursor"||(e.target==="personal camera"?this.target=i.find(sl.PERSONAL_CAMERA_ID):this.target=i.find(e.target)),this.data.dampingFactor&&(this.currentDampingFactor=this.data.dampingFactor),this.object.getWorldQuaternion(this.worldQuaternion0),this.resetDampingFactor=80/this.data.resetSpeed+1}},IG=class extends zn{constructor(e){super(e),this.events=[],this.pairOfEventListeners=[],this.pairOfUserEventListeners=[],this.onMouseMove=i=>{if(!(Qe.length>1)){this._lastMouseEvent=i,this.eventContext.updateRaycaster(i);for(let r of this.events)r.target===void 0&&this.updateSingleEvent(r)}},this.onMouseEnter=i=>{for(let r of this.events)r.target===void 0&&(r.isReset=!1,r.currentDampingFactor=r.data.dampingFactor)},this.onMouseLeave=i=>{for(let r of this.events)r.target===void 0&&(r.data.resetOnPointerLeave&&(r.isReset=!0,r.currentDampingFactor=r.resetDampingFactor),this.updateSingleEvent(r))},this.onScroll=i=>{if(this._lastMouseEvent){let r=new PointerEvent("pointermove",{clientX:this._lastMouseEvent.clientX,clientY:this._lastMouseEvent.clientY,bubbles:!0,cancelable:!0,view:window});this.eventContext.eventElement.dispatchEvent(r)}},this.onTargetChange=i=>()=>{this.updateSingleEvent(i)},this.createUserEventListener=i=>({eventName:r,target:s})=>{if(!r||!s)return;let n=Uh(r);n&&n==="LookAt"&&this.updateSingleEvent(i)};let{scene:t}=this.eventContext;t.traverseEntity(i=>{let r=i.data?.events.find(s=>s.data.type==="LookAt"&&!s.data.disabled);r&&(!t.data.environment.usePhysics||i.dataPatched.physics?.rigidBody!=="dynamic")&&this.events.push(new OG(r.data,i,t))})}connect(){if(!this.events.length)return;let{domElement:e,eventElement:t}=this.eventContext;this.domEventsNeeded.clear(),rr&&(this.domEventsNeeded.add("pointerdown"),e.addEventListener("pointerdown",this.onMouseMove)),this.domEventsNeeded.add("pointermove"),t.addEventListener("pointermove",this.onMouseMove),this.eventContext.useWindowEvents?t.addEventListener("scroll",this.onScroll):(e.addEventListener("pointerenter",this.onMouseEnter),e.addEventListener("pointerleave",this.onMouseLeave));for(let i of this.events){if(i.target!==void 0){let n=this.onTargetChange(i),a=i.target;this.pairOfEventListeners.push([a,n]),a.addEventListener("requestRender",n)}let r=this.createUserEventListener(i),s=i.object;this.pairOfUserEventListeners.push([s,r]),s.addEventListener("userEvent",r)}}disconnect(){if(!this.events.length)return;let{domElement:e,eventElement:t}=this.eventContext;this.domEventsNeeded.clear(),rr&&e.removeEventListener("pointerdown",this.onMouseMove),t.removeEventListener("pointermove",this.onMouseMove),e.removeEventListener("pointerenter",this.onMouseEnter),e.removeEventListener("pointerleave",this.onMouseLeave),t.removeEventListener("scroll",this.onScroll);for(let[i,r]of this.pairOfEventListeners)i.removeEventListener("requestRender",r);for(let[i,r]of this.pairOfUserEventListeners)i.removeEventListener("userEvent",r);for(let i of this.events)i.paused=!0,i.isReset=!1}onAnimationFrameDamping(){for(let e of this.events)e.paused||this.updateSingleEvent(e)}updateSingleEvent(e){let{tilt:t,axis:i,distance:r,plane:s,limitDistance:n,enabledRotation:a,limitDistanceEnabled:o}=e.data,{camera:l,raycaster:h}=this.eventContext,{object:u,target:c}=e;if(u.getWorldPosition(Fl),!e.isReset)if(e.target)e.target.getWorldPosition(kl);else{if(s==="custom"?(l.getWorldDirection(Xc),Xc.negate(),bf.setFromNormalAndCoplanarPoint(Xc,Fl)):(s==="xy"?Nl.set(0,0,1):s==="xz"?Nl.set(0,1,0):s==="yz"&&Nl.set(1,0,0),bf.setFromNormalAndCoplanarPoint(Nl,Fl)),!h.ray.intersectPlane(bf,kl))return;r>0&&(s==="custom"||s===void 0)&&kl.addScaledVector(Xc,r)}if(e.isReset||(c?t==="target"?Zn.copy(c.up).applyMatrix4(Ul.extractRotation(c.matrixWorld)).normalize():a.some(d=>d===!1)?(i==="x"?(zs.set(0,0,1),a[2]===!1&&zs.set(0,1,0)):i==="y"?(zs.set(1,0,0),a[0]===!1&&zs.set(0,0,1)):(zs.set(0,1,0),a[1]===!1&&zs.set(1,0,0)),Zn.copy(zs).applyQuaternion(e.worldQuaternion0).normalize()):Zn.set(0,1,0):s==="custom"?Zn.set(0,1,0):Zn.copy(Nl)),e.isReset)an.copy(e.worldQuaternion0);else if(Fl.distanceTo(kl)>n&&o&&c)if(e.data.snapDelay&&(e.delayFinished=!1,typeof window<"u"&&e.timeoutId!==null&&(window.clearTimeout(e.timeoutId),e.timeoutId=null)),e.wasOutside=!0,e.data.resetAfterDistanceLimit)an.copy(e.worldQuaternion0),e.currentDampingFactor=e.resetDampingFactor;else return;else{if(e.wasOutside&&(e.data.snapDelay&&typeof window<"u"&&(e.timeoutId=window.setTimeout(()=>{e.delayFinished=!0,e.paused=!1,this.updateSingleEvent(e)},e.data.snapDelay*1e3)),e.currentDampingFactor=e.data.dampingFactor,e.wasOutside=!1),e.delayFinished===!1)return;RG(Ul,kl,Fl,Zn,i,zs),an.setFromRotationMatrix(Ul),io.setFromUnitVectors(zs.applyQuaternion(an),Zn),a.some(d=>d===!1)&&t!=="target"&&an.premultiply(io).normalize()}e.currentDampingFactor>1?(u.updateWorldMatrix(!0,!1),io.setFromRotationMatrix(OS(u.matrixWorld)),io.slerp(an,1/e.currentDampingFactor),Ib(u,Ul.makeRotationFromQuaternion(io)),e.paused=8*(1-io.dot(an))<PG):(Ib(u,Ul.makeRotationFromQuaternion(an)),e.paused=!0),e.object?.dispatchEvent({type:"beginEvent",eventName:"LookAt"}),u.dispatchEvent(DG),u.dispatchEvent(LG)}},ur=new E,ei=new E,Gt=new E;function RG(e,t,i,r,s,n){let a=e.elements;Gt.subVectors(t,i),Gt.lengthSq()===0&&(Gt.z=1),Gt.normalize(),ei.crossVectors(r,Gt),ei.lengthSq()===0&&(Math.abs(r.z)===1?Gt.x+=1e-4:Gt.z+=1e-4,Gt.normalize(),ei.crossVectors(r,Gt)),ei.normalize(),ur.crossVectors(Gt,ei),s==="x"?n.z===1?[ei,ur,Gt]=[Gt,ei,ur]:(ei.negate(),[ei,Gt]=[Gt,ei]):s==="y"?n.x===1?[ei,ur,Gt]=[ur,Gt,ei]:(ei.negate(),[ur,Gt]=[Gt,ur]):n.x===1&&(ei.negate(),[ei,ur]=[ur,ei]),a[0]=ei.x,a[4]=ur.x,a[8]=Gt.x,a[1]=ei.y,a[5]=ur.y,a[9]=Gt.y,a[2]=ei.z,a[6]=ur.z,a[10]=Gt.z}var BG=class{constructor(e,t,i,r,s){this.id=e,this.data=t,this.object=i,this.entered=!1,this.actions=On(t,t.actions,i,r,s)}disconnect(){In(this.actions)}dispatchEnter(){this.actions.Transition.forEach(e=>{e.object.currentTransitionEvent!==this&&(e.object.currentTransitionEvent=this,e.init())}),this.entered||(this.entered=!0,this.actions.Transition.forEach(e=>e.playFromCurrent()))}dispatchLeave(){this.actions.Transition.forEach(e=>{e.object.currentTransitionEvent!==this&&(e.object.currentTransitionEvent=this,e.init())}),this.entered&&(this.entered=!1,this.actions.Transition.forEach(e=>e.reverseFromCurrent()))}dispatchUserEvent(e){this.actions.Transition.forEach(t=>{t.object.currentTransitionEvent!==this&&(t.object.currentTransitionEvent=this,t.init())}),e?this.actions.Transition.forEach(t=>t.reverseFromCurrent()):this.actions.Transition.forEach(t=>t.playFromCurrent())}},zG=class extends zn{constructor(e){super(e),this.eventsPerObjects={},this.objects=[],this._prevObjects=[],this.onMouseDown=r=>{Qe.length>1||(this.eventContext.updateRaycaster(r),this.handleMouseHoverEvent())},this.onMouseUp=r=>{Qe.length>1||this.handleMouseHoverEvent(!0)},this.onMouseMove=r=>{Qe.length>1||(this.eventContext.updateRaycaster(r),this.handleMouseHoverEvent())},this.onUserEvent=({eventName:r,target:s,reverse:n})=>{if(!r||!s)return;let a=Uh(r);a&&a==="MouseHover"&&(s.dispatchEvent({type:"beginEvent",eventName:"MouseHover"}),this.eventsPerObjects[s.uuid]?.forEach(o=>o.dispatchUserEvent(n)))};let{scene:t,sharedAssets:i}=this.eventContext;t.traverseEntity(r=>{if(!(!r.visible||!r.data?.events.length)){for(let{id:s,data:n}of r.data.events)if(!n.disabled&&n.type==="MouseHover")try{let a=new BG(s,n,r,t,i);this.eventsPerObjects[r.uuid]?this.eventsPerObjects[r.uuid].push(a):this.eventsPerObjects[r.uuid]=[a]}catch{}this.eventsPerObjects[r.uuid]?.length&&this.objects.push(r)}})}connect(){if(!this.objects.length)return;let{domElement:e}=this.eventContext;this.domEventsNeeded.clear(),rr&&(this.domEventsNeeded.add("pointerdown"),e.addEventListener("pointerdown",this.onMouseDown),this.domEventsNeeded.add("pointerup"),e.addEventListener("pointerup",this.onMouseUp)),this.domEventsNeeded.add("pointermove"),e.addEventListener("pointermove",this.onMouseMove),this.objects.forEach(t=>{t.addEventListener("userEvent",this.onUserEvent)})}disconnect(){if(!this.objects.length)return;let{domElement:e}=this.eventContext;this.domEventsNeeded.clear(),rr&&(e.removeEventListener("pointerdown",this.onMouseDown),e.removeEventListener("pointerup",this.onMouseUp)),e.removeEventListener("pointermove",this.onMouseMove),Object.values(this.eventsPerObjects).forEach(t=>{t.forEach(i=>{i.disconnect()})}),this.objects.forEach(t=>{t.removeEventListener("userEvent",this.onUserEvent)})}handleMouseHoverEvent(e=!1){let t=[];if(!e){let{stopRaycast:i,raycaster:r,scene:s}=this.eventContext;if(i){let n=Km(r,s,this.objects);t=Jm(n)}else this.objects.forEach(n=>{iu(r,n)&&t.push(n)})}this._prevObjects.length&&this._prevObjects.forEach(i=>{t.includes(i)||(i.dispatchEvent({type:"beginEvent",eventName:"MouseHover"}),this.eventsPerObjects[i.uuid]?.forEach(r=>r.dispatchLeave()))}),t.length&&t.forEach(i=>{i.dispatchEvent({type:"beginEvent",eventName:"MouseHover"}),this.eventsPerObjects[i.uuid]?.forEach(r=>r.dispatchEnter())}),this._prevObjects=t}},NG=class{constructor(e,t,i,r,s){this.id=e,this.data=t,this.object=i,this.scrollCounter=0,this.actions=On(t,t.actions,i,r,s)}connect(){this.scrollCounter=0}disconnect(){In(this.actions)}dispatch(e){this.actions.Transition.forEach(r=>{r.object.currentTransitionEvent!==this&&(r.object.currentTransitionEvent=this,r.init())});let t=e>0?1:-1;this.scrollCounter+=t,this.scrollCounter=Math.min(Math.max(this.scrollCounter,0),this.data.steps);let i=this.scrollCounter/this.data.steps;this.actions.Transition.forEach(r=>r.seek(i))}dispatchUserEvent(e){this.actions.Transition.forEach(t=>{t.object.currentTransitionEvent!==this&&(t.object.currentTransitionEvent=this,t.init())}),e?this.actions.Transition.forEach(t=>t.reverseFromCurrent()):this.actions.Transition.forEach(t=>{t.playFromCurrent()})}},UG=class{constructor(e,t,i,r,s,n){this.id=e,this.data=t,this.object=i,this.domElement=n,this.scrollStart=0,this.scrollEnd=0,this.actions=On(t,t.actions,i,r,s)}computeScrollBounds(){let e=this.domElement.getBoundingClientRect(),t=document.body,i=document.documentElement,r=window.pageYOffset||i.scrollTop||t.scrollTop,s=i.clientTop||t.clientTop||0,n=Math.round(e.top+r-s);if(this.data.startFrom==="enter"){let a=window.innerHeight,o=e.height,l=this.data.enterAnchor,h=l==="top"?a:l==="bottom"?a-o:a-o*.5;this.scrollStart=n-h}else this.scrollStart=0;this.scrollStart+=this.data.startOffset??0,this.scrollEnd=this.scrollStart+(this.data.endAfter??400),this.dispatch({x:window.scrollX,y:window.scrollY})}connect(){this.computeScrollBounds()}disconnect(){In(this.actions)}handleResize(){this.computeScrollBounds()}dispatch({x:e,y:t}){this.actions.Transition.forEach(s=>{s.object.currentTransitionEvent!==this&&(s.object.currentTransitionEvent=this,s.init())});let i=this.scrollEnd-this.scrollStart,r=Math.min(1,Math.max(0,(t-this.scrollStart)/i));this.actions.Transition.forEach(s=>s.seek(r))}dispatchUserEvent(e){this.actions.Transition.forEach(t=>{t.object.currentTransitionEvent!==this&&(t.object.currentTransitionEvent=this,t.init())}),e?this.actions.Transition.forEach(t=>t.reverseFromCurrent()):this.actions.Transition.forEach(t=>{t.playFromCurrent()})}},FG=class extends zn{constructor(e){super(e),this.wheelEventsPerObject=new Map,this.scrollEventsPerObject=new Map,this.isInview=!0,this.handleResize=()=>{[...this.scrollEventsPerObject.entries()].forEach(([n,a])=>{a.forEach(o=>o.handleResize())})},this.onScroll=n=>{if(!this.isInview)return;let a={y:window.scrollY,x:window.scrollX};[...this.scrollEventsPerObject.entries()].forEach(([o,l])=>{o.dispatchEvent({type:"beginEvent",eventName:"Scroll",scroll:a}),l.forEach(h=>h.dispatch(a))})},this.onWheel=n=>{!this.isInview||n.ctrlKey||[...this.wheelEventsPerObject.entries()].forEach(([a,o])=>{a.dispatchEvent({type:"beginEvent",eventName:"Scroll",deltaY:n.deltaY}),o.forEach(l=>l.dispatch(n.deltaY))})},this.onUserEvent=({eventName:n,target:a,reverse:o})=>{if(!n||!a)return;let l=Uh(n);l&&l==="Scroll"&&(a.dispatchEvent({type:"beginEvent",eventName:"Scroll"}),this.wheelEventsPerObject.get(a)?.forEach(h=>{h.dispatchUserEvent(o)}))};let{scene:t,sharedAssets:i,domElement:r,isExport:s}=this.eventContext;t.traverseEntity(n=>{if(n.data?.events.length){for(let{id:a,data:o}of n.data.events)if(!o.disabled&&o.type==="Scroll")if(o.trigger==="load"||!s){let l=new NG(a,o,n,t,i);this.wheelEventsPerObject.has(n)?this.wheelEventsPerObject.get(n)?.push(l):this.wheelEventsPerObject.set(n,[l])}else{let l=new UG(a,o,n,t,i,r);this.scrollEventsPerObject.has(n)?this.scrollEventsPerObject.get(n)?.push(l):this.scrollEventsPerObject.set(n,[l])}}}),this.intersectionObserver=new IntersectionObserver(n=>{let a=n[0];a&&(this.isInview=a.isIntersecting)},{root:null})}connect(){this.intersectionObserver.observe(this.eventContext.domElement),[...this.wheelEventsPerObject.entries()].forEach(([e,t])=>{t.forEach(i=>i.connect()),e.addEventListener("userEvent",this.onUserEvent)}),[...this.scrollEventsPerObject.entries()].forEach(([e,t])=>{t.forEach(i=>i.connect()),e.addEventListener("userEvent",this.onUserEvent)}),[...this.wheelEventsPerObject.values()].some(e=>e.length)&&(this.domEventsNeeded.add("wheel"),window.addEventListener("wheel",this.onWheel)),[...this.scrollEventsPerObject.values()].some(e=>e.length)&&(this.domEventsNeeded.add("scroll"),window.addEventListener("scroll",this.onScroll),window.addEventListener("resize",this.handleResize))}disconnect(){window.removeEventListener("wheel",this.onWheel),window.removeEventListener("scroll",this.onScroll),window.removeEventListener("resize",this.handleResize),this.intersectionObserver.unobserve(this.eventContext.domElement),this.domEventsNeeded.clear(),[...this.wheelEventsPerObject.entries()].forEach(([e,t])=>{t.forEach(i=>i.disconnect()),e.removeEventListener("userEvent",this.onUserEvent)}),[...this.scrollEventsPerObject.entries()].forEach(([e,t])=>{t.forEach(i=>i.disconnect()),e.removeEventListener("userEvent",this.onUserEvent)})}},kG=class{constructor(e,t,i,r,s){this.id=e,this.data=t,this.object=i,this.actions=On(t,t.actions,i,r,s)}disconnect(){In(this.actions)}dispatch(){this.actions.Transition.forEach(e=>{e.play()})}dispatchAfter(e){this.actions.Audio.forEach(t=>{(t.interaction.data.triggerAfter??"any")===e&&(t.interaction instanceof bo?t.interaction.audioPlayer.play():t.interaction instanceof $m&&t.interaction.dispatch())}),this.actions.Video.forEach(t=>{let i=t.interaction.data.triggerAfter??"autoplay";i===e&&(t.interaction instanceof sh?t.interaction.play(i==="autoplay"):t.interaction instanceof eg&&t.interaction.dispatch())})}dispatchUserEvent(e){this.actions.Transition.forEach(t=>{t.object.currentTransitionEvent!==this&&(t.object.currentTransitionEvent=this,t.init())}),e?this.actions.Transition.forEach(t=>t.reverseFromCurrent()):this.actions.Transition.forEach(t=>t.playFromCurrent()),this.actions.Audio.forEach(t=>{t.interaction instanceof bo?t.interaction.audioPlayer.play():t.interaction instanceof $m&&t.interaction.dispatch()}),this.actions.Video.forEach(t=>{t.interaction instanceof sh?t.interaction.play():t.interaction instanceof eg&&t.interaction.dispatch()})}},jG=class extends zn{constructor(e){super(e),this.eventsPerObject=new Map,this.eventsAfterPerObject=new Map,this.onMouseDown=()=>{[...this.eventsAfterPerObject.entries()].forEach(([r,s])=>{r.dispatchEvent({type:"beginEvent",eventName:"Start"}),s.forEach(n=>{n.dispatchAfter("mouseDown")})})},this.onKeyDown=()=>{[...this.eventsAfterPerObject.entries()].forEach(([r,s])=>{r.dispatchEvent({type:"beginEvent",eventName:"Start"}),s.forEach(n=>{n.dispatchAfter("keyDown")})})},this.onAny=()=>{let{domElement:r,isExport:s}=this.eventContext;(s?document:r).removeEventListener("pointerdown",this.onAny),document.removeEventListener("keydown",this.onAny),[...this.eventsAfterPerObject.entries()].forEach(([n,a])=>{n.dispatchEvent({type:"beginEvent",eventName:"Start"}),a.forEach(o=>{o.dispatchAfter("any")})})},this.onPlay=()=>{[...this.eventsAfterPerObject.entries()].forEach(([r,s])=>{r.dispatchEvent({type:"beginEvent",eventName:"Start"}),s.forEach(n=>{n.dispatchAfter("autoplay")})})},this.onUserEvent=({eventName:r,target:s,reverse:n})=>{if(!r||!s)return;let a=Uh(r);a&&a==="Start"&&(s.dispatchEvent({type:"beginEvent",eventName:"Start"}),this.eventsPerObject.get(s)?.forEach(o=>{o.dispatchUserEvent(n)}),this.eventsAfterPerObject.get(s)?.forEach(o=>{o.dispatchUserEvent(n)}))};let{scene:t,sharedAssets:i}=this.eventContext;t.traverseEntity(r=>{if(r.data?.events.length)for(let{id:s,data:n}of r.data.events){if(n.disabled||n.type!=="Start")continue;let a=new kG(s,n,r,t,i);a.actions.Transition.length&&(this.eventsPerObject.has(r)?this.eventsPerObject.get(r)?.push(a):this.eventsPerObject.set(r,[a])),a.actions.Audio.length&&(this.eventsAfterPerObject.has(r)?this.eventsAfterPerObject.get(r)?.push(a):this.eventsAfterPerObject.set(r,[a])),a.actions.Video.length&&(this.hasVideoAction=!0,this.eventsAfterPerObject.has(r)?this.eventsAfterPerObject.get(r)?.push(a):this.eventsAfterPerObject.set(r,[a]))}})}connect(){if([...this.eventsAfterPerObject.values()].some(e=>e.length)){let{domElement:e,isExport:t}=this.eventContext,i=t?document:e;i.addEventListener("pointerdown",this.onMouseDown,{once:!0}),document.addEventListener("keydown",this.onKeyDown,{once:!0}),i.addEventListener("pointerdown",this.onAny),document.addEventListener("keydown",this.onAny),[...this.eventsAfterPerObject.entries()].forEach(([r,s])=>{r.addEventListener("userEvent",this.onUserEvent)}),this.onPlay()}[...this.eventsPerObject.entries()].forEach(([e,t])=>{e.dispatchEvent({type:"beginEvent",eventName:"Start"}),t.forEach(i=>i.dispatch()),e.addEventListener("userEvent",this.onUserEvent)})}disconnect(){if([...this.eventsAfterPerObject.values()].some(e=>e.length)){let{domElement:e,isExport:t}=this.eventContext,i=t?document:e;i.removeEventListener("pointerdown",this.onMouseDown),document.removeEventListener("keydown",this.onKeyDown),i.removeEventListener("pointerdown",this.onAny),document.removeEventListener("keydown",this.onAny),[...this.eventsAfterPerObject.entries()].forEach(([r,s])=>{r.removeEventListener("userEvent",this.onUserEvent),s.forEach(n=>n.disconnect())})}[...this.eventsPerObject.entries()].forEach(([e,t])=>{e.removeEventListener("userEvent",this.onUserEvent),t.forEach(i=>i.disconnect())})}},GG=class{constructor(e,t,i,r,s){this.id=e,this.data=t,this.object=i,this.disabled=!0,this.actions=On(t,t.actions,i,r,s),this.target=t.target,this.useToggle=t.toggle}disconnect(){In(this.actions)}dispatch(){this.disabled||(this.actions.Transition.forEach(e=>{e.object.currentTransitionEvent!==this&&(e.object.currentTransitionEvent=this,e.init())}),this.object.dispatchEvent({type:"beginEvent",eventName:"Collision"}),this.useToggle?this.actions.Transition.forEach(e=>{e.toggle()}):this.actions.Transition.forEach(e=>{e.play()}),this.actions.Link.forEach(e=>{e.dispatch()}),this.actions.Audio.forEach(e=>{e.dispatchBasic()}),this.actions.Video.forEach(e=>{e.dispatchBasic()}))}},Bt;yN.then(e=>Bt=e);var Ri=new E,on=new ct,Kn=new E,wf=new _i(0,0,0,"YXZ"),VG={type:"updateMatrix"},a2={type:"beginEvent",eventName:"Collision"};function HG(e){if(e.scene.environment.usePhysics)return!0;let t=!1;return e.scene.objects.traverse((i,r)=>{for(let s of r.events)if(s.data.disabled!==!0&&s.data.type==="GameControl"&&s.data.collisionEnabled){t=!0;break}}),t}var Rb=e=>e.states.some(t=>t.data.position!==void 0||t.data.rotation!==void 0||t.data.hiddenMatrix!==void 0||t.data.cloner!==void 0||t.data.pathSnapping!==void 0),Bb=e=>e.events.find(t=>t.data.disabled!==!0&&t.data.type==="Follow"),WG=class{constructor(e,t,i,r,s,n=!1){this.scene=t,this.sharedAssets=s,this.isExport=n,this.orbitControlsNeedsUpdate=!0,this.gameControls=[],this.gameControlStates=[],this.joysticks=[],this.joystickToGameControls=[],this.sharedGameControlGlobals={entitiesWithTransformAnim:[],eventsPerObjects:{},colliderToEntity:{},gamePads:[]},this.needsCollisionDetection=!1,this.initializationCounter=-1,this.rigidBodyToMesh=new Map,this.nActiveRigidBodies=0,this.collisionEvents=[],this.processRigidBody=m=>{if(m.bodyType()!==Bt.RigidBodyType.Dynamic)return;m.isSleeping()||this.nActiveRigidBodies++;let[v,y,b]=this.rigidBodyToMesh.get(m.handle);if(Ri.copy(m.translation()).multiplyScalar(this.pixelsPerMeter),on.copy(m.rotation()),v.matrixWorld.compose(Ri,on,y),v.hasNonUniformScale&&v.matrixWorld.multiply(v.shearScale),v.dispatchEvent(VG),b){let x=v.cloner;if(x&&x.objectForSample===void 0){x.matrixWorld.copy(v.matrixWorld);for(let w of x.children)w.updateMatrixWorld(!0)}for(let w of v.children)w.updateMatrixWorld(!0)}},this.handleCollisionEvents=(m,v,y)=>{if(y!==!1)if(this.gameControls.some(b=>b.object===this.sharedGameControlGlobals.colliderToEntity[m])){let b=this.sharedGameControlGlobals.colliderToEntity[v],x=this.sharedGameControlGlobals.eventsPerObjects[b.uuid];if(x===void 0)return;for(let w of x)w.data.target==="character"&&this.dispatchCollisionEvent(w,b)}else if(this.gameControls.some(b=>b.object===this.sharedGameControlGlobals.colliderToEntity[v])){let b=this.sharedGameControlGlobals.colliderToEntity[m],x=this.sharedGameControlGlobals.eventsPerObjects[b.uuid];if(x===void 0)return;for(let w of x)w.data.target==="character"&&this.dispatchCollisionEvent(w,b)}else{let b=this.sharedGameControlGlobals.colliderToEntity[m],x=this.sharedGameControlGlobals.eventsPerObjects[b.uuid];if(x!==void 0)for(let S of x)S.data.target==="scene"&&this.dispatchCollisionEvent(S,b);let w=this.sharedGameControlGlobals.colliderToEntity[v],A=this.sharedGameControlGlobals.eventsPerObjects[w?.uuid];if(A!==void 0)for(let S of A)S.data.target==="scene"&&this.dispatchCollisionEvent(S,w)}},this.domElement=i.domElement;let a;e.scene.publish.playCamera===null?a=sl.PERSONAL_CAMERA_ID:a=e.scene.publish.playCamera;let o=this.scene.find(a),l=!1,h,u=5,c=8,d=9,p="drag";if(this.usePhysics=e.scene.environment.usePhysics??Ki.defaultData.usePhysics,this.pixelsPerMeter=e.scene.environment.pixelsPerMeter??Ki.defaultData.pixelsPerMeter,e.scene.objects.data(e.scene.publish.gameControlObject)?.events.forEach(m=>{m.data.disabled!==!0&&m.data.type==="GameControl"&&(h=m.data.keyAssignments,u=m.data.joystickPosLoc,c=m.data.joystickRotLoc,d=m.data.jumpTouchButtonLoc,p=m.data.rotByTouch)}),this.scene.traverseEntity(m=>{m.dataPatched.events.forEach(v=>{if(v.data.disabled||v.data.type!=="GameControl")return;let y=m;for(;(y=y.parent)?.parent!==null;)if(y.dataPatched.physics?.fusedBody)return;v.data.collisionEnabled&&(this.needsCollisionDetection=!0),this.gameControlStates.push([m,v.data])})}),this.usePhysics&&this.initPhysics(e.scene.environment.gravity??Ki.defaultData.gravity),this.gameControlStates.forEach(([m,v])=>{l=l||v.camera===o.uuid||m.uuid===o.uuid;let y=new o2(m,i.domElement,{...v,keyAssignments:h},e.scene.environment,this.sharedGameControlGlobals,m.uuid!==o.uuid&&v.camera===o.uuid,o,this.scene,s);y.addEventListener("change",r),y.addEventListener("end",r),y.addEventListener("start",r),this.gameControls.push(y),rr&&v.touchControl&&(this.joystickToGameControls[u]!==void 0?this.joystickToGameControls[u].push([y,"pos"]):this.joystickToGameControls[u]=[[y,"pos"]],v.moveMode==="walk"&&(this.joystickToGameControls[d]!==void 0?this.joystickToGameControls[d].push([y,"jmp"]):this.joystickToGameControls[d]=[[y,"jmp"]]),p==="joystick"&&(this.joystickToGameControls[c]!==void 0?this.joystickToGameControls[c].push([y,"rot"]):this.joystickToGameControls[c]=[[y,"rot"]]))}),l===!1){let{enableRotate:m,enablePan:v,enableZoom:y,autoRotate:b,hoverRotatePanMode:x}=e.scene.publish.orbitControls;(m||v||y||b||x!==0)&&(this.orbitControls=new l2(o,i.domElement,{isExport:this.isExport,isPlayMode:!0}),this.orbitControls.addEventListener("change",r),this.orbitControls.addEventListener("end",r),this.orbitControls.addEventListener("start",r),this.orbitControls.fromJSON(e.scene.publish.orbitControls,e.scene.publish.mouseEventTarget),this.orbitControls.useKeyEvents=!1,this.orbitControls.addEventListenersToCamera(),this.orbitControls.connect(),this.orbitControls.update())}let f=i.domElement.width/i.getPixelRatio(),g=i.domElement.height/i.getPixelRatio();this.joystickToGameControls.forEach((m,v)=>{let y=document.body.appendChild(document.createElement("div")),[b,x,w]=(e.scene.publish.joystickSizeAndXYOffset??Vo.defaultData.joystickSizeAndXYOffset)[v],A=(f-5*b)/4+b,S={},_=m.some(P=>P[1]==="jmp"),M=_?0:b;v<10?(v<5?S.top=M/2:S.bottom=M/2,S.left=M/2+v%5*A):v===10?(S.left=M/2,S.top=g/2):(S.right=M/2,S.top=g/2),S.top?S.top-=x[1]:S.bottom+=x[1],S.left?S.left+=x[0]:S.right-=x[0];for(let P in S)S[P]+="px";if(_){let P=y.appendChild(document.createElement("div"));Object.assign(P.style,S,{position:"absolute",width:b+"px",height:b+"px",backgroundColor:`rgba(255,255,255,${w==="show"?.4:0})`,zIndex:"9999",borderRadius:b+"px",border:w==="show"?"solid 2px rgba(0, 0, 0, .1)":"none",display:"flex",alignItems:"center",justifyContent:"center",touchAction:"none"});let L=b/16*16*.4;w==="show"&&(P.innerHTML=`
- <svg width="${L}" height="${b*.4}" viewBox="0 0 16 16" fill="none" xmlns="http://www.w3.org/2000/svg">
- <path d="M2 10L8 4L14 10" stroke="black" stroke-opacity="40%" stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round"/>
- </svg>
- `),P.addEventListener("pointerdown",()=>{m.forEach(D=>{D[0].movementState.jump=1}),r()}),P.addEventListener("touchend",D=>D.preventDefault()),this.joysticks[v]=[void 0,y];return}let C={zone:y,mode:"static",position:S,size:b};w==="hide"&&(C.restOpacity=0);let T=q8.create(C);T.on("move",(P,L)=>{m.forEach(D=>{let k=D[0];D[1]==="pos"?L.force<.2?k.moveForce=0:(k.movementState.movePosZ=Math.sin(-L.angle.radian),k.movementState.movePosX=Math.cos(-L.angle.radian),L.force<.3?k.moveForce=(L.force-.2)/.1:k.moveForce=1):L.force<.2?k.rotForce=0:(k.movementState.rotPosX=L.vector.y,k.movementState.rotPosY=-L.vector.x,L.force<.3?k.rotForce=(L.force-.2)/.1:k.rotForce=1)}),r()}),T.on("end",(P,L)=>{m.forEach(D=>{let k=D[0];D[1]==="pos"?(k.movementState.movePosZ=0,k.movementState.movePosX=0,k.moveForce=1):(k.movementState.rotPosX=0,k.movementState.rotPosY=0,k.rotForce=1)})}),this.joysticks[v]=[T,y]}),this.usePhysics===!1&&this.needsCollisionDetection&&this.initBVH(),this.initializationCounter++,window.setTimeout(()=>this.collisionEvents.forEach(m=>m.disabled=!1),80)}attachVRControllers(e){e.forEach(t=>{t.addEventListener("connected",i=>{"gamepad"in i.data&&"axes"in i.data.gamepad&&this.sharedGameControlGlobals.gamePads.push(i.data.gamepad)})})}initBVH(){let e=[];if(this.scene.traverseObject(t=>{let i;if(t instanceof eu)return;t instanceof la?i=t.object:i=t;let r=i.dataPatched;if(!r.visible||Bb(r))return!0;let s=t.geometry;if(Rb(r)||i.dataPatched.events.some(n=>n.data.disabled!==!0&&n.data.type==="GameControl")){t.updateMatrixWorldSVD();let n=[];if(s?.getAttribute("position")!==void 0&&n.push(eo(s,t.shearScale)),t.traverseObject(this.gatherChildrenGeom(t,n)),t.children.forEach(a=>a.updateMatrixWorld(!0)),n.length>0){let a=go(n,!1);t.boundsTree=new gi(a),this.sharedGameControlGlobals.entitiesWithTransformAnim.push(t)}return!0}else s&&e.push(eo(s,t.matrixWorld))}),e.length>0){let t=go(e,!1);this.sharedGameControlGlobals.staticMeshBVH=new gi(t)}}addCollider(e,t,i,r,s,n=!0){if(r?.getAttribute("position").count===0||r?.getIndex()?.count===0)return;let a;s!==void 0?s.collider.type==="sphere"?a=Bt.ColliderDesc.ball(s.collider.radius/this.pixelsPerMeter):s.collider.type==="capsule"?a=Bt.ColliderDesc.capsule((s.collider.height/2-s.collider.radius)/this.pixelsPerMeter,s.collider.radius/this.pixelsPerMeter):a=Bt.ColliderDesc.cuboid(s.collider.width/this.pixelsPerMeter/2,s.collider.height/this.pixelsPerMeter/2,s.collider.depth/this.pixelsPerMeter/2):r&&(i.colliderType==="trimesh"?a=Bt.ColliderDesc.trimesh(r.getAttribute("position").array,r.getIndex().array):a=Bt.ColliderDesc.convexMesh(r.getAttribute("position").array,n?r.getIndex().array:void 0)),a.setFrictionCombineRule(Bt.CoefficientCombineRule.Average).setRestitutionCombineRule(Bt.CoefficientCombineRule.Average).setDensity(i.density).setFriction(i.friction).setRestitution(i.restitution);let o=this.sharedGameControlGlobals.rapierWorld.createCollider(a,t);if(this.sharedGameControlGlobals.colliderToEntity[o.handle]=e,s!==void 0){Ri.fromArray(s.collider.position).multiply(Kn.setFromMatrixScale(e.matrixWorld)).divideScalar(this.pixelsPerMeter),o.setTranslationWrtParent(Ri);let l=(new ct).setFromEuler((new _i).setFromVector3((new E).fromArray(s.collider.rotation)));o.setRotationWrtParent(l),o.setActiveEvents(Bt.ActiveEvents.COLLISION_EVENTS)}else this.sharedGameControlGlobals.eventsPerObjects[e.uuid]?.some(l=>l.target==="scene")&&o.setActiveEvents(Bt.ActiveEvents.COLLISION_EVENTS)}gatherChildrenGeom(e,t){return(i,r)=>{if(r===0)return;r===1?e.hasNonUniformScale?i.matrixWorld.multiplyMatrices(e.shearScale,i.hiddenMatrix):i.matrixWorld.copy(i.hiddenMatrix):i.matrixWorld.multiplyMatrices(i.parent.matrixWorld,i.hiddenMatrix),i.matrixWorld.multiply(i.matrix);let s=i.geometry;s?.getAttribute("position")!==void 0&&t.push(eo(s,i.matrixWorld))}}initPhysics(e){this.sharedGameControlGlobals.rapierWorld=new Bt.World(new Bt.Vector3(0,e??-10,0)),this.events=new Bt.EventQueue(!0);let t=[];if(this.scene.traverseObject(a=>{let o;if(a instanceof eu)if(a.objectForSample){if(a.objectForSample.dataPatched.physics.fusedBody)return;o=a.object}else return a.object.dataPatched.physics.fusedBody===!0&&a.object.dataPatched.physics.rigidBody==="dynamic"?!0:void 0;else a instanceof la?o=a.object:o=a;let l=o.dataPatched;if(!l.physics||!l.visible)return!0;a.updateMatrixWorldSVD();let h=Rb(l),u=Bb(l),c,d=!1;for(let f of l.events)if(f.data.disabled!==!0){if(f.data.type==="GameControl")c=f.data;else if(f.data.type==="Collision"){d=!0;let g=new GG(f.id,f.data,o,this.scene,this.sharedAssets);this.collisionEvents.push(g),this.sharedGameControlGlobals.eventsPerObjects[o.uuid]?this.sharedGameControlGlobals.eventsPerObjects[o.uuid].push(g):this.sharedGameControlGlobals.eventsPerObjects[o.uuid]=[g]}}l.physics.rigidBody==="dynamic"&&l.physics.fusedBody===!1&&(a.matrixWorldFusedFalse=a.matrixWorld.clone());let p=a.geometry;if(l.physics.rigidBody==="dynamic"||h||u||d||c!==void 0){let f=[];if(p?.getAttribute("position")!==void 0&&f.push(eo(p,a.shearScale)),l.physics.fusedBody){let g=this.gatherChildrenGeom(a,f);a.traverseObject(g),a.children.forEach(v=>v.updateMatrixWorld(!0));let m=a.cloner;m&&m.objectForSample===void 0&&l.physics.rigidBody==="dynamic"&&(m.traverseObject(g),m.children.forEach(v=>v.updateMatrixWorld(!0)))}if(f.length>0||c!==void 0){let g;c!==void 0?g=Bt.RigidBodyDesc.kinematicPositionBased():l.physics.rigidBody==="dynamic"?(g=Bt.RigidBodyDesc.dynamic(),g.setLinearDamping(l.physics.damping).setAdditionalMass(1e-9).setGravityScale(l.physics.gravityScale).enabledRotations(...l.physics.enabledRotation).enabledTranslations(...l.physics.enabledTranslation)):h||u?(g=Bt.RigidBodyDesc.kinematicPositionBased(),this.sharedGameControlGlobals.entitiesWithTransformAnim.push(a)):g=Bt.RigidBodyDesc.fixed();let m;m=f.length>0?go(f):void 0,(a.hasNonUniformScale?a.matrixWorldRigid:a.matrixWorld).decompose(Ri,on,Kn),a.position0=Ri.clone().divideScalar(this.pixelsPerMeter),a.rotation0=on.clone(),Ri.divideScalar(this.pixelsPerMeter),g.setTranslation(Ri.x,Ri.y,Ri.z).setRotation(on),p?m?.scale(1/this.pixelsPerMeter,1/this.pixelsPerMeter,1/this.pixelsPerMeter):m?.scale(Kn.x/this.pixelsPerMeter,Kn.y/this.pixelsPerMeter,Kn.z/this.pixelsPerMeter);let v=this.sharedGameControlGlobals.rapierWorld.createRigidBody(g);c===void 0&&l.physics.rigidBody==="dynamic"&&this.rigidBodyToMesh.set(v.handle,[a,Kn.clone(),l.physics.fusedBody]),a.rigidBody=v;let y=!(l.geometry===void 0||l.geometry.type==="SubdivGeometry"||l.geometry.type==="NonParametricGeometry"||l.geometry.type==="BooleanGeometry"||l.geometry.type==="VectorGeometry"||l.geometry.type==="StarGeometry"||l.geometry.type==="RectangleGeometry"||l.geometry.type==="EllipseGeometry"||l.geometry.type==="TriangleGeometry"||l.geometry.type==="TorusGeometry"||l.geometry.type==="HelixGeometry");try{this.addCollider(o,v,l.physics,m,c,y)}catch{try{this.addCollider(o,v,l.physics,m,c,!1)}catch(b){console.error(b)}}}}else p&&t.push(eo(p,a.matrixWorld)),l.physics.fusedBody&&a.traverse(f=>{!f.geometry||f===a||t.push(eo(f.geometry,f.matrixWorld))});if(l.physics?.fusedBody===!0||c)return!0}),t.length===0)return;let i=go(t);i.scale(1/this.pixelsPerMeter,1/this.pixelsPerMeter,1/this.pixelsPerMeter);let r=Bt.RigidBodyDesc.fixed(),s=this.sharedGameControlGlobals.rapierWorld.createRigidBody(r),n=Bt.ColliderDesc.trimesh(i.getAttribute("position").array,i.getIndex().array).setFrictionCombineRule(Bt.CoefficientCombineRule.Multiply).setRestitutionCombineRule(Bt.CoefficientCombineRule.Multiply).setFriction(1).setRestitution(1);this.sharedGameControlGlobals.rapierWorld.createCollider(n,s)}updatePositions(){return this.nActiveRigidBodies=0,this.sharedGameControlGlobals.rapierWorld.forEachRigidBody(this.processRigidBody),this.nActiveRigidBodies>0}dispose(){this.scene.traverse(e=>{let t=e;t.matrixWorldFusedFalse&&(t.matrixWorldFusedFalse=void 0),t.rigidBody&&(t.rigidBody=void 0),t.position0&&(t.position0=void 0),t.rotation0&&(t.rotation0=void 0)}),this.sharedGameControlGlobals.rapierWorld?.free(),this.sharedGameControlGlobals.staticMeshBVH=void 0,this.sharedGameControlGlobals.entitiesWithTransformAnim=[],this.gameControls.forEach(e=>{e.reset(),e.dispose()}),this.gameControls=[],this.joysticks.forEach(([e,t])=>{e?.destroy(),t.remove()}),this.joystickToGameControls=[],this.joysticks=[],this.orbitControls&&(this.orbitControls.dispose(),this.orbitControls=void 0);for(let e of Object.values(this.sharedGameControlGlobals.eventsPerObjects))e.forEach(t=>t.disconnect());this.sharedGameControlGlobals.eventsPerObjects={},this.scene.updateMatrixWorld(!0)}update(e,t,i){let r=!0;if(this.orbitControls!==void 0&&this.orbitControls.needsUpdate&&(r=!this.orbitControls.update()),this.initializationCounter>=0&&this.initializationCounter<2)this.initializationCounter++,r=!1;else if(this.initializationCounter===2)for(let s of this.gameControls)r=!s.update(e,t,i)&&r;if(this.usePhysics){for(let s of this.sharedGameControlGlobals.entitiesWithTransformAnim){(s.hasNonUniformScale?s.matrixWorldRigid:s.matrixWorld).decompose(Ri,on,Kn),wf.setFromQuaternion(on);let n=s;n.prevR===void 0?(n.prevR=wf.clone(),n.prevT=Ri.clone()):(n.prevR.copy(wf),n.prevT.copy(Ri)),s.rigidBody.setNextKinematicTranslation(Ri.divideScalar(this.pixelsPerMeter)),s.rigidBody.setNextKinematicRotation(on)}this.sharedGameControlGlobals.rapierWorld.step(this.events),this.events?.drainCollisionEvents(this.handleCollisionEvents),r=!this.updatePositions()&&r}return r}dispatchCollisionEvent(e,t){t.dispatchEvent(a2),e.dispatch()}updateUseWindowEvents(e){this.orbitControls?.updateUseWindowEvents(e)}},_f={type:"change"},XG={type:"lock"},qG={type:"unlock"},N9=new E,zb=new E,Nb=new E,YG=new E,Di=new E,Qi=new E,ln=new E,Af=new ve,Ub=new ve,QG=new ve,U9=new ve,Br=new ct,Ns=new ct,es=new _i(0,0,0,"YXZ"),ZG=new E(1,0,0),zr=new E(0,1,0),KG=new E(0,0,1),Fb=new E(1,1,1),JG=1,$G=.025,eV=16e-6,kb=12,tV=20,xi=new _r,pr=new Kt,iV={type:"requestRender"},jb=Math.PI/6,rg=class extends Vi{constructor(e,t,i,r,s,n,a,o,l){super(),this.object=e,this.domElement=t,this.sharedGameControlGlobals=s,this.cameraFollow=n,this.camera=a,this.scene=o,this.sharedAssets=l,this.enableDamping=!0,this.position0=new E,this.rotation0=new _i(0,0,0,"XYZ"),this.scale0=new E,this.hiddenMatrix0=new ve,this.target0=new E,this.zoom0=1,this.rotForce=1,this.moveForce=1,this.euler0=new _i(0,0,0,"YXZ"),this.position0Cam=new E,this.quat0Cam=new ct,this.scale0Cam=new E,this.hiddenMatrix0Cam=new ve,this.threshEndTranslate=.01,this.threshEndRotate=1e-8,this.threshEndRotVel=.005,this.collider={type:"capsule",radius:40,segment:new _r(new E(0,-40,0),new E(0,40,0)),matrix:new ve,position:new E,rotation:new ct},this.euler=new _i(0,0,0,"YXZ"),this.eulerDelta=new E,this.lastPosition=new E,this.lastCameraQuaternion=new ct,this.lastCameraPosition=new E,this.PI_2=Math.PI/2,this.prevMouse=new G,this.velocityTarget=new E,this.velocity=new E,this.directionXZ=new E,this.rotVelocityStick=new E,this.rotVelocityTarget=new E,this.rotVelocity=new E,this.rotDirection=new E,this.nonColliderRotOffset=new ve,this.nonColliderPosOffset=new ve,this.firstPointerId=-1,this.rot=new E,this.movementState={moveNegZ:0,movePosZ:0,moveNegX:0,movePosX:0,moveNegY:0,movePosY:0,rotPosX:0,rotNegX:0,rotPosY:0,rotNegY:0,jump:0},this.vrEulerYOffset=0,this.onObject=!1,this.actionState={},this.keyAssignments=[["moveNegZ","W"],["moveNegX","A"],["movePosZ","S"],["movePosX","D"],["rotPosX","ArrowUp"],["rotPosY","ArrowLeft"],["rotNegX","ArrowDown"],["rotNegY","ArrowRight"],["jump"," "]],this.collisionEnabled=!0,this.offsetMatrix=new ve,this.objectToTarget=new E,this.objectToTarget0=new E,this.objectToCamXZ=new E,this.objectToCamXZ0=new E,this.targetToCamera=new E,this.targetToCamera0=new E,this.cameraPolarAxis0=new E,this.targetPos=new E,this.targetQuat=new ct,this.lerpFactorPos=(new E).setScalar(.3),this.lerpFactorPosStart=.3,this.lerpFactorPosEnd=.3,this.lerpFactorRotStart=.3,this.lerpFactorRotEnd=.3,this.lerpFactorPosCamera=.3,this.lerpFactorRotCamera=.3,this.objXZQuat=new ct,this.objXZQuatInv=new ct,this.objXZRotMat=new ve,this.isFirstPerson=!1,this.actions={},this.didHit=!1,this.groundVelocity=new E,this.pushedVelocity=new E,this.groundYRotation=0,this.objectRealQuat=new ct,this.colliderWorldQuat=new ct,this.groundNormal=new E,this.groundTilt=new ct,this.groundTiltInv=new ct,this.lastHitObj=null,this.isFirstFrame=!0,this.rotationAccumWhenOrientWithCamera=0,this.onPointerDown=f=>{f.target!==this.domElement||this.firstPointerId!==-1||(this.firstPointerId=f.pointerId,this.domElement.ownerDocument.addEventListener("pointermove",this.onPointerMove),this.domElement.ownerDocument.addEventListener("pointerup",this.onPointerUp),this.rotBy!=="keys"&&!rr&&(!V1||H1>=15.5)&&this.domElement.requestPointerLock(),this.prevMouse.set(f.clientX,f.clientY))},this.onPointerUp=f=>{this.firstPointerId=-1,this.domElement.ownerDocument.removeEventListener("pointermove",this.onPointerMove),this.domElement.ownerDocument.removeEventListener("pointerup",this.onPointerUp),f.pointerType==="mouse"&&this.domElement.ownerDocument.exitPointerLock()},this.onPointerMove=f=>{if(f.pointerId!==this.firstPointerId)return;let g=f.clientX-this.prevMouse.x,m=f.clientY-this.prevMouse.y;this.prevMouse.set(f.clientX,f.clientY),f.pointerType==="mouse"&&this.rotBy!=="keys"&&(V1&&H1<15.5&&!rr?(this.eulerDelta.y=-g*this.mouseOrbitSensitivity,this.eulerDelta.x=-m*this.mouseOrbitSensitivity):(this.eulerDelta.y=-f.movementX*this.mouseOrbitSensitivity,this.eulerDelta.x=-f.movementY*this.mouseOrbitSensitivity)),f.pointerType!=="mouse"&&this.rotByTouch==="drag"&&(this.eulerDelta.y=-g*this.mouseOrbitSensitivity*5,this.eulerDelta.x=-m*this.mouseOrbitSensitivity*5),this.dispatchEvent(_f)},this.onPointerlockChange=f=>{this.domElement.ownerDocument.pointerLockElement===this.domElement?(this.dispatchEvent(XG),rg.isLocked=!0):(this.dispatchEvent(qG),rg.isLocked=!1)},this.onPointerlockError=()=>{console.error("SPE.GameControls: Unable to use Pointer Lock API")},this.onKeyDown=f=>{!(f.target instanceof HTMLInputElement)&&(f.code==="ArrowLeft"||f.code==="ArrowUp"||f.code==="ArrowRight"||f.code==="ArrowDown"||f.code==="Space")&&f.preventDefault();for(let g of this.keyAssignments)if(f.key.toUpperCase()===g[1]||f.key===g[1]){this.movementState[g[0]]=1;break}this.dispatchEvent(_f)},this.onKeyUp=f=>{for(let g of this.keyAssignments)if(f.key.toUpperCase()===g[1]||f.key===g[1]||f.code.slice(3,f.code.length).toUpperCase()===g[1]){this.movementState[g[0]]=0;break}},this.copyVRGamePadValues=(f,g)=>{for(let m=2;m<4;m++){let v=f.axes[m];g===0?m===2?this.movementState.movePosX=v:this.movementState.movePosZ=v:(f.buttons[3].pressed?this.movementState.jump=1:this.movementState.jump=0,m===2?(Math.abs(this.movementState.rotPosY)<.3&&Math.abs(v)>=.3&&(this.vrEulerYOffset+=v<0?1:-1),this.movementState.rotPosY=v):this.moveMode==="fly"&&(this.movementState.moveNegY=v))}},e===a&&(this.isFirstPerson=!0),this.position0.copy(this.object.position),this.rotation0.copy(this.object.rotation),this.scale0.copy(this.object.scale),this.hiddenMatrix0.copy(this.object.hiddenMatrix),this.object.parent?this.object.hiddenMatrix.copy(this.object.parent.matrixWorld).invert():this.object.hiddenMatrix.identity(),this.object.matrix.copy(this.object.matrixWorld),this.object.matrix.decompose(this.object.position,this.object.quaternion,this.object.scale),this.object.rotation.reorder("YXZ"),this.euler0.copy(this.object.rotation);let h=this.object.rotation.y;if(this.objectRealQuat.copy(this.object.quaternion),this.object.rotation.y=0,this.objXZQuat.copy(this.object.quaternion),this.objXZQuatInv.copy(this.objXZQuat).invert(),this.objXZRotMat.makeRotationFromQuaternion(this.object.quaternion),this.object.rotation.set(0,h,0),this.rot.setFromEuler(this.object.rotation),this.object.matrixAutoUpdate=!1,(this.isFirstPerson||this.cameraFollow===!0)&&(this.target0.copy(this.camera.getTarget()),this.zoom0=this.camera.zoom),this.cameraFollow===!0){this.position0Cam.copy(this.camera.position),this.quat0Cam.copy(this.camera.quaternion),this.scale0Cam.copy(this.camera.scale),this.hiddenMatrix0Cam.copy(this.camera.hiddenMatrix),this.camera.parent?(this.camera.hiddenMatrix.copy(this.camera?.parent.matrixWorld),this.camera.matrix.copy(this.camera.matrixWorld)):this.camera.hiddenMatrix.identity(),this.camera.matrix.copy(this.camera.matrixWorld),this.camera.matrix.decompose(this.camera.position,this.camera.quaternion,this.camera.scale),this.camera.matrixAutoUpdate=!1,this.offsetMatrix.copy(this.object.matrix).invert().multiply(this.camera.matrix);let f=new E(0,0,-1).applyQuaternion(this.camera.quaternion),g=(new E).subVectors(this.object.position,this.camera.position);this.objectToCamXZ.copy(g),this.objectToCamXZ.y=0,this.objectToCamXZ0.copy(this.objectToCamXZ);let m,v;Math.abs(f.y)<1e-6?(g.y=0,f.y=0,v=g.projectOnVector(f)):g.y/f.y>0?v=f.multiplyScalar(g.y/f.y):v=f.multiplyScalar(g.length()),this.targetToCamera0.copy(v).negate(),m=this.camera.position.clone().add(v),this.objectToTarget0.subVectors(m,this.object.position);let y=(new _i).setFromQuaternion(this.camera.quaternion,"YXZ");this.cameraPolarOffset=-y.x,y.x=0,y.z=0,y.y-=Math.PI/2,this.cameraPolarAxis0.set(0,0,-1).applyEuler(y)}if(this.object instanceof Gi&&(this.object.matrixAutoUpdate=!1),this.euler.setFromQuaternion(this.object.quaternion,"YXZ"),this.connect(),this.rotByTouch=i.rotByTouch??"joystick",this.rotBy=i.rotBy??"keys",this.rotationMode=i.rotationMode??"normal",this.moveMode=i.moveMode??"walk",this.collisionEnabled=i.collisionEnabled,this.speedTranslate=(i.speedTranslate??250)*JG,this.speedOrbit=(i.speedRotate??100)*$G,this.mouseOrbitSensitivity=(i.speedRotate??100)*eV,this.keyAssignments=i.keyAssignments.map(f=>{let g=[f[0],f[1]];return g[1]==="▲"?g[1]="ArrowUp":g[1]==="◀"?g[1]="ArrowLeft":g[1]==="▼"?g[1]="ArrowDown":g[1]==="▶"?g[1]="ArrowRight":g[1]==="⇧"?g[1]="Shift":g[1]==="↵"?g[1]="Enter":g[1]==="Space"?g[1]=" ":g[1]==="⌘"?g[1]="Meta":g[1]==="Ctrl"?g[1]="Control":g[1]==="Esc"&&(g[1]="Escape"),g}),i.rotBy==="mouse"){let f;f=this.keyAssignments.findIndex(g=>g[0]==="rotNegX"),f!==-1&&(this.keyAssignments[f][1]=""),f=this.keyAssignments.findIndex(g=>g[0]==="rotPosX"),f!==-1&&(this.keyAssignments[f][1]=""),f=this.keyAssignments.findIndex(g=>g[0]==="rotPosY"),f!==-1&&(this.keyAssignments[f][1]=""),f=this.keyAssignments.findIndex(g=>g[0]==="rotNegY"),f!==-1&&(this.keyAssignments[f][1]="")}this.lerpFactorPosStart=1-.02**(1/((i.delayPos[0]??.3)*60)),this.lerpFactorPosEnd=1-.02**(1/((i.delayPos[1]??.3)*60)),this.lerpFactorPos.setScalar(this.lerpFactorPosStart),this.lerpFactorRotStart=1-.02**(1/((i.delayRot[0]??.3)*60)),this.lerpFactorRotEnd=1-.02**(1/((i.delayRot[1]??.3)*60)),this.lerpFactorPosCamera=1-.02**(1/((i.delayPosCamera??.3)*60)),this.lerpFactorRotCamera=1-.02**(1/((i.delayRotCamera??.3)*60)),this.gravity=(r.gravity??Ki.defaultData.gravity)*kb,this.pixelsPerMeter=r.pixelsPerMeter??Ki.defaultData.pixelsPerMeter,this.usePhysics=r.usePhysics??Ki.defaultData.usePhysics,this.jumpPower=i.jumpPower*tV,this.resetYPosition=this.object.position.y+Math.abs(i.resetYPosition)*(this.gravity>0?1:-1),this.alignToGround=i.alignToGround??!1,this.orientMode=i.autoOrientMove?i.orientMode:"none",this.orientWith=i.orientWith??Cm.defaultDataThirdPerson.orientWith;let u=r.skinWidthRelative??Ki.defaultData.skinWidthRelative,c=r.stepThreshRelative??Ki.defaultData.stepThreshRelative;this.slopeThresh=(r.slopeThresh??Ki.defaultData.slopeThresh)*Math.PI/180,i.collider.type==="capsule"?(this.collider.radius=i.collider.radius,this.collider.segment.start.y=i.collider.height/2-i.collider.radius,this.collider.segment.end.y=-this.collider.segment.start.y,this.offset=i.collider.height*u/this.pixelsPerMeter,this.stepThresh=i.collider.height*c/this.pixelsPerMeter):i.collider.type==="sphere"?(this.collider.radius=i.collider.radius,this.collider.segment.start.y=0,this.collider.segment.end.y=0,this.offset=2*i.collider.radius*u/this.pixelsPerMeter,this.stepThresh=2*i.collider.radius*c/this.pixelsPerMeter):(this.offset=i.collider.height*u/this.pixelsPerMeter,this.stepThresh=i.collider.height*c/this.pixelsPerMeter),this.collider.type=i.collider.type;let d=(new E).fromArray(i.collider.position),p=(new ct).setFromEuler((new _i).fromArray([...i.collider.rotation,"XYZ"]));this.collider.position.copy(d).multiply(this.object.scale),this.collider.rotation.copy(p),this.collider.matrix.compose(d,p,Fb),i.cameraXAxis!==void 0&&(this.cameraXAxis=i.cameraXAxis,this.cameraYAxis=i.cameraYAxis,this.minPolarAngle=i.cameraRotXLimits[0],this.maxPolarAngle=i.cameraRotXLimits[1],this.minAzimuthAngleRel=i.cameraRotYLimits[0],this.maxAzimuthAngleRel=i.cameraRotYLimits[1]),i.gameActions!==void 0&&Object.entries(i.gameActions).forEach(([f,g],m)=>{g.forEach(({id:v,data:y})=>{try{this.actions[f]===void 0&&(this.actions[f]=[]),y.type==="Transition"?this.actions[f].push(new _o(y,o,l)):y.type==="Audio"?this.actions[f].push(new wo(v,y,e,l)):y.type==="Video"&&this.actions[f].push(new ru(v,y,e))}catch{}})}),this.dispatchStopEvent("move"),this.dispatchStopEvent("jump"),this.dispatchStartEvent("idle")}reset(e=!1){if(this.object.rotation.copy(this.rotation0),this.object.position.copy(this.position0),this.object.scale.copy(this.scale0),this.object.hiddenMatrix.copy(this.hiddenMatrix0),e===!0){this.object.updateMatrix(),this.object.updateMatrixWorld(),this.object.matrix.copy(this.object.matrixWorld),this.object.matrix.decompose(this.object.position,this.object.quaternion,this.object.scale),this.object.parent?this.object.hiddenMatrix.copy(this.object.parent.matrixWorld).invert():this.object.hiddenMatrix.identity(),this.object.rotation.reorder("YXZ");let t=this.object.rotation.y;this.object.rotation.y=0,this.objXZQuat.copy(this.object.quaternion),this.objXZQuatInv.copy(this.objXZQuat).invert(),this.objXZRotMat.makeRotationFromQuaternion(this.object.quaternion),this.object.rotation.set(0,t,0),this.rot.setFromEuler(this.object.rotation),this.euler.setFromQuaternion(this.object.quaternion,"YXZ"),this.velocityTarget.set(0,0,0),this.velocity.set(0,0,0)}e===!1&&(this.object instanceof Gi?this.object.matrixAutoUpdate=!0:this.object.updateMatrix()),this.cameraFollow===!0&&(this.camera.quaternion.copy(this.quat0Cam),this.camera.position.copy(this.position0Cam),this.camera.scale.copy(this.scale0Cam),this.camera.hiddenMatrix.copy(this.hiddenMatrix0Cam),this.camera.matrixAutoUpdate=!0),this.dispatchEvent(_f)}connect(){this.domElement.ownerDocument.addEventListener("pointerdown",this.onPointerDown),this.domElement.ownerDocument.addEventListener("keydown",this.onKeyDown),this.domElement.ownerDocument.addEventListener("keyup",this.onKeyUp),this.domElement.ownerDocument.addEventListener("pointerlockchange",this.onPointerlockChange),this.domElement.ownerDocument.addEventListener("pointerlockerror",this.onPointerlockError)}disconnect(){this.domElement.ownerDocument.removeEventListener("pointerdown",this.onPointerDown),this.domElement.ownerDocument.removeEventListener("keydown",this.onKeyDown),this.domElement.ownerDocument.removeEventListener("keyup",this.onKeyUp),this.domElement.ownerDocument.removeEventListener("pointerlockchange",this.onPointerlockChange),this.domElement.ownerDocument.removeEventListener("pointerlockerror",this.onPointerlockError)}dispose(){this.disconnect(),Object.values(this.actions).forEach(e=>{e.forEach(t=>{(t instanceof _o||t instanceof wo||t instanceof ru)&&t.dispose()})})}dispatchStartEvent(e){this.actions[e]!==void 0&&(this.actionState[e]||(this.actionState[e]=!0,this.actions[e].forEach(t=>{t instanceof _o?t.play():t instanceof wo&&t.dispatchGameControl("start")})))}dispatchStopEvent(e){this.actions[e]!==void 0&&(!this.actionState[e]||(this.actionState[e]=!1,this.actions[e].forEach(t=>{t instanceof _o?t.stop():t instanceof wo&&t.dispatchGameControl("stop")}),this.object.traverseEntity(t=>{t.currentState!==null&&t.changeSelectedState(null,{scene:this.scene,shared:this.sharedAssets})})))}update(e,t,i){if(this.gravity<0?this.object.position.y<this.resetYPosition:this.object.position.y>this.resetYPosition)return this.reset(!0),!0;this.sharedGameControlGlobals.gamePads.forEach(this.copyVRGamePadValues);let r=(this.isFirstFrame?16.6:e)/1e3;this.isFirstFrame&&(this.isFirstFrame=!1);let s=r*60,n=!1;if(this.usePhysics&&this.collisionEnabled){let o=Qi.set(0,(this.velocity.y===0?this.pixelsPerMeter*Math.max(Math.abs(this.gravity)/(10*kb),1)*(this.gravity>0?1:-1):this.velocity.y)*r,0).divideScalar(this.pixelsPerMeter),l=this.sharedGameControlGlobals.rapierWorld.castShape(Di.copy(this.collider.position).applyQuaternion(this.objectRealQuat).add(this.object.position).divideScalar(this.pixelsPerMeter),this.colliderWorldQuat,o,this.object.rigidBody?.collider(0).shape,1,!1,void 0,void 0,void 0,this.object.rigidBody);if(l){this.onObject=!0,this.groundNormal.set(l.normal2.x,l.normal2.y,l.normal2.z).applyQuaternion(this.colliderWorldQuat).negate(),this.alignToGround&&this.groundTiltAdjustment(this.groundNormal),Math.acos(this.groundNormal.y)<this.slopeThresh&&(n=!0),l.collider.parent()?.bodyType()===0&&Math.acos(this.groundNormal.y)*(180/Math.PI)>45&&(this.onObject=!1);let h=l.collider.parent();this.groundYRotation=0,this.groundVelocity.set(0,0,0);for(let u of this.sharedGameControlGlobals.entitiesWithTransformAnim)if(u.rigidBody===h){(u.hasNonUniformScale?u.matrixWorldRigid:u.matrixWorld).decompose(Di,Ns,Qi),this.groundVelocity.subVectors(Di,u.prevT),this.object.getWorldPosition(Qi).add(this.collider.position).sub(u.position),this.groundYRotation=es.setFromQuaternion(Ns).y-u.prevR.y,ln.copy(Qi).applyAxisAngle(zr,this.groundYRotation),this.groundVelocity.add(ln.sub(Qi)).divideScalar(r);break}}else this.onObject=!1}this.moveMode==="walk"&&this.collisionEnabled&&(this.movementState.jump===1&&this.onObject&&(this.velocityTarget.y=this.jumpPower,this.movementState.jump=0,this.dispatchStopEvent("idle"),this.dispatchStopEvent("move"),this.dispatchStopEvent("jump"),this.dispatchStartEvent("jump"),this.onObject=!1),this.onObject?this.velocityTarget.y/=2:this.velocityTarget.y+=this.gravity*s),this.moveMode==="fly"&&(this.velocityTarget.y=(this.movementState.movePosY-this.movementState.moveNegY)*this.speedTranslate),this.directionXZ.z=this.movementState.movePosZ-this.movementState.moveNegZ,this.directionXZ.x=this.movementState.movePosX-this.movementState.moveNegX,this.directionXZ.normalize(),this.movementState.moveNegZ||this.movementState.movePosZ?this.velocityTarget.z=this.directionXZ.z*this.speedTranslate*this.moveForce:this.velocityTarget.z=0,this.movementState.moveNegX||this.movementState.movePosX?this.velocityTarget.x=this.directionXZ.x*this.speedTranslate*this.moveForce:this.velocityTarget.x=0,(this.moveMode==="walk"?this.velocityTarget.x+this.velocityTarget.z===0:this.velocityTarget.manhattanLength()===0)?this.lerpFactorPos.setScalar(this.lerpFactorPosEnd):this.lerpFactorPos.setScalar(this.lerpFactorPosStart),this.moveMode==="walk"&&(this.lerpFactorPos.y=1),this.didHit===!1&&this.pushedVelocity.manhattanLength()===0||this.usePhysics===!1?(this.velocity.x+=(this.velocityTarget.x-this.velocity.x)*(1-(1-this.lerpFactorPos.x)**s),this.velocity.y+=(this.velocityTarget.y-this.velocity.y)*(1-(1-this.lerpFactorPos.y)**s),this.velocity.z+=(this.velocityTarget.z-this.velocity.z)*(1-(1-this.lerpFactorPos.z)**s)):this.velocity.copy(this.velocityTarget),(this.moveMode==="walk"?this.velocity.x**2+this.velocity.z**2<this.speedTranslate:this.velocity.lengthSq()<this.speedTranslate)?(this.dispatchStopEvent("move"),this.onObject&&(this.dispatchStopEvent("jump"),this.dispatchStartEvent("idle"))):(this.dispatchStopEvent("idle"),this.onObject&&(this.dispatchStopEvent("jump"),this.dispatchStartEvent("move")));let a=YG.copy(this.velocity);if(this.orientMode!=="none"&&this.isFirstPerson===!1){let o=Qi.copy(a);o.y=0,a.set(0,a.y,o.length()*-1)}if(es.setFromVector3(this.rot),this.moveMode==="walk"&&(es.x=0),a.applyEuler(es),n&&(Ns.setFromUnitVectors(zr,this.groundNormal),a.applyQuaternion(Ns)),i){let o=es.set(0,this.vrEulerYOffset*jb,0);i.applyEuler(o),a.x+=i.x,a.z+=i.z,this.nonColliderPosOffset.elements[13]+=i.y*r}if(this.usePhysics===!0){let o=Qi;this.pushedVelocity.set(0,0,0);for(let l of this.sharedGameControlGlobals.entitiesWithTransformAnim){let h=ln.setFromMatrixPosition(l.matrixWorld).sub(l.prevT).divideScalar(r).divideScalar(this.pixelsPerMeter),u=l.rigidBody.collider(0).castCollider(h,this.object.rigidBody.collider(0),Di.copy(a).divideScalar(this.pixelsPerMeter),r,!1);if(h.multiplyScalar(this.pixelsPerMeter),u!==null){this.pushedVelocity.copy(h),o.copy(u.normal1).applyQuaternion(l.quaternion);break}}if(this.pushedVelocity.manhattanLength()!==0){let l=o.dot(a);l<0&&a.addScaledVector(o,-l),a.add(this.pushedVelocity)}else a.add(this.groundVelocity)}if(this.rotDirection.y=Number(this.movementState.rotPosY)-Number(this.movementState.rotNegY),this.rotDirection.x=Number(this.movementState.rotPosX)-Number(this.movementState.rotNegX),this.rotDirection.normalize(),this.rotationMode==="normal"&&(this.movementState.rotPosX||this.movementState.rotNegX)||this.rotationMode==="steer"&&(this.movementState.rotPosX||this.movementState.rotNegX)&&(this.movementState.movePosZ||this.movementState.moveNegZ||this.moveMode==="walk")?this.rotVelocityStick.x=-this.rotDirection.x*this.speedOrbit*this.rotForce:this.rotVelocityStick.x=0,this.rotationMode==="normal"&&(this.movementState.rotPosY||this.movementState.rotNegY)||this.rotationMode==="steer"&&(this.movementState.rotPosY||this.movementState.rotNegY)&&(this.movementState.movePosZ||this.movementState.moveNegZ)?this.rotVelocityStick.y=-this.rotDirection.y*this.speedOrbit*this.rotForce:this.rotVelocityStick.y=0,this.rotVelocityTarget.subVectors(this.eulerDelta.divideScalar(r),this.rotVelocityStick),this.rotVelocityTarget.manhattanLength()===0?this.rotVelocity.lerp(this.rotVelocityTarget,1-(1-this.lerpFactorRotEnd)**s):this.rotVelocity.lerp(this.rotVelocityTarget,1-(1-this.lerpFactorRotStart)**s),this.euler.x+=this.rotVelocity.x*r,this.euler.y+=this.rotVelocity.y*r+this.groundYRotation,this.rotVelocityTarget.y===0&&this.directionXZ.manhattanLength()===0?this.rotationAccumWhenOrientWithCamera=0:(this.cameraFollow===!1||this.cameraYAxis==="Locked")&&(this.rotationAccumWhenOrientWithCamera+=this.rotVelocity.y*r),this.isFirstPerson===!1&&this.orientMode!=="none"&&this.directionXZ.manhattanLength()>0){let o=Di,l=Qi.copy(this.directionXZ);l.x*=-1,this.camera.getWorldDirection(o);let h=ln.copy(zr).multiplyScalar(o.dot(zr));if(o.sub(h),this.orientWith==="camera"?this.rot.y=o.angleTo(l)*(o.cross(l).y>0?-1:1)+this.rotationAccumWhenOrientWithCamera:this.rot.y=this.euler.y+Math.atan2(-this.directionXZ.z,this.directionXZ.x)-Math.PI/2,this.orientMode==="radial"){this.objectToCamXZ.copy(this.objectToCamXZ0).applyAxisAngle(zr,this.euler.y-this.euler0.y);let u=Qi.copy(this.objectToCamXZ).normalize(),c=ln.copy(a).multiplyScalar(r);c.y=0;let d=c.sub(Di.copy(u).multiplyScalar(c.dot(u))).cross(u).y;this.euler.y-=Math.atan2(d,this.objectToCamXZ.length())}}else this.rot.y+=this.rotVelocity.y*r+this.groundYRotation,this.rotVelocityTarget.y!==0&&(this.cameraFollow===!1||this.cameraYAxis==="Locked")&&(this.euler.y=this.rot.y);if(this.cameraFollow===!0&&(this.moveMode==="walk"?this.cameraXAxis==="Limit"?this.euler.x=it.clamp(this.euler.x,-this.maxPolarAngle+this.cameraPolarOffset+1e-6,-this.minPolarAngle+this.cameraPolarOffset-1e-6):this.euler.x=it.clamp(this.euler.x,-this.PI_2+this.cameraPolarOffset,this.PI_2+this.cameraPolarOffset):this.cameraXAxis==="Limit"&&(this.euler.x=it.clamp(this.euler.x,-this.PI_2,this.PI_2))),this.moveMode==="fly"?this.rot.x=this.euler.x:this.isFirstPerson&&(t?(es.copy(t),es.y=0):(es.copy(this.euler),es.y=0),this.nonColliderRotOffset.makeRotationFromEuler(es)),t&&(this.moveMode==="walk"?(this.rot.y=t.y,this.rot.x=0,this.rot.z=0):this.rot.setFromEuler(t),this.rot.y+=this.vrEulerYOffset*jb),Br.setFromAxisAngle(ZG,this.rot.x),Ns.setFromAxisAngle(zr,this.rot.y),Ns.multiply(Br),Br.setFromAxisAngle(KG,this.rot.z),Ns.multiply(Br),this.object.quaternion.copy(Ns),this.objectRealQuat.multiplyQuaternions(this.object.quaternion,this.objXZQuat),this.objectRealQuat.multiply(this.objXZQuat),this.colliderWorldQuat.copy(this.objectRealQuat).multiply(this.collider.rotation),this.collisionEnabled)if(this.usePhysics){let o=Qi.copy(a).multiplyScalar(r/this.pixelsPerMeter),l=null;this.didHit=!1;let h=new E;for(let u=0;u<5;u++){let c=o.length(),d=ln.copy(o).normalize();if(l=this.sharedGameControlGlobals.rapierWorld.castShape(Di.copy(this.collider.position).applyQuaternion(this.objectRealQuat).add(this.object.position).divideScalar(this.pixelsPerMeter).add(h),this.colliderWorldQuat,d,this.object.rigidBody?.collider(0).shape,c,!1,8,void 0,void 0,this.object.rigidBody),l!==null){this.didHit=!0;let p=this.sharedGameControlGlobals.colliderToEntity[l.collider.handle];if(p!==this.lastHitObj&&u===0){this.lastHitObj=p;let v=this.sharedGameControlGlobals.eventsPerObjects[p?.uuid];if(v)for(let y of v)y.data.target==="character"&&(p.dispatchEvent(a2),y.dispatch())}let f=zb.set(l.normal2.x,l.normal2.y,l.normal2.z).applyQuaternion(this.colliderWorldQuat),g=Nb.copy(d).multiplyScalar(l.toi).dot(f),m=l.toi;if(m===0&&(this.object.position.y+=this.offset*this.pixelsPerMeter),g>this.offset&&(m=l.toi*(g-this.offset)/g,h.addScaledVector(d,m)),o.copy(d).multiplyScalar(c-m),Math.acos(-f.y)>this.slopeThresh){let v=Di.copy(this.collider.position).applyQuaternion(this.objectRealQuat).add(this.object.position).divideScalar(this.pixelsPerMeter).add(h),y=ln.copy(l.witness2).applyQuaternion(this.colliderWorldQuat);y.y=0;let b=v.add(y);b.y+=this.stepThresh;let x=this.sharedGameControlGlobals.rapierWorld.castShape(b,this.colliderWorldQuat,o,this.object.rigidBody?.collider(0).shape,1,!1,8,void 0,void 0,this.object.rigidBody);x!==null&&x.toi===0&&(f.y=0,f.normalize())}o.addScaledVector(f,-o.dot(f))}else{u===0&&this.directionXZ.manhattanLength()!==0&&(this.lastHitObj=null),h.add(o);break}}this.object.position.addScaledVector(h,this.pixelsPerMeter),this.object.rigidBody?.setTranslation(Di.copy(this.object.position).divideScalar(this.pixelsPerMeter),!0),this.object.rigidBody?.setRotation(Br.copy(this.object.quaternion).premultiply(this.groundTilt).multiply(this.objXZQuat),!0)}else{let o=this.onObject?1:5,l=a.multiplyScalar(r/o);for(let h=0;h<o;h++)this.object.position.add(l),this.collisionAdjustment(r/o)}else this.object.position.addScaledVector(a,r);if(this.moveMode==="walk"&&this.onObject&&(this.velocityTarget.y=0,this.velocity.y=0),this.object.quaternion.premultiply(this.groundTilt).multiply(this.objXZQuat),this.object.updateMatrix(),this.object.matrix.multiply(this.nonColliderPosOffset).multiply(this.nonColliderRotOffset),this.object.quaternion.premultiply(this.groundTiltInv).multiply(this.objXZQuatInv),this.cameraFollow===!0){this.updateFollowArms();let o=this.objectToTarget.add(this.object.position),l=this.targetToCamera.add(o);Af.lookAt(l,o,zr).setPosition(l),Af.decompose(this.targetPos,this.targetQuat,Di),this.camera.quaternion.slerp(this.targetQuat,1-(1-this.lerpFactorRotCamera)**s),this.camera.position.lerp(this.targetPos,1-(1-this.lerpFactorPosCamera)**s),this.camera.updateMatrix(),this.camera.updateMatrixWorld(),this.cameraYAxis==="Limit"&&this.orientMode==="cartesian"&&(this.euler.y=it.clamp(this.euler.y,this.minAzimuthAngleRel,this.maxAzimuthAngleRel)),this.euler.x=it.clamp(this.euler.x,-this.PI_2+(this.cameraPolarOffset<0?this.cameraPolarOffset:0),this.PI_2+(this.cameraPolarOffset>0?this.cameraPolarOffset:0))}return this.eulerDelta.set(0,0,0),this.lastPosition.distanceToSquared(this.object.position)<this.threshEndTranslate&&Math.abs(this.rotVelocity.x)<this.threshEndRotVel&&Math.abs(this.rotVelocity.y)<this.threshEndRotVel&&(this.camera===void 0||this.isFirstPerson||this.lastCameraPosition.distanceToSquared(this.camera.position)<this.threshEndTranslate&&8*(1-this.lastCameraQuaternion.dot(this.camera.quaternion))<this.threshEndRotate)&&(this.moveMode==="fly"||this.onObject===!0||this.collisionEnabled===!1)?!1:(this.camera&&(this.lastCameraPosition.copy(this.camera.position),this.lastCameraQuaternion.copy(this.camera.quaternion)),this.lastPosition.copy(this.object.position),this.object.dispatchEvent(iV),!0)}updateFollowArms(){this.objectToTarget.copy(this.objectToTarget0),this.targetToCamera.copy(this.targetToCamera0);let e=Br.setFromAxisAngle(zr,this.cameraYAxis==="Limit"&&this.orientMode!=="radial"?it.clamp(this.euler.y-this.euler0.y,this.minAzimuthAngleRel,this.maxAzimuthAngleRel):this.euler.y-this.euler0.y);(this.cameraYAxis!=="Locked"||this.orientMode==="radial")&&this.objectToTarget.applyQuaternion(e);let t;this.cameraXAxis==="Limit"?t=it.clamp(this.euler.x,-this.maxPolarAngle+this.cameraPolarOffset+1e-6,-this.minPolarAngle+this.cameraPolarOffset-1e-6):t=it.clamp(this.euler.x,-this.PI_2+this.cameraPolarOffset+1e-6,this.PI_2+this.cameraPolarOffset-1e-6);let i=Di.copy(this.cameraPolarAxis0);(this.cameraYAxis!=="Locked"||this.orientMode==="radial")&&i.applyQuaternion(e);let r=Ns.setFromAxisAngle(i,t);this.cameraYAxis!=="Locked"&&this.targetToCamera.applyQuaternion(e),this.cameraXAxis!=="Locked"&&this.targetToCamera.applyQuaternion(r)}groundTiltAdjustment(e){zr.angleTo(e)*180/Math.PI<15||zr.angleTo(e)*180/Math.PI>85?Br.identity():Br.setFromUnitVectors(zr,e),this.groundTilt.slerp(Br,.06),this.groundTiltInv.copy(this.groundTilt).invert()}collisionAdjustment(e){let t=Nb.set(0,0,0);this.object.updateMatrix();let i=Af.multiplyMatrices(this.object.matrix,this.objXZRotMat).multiply(this.collider.matrix).decompose(Di,Br,Qi).compose(Di,Br,Fb);this.sharedGameControlGlobals.entitiesWithTransformAnim.forEach(s=>{if(s===this.object||s.isDescendantOf(this.object))return;pr.makeEmpty(),s.updateMatrixWorldSVD();let n=s.matrixWorldRigid,a=Ub.copy(n).invert(),o=QG.copy(Ub).multiply(i);xi.copy(this.collider.segment),xi.start.applyMatrix4(o),xi.end.applyMatrix4(o);let l=zb.copy(this.object.position).applyMatrix4(a);pr.expandByPoint(xi.start),pr.expandByPoint(xi.end),pr.min.addScalar(-this.collider.radius),pr.max.addScalar(this.collider.radius),s.boundsTree.shapecast({intersectsBounds:h=>h.intersectsBox(pr),intersectsTriangle:h=>{let u=Di,c=Qi,d=h.closestPointToSegment(xi,u,c);if(d<this.collider.radius){let p=this.collider.radius-d,f=c.sub(u).normalize(),g=ln.copy(l);g.addScaledVector(f,p);let m=g.applyMatrix4(n).sub(this.object.position);t.add(m),xi.start.addScaledVector(f,p),xi.end.addScaledVector(f,p)}}})}),pr.makeEmpty(),xi.copy(this.collider.segment),xi.start.applyMatrix4(i),xi.end.applyMatrix4(i),pr.expandByPoint(xi.start),pr.expandByPoint(xi.end),pr.min.addScalar(-this.collider.radius),pr.max.addScalar(this.collider.radius),this.sharedGameControlGlobals.staticMeshBVH?.shapecast({intersectsBounds:s=>s.intersectsBox(pr),intersectsTriangle:s=>{let n=Di,a=Qi,o=s.closestPointToSegment(xi,n,a);if(o<this.collider.radius){let l=this.collider.radius-o,h=a.sub(n).normalize();this.alignToGround&&this.groundTiltAdjustment(h),t.addScaledVector(h,l),xi.start.addScaledVector(h,l),xi.end.addScaledVector(h,l)}}}),this.onObject=Math.abs(t.y)>Math.abs(e*this.velocity.y*.25),this.onObject&&this.dispatchStopEvent("jump");let r=Math.max(0,t.length()-1e-5);t.normalize().multiplyScalar(r),this.object.position.add(t)}},o2=rg;o2.isLocked=!1;var Sf={type:"change"},Gb={type:"changeZoom"},rV={type:"changePan"},ro={type:"start"},so={type:"end",changed:!0},sV={type:"end",changed:!1},Mf=new ct,Vb=new G,nV=2*Math.PI,aV=1e-8,oV=.01,Ef=new E,qc=new G,Cf=new E,Yc=new ct,Hb=new ve,lV={type:"requestRender"},l2=class extends Vi{constructor(e,t,i={isPlayMode:!1,isExport:!1}){super(),this.object=e,this.domElement=t,this.options=i,this.enabled=!0,this.useKeyEvents=!0,this.enableDamping=!1,this.enableZoom=!0,this.enableRotate=!0,this.enablePan=!0,this.autoRotate=!1,this.rotationLimitsMode=0,this.panLimitsMode=0,this.rotationSoftLimit=2,this.panSoftLimit=2,this.hoverRotatePanMode=0,this.zoomLimitsEnabled=!1,this.mouseButtons=[0,5],this.mouseButtonsPlay=[3,4,5],this.touches=[null,hr.DOLLY_ROTATE,hr.PAN],this.offset=new E,this.eye=new E,this.lastPosition=new E,this.lastQuaternion=new ct,this.current=new G,this.overShoot=new G,this.overRatio=new G,this.spherical=new Ey,this.sphericalDelta=new Ey,this.panOffset=new E,this.panLeftV=new E,this.panUpV=new E,this.panV=new E,this.rotateStart=new G,this.rotateEnd=new G,this.rotateDelta=new G,this.panStart=new G,this.panEnd=new G,this.panDelta=new G,this.dollyStart=new G,this.dollyEnd=new G,this.dollyDelta=new G,this.rotationRangeFactor=new G,this.panRangeFactor=new G,this.state=-1,this.zoomChanged=!1,this.isPointerDown=!1,this.isThetaFlipped=!1,this.prevScale=0,this.scale=1,this.gesture=!1,this.timer=-1,this.timerHover=-1,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minPhi=0,this.maxPhi=Math.PI,this.minTheta=-1/0,this.maxTheta=1/0,this.minH=0,this.maxH=Math.PI,this.minV=-1/0,this.maxV=1/0,this.autoRotateClockwise=!0,this.isPanOverShoot=!1,this.isRotateOverShoot=!1,this.resetHoverEffectOnPointerLeave=!1,this.hasChange=!1,this.useWindowEvents=!1,this.isTouchZoom=!0,this.autoRotateSpeed=2,this.dampingFactor=.125,this.zoomSpeed=2,this.rotateSpeed=1,this.panSpeed=1,this.hoverRotatePanStrength=.1,this.thetaIsFree=!1,this.phiIsFree=!1,this.needsUpdate=!0,this.update=()=>{this.object.updateWorldMatrix(!0,!1),this.object.matrixWorld.decompose(Cf,Yc,Ef),this.offset.copy(Cf).sub(this.target),this.spherical.setFromVector3(this.offset),this.object.isUpVectorFlipped&&(this.spherical.phi*=-1,this.spherical.theta-=Math.PI),this.autoRotate&&this.state===-1&&this.rotateLeft((this.autoRotateClockwise===!0?1:-1)*this.getAutoRotationAngle()),this.rotationLimitsMode!==0&&this.applyLimits(this.sphericalDelta,this.rotationLimitsMode,this.rotationSoftLimit,this.maxTheta,this.minTheta,this.maxPhi,this.minPhi,this.rotationRangeFactor),this.rotationLimitsMode!==2&&(this.spherical.phi+=this.sphericalDelta.phi),(this.rotationLimitsMode!==1||this.autoRotate===!0)&&(this.spherical.theta+=this.sphericalDelta.theta),this.spherical.radius*=this.scale,this.zoomLimitsEnabled&&(this.spherical.radius=Math.max(this.minDistance,Math.min(this.maxDistance,this.spherical.radius))),this.panLimitsMode!==0&&(this.target.applyQuaternion(Mf.copy(Yc).invert()),this.panOffset.applyQuaternion(Mf),this.applyLimits(this.panOffset,this.panLimitsMode,this.panSoftLimit,this.maxH,this.minH,this.maxV,this.minV,this.panRangeFactor),this.target.applyQuaternion(Yc),this.panOffset.applyQuaternion(Yc)),this.panLimitsMode===2&&(this.panOffset.y=0),this.panLimitsMode===1&&(this.panOffset.x=0),this.state===-1&&!this.gesture?(this.panOffset.multiplyScalar(1-this.dampingFactor),this.target.add(this.panOffset)):(this.target.add(this.panOffset),this.panOffset.set(0,0,0)),this.offset.setFromSpherical(this.spherical),Cf.copy(this.target).add(this.offset),this.object.position.copy(this.target).add(this.offset),this.object.parent&&(Hb.copy(this.object.parent.matrixWorld).invert(),this.object.position.applyMatrix4(Hb));let r=this.spherical.phi%nV;return this.eye.copy(this.offset).normalize(),this.object.up.copy(bt.DEFAULT_UP).applyAxisAngle(this.eye,this.object.angleOffsetFromUp),r>0&&r>Math.PI||r<0&&r>-Math.PI?(this.object.up.negate(),this.object.lookAt(this.target),this.object.isUpVectorFlipped=!0):(this.object.lookAt(this.target),this.object.isUpVectorFlipped=!1),this.state===-1||this.enableDamping===!0?(this.sphericalDelta.theta*=1-this.dampingFactor,this.sphericalDelta.phi*=1-this.dampingFactor):this.sphericalDelta.set(0,0,0),this.scale=1,this.object.wasMovedByUser=!0,this.zoomChanged||this.lastPosition.distanceToSquared(this.object.position)>oV||8*(1-this.lastQuaternion.dot(this.object.quaternion))>aV?(this.dispatchEvent(Sf),this.object.dispatchEvent(lV),this.lastPosition.copy(this.object.position),this.lastQuaternion.copy(this.object.quaternion),this.zoomChanged=!1,!0):(this.isPanOverShoot=!1,this.isRotateOverShoot=!1,this.sphericalDelta.set(0,0,0),this.panOffset.set(0,0,0),!1)},this.onPointerDown=r=>{this.enabled!==!1&&(r.pointerType==="touch"||r.pointerType==="pen"&&rr?this.onPointerDownTouch(r):this.onPointerDownMouse(r),this.state!==-1&&(this.isPointerDown=!0,this.dispatchEvent(ro),this.domElement.addEventListener("pointermove",this.onPointerMove),this.domElement.addEventListener("pointerup",this.onPointerUp),r.stopPropagation(),r.pointerType==="touch"||r.pointerType==="pen"&&rr||this.domElement.setPointerCapture(r.pointerId)))},this.onPointerLeave=r=>{this.resetHoverEffectOnPointerLeave&&!this.useWindowEvents?(this.hoverRotatePanMode===1?(this.sphericalDelta.theta=-this.spherical.theta,this.sphericalDelta.phi=-this.spherical.phi,Ef.subVectors(this.position0,this.target0),this.spherical.setFromVector3(Ef),this.sphericalDelta.theta+=this.spherical.theta,this.sphericalDelta.phi+=this.spherical.phi,this.sphericalDelta.theta/=8,this.sphericalDelta.phi/=8):this.hoverRotatePanMode===2&&this.panOffset.subVectors(this.target0,this.target).divideScalar(8),this.update()):this.pointerLeaveEvent=r},this.onPointerEnter=r=>{this.resetHoverEffectOnPointerLeave||this.pointerLeaveEvent===void 0?qc.set(r.clientX-this.domElement.clientWidth/2,r.clientY-this.domElement.clientHeight/2):qc.set(r.clientX-this.pointerLeaveEvent.clientX,r.clientY-this.pointerLeaveEvent.clientY),this.hoverRotatePanMode===1?(this.rotateDelta.copy(qc).multiplyScalar(this.rotateSpeed*this.hoverRotatePanStrength).rotateAround(Vb,-this.object.angleOffsetFromUp),this.rotateLeft(2*Math.PI*this.rotateDelta.x/this.domElement.clientHeight),this.rotateUp(2*Math.PI*this.rotateDelta.y/this.domElement.clientHeight),this.rotateStart.set(r.clientX,r.clientY)):this.hoverRotatePanMode===2&&(this.panDelta.copy(qc).multiplyScalar(this.panSpeed*this.hoverRotatePanStrength),this.pan(this.panDelta.x,this.panDelta.y),this.panStart.set(r.clientX,r.clientY)),this.update()},this.onPointerMove=r=>{this.enabled!==!1&&(r.pointerType==="touch"||r.pointerType==="pen"&&rr?this.onPointerMoveTouch(r):this.onPointerMoveMouse(r),r.stopPropagation())},this.onPointerUp=r=>{this.isPointerDown=!1,Qe.length===0&&(this.domElement.removeEventListener("pointermove",this.onPointerMove),this.domElement.removeEventListener("pointerup",this.onPointerUp)),this.hasChange?this.dispatchEvent(so):this.dispatchEvent(sV),this.state=-1,r&&(r.stopPropagation(),r.pointerType==="touch"||r.pointerType==="pen"&&rr||this.domElement.releasePointerCapture(r.pointerId))},this.onPointerDownMouse=r=>{let s;switch(this.useKeyEvents?s=this.mouseButtons[r.button]:s=this.mouseButtonsPlay[r.button],s){case 0:if(r.altKey===!0&&!r.shiftKey&&!Ac(r)){if(this.enableRotate===!1)return;this.handleMouseDownRotate(r),this.state=0}else if(this.key===" "){if(this.enablePan===!1)return;this.handleMouseDownPan(r),this.state=2}break;case 4:if(this.enablePan===!1)return;this.handleMouseDownPan(r),this.state=2;break;case 3:if(Ac(r)||r.shiftKey){if(this.enablePan===!1)return;this.handleMouseDownPan(r),this.state=2}else{if(this.enableRotate===!1)return;this.handleMouseDownRotate(r),this.state=0}break;case 5:if(Ac(r)||r.shiftKey){if(this.enableRotate===!1)return;this.handleMouseDownRotate(r),this.state=0}else{if(this.enablePan===!1)return;this.handleMouseDownPan(r),this.state=2}break;default:this.state=-1}},this.onPointerMoveMouse=r=>{switch(this.state){case 0:if(this.enableRotate===!1)return;this.handleMouseMoveRotate(r);break;case 1:if(this.enableZoom===!1)return;this.handleMouseMoveDolly(r);break;case 2:if(this.enablePan===!1)return;this.handleMouseMovePan(r);break}},this.onPointerDownTouch=r=>{switch(this.touches[Qe.length-1]){case hr.ROTATE:if(this.enableRotate===!1){this.state=-1;return}this.handleTouchStartRotate(),this.state=3;break;case hr.PAN:if(this.enablePan===!1){this.state=-1;return}this.handleTouchStartPan(),this.state=4;break;case hr.DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1||this.isTouchZoom===!1)return;this.handleTouchStartDollyPan(),this.state=5;break;case hr.DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1||this.isTouchZoom===!1)return;this.handleTouchStartDollyRotate(),this.state=6;break;default:this.state=-1}},this.onPointerMoveTouch=r=>{switch(this.state){case 3:if(this.enableRotate===!1)return;this.handleTouchMoveRotate(r),this.update();break;case 4:if(this.enablePan===!1)return;this.handleTouchMovePan(r),this.update();break;case 5:if(this.enableZoom===!1&&this.enablePan===!1||this.isTouchZoom===!1)return;this.handleTouchMoveDollyPan(r),this.update();break;case 6:if(this.enableZoom===!1&&this.enableRotate===!1||this.isTouchZoom===!1)return;this.handleTouchMoveDollyRotate(r),this.update();break;default:this.state=-1}},this.dispatchEndDebounced=__(()=>this.dispatchEvent(so),33),this.onMouseWheel=r=>{this.enabled===!1||this.enableZoom===!1&&this.enablePan===!1||(this.options.isExport===!1&&this.domElement.clientHeight===document.body.clientHeight&&this.domElement.clientWidth===document.body.clientWidth&&r.preventDefault(),this.dispatchEvent(ro),this.handleMouseWheel(r),this.dispatchEndDebounced())},this.onGesture=r=>{if(this.enabled!==!1)if(r.preventDefault(),r.type==="gesturechange"){if(this.enableZoom===!1||this.isTouchZoom===!1)return;this.dispatchEvent(ro),r.scale>this.prevScale?this.dollyIn(this.getZoomScale()):r.scale<this.prevScale&&this.dollyOut(this.getZoomScale()),this.prevScale=r.scale,this.update()}else this.dispatchEvent(so)},this.onContextMenu=r=>{this.enabled!==!1&&r.preventDefault()},this.onTouchEnd=r=>{r.preventDefault()},this.onKeyDown=r=>{this.enabled!==!1&&(this.key=r.key,r.key===" "&&this.dispatchEvent(ro))},this.onKeyUp=r=>{this.enabled!==!1&&(this.key=void 0,this.state!==-1&&this.onPointerUp(Qe[0]),r.key===" "&&this.dispatchEvent(so))},this.onPointerHover=r=>{r.pointerType!=="mouse"||this.enabled===!1||this.state!==-1||this.hoverRotatePanMode===2&&this.isPanOverShoot||this.hoverRotatePanMode===1&&this.isRotateOverShoot||(this.isPointerDown=!0,this.hoverRotatePanMode===2?this.handleMouseMovePan(r,this.hoverRotatePanStrength):this.hoverRotatePanMode===1&&this.handleMouseMoveRotate(r,this.hoverRotatePanStrength))},this.onBeginState=()=>{this.enabled=!1,this.needsUpdate=!1},this.onCompleteState=r=>{r.isfromEntity&&this.options.isPlayMode||(this.enabled=!0,this.needsUpdate=!0,this.object.updateUp(),this.object.getTarget(this.target))},this.target=this.object.getTarget(),this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this.quat0=this.object.quaternion.clone(),this.isUpVectorFlipped0=this.object.isUpVectorFlipped,this.offset.copy(this.object.position).sub(this.target),this.spherical.setFromVector3(this.offset),this.object.isUpVectorFlipped&&(this.spherical.phi*=-1,this.spherical.theta-=Math.PI),this.addEventListenersToCamera()}dispatchEvent(e){e.type==="start"?this.hasChange=!1:this.hasChange=!0,super.dispatchEvent(e)}addEventListenersToCamera(){this.object.addEventListener("beginState",this.onBeginState),this.object.addEventListener("completeState",this.onCompleteState)}removeEventListenersFromCamera(){this.object.removeEventListener("beginState",this.onBeginState),this.object.removeEventListener("completeState",this.onCompleteState)}reset(){this.object.quaternion.copy(this.quat0),this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.isUpVectorFlipped=this.isUpVectorFlipped0,this.object.updateProjectionMatrix(),this.dispatchEvent(Sf),this.state=-1,this.pointerLeaveEvent=void 0}resetTo(e,t,i,r,s=!1){this.object.quaternion.copy(r),this.target.copy(e),this.object.position.copy(t),this.object.zoom=i,this.object.isUpVectorFlipped=s,this.object.updateProjectionMatrix(),this.dispatchEvent(Sf),this.update(),this.state=-1}updateUseWindowEvents(e){if(window.removeEventListener("pointermove",this.onPointerHover),this.domElement.removeEventListener("pointermove",this.onPointerHover),this.useWindowEvents=e,this.hoverRotatePanMode!==0&&(this.useWindowEvents?window.addEventListener("pointermove",this.onPointerHover):this.domElement.addEventListener("pointermove",this.onPointerHover)),this.domElement.removeEventListener("pointerleave",this.onPointerLeave),this.domElement.removeEventListener("pointerenter",this.onPointerEnter),window.removeEventListener("pointerleave",this.onPointerLeave),window.removeEventListener("pointerenter",this.onPointerEnter),this.hoverRotatePanMode!==0&&!this.useWindowEvents){let t=this.useWindowEvents?window:this.domElement;t.addEventListener("pointerleave",this.onPointerLeave),t.addEventListener("pointerenter",this.onPointerEnter)}}fromJSON(e,t){this.setEnableDampingSpeed(e.enableDamping),this.enablePan=e.enablePan,this.enableZoom=e.enableZoom,this.enableRotate=e.enableRotate,this.rotationLimitsMode=e.rotationLimitsMode,this.thetaIsFree=e.rotationHorizontalOffset.min===e.rotationHorizontalOffset.max&&e.rotationHorizontalOffset.min===Math.PI,this.phiIsFree=e.rotationVerticalOffset.min===e.rotationVerticalOffset.max&&e.rotationVerticalOffset.min===Math.PI,this.panLimitsMode=e.panLimitsMode,this.panSoftLimit=e.panSoftLimit,this.rotationSoftLimit=e.rotationSoftLimit,this.hoverRotatePanMode=e.hoverRotatePanMode,this.useWindowEvents=t==="window",this.hoverRotatePanMode!==0&&(this.useWindowEvents?window.addEventListener("pointermove",this.onPointerHover):this.domElement.addEventListener("pointermove",this.onPointerHover));let i=e.hoverRotatePanStrength/100;this.hoverRotatePanStrength=i**2,this.zoomLimitsEnabled=e.zoomLimitsEnabled,this.minZoom=e.zoomLimits.min,this.maxZoom=Math.max(e.zoomLimits.min,e.zoomLimits.max),this.minDistance=1e3/e.zoomLimits.max,this.maxDistance=Math.max(this.minDistance,1e3/e.zoomLimits.min),this.autoRotate=e.autoRotate,this.autoRotateSpeed=e.autoRotateSpeed,this.autoRotateClockwise=e.autoRotateClockwise;let r=this.object.getTarget().applyQuaternion(Mf.copy(this.object.quaternion).invert());this.minV=-e.panVerticalOffset.min+r.y,this.maxV=e.panVerticalOffset.max+r.y,this.minH=-e.panHorizontalOffset.min+r.x,this.maxH=e.panHorizontalOffset.max+r.x,this.panRangeFactor.set(this.maxH-this.minH,this.maxV-this.minV).divideScalar(2),this.rotationRangeFactor.setScalar(Math.PI).divideScalar(4),this.minPhi=ts(this.spherical.phi-e.rotationVerticalOffset.min),this.maxPhi=ts(this.spherical.phi+e.rotationVerticalOffset.max),this.minTheta=ts(ts(this.spherical.theta)-e.rotationHorizontalOffset.min),this.maxTheta=ts(ts(this.spherical.theta)+e.rotationHorizontalOffset.max),this.isThetaFlipped=this.minTheta>this.maxTheta,e.orbitTouches===1&&(this.touches[0]=hr.ROTATE),e.panTouches===1&&(this.touches[0]=hr.PAN),e.orbitTouches===2&&(this.touches[1]=hr.DOLLY_ROTATE),e.panTouches===2&&(this.touches[1]=hr.DOLLY_PAN),e.orbitTouches===3&&(this.touches[2]=hr.ROTATE),e.panTouches===3&&(this.touches[2]=hr.PAN),this.isTouchZoom=e.isTouchZoom,this.resetHoverEffectOnPointerLeave=e.resetHoverEffectOnPointerLeave??!1}connect(){if(this.domElement.addEventListener("contextmenu",this.onContextMenu),this.domElement.addEventListener("pointerdown",this.onPointerDown),this.domElement.addEventListener("wheel",this.onMouseWheel),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keyup",this.onKeyUp,!1),Mm||(this.domElement.addEventListener("gesturestart",this.onGesture),this.domElement.addEventListener("gesturechange",this.onGesture),this.domElement.addEventListener("gestureend",this.onGesture)),this.domElement.addEventListener("touchend",this.onTouchEnd),this.hoverRotatePanMode!==0&&!this.useWindowEvents){let e=this.useWindowEvents?window:this.domElement;e.addEventListener("pointerleave",this.onPointerLeave),e.addEventListener("pointerenter",this.onPointerEnter)}this.pointerLeaveEvent=void 0}dispose(){this.removeEventListenersFromCamera(),this.domElement.removeEventListener("contextmenu",this.onContextMenu),this.domElement.removeEventListener("pointerdown",this.onPointerDown),this.domElement.removeEventListener("wheel",this.onMouseWheel),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keyup",this.onKeyUp,!1),this.domElement.removeEventListener("pointermove",this.onPointerHover),window.removeEventListener("pointermove",this.onPointerHover),Mm||(this.domElement.removeEventListener("gesturestart",this.onGesture),this.domElement.removeEventListener("gesturechange",this.onGesture),this.domElement.removeEventListener("gestureend",this.onGesture)),this.domElement.removeEventListener("touchend",this.onTouchEnd),this.domElement.removeEventListener("pointerleave",this.onPointerLeave),this.domElement.removeEventListener("pointerenter",this.onPointerEnter),window.removeEventListener("pointerleave",this.onPointerLeave),window.removeEventListener("pointerenter",this.onPointerEnter),this.domElement.removeEventListener("pointermove",this.onPointerMove),this.domElement.removeEventListener("pointerup",this.onPointerUp)}applyLimits(e,t,i,r,s,n,a,o){this.overShoot.set(0,0);let l,h,u;e instanceof E?(l=e.x,h=e.y,this.current.set(this.target.x,this.target.y),u=!0):(l=e.theta,h=e.phi,this.current.set(ts(this.spherical.theta),ts(this.spherical.phi)),u=!1),i===0&&(this.current.x+=l,this.current.y+=h),(t===3||t===2)&&(!u&&this.isThetaFlipped?this.current.x>r&&this.current.x<0?this.overShoot.x=r-this.current.x:this.current.x<s&&this.current.x>0&&(this.overShoot.x=s-this.current.x):this.current.x>r?this.overShoot.x=r-this.current.x:this.current.x<s&&(this.overShoot.x=s-this.current.x)),(t===3||t===1)&&(this.current.y>n?this.overShoot.y=n-this.current.y:this.current.y<a&&(this.overShoot.y=a-this.current.y)),u||(this.overShoot.x=ts(this.overShoot.x),this.overShoot.y=ts(this.overShoot.y)),i!==0?(this.overRatio.copy(this.overShoot).divide(o),this.overRatio.x=Math.min(Math.abs(this.overRatio.x),1),this.overRatio.y=Math.min(Math.abs(this.overRatio.y),1),i===1&&(this.overRatio.x=Wb(Math.abs(this.overRatio.x)),this.overRatio.y=Wb(Math.abs(this.overRatio.y))),this.isPointerDown||i===1?i===2&&(this.overRatio.x>.9&&!this.thetaIsFree||this.overRatio.y>.9&&!this.phiIsFree)?this.isPointerDown=!1:(l*this.overShoot.x<0&&!this.thetaIsFree&&(l*=1-this.overRatio.x),h*this.overShoot.y<0&&!this.phiIsFree&&(h*=1-this.overRatio.y)):i===2&&(!u&&(this.overRatio.x>.002&&!this.thetaIsFree||this.overRatio.y>.002&&!this.phiIsFree)||u&&(Math.abs(this.overShoot.x)>2||Math.abs(this.overShoot.y)>2)?(this.thetaIsFree||(l=this.overShoot.x*.05),this.phiIsFree||(h=this.overShoot.y*.05),u?this.isPanOverShoot=!0:this.isRotateOverShoot=!0):u?this.isPanOverShoot=!1:this.isRotateOverShoot=!1)):(l+=this.overShoot.x,h+=this.overShoot.y),e instanceof E?(e.x=l,e.y=h):(this.thetaIsFree||(e.theta=l),this.phiIsFree||(e.phi=h))}setEnableDampingSpeed(e){this.enableDamping=e,this.rotateSpeed=e===!0?.2:1}stopDamping(){this.sphericalDelta.theta=0,this.sphericalDelta.phi=0}getAutoRotationAngle(){return 2*Math.PI/60/60*this.autoRotateSpeed}getZoomScale(){return Math.pow(.95,this.zoomSpeed)}rotateLeft(e){this.sphericalDelta.theta-=e}rotateUp(e){this.sphericalDelta.phi-=e}panLeft(e,t){this.panLeftV.setFromMatrixColumn(t,0),this.panLeftV.multiplyScalar(-e),this.panOffset.add(this.panLeftV)}panUp(e,t){this.panUpV.setFromMatrixColumn(t,1),this.panUpV.multiplyScalar(e),this.panOffset.add(this.panUpV)}pan(e,t){let i=this.domElement;if(i&&this.object.isPerspectiveCamera){let r=this.object.position;this.panV.copy(r).sub(this.target);let s=this.panV.length();s*=Math.tan(this.object.fov/2*Math.PI/180),this.panLeft(2*e*s/i.clientHeight,this.object.matrixWorld),this.panUp(2*t*s/i.clientHeight,this.object.matrixWorld)}else i&&this.object.isOrthographicCamera&&(this.panLeft(e*(this.object.right-this.object.left)/this.object.zoom/i.clientWidth,this.object.matrixWorld),this.panUp(t*(this.object.top-this.object.bottom)/this.object.zoom/i.clientHeight,this.object.matrixWorld));this.dispatchEvent(rV)}dollyOut(e){this.object.isPerspectiveCamera?this.scale/=e:this.object.isOrthographicCamera&&(this.object.zoom*=e,this.zoomLimitsEnabled&&(this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom))),this.object.updateProjectionMatrix(),this.zoomChanged=!0),this.dispatchEvent(Gb)}dollyIn(e){this.object.isPerspectiveCamera?this.scale*=e:this.object.isOrthographicCamera&&(this.object.zoom/=e,this.zoomLimitsEnabled&&(this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom))),this.object.updateProjectionMatrix(),this.zoomChanged=!0),this.dispatchEvent(Gb)}zoomOut(e=this.getZoomScale()){this.dispatchEvent(ro),this.dollyOut(e),this.dispatchEvent(so)}zoomIn(e=this.getZoomScale()){this.dispatchEvent(ro),this.dollyIn(e),this.dispatchEvent(so)}handleMouseDownRotate(e){this.rotateStart.set(e.clientX,e.clientY)}handleMouseDownDolly(e){this.dollyStart.set(e.clientX,e.clientY)}handleMouseDownPan(e){this.panStart.set(e.clientX,e.clientY)}handleMouseMoveRotate(e,t=1){e.movementX!==void 0?this.rotateDelta.set(e.movementX,e.movementY):(this.rotateEnd.set(e.clientX,e.clientY),this.rotateDelta.subVectors(this.rotateEnd,this.rotateStart),this.rotateStart.copy(this.rotateEnd)),this.rotateDelta.multiplyScalar(this.rotateSpeed*t).rotateAround(Vb,-this.object.angleOffsetFromUp);let i=this.domElement,r=this.useWindowEvents?window.innerHeight:i.clientHeight,s=2*Math.PI*this.rotateDelta.x/r,n=2*Math.PI*this.rotateDelta.y/r;this.rotateLeft(s),this.rotateUp(n),this.update()}handleMouseMoveDolly(e){this.dollyEnd.set(e.clientX,e.clientY),this.dollyDelta.subVectors(this.dollyEnd,this.dollyStart),this.dollyDelta.y>0?this.dollyOut(this.getZoomScale()):this.dollyDelta.y<0&&this.dollyIn(this.getZoomScale()),this.dollyStart.copy(this.dollyEnd),this.update()}handleMouseMovePan(e,t=1){e.movementX!==void 0?this.panDelta.set(e.movementX,e.movementY):(this.panEnd.set(e.clientX,e.clientY),this.panDelta.subVectors(this.panEnd,this.panStart),this.panStart.copy(this.panEnd)),this.panDelta.multiplyScalar(this.panSpeed*t),this.pan(this.panDelta.x,this.panDelta.y),this.update()}handleMouseWheel(e){if($N===!1&&Ac(e)===!1&&hV(e)===!0){if(this.enablePan===!1)return;this.gesture?(this.panDelta.set(-e.deltaX,-e.deltaY).multiplyScalar(this.panSpeed),this.panDelta.x=Math.min(Math.abs(this.panDelta.x),100)*(this.panDelta.x<0?-1:1),this.panDelta.y=Math.min(Math.abs(this.panDelta.y),100)*(this.panDelta.y<0?-1:1),e.altKey?this.pan(0,this.panDelta.y):e.shiftKey?this.pan(this.panDelta.x,0):this.pan(this.panDelta.x,this.panDelta.y),this.update()):(this.gesture=!0,this.isPointerDown=!0),window.clearTimeout(this.timer),this.timer=window.setTimeout(()=>{this.gesture=!1,this.isPointerDown=!1},30)}else{if(this.enableZoom===!1)return;e.deltaY===0?e.deltaX<0?this.dollyIn(this.getZoomScale()):e.deltaX>0&&this.dollyOut(this.getZoomScale()):e.deltaY<0?this.dollyIn(this.getZoomScale()):e.deltaY>0&&this.dollyOut(this.getZoomScale()),this.update(),this.gesture=!1,this.isPointerDown=!1}}handleTouchStartRotate(){if(Qe.length===2){let e=.5*(Qe[0].pageX+Qe[1].pageX),t=.5*(Qe[0].pageY+Qe[1].pageY);this.rotateStart.set(e,t)}else this.rotateStart.set(Qe[0].pageX,Qe[0].pageY)}handleTouchStartPan(){if(Qe.length===2){let e=.5*(Qe[0].pageX+Qe[1].pageX),t=.5*(Qe[0].pageY+Qe[1].pageY);this.panStart.set(e,t)}else this.panStart.set(Qe[0].pageX,Qe[0].pageY)}handleTouchStartDolly(){let e=Qe[0].pageX-Qe[1].pageX,t=Qe[0].pageY-Qe[1].pageY,i=Math.sqrt(e*e+t*t);this.dollyStart.set(0,i)}handleTouchStartDollyPan(){this.enableZoom&&this.handleTouchStartDolly(),this.enablePan&&this.handleTouchStartPan()}handleTouchStartDollyRotate(){this.enableZoom&&this.handleTouchStartDolly(),this.enableRotate&&this.handleTouchStartRotate()}handleTouchMoveRotate(e){if(Qe.length===2){let i=Np(e),r=.5*(e.pageX+i.x),s=.5*(e.pageY+i.y);this.rotateEnd.set(r,s)}else{if(e.pointerId!==Qe[0].pointerId)return;this.rotateEnd.set(e.pageX,e.pageY)}this.rotateDelta.subVectors(this.rotateEnd,this.rotateStart).multiplyScalar(this.rotateSpeed);let t=this.domElement;t&&(this.rotateLeft(2*Math.PI*this.rotateDelta.x/t.clientHeight),this.rotateUp(2*Math.PI*this.rotateDelta.y/t.clientHeight)),this.rotateStart.copy(this.rotateEnd)}handleTouchMovePan(e){if(Qe.length===2){let t=Np(e),i=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this.panEnd.set(i,r)}else{if(e.pointerId!==Qe[0].pointerId)return;this.panEnd.set(e.pageX,e.pageY)}this.panDelta.subVectors(this.panEnd,this.panStart).multiplyScalar(this.panSpeed),this.pan(this.panDelta.x,this.panDelta.y),this.panStart.copy(this.panEnd)}handleTouchMoveDolly(e){let t=Np(e),i=e.pageX-t.x,r=e.pageY-t.y,s=Math.sqrt(i*i+r*r);this.dollyEnd.set(0,s),this.dollyDelta.set(0,Math.pow(this.dollyEnd.y/this.dollyStart.y,this.zoomSpeed)),this.dollyOut(this.dollyDelta.y),this.dollyStart.copy(this.dollyEnd)}handleTouchMoveDollyPan(e){this.enableZoom&&this.handleTouchMoveDolly(e),this.enablePan&&this.handleTouchMovePan(e)}handleTouchMoveDollyRotate(e){this.enableZoom&&this.handleTouchMoveDolly(e),this.enableRotate&&this.handleTouchMoveRotate(e)}};function ts(e){let t=Math.PI*2;for(;e<=-Math.PI;)e+=t;for(;e>Math.PI;)e-=t;return e}function Wb(e){return 1-Math.pow(1-e,4)}function hV(e){return e.wheelDeltaY===0||e.deltaY===0?Su&&e.shiftKey&&Math.abs(e.wheelDeltaX)>=120?!1:e.wheelDeltaX?e.wheelDeltaX===-3*e.deltaX:e.deltaMode===0:e.wheelDeltaY?e.wheelDeltaY===-3*e.deltaY:e.deltaMode===0}var Tf=new WeakMap,cV=class extends bg{constructor(e){super(e),this.decoderPath="",this.decoderConfig={},this.decoderBinary=null,this.decoderPending=null,this.workerLimit=4,this.workerPool=[],this.workerNextTaskID=1,this.workerSourceURL="",this.defaultAttributeIDs={position:"POSITION",normal:"NORMAL",color:"COLOR",uv:"TEX_COORD"},this.defaultAttributeTypes={position:"Float32Array",normal:"Float32Array",color:"Float32Array",uv:"Float32Array"}}setDecoderPath(e){return this.decoderPath=e,this}setDecoderConfig(e){return this.decoderConfig=e,this}setWorkerLimit(e){return this.workerLimit=e,this}load(e,t,i,r){let s=new Xf(this.manager);s.setPath(this.path),s.setResponseType("arraybuffer"),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(e,n=>{this.decodeDracoFile(n,t).catch(r)},i,r)}decodeDracoFile(e,t,i,r){let s={attributeIDs:i||this.defaultAttributeIDs,attributeTypes:r||this.defaultAttributeTypes,useUniqueIDs:!!i};return this.decodeGeometry(e,s).then(t)}decodeGeometry(e,t){let i=JSON.stringify(t);if(Tf.has(e)){let o=Tf.get(e);if(o.key===i)return o.promise;if(e.byteLength===0)throw new Error("THREE.DRACOLoader: Unable to re-decode a buffer with different settings. Buffer has already been transferred.")}let r,s=this.workerNextTaskID++,n=e.byteLength,a=this._getWorker(s,n).then(o=>(r=o,new Promise((l,h)=>{r._callbacks[s]={resolve:l,reject:h},r.postMessage({type:"decode",id:s,taskConfig:t,buffer:e},[e])}))).then(o=>this._createGeometry(o.geometry));return a.catch(()=>!0).then(()=>{r&&s&&this._releaseTask(r,s)}),Tf.set(e,{key:i,promise:a}),a}_createGeometry(e){let t=new Ve;e.index&&t.setIndex(new Xe(e.index.array,1));for(let i=0;i<e.attributes.length;i++){let r=e.attributes[i],s=r.name,n=r.array,a=r.itemSize;t.setAttribute(s,new Xe(n,a))}return t}_loadLibrary(e,t){let i=new Xf(this.manager);return i.setPath(this.decoderPath),i.setResponseType(t),i.setWithCredentials(this.withCredentials),new Promise((r,s)=>{i.load(e,r,void 0,s)})}preload(){return this._initDecoder(),this}_initDecoder(){if(this.decoderPending)return this.decoderPending;let e=typeof WebAssembly!="object"||this.decoderConfig.type==="js",t=[];return e?t.push(this._loadLibrary("draco_decoder.js","text")):(t.push(this._loadLibrary("draco_wasm_wrapper.js","text")),t.push(this._loadLibrary("draco_decoder.wasm","arraybuffer"))),this.decoderPending=Promise.all(t).then(i=>{let r=i[0];e||(this.decoderConfig.wasmBinary=i[1]);let s=dV.toString(),n=["/* draco decoder */",r,"","/* worker */",s.substring(s.indexOf("{")+1,s.lastIndexOf("}"))].join(`
- `);this.workerSourceURL=URL.createObjectURL(new Blob([n]))}),this.decoderPending}_getWorker(e,t){return this._initDecoder().then(()=>{if(this.workerPool.length<this.workerLimit){let r=new Worker(this.workerSourceURL);r._callbacks={},r._taskCosts={},r._taskLoad=0,r.postMessage({type:"init",decoderConfig:this.decoderConfig}),r.onmessage=function(s){let n=s.data;switch(n.type){case"decode":r._callbacks[n.id].resolve(n);break;case"error":r._callbacks[n.id].reject(n);break;default:console.error('THREE.DRACOLoader: Unexpected message, "'+n.type+'"')}},this.workerPool.push(r)}else this.workerPool.sort(function(r,s){return r._taskLoad>s._taskLoad?-1:1});let i=this.workerPool[this.workerPool.length-1];return i._taskCosts[e]=t,i._taskLoad+=t,i})}_releaseTask(e,t){e._taskLoad-=e._taskCosts[t],delete e._callbacks[t],delete e._taskCosts[t]}debug(){console.log("Task load: ",this.workerPool.map(e=>e._taskLoad))}dispose(){for(let e=0;e<this.workerPool.length;++e)this.workerPool[e].terminate();return this.workerPool.length=0,this.workerSourceURL!==""&&URL.revokeObjectURL(this.workerSourceURL),this}};function dV(){let e,t;onmessage=function(a){let o=a.data;switch(o.type){case"init":e=o.decoderConfig,t=new Promise(function(u){e.onModuleLoaded=function(c){u({draco:c})},DracoDecoderModule(e)});break;case"decode":let l=o.buffer,h=o.taskConfig;t.then(u=>{let c=u.draco,d=new c.Decoder,p=new c.DecoderBuffer;p.Init(new Int8Array(l),l.byteLength);try{let f=i(c,d,p,h),g=f.attributes.map(m=>m.array.buffer);f.index&&g.push(f.index.array.buffer),self.postMessage({type:"decode",id:o.id,geometry:f},g)}catch(f){console.error(f),self.postMessage({type:"error",id:o.id,error:f.message})}finally{c.destroy(p),c.destroy(d)}});break}};function i(a,o,l,h){let u=h.attributeIDs,c=h.attributeTypes,d,p,f=o.GetEncodedGeometryType(l);if(f===a.TRIANGULAR_MESH)d=new a.Mesh,p=o.DecodeBufferToMesh(l,d);else if(f===a.POINT_CLOUD)d=new a.PointCloud,p=o.DecodeBufferToPointCloud(l,d);else throw new Error("THREE.DRACOLoader: Unexpected geometry type.");if(!p.ok()||d.ptr===0)throw new Error("THREE.DRACOLoader: Decoding failed: "+p.error_msg());let g={index:null,attributes:[]};for(let m in u){let v=self[c[m]],y,b;if(h.useUniqueIDs)b=u[m],y=o.GetAttributeByUniqueId(d,b);else{if(b=o.GetAttributeId(d,a[u[m]]),b===-1)continue;y=o.GetAttribute(d,b)}g.attributes.push(s(a,o,d,m,v,y))}return f===a.TRIANGULAR_MESH&&(g.index=r(a,o,d)),a.destroy(d),g}function r(a,o,l){let h=l.num_faces()*3,u=h*4,c=a._malloc(u);o.GetTrianglesUInt32Array(l,u,c);let d=new Uint32Array(a.HEAPF32.buffer,c,h).slice();return a._free(c),{array:d,itemSize:1}}function s(a,o,l,h,u,c){let d=c.num_components(),p=l.num_points()*d,f=p*u.BYTES_PER_ELEMENT,g=n(a,u),m=a._malloc(f);o.GetAttributeDataArrayForAllPoints(l,c,g,f,m);let v=new u(a.HEAPF32.buffer,m,p).slice();return a._free(m),{name:h,array:v,itemSize:d}}function n(a,o){switch(o){case Float32Array:return a.DT_FLOAT32;case Int8Array:return a.DT_INT8;case Int16Array:return a.DT_INT16;case Int32Array:return a.DT_INT32;case Uint8Array:return a.DT_UINT8;case Uint16Array:return a.DT_UINT16;case Uint32Array:return a.DT_UINT32}}}var Mn;function uV(){return Mn||(Mn=new cV,Mn.setDecoderPath("https://www.gstatic.com/draco/versioned/decoders/1.5.2/").preload()),Mn.decoderPending}async function pV(e){if(Mn){let t={attributeIDs:Mn.defaultAttributeIDs,attributeTypes:Mn.defaultAttributeTypes,useUniqueIDs:!1},i;try{i=await Mn.decodeGeometry(new Int8Array(e).buffer,t)}catch(r){console.error(r)}if(i)return{index:i.index?{array:i.index.array}:void 0,attributes:Object.entries(i.attributes).map(([r,s])=>({name:r,itemSize:s.itemSize,array:s.array}))}}return null}async function fV(e,t){let[i,r]=L_(hm.deserialize(new Uint8Array(e)));RU(i);let s=[];i.scene.objects.traverse((n,a)=>{a.type==="Mesh"&&a.geometry.type==="NonParametricGeometry"&&a.geometry.data.draco!==void 0&&s.push(a)}),s.length&&await uV();for(let n of s){let a=await pV(Si(n.geometry.data.draco));if(a){a.index&&(n.geometry.data.index={array:a.index.array,itemSize:1,normalized:!1,type:"Uint32Array"});let o={};a.attributes.forEach(({name:l,array:h,itemSize:u})=>{o[l]={array:h,itemSize:u,type:"Float32Array",normalized:!1}}),n.geometry.data.attributes=o,n.geometry.data.draco=void 0}}return t&&t(i),r.result().data}var Xb=Object.keys(zS).filter(e=>isNaN(Number(e))),mV=class{constructor(e,t,i,r,s,n,a,o,l,h,u){this.preventScroll=s,this.preventTouchScroll=n,this.hideCursor=a,this.requestRender=l,this.isEnable=!1,this.onResetRaycaster=()=>{this.eventContext.raycasterNeedsUpdate=!0},this.onTouchMovePreventScroll=c=>{(c.touches.length>1||this.preventTouchScroll)&&c.preventDefault()},this.onMouseWheelPreventScroll=c=>{this.preventScroll&&c.preventDefault()},this.eventContext=new ej(e,t,i,o,r,u??!1),this.handlers={Spline:new gG(this.eventContext),Conditional:new AG(this.eventContext),Start:new jG(this.eventContext),Basic:new yG(this.eventContext,h,this),MouseHover:new zG(this.eventContext),Scroll:new FG(this.eventContext),Follow:new TG(this.eventContext),LookAt:new IG(this.eventContext)}}activate(){let{scene:e,domElement:t,eventElement:i}=this.eventContext;this.hideCursor&&(t.style.cursor="none"),this.isEnable=!0,e.traverseEntity(r=>{r.addEventListener("requestRender",this.requestRender)}),Object.values(this.handlers).forEach(r=>r.connect()),Xb.forEach(r=>{Object.values(this.handlers).some(s=>s.domEventsNeeded.has(r))&&(t.addEventListener(r,this.onResetRaycaster),i.addEventListener(r,this.onResetRaycaster))}),t.addEventListener("wheel",this.onMouseWheelPreventScroll),t.addEventListener("touchmove",this.onTouchMovePreventScroll)}deactivate(){let{scene:e,domElement:t}=this.eventContext;this.isEnable=!1,t.style.cursor="",Object.values(this.handlers).forEach(i=>i.disconnect()),e.traverseEntity(i=>{i.removeEventListener("requestRender",this.requestRender)}),Xb.forEach(i=>{t.removeEventListener(i,this.onResetRaycaster)}),t.removeEventListener("touchmove",this.onTouchMovePreventScroll),t.removeEventListener("wheel",this.onMouseWheelPreventScroll)}reset(){this.deactivate(),this.activate()}updateUseWindowEvents(e){let t=this.isEnable;t&&this.deactivate(),this.eventContext.useWindowEvents=e,t&&this.activate()}},gV=class{constructor(e,t,i,r,s){this._aspect=1,this._renderer=e,this._camera=t,this._frameSize=(new G).copy(i),this._editorSize=(new G).copy(r),this._aspect=t.aspect,this._fov=s??t.fov}set frameSize(e){this._frameSize.copy(e)}updateRenderer(){!this._renderer||this._renderer.setSize(this._frameSize.x,this._frameSize.y)}updateViewport(){if(!this._renderer||!this._camera||this._camera.cameraType!=="PerspectiveCamera")return;let e=this._frameSize.x,t=this._frameSize.y,i=this._editorSize.y;this._aspect=e/t,t<=i&&(this._camera.zoom*=i/t),this._renderer.setViewport(0,0,e,t)}updateCamera(){if(this._camera)if(this._camera.cameraType==="PerspectiveCamera"){let e=this._frameSize.y,t=this._editorSize.y,i=this._fov;if(e>t){let r=vV(e,1080,2160,1,15)/100;i*=e/t,i*=1-r}this._camera.aspect=this._aspect,this._camera.fov=i,this._camera.updateProjectionMatrix()}else this._camera.setViewplaneSize(this._frameSize.x,this._frameSize.y)}setCamera(e){this._camera=e,this._aspect=e.aspect,this._fov=e.fov}revert(){let e=window.innerWidth,t=window.innerHeight;this._renderer&&(this._renderer.setViewport(0,0,e,t),this._renderer.setSize(e,t)),this._camera&&(this._camera.aspect=e/t,this._camera.fov=this._fov,this._camera.setViewplaneSize(e,t),this._camera.updateProjectionMatrix())}};function vV(e,t,i,r,s){return(e-t)/(i-t)*(s-r)+r}var h2={RED:0,GREEN:1,BLUE:2,ALPHA:3},Fh="varying vec2 vUv;void main(){vUv=position.xy*0.5+0.5;gl_Position=vec4(position.xy,1.0,1.0);}",yV=`#ifdef FRAMEBUFFER_PRECISION_HIGH
- uniform mediump sampler2D inputBuffer;
- #else
- uniform lowp sampler2D inputBuffer;
- #endif
- uniform lowp sampler2D cocBuffer;uniform vec2 texelSize;uniform float scale;
- #if PASS == 1
- uniform vec4 kernel64[32];
- #else
- uniform vec4 kernel16[8];
- #endif
- varying vec2 vUv;void main(){
- #ifdef FOREGROUND
- vec2 CoCNearFar=texture2D(cocBuffer,vUv).rg;float CoC=CoCNearFar.r*scale;
- #else
- float CoC=texture2D(cocBuffer,vUv).g*scale;
- #endif
- if(CoC==0.0){gl_FragColor=texture2D(inputBuffer,vUv);}else{
- #ifdef FOREGROUND
- vec2 step=texelSize*max(CoC,CoCNearFar.g*scale);
- #else
- vec2 step=texelSize*CoC;
- #endif
- #if PASS == 1
- vec4 acc=vec4(0.0);for(int i=0;i<32;++i){vec4 kernel=kernel64[i];vec2 uv=step*kernel.xy+vUv;acc+=texture2D(inputBuffer,uv);uv=step*kernel.zw+vUv;acc+=texture2D(inputBuffer,uv);}gl_FragColor=acc/64.0;
- #else
- vec4 maxValue=texture2D(inputBuffer,vUv);for(int i=0;i<8;++i){vec4 kernel=kernel16[i];vec2 uv=step*kernel.xy+vUv;maxValue=max(texture2D(inputBuffer,uv),maxValue);uv=step*kernel.zw+vUv;maxValue=max(texture2D(inputBuffer,uv),maxValue);}gl_FragColor=maxValue;
- #endif
- }}`,Qc=class extends ri{constructor(e=!1,t=!1){super({name:"BokehMaterial",defines:{PASS:e?"2":"1"},uniforms:{kernel64:new Oe(null),kernel16:new Oe(null),inputBuffer:new Oe(null),cocBuffer:new Oe(null),texelSize:new Oe(new G),scale:new Oe(1)},blending:fi,depthWrite:!1,depthTest:!1,fragmentShader:yV,vertexShader:Fh}),this.toneMapped=!1,t&&(this.defines.FOREGROUND="1"),this.generateKernel()}set inputBuffer(e){this.uniforms.inputBuffer.value=e}setInputBuffer(e){this.uniforms.inputBuffer.value=e}set cocBuffer(e){this.uniforms.cocBuffer.value=e}setCoCBuffer(e){this.uniforms.cocBuffer.value=e}get scale(){return this.uniforms.scale.value}set scale(e){this.uniforms.scale.value=e}getScale(e){return this.uniforms.scale.value=e}setScale(e){this.uniforms.scale.value=e}generateKernel(){let e=2.39996323,t=new Float32Array(128),i=new Float32Array(32),r=0,s=0;for(let o=0;o<80;++o){let l=o*e,h=Math.sqrt(o)/Math.sqrt(80),u=h*Math.cos(l),c=h*Math.sin(l);o%5===0?(i[s++]=u,i[s++]=c):(t[r++]=u,t[r++]=c)}let n=[],a=[];for(let o=0;o<128;)n.push(new $e(t[o++],t[o++],t[o++],t[o++]));for(let o=0;o<32;)a.push(new $e(i[o++],i[o++],i[o++],i[o++]));this.uniforms.kernel64.value=n,this.uniforms.kernel16.value=a}setTexelSize(e,t){this.uniforms.texelSize.value.set(e,t)}setSize(e,t){this.uniforms.texelSize.value.set(1/e,1/t)}};function qb(e,t,i){return e*(t-i)-t}function sg(e,t,i){return Math.min(Math.max((e+t)/(t-i),0),1)}var xV=`#include <common>
- #include <packing>
- #ifdef GL_FRAGMENT_PRECISION_HIGH
- uniform highp sampler2D depthBuffer;
- #else
- uniform mediump sampler2D depthBuffer;
- #endif
- uniform float focusDistance;uniform float focusRange;uniform float cameraNear;uniform float cameraFar;varying vec2 vUv;float readDepth(const in vec2 uv){
- #if DEPTH_PACKING == 3201
- return unpackRGBAToDepth(texture2D(depthBuffer,uv));
- #else
- return texture2D(depthBuffer,uv).r;
- #endif
- }void main(){float depth=readDepth(vUv);
- #ifdef PERSPECTIVE_CAMERA
- float viewZ=perspectiveDepthToViewZ(depth,cameraNear,cameraFar);float linearDepth=viewZToOrthographicDepth(viewZ,cameraNear,cameraFar);
- #else
- float linearDepth=depth;
- #endif
- float signedDistance=linearDepth-focusDistance;float magnitude=smoothstep(0.0,focusRange,abs(signedDistance));gl_FragColor.rg=magnitude*vec2(step(signedDistance,0.0),step(0.0,signedDistance));}`,bV=class extends ri{constructor(e){super({name:"CircleOfConfusionMaterial",defines:{DEPTH_PACKING:"0"},uniforms:{depthBuffer:new Oe(null),focusDistance:new Oe(0),focusRange:new Oe(0),cameraNear:new Oe(.3),cameraFar:new Oe(1e3)},blending:fi,depthWrite:!1,depthTest:!1,fragmentShader:xV,vertexShader:Fh}),this.toneMapped=!1,this.uniforms.focalLength=this.uniforms.focusRange,this.adoptCameraSettings(e)}get near(){return this.uniforms.cameraNear.value}get far(){return this.uniforms.cameraFar.value}set depthBuffer(e){this.uniforms.depthBuffer.value=e}set depthPacking(e){this.defines.DEPTH_PACKING=e.toFixed(0),this.needsUpdate=!0}setDepthBuffer(e,t=qs){this.depthBuffer=e,this.depthPacking=t}get focusDistance(){return this.uniforms.focusDistance.value}set focusDistance(e){this.uniforms.focusDistance.value=e}get worldFocusDistance(){return-qb(this.focusDistance,this.near,this.far)}set worldFocusDistance(e){this.focusDistance=sg(-e,this.near,this.far)}getFocusDistance(e){this.uniforms.focusDistance.value=e}setFocusDistance(e){this.uniforms.focusDistance.value=e}get focalLength(){return this.focusRange}set focalLength(e){this.focusRange=e}get focusRange(){return this.uniforms.focusRange.value}set focusRange(e){this.uniforms.focusRange.value=e}get worldFocusRange(){return-qb(this.focusRange,this.near,this.far)}set worldFocusRange(e){this.focusRange=sg(-e,this.near,this.far)}getFocalLength(e){return this.focusRange}setFocalLength(e){this.focusRange=e}adoptCameraSettings(e){e&&(this.uniforms.cameraNear.value=e.near,this.uniforms.cameraFar.value=e.far,e instanceof wi?this.defines.PERSPECTIVE_CAMERA="1":delete this.defines.PERSPECTIVE_CAMERA,this.needsUpdate=!0)}},wV=`#include <common>
- #include <dithering_pars_fragment>
- #ifdef FRAMEBUFFER_PRECISION_HIGH
- uniform mediump sampler2D inputBuffer;
- #else
- uniform lowp sampler2D inputBuffer;
- #endif
- varying vec2 vUv0;varying vec2 vUv1;varying vec2 vUv2;varying vec2 vUv3;void main(){vec4 sum=texture2D(inputBuffer,vUv0);sum+=texture2D(inputBuffer,vUv1);sum+=texture2D(inputBuffer,vUv2);sum+=texture2D(inputBuffer,vUv3);gl_FragColor=sum*0.25;
- #include <encodings_fragment>
- #include <dithering_fragment>
- }`,_V="uniform vec2 texelSize;uniform vec2 halfTexelSize;uniform float kernel;uniform float scale;varying vec2 vUv0;varying vec2 vUv1;varying vec2 vUv2;varying vec2 vUv3;void main(){vec2 uv=position.xy*0.5+0.5;vec2 dUv=(texelSize*vec2(kernel)+halfTexelSize)*scale;vUv0=vec2(uv.x-dUv.x,uv.y+dUv.y);vUv1=vec2(uv.x+dUv.x,uv.y+dUv.y);vUv2=vec2(uv.x+dUv.x,uv.y-dUv.y);vUv3=vec2(uv.x-dUv.x,uv.y-dUv.y);gl_Position=vec4(position.xy,1.0,1.0);}",Yb=class extends ri{constructor(e=new G){super({name:"KawaseBlurMaterial",uniforms:{inputBuffer:new Oe(null),texelSize:new Oe(new G),halfTexelSize:new Oe(new G),kernel:new Oe(0),scale:new Oe(1)},blending:fi,depthWrite:!1,depthTest:!1,fragmentShader:wV,vertexShader:_V}),this.toneMapped=!1,this.setTexelSize(e.x,e.y)}set inputBuffer(e){this.uniforms.inputBuffer.value=e}setInputBuffer(e){this.inputBuffer=e}get scale(){return this.uniforms.scale.value}set scale(e){this.uniforms.scale.value=e}getScale(){return this.uniforms.scale.value}setScale(e){this.uniforms.scale.value=e}getKernel(){return null}get kernel(){return this.uniforms.kernel.value}set kernel(e){this.uniforms.kernel.value=e}setKernel(e){this.kernel=e}setTexelSize(e,t){this.uniforms.texelSize.value.set(e,t),this.uniforms.halfTexelSize.value.set(e,t).multiplyScalar(.5)}setSize(e,t){let i=this.uniforms;i.texelSize.value.set(1/e,1/t),i.halfTexelSize.value.copy(i.texelSize.value).multiplyScalar(.5)}},AV=`#ifdef FRAMEBUFFER_PRECISION_HIGH
- uniform mediump sampler2D inputBuffer;
- #else
- uniform lowp sampler2D inputBuffer;
- #endif
- uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuffer,vUv);gl_FragColor=opacity*texel;
- #include <encodings_fragment>
- }`,SV=class extends ri{constructor(){super({name:"CopyMaterial",uniforms:{inputBuffer:new Oe(null),opacity:new Oe(1)},blending:fi,depthWrite:!1,depthTest:!1,fragmentShader:AV,vertexShader:Fh}),this.toneMapped=!1}set inputBuffer(e){this.uniforms.inputBuffer.value=e}setInputBuffer(e){this.uniforms.inputBuffer.value=e}getOpacity(e){return this.uniforms.opacity.value}setOpacity(e){this.uniforms.opacity.value=e}},MV=`varying vec2 vUv;varying vec2 vUv0;varying vec2 vUv1;
- #if THREE_REVISION < 143
- #define luminance(v) linearToRelativeLuminance(v)
- #endif
- #if EDGE_DETECTION_MODE != 0
- varying vec2 vUv2;varying vec2 vUv3;varying vec2 vUv4;varying vec2 vUv5;
- #endif
- #if EDGE_DETECTION_MODE == 1
- #include <common>
- #endif
- #if EDGE_DETECTION_MODE == 0 || PREDICATION_MODE == 1
- #ifdef GL_FRAGMENT_PRECISION_HIGH
- uniform highp sampler2D depthBuffer;
- #else
- uniform mediump sampler2D depthBuffer;
- #endif
- float readDepth(const in vec2 uv){
- #if DEPTH_PACKING == 3201
- return unpackRGBAToDepth(texture2D(depthBuffer,uv));
- #else
- return texture2D(depthBuffer,uv).r;
- #endif
- }vec3 gatherNeighbors(){float p=readDepth(vUv);float pLeft=readDepth(vUv0);float pTop=readDepth(vUv1);return vec3(p,pLeft,pTop);}
- #elif PREDICATION_MODE == 2
- uniform sampler2D predicationBuffer;vec3 gatherNeighbors(){float p=texture2D(predicationBuffer,vUv).r;float pLeft=texture2D(predicationBuffer,vUv0).r;float pTop=texture2D(predicationBuffer,vUv1).r;return vec3(p,pLeft,pTop);}
- #endif
- #if PREDICATION_MODE != 0
- vec2 calculatePredicatedThreshold(){vec3 neighbours=gatherNeighbors();vec2 delta=abs(neighbours.xx-neighbours.yz);vec2 edges=step(PREDICATION_THRESHOLD,delta);return PREDICATION_SCALE*EDGE_THRESHOLD*(1.0-PREDICATION_STRENGTH*edges);}
- #endif
- #if EDGE_DETECTION_MODE != 0
- uniform sampler2D inputBuffer;
- #endif
- void main(){
- #if EDGE_DETECTION_MODE == 0
- const vec2 threshold=vec2(DEPTH_THRESHOLD);
- #elif PREDICATION_MODE != 0
- vec2 threshold=calculatePredicatedThreshold();
- #else
- const vec2 threshold=vec2(EDGE_THRESHOLD);
- #endif
- #if EDGE_DETECTION_MODE == 0
- vec3 neighbors=gatherNeighbors();vec2 delta=abs(neighbors.xx-vec2(neighbors.y,neighbors.z));vec2 edges=step(threshold,delta);if(dot(edges,vec2(1.0))==0.0){discard;}gl_FragColor=vec4(edges,0.0,1.0);
- #elif EDGE_DETECTION_MODE == 1
- float l=luminance(texture2D(inputBuffer,vUv).rgb);float lLeft=luminance(texture2D(inputBuffer,vUv0).rgb);float lTop=luminance(texture2D(inputBuffer,vUv1).rgb);vec4 delta;delta.xy=abs(l-vec2(lLeft,lTop));vec2 edges=step(threshold,delta.xy);if(dot(edges,vec2(1.0))==0.0){discard;}float lRight=luminance(texture2D(inputBuffer,vUv2).rgb);float lBottom=luminance(texture2D(inputBuffer,vUv3).rgb);delta.zw=abs(l-vec2(lRight,lBottom));vec2 maxDelta=max(delta.xy,delta.zw);float lLeftLeft=luminance(texture2D(inputBuffer,vUv4).rgb);float lTopTop=luminance(texture2D(inputBuffer,vUv5).rgb);delta.zw=abs(vec2(lLeft,lTop)-vec2(lLeftLeft,lTopTop));maxDelta=max(maxDelta.xy,delta.zw);float finalDelta=max(maxDelta.x,maxDelta.y);edges.xy*=step(finalDelta,LOCAL_CONTRAST_ADAPTATION_FACTOR*delta.xy);gl_FragColor=vec4(edges,0.0,1.0);
- #elif EDGE_DETECTION_MODE == 2
- vec4 delta;vec3 c=texture2D(inputBuffer,vUv).rgb;vec3 cLeft=texture2D(inputBuffer,vUv0).rgb;vec3 t=abs(c-cLeft);delta.x=max(max(t.r,t.g),t.b);vec3 cTop=texture2D(inputBuffer,vUv1).rgb;t=abs(c-cTop);delta.y=max(max(t.r,t.g),t.b);vec2 edges=step(threshold,delta.xy);if(dot(edges,vec2(1.0))==0.0){discard;}vec3 cRight=texture2D(inputBuffer,vUv2).rgb;t=abs(c-cRight);delta.z=max(max(t.r,t.g),t.b);vec3 cBottom=texture2D(inputBuffer,vUv3).rgb;t=abs(c-cBottom);delta.w=max(max(t.r,t.g),t.b);vec2 maxDelta=max(delta.xy,delta.zw);vec3 cLeftLeft=texture2D(inputBuffer,vUv4).rgb;t=abs(c-cLeftLeft);delta.z=max(max(t.r,t.g),t.b);vec3 cTopTop=texture2D(inputBuffer,vUv5).rgb;t=abs(c-cTopTop);delta.w=max(max(t.r,t.g),t.b);maxDelta=max(maxDelta.xy,delta.zw);float finalDelta=max(maxDelta.x,maxDelta.y);edges*=step(finalDelta,LOCAL_CONTRAST_ADAPTATION_FACTOR*delta.xy);gl_FragColor=vec4(edges,0.0,1.0);
- #endif
- }`,EV=`uniform vec2 texelSize;varying vec2 vUv;varying vec2 vUv0;varying vec2 vUv1;
- #if EDGE_DETECTION_MODE != 0
- varying vec2 vUv2;varying vec2 vUv3;varying vec2 vUv4;varying vec2 vUv5;
- #endif
- void main(){vUv=position.xy*0.5+0.5;vUv0=vUv+texelSize*vec2(-1.0,0.0);vUv1=vUv+texelSize*vec2(0.0,-1.0);
- #if EDGE_DETECTION_MODE != 0
- vUv2=vUv+texelSize*vec2(1.0,0.0);vUv3=vUv+texelSize*vec2(0.0,1.0);vUv4=vUv+texelSize*vec2(-2.0,0.0);vUv5=vUv+texelSize*vec2(0.0,-2.0);
- #endif
- gl_Position=vec4(position.xy,1.0,1.0);}`,Lv={DEPTH:0,LUMA:1,COLOR:2},c2={DISABLED:0,DEPTH:1,CUSTOM:2},CV=class extends ri{constructor(e=new G,t=Lv.COLOR){super({name:"EdgeDetectionMaterial",defines:{THREE_REVISION:Wo.replace(/\D+/g,""),LOCAL_CONTRAST_ADAPTATION_FACTOR:"2.0",EDGE_THRESHOLD:"0.1",DEPTH_THRESHOLD:"0.01",PREDICATION_MODE:"0",PREDICATION_THRESHOLD:"0.01",PREDICATION_SCALE:"2.0",PREDICATION_STRENGTH:"1.0",DEPTH_PACKING:"0"},uniforms:{inputBuffer:new Oe(null),depthBuffer:new Oe(null),predicationBuffer:new Oe(null),texelSize:new Oe(e)},blending:fi,depthWrite:!1,depthTest:!1,fragmentShader:MV,vertexShader:EV}),this.toneMapped=!1,this.edgeDetectionMode=t}set depthBuffer(e){this.uniforms.depthBuffer.value=e}set depthPacking(e){this.defines.DEPTH_PACKING=e.toFixed(0),this.needsUpdate=!0}setDepthBuffer(e,t=qs){this.depthBuffer=e,this.depthPacking=t}get edgeDetectionMode(){return Number(this.defines.EDGE_DETECTION_MODE)}set edgeDetectionMode(e){this.defines.EDGE_DETECTION_MODE=e.toFixed(0),this.needsUpdate=!0}getEdgeDetectionMode(){return this.edgeDetectionMode}setEdgeDetectionMode(e){this.edgeDetectionMode=e}get localContrastAdaptationFactor(){return Number(this.defines.LOCAL_CONTRAST_ADAPTATION_FACTOR)}set localContrastAdaptationFactor(e){this.defines.LOCAL_CONTRAST_ADAPTATION_FACTOR=e.toFixed("6"),this.needsUpdate=!0}getLocalContrastAdaptationFactor(){return this.localContrastAdaptationFactor}setLocalContrastAdaptationFactor(e){this.localContrastAdaptationFactor=e}get edgeDetectionThreshold(){return Number(this.defines.EDGE_THRESHOLD)}set edgeDetectionThreshold(e){this.defines.EDGE_THRESHOLD=e.toFixed("6"),this.defines.DEPTH_THRESHOLD=(e*.1).toFixed("6"),this.needsUpdate=!0}getEdgeDetectionThreshold(){return this.edgeDetectionThreshold}setEdgeDetectionThreshold(e){this.edgeDetectionThreshold=e}get predicationMode(){return Number(this.defines.PREDICATION_MODE)}set predicationMode(e){this.defines.PREDICATION_MODE=e.toFixed(0),this.needsUpdate=!0}getPredicationMode(){return this.predicationMode}setPredicationMode(e){this.predicationMode=e}set predicationBuffer(e){this.uniforms.predicationBuffer.value=e}setPredicationBuffer(e){this.uniforms.predicationBuffer.value=e}get predicationThreshold(){return Number(this.defines.PREDICATION_THRESHOLD)}set predicationThreshold(e){this.defines.PREDICATION_THRESHOLD=e.toFixed("6"),this.needsUpdate=!0}getPredicationThreshold(){return this.predicationThreshold}setPredicationThreshold(e){this.predicationThreshold=e}get predicationScale(){return Number(this.defines.PREDICATION_SCALE)}set predicationScale(e){this.defines.PREDICATION_SCALE=e.toFixed("6"),this.needsUpdate=!0}getPredicationScale(){return this.predicationScale}setPredicationScale(e){this.predicationScale=e}get predicationStrength(){return Number(this.defines.PREDICATION_STRENGTH)}set predicationStrength(e){this.defines.PREDICATION_STRENGTH=e.toFixed("6"),this.needsUpdate=!0}getPredicationStrength(){return this.predicationStrength}setPredicationStrength(e){this.predicationStrength=e}setSize(e,t){this.uniforms.texelSize.value.set(1/e,1/t)}},TV=`#include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #define packFloatToRGBA(v) packDepthToRGBA(v)
- #define unpackRGBAToFloat(v) unpackRGBAToDepth(v)
- #ifdef FRAMEBUFFER_PRECISION_HIGH
- uniform mediump sampler2D inputBuffer;
- #else
- uniform lowp sampler2D inputBuffer;
- #endif
- #ifdef GL_FRAGMENT_PRECISION_HIGH
- uniform highp sampler2D depthBuffer;
- #else
- uniform mediump sampler2D depthBuffer;
- #endif
- uniform vec2 resolution;uniform vec2 texelSize;uniform float cameraNear;uniform float cameraFar;uniform float aspect;uniform float time;varying vec2 vUv;
- #if THREE_REVISION < 143
- #define luminance(v) linearToRelativeLuminance(v)
- #endif
- #if THREE_REVISION >= 137
- vec4 sRGBToLinear(const in vec4 value){return vec4(mix(pow(value.rgb*0.9478672986+vec3(0.0521327014),vec3(2.4)),value.rgb*0.0773993808,vec3(lessThanEqual(value.rgb,vec3(0.04045)))),value.a);}
- #endif
- float readDepth(const in vec2 uv){
- #if DEPTH_PACKING == 3201
- return unpackRGBAToDepth(texture2D(depthBuffer,uv));
- #else
- return texture2D(depthBuffer,uv).r;
- #endif
- }float getViewZ(const in float depth){
- #ifdef PERSPECTIVE_CAMERA
- return perspectiveDepthToViewZ(depth,cameraNear,cameraFar);
- #else
- return orthographicDepthToViewZ(depth,cameraNear,cameraFar);
- #endif
- }FRAGMENT_HEADvoid main(){FRAGMENT_MAIN_UVvec4 color0=texture2D(inputBuffer,UV);vec4 color1=vec4(0.0);FRAGMENT_MAIN_IMAGEgl_FragColor=color0;
- #ifdef ENCODE_OUTPUT
- #include <encodings_fragment>
- #endif
- #include <dithering_fragment>
- }`,PV="uniform vec2 resolution;uniform vec2 texelSize;uniform float cameraNear;uniform float cameraFar;uniform float aspect;uniform float time;varying vec2 vUv;VERTEX_HEADvoid main(){vUv=position.xy*0.5+0.5;VERTEX_MAIN_SUPPORTgl_Position=vec4(position.xy,1.0,1.0);}",Nr={FRAGMENT_HEAD:"FRAGMENT_HEAD",FRAGMENT_MAIN_UV:"FRAGMENT_MAIN_UV",FRAGMENT_MAIN_IMAGE:"FRAGMENT_MAIN_IMAGE",VERTEX_HEAD:"VERTEX_HEAD",VERTEX_MAIN_SUPPORT:"VERTEX_MAIN_SUPPORT"},ng=class extends ri{constructor(e,t,i,r,s=!1){super({name:"EffectMaterial",defines:{THREE_REVISION:Wo.replace(/\D+/g,""),DEPTH_PACKING:"0",ENCODE_OUTPUT:"1"},uniforms:{inputBuffer:new Oe(null),depthBuffer:new Oe(null),resolution:new Oe(new G),texelSize:new Oe(new G),cameraNear:new Oe(.3),cameraFar:new Oe(1e3),aspect:new Oe(1),time:new Oe(0)},blending:fi,depthWrite:!1,depthTest:!1,dithering:s}),this.toneMapped=!1,e&&this.setShaderParts(e),t&&this.setDefines(t),i&&this.setUniforms(i),this.adoptCameraSettings(r)}set inputBuffer(e){this.uniforms.inputBuffer.value=e}setInputBuffer(e){this.uniforms.inputBuffer.value=e}get depthBuffer(){return this.uniforms.depthBuffer.value}set depthBuffer(e){this.uniforms.depthBuffer.value=e}get depthPacking(){return Number(this.defines.DEPTH_PACKING)}set depthPacking(e){this.defines.DEPTH_PACKING=e.toFixed(0),this.needsUpdate=!0}setDepthBuffer(e,t=qs){this.depthBuffer=e,this.depthPacking=t}setShaderParts(e){return this.fragmentShader=TV.replace(Nr.FRAGMENT_HEAD,e.get(Nr.FRAGMENT_HEAD)).replace(Nr.FRAGMENT_MAIN_UV,e.get(Nr.FRAGMENT_MAIN_UV)).replace(Nr.FRAGMENT_MAIN_IMAGE,e.get(Nr.FRAGMENT_MAIN_IMAGE)),this.vertexShader=PV.replace(Nr.VERTEX_HEAD,e.get(Nr.VERTEX_HEAD)).replace(Nr.VERTEX_MAIN_SUPPORT,e.get(Nr.VERTEX_MAIN_SUPPORT)),this.needsUpdate=!0,this}setDefines(e){for(let t of e.entries())this.defines[t[0]]=t[1];return this.needsUpdate=!0,this}setUniforms(e){for(let t of e.entries())this.uniforms[t[0]]=t[1];return this}setExtensions(e){this.extensions={};for(let t of e)this.extensions[t]=!0;return this}get encodeOutput(){return this.defines.ENCODE_OUTPUT!==void 0}set encodeOutput(e){this.encodeOutput!==e&&(e?this.defines.ENCODE_OUTPUT="1":delete this.defines.ENCODE_OUTPUT,this.needsUpdate=!0)}isOutputEncodingEnabled(e){return this.encodeOutput}setOutputEncodingEnabled(e){this.encodeOutput=e}get time(){return this.uniforms.time.value}set time(e){this.uniforms.time.value=e}setDeltaTime(e){this.uniforms.time.value+=e}adoptCameraSettings(e){e&&(this.uniforms.cameraNear.value=e.near,this.uniforms.cameraFar.value=e.far,e instanceof wi?this.defines.PERSPECTIVE_CAMERA="1":delete this.defines.PERSPECTIVE_CAMERA,this.needsUpdate=!0)}setSize(e,t){let i=this.uniforms;i.resolution.value.set(e,t),i.texelSize.value.set(1/e,1/t),i.aspect.value=e/t}static get Section(){return Nr}},DV=`#include <common>
- #if THREE_REVISION < 143
- #define luminance(v) linearToRelativeLuminance(v)
- #endif
- #ifdef FRAMEBUFFER_PRECISION_HIGH
- uniform mediump sampler2D inputBuffer;
- #else
- uniform lowp sampler2D inputBuffer;
- #endif
- #ifdef RANGE
- uniform vec2 range;
- #elif defined(THRESHOLD)
- uniform float threshold;uniform float smoothing;
- #endif
- varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuffer,vUv);float l=luminance(texel.rgb);
- #ifdef RANGE
- float low=step(range.x,l);float high=step(l,range.y);l*=low*high;
- #elif defined(THRESHOLD)
- l=smoothstep(threshold,threshold+smoothing,l);
- #endif
- #ifdef COLOR
- gl_FragColor=vec4(texel.rgb*l,l);
- #else
- gl_FragColor=vec4(l);
- #endif
- }`,LV=class extends ri{constructor(e=!1,t=null){super({name:"LuminanceMaterial",defines:{THREE_REVISION:Wo.replace(/\D+/g,"")},uniforms:{inputBuffer:new Oe(null),threshold:new Oe(0),smoothing:new Oe(1),range:new Oe(null)},blending:fi,depthWrite:!1,depthTest:!1,fragmentShader:DV,vertexShader:Fh}),this.toneMapped=!1,this.colorOutput=e,this.luminanceRange=t}set inputBuffer(e){this.uniforms.inputBuffer.value=e}setInputBuffer(e){this.uniforms.inputBuffer.value=e}get threshold(){return this.uniforms.threshold.value}set threshold(e){this.smoothing>0||e>0?this.defines.THRESHOLD="1":delete this.defines.THRESHOLD,this.uniforms.threshold.value=e}getThreshold(){return this.threshold}setThreshold(e){this.threshold=e}get smoothing(){return this.uniforms.smoothing.value}set smoothing(e){this.threshold>0||e>0?this.defines.THRESHOLD="1":delete this.defines.THRESHOLD,this.uniforms.smoothing.value=e}getSmoothingFactor(){return this.smoothing}setSmoothingFactor(e){this.smoothing=e}get useThreshold(){return this.threshold>0||this.smoothing>0}set useThreshold(e){}get colorOutput(){return this.defines.COLOR!==void 0}set colorOutput(e){e?this.defines.COLOR="1":delete this.defines.COLOR,this.needsUpdate=!0}isColorOutputEnabled(e){return this.colorOutput}setColorOutputEnabled(e){this.colorOutput=e}get useRange(){return this.luminanceRange!==null}set useRange(e){this.luminanceRange=null}get luminanceRange(){return this.uniforms.range.value}set luminanceRange(e){e!==null?this.defines.RANGE="1":delete this.defines.RANGE,this.uniforms.range.value=e,this.needsUpdate=!0}getLuminanceRange(){return this.luminanceRange}setLuminanceRange(e){this.luminanceRange=e}},OV=`#ifdef FRAMEBUFFER_PRECISION_HIGH
- uniform mediump sampler2D inputBuffer;
- #else
- uniform lowp sampler2D inputBuffer;
- #endif
- #ifdef MASK_PRECISION_HIGH
- uniform mediump sampler2D maskTexture;
- #else
- uniform lowp sampler2D maskTexture;
- #endif
- #if MASK_FUNCTION != 0
- uniform float strength;
- #endif
- varying vec2 vUv;void main(){
- #if COLOR_CHANNEL == 0
- float mask=texture2D(maskTexture,vUv).r;
- #elif COLOR_CHANNEL == 1
- float mask=texture2D(maskTexture,vUv).g;
- #elif COLOR_CHANNEL == 2
- float mask=texture2D(maskTexture,vUv).b;
- #else
- float mask=texture2D(maskTexture,vUv).a;
- #endif
- #if MASK_FUNCTION == 0
- #ifdef INVERTED
- mask=step(mask,0.0);
- #else
- mask=1.0-step(mask,0.0);
- #endif
- #else
- mask=clamp(mask*strength,0.0,1.0);
- #ifdef INVERTED
- mask=1.0-mask;
- #endif
- #endif
- #if MASK_FUNCTION == 2
- gl_FragColor=vec4(mask*texture2D(inputBuffer,vUv).rgb,mask);
- #else
- gl_FragColor=mask*texture2D(inputBuffer,vUv);
- #endif
- }`,d2={DISCARD:0,MULTIPLY:1,MULTIPLY_RGB_SET_ALPHA:2},IV=class extends ri{constructor(e=null){super({name:"MaskMaterial",uniforms:{maskTexture:new Oe(e),inputBuffer:new Oe(null),strength:new Oe(1)},blending:fi,depthWrite:!1,depthTest:!1,fragmentShader:OV,vertexShader:Fh}),this.toneMapped=!1,this.setColorChannel(h2.RED),this.setMaskFunction(d2.DISCARD)}set inputBuffer(e){this.uniforms.inputBuffer.value=e}setInputBuffer(e){this.uniforms.inputBuffer.value=e}set maskTexture(e){this.uniforms.maskTexture.value=e,delete this.defines.MASK_PRECISION_HIGH,e.type!==Mi&&(this.defines.MASK_PRECISION_HIGH="1"),this.needsUpdate=!0}setMaskTexture(e){this.maskTexture=e}set colorChannel(e){this.defines.COLOR_CHANNEL=e.toFixed(0),this.needsUpdate=!0}setColorChannel(e){this.colorChannel=e}set maskFunction(e){this.defines.MASK_FUNCTION=e.toFixed(0),this.needsUpdate=!0}setMaskFunction(e){this.maskFunction=e}get inverted(){return this.defines.INVERTED!==void 0}set inverted(e){this.inverted&&!e?delete this.defines.INVERTED:e&&(this.defines.INVERTED="1"),this.needsUpdate=!0}isInverted(){return this.inverted}setInverted(e){this.inverted=e}get strength(){return this.uniforms.strength.value}set strength(e){this.uniforms.strength.value=e}getStrength(){return this.strength}setStrength(e){this.strength=e}},RV=`#define sampleLevelZeroOffset(t, coord, offset) texture2D(t, coord + offset * texelSize)
- #if __VERSION__ < 300
- #define round(v) floor(v + 0.5)
- #endif
- #ifdef FRAMEBUFFER_PRECISION_HIGH
- uniform mediump sampler2D inputBuffer;
- #else
- uniform lowp sampler2D inputBuffer;
- #endif
- uniform lowp sampler2D areaTexture;uniform lowp sampler2D searchTexture;uniform vec2 texelSize;uniform vec2 resolution;varying vec2 vUv;varying vec4 vOffset[3];varying vec2 vPixCoord;void movec(const in bvec2 c,inout vec2 variable,const in vec2 value){if(c.x){variable.x=value.x;}if(c.y){variable.y=value.y;}}void movec(const in bvec4 c,inout vec4 variable,const in vec4 value){movec(c.xy,variable.xy,value.xy);movec(c.zw,variable.zw,value.zw);}vec2 decodeDiagBilinearAccess(in vec2 e){e.r=e.r*abs(5.0*e.r-5.0*0.75);return round(e);}vec4 decodeDiagBilinearAccess(in vec4 e){e.rb=e.rb*abs(5.0*e.rb-5.0*0.75);return round(e);}vec2 searchDiag1(const in vec2 texCoord,const in vec2 dir,out vec2 e){vec4 coord=vec4(texCoord,-1.0,1.0);vec3 t=vec3(texelSize,1.0);for(int i=0;i<MAX_SEARCH_STEPS_INT;++i){if(!(coord.z<float(MAX_SEARCH_STEPS_DIAG_INT-1)&&coord.w>0.9)){break;}coord.xyz=t*vec3(dir,1.0)+coord.xyz;e=texture2D(inputBuffer,coord.xy).rg;coord.w=dot(e,vec2(0.5));}return coord.zw;}vec2 searchDiag2(const in vec2 texCoord,const in vec2 dir,out vec2 e){vec4 coord=vec4(texCoord,-1.0,1.0);coord.x+=0.25*texelSize.x;vec3 t=vec3(texelSize,1.0);for(int i=0;i<MAX_SEARCH_STEPS_INT;++i){if(!(coord.z<float(MAX_SEARCH_STEPS_DIAG_INT-1)&&coord.w>0.9)){break;}coord.xyz=t*vec3(dir,1.0)+coord.xyz;e=texture2D(inputBuffer,coord.xy).rg;e=decodeDiagBilinearAccess(e);coord.w=dot(e,vec2(0.5));}return coord.zw;}vec2 areaDiag(const in vec2 dist,const in vec2 e,const in float offset){vec2 texCoord=vec2(AREATEX_MAX_DISTANCE_DIAG,AREATEX_MAX_DISTANCE_DIAG)*e+dist;texCoord=AREATEX_PIXEL_SIZE*texCoord+0.5*AREATEX_PIXEL_SIZE;texCoord.x+=0.5;texCoord.y+=AREATEX_SUBTEX_SIZE*offset;return texture2D(areaTexture,texCoord).rg;}vec2 calculateDiagWeights(const in vec2 texCoord,const in vec2 e,const in vec4 subsampleIndices){vec2 weights=vec2(0.0);vec4 d;vec2 end;if(e.r>0.0){d.xz=searchDiag1(texCoord,vec2(-1.0,1.0),end);d.x+=float(end.y>0.9);}else{d.xz=vec2(0.0);}d.yw=searchDiag1(texCoord,vec2(1.0,-1.0),end);if(d.x+d.y>2.0){vec4 coords=vec4(-d.x+0.25,d.x,d.y,-d.y-0.25)*texelSize.xyxy+texCoord.xyxy;vec4 c;c.xy=sampleLevelZeroOffset(inputBuffer,coords.xy,vec2(-1,0)).rg;c.zw=sampleLevelZeroOffset(inputBuffer,coords.zw,vec2(1,0)).rg;c.yxwz=decodeDiagBilinearAccess(c.xyzw);vec2 cc=vec2(2.0)*c.xz+c.yw;movec(bvec2(step(0.9,d.zw)),cc,vec2(0.0));weights+=areaDiag(d.xy,cc,subsampleIndices.z);}d.xz=searchDiag2(texCoord,vec2(-1.0,-1.0),end);if(sampleLevelZeroOffset(inputBuffer,texCoord,vec2(1,0)).r>0.0){d.yw=searchDiag2(texCoord,vec2(1.0),end);d.y+=float(end.y>0.9);}else{d.yw=vec2(0.0);}if(d.x+d.y>2.0){vec4 coords=vec4(-d.x,-d.x,d.y,d.y)*texelSize.xyxy+texCoord.xyxy;vec4 c;c.x=sampleLevelZeroOffset(inputBuffer,coords.xy,vec2(-1,0)).g;c.y=sampleLevelZeroOffset(inputBuffer,coords.xy,vec2(0,-1)).r;c.zw=sampleLevelZeroOffset(inputBuffer,coords.zw,vec2(1,0)).gr;vec2 cc=vec2(2.0)*c.xz+c.yw;movec(bvec2(step(0.9,d.zw)),cc,vec2(0.0));weights+=areaDiag(d.xy,cc,subsampleIndices.w).gr;}return weights;}float searchLength(const in vec2 e,const in float offset){vec2 scale=SEARCHTEX_SIZE*vec2(0.5,-1.0);vec2 bias=SEARCHTEX_SIZE*vec2(offset,1.0);scale+=vec2(-1.0,1.0);bias+=vec2(0.5,-0.5);scale*=1.0/SEARCHTEX_PACKED_SIZE;bias*=1.0/SEARCHTEX_PACKED_SIZE;return texture2D(searchTexture,scale*e+bias).r;}float searchXLeft(in vec2 texCoord,const in float end){vec2 e=vec2(0.0,1.0);for(int i=0;i<MAX_SEARCH_STEPS_INT;++i){if(!(texCoord.x>end&&e.g>0.8281&&e.r==0.0)){break;}e=texture2D(inputBuffer,texCoord).rg;texCoord=vec2(-2.0,0.0)*texelSize+texCoord;}float offset=-(255.0/127.0)*searchLength(e,0.0)+3.25;return texelSize.x*offset+texCoord.x;}float searchXRight(vec2 texCoord,const in float end){vec2 e=vec2(0.0,1.0);for(int i=0;i<MAX_SEARCH_STEPS_INT;++i){if(!(texCoord.x<end&&e.g>0.8281&&e.r==0.0)){break;}e=texture2D(inputBuffer,texCoord).rg;texCoord=vec2(2.0,0.0)*texelSize.xy+texCoord;}float offset=-(255.0/127.0)*searchLength(e,0.5)+3.25;return-texelSize.x*offset+texCoord.x;}float searchYUp(vec2 texCoord,const in float end){vec2 e=vec2(1.0,0.0);for(int i=0;i<MAX_SEARCH_STEPS_INT;++i){if(!(texCoord.y>end&&e.r>0.8281&&e.g==0.0)){break;}e=texture2D(inputBuffer,texCoord).rg;texCoord=-vec2(0.0,2.0)*texelSize.xy+texCoord;}float offset=-(255.0/127.0)*searchLength(e.gr,0.0)+3.25;return texelSize.y*offset+texCoord.y;}float searchYDown(vec2 texCoord,const in float end){vec2 e=vec2(1.0,0.0);for(int i=0;i<MAX_SEARCH_STEPS_INT;i++){if(!(texCoord.y<end&&e.r>0.8281&&e.g==0.0)){break;}e=texture2D(inputBuffer,texCoord).rg;texCoord=vec2(0.0,2.0)*texelSize.xy+texCoord;}float offset=-(255.0/127.0)*searchLength(e.gr,0.5)+3.25;return-texelSize.y*offset+texCoord.y;}vec2 area(const in vec2 dist,const in float e1,const in float e2,const in float offset){vec2 texCoord=vec2(AREATEX_MAX_DISTANCE)*round(4.0*vec2(e1,e2))+dist;texCoord=AREATEX_PIXEL_SIZE*texCoord+0.5*AREATEX_PIXEL_SIZE;texCoord.y=AREATEX_SUBTEX_SIZE*offset+texCoord.y;return texture2D(areaTexture,texCoord).rg;}void detectHorizontalCornerPattern(inout vec2 weights,const in vec4 texCoord,const in vec2 d){
- #if !defined(DISABLE_CORNER_DETECTION)
- vec2 leftRight=step(d.xy,d.yx);vec2 rounding=(1.0-CORNER_ROUNDING_NORM)*leftRight;rounding/=leftRight.x+leftRight.y;vec2 factor=vec2(1.0);factor.x-=rounding.x*sampleLevelZeroOffset(inputBuffer,texCoord.xy,vec2(0,1)).r;factor.x-=rounding.y*sampleLevelZeroOffset(inputBuffer,texCoord.zw,vec2(1,1)).r;factor.y-=rounding.x*sampleLevelZeroOffset(inputBuffer,texCoord.xy,vec2(0,-2)).r;factor.y-=rounding.y*sampleLevelZeroOffset(inputBuffer,texCoord.zw,vec2(1,-2)).r;weights*=clamp(factor,0.0,1.0);
- #endif
- }void detectVerticalCornerPattern(inout vec2 weights,const in vec4 texCoord,const in vec2 d){
- #if !defined(DISABLE_CORNER_DETECTION)
- vec2 leftRight=step(d.xy,d.yx);vec2 rounding=(1.0-CORNER_ROUNDING_NORM)*leftRight;rounding/=leftRight.x+leftRight.y;vec2 factor=vec2(1.0);factor.x-=rounding.x*sampleLevelZeroOffset(inputBuffer,texCoord.xy,vec2(1,0)).g;factor.x-=rounding.y*sampleLevelZeroOffset(inputBuffer,texCoord.zw,vec2(1,1)).g;factor.y-=rounding.x*sampleLevelZeroOffset(inputBuffer,texCoord.xy,vec2(-2,0)).g;factor.y-=rounding.y*sampleLevelZeroOffset(inputBuffer,texCoord.zw,vec2(-2,1)).g;weights*=clamp(factor,0.0,1.0);
- #endif
- }void main(){vec4 weights=vec4(0.0);vec4 subsampleIndices=vec4(0.0);vec2 e=texture2D(inputBuffer,vUv).rg;if(e.g>0.0){
- #if !defined(DISABLE_DIAG_DETECTION)
- weights.rg=calculateDiagWeights(vUv,e,subsampleIndices);if(weights.r==-weights.g){
- #endif
- vec2 d;vec3 coords;coords.x=searchXLeft(vOffset[0].xy,vOffset[2].x);coords.y=vOffset[1].y;d.x=coords.x;float e1=texture2D(inputBuffer,coords.xy).r;coords.z=searchXRight(vOffset[0].zw,vOffset[2].y);d.y=coords.z;d=round(resolution.xx*d+-vPixCoord.xx);vec2 sqrtD=sqrt(abs(d));float e2=sampleLevelZeroOffset(inputBuffer,coords.zy,vec2(1,0)).r;weights.rg=area(sqrtD,e1,e2,subsampleIndices.y);coords.y=vUv.y;detectHorizontalCornerPattern(weights.rg,coords.xyzy,d);
- #if !defined(DISABLE_DIAG_DETECTION)
- }else{e.r=0.0;}
- #endif
- }if(e.r>0.0){vec2 d;vec3 coords;coords.y=searchYUp(vOffset[1].xy,vOffset[2].z);coords.x=vOffset[0].x;d.x=coords.y;float e1=texture2D(inputBuffer,coords.xy).g;coords.z=searchYDown(vOffset[1].zw,vOffset[2].w);d.y=coords.z;d=round(resolution.yy*d-vPixCoord.yy);vec2 sqrtD=sqrt(abs(d));float e2=sampleLevelZeroOffset(inputBuffer,coords.xz,vec2(0,1)).g;weights.ba=area(sqrtD,e1,e2,subsampleIndices.x);coords.x=vUv.x;detectVerticalCornerPattern(weights.ba,coords.xyxz,d);}gl_FragColor=weights;}`,BV="uniform vec2 texelSize;uniform vec2 resolution;varying vec2 vUv;varying vec4 vOffset[3];varying vec2 vPixCoord;void main(){vUv=position.xy*0.5+0.5;vPixCoord=vUv*resolution;vOffset[0]=vUv.xyxy+texelSize.xyxy*vec4(-0.25,-0.125,1.25,-0.125);vOffset[1]=vUv.xyxy+texelSize.xyxy*vec4(-0.125,-0.25,-0.125,1.25);vOffset[2]=vec4(vOffset[0].xz,vOffset[1].yw)+vec4(-2.0,2.0,-2.0,2.0)*texelSize.xxyy*MAX_SEARCH_STEPS_FLOAT;gl_Position=vec4(position.xy,1.0,1.0);}",zV=class extends ri{constructor(e=new G,t=new G){super({name:"SMAAWeightsMaterial",defines:{MAX_SEARCH_STEPS_INT:"16",MAX_SEARCH_STEPS_FLOAT:"16.0",MAX_SEARCH_STEPS_DIAG_INT:"8",MAX_SEARCH_STEPS_DIAG_FLOAT:"8.0",CORNER_ROUNDING:"25",CORNER_ROUNDING_NORM:"0.25",AREATEX_MAX_DISTANCE:"16.0",AREATEX_MAX_DISTANCE_DIAG:"20.0",AREATEX_PIXEL_SIZE:"(1.0 / vec2(160.0, 560.0))",AREATEX_SUBTEX_SIZE:"(1.0 / 7.0)",SEARCHTEX_SIZE:"vec2(66.0, 33.0)",SEARCHTEX_PACKED_SIZE:"vec2(64.0, 16.0)"},uniforms:{inputBuffer:new Oe(null),searchTexture:new Oe(null),areaTexture:new Oe(null),resolution:new Oe(t),texelSize:new Oe(e)},blending:fi,depthWrite:!1,depthTest:!1,fragmentShader:RV,vertexShader:BV}),this.toneMapped=!1}set inputBuffer(e){this.uniforms.inputBuffer.value=e}setInputBuffer(e){this.uniforms.inputBuffer.value=e}get searchTexture(){return this.uniforms.searchTexture.value}set searchTexture(e){this.uniforms.searchTexture.value=e}get areaTexture(){return this.uniforms.areaTexture.value}set areaTexture(e){this.uniforms.areaTexture.value=e}setLookupTextures(e,t){this.searchTexture=e,this.areaTexture=t}get orthogonalSearchSteps(){return Number(this.defines.MAX_SEARCH_STEPS_INT)}set orthogonalSearchSteps(e){let t=Math.min(Math.max(e,0),112);this.defines.MAX_SEARCH_STEPS_INT=t.toFixed("0"),this.defines.MAX_SEARCH_STEPS_FLOAT=t.toFixed("1"),this.needsUpdate=!0}setOrthogonalSearchSteps(e){this.orthogonalSearchSteps=e}get diagonalSearchSteps(){return Number(this.defines.MAX_SEARCH_STEPS_DIAG_INT)}set diagonalSearchSteps(e){let t=Math.min(Math.max(e,0),20);this.defines.MAX_SEARCH_STEPS_DIAG_INT=t.toFixed("0"),this.defines.MAX_SEARCH_STEPS_DIAG_FLOAT=t.toFixed("1"),this.needsUpdate=!0}setDiagonalSearchSteps(e){this.diagonalSearchSteps=e}get diagonalDetection(){return this.defines.DISABLE_DIAG_DETECTION===void 0}set diagonalDetection(e){e?delete this.defines.DISABLE_DIAG_DETECTION:this.defines.DISABLE_DIAG_DETECTION="1",this.needsUpdate=!0}isDiagonalDetectionEnabled(){return this.diagonalDetection}setDiagonalDetectionEnabled(e){this.diagonalDetection=e}get cornerRounding(){return Number(this.defines.CORNER_ROUNDING)}set cornerRounding(e){let t=Math.min(Math.max(e,0),100);this.defines.CORNER_ROUNDING=t.toFixed("4"),this.defines.CORNER_ROUNDING_NORM=(t/100).toFixed("4"),this.needsUpdate=!0}setCornerRounding(e){this.cornerRounding=e}get cornerDetection(){return this.defines.DISABLE_CORNER_DETECTION===void 0}set cornerDetection(e){e?delete this.defines.DISABLE_CORNER_DETECTION:this.defines.DISABLE_CORNER_DETECTION="1",this.needsUpdate=!0}isCornerRoundingEnabled(){return this.cornerDetection}setCornerRoundingEnabled(e){this.cornerDetection=e}setSize(e,t){let i=this.uniforms;i.texelSize.value.set(1/e,1/t),i.resolution.value.set(e,t)}},NV=new Yo,hn=null;function UV(){if(hn===null){let e=new Float32Array([-1,-1,0,3,-1,0,-1,3,0]),t=new Float32Array([0,0,2,0,0,2]);hn=new Ve,hn.setAttribute!==void 0?(hn.setAttribute("position",new Xe(e,3)),hn.setAttribute("uv",new Xe(t,2))):(hn.addAttribute("position",new Xe(e,3)),hn.addAttribute("uv",new Xe(t,2)))}return hn}var Tr=class{constructor(e="Pass",t=new pa,i=NV){this.name=e,this.renderer=null,this.scene=t,this.camera=i,this.screen=null,this.rtt=!0,this.needsSwap=!0,this.needsDepthTexture=!1,this.enabled=!0}get renderToScreen(){return!this.rtt}set renderToScreen(e){if(this.rtt===e){let t=this.getFullscreenMaterial();t!==null&&(t.needsUpdate=!0),this.rtt=!e}}setRenderer(e){this.renderer=e}isEnabled(){return this.enabled}setEnabled(e){this.enabled=e}get fullscreenMaterial(){return this.screen!==null?this.screen.material:null}set fullscreenMaterial(e){let t=this.screen;t!==null?t.material=e:(t=new tr(UV(),e),t.frustumCulled=!1,this.scene===null&&(this.scene=new pa),this.scene.add(t),this.screen=t)}getFullscreenMaterial(){return this.fullscreenMaterial}setFullscreenMaterial(e){this.fullscreenMaterial=e}getDepthTexture(){return null}setDepthTexture(e,t=qs){}render(e,t,i,r,s){throw new Error("Render method not implemented!")}setSize(e,t){}initialize(e,t,i){}dispose(){for(let e of Object.keys(this)){let t=this[e];if(t!==null&&typeof t.dispose=="function"){if(t instanceof pa||t===this.renderer)continue;this[e].dispose()}}}},nu=class extends Tr{constructor(e,t=!0){super("CopyPass"),this.fullscreenMaterial=new SV,this.needsSwap=!1,this.renderTarget=e,e===void 0&&(this.renderTarget=new ii(1,1,{minFilter:mt,magFilter:mt,stencilBuffer:!1,depthBuffer:!1}),this.renderTarget.texture.name="CopyPass.Target"),this.autoResize=t}get resize(){return this.autoResize}set resize(e){this.autoResize=e}get texture(){return this.renderTarget.texture}getTexture(){return this.renderTarget.texture}setAutoResizeEnabled(e){this.autoResize=e}render(e,t,i,r,s){this.fullscreenMaterial.inputBuffer=t.texture,e.setRenderTarget(this.renderToScreen?null:this.renderTarget),e.render(this.scene,this.camera)}setSize(e,t){this.autoResize&&this.renderTarget.setSize(e,t)}initialize(e,t,i){i!==void 0&&(this.renderTarget.texture.type=i,i!==Mi?this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH="1":e.outputEncoding===Ke&&(this.renderTarget.texture.encoding=Ke))}},FV=class extends Tr{constructor(){super("ClearMaskPass",null,null),this.needsSwap=!1}render(e,t,i,r,s){let n=e.state.buffers.stencil;n.setLocked(!1),n.setTest(!1)}},Pf=new Ge,Ou=class extends Tr{constructor(e=!0,t=!0,i=!1){super("ClearPass",null,null),this.needsSwap=!1,this.color=e,this.depth=t,this.stencil=i,this.overrideClearColor=null,this.overrideClearAlpha=-1}setClearFlags(e,t,i){this.color=e,this.depth=t,this.stencil=i}getOverrideClearColor(){return this.overrideClearColor}setOverrideClearColor(e){this.overrideClearColor=e}getOverrideClearAlpha(){return this.overrideClearAlpha}setOverrideClearAlpha(e){this.overrideClearAlpha=e}render(e,t,i,r,s){let n=this.overrideClearColor,a=this.overrideClearAlpha,o=e.getClearAlpha(),l=n!==null,h=a>=0;l?(Pf.copy(e.getClearColor(Pf)),e.setClearColor(n,h?a:o)):h&&e.setClearAlpha(a),e.setRenderTarget(this.renderToScreen?null:t),e.clear(this.color,this.depth,this.stencil),l?e.setClearColor(Pf,o):h&&e.setClearAlpha(o)}},cn=-1,Fi=class extends Vi{constructor(e,t=cn,i=cn,r=1){super(),this.resizable=e,this.base=new G(1,1),this.preferred=new G(t,i),this.target=this.preferred,this.s=r}get width(){let{base:e,preferred:t,scale:i}=this,r;return t.width!==cn?r=t.width:t.height!==cn?r=Math.round(t.height*(e.width/Math.max(e.height,1))):r=Math.round(e.width*i),r}set width(e){this.preferredWidth=e}get height(){let{base:e,preferred:t,scale:i}=this,r;return t.height!==cn?r=t.height:t.width!==cn?r=Math.round(t.width/Math.max(e.width/Math.max(e.height,1),1)):r=Math.round(e.height*i),r}set height(e){this.preferredHeight=e}getWidth(){return this.width}getHeight(){return this.height}get scale(){return this.s}set scale(e){this.s!==e&&(this.s=e,this.preferred.setScalar(cn),this.dispatchEvent({type:"change"}),this.resizable.setSize(this.base.width,this.base.height))}getScale(){return this.scale}setScale(e){this.scale=e}get baseWidth(){return this.base.width}set baseWidth(e){this.base.width!==e&&(this.base.width=e,this.dispatchEvent({type:"change"}),this.resizable.setSize(this.base.width,this.base.height))}getBaseWidth(){return this.base.width}setBaseWidth(e){this.base.width!==e&&(this.base.width=e,this.dispatchEvent({type:"change"}),this.resizable.setSize(this.base.width,this.base.height))}get baseHeight(){return this.base.height}set baseHeight(e){this.base.height!==e&&(this.base.height=e,this.dispatchEvent({type:"change"}),this.resizable.setSize(this.base.width,this.base.height))}getBaseHeight(){return this.baseHeight}setBaseHeight(e){this.baseHeight=e}setBaseSize(e,t){(this.base.width!==e||this.base.height!==t)&&(this.base.set(e,t),this.dispatchEvent({type:"change"}),this.resizable.setSize(this.base.width,this.base.height))}get preferredWidth(){return this.preferred.width}set preferredWidth(e){this.preferred.width!==e&&(this.preferred.width=e,this.dispatchEvent({type:"change"}),this.resizable.setSize(this.base.width,this.base.height))}getPreferredWidth(){return this.preferredWidth}setPreferredWidth(e){this.preferredWidth=e}get preferredHeight(){return this.preferred.height}set preferredHeight(e){this.preferred.height!==e&&(this.preferred.height=e,this.dispatchEvent({type:"change"}),this.resizable.setSize(this.base.width,this.base.height))}getPreferredHeight(){return this.preferredHeight}setPreferredHeight(e){this.preferredHeight=e}setPreferredSize(e,t){(this.preferred.width!==e||this.preferred.height!==t)&&(this.preferred.set(e,t),this.dispatchEvent({type:"change"}),this.resizable.setSize(this.base.width,this.base.height))}copy(e){this.base.set(e.getBaseWidth(),e.getBaseHeight()),this.preferred.set(e.getPreferredWidth(),e.getPreferredHeight()),this.dispatchEvent({type:"change"}),this.resizable.setSize(this.base.width,this.base.height)}static get AUTO_SIZE(){return cn}},Df=!1,Qb=class{constructor(e=null){this.originalMaterials=new Map,this.material=null,this.materials=null,this.materialsBackSide=null,this.materialsDoubleSide=null,this.materialsFlatShaded=null,this.materialsFlatShadedBackSide=null,this.materialsFlatShadedDoubleSide=null,this.setMaterial(e),this.meshCount=0,this.replaceMaterial=t=>{if(t.isMesh){let i;if(t.material.flatShading)switch(t.material.side){case er:i=this.materialsFlatShadedDoubleSide;break;case hi:i=this.materialsFlatShadedBackSide;break;default:i=this.materialsFlatShaded;break}else switch(t.material.side){case er:i=this.materialsDoubleSide;break;case hi:i=this.materialsBackSide;break;default:i=this.materials;break}this.originalMaterials.set(t,t.material),t.isSkinnedMesh?t.material=i[2]:t.isInstancedMesh?t.material=i[1]:t.material=i[0],++this.meshCount}}}setMaterial(e){if(this.disposeMaterials(),this.material=e,e!==null){let t=this.materials=[e.clone(),e.clone(),e.clone()];for(let i of t)i.uniforms=Object.assign({},e.uniforms),i.side=Vr;t[2].skinning=!0,this.materialsBackSide=t.map(i=>{let r=i.clone();return r.uniforms=Object.assign({},e.uniforms),r.side=hi,r}),this.materialsDoubleSide=t.map(i=>{let r=i.clone();return r.uniforms=Object.assign({},e.uniforms),r.side=er,r}),this.materialsFlatShaded=t.map(i=>{let r=i.clone();return r.uniforms=Object.assign({},e.uniforms),r.flatShading=!0,r}),this.materialsFlatShadedBackSide=t.map(i=>{let r=i.clone();return r.uniforms=Object.assign({},e.uniforms),r.flatShading=!0,r.side=hi,r}),this.materialsFlatShadedDoubleSide=t.map(i=>{let r=i.clone();return r.uniforms=Object.assign({},e.uniforms),r.flatShading=!0,r.side=er,r})}}render(e,t,i){let r=e.shadowMap.enabled;if(e.shadowMap.enabled=!1,Df){let s=this.originalMaterials;this.meshCount=0,t.traverse(this.replaceMaterial),e.render(t,i);for(let n of s)n[0].material=n[1];this.meshCount!==s.size&&s.clear()}else{let s=t.overrideMaterial;t.overrideMaterial=this.material,e.render(t,i),t.overrideMaterial=s}e.shadowMap.enabled=r}disposeMaterials(){if(this.material!==null){let e=this.materials.concat(this.materialsBackSide).concat(this.materialsDoubleSide).concat(this.materialsFlatShaded).concat(this.materialsFlatShadedBackSide).concat(this.materialsFlatShadedDoubleSide);for(let t of e)t.dispose()}}dispose(){this.originalMaterials.clear(),this.disposeMaterials()}static get workaroundEnabled(){return Df}static set workaroundEnabled(e){Df=e}},kV=class extends Tr{constructor(e,t,i=null){super("RenderPass",e,t),this.needsSwap=!1,this.clearPass=new Ou,this.overrideMaterialManager=i===null?null:new Qb(i),this.ignoreBackground=!1,this.skipShadowMapUpdate=!1,this.selection=null}get renderToScreen(){return super.renderToScreen}set renderToScreen(e){super.renderToScreen=e,this.clearPass.renderToScreen=e}get overrideMaterial(){let e=this.overrideMaterialManager;return e!==null?e.material:null}set overrideMaterial(e){let t=this.overrideMaterialManager;e!==null?t!==null?t.setMaterial(e):this.overrideMaterialManager=new Qb(e):t!==null&&(t.dispose(),this.overrideMaterialManager=null)}getOverrideMaterial(){return this.overrideMaterial}setOverrideMaterial(e){this.overrideMaterial=e}get clear(){return this.clearPass.enabled}set clear(e){this.clearPass.enabled=e}getSelection(){return this.selection}setSelection(e){this.selection=e}isBackgroundDisabled(){return this.ignoreBackground}setBackgroundDisabled(e){this.ignoreBackground=e}isShadowMapDisabled(){return this.skipShadowMapUpdate}setShadowMapDisabled(e){this.skipShadowMapUpdate=e}getClearPass(){return this.clearPass}render(e,t,i,r,s){let n=this.scene,a=this.camera,o=this.selection,l=a.layers.mask,h=n.background,u=e.shadowMap.autoUpdate,c=this.renderToScreen?null:t;o!==null&&a.layers.set(o.getLayer()),this.skipShadowMapUpdate&&(e.shadowMap.autoUpdate=!1),(this.ignoreBackground||this.clearPass.overrideClearColor!==null)&&(n.background=null),this.clearPass.enabled&&this.clearPass.render(e,t),e.setRenderTarget(c),this.overrideMaterialManager!==null?this.overrideMaterialManager.render(e,n,a):e.render(n,a),a.layers.mask=l,n.background=h,e.shadowMap.autoUpdate=u}},Zb=class extends Tr{constructor(e,t,{resolutionScale:i=1,width:r=Fi.AUTO_SIZE,height:s=Fi.AUTO_SIZE,renderTarget:n}={}){super("DepthPass"),this.needsSwap=!1,this.renderPass=new kV(e,t,new Aw({depthPacking:cw}));let a=this.renderPass;a.skipShadowMapUpdate=!0,a.ignoreBackground=!0;let o=a.getClearPass();o.overrideClearColor=new Ge(16777215),o.overrideClearAlpha=1,this.renderTarget=n,this.renderTarget===void 0&&(this.renderTarget=new ii(1,1,{minFilter:Ot,magFilter:Ot,stencilBuffer:!1}),this.renderTarget.texture.name="DepthPass.Target");let l=this.resolution=new Fi(this,r,s,i);l.addEventListener("change",h=>this.setSize(l.baseWidth,l.baseHeight))}get texture(){return this.renderTarget.texture}getTexture(){return this.renderTarget.texture}getResolution(){return this.resolution}getResolutionScale(){return this.resolution.scale}setResolutionScale(e){this.resolution.scale=e}render(e,t,i,r,s){let n=this.renderToScreen?null:this.renderTarget;this.renderPass.render(e,n)}setSize(e,t){let i=this.resolution;i.setBaseSize(e,t),this.renderTarget.setSize(i.width,i.height)}},F9=new Float32Array([255/256/256**3,255/256/256**2,255/256/256,255/256]),nt={SKIP:0,ADD:1,ALPHA:2,AVERAGE:3,COLOR_BURN:4,COLOR_DODGE:5,DARKEN:6,DIFFERENCE:7,EXCLUSION:8,LIGHTEN:9,MULTIPLY:10,DIVIDE:11,NEGATION:12,NORMAL:13,OVERLAY:14,REFLECT:15,SCREEN:16,SOFT_LIGHT:17,SUBTRACT:18},jV="vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){return min(x+y,1.0)*opacity+x*(1.0-opacity);}",GV="vec3 blend(const in vec3 x,const in vec3 y,const in float opacity){return y*opacity+x*(1.0-opacity);}vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){float a=min(y.a,opacity);return vec4(blend(x.rgb,y.rgb,a),max(x.a,a));}",VV="vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){return(x+y)*0.5*opacity+x*(1.0-opacity);}",HV="float blend(const in float x,const in float y){return(y==0.0)?y:max(1.0-(1.0-x)/y,0.0);}vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){vec4 z=vec4(blend(x.r,y.r),blend(x.g,y.g),blend(x.b,y.b),blend(x.a,y.a));return z*opacity+x*(1.0-opacity);}",WV="float blend(const in float x,const in float y){return(y==1.0)?y:min(x/(1.0-y),1.0);}vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){vec4 z=vec4(blend(x.r,y.r),blend(x.g,y.g),blend(x.b,y.b),blend(x.a,y.a));return z*opacity+x*(1.0-opacity);}",XV="vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){return min(x,y)*opacity+x*(1.0-opacity);}",qV="vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){return abs(x-y)*opacity+x*(1.0-opacity);}",YV="vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){return(x+y-2.0*x*y)*opacity+x*(1.0-opacity);}",QV="vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){return max(x,y)*opacity+x*(1.0-opacity);}",ZV="vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){return x*y*opacity+x*(1.0-opacity);}",KV="float blend(const in float x,const in float y){return(y>0.0)?min(x/y,1.0):1.0;}vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){vec4 z=vec4(blend(x.r,y.r),blend(x.g,y.g),blend(x.b,y.b),blend(x.a,y.a));return z*opacity+x*(1.0-opacity);}",JV="vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){return(1.0-abs(1.0-x-y))*opacity+x*(1.0-opacity);}",$V="vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){return y*opacity+x*(1.0-opacity);}",eH="float blend(const in float x,const in float y){return(x<0.5)?(2.0*x*y):(1.0-2.0*(1.0-x)*(1.0-y));}vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){vec4 z=vec4(blend(x.r,y.r),blend(x.g,y.g),blend(x.b,y.b),blend(x.a,y.a));return z*opacity+x*(1.0-opacity);}",tH="float blend(const in float x,const in float y){return(y==1.0)?y:min(x*x/(1.0-y),1.0);}vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){vec4 z=vec4(blend(x.r,y.r),blend(x.g,y.g),blend(x.b,y.b),blend(x.a,y.a));return z*opacity+x*(1.0-opacity);}",iH="vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){return(1.0-(1.0-x)*(1.0-y))*opacity+x*(1.0-opacity);}",rH="float blend(const in float x,const in float y){return(y<0.5)?(2.0*x*y+x*x*(1.0-2.0*y)):(sqrt(x)*(2.0*y-1.0)+2.0*x*(1.0-y));}vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){vec4 z=vec4(blend(x.r,y.r),blend(x.g,y.g),blend(x.b,y.b),blend(x.a,y.a));return z*opacity+x*(1.0-opacity);}",sH="vec4 blend(const in vec4 x,const in vec4 y,const in float opacity){return max(x+y-1.0,0.0)*opacity+x*(1.0-opacity);}",nH=new Map([[nt.SKIP,null],[nt.ADD,jV],[nt.ALPHA,GV],[nt.AVERAGE,VV],[nt.COLOR_BURN,HV],[nt.COLOR_DODGE,WV],[nt.DARKEN,XV],[nt.DIFFERENCE,qV],[nt.EXCLUSION,YV],[nt.LIGHTEN,QV],[nt.MULTIPLY,ZV],[nt.DIVIDE,KV],[nt.NEGATION,JV],[nt.NORMAL,$V],[nt.OVERLAY,eH],[nt.REFLECT,tH],[nt.SCREEN,iH],[nt.SOFT_LIGHT,rH],[nt.SUBTRACT,sH]]),aH=class extends Vi{constructor(e,t=1){super(),this.f=e,this.opacity=new Oe(t)}getOpacity(){return this.opacity.value}setOpacity(e){this.opacity.value=e}get blendFunction(){return this.f}set blendFunction(e){this.f=e,this.dispatchEvent({type:"change"})}getBlendFunction(){return this.blendFunction}setBlendFunction(e){this.blendFunction=e}getShaderCode(){return nH.get(this.blendFunction)}},ms={NONE:0,DEPTH:1,CONVOLUTION:2},Ss=class extends Vi{constructor(e,t,{attributes:i=ms.NONE,blendFunction:r=nt.SCREEN,defines:s=new Map,uniforms:n=new Map,extensions:a=null,vertexShader:o=null}={}){super(),this.name=e,this.renderer=null,this.attributes=i,this.fragmentShader=t,this.vertexShader=o,this.defines=s,this.uniforms=n,this.extensions=a,this.blendMode=new aH(r),this.blendMode.addEventListener("change",l=>this.setChanged())}getName(){return this.name}setRenderer(e){this.renderer=e}getDefines(){return this.defines}getUniforms(){return this.uniforms}getExtensions(){return this.extensions}getBlendMode(){return this.blendMode}getAttributes(){return this.attributes}setAttributes(e){this.attributes=e,this.setChanged()}getFragmentShader(){return this.fragmentShader}setFragmentShader(e){this.fragmentShader=e,this.setChanged()}getVertexShader(){return this.vertexShader}setVertexShader(e){this.vertexShader=e,this.setChanged()}setChanged(){this.dispatchEvent({type:"change"})}setDepthTexture(e,t=qs){}update(e,t,i){}setSize(e,t){}initialize(e,t,i){}dispose(){for(let e of Object.keys(this)){let t=this[e];if(t!==null&&typeof t.dispose=="function"){if(t instanceof pa||t===this.renderer)continue;this[e].dispose()}}}};function Kb(e,t,i){for(let r of t){let s="$1"+e+r.charAt(0).toUpperCase()+r.slice(1),n=new RegExp("([^\\.])(\\b"+r+"\\b)","g");for(let a of i.entries())a[1]!==null&&i.set(a[0],a[1].replace(n,s))}}function oH(e,t,i,r,s,n,a){let o=new Map([["fragment",t.getFragmentShader()],["vertex",t.getVertexShader()]]),l=o.get("fragment")!==void 0&&/mainImage/.test(o.get("fragment")),h=o.get("fragment")!==void 0&&/mainUv/.test(o.get("fragment")),u=[],c=[],d=!1,p=!1;if(o.get("fragment")===void 0)console.error("Missing fragment shader",t);else if(h&&(a&ms.CONVOLUTION)!==0)console.error("Effects that transform UV coordinates are incompatible with convolution effects",t);else if(!l&&!h)console.error("The fragment shader contains neither a mainImage nor a mainUv function",t);else{let f=/(?:\w+\s+(\w+)\([\w\s,]*\)\s*{[^}]+})/g,g=ng.Section;if(h){let v=` ${e}MainUv(UV);
- `;i.set(g.FRAGMENT_MAIN_UV,i.get(g.FRAGMENT_MAIN_UV)+v),d=!0}if(o.get("vertex")!==null&&/mainSupport/.test(o.get("vertex"))){let v=` ${e}MainSupport(`;v+=/mainSupport *\([\w\s]*?uv\s*?\)/.test(o.get("vertex"))?`vUv);
- `:`);
- `,i.set(g.VERTEX_MAIN_SUPPORT,i.get(g.VERTEX_MAIN_SUPPORT)+v),u=u.concat([...o.get("vertex").matchAll(/(?:varying\s+\w+\s+(\w*))/g)].map(y=>y[1])),c=c.concat(u).concat([...o.get("vertex").matchAll(f)].map(y=>y[1]))}c=c.concat([...o.get("fragment").matchAll(f)].map(v=>v[1])),c=c.concat([...t.defines.keys()].map(v=>v.replace(/\([\w\s,]*\)/g,""))),c=c.concat([...t.uniforms.keys()]),t.uniforms.forEach((v,y)=>n.set(e+y.charAt(0).toUpperCase()+y.slice(1),v)),t.defines.forEach((v,y)=>s.set(e+y.charAt(0).toUpperCase()+y.slice(1),v)),Kb(e,c,s),Kb(e,c,o);let m=t.blendMode;if(r.set(m.blendFunction,m),l){let v=/MainImage *\([\w\s,]*?depth[\w\s,]*?\)/,y=`${e}MainImage(color0, UV, `;(a&ms.DEPTH)!==0&&v.test(o.get("fragment"))&&(y+="depth, ",p=!0),y+=`color1);
- `;let b=e+"BlendOpacity";n.set(b,m.opacity),y+=`color0 = blend${m.blendFunction}(color0, color1, ${b});
- `,i.set(g.FRAGMENT_MAIN_IMAGE,i.get(g.FRAGMENT_MAIN_IMAGE)+y),y=`uniform float ${b};
- `,i.set(g.FRAGMENT_HEAD,i.get(g.FRAGMENT_HEAD)+y)}i.set(g.FRAGMENT_HEAD,i.get(g.FRAGMENT_HEAD)+o.get("fragment")+`
- `),o.get("vertex")!==null&&i.set(g.VERTEX_HEAD,i.get(g.VERTEX_HEAD)+o.get("vertex")+`
- `)}return{varyings:u,transformedUv:d,readDepth:p}}var Lf=class extends Tr{constructor(e,...t){super("EffectPass"),this.fullscreenMaterial=new ng(null,null,null,e),this.effects=t.sort((i,r)=>r.attributes-i.attributes),this.skipRendering=!1,this.uniformCount=0,this.varyingCount=0,this.minTime=1,this.maxTime=Number.POSITIVE_INFINITY}get encodeOutput(){return this.fullscreenMaterial.encodeOutput}set encodeOutput(e){this.fullscreenMaterial.encodeOutput=e}get dithering(){return this.fullscreenMaterial.dithering}set dithering(e){let t=this.fullscreenMaterial;t.dithering=e,t.needsUpdate=!0}verifyResources(){let e=this.renderer.capabilities,t=Math.min(e.maxFragmentUniforms,e.maxVertexUniforms);this.uniformCount>t&&console.warn("The current rendering context doesn't support more than "+t+" uniforms, but "+this.uniformCount+" were defined"),t=e.maxVaryings,this.varyingCount>t&&console.warn("The current rendering context doesn't support more than "+t+" varyings, but "+this.varyingCount+" were defined")}updateMaterial(){let e=ng.Section,t=new Map([[e.FRAGMENT_HEAD,""],[e.FRAGMENT_MAIN_UV,""],[e.FRAGMENT_MAIN_IMAGE,""],[e.VERTEX_HEAD,""],[e.VERTEX_MAIN_SUPPORT,""]]),i=new Map,r=new Map,s=new Map,n=new Set,a=0,o=0,l=0,h=!1,u=!1;for(let d of this.effects)if(d.blendMode.blendFunction===nt.SKIP)l|=d.getAttributes()&ms.DEPTH;else if((l&d.getAttributes()&ms.CONVOLUTION)!==0)console.error("Convolution effects cannot be merged",d);else{l|=d.getAttributes();let p="e"+a++,f=oH(p,d,t,i,r,s,l);if(o+=f.varyings.length,h=h||f.transformedUv,u=u||f.readDepth,d.extensions!==null)for(let g of d.extensions)n.add(g)}let c=/\bblend\b/g;for(let d of i.values()){let p=d.getShaderCode().replace(c,`blend${d.blendFunction}`);t.set(e.FRAGMENT_HEAD,t.get(e.FRAGMENT_HEAD)+p+`
- `)}if((l&ms.DEPTH)!==0){if(u){let d=`float depth = readDepth(UV);
- `;t.set(e.FRAGMENT_MAIN_IMAGE,d+t.get(e.FRAGMENT_MAIN_IMAGE))}this.needsDepthTexture=this.getDepthTexture()===null}else this.needsDepthTexture=!1;if(h){let d=`vec2 transformedUv = vUv;
- `;t.set(e.FRAGMENT_MAIN_UV,d+t.get(e.FRAGMENT_MAIN_UV)),r.set("UV","transformedUv")}else r.set("UV","vUv");t.forEach((d,p,f)=>f.set(p,d.trim().replace(/^#/,`
- #`))),this.uniformCount=s.size,this.varyingCount=o,this.skipRendering=a===0,this.needsSwap=!this.skipRendering,this.fullscreenMaterial.setShaderParts(t).setExtensions(n).setUniforms(s).setDefines(r)}recompile(){this.updateMaterial(),this.verifyResources()}getDepthTexture(){return this.fullscreenMaterial.depthBuffer}setDepthTexture(e,t=qs){this.fullscreenMaterial.depthBuffer=e,this.fullscreenMaterial.depthPacking=t;for(let i of this.effects)i.setDepthTexture(e,t)}render(e,t,i,r,s){for(let n of this.effects)n.update(e,t,r);if(!this.skipRendering||this.renderToScreen){let n=this.fullscreenMaterial;n.inputBuffer=t.texture,n.time+=r,e.setRenderTarget(this.renderToScreen?null:i),e.render(this.scene,this.camera)}}setSize(e,t){this.fullscreenMaterial.setSize(e,t);for(let i of this.effects)i.setSize(e,t)}initialize(e,t,i){this.renderer=e;for(let r of this.effects)r.initialize(e,t,i),r.addEventListener("change",s=>this.handleEvent(s));this.updateMaterial(),this.verifyResources(),i!==void 0&&i!==Mi&&(this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH="1")}dispose(){super.dispose();for(let e of this.effects)e.dispose()}handleEvent(e){switch(e.type){case"change":this.recompile();break}}},lH=[new Float32Array([0,0]),new Float32Array([0,1,1]),new Float32Array([0,1,1,2]),new Float32Array([0,1,2,2,3]),new Float32Array([0,1,2,3,4,4,5]),new Float32Array([0,1,2,3,4,5,7,8,9,10])],u2=class extends Tr{constructor({resolutionScale:e=.5,width:t=Fi.AUTO_SIZE,height:i=Fi.AUTO_SIZE,kernelSize:r=Ov.LARGE}={}){super("KawaseBlurPass"),this.renderTargetA=new ii(1,1,{minFilter:mt,magFilter:mt,stencilBuffer:!1,depthBuffer:!1}),this.renderTargetA.texture.name="Blur.Target.A",this.renderTargetB=this.renderTargetA.clone(),this.renderTargetB.texture.name="Blur.Target.B";let s=this.resolution=new Fi(this,t,i,e);s.addEventListener("change",n=>this.setSize(s.baseWidth,s.baseHeight)),this.blurMaterial=new Yb,this.ditheredBlurMaterial=new Yb,this.ditheredBlurMaterial.uniforms.scale=this.blurMaterial.uniforms.scale,this.ditheredBlurMaterial.dithering=!0,this.dithering=!1,this.kernelSize=r}getResolution(){return this.resolution}get width(){return this.resolution.width}set width(e){this.resolution.preferredWidth=e}get height(){return this.resolution.height}set height(e){this.resolution.preferredHeight=e}get scale(){return this.blurMaterial.scale}set scale(e){this.blurMaterial.scale=e}getScale(){return this.blurMaterial.scale}setScale(e){this.blurMaterial.scale=e}getKernelSize(){return this.kernelSize}setKernelSize(e){this.kernelSize=e}getResolutionScale(){return this.resolution.scale}setResolutionScale(e){this.resolution.scale=e}render(e,t,i,r,s){let n=this.scene,a=this.camera,o=this.renderTargetA,l=this.renderTargetB,h=lH[this.kernelSize],u=this.blurMaterial,c=t,d,p;for(this.fullscreenMaterial=u,d=0,p=h.length-1;d<p;++d){let f=(d&1)===0?o:l;u.kernel=h[d],u.inputBuffer=c.texture,e.setRenderTarget(f),e.render(n,a),c=f}this.dithering&&(u=this.ditheredBlurMaterial,this.fullscreenMaterial=u),u.kernel=h[d],u.inputBuffer=c.texture,e.setRenderTarget(this.renderToScreen?null:i),e.render(n,a)}setSize(e,t){let i=this.resolution;i.setBaseSize(e,t);let r=i.width,s=i.height;this.renderTargetA.setSize(r,s),this.renderTargetB.setSize(r,s),this.blurMaterial.setSize(r,s),this.ditheredBlurMaterial.setSize(r,s)}initialize(e,t,i){i!==void 0&&(this.renderTargetA.texture.type=i,this.renderTargetB.texture.type=i,i!==Mi?(this.blurMaterial.defines.FRAMEBUFFER_PRECISION_HIGH="1",this.ditheredBlurMaterial.defines.FRAMEBUFFER_PRECISION_HIGH="1"):e.outputEncoding===Ke&&(this.renderTargetA.texture.encoding=Ke,this.renderTargetB.texture.encoding=Ke))}static get AUTO_SIZE(){return Fi.AUTO_SIZE}},hH=class extends Tr{constructor({width:e=Fi.AUTO_SIZE,height:t=Fi.AUTO_SIZE,renderTarget:i,luminanceRange:r,colorOutput:s}={}){super("LuminancePass"),this.fullscreenMaterial=new LV(s,r),this.needsSwap=!1,this.renderTarget=i,this.renderTarget===void 0&&(this.renderTarget=new ii(1,1,{minFilter:mt,magFilter:mt,stencilBuffer:!1,depthBuffer:!1}),this.renderTarget.texture.name="LuminancePass.Target",this.renderTarget.texture.generateMipmaps=!1);let n=this.resolution=new Fi(this,e,t);n.addEventListener("change",a=>this.setSize(n.baseWidth,n.baseHeight))}get texture(){return this.renderTarget.texture}getTexture(){return this.renderTarget.texture}getResolution(){return this.resolution}render(e,t,i,r,s){let n=this.fullscreenMaterial;n.inputBuffer=t.texture,e.setRenderTarget(this.renderToScreen?null:this.renderTarget),e.render(this.scene,this.camera)}setSize(e,t){let i=this.resolution;i.setBaseSize(e,t),this.renderTarget.setSize(i.width,i.height)}initialize(e,t,i){i!==void 0&&i!==Mi&&(this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH="1")}},cH=class extends Tr{constructor(e,t){super("MaskPass",e,t),this.needsSwap=!1,this.clearPass=new Ou(!1,!1,!0),this.inverse=!1}get inverted(){return this.inverse}set inverted(e){this.inverse=e}get clear(){return this.clearPass.enabled}set clear(e){this.clearPass.enabled=e}getClearPass(){return this.clearPass}isInverted(){return this.inverted}setInverted(e){this.inverted=e}render(e,t,i,r,s){let n=e.getContext(),a=e.state.buffers,o=this.scene,l=this.camera,h=this.clearPass,u=this.inverted?0:1,c=1-u;a.color.setMask(!1),a.depth.setMask(!1),a.color.setLocked(!0),a.depth.setLocked(!0),a.stencil.setTest(!0),a.stencil.setOp(n.REPLACE,n.REPLACE,n.REPLACE),a.stencil.setFunc(n.ALWAYS,u,4294967295),a.stencil.setClear(c),a.stencil.setLocked(!0),this.clearPass.enabled&&(this.renderToScreen?h.render(e,null):(h.render(e,t),h.render(e,i))),this.renderToScreen?(e.setRenderTarget(null),e.render(o,l)):(e.setRenderTarget(t),e.render(o,l),e.setRenderTarget(i),e.render(o,l)),a.color.setLocked(!1),a.depth.setLocked(!1),a.stencil.setLocked(!1),a.stencil.setFunc(n.EQUAL,1,4294967295),a.stencil.setOp(n.KEEP,n.KEEP,n.KEEP),a.stencil.setLocked(!0)}},un=class extends Tr{constructor(e,t="inputBuffer"){super("ShaderPass"),this.fullscreenMaterial=e,this.inputBufferUniform=null,this.setInput(t)}setInput(e){if(this.inputBufferUniform=null,this.fullscreenMaterial!==null){let t=this.fullscreenMaterial.uniforms;t!==void 0&&t[e]!==void 0&&(this.inputBufferUniform=t[e])}}render(e,t,i,r,s){this.inputBufferUniform!==null&&t!==null&&(this.inputBufferUniform.value=t.texture),e.setRenderTarget(this.renderToScreen?null:i),e.render(this.scene,this.camera)}initialize(e,t,i){i!==void 0&&i!==Mi&&(this.fullscreenMaterial.defines.FRAMEBUFFER_PRECISION_HIGH="1")}},Of=1/1e3,dH=1e3,uH=class{constructor(){this.previousTime=0,this.currentTime=0,this.delta=0,this.fixedDelta=1e3/60,this.elapsed=0,this.timescale=1,this.fixedDeltaEnabled=!1,this.autoReset=!1}setFixedDeltaEnabled(e){return this.fixedDeltaEnabled=e,this}isAutoResetEnabled(e){return this.autoReset}setAutoResetEnabled(e){return typeof document<"u"&&document.hidden!==void 0&&(e?document.addEventListener("visibilitychange",this):document.removeEventListener("visibilitychange",this),this.autoReset=e),this}getDelta(){return this.delta*Of}getFixedDelta(){return this.fixedDelta*Of}setFixedDelta(e){return this.fixedDelta=e*dH,this}getElapsed(){return this.elapsed*Of}getTimescale(){return this.timescale}setTimescale(e){return this.timescale=e,this}update(e){return this.fixedDeltaEnabled?this.delta=this.fixedDelta:(this.previousTime=this.currentTime,this.currentTime=e!==void 0?e:performance.now(),this.delta=this.currentTime-this.previousTime),this.delta*=this.timescale,this.elapsed+=this.delta,this}reset(){return this.delta=0,this.elapsed=0,this.currentTime=performance.now(),this}handleEvent(e){document.hidden||(this.currentTime=performance.now())}dispose(){this.setAutoResetEnabled(!1)}},pH=class{constructor(e=null,{depthBuffer:t=!0,stencilBuffer:i=!1,multisampling:r=0,frameBufferType:s}={}){this.renderer=null,this.inputBuffer=this.createBuffer(t,i,s,r),this.outputBuffer=this.inputBuffer.clone(),this.copyPass=new nu,this.depthTexture=null,this.passes=[],this.timer=new uH,this.autoRenderToScreen=!0,this.setRenderer(e)}get multisampling(){return this.inputBuffer.samples||0}set multisampling(e){let t=this.inputBuffer,i=this.multisampling;i>0&&e>0?(this.inputBuffer.samples=e,this.outputBuffer.samples=e,this.inputBuffer.dispose(),this.outputBuffer.dispose()):i!==e&&(this.inputBuffer.dispose(),this.outputBuffer.dispose(),this.inputBuffer=this.createBuffer(t.depthBuffer,t.stencilBuffer,t.texture.type,e),this.inputBuffer.depthTexture=this.depthTexture,this.outputBuffer=this.inputBuffer.clone())}getTimer(){return this.timer}getRenderer(){return this.renderer}setRenderer(e){if(this.renderer=e,e!==null){let t=e.getSize(new G),i=e.getContext().getContextAttributes().alpha,r=this.inputBuffer.texture.type;r===Mi&&e.outputEncoding===Ke&&(this.inputBuffer.texture.encoding=Ke,this.outputBuffer.texture.encoding=Ke,this.inputBuffer.dispose(),this.outputBuffer.dispose()),e.autoClear=!1,this.setSize(t.width,t.height);for(let s of this.passes)s.initialize(e,i,r)}}replaceRenderer(e,t=!0){let i=this.renderer,r=i.domElement.parentNode;return this.setRenderer(e),t&&r!==null&&(r.removeChild(i.domElement),r.appendChild(e.domElement)),i}createDepthTexture(){let e=this.depthTexture=new pg;return this.inputBuffer.depthTexture=e,this.inputBuffer.dispose(),this.inputBuffer.stencilBuffer?(e.format=ba,e.type=ca):e.type=gn,e}deleteDepthTexture(){if(this.depthTexture!==null){this.depthTexture.dispose(),this.depthTexture=null,this.inputBuffer.depthTexture=null,this.inputBuffer.dispose();for(let e of this.passes)e.setDepthTexture(null)}}createBuffer(e,t,i,r){let s=this.renderer,n=s===null?new G:s.getDrawingBufferSize(new G),a={minFilter:mt,magFilter:mt,stencilBuffer:t,depthBuffer:e,type:i},o=new ii(n.width,n.height,a);return r>0&&(o.ignoreDepthForMultisampleCopy=!1,o.samples=r),i===Mi&&s!==null&&s.outputEncoding===Ke&&(o.texture.encoding=Ke),o.texture.name="EffectComposer.Buffer",o.texture.generateMipmaps=!1,o}addPass(e,t){let i=this.passes,r=this.renderer,s=r.getDrawingBufferSize(new G),n=r.getContext().getContextAttributes().alpha,a=this.inputBuffer.texture.type;if(e.setRenderer(r),e.setSize(s.width,s.height),e.initialize(r,n,a),this.autoRenderToScreen&&(i.length>0&&(i[i.length-1].renderToScreen=!1),e.renderToScreen&&(this.autoRenderToScreen=!1)),t!==void 0?i.splice(t,0,e):i.push(e),this.autoRenderToScreen&&(i[i.length-1].renderToScreen=!0),e.needsDepthTexture||this.depthTexture!==null)if(this.depthTexture===null){let o=this.createDepthTexture();for(e of i)e.setDepthTexture(o)}else e.setDepthTexture(this.depthTexture)}removePass(e){let t=this.passes,i=t.indexOf(e);if(i!==-1&&t.splice(i,1).length>0){if(this.depthTexture!==null){let r=(s,n)=>s||n.needsDepthTexture;t.reduce(r,!1)||(e.getDepthTexture()===this.depthTexture&&e.setDepthTexture(null),this.deleteDepthTexture())}this.autoRenderToScreen&&i===t.length&&(e.renderToScreen=!1,t.length>0&&(t[t.length-1].renderToScreen=!0))}}removeAllPasses(){let e=this.passes;this.deleteDepthTexture(),e.length>0&&(this.autoRenderToScreen&&(e[e.length-1].renderToScreen=!1),this.passes=[])}render(e){let t=this.renderer,i=this.copyPass,r=this.inputBuffer,s=this.outputBuffer,n=!1,a,o,l;e===void 0&&(e=this.timer.update().getDelta());for(let h of this.passes)h.enabled&&(h.render(t,r,s,e,n),h.needsSwap&&(n&&(i.renderToScreen=h.renderToScreen,a=t.getContext(),o=t.state.buffers.stencil,o.setFunc(a.NOTEQUAL,1,4294967295),i.render(t,r,s,e,n),o.setFunc(a.EQUAL,1,4294967295)),l=r,r=s,s=l),h instanceof cH?n=!0:h instanceof FV&&(n=!1))}setSize(e,t,i){let r=this.renderer;if(e===void 0||t===void 0){let n=r.getSize(new G);e=n.width,t=n.height}r.setSize(e,t,i);let s=r.getDrawingBufferSize(new G);this.inputBuffer.setSize(s.width,s.height),this.outputBuffer.setSize(s.width,s.height);for(let n of this.passes)n.setSize(s.width,s.height)}reset(){let e=this.timer.isAutoResetEnabled();this.dispose(),this.autoRenderToScreen=!0,this.timer.setAutoResetEnabled(e)}dispose(){for(let e of this.passes)e.dispose();this.passes=[],this.inputBuffer!==null&&this.inputBuffer.dispose(),this.outputBuffer!==null&&this.outputBuffer.dispose(),this.deleteDepthTexture(),this.copyPass.dispose(),this.timer.dispose()}},Ov={VERY_SMALL:0,SMALL:1,MEDIUM:2,LARGE:3,VERY_LARGE:4,HUGE:5},fH=`#ifdef FRAMEBUFFER_PRECISION_HIGH
- uniform mediump sampler2D map;
- #else
- uniform lowp sampler2D map;
- #endif
- uniform float intensity;void mainImage(const in vec4 inputColor,const in vec2 uv,out vec4 outputColor){outputColor=clamp(texture2D(map,uv)*intensity,0.0,1.0);}`,mH=class extends Ss{constructor({blendFunction:e=nt.SCREEN,luminanceThreshold:t=.9,luminanceSmoothing:i=.025,resolutionScale:r=.5,intensity:s=1,width:n=Fi.AUTO_SIZE,height:a=Fi.AUTO_SIZE,kernelSize:o=Ov.LARGE}={}){super("BloomEffect",fH,{blendFunction:e,uniforms:new Map([["map",new Oe(null)],["intensity",new Oe(s)]])}),this.renderTarget=new ii(1,1,{minFilter:mt,magFilter:mt,stencilBuffer:!1,depthBuffer:!1}),this.renderTarget.texture.name="Bloom.Target",this.renderTarget.texture.generateMipmaps=!1,this.uniforms.get("map").value=this.renderTarget.texture,this.luminancePass=new hH({renderTarget:this.renderTarget,colorOutput:!0}),this.luminanceMaterial.threshold=t,this.luminanceMaterial.smoothingFactor=i,this.blurPass=new u2({resolutionScale:r,width:n,height:a,kernelSize:o});let l=this.blurPass.getResolution();l.addEventListener("change",h=>this.setSize(l.baseWidth,l.baseHeight))}get texture(){return this.renderTarget.texture}getTexture(){return this.renderTarget.texture}get resolution(){return this.blurPass.resolution}getResolution(){return this.blurPass.resolution}getBlurPass(){return this.blurPass}getLuminancePass(){return this.luminancePass}get luminanceMaterial(){return this.luminancePass.fullscreenMaterial}getLuminanceMaterial(){return this.luminancePass.fullscreenMaterial}get width(){return this.resolution.width}set width(e){this.resolution.preferredWidth=e}get height(){return this.resolution.height}set height(e){this.resolution.preferredHeight=e}get dithering(){return this.blurPass.dithering}set dithering(e){this.blurPass.dithering=e}get kernelSize(){return this.blurPass.kernelSize}set kernelSize(e){this.blurPass.kernelSize=e}get distinction(){return console.warn(this.name,"distinction was removed"),1}set distinction(e){console.warn(this.name,"distinction was removed")}get intensity(){return this.uniforms.get("intensity").value}set intensity(e){this.uniforms.get("intensity").value=e}getIntensity(){return this.intensity}setIntensity(e){this.intensity=e}getResolutionScale(){return this.resolution.scale}setResolutionScale(e){this.resolution.scale=e}update(e,t,i){let r=this.renderTarget;this.luminancePass.enabled?(this.luminancePass.render(e,t,r),this.blurPass.render(e,r,r)):this.blurPass.render(e,t,r)}setSize(e,t){let i=this.resolution;i.setBaseSize(e,t),this.renderTarget.setSize(i.width,i.height),this.luminancePass.resolution.copy(i)}initialize(e,t,i){this.blurPass.initialize(e,t,i),i!==void 0&&(this.renderTarget.texture.type=i,e.outputEncoding===Ke&&(this.renderTarget.texture.encoding=Ke))}},gH="uniform float brightness;uniform float contrast;void mainImage(const in vec4 inputColor,const in vec2 uv,out vec4 outputColor){vec3 color=inputColor.rgb+vec3(brightness-0.5);if(contrast>0.0){color/=vec3(1.0-contrast);}else{color*=vec3(1.0+contrast);}outputColor=vec4(min(color+vec3(0.5),1.0),inputColor.a);}",vH=class extends Ss{constructor({blendFunction:e=nt.NORMAL,brightness:t=0,contrast:i=0}={}){super("BrightnessContrastEffect",gH,{blendFunction:e,uniforms:new Map([["brightness",new Oe(t)],["contrast",new Oe(i)]])})}get brightness(){return this.uniforms.get("brightness").value}set brightness(e){this.uniforms.get("brightness").value=e}getBrightness(e){return this.brightness}setBrightness(e){this.brightness=e}get contrast(){return this.uniforms.get("contrast").value}set contrast(e){this.uniforms.get("contrast").value=e}getContrast(e){return this.contrast}setContrast(e){this.contrast=e}},yH="void mainImage(const in vec4 inputColor,const in vec2 uv,out vec4 outputColor){outputColor=vec4(vec3(average(inputColor.rgb)),inputColor.a);}",xH=class extends Ss{constructor(e=nt.NORMAL){super("ColorAverageEffect",yH,{blendFunction:e})}},bH="varying vec2 vUvR;varying vec2 vUvB;void mainImage(const in vec4 inputColor,const in vec2 uv,out vec4 outputColor){vec2 ra=texture2D(inputBuffer,vUvR).ra;vec2 ba=texture2D(inputBuffer,vUvB).ba;outputColor=vec4(ra.x,inputColor.g,ba.x,max(max(ra.y,ba.y),inputColor.a));}",wH="uniform vec2 offset;varying vec2 vUvR;varying vec2 vUvB;void mainSupport(const in vec2 uv){vec2 shift=offset*vec2(1.0,aspect);vUvR=uv+shift;vUvB=uv-shift;}",_H=class extends Ss{constructor({blendFunction:e=nt.NORMAL,offset:t=new G(.001,5e-4)}={}){super("ChromaticAberrationEffect",bH,{vertexShader:wH,blendFunction:e,attributes:ms.CONVOLUTION,uniforms:new Map([["offset",new Oe(t)]])})}get offset(){return this.uniforms.get("offset").value}set offset(e){this.uniforms.get("offset").value=e}getOffset(){return this.offset}setOffset(e){this.offset=e}},AH=`#ifdef FRAMEBUFFER_PRECISION_HIGH
- uniform mediump sampler2D nearColorBuffer;uniform mediump sampler2D farColorBuffer;
- #else
- uniform lowp sampler2D nearColorBuffer;uniform lowp sampler2D farColorBuffer;
- #endif
- uniform lowp sampler2D nearCoCBuffer;uniform float scale;void mainImage(const in vec4 inputColor,const in vec2 uv,const in float depth,out vec4 outputColor){vec4 colorNear=texture2D(nearColorBuffer,uv);vec4 colorFar=texture2D(farColorBuffer,uv);float CoCNear=texture2D(nearCoCBuffer,uv).r;CoCNear=min(CoCNear*scale,1.0);vec4 result=inputColor*(1.0-colorFar.a)+colorFar;result=mix(result,colorNear,CoCNear);outputColor=result;}`,SH=class extends Ss{constructor(e,{blendFunction:t=nt.NORMAL,worldFocusDistance:i,worldFocusRange:r,focusDistance:s=0,focalLength:n=.1,focusRange:a=n,bokehScale:o=1,width:l=Fi.AUTO_SIZE,height:h=Fi.AUTO_SIZE}={}){super("DepthOfFieldEffect",AH,{blendFunction:t,attributes:ms.DEPTH,uniforms:new Map([["nearColorBuffer",new Oe(null)],["farColorBuffer",new Oe(null)],["nearCoCBuffer",new Oe(null)],["scale",new Oe(1)]])}),this.camera=e,this.renderTarget=new ii(1,1,{minFilter:mt,magFilter:mt,stencilBuffer:!1,depthBuffer:!1}),this.renderTarget.texture.name="DoF.Intermediate",this.renderTarget.texture.generateMipmaps=!1,this.renderTargetMasked=this.renderTarget.clone(),this.renderTargetMasked.texture.name="DoF.Masked.Far",this.renderTargetNear=this.renderTarget.clone(),this.renderTargetNear.texture.name="DoF.Bokeh.Near",this.uniforms.get("nearColorBuffer").value=this.renderTargetNear.texture,this.renderTargetFar=this.renderTarget.clone(),this.renderTargetFar.texture.name="DoF.Bokeh.Far",this.uniforms.get("farColorBuffer").value=this.renderTargetFar.texture,this.renderTargetCoC=this.renderTarget.clone(),this.renderTargetCoC.texture.name="DoF.CoC",this.renderTargetCoCBlurred=this.renderTargetCoC.clone(),this.renderTargetCoCBlurred.texture.name="DoF.CoC.Blurred",this.uniforms.get("nearCoCBuffer").value=this.renderTargetCoCBlurred.texture,this.cocPass=new un(new bV(e));let u=this.cocMaterial;u.focusDistance=s,u.focusRange=a,i!==void 0&&(u.worldFocusDistance=i),r!==void 0&&(u.worldFocusRange=r),this.blurPass=new u2({kernelSize:Ov.MEDIUM,width:l,height:h});let c=this.blurPass.getResolution();c.addEventListener("change",p=>this.setSize(c.getBaseWidth(),c.getBaseHeight())),this.maskPass=new un(new IV(this.renderTargetCoC.texture));let d=this.maskPass.fullscreenMaterial;d.maskFunction=d2.MULTIPLY,d.colorChannel=h2.GREEN,this.bokehNearBasePass=new un(new Qc(!1,!0)),this.bokehNearBasePass.fullscreenMaterial.cocBuffer=this.renderTargetCoCBlurred.texture,this.bokehNearFillPass=new un(new Qc(!0,!0)),this.bokehNearFillPass.fullscreenMaterial.cocBuffer=this.renderTargetCoCBlurred.texture,this.bokehFarBasePass=new un(new Qc(!1,!1)),this.bokehFarBasePass.fullscreenMaterial.cocBuffer=this.renderTargetCoC.texture,this.bokehFarFillPass=new un(new Qc(!0,!1)),this.bokehFarFillPass.fullscreenMaterial.cocBuffer=this.renderTargetCoC.texture,this.target=null,this.bokehScale=o}get cocTexture(){return this.renderTargetCoC.texture}get cocMaterial(){return this.cocPass.fullscreenMaterial}get circleOfConfusionMaterial(){return this.cocMaterial}getCircleOfConfusionMaterial(){return this.circleOfConfusionMaterial}getBlurPass(){return this.blurPass}get resolution(){return this.blurPass.getResolution()}getResolution(){return this.blurPass.getResolution()}get bokehScale(){return this.uniforms.get("scale").value}set bokehScale(e){let t=[this.bokehNearBasePass,this.bokehNearFillPass,this.bokehFarBasePass,this.bokehFarFillPass];for(let i of t)i.fullscreenMaterial.setScale(e);this.maskPass.fullscreenMaterial.setStrength(e),this.uniforms.get("scale").value=e}getBokehScale(){return this.bokehScale}setBokehScale(e){this.bokehScale=e}getTarget(){return this.target}setTarget(e){this.target=e}calculateFocusDistance(e){let t=this.camera,i=t.position.distanceTo(e);return sg(-i,t.near,t.far)}setDepthTexture(e,t=qs){this.circleOfConfusionMaterial.depthBuffer=e,this.circleOfConfusionMaterial.depthPacking=t}update(e,t,i){let r=this.renderTarget,s=this.renderTargetCoC,n=this.renderTargetCoCBlurred,a=this.renderTargetMasked;if(this.target!==null){let o=this.calculateFocusDistance(this.target);this.circleOfConfusionMaterial.focusDistance=o}this.cocPass.render(e,null,s),this.blurPass.render(e,s,n),this.maskPass.render(e,t,a),this.bokehFarBasePass.render(e,a,r),this.bokehFarFillPass.render(e,r,this.renderTargetFar),this.bokehNearBasePass.render(e,t,r),this.bokehNearFillPass.render(e,r,this.renderTargetNear)}setSize(e,t){let i=this.resolution;i.setBaseSize(e,t);let r=i.width,s=i.height,n=[this.cocPass,this.blurPass,this.maskPass,this.bokehNearBasePass,this.bokehNearFillPass,this.bokehFarBasePass,this.bokehFarFillPass];n.push(this.renderTargetCoC,this.renderTargetMasked),n.forEach(a=>a.setSize(e,t)),n=[this.renderTarget,this.renderTargetNear,this.renderTargetFar,this.renderTargetCoCBlurred],n.forEach(a=>a.setSize(r,s)),[this.bokehNearBasePass,this.bokehNearFillPass,this.bokehFarBasePass,this.bokehFarFillPass].forEach(a=>a.fullscreenMaterial.setSize(r,s))}initialize(e,t,i){[this.cocPass,this.maskPass,this.bokehNearBasePass,this.bokehNearFillPass,this.bokehFarBasePass,this.bokehFarFillPass].forEach(r=>r.initialize(e,t,i)),this.blurPass.initialize(e,t,Mi),i!==void 0&&(this.renderTarget.texture.type=i,this.renderTargetNear.texture.type=i,this.renderTargetFar.texture.type=i,this.renderTargetMasked.texture.type=i,e.outputEncoding===Ke&&(this.renderTarget.texture.encoding=Ke,this.renderTargetNear.texture.encoding=Ke,this.renderTargetFar.texture.encoding=Ke,this.renderTargetMasked.texture.encoding=Ke))}},k9=new E,j9=new ve,MH="uniform vec3 hue;uniform float saturation;void mainImage(const in vec4 inputColor,const in vec2 uv,out vec4 outputColor){vec3 color=vec3(dot(inputColor.rgb,hue.xyz),dot(inputColor.rgb,hue.zxy),dot(inputColor.rgb,hue.yzx));float average=(color.r+color.g+color.b)/3.0;vec3 diff=average-color;if(saturation>0.0){color+=diff*(1.0-1.0/(1.001-saturation));}else{color+=diff*-saturation;}outputColor=vec4(min(color,1.0),inputColor.a);}",EH=class extends Ss{constructor({blendFunction:e=nt.NORMAL,hue:t=0,saturation:i=0}={}){super("HueSaturationEffect",MH,{blendFunction:e,uniforms:new Map([["hue",new Oe(new E)],["saturation",new Oe(i)]])}),this.hue=t}get saturation(){return this.uniforms.get("saturation").value}set saturation(e){this.uniforms.get("saturation").value=e}getSaturation(){return this.saturation}setSaturation(e){this.saturation=e}get hue(){let e=this.uniforms.get("hue").value;return Math.acos((e.x*3-1)/2)}set hue(e){let t=Math.sin(e),i=Math.cos(e);this.uniforms.get("hue").value.set((2*i+1)/3,(-Math.sqrt(3)*t-i+1)/3,(Math.sqrt(3)*t-i+1)/3)}getHue(){return this.hue}setHue(e){this.hue=e}},G9=new Ge,CH=`void mainImage(const in vec4 inputColor,const in vec2 uv,out vec4 outputColor){vec3 noise=vec3(rand(uv*time));
- #ifdef PREMULTIPLY
- outputColor=vec4(min(inputColor.rgb*noise,vec3(1.0)),inputColor.a);
- #else
- outputColor=vec4(noise,inputColor.a);
- #endif
- }`,TH=class extends Ss{constructor({blendFunction:e=nt.SCREEN,premultiply:t=!1}={}){super("NoiseEffect",CH,{blendFunction:e}),this.premultiply=t}get premultiply(){return this.defines.has("PREMULTIPLY")}set premultiply(e){this.premultiply!==e&&(e?this.defines.set("PREMULTIPLY","1"):this.defines.delete("PREMULTIPLY"),this.setChanged())}isPremultiplied(){return this.premultiply}setPremultiplied(e){this.premultiply=e}},PH="uniform bool active;uniform vec2 d;void mainUv(inout vec2 uv){if(active){uv=vec2(d.x*(floor(uv.x/d.x)+0.5),d.y*(floor(uv.y/d.y)+0.5));}}",DH=class extends Ss{constructor(e=30){super("PixelationEffect",PH,{uniforms:new Map([["active",new Oe(!1)],["d",new Oe(new G)]])}),this.resolution=new G,this.d=0,this.granularity=e}get granularity(){return this.d}set granularity(e){let t=Math.floor(e);t%2>0&&(t+=1),this.d=t,this.uniforms.get("active").value=t>0,this.setSize(this.resolution.width,this.resolution.height)}getGranularity(){return this.granularity}setGranularity(e){this.granularity=e}setSize(e,t){this.resolution.set(e,t),this.uniforms.get("d").value.setScalar(this.d).divide(this.resolution)}},V9=Math.PI*.5,H9=new E,W9=new 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",LH="uniform sampler2D weightMap;varying vec2 vOffset0;varying vec2 vOffset1;void movec(const in bvec2 c,inout vec2 variable,const in vec2 value){if(c.x){variable.x=value.x;}if(c.y){variable.y=value.y;}}void movec(const in bvec4 c,inout vec4 variable,const in vec4 value){movec(c.xy,variable.xy,value.xy);movec(c.zw,variable.zw,value.zw);}void mainImage(const in vec4 inputColor,const in vec2 uv,out vec4 outputColor){vec4 a;a.x=texture2D(weightMap,vOffset0).a;a.y=texture2D(weightMap,vOffset1).g;a.wz=texture2D(weightMap,uv).rb;vec4 color=inputColor;if(dot(a,vec4(1.0))>=1e-5){bool h=max(a.x,a.z)>max(a.y,a.w);vec4 blendingOffset=vec4(0.0,a.y,0.0,a.w);vec2 blendingWeight=a.yw;movec(bvec4(h),blendingOffset,vec4(a.x,0.0,a.z,0.0));movec(bvec2(h),blendingWeight,a.xz);blendingWeight/=dot(blendingWeight,vec2(1.0));vec4 blendingCoord=blendingOffset*vec4(texelSize,-texelSize)+uv.xyxy;color=blendingWeight.x*texture2D(inputBuffer,blendingCoord.xy);color+=blendingWeight.y*texture2D(inputBuffer,blendingCoord.zw);}outputColor=color;}",OH="varying vec2 vOffset0;varying vec2 vOffset1;void mainSupport(const in vec2 uv){vOffset0=uv+texelSize*vec2(1.0,0.0);vOffset1=uv+texelSize*vec2(0.0,1.0);}",co={LOW:0,MEDIUM:1,HIGH:2,ULTRA:3},IH=class extends Ss{constructor({preset:e=co.MEDIUM,edgeDetectionMode:t=Lv.COLOR,predicationMode:i=c2.DISABLED}={}){super("SMAAEffect",LH,{vertexShader:OH,blendFunction:nt.NORMAL,attributes:ms.CONVOLUTION|ms.DEPTH,uniforms:new Map([["weightMap",new Oe(null)]])});let r,s;arguments.length>1&&(r=arguments[0],s=arguments[1],arguments.length>2&&(e=arguments[2]),arguments.length>3&&(t=arguments[3])),this.renderTargetEdges=new ii(1,1,{minFilter:mt,stencilBuffer:!1,depthBuffer:!1}),this.renderTargetEdges.texture.name="SMAA.Edges",this.renderTargetWeights=this.renderTargetEdges.clone(),this.renderTargetWeights.texture.name="SMAA.Weights",this.uniforms.get("weightMap").value=this.renderTargetWeights.texture,this.clearPass=new Ou(!0,!1,!1),this.clearPass.overrideClearColor=new Ge(0),this.clearPass.overrideClearAlpha=1,this.edgeDetectionPass=new un(new CV),this.edgeDetectionMaterial.edgeDetectionMode=t,this.edgeDetectionMaterial.predicationMode=i,this.weightsPass=new un(new zV);let n=new Uw;n.onLoad=()=>{let a=new ci(r);a.name="SMAA.Search",a.magFilter=Ot,a.minFilter=Ot,a.generateMipmaps=!1,a.needsUpdate=!0,a.flipY=!0,this.weightsMaterial.searchTexture=a;let o=new ci(s);o.name="SMAA.Area",o.magFilter=mt,o.minFilter=mt,o.generateMipmaps=!1,o.needsUpdate=!0,o.flipY=!1,this.weightsMaterial.areaTexture=o,this.dispatchEvent({type:"load"})},n.itemStart("search"),n.itemStart("area"),r!==void 0&&s!==void 0?(n.itemEnd("search"),n.itemEnd("area")):typeof Image<"u"&&(r=new Image,s=new Image,r.addEventListener("load",()=>n.itemEnd("search")),s.addEventListener("load",()=>n.itemEnd("area")),r.src=Jb,s.src=$b),this.applyPreset(e)}get edgesTexture(){return this.renderTargetEdges.texture}getEdgesTexture(){return this.edgesTexture}get weightsTexture(){return this.renderTargetWeights.texture}getWeightsTexture(){return this.weightsTexture}get edgeDetectionMaterial(){return this.edgeDetectionPass.fullscreenMaterial}get colorEdgesMaterial(){return this.edgeDetectionMaterial}getEdgeDetectionMaterial(){return this.edgeDetectionMaterial}get weightsMaterial(){return this.weightsPass.fullscreenMaterial}getWeightsMaterial(){return this.weightsMaterial}setEdgeDetectionThreshold(e){this.edgeDetectionMaterial.edgeDetectionThreshold=e}setOrthogonalSearchSteps(e){this.weightsMaterial.orthogonalSearchSteps=e}applyPreset(e){let t=this.edgeDetectionMaterial,i=this.weightsMaterial;switch(e){case co.LOW:t.edgeDetectionThreshold=.15,i.orthogonalSearchSteps=4,i.diagonalDetection=!1,i.cornerDetection=!1;break;case co.MEDIUM:t.edgeDetectionThreshold=.1,i.orthogonalSearchSteps=8,i.diagonalDetection=!1,i.cornerDetection=!1;break;case co.HIGH:t.edgeDetectionThreshold=.1,i.orthogonalSearchSteps=16,i.diagonalSearchSteps=8,i.cornerRounding=25,i.diagonalDetection=!0,i.cornerDetection=!0;break;case co.ULTRA:t.edgeDetectionThreshold=.05,i.orthogonalSearchSteps=32,i.diagonalSearchSteps=16,i.cornerRounding=25,i.diagonalDetection=!0,i.cornerDetection=!0;break}}setDepthTexture(e,t=qs){this.edgeDetectionMaterial.depthBuffer=e,this.edgeDetectionMaterial.depthPacking=t}update(e,t,i){this.clearPass.render(e,this.renderTargetEdges),this.edgeDetectionPass.render(e,t,this.renderTargetEdges),this.weightsPass.render(e,this.renderTargetEdges,this.renderTargetWeights)}setSize(e,t){this.edgeDetectionMaterial.setSize(e,t),this.weightsMaterial.setSize(e,t),this.renderTargetEdges.setSize(e,t),this.renderTargetWeights.setSize(e,t)}dispose(){let{searchTexture:e,areaTexture:t}=this.weightsMaterial;e!==null&&t!==null&&(e.dispose(),t.dispose()),super.dispose()}static get searchImageDataURL(){return Jb}static get areaImageDataURL(){return $b}},RH=`uniform float offset;uniform float darkness;void mainImage(const in vec4 inputColor,const in vec2 uv,out vec4 outputColor){const vec2 center=vec2(0.5);vec3 color=inputColor.rgb;
- #if VIGNETTE_TECHNIQUE == 0
- float d=distance(uv,center);color*=smoothstep(0.8,offset*0.799,d*(darkness+offset));
- #else
- vec2 coord=(uv-center)*vec2(offset);color=mix(color,vec3(1.0-darkness),dot(coord,coord));
- #endif
- outputColor=vec4(color,inputColor.a);}`,Zc={DEFAULT:0,ESKIL:1},BH=class extends Ss{constructor({blendFunction:e=nt.NORMAL,technique:t=Zc.DEFAULT,eskil:i=!1,offset:r=.5,darkness:s=.5}={}){super("VignetteEffect",RH,{blendFunction:e,defines:new Map([["VIGNETTE_TECHNIQUE",t.toFixed(0)]]),uniforms:new Map([["offset",new Oe(r)],["darkness",new Oe(s)]])})}get technique(){return Number(this.defines.get("VIGNETTE_TECHNIQUE"))}set technique(e){this.technique!==e&&(this.defines.set("VIGNETTE_TECHNIQUE",e.toFixed(0)),this.setChanged())}get eskil(){return this.technique===Zc.ESKIL}set eskil(e){this.technique=e?Zc.ESKIL:Zc.DEFAULT}getTechnique(){return this.technique}setTechnique(e){this.technique=e}get offset(){return this.uniforms.get("offset").value}set offset(e){this.uniforms.get("offset").value=e}getOffset(){return this.offset}setOffset(e){this.offset=e}get darkness(){return this.uniforms.get("darkness").value}set darkness(e){this.uniforms.get("darkness").value=e}getDarkness(){return this.darkness}setDarkness(e){this.darkness=e}},X9=[new Float32Array(3),new Float32Array(3)],q9=[new Float32Array(3),new Float32Array(3),new Float32Array(3),new Float32Array(3)],Y9=[[new Float32Array([0,0,0]),new Float32Array([1,0,0]),new Float32Array([1,1,0]),new Float32Array([1,1,1])],[new Float32Array([0,0,0]),new Float32Array([1,0,0]),new Float32Array([1,0,1]),new Float32Array([1,1,1])],[new Float32Array([0,0,0]),new Float32Array([0,0,1]),new Float32Array([1,0,1]),new Float32Array([1,1,1])],[new Float32Array([0,0,0]),new Float32Array([0,1,0]),new Float32Array([1,1,0]),new Float32Array([1,1,1])],[new Float32Array([0,0,0]),new Float32Array([0,1,0]),new Float32Array([0,1,1]),new Float32Array([1,1,1])],[new Float32Array([0,0,0]),new Float32Array([0,0,1]),new Float32Array([0,1,1]),new Float32Array([1,1,1])]],Q9=[new Float32Array(2),new Float32Array(2)],Z9=new Float32Array([0,-.25,.25,-.125,.125,-.375,.375]),K9=[new Float32Array([0,0]),new Float32Array([.25,-.25]),new Float32Array([-.25,.25]),new Float32Array([.125,-.125]),new Float32Array([-.125,.125])],J9=[new Uint8Array([0,0]),new Uint8Array([3,0]),new Uint8Array([0,3]),new Uint8Array([3,3]),new Uint8Array([1,0]),new Uint8Array([4,0]),new Uint8Array([1,3]),new Uint8Array([4,3]),new Uint8Array([0,1]),new Uint8Array([3,1]),new Uint8Array([0,4]),new Uint8Array([3,4]),new Uint8Array([1,1]),new Uint8Array([4,1]),new Uint8Array([1,4]),new Uint8Array([4,4])],$9=[new Uint8Array([0,0]),new Uint8Array([1,0]),new Uint8Array([0,2]),new Uint8Array([1,2]),new Uint8Array([2,0]),new Uint8Array([3,0]),new Uint8Array([2,2]),new Uint8Array([3,2]),new Uint8Array([0,1]),new Uint8Array([1,1]),new Uint8Array([0,3]),new Uint8Array([1,3]),new Uint8Array([2,1]),new Uint8Array([3,1]),new Uint8Array([2,3]),new Uint8Array([3,3])],e7=new Map([[bi(0,0,0,0),new Float32Array([0,0,0,0])],[bi(0,0,0,1),new Float32Array([0,0,0,1])],[bi(0,0,1,0),new Float32Array([0,0,1,0])],[bi(0,0,1,1),new Float32Array([0,0,1,1])],[bi(0,1,0,0),new Float32Array([0,1,0,0])],[bi(0,1,0,1),new Float32Array([0,1,0,1])],[bi(0,1,1,0),new Float32Array([0,1,1,0])],[bi(0,1,1,1),new Float32Array([0,1,1,1])],[bi(1,0,0,0),new Float32Array([1,0,0,0])],[bi(1,0,0,1),new Float32Array([1,0,0,1])],[bi(1,0,1,0),new Float32Array([1,0,1,0])],[bi(1,0,1,1),new Float32Array([1,0,1,1])],[bi(1,1,0,0),new Float32Array([1,1,0,0])],[bi(1,1,0,1),new Float32Array([1,1,0,1])],[bi(1,1,1,0),new Float32Array([1,1,1,0])],[bi(1,1,1,1),new Float32Array([1,1,1,1])]]);function If(e,t,i){return e+(t-e)*i}function bi(e,t,i,r){let s=If(e,t,.75),n=If(i,r,1-.25);return If(s,n,1-.125)}var Qs=class{constructor(e,t){this.enabled=!1,this.effect=new e(t),Object.defineProperty(this,"opacity",{enumerable:!0,set(i){this.effect.blendMode.opacity.value=i},get(){return this.effect.blendMode.opacity.value}}),Object.defineProperty(this,"blendFunction",{enumerable:!0,set(i){this.effect.blendMode.setBlendFunction(Number(i))},get(){return this.effect.blendMode.blendFunction}}),this.blendFunction=nt.NORMAL}},zH=class extends Qs{constructor(){super(mH),this.blendFunction=nt.SCREEN}set intensity(e){this.effect.intensity=e}get intensity(){return this.effect.intensity}set luminanceThreshold(e){this.effect.luminanceMaterial.threshold=e}get luminanceThreshold(){return this.effect.luminanceMaterial.threshold}set luminanceSmoothing(e){this.effect.luminanceMaterial.smoothing=e}get luminanceSmoothing(){return this.effect.luminanceMaterial.smoothing}set blurScale(e){this.effect.blurPass.scale=e}get blurScale(){return this.effect.blurPass.scale}set kernelSize(e){this.effect.blurPass.kernelSize=e}get kernelSize(){return this.effect.blurPass.kernelSize}},NH=class extends Qs{constructor(){super(vH)}set contrast(e){this.effect.uniforms.get("contrast").value=e}get contrast(){return this.effect.uniforms.get("contrast").value}set brightness(e){this.effect.uniforms.get("brightness").value=e}get brightness(){return this.effect.uniforms.get("brightness").value}},UH=class extends Qs{constructor(){super(_H),this.effect.offset=new G(.01,.01)}set offset(e){this.effect.offset.set(e[0]/1e3,e[1]/1e3)}get offset(){return[this.effect.offset.x*1e3,this.effect.offset.y*1e3]}},FH=class extends Qs{constructor(){super(xH)}},kH=class extends Qs{constructor(){super(EH),this._hue=0}set hue(e){this._hue=e,this.effect.setHue(e)}get hue(){return this._hue}set saturation(e){this.effect.uniforms.get("saturation").value=e}get saturation(){return this.effect.uniforms.get("saturation").value}},jH=class extends Qs{constructor(){super(TH),this.blendFunction=nt.OVERLAY}},GH=class extends Qs{constructor(){super(BH)}get eskil(){return this.effect.eskil}set eskil(e){this.effect.eskil=e}get darkness(){return this.effect.uniforms.get("darkness").value}set darkness(e){this.effect.uniforms.get("darkness").value=e}get offset(){return this.effect.uniforms.get("offset").value}set offset(e){this.effect.uniforms.get("offset").value=e}},VH=class extends Qs{constructor(e){super(SH,e)}set focalLength(e){this.effect.circleOfConfusionMaterial.uniforms.focalLength.value=e}get focalLength(){return this.effect.circleOfConfusionMaterial.uniforms.focalLength.value}set focusDistance(e){this.effect.circleOfConfusionMaterial.uniforms.focusDistance.value=e}get focusDistance(){return this.effect.circleOfConfusionMaterial.uniforms.focusDistance.value}get bokehScale(){return this.effect.bokehScale}set bokehScale(e){this.effect.bokehScale=e}},HH=class extends Qs{constructor(){super(DH)}get granularity(){return this.effect.getGranularity()}set granularity(e){this.effect.setGranularity(e)}},WH=class extends Tr{constructor(e,t,i){super("TransmissionPass",e,t),this.copyPass=new nu(i.transmissionRenderTarget),this.depthPass=new Zb(e,t,{renderTarget:i.transmissionDepthTarget}),this.needsSwap=!1}updatePasses(e){this.copyPass=new nu(e.transmissionRenderTarget),this.depthPass=new Zb(this.scene,this.camera,{renderTarget:e.transmissionDepthTarget})}setCamera(e){this.camera=e}setScene(e){this.scene=e}render(e,t,i){let r=this.camera.layers.mask;this.copyPass.render(e,t,i),this.camera.layers.disable(3),this.depthPass.render(e,t,i),e.shadowMap.needsUpdate=!1,e.shadowMap.autoUpdate=!1;let s=this.renderToScreen?null:t;this.camera.layers.set(3),e.setRenderTarget(s),e.render(this.scene,this.camera),this.camera.layers.mask=r}},ew=new pa,XH=new ri({transparent:!0,vertexShader:`
- void main() {
- gl_Position = vec4(0.0);
- }
- `,fragmentShader:`
- void main() {
- gl_FragColor = vec4(0.0);
- }
- `}),Rf=class extends Tr{constructor(e,t){super("OpaquePass",e??ew,t),this.hasTransmissionPass=!1,this.clear=!0,this.needsSwap=!1,this.originalMaterials=new Map}setCamera(e){this.camera=e}setScene(e){this.scene=e??ew}getScene(){return this.scene}render(e,t){this.originalMaterials.clear(),this.camera.layers.enable(3),this.hasTransmissionPass&&this.scene.traverse(r=>{r.layers.isEnabled(3)&&r instanceof ar&&(this.originalMaterials.set(r.id,r.material),r.material=XH)}),this.camera.layers.enable(8),e.shadowMap.needsUpdate=!0,e.shadowMap.autoUpdate=!0;let i=this.renderToScreen?null:t;e.setRenderTarget(i),this.clear&&e.clear(),e.render(this.scene,this.camera),this.hasTransmissionPass&&this.originalMaterials.forEach((r,s)=>{let n=this.scene.getObjectById(s);n&&(n.material=r)})}};function tw(e,t){return t&&t.enabled&&e.push(t.effect),e}var qH=e=>Object.values(nt).includes(e)?e:nt.NORMAL,YH=class extends Vi{constructor(e){super(),this.postprocessingState=bh.defaultData,this._scene=new pa,this._camera=new Gi,this.effects=new Map,this._renderToScreen=!0,this.clock=new qD,this.renderer=e,this.debug=!1,this.effects.set("bloom",new zH),this.effects.set("chromaticAberration",new UH),this.effects.set("vignette",new GH),this.effects.set("noise",new jH),this.effects.set("colorAverage",new FH),this.effects.set("hueSaturation",new kH),this.effects.set("brightnessContrast",new NH),this.effects.set("depthOfField",new VH),this.effects.set("pixelation",new HH),this.effectComposer=new pH(this.renderer),this.opaquePass=new Rf(this.scene,this.camera),this.transmissionPass=new WH(this.scene,this.camera,this.renderer),this.helperPass=new Rf(void 0,this.camera),this.helperPass.hasTransmissionPass=!1,this.helperPass.clear=!1,this.helperClearPass=new Ou(!1,!0,!1),this.helperPassOnTop=new Rf(void 0,this.camera),this.helperPassOnTop.hasTransmissionPass=!1,this.helperPassOnTop.clear=!1,this._initCopyPass(),this._initSmaa(),this._initPasses()}get scene(){return this._scene}set scene(e){this._scene=e,this.opaquePass.setScene(e),this.transmissionPass.setScene(e)}set sceneHelpers(e){this.helperPass.setScene(e)}get sceneHelpers(){return this.helperPass.getScene()}set sceneHelpersOnTop(e){this.helperPassOnTop.setScene(e)}get sceneHelpersOnTop(){return this.helperPassOnTop.getScene()}get camera(){return this._camera}set camera(e){this._camera=e,this.opaquePass.setCamera(e),this.transmissionPass.setCamera(e),this.helperPass.setCamera(e),this.helperPassOnTop.setCamera(e)}setTransmissionPassEnabled(e){this.transmissionPass.enabled=e,this.opaquePass.hasTransmissionPass=e}disableHelpers(){this.helperPass.enabled=!1,this.helperClearPass.enabled=!1,this.helperPassOnTop.enabled=!1}enableHelpers(){this.helperPass.enabled=!0,this.helperClearPass.enabled=!0,this.helperPassOnTop.enabled=!0}_initSmaa(){let e=new IH({preset:co.ULTRA,edgeDetectionMode:Lv.COLOR}),t=()=>{e.removeEventListener("load",t),this.dispatchEvent({type:"smaaloaded"})};e.addEventListener("load",t),e.edgeDetectionMaterial.predicationMode=c2.DEPTH,e.edgeDetectionMaterial.edgeDetectionThreshold=.05,e.edgeDetectionMaterial.predicationThreshold=.002,e.edgeDetectionMaterial.predicationScale=1,this.smaaPass=new Lf(this.camera,e)}_initPasses(){if(this.uvEffectPass?.dispose(),this.effectPass?.dispose(),this.effectComposer.removeAllPasses(),this.transmissionPass.updatePasses(this.renderer),this.effectComposer.addPass(this.opaquePass),this.effectComposer.addPass(this.transmissionPass),this.postprocessingState.enabled){let e=[this.effects.get("pixelation")].reduce(tw,[]);e.length>0&&(this.uvEffectPass=new Lf(this.camera,...e),this.effectComposer.addPass(this.uvEffectPass));let t=[this.effects.get("chromaticAberration"),this.effects.get("bloom"),this.effects.get("colorAverage"),this.effects.get("hueSaturation"),this.effects.get("brightnessContrast"),this.effects.get("vignette"),this.effects.get("noise")].reduce(tw,[]);t.length>0&&(this.effectPass=new Lf(this.camera,...t),this.effectComposer.addPass(this.effectPass))}this.effectComposer.addPass(this.helperPass),this.effectComposer.addPass(this.helperClearPass),this.effectComposer.addPass(this.helperPassOnTop),this.effectComposer.addPass(this.smaaPass)}_initCopyPass(){if(this._savePass)return;let e=new G;this.renderer.getDrawingBufferSize(e),this._rt=new ii(e.x,e.y,{depthBuffer:!1,stencilBuffer:!1,wrapS:oh,wrapT:oh}),this._rt.samples=0,this._savePass=new nu(this._rt,!1),this._savePass.renderToScreen=!1}get renderToScreen(){return this._renderToScreen}set renderToScreen(e){if(this._renderToScreen===e)return;let t=this.effectComposer;!t||(e===!0?(t.removePass(this._savePass),t.passes[t.passes.length-1].renderToScreen=!0,t.autoRenderToScreen=!0):(t.autoRenderToScreen=!1,t.passes[t.passes.length-1].renderToScreen=!1,this._savePass.renderToScreen=!1,this.postprocessingState.enabled||(this._savePass.needsDepthTexture=!0),t.addPass(this._savePass)),this._renderToScreen=e)}get texture(){return this._rt&&this._rt.texture}get renderTarget(){return this._rt}updatePostprocessing(e){let{enabled:t,...i}=e,r=!1;t!==this.postprocessingState.enabled&&(r=!0);for(let s of Object.entries(i)){let n=s[1],a=this.effects.get(s[0]);if(a){a.enabled!==n.enabled&&(r=!0),a.enabled=n.enabled;for(let[o,l]of Object.entries(n))o==="blendFunction"?a.blendFunction=qH(l):a[o]=l}}this.postprocessingState=e,r&&this._initPasses()}render(){this.effectComposer.render(this.clock.getDelta())}setScissor(e,t,i,r){e instanceof $e?(this.effectComposer.inputBuffer.scissor.set(e.x,e.y,e.z,e.w),this.effectComposer.outputBuffer.scissor.set(e.x,e.y,e.z,e.w)):(this.effectComposer.inputBuffer.scissor.set(e,t,i,r),this.effectComposer.outputBuffer.scissor.set(e,t,i,r));let s=this.renderer.getPixelRatio();this.effectComposer.inputBuffer.scissor.multiplyScalar(s),this.effectComposer.outputBuffer.scissor.multiplyScalar(s),this.renderer.setScissor(e,t,i,r)}setScissorTest(e){this.effectComposer.inputBuffer.scissorTest=e,this.effectComposer.outputBuffer.scissorTest=e,this.renderer.setScissorTest(e)}setViewport(e,t,i,r){e instanceof $e?(this.effectComposer.inputBuffer.viewport.copy(e),this.effectComposer.outputBuffer.viewport.copy(e)):(this.effectComposer.inputBuffer.viewport.set(e,t,i,r),this.effectComposer.outputBuffer.viewport.set(e,t,i,r))}resize(e,t,i){if(this.effectComposer.setSize(e,t,i),this._rt){let r=this.renderer.getPixelRatio();this._rt.setSize(e*r,t*r)}}dispose(){this.uvEffectPass?.dispose(),this.effectPass?.dispose(),this.effectComposer.dispose()}},iw=new ci,QH=class extends Sw{constructor(e){super(e),this._pixelRatio=this.getPixelRatio(),this.viewportWidth=1,this.viewportHeight=1,this.resolution=new G,this.pipeline=new YH(this),this.overrideTransmission=e?.overrideTransmission,this.autoClear=!1;let t=this.setPixelRatio.bind(this),i=this.setSize.bind(this),r=this.getContext();if(r&&"drawingBufferColorSpace"in r)try{r.drawingBufferColorSpace="display-p3"}catch(s){console.warn(s)}this.setPixelRatio=s=>{this._pixelRatio=s,t(s)},this.setSize=(s,n,a=!0)=>{(this.viewportWidth!==s||this.viewportHeight!==n)&&(this.viewportWidth=s,this.viewportHeight=n,i(s,n,a),this.normalRenderTarget?.setSize(s*this._pixelRatio,n*this._pixelRatio),this.transmissionRenderTarget?.setSize(s*this._pixelRatio/2,n*this._pixelRatio/2),this.transmissionDepthTarget?.setSize(s*this._pixelRatio/2,n*this._pixelRatio/2),this.pipeline.resize(s,n,a))},this._superDispose=this.dispose,this.dispose=this._currentDispose}createTransmissionRenderTarget(){this.transmissionRenderTarget===void 0&&(this.transmissionRenderTarget=new ii(this.viewportWidth*this._pixelRatio/2,this.viewportHeight*this._pixelRatio/2,{generateMipmaps:!0,minFilter:Bo,magFilter:mt,wrapS:Ji,wrapT:Ji,depthBuffer:!1}),this.transmissionDepthTarget=new ii(this.viewportWidth*this._pixelRatio/2,this.viewportHeight*this._pixelRatio/2,{minFilter:Ot,magFilter:Ot,depthBuffer:!1}))}createNormalRenderTarget(){this.normalRenderTarget===void 0&&(this.normalRenderTarget=new ii(this.viewportWidth*this._pixelRatio,this.viewportHeight*this._pixelRatio,{generateMipmaps:!1,minFilter:Ot,magFilter:Ot,type:vn,depthTexture:new pg(this.viewportWidth*this._pixelRatio,this.viewportHeight*this._pixelRatio)}))}renderNormal(e,t){this.normalRenderTarget&&(this.setClearColor(0),t.layers.enable(8),t.layers.disable(0),t.layers.disable(3),this.setRenderTarget(this.normalRenderTarget),this.clear(),t instanceof Gi?ff.uniforms.depthContrast.value=(t.far-t.near)/1e4:ff.uniforms.depthContrast.value=1,e.overrideMaterial=ff,this.render(e,t),this.setClearColor(e.bgColor,e.bgColor.a),this.setRenderTarget(null),e.overrideMaterial=e.wireframeState?qm:null,t.layers.enable(0),t.layers.enable(3))}renderSplineScene(e,t,i,r,s){this.setClearColor(e.bgColor,e.bgColor.a),i.penumbraSize.forEach((a,o)=>{Lt.penumbraSize.value[o]=a}),Lt.pixelRatioNode.value=this.getPixelRatio(),this.resolution.x!==0&&this.resolution.y!==0?Lt.resolution.value.set(this.resolution.x,this.resolution.y):Lt.resolution.value.set(this.viewportWidth*this._pixelRatio,this.viewportHeight*this._pixelRatio),this.overrideNormal!==void 0?(Lt.normalRenderTarget.value=this.overrideNormal,Lt.normalRenderTargetDepth.value=iw):e.needsNormal()&&(this.createNormalRenderTarget(),Lt.normalRenderTarget.value=this.normalRenderTarget.texture,Lt.normalRenderTargetDepth.value=this.normalRenderTarget.depthTexture,this.renderNormal(e,t));let n=!1;if(this.overrideTransmission!==void 0)Lt.transmissionRenderTarget.value=this.overrideTransmission,Lt.transmissionRenderTargetDepth.value=iw,this.pipeline.setTransmissionPassEnabled(!1);else{let a=e.needsTransmission();a&&(this.transmissionRenderTarget===void 0&&(n=!0),this.createTransmissionRenderTarget(),Lt.transmissionRenderTarget.value=this.transmissionRenderTarget.texture,Lt.transmissionRenderTargetDepth.value=this.transmissionDepthTarget.texture),this.pipeline.setTransmissionPassEnabled(a)}t.layers.enable(3),t.layers.enable(8),this.pipeline.sceneHelpers=r,this.pipeline.sceneHelpersOnTop=s,this.pipeline.scene=e,this.pipeline.camera=t,n&&this.pipeline.transmissionPass.updatePasses(this),this.pipeline.postprocessingState!==e.postprocessing&&this.pipeline.updatePostprocessing(e.postprocessing),this.clearAlphaOverride!==void 0&&this.setClearAlpha(this.clearAlphaOverride),e.overrideMaterial=e.wireframeState?qm:null,this.pipeline.render()}_currentDispose(){this._superDispose(),this.pipeline.dispose(),this.transmissionRenderTarget?.dispose(),this.transmissionDepthTarget?.dispose(),this.normalRenderTarget?.dispose(),this.normalRenderTarget?.depthTexture?.dispose()}},ZH=class{get sharedAssets(){return this.shared}constructor(e,t={}){this.shared=new Eu(e.shared,t),this.scene=new sl(e.scene,this.sharedAssets),this.scene.switchActiveCamera(this.scene.activeCamera)}reset(e,t){this.scene.clearScene(),this.sharedAssets.reset(e.shared),this.scene.resetAfterClear(e.scene,this.sharedAssets)}dispose(){this.scene.dispose(),this.shared.dispose()}gc(){this.shared.geometryCache.startGc(),this.shared.geometryCache2.startGc(),this.scene.traverseEntity(e=>{e instanceof Cr&&e.markGeometryAsReachable(this.shared)}),this.shared.geometryCache.endGc(),this.shared.geometryCache2.endGc()}},KH=class{constructor({x:e=10,y:t=10}){this._startTime=0;let i=document.getElementById("spe-perfs");i?this.element=i:(this.element=document.createElement("div"),document.body.appendChild(this.element),this.element.style.position="absolute",this.element.style.zIndex="10000",this.element.style.fontFamily="monospace",this.element.style.background="black",this.element.style.color="white",this.element.style.padding="10px",this.element.style.opacity="0.5",this.element.style.fontSize="11px",this.element.setAttribute("id","spe-perfs")),this.element.style.left=`${e}px`,this.element.style.top=`${t}px`}dispose(){this.element.parentElement?.removeChild(this.element)}start(){this._startTime=performance.now()}end(){let e=performance.now()-this._startTime;this.element.innerHTML=e.toFixed(3)+" ms"}};function JH(e){let t;if(e.index)for(let 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2.662C56.8434 2.842 56.7214 3.112 56.7214 3.472C56.7214 3.676 56.7594 3.862 56.8354 4.03C56.9154 4.198 57.0774 4.364 57.3214 4.528C57.5694 4.692 57.9414 4.872 58.4374 5.068C58.8214 5.22 59.1814 5.366 59.5174 5.506C59.8574 5.642 60.1554 5.8 60.4114 5.98C60.6714 6.16 60.8754 6.384 61.0234 6.652C61.1714 6.92 61.2474 7.26 61.2514 7.672C61.2594 8.464 60.9994 9.07 60.4714 9.49C59.9474 9.91 59.1734 10.12 58.1494 10.12ZM65.5797 10.072C65.1477 10.072 64.8037 10 64.5477 9.856C64.2917 9.712 64.1037 9.544 63.9837 9.352C63.8637 9.156 63.7877 8.984 63.7557 8.836L63.2757 8.86L63.8337 8.386C63.8617 8.486 63.9237 8.584 64.0197 8.68C64.1157 8.772 64.2557 8.848 64.4397 8.908C64.6237 8.964 64.8497 8.992 65.1177 8.992C65.5657 8.992 65.9337 8.818 66.2217 8.47C66.5137 8.122 66.6597 7.54 66.6597 6.724C66.6597 6.02 66.5237 5.48 66.2517 5.104C65.9797 4.724 65.6317 4.534 65.2077 4.534C64.9077 4.534 64.6597 4.576 64.4637 4.66C64.2717 4.744 64.1257 4.842 64.0257 4.954C63.9257 5.066 63.8617 5.166 63.8337 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- fill="white"
- />
- </svg>
- </a>
- </div>`,Hi=class extends Fn{constructor(){super();this.url=null;this.width=void 0;this.height=void 0;this.background=void 0;this.loading="auto";this.unloadable=!1;this.eventsTarget=void 0;this.loadingAnim=!1;this._intersectionObserver=null;this._isElementInViewport=!1;this._loaded=!1;this._loadedUrl=null;this._wasContextLost=!1;this._handleContextLost=()=>{this._wasContextLost=!0,this._loadedUrl=null,this._spline.dispose(),this._isElementInViewport&&this.load(),this.dispatchEvent(new CustomEvent("context-loss",{detail:{}}))};this._handleContextRestored=()=>{};this.onLoaded=()=>{this._loaded=!0,this.eventsTarget!==void 0&&this._spline.eventManager.updateUseWindowEvents(this.eventsTarget==="global"),this.background!==void 0&&this._spline?.setBackgroundColor(this.background),this._spline?.data.scene.publish.settings.web.logo!==!1&&(this._logo.style.display="flex"),this.loadingAnim&&(this._preloader.style.display="none"),setTimeout(()=>{this._canvas.style.visibility="visible"}),this.dispatchEvent(new CustomEvent("load-complete",{detail:{url:this.url}})),(this.hint??this._spline.data.scene.publish.settings.web.hint)&&(this._canvas.addEventListener("pointerdown",this.onInteract),this._canvas.addEventListener("pointerup",this.onInteract),this._hintDrag.style.display="block")};this.onInteract=()=>{this._canvas.removeEventListener("pointerdown",this.onInteract),this._canvas.removeEventListener("pointerup",this.onInteract),this._hintDrag.style.display="none"};this.attachShadow({mode:"open"});let i=this.shadowRoot;Uu(d9,i),this._container=i.querySelector("#container"),this._canvas=i.querySelector("#spline"),this._logo=i.querySelector("#logo"),this._hintDrag=i.querySelector("#hint-drag"),this._preloader=i.querySelector("#preloader"),this._canvas.addEventListener("webglcontextlost",this._handleContextLost),this._canvas.addEventListener("webglcontextrestored",this._handleContextRestored),this._spline=new Iv(this._canvas),Fu?this._intersectionObserver=new IntersectionObserver(r=>{for(let s of r)s.target===this&&(this._isElementInViewport=s.isIntersecting,this._isElementInViewport&&(!this._loaded||this._wasContextLost)?this.load():this.unloadable&&!this._isElementInViewport&&this._loaded&&this.unload(),this.dispatchEvent(new CustomEvent("viewport-intersection",{detail:{intersection:this._isElementInViewport}})))},{root:null,rootMargin:"0px",threshold:1e-5}):this._isElementInViewport=!0}unload(){!this._loaded||(this._loaded=!1,this._loadedUrl=null,this._spline.dispose(),this.dispatchEvent(new CustomEvent("unload",{detail:{}})))}recreateCanvas(){let i=this._canvas;i.removeEventListener("pointerdown",this.onInteract),i.removeEventListener("pointerup",this.onInteract),i.removeEventListener("webglcontextlost",this._handleContextLost),i.removeEventListener("webglcontextrestored",this._handleContextRestored);let r=document.createElement("canvas");this._container.insertBefore(r,this._canvas),this._container.removeChild(this._canvas),r.setAttribute("id","spline"),this._canvas=r,this._canvas.addEventListener("webglcontextlost",this._handleContextLost),this._canvas.addEventListener("webglcontextrestored",this._handleContextRestored),this._spline=new Iv(this._canvas)}load(){this._loaded&&!this._wasContextLost||!this._isElementInViewport&&this.loading!=="eager"||!this.url||this.url===this._loadedUrl||(this.loadingAnim&&(this._preloader.style.display="flex"),this._canvas.style.visibility="hidden",this.dispatchEvent(new CustomEvent("load-start",{detail:{url:this.url}})),this._wasContextLost&&this.recreateCanvas(),this._canvas.removeEventListener("pointerdown",this.onInteract),this._canvas.removeEventListener("pointerup",this.onInteract),this._hintDrag.style.display="none",this._loadedUrl=this.url,this._spline.load(this.url).then(this.onLoaded))}updated(i){super.updated(i),i.has("url")&&(this.url==null&&this._loaded?this.unload():this.url!==this._loadedUrl&&this.load());let r=this.shadowRoot?.querySelector("style:nth-child(1)"),s=this.shadowRoot?.querySelector("style:nth-child(2)");if(i.has("width")&&this.width!==void 0&&(this._container.style.width=this.width+"px",r?.remove()),i.has("height")&&this.height!==void 0&&(this._container.style.height=this.height+"px",s?.remove()),i.has("background")&&this.background!==void 0&&this._spline?.setBackgroundColor(this.background),i.has("eventsTarget")&&this.eventsTarget!==void 0){let n=this.eventsTarget==="global";this._spline?.eventManager?.updateUseWindowEvents(n),this._spline?.controls?.updateUseWindowEvents(n)}}connectedCallback(){super.connectedCallback(),Fu&&this._intersectionObserver.observe(this)}disconnectedCallback(){Fu&&this._intersectionObserver.unobserve(this),super.disconnectedCallback()}};Hi.styles=Bv`
- :host {
- display: block;
- }
- #container {
- width: 100%;
- height: 100%;
- position: relative;
- }
- #spline {
- display: block;
- }
- #logo {
- display: none;
- position: absolute;
- z-index: 2;
- bottom: 20px;
- right: 20px;
- width: 0px;
- height: 0px;
- flex-direction: row;
- align-items: center;
- justify-content: center;
- gap: 6px;
- border-radius: 12px;
- background: linear-gradient(180deg, #16181c 0%, #121316 100%);
- box-shadow: inset 0px -2px 0px -1px #060709,
- inset 0px 1px 0px rgba(255, 255, 255, 0.04);
- }
- #logo span {
- display: block;
- width: 20px;
- height: 20px;
- background-size: cover;
- }
- #logo svg {
- display: block;
- margin-right: 2px;
- }
- #logo:hover {
- background: linear-gradient(180deg, #1b1c21 0%, #17181c 100%);
- }
- #hints {
- position: absolute;
- top: 0;
- left: 0;
- width: 100%;
- height: 100%;
- display: flex;
- align-items: center;
- justify-content: center;
- pointer-events: none;
- }
- #hint-drag {
- animation-duration: 4s;
- animation-name: slidein;
- animation-iteration-count: infinite;
- animation-timing-function: ease-in-out;
- display: none;
- }
- @keyframes slidein {
- from {
- transform: translateX(0px);
- opacity: 0;
- }
- 50% {
- opacity: 0;
- transform: translateX(0px);
- }
- 60% {
- opacity: 1;
- }
- 65% {
- transform: translateX(-30px);
- }
- 85% {
- transform: translateX(30px);
- }
- 90% {
- opacity: 1;
- }
- to {
- opacity: 0;
- transform: translateX(0px);
- }
- }
- #preloader {
- position: absolute;
- display: none;
- top: 0;
- left: 0;
- align-items: center;
- justify-content: center;
- width: 100%;
- height: 100%;
- }
- @keyframes spin {
- 0% {
- transform: rotate(0deg);
- }
- 100% {
- transform: rotate(360deg);
- }
- }
- #spinner {
- color: rgba(0, 0, 0, 0.5);
- animation: spin 1s infinite linear;
- }
- `,Pr([Wr({type:String})],Hi.prototype,"url",2),Pr([Wr({type:Number})],Hi.prototype,"width",2),Pr([Wr({type:Number})],Hi.prototype,"height",2),Pr([Wr({type:String})],Hi.prototype,"background",2),Pr([Wr({type:String})],Hi.prototype,"loading",2),Pr([Wr({type:Boolean})],Hi.prototype,"unloadable",2),Pr([Wr({type:String,attribute:"events-target"})],Hi.prototype,"eventsTarget",2),Pr([Wr({type:Boolean})],Hi.prototype,"hint",2),Pr([Wr({type:Boolean,attribute:"loading-anim"})],Hi.prototype,"loadingAnim",2),Hi=Pr([L2("spline-viewer")],Hi);export{Hi as SplineViewer};
|